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* ''Fanfic/SnowBlind'': Defied; Donatello is left bedridden even after the Nightwatcher patches him up, as he's still blinded, lost some blood and was left weakened by pain medication. [[spoiler:Even when he gets back to the lair with Raph, he notes that it'll take roughly a week for him to fully recover.]]

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* ''Fanfic/SnowBlind'': Defied; Donatello is left bedridden even after the Nightwatcher patches him up, as he's still blinded, has a stitched-up side, lost some blood and was left weakened by pain medication. [[spoiler:Even when he gets back to the lair with Raph, he notes that it'll take roughly a week for him to fully recover.]]
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* Justified for the Medic in ''VideoGame/TeamFortress2''. If in-game healing took even a tenth of the length of RealLife battlefield surgery, nobody would play the class.

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* Justified for the Medic in ''VideoGame/TeamFortress2''. If in-game healing took even a tenth of the length of RealLife battlefield surgery, nobody would play the class. In-universe this gets alluded to by dialogue of the Medic, most notably in "The Naked and the Dead" comic issue where he wonders why anyone goes to medical school when his healing is quicker and more effective despite its insane methodology and disregard for hygiene.
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* ''Fanfic/SnowBlind'': Defied; Donatello is left bedridden even after the Nightwatcher patches him up, as he's still blinded, lost some blood and was left weakened by pain medication. [[spoiler:Even when he gets back to the lair with Raph, he notes that it'll take roughly a week for him to fully recover.]]


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* ''WesternAnimation/TheSpectacularSpiderMan'': This series heavily subverts the AmusingInjuries trope, as Spider-Man will sometimes be shown with bruises or in pain after a fight. However, because of Spider-Man's healing factor, he's able to recover from serious injuries within twenty-four hours. The one time this trope was subverted was when Flash injured his knee before Christmas, and was still shown to be recovering from said injury until almost the end of the series.
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* Available to anyone who cares enough in "Literature/NoNeedForACore, thanks to plentiful HealingMagic.
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* {{Lampshaded}} in the DVD commentary on ''Film/{{Serenity}}'' by Creator/JossWhedon when asked by Baldwin about how long after the big battle the final scene happened.
--> Let's see, the ship is all fixed up and you are completely healed... about 3 days.

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* {{Lampshaded}} {{Lampshade|Hanging}}d in the DVD commentary on ''Film/{{Serenity}}'' for ''Film/Serenity2005'' by Creator/JossWhedon when asked by Baldwin about how long after the big battle the final scene happened.
--> Let's -->Let's see, the ship is all fixed up and you are completely healed... about 3 days.
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* ''Series/TheLordOfTheRingsTheRingsOfPower'': Despite being deadly shot in the shoulder with an arrow and losing a lot of blood as a result, Bronwyn is shown back in her feet after a few hours later from simply being treated with elfish medicine, passing pints with alcohol around to celebrate the victory against the Orcs. She suffers no repercussions like septicemia, breathing problems, lungs flooded with blood, or at least a crippling pain that should keep her in bed for days until she recovers. And the cherry on the top, she survives the mother of Vulcanic eruptions completely unscathed.

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* ''Series/TheLordOfTheRingsTheRingsOfPower'': Despite being deadly shot in the shoulder with an arrow and losing a lot of blood as a result, Bronwyn is shown back in her feet after a few hours later from simply being treated with elfish medicine, passing pints with alcohol around to celebrate the victory against the Orcs. She suffers no repercussions like septicemia, breathing problems, lungs flooded with blood, or at least a crippling pain that should keep her in bed for days until she recovers. And the cherry on the top, she survives the mother of Vulcanic eruptions completely unscathed.unscathed, which took place just a few hours after she was wounded.
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* ''Series/TheLordOfTheRingsTheRingsOfPower'': Despite being deadly shot in the shoulder with an arrow and losing a lot of blood as a result, Bronwyn is shown back in her feet after a few hours later from simply being treated with elfish medicine, passing pints with alcohol around to celebrate the victory against the Orcs. She suffers no repercussions like septicemia, breathing problems, lungs flooded with blood, or at least a crippling pain that should keep her in bed for days until she recovers. And the cherry on the top, she survives the mother of Vulcanic eruptions completely unscathed.
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* {{Justified}} in ''Literature/TheDresdenFiles''. While wizards don't heal notably ''faster'' than vanilla mortals, they do apparently heal more ''thoroughly'', so even wounds that would result in permanent disfigurement or debilitation can be recovered from in time. This is speculated to be one of the main reasons Wizards are able to live hundreds of years, as unlike normal humans, who slowly accumulate scars and lasting injuries over their lives, Wizards have no such chronic health issues. For example, in ''Literature/BloodRites'', Harry's left hand gets ''severely'' burned by a flamethrower, leaving it a useless lump of flesh. Harry's {{Muggle}} doctor advises that it will probably never recover any degree of functionality after burns that severe, but over the next several books (and several in-universe years), the burn scars fade and Harry gradually regains use of the hand.

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* {{Justified}} [[JustifiedTrope Justified]] in ''Literature/TheDresdenFiles''. While wizards don't heal notably ''faster'' than vanilla mortals, they do apparently heal more ''thoroughly'', so even wounds that would result in permanent disfigurement or debilitation can be recovered from in time. This is speculated to be one of the main reasons Wizards are able to live hundreds of years, as unlike normal humans, who slowly accumulate scars and lasting injuries over their lives, Wizards have no such chronic health issues. For example, in ''Literature/BloodRites'', Harry's left hand gets ''severely'' burned by a flamethrower, leaving it a useless lump of flesh. Harry's {{Muggle}} doctor advises that it will probably never recover any degree of functionality after burns that severe, but over the next several books (and several in-universe years), the burn scars fade and Harry gradually regains use of the hand.
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** One of the most ridicolous examples even by the manga's standards is at the end of the Alabasta arc, where supporting character Pell [[spoiler:flies up into the sky holding a bomb that can ''wipe out a city'' intending to sacrifice himself - taking the explosion point-blank in mid-air. Every character assumes he's dead after the fact - except he's not, as the end of the arc shows him recovering with ''no permanent wounds at all''. Even as a Zoan fruit user with enhanced durability and some form of healing factor, the fact he wasn't ''incinerated into dust'' immediately is completely absurd.]]
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* Every ''WesternAnimation/LooneyTunes'', ''WesternAnimation/TomAndJerry'', WesternAnimation/{{Popeye}}, WesternAnimation/{{Classic Disney Short|s}} and Creator/TexAvery cartoon ever. It's what puts the "amusing" in AmusingInjuries.

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* Every ''WesternAnimation/LooneyTunes'', ''WesternAnimation/TomAndJerry'', ''Franchise/TomAndJerry'', WesternAnimation/{{Popeye}}, WesternAnimation/{{Classic Disney Short|s}} and Creator/TexAvery cartoon ever. It's what puts the "amusing" in AmusingInjuries.
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** In ''Film/TheWorldisNotEnough'' Bond lands on his shoulder on a tent from a hot air balloon. He later makes due in several action scenes despite not really being cleared by the doctor.

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** In ''Film/TheWorldisNotEnough'' ''Film/TheWorldIsNotEnough'' Bond lands on his shoulder on a tent from a hot air balloon. He later makes due do in several action scenes despite not really being cleared by the doctor.
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No matter how badly they was injured -- be it from gunshot, blade, burning, acid, you name it -- an [[ActionHero action-adventure hero]] ''never'' ends up with [[ScarsAreForever permanent scars]] anywhere that is normally [[BeautyIsNeverTarnished visible to the audience]]. (Although he may have [[GoodScarsEvilScars one or two hidden]] under a shirt so he can [[ScarSurvey take it off and reveal]] just how tough he ''really'' is.) You'd expect at least one missing tooth or broken nose in a lifetime of fighting crime. Yet Bruce Wayne's corporate headshots are perfect time and time again, and James Bond never shows up at an embassy dinner with two shiners and a wad of gauze over his nose, even if he's just been hit in the face by an iron bar.

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No matter how badly they was were injured -- be it from gunshot, blade, burning, acid, you name it -- an [[ActionHero action-adventure hero]] ''never'' ends up with [[ScarsAreForever permanent scars]] anywhere that is normally [[BeautyIsNeverTarnished visible to the audience]]. (Although he may have [[GoodScarsEvilScars one or two hidden]] under a shirt so he can [[ScarSurvey take it off and reveal]] just how tough he ''really'' is.) You'd expect at least one missing tooth or broken nose in a lifetime of fighting crime. Yet Bruce Wayne's corporate headshots are perfect time and time again, and James Bond never shows up at an embassy dinner with two shiners and a wad of gauze over his nose, even if he's just been hit in the face by an iron bar.

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** In ''Film/YouOnlyLiveTwice'' Bond lands on his shoulder on a tent from a hot air balloon. He later makes due in several action scenes despite not really being cleared by the doctor.

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** ''Film/TomorrowNeverDies'', Bond takes several punches to the face from Carver's henchman and none of it affects his fighting ability.
** In ''Film/YouOnlyLiveTwice'' ''Film/TheWorldisNotEnough'' Bond lands on his shoulder on a tent from a hot air balloon. He later makes due in several action scenes despite not really being cleared by the doctor.

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* Averted in ''Film/KnightandDay'' as Tom Cruise's character is such a good shot, he tells his victim that he shot him in the exact location where he'd heal.

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* ''Film/JamesBond'':
** In ''Film/DrNo'', Quarrel is slashed on the face with a broken flashbulb, drawing blood. The injury disappears in subsequent scenes.
** In ''Film/{{Thunderball}}'' Bond gets shot in the leg and has unusually quick reflexes on the dance floor. In underwater scenes taking place shortly afterward, no wound is visible on his bare leg.
** In ''Film/YouOnlyLiveTwice'' Bond lands on his shoulder on a tent from a hot air balloon. He later makes due in several action scenes despite not really being cleared by the doctor.
* Averted in ''Film/KnightandDay'' ''Film/KnightAndDay'' as Tom Cruise's character is such a good shot, he tells his victim that he shot him in the exact location where he'd heal.



* In ''Film/{{Thunderball}}'' Bond gets shot in the leg and has unusually quick reflexes on the dance floor.
* In ''Film/YouOnlyLiveTwice'' Bond lands on his shoulder on a tent from a hot air balloon. He later makes due in several action scenes despite not really being cleared by the doctor.
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Compare BottledHeroicResolve.

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Compare BottledHeroicResolve.
BottledHeroicResolve. Supertrope to ImprobablyQuickComaRecovery.
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* Shizuo from ''LightNovel/{{Durarara}}'' spent most of his childhood utterly ''destroying'' his body via [[HeroicRROD habitual overexertion]] -- everything from ripping apart muscle and ligaments to shattering his pelvis and spinal column. Most people who receive such injuries understandably never walk again. Shizuo, on the other hand, slowly developed {{Charles Atlas Superpower}}s.

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* Shizuo from ''LightNovel/{{Durarara}}'' ''Literature/{{Durarara}}'' spent most of his childhood utterly ''destroying'' his body via [[HeroicRROD habitual overexertion]] -- everything from ripping apart muscle and ligaments to shattering his pelvis and spinal column. Most people who receive such injuries understandably never walk again. Shizuo, on the other hand, slowly developed {{Charles Atlas Superpower}}s.
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The BigBad may also be similarly indestructible on screen, but their badness can result in hideous scars or mechanical limbs if they was injured in previous encounters.

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The BigBad may also be similarly indestructible on screen, but their badness can result in hideous scars or mechanical limbs if they was were injured in previous encounters.

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