Is there an issue? Send a MessageReason:
Better describes the trope.
Changed line(s) 188 (click to see context) from:
* MurphysBullet: The shot that hits is the one that was fired accidentally or after you gave up on aiming.
to:
* MurphysBullet: The shot that hits is the one that was fired accidentally or after you gave up on aiming.Stray bullets will always hit someone.
Is there an issue? Send a MessageReason:
None
Changed line(s) 121 (click to see context) from:
* ForcedFriendlyFire: A {{Mook}} is bent into a position where he fires upon his fellow Mooks.
to:
* ForcedFriendlyFire: A {{Mook}} {{Mook|s}} is bent into a position where he fires upon his fellow Mooks.
Changed line(s) 309 (click to see context) from:
* WeakTurretGun: A {{Mook}} that is a turret gun.
to:
* WeakTurretGun: A {{Mook}} {{Mook|s}} that is a turret gun.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* WeaponRunningTime: The time a projectile takes to hit its target stretches so things can happen.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* PerfectReloadCommand: An ActionCommand to reload weapons quicker than normal.
Is there an issue? Send a MessageReason:
Laconic-ing.
Changed line(s) 176 (click to see context) from:
* TheLethalConnotationOfGunsAndOthers: [[SetSwordsToStun Throw around swords and axes all you like]], but bullet wounds are '''''lethal'''''.
to:
* TheLethalConnotationOfGunsAndOthers: Bullets cause lethal wounds, other [[SetSwordsToStun Throw around swords and axes all you like]], but bullet wounds are '''''lethal'''''.weapons don't]].
Is there an issue? Send a MessageReason:
can't put the index tag in the middle of a floatbox, so splitting the floatbox in two
Changed line(s) 15 (click to see context) from:
to:
]
Added DiffLines:
[floatboxright:
Is there an issue? Send a MessageReason:
excluding UsefulNotes.Firearms from indexing here, since it's not a trope
Deleted line(s) 12 (click to see context) :
[[index]]
[[index]]
Changed line(s) 46 (click to see context) from:
* BangBangBANG: You'd be surprised how loud a little handgun can be.
to:
* BangBangBANG: BangBangBang: You'd be surprised how loud a little handgun can be.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* CarChaseShootOut: A ChaseScene on the road with gunfire.
Is there an issue? Send a MessageReason:
Grammar
Changed line(s) 35 (click to see context) from:
* ArmedAltruism: TheHero gives his gun to the DamselInDistress so she can defend herself should he can't.
to:
* ArmedAltruism: TheHero gives his gun to the DamselInDistress so she can defend herself should if he can't.
Changed line(s) 42 (click to see context) from:
* BadassBandolier: Bandoliers are straps that go across one's chest/waist and holds ammunition for when it's needed quickly. They also look really, really cool, and are a sure sign of a character's badassery.
to:
* BadassBandolier: Bandoliers are straps that go across one's chest/waist and holds hold ammunition for when it's needed quickly. They also look really, really cool, and are a sure sign of a character's badassery.
Changed line(s) 61 (click to see context) from:
* BulletDancing: Someone is force into a crude dance to the gunfire around their feet,
to:
* BulletDancing: Someone is force forced into a crude dance to the gunfire around their feet,
Changed line(s) 77,78 (click to see context) from:
* ConcealmentEqualsCover: When any wall or furniture is capable of stopping bullets dead on their tracks.
* ConvenientMisfire: The gunman has everyone how they want it... except their gun's warranty.
* ConvenientMisfire: The gunman has everyone how they want it... except their gun's warranty.
to:
* ConcealmentEqualsCover: When any wall or furniture is capable of stopping bullets dead on in their tracks.
* ConvenientMisfire: The gunman haseveryone everything how they want it... except their gun's warranty.
* ConvenientMisfire: The gunman has
Changed line(s) 94 (click to see context) from:
* DoNotDropYourWeapon: Characters refuse too lose a grip on their weapon until they die.
to:
* DoNotDropYourWeapon: Characters refuse too to lose a grip on their weapon until they die.
Changed line(s) 96 (click to see context) from:
* DoubleTap: You make sure the presumed dead is indeed death with another shot.
to:
* DoubleTap: You make sure the presumed dead is indeed death dead with another shot.
Changed line(s) 123 (click to see context) from:
* GirlsWithGuns: [[ExactlyWhatItSaysOnTheTin They're females with firearms.]] Dames with deer guns. Ladies with Lugers. Belles with BFGs. Women with Winchesters. The fairer sex with Fabrarms. [[JustForFun I have two whole glossaries of stuff to work with here.]]
to:
* GirlsWithGuns: [[ExactlyWhatItSaysOnTheTin They're females with firearms.]] Dames with deer guns. Ladies with Lugers. Belles with BFGs.{{BFG}}s. Women with Winchesters. The fairer sex with Fabrarms. [[JustForFun I have two whole glossaries of stuff to work with here.]]
Changed line(s) 277 (click to see context) from:
* StickEmUp: Someone held at gunpoint (or believes they are) are ordered to hold their hands in the air.
to:
* StickEmUp: Someone held at gunpoint (or believes they are) are is ordered to hold their hands in the air.
Is there an issue? Send a MessageReason:
Deleted line(s) 216 (click to see context) :
* RareGuns: Firearms that are unusual or hard-to-find in Real Life, but that are widely used in fiction.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* FantasticFirearms: It goes "chik-chik-BOOM!" like a gun, you point-and-click on enemies to make them die like a gun, but there's no gunpowder, so it's technically not a gun.
Is there an issue? Send a MessageReason:
None
'''Main topic:'''
+ {{UsefulNotes/Firearms}}
+ {{UsefulNotes/Firearms}}
Deleted line(s) 18,20 (click to see context) :
'''UsefulNotes:'''
+ {{UsefulNotes/Firearms}}
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
!!Tropes
to:
Changed line(s) 14 (click to see context) from:
Categories:
to:
Added DiffLines:
'''UsefulNotes:'''
+ {{UsefulNotes/Firearms}}
Is there an issue? Send a MessageReason:
None
Changed line(s) 126,127 (click to see context) from:
* GunFu: Gun play with acrobatics.
* GunKata: Gun play with martial arts.
* GunKata: Gun play with martial arts.
to:
* GunFu: Gun play with acrobatics.
acrobatics/martial arts.
* GunKata: Gun play withmartial arts.''kata'' poses.
* GunKata: Gun play with
Is there an issue? Send a MessageReason:
None
* ShotInTheAss: A character takes a bullet in the butt.
Deleted line(s) 254 (click to see context) :
* ShotInTheAss: A character takes a bullet in the butt.
Is there an issue? Send a MessageReason:
None
Changed line(s) 261 (click to see context) from:
* SlowerThanASpeedingBullet
to:
* SlowerThanASpeedingBulletSlowerThanASpeedingBullet: Running away from getting shot by [[OneDimensionalThinking moving towards where the barrel is pointing]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 46 (click to see context) from:
* BizarreAndImprobableBallistics:
to:
* BizarreAndImprobableBallistics:BizarreAndImprobableBallistics: When bullets disobey the laws of physics.
Is there an issue? Send a MessageReason:
Deleted line(s) 143 (click to see context) :
* TheHardHat: A steel plate in the skull from a long-ago injury. Might become handy one day and defy a BoomHeadshot.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* GunpointBanter: Characters decide to have a chat instead of firing their weapons at each other.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* TisOnlyABulletInTheBrain: Someone survives being shot in the head.
Is there an issue? Send a MessageReason:
None
Changed line(s) 163 (click to see context) from:
* KineticWeaponsAreJustBetter, InTheFuture we'll still use old-school ballistics instead of EnergyWeapons.
to:
* KineticWeaponsAreJustBetter, InTheFuture KineticWeaponsAreJustBetter: In the future, we'll still use old-school ballistics instead of EnergyWeapons.{{Energy Weapon}}s.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* NotSoFakePropWeapon: Includes swapping blanks for live rounds.
Is there an issue? Send a MessageReason:
None
Changed line(s) 269 (click to see context) from:
* SpontaneousSkeetShooting: Someone "tests" their shooting skills using nearby objects.
to:
* SpontaneousSkeetShooting: Someone "tests" tests their shooting skills using nearby objects.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SpontaneousSkeetShooting: Someone "tests" their shooting skills using nearby objects.
Is there an issue? Send a MessageReason:
Do not trope own words.
Changed line(s) 261 (click to see context) from:
* SmallGirlBigGun: [[AddedAlliterativeAppeal A bitty babe with a BFG. A little lassie with a large Lewis. A wiry waif with a weighty W85...]] [[RunningGag I told you I got a lot of material to work with.]]
to:
* SmallGirlBigGun: [[AddedAlliterativeAppeal A bitty babe with a BFG. A little lassie with a large Lewis. A wiry waif with a weighty W85...]] [[RunningGag I told you I got a lot of material to work with.]]
Is there an issue? Send a MessageReason:
Do not trope own words.
Changed line(s) 119 (click to see context) from:
* GirlsWithGuns: [[ExactlyWhatItSaysOnTheTin They're females with firearms.]] [[AddedAlliterativeAppeal Dames with deer guns. Ladies with Lugers. Belles with BFGs.]] [[OverlyLongGag Women with Winchesters. The fairer sex with Fabrarms.]] [[JustForFun I have two whole glossaries of stuff to work with here.]]
to:
* GirlsWithGuns: [[ExactlyWhatItSaysOnTheTin They're females with firearms.]] [[AddedAlliterativeAppeal Dames with deer guns. Ladies with Lugers. Belles with BFGs.]] [[OverlyLongGag Women with Winchesters. The fairer sex with Fabrarms.]] [[JustForFun I have two whole glossaries of stuff to work with here.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* FirearmsAreCowardly: Firearms are trademarks of the weak, the cowardly, and the dishonorable.
Is there an issue? Send a MessageReason:
That's not how to spell "loser".
Changed line(s) 49 (click to see context) from:
* BleedEmAndWeep:Breaking down in tears after shooting someone dead.
to:
* BleedEmAndWeep:Breaking BleedEmAndWeep: Breaking down in tears after shooting someone dead.
Changed line(s) 61 (click to see context) from:
* BulletHolesAndRevelations: A GunStruggle goes awry, and the camera pans to show the looser.
to:
* BulletHolesAndRevelations: A GunStruggle goes awry, and the camera pans to show the looser.loser.
Is there an issue? Send a MessageReason:
None
Changed line(s) 160 (click to see context) from:
* JugglingLoadedGuns: Mishandling of guns PlayedforLaughs.
to:
* JugglingLoadedGuns: Mishandling of guns PlayedforLaughs.PlayedForLaughs.
Is there an issue? Send a MessageReason:
None
Changed line(s) 144 (click to see context) from:
* {{Hitscan}}
to:
* {{Hitscan}}{{Hitscan}}: A simplification of gun physics where the gun instantly hits anything its pointing at the moment the trigger is pulled. Common in video games.