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[[index]]
* GroundhogDayLoop/FanWorks
* [[GroundhogDayLoop/LiveActionFilms Films - Live-Action]]
* GroundhogDayLoop/LiveActionTV
* GroundhogDayLoop/VideoGames
[[/index]]

!!Other examples:



[[folder:Fan Works]]
* ''Fanfic/AllAssortedAnimorphsAUs'': "What if they were in a time loop?" is about Jake being stuck repeating the same day over and over again. [[spoiler:Turns out Tom's Yeerk is in the loop too (it's unclear if the real Tom is), and Jake figures out that it's a trap by Crayak to get him to kill his brother.]]
* In ''[[https://www.fanfiction.net/s/12820671/1/All-Our-Yesterdays All Our Yesterdays]]'' Harry repeats the same day due to having a time-turner shard stuck under his shoulderblade. The loop doesn't end until he has it removed and destroys the unstable ward which made the time-turner explode in the first place.
* ''[[https://archiveofourown.org/works/6944464 And Somebody Spoke And I Went Into A Dream]]'' is a [[Music/TheBeatles Beatles]] fanfic that places Paul in one of these. It's left open-ended in the fic itself, but the author states that they believe that [[spoiler:Paul [[DownerEnding sacrificing himself to save John at the end of the fic]] ends the loop.]]
* ''Fanfic/TheBestNightEver'' revolves around Prince Blueblood being trapped on the day of the disastrous Grand Galloping Gala [[spoiler:until he ensures that the bearers of the Elements of Harmony actually enjoy themselves at the event. At one point, he ''thinks'' he's pulled it off... but he has everything so rigidly planned and nailed down that nobody, not even him, has any real fun. When the loop starts again after that one, [[DespairEventHorizon he goes out to the garden and considers freeing Discord]].]] Notably, although Pinkie Pie is unaware of the loop, she's so erratic that she always does something different.
* The ''Series/TerminatorTheSarahConnorChronicles'' fic "[[https://www.fanfiction.net/s/4988947/1/Born-to-Fight Born to Fight]]" ultimately reveals that Cameron is basically in one; after the events of the series, once John travels to the future to retrieve her chip, he uploads her memories into the version of her that has just been created by Skynet, and ultimately sends her back into the past to meet his younger self as originally happened, aware that she will relive events over and over. [[spoiler:However, the epilogue reveals that Cameron was sent back to 1989 rather than 1999, allowing John to follow her into the past and live with Cameron for ten years of peace until she has to meet his younger self, John speculating that the two will share what moments they can in 2007 while his younger self is asleep until she has to compelte her part of the loop]].
* In ''[[https://www.fanfiction.net/s/6966314/1/DOOM-Day DOOM Day]]'' Harry repeats the day Sirius died after wishing that he could [[BeCarefulWhatYouWishFor do it over and over until everything was perfect]].
* In ''Fanfic/EarlyOneMorning'', Rainbow Dash has been stuck in one for some time, [[spoiler:Twilight ends up joining her.]]
* Ron Stoppable ends up in one such loop in ''[[https://www.fanfiction.net/s/13064230/25/And-Now-Yet-Again-Still-Even-More-Fragments Endless]] [[https://www.fanfiction.net/s/13064230/28/And-Now-Yet-Again-Still-Even-More-Fragments Summer Days]]''. Unlike most such loops, Ron has an easy way to convince others due to GJ being CrazyPrepared and having a code for time travel. On his fifth (or sixth, he's not sure) loop, Betty Director basically orders Ron to do whatever he wants because 1) They don't know what the trigger is to end the loop, so it could very well be something ridiculous like making the President moon Congress, and 2) Such actions will keep Ron from snapping from the stress of his situation.
* ''Fanfic/{{Epiphany}}'': Sephiroth finds himself reliving the events of ''VideoGame/FinalFantasyVII'' over and over again. He's gone through the original game, the [[VideoGame/FinalFantasyVIIRemake Remake]], and now we're somewhere past that. The thrust of the story is him trying to determine why he's ''in'' the loop in the first place.
* The ''Anime/SailorMoon'' fanfic, ''Fanfic/EverydayIsExactlyTheSame'', which takes place in the first season of the anime and involves Usagi and Mamoru trapped together on the day of Tuxedo Mask's duel with Zoisite. It ends when [[spoiler:Mamoru decides to allow the Negaverse to take him, as in the canon universe. Him and Usagi have bonded and fallen in love at this point, making it quite the BittersweetEnding]].
* ''Fanfic/TheFlashSentryChronicles'': Referred to as a Hedgehog Day in the series. [[spoiler:Springer finds himself trapped in one, where he keeps reliving the exact same hour over and over again, with Ponyville being destroyed by an explosion at the end of the hour and killing everyone, including him. He relives the same hour countless times trying to find out who caused the explosion, then just relaxing and leaning more about everyone in town when he gets stressed after failing to stop the explosion. He and the others eventually stop the loop by destroying a time loop scroll Trixie cast, then stop the town from being destroyed by the explosion with Springer trying to pull a HeroicSacrifice. The experience is slightly downplayed with TheReveal that everything was [[AllJustADream just a dream Springer had on a "Vision Quest"]] and only two hours passed in the real world, but everything he learned about everyone in town was true and he kept the skills he developed while in the loop.]]
* ''[[https://hayseed42.wordpress.com/2014/06/27/getting-the-hang-of-thursdays-0122/ Getting The Hang of Thursdays]]'' is an incredibly well-thought-out and novel-length ''Literature/HarryPotter'' fic featuring Severus Snape and Hermione Granger. Not your usual time-loop story, in large part because, as the author notes, the effect is a physical response to a magical accident, and not an attempt to dispense cosmic justice or teach a lesson.
* ''[[http://archiveofourown.org/works/3277838 Good Day Sunshine (Good Day Sunshine Good Day Sunshine Good Day Sunshine...)]]'' places [[Series/AgentsOfSHIELD Antoine Triplett]] in one of these, endlessly repeating [[Recap/AgentsOfSHIELDS2E10WhatTheyBecome the day of his death]] and unable to avoid his fate no matter what he does in a way reminiscent of the ''Series/{{Supernatural}}'' example below. [[spoiler:Eventually, [=FitzSimmons=] help him realise that the way to break the loop is to [[TrueLovesKiss kiss Skye]].]]
* In ''[[https://www.fanfiction.net/s/12010117/1/Ground-Hog-Day Ground Hog Day]]'' after an accident in Potions, Harry, Hermione and Snape repeat the same day until Snape comes up with an antidote.
* ''[[https://www.fanfiction.net/s/13309803/1/had-we-but-world-enough-and-time had we but world enough and time]]'' is a ''WesternAnimation/{{Futurama}}'' fanfic in which Fry dies from a brain pathogen and Leela gets caught in a bubble of time repeating the day of his death, trying hard to figure out how to save him. [[spoiler:Unlike most examples, Leela never actually gets out of the loop -- it's explained that the time loop is because she's in a bubble universe, and ending it would simply wipe her from existence. At the very least, Fry manages to become aware of being in a loop as well and gets to be with Leela]].
* ''Fanfic/{{Hard Reset|Eakin}}'' involves Twilight attempting to thwart a changeling invasion, only to get warped back to the same point in time whenever she dies. Which she does. Repeatedly. [[spoiler:She eventually succeeds after having experienced hundreds of loops over the course of a month or so, and having become a battle-hardened warrior and a changeling's worst nightmare, [[DeconstructedTrope as well as a PTSD-psychological wreck from the whole experience]].]]
* In ''[[https://www.fanfiction.net/s/13292706/1/Harry-Potter-and-the-Resurrection-Veil Harry Potter and the Resurrection Veil]]'' Harry finds himself repeating the day he used Snape's Sectumsempra curse on Draco.
* The main premise of the ''Manga/MyHeroAcademia'' fic ''[[https://archiveofourown.org/works/24501283/chapters/59143876 Here we go Loopty Loo]]'' is that Class 1-A, Eraserhead, and All Might [[spoiler:and later the UA Big Three, Toga, Dabi, and Shigaraki]] have been repeating about three years each loop for upwards of one hundred loops, with the loop typically starting just before the Quirk assessment and inevitably ending just before graduation or with the death of all the loopers. The loops often have differences from the original timeline, ranging from GenderBender shenanigans or mild shuffling of class assignments to full [=AUs=] set in various other series like VideoGame/AmongUs or [[VisualNovel/DanganronpaTriggerHappyHavoc Danganronpa]]. [[spoiler:The loops are happening because [[FlingALightIntoTheFuture a dying Deku passed One for All onto Eri as a last-minute attempt to save her]] in the original timeline. It combined with her own Rewind quirk to create the loops that will continue until all the loopers survive the loop.]]
* ''Fanfic/HeroesNeverDie'': How Izuku's Quirk works. Every once in a while he gets caught in a loop, and has to figure out what he has to do to escape it. The loops are usually only a few minutes long, and are reset by his brutal death. He puts a suicide pill on his hero uniform so that he can reset at will.
* ''Fanfic/TheInfiniteLoops'':
** The fic 'verse is a fairly well-developed genre that covers a wide variety of series, with some of the most well-known being centered on the universes of ''Franchise/{{Naruto}}'', ''Franchise/HarryPotter'', [[Fanfic/TheDisneyLoops Disney]], ''[[Fanfic/TheMLPLoops My Little Pony: Friendship is Magic]]'', and ''[[Fanfic/ThePokemonLoops Pokémon]]''. The backstory of this shared universe is that something happened to the multiverse-controlling supercomputer of Yggdrasil in the ''Manga/AhMyGoddess'' universe, causing every universe to begin "skipping" like a record, with the goddesses trying to fix things in the background. Each universe that is looping (and more and more start to loop) will have an "Anchor" to keep them stable, this anchor being a single individual who loops more than anyone else and is always "awake" in the loops, remembering everything. But those they have close connections to will eventually start looping as well. The loopers retain memories (and usually powers and even items via {{Hammerspace}}) from previous loops, with a loop usually stretching from a significant early event within that series to their eventual death. Most of these fics take a comedic route, wherein the characters spend most of the time messing around with canon, especially when they learn that fixing the loop is completely out of their hands. What if we try beating the villain with a surprise party? Or just refuse to save the world and watch movies instead? And some loops are oddly non-standard from the start, with characters switching places, turning into other creatures, or crossing over with a completely different series.
** When it isn't being silly fun, the genre also looks at some of the negative consequences of looping through time. The most prevalent example is what is known as "Sakura Syndrome," named after Sakura from the ''Naruto'' universe, where a looper starts abusing the infinite resets the Loops offer to torture or otherwise abuse non-Loopers. There's also its near-inverse, Setsuna Syndrome, where a Looper believes that the canon or "Baseline" timeline is sacrosanct and must be preserved (which is not only pointless, but often completely impossible since many loops go OffTheRails before the Looper ever wakes up). There's also a restriction against having children in the loops, with the Goddesses going out of their way to meddle in the loopers lives to prevent this. The obvious reason being that said child will just cease to be as soon as the loop is done, and that's unneeded psychological stress for the parent.
** In one notable instance, the ''Film/GroundhogDay'' universe itself started looping. Phil would Awaken the day before the infamous day; if he did everything exactly perfect, he got a third day before looping again. This went on for quite a while before anyone noticed the glitch--his universe was never supposed to start looping at all. The Admins patch things so that he'll spend most of his time in variants and other longer loops, unlike most universes, where baseline is by far the most common.
* In ''Fanfic/ItsAllInTheDetails'', the events of "[[Recap/SupernaturalS03E11MysterySpot Mystery Spot]]" are ended after only a few dozen loops when Castiel senses Dean's contract completing and resetting itself, prompting him to step in and encourage Loki to end the loop early with the threat that he will start using Loki's true name so that his older brother can hear it.
* "[[https://www.fanfiction.net/s/10636379/1/It-worked-alright It worked alright]]" is a ''Series/{{Victorious}}'' fic where Jade West arranges a bomb to kill Tori and Beck because she believes Tori is cheating on her with Beck, only to learn that Beck is actually helping Tori plan her proposal to Jade. Jade is too late to stop the bomb and is sentenced to lethal injection, the fic ending with the revelation that Jade is reliving the moments leading up to her death in Hell (similar to the hell-loops of ''Series/{{Lucifer|2016}}'').
* In the ''WesternAnimation/InvaderZim'' fic ''[[https://www.fanfiction.net/s/12709174/1/The-Karma-Circle-Chances-On-Top-of-Chances The Karma Circle: Chances on Top of Chances]]'', Gaz is [[VorpalPillow smothered]] while healing from a stomach bug in the hospital by someone with a grudge against her. Fortunately for her, the Entity of Death and Judgement sticks her in a loop with 30 resets, giving her a chance to prevent her death, if she can figure out who's responsible and how to stop them.
* ''Fanfic/KazuichiStrangelove'': Kazuichi Souda finds himself in one when he and the other survivors attempt to go through the events of ''VisualNovel/Danganronpa2GoodbyeDespair'' once more to save their deceased classmates. His attempts to save his classmates usually lead to either unexpected ButterflyOfDoom deaths or Monokuma starting new motives to guarantee a murder.
* ''WesternAnimation/TheAmazingWorldOfGumball'' has a fanfic titled ''[[https://www.fanfiction.net/s/7647419/1/The-Loop The Loop]]'' where Gumball had a very bad day but for some reason, it keeps repeating over and over and he must find a way to break the loop while making the most out of the predicament. The elements of the day include:
** Larry having a bike accident in front of the Wattersons' house.
** Nicole getting upset at Gumball for breaking a plate of China that a deceased relative gave to her since he used it as a plate to eat a cookie off of.
** Richard getting a new tie and everyone commenting on it.
** Anais getting mad at Gumball for not listening to her about coming clean to Nicole about the plate.
** Gumball forgetting to put Darwin's name on their science project for class.
** Gumball being called up by Ms. Simian to answer a science question.
** The Pep Fest, which is a rally about the school cheerleaders putting on a show.
* In ''[[https://www.fanfiction.net/s/1486986/1/Loop-in-Time Loop in Time]]'' Harry casts a spell on Snape which forces the victim to repeat the same day until they make it perfect for the caster. Harry being the typical horny teenager, this involves having sex.
* The Suite on Deck story ''The Mirror Has Two Faces'' has a chapter based on International Dateline episode of the series but with Bailey stuck in the loop instead of Cody, she thinks that going to dance as a girl (she had been dressing as boy) is the way out but just like the show, she needs to slow down the ship.
* Fan fiction for ''Franchise/{{Naruto}}'':
** The most widely known example is the controversial work ''Fanfic/ChuninExamDay'', in which Naruto repeats the same month over and over again in a time-loop for decades, before learning how to bring others in to the time loop and establishing a harem. It's mainly [[LevelGrinding level grind]] plus humor and action.
** A probably better story that may have been inspired by CED is [[http://allthetropes.wikia.com/wiki/Time_Braid Time Braid]], in which Sakura engages in [[LevelGrinding level grinding]], romance, and investigating who caused time to loop and why they did so. Madness abounds, due to both issues inherent in a time loop and [[MindRape bad actors]].
** ''[[https://www.fanfiction.net/s/4475403/1/ All is Relative Except the Stubbornness of a Demon]]'' starts with Naruto having done so many loops that he's the oldest thing on the planet except for the Kyuubi. Unlike most examples, there is no escape condition and Naruto has long since accepted that he'll be repeating his life forever. While exactly how long the loop has been going on is never stated, Naruto notes that he married a particular waitress in seven different loops.
** ''[[https://www.fanfiction.net/s/4471627/1/Do-You-Remember-Love Do You Remember Love]]'', a OneShotFic inspired by Ken Grimwood's ''Literature/{{Replay}}''. Naruto's signature [[MesACrowd Shadow Clone jutsu]] duplicates his soul with each use so that every time he dies, he cycles back to being 12 years old. At the start of the story, he's lived the same cycle for at least 3000 years and has taken the time to master various skills such as carpentry, cooking, painting, playing instruments and writing literature. He's also realized there are long-term consequences when he tries to make drastic changes in each loop and is [[YouCantFightFate resigned to letting events run their course.]] After hearing his story, Sakura learns the Shadow Clone jutsu so she can be with him too (until his stockpile of souls finally runs out).
** Parodied in the mockfic ''[[https://www.fanfiction.net/s/4863951/1/What-Could-Possibly-Go-Wrong What Could Possibly Go Wrong?]]'' Each loop only lasts 10 seconds and Naruto quickly finds it boring.
* In ''[[https://www.fanfiction.net/s/13658089/1/Once-Twice-I-Lost-Count Once, Twice, I Lost Count]]'' Harry, Ron, Hermione and Harry's boyfriend Terence keep repeating the Final Battle until Voldemort dies and Terence lives.
* In the ''Fanfic/PonyPOVSeries'', [[spoiler:the final confrontation with [[BadFuture Dark World!]]Discord strongly suggests that he's somehow stuck in one that repeatedly ends with the Elements of Harmony defeating him.]]
** It eventually turns out that [[spoiler:[[KnightTemplar Nightmare Paradox]], Twilight's [[FutureMeScaresMe potential Nightmare self]], has been forcing this on Discord in order to [[HeWhoFightsMonsters eternally torment him. ]]. He's long since had a HeelRealization and doesn't even want to be a villain anymore, but she just resets the loop anytime Discord does something he's not "supposed" to do. The loop is finally broken with Paradox's defeat.]]
** Princess Fidelitas [[spoiler:AKA, the Alicorn Rainbow Dash born from Eclipse's purified Nightmare Manacle]] is the literal antithesis of this trope. One of her domains is Breaking Cycles, which effectively translates to being able to instantly end timeloops. She's also able to strip a person aware of the loops of all the gains they obtained via it, reverting them to their original form in terms of power and experience. All this is, according to WordOfGod, a cosmic 'rule patch' for the above event by the [[TopGod Elders]] and she's essentially a custom made [[spoiler:Eclipse]] killer.
* ''Fanfic/PurpleDays'' is a ''Series/GameOfThrones'' fanfic where the hated prince/king Joffrey Baratheon is run through a time loop. It begins with BlackComedy at his many deaths, but ultimately leads to CharacterDevelopment slowly leading TheCaligula into becoming TheGoodKing.
* In ''[[https://www.fanfiction.net/s/11022402/1/Recursion Recursion]]'' Harry repeats the same day until he gets together with Hermione.
* In ''[[https://www.fanfiction.net/s/13307843/1/Repeat-After-Me Repeat After Me]]'' Draco keeps repeating the same day after a Potions accident until he admits his feelings for Hermione.
* The ''WesternAnimation/DannyPhantom'' fanfic ''Fanfic/RewriteCleanLenins'' is a variation on this. Danny is forced to relive his first day of junior year over and over again, though every loop is a little different and he doesn't have RippleEffectProofMemory. Turns out the loops were [[spoiler:rough drafts written in a strange notebook by the [[RealityWarper Ghost Writer]], who didn't realize they were being published as reality until Danny confronted him]].
* Episode Six of ''WebVideo/{{RWBYABRG}}'' (RWBY Abridged) has Weiss getting stuck in one after throwing a fit over having [[WomanChild Ruby]] chosen as her team leader over her, among other grievances, until she makes peace with her.
* Lelouch in ''[[https://www.fanfiction.net/s/11087617/1/Screw-You-Fate-I-m-Going-Home Screw You Fate, I'm Going Home]]'' is permanently stuck in a loop where each time he dies, he revives with all his memories at a random point in the original timeline. The first time, he SetRightWhatOnceWentWrong and lived to be over one hundred years old. After two thousand years of loops, Lelouch has given up on ever breaking free.
* Happens in ''Fanfic/TheSweetieChroniclesFragments'', when Sweetie Belle lands in the aforementioned setting and gets caught up in the loops. Rather heartwarming, as Blueblood is happy to have some companionship who doesn't forget everything each morning, and he puts his plans on hold just to help her. [[spoiler:And rather heartbreaking when she eventually moves on, and he realizes that the original Sweetie Belle remembers nothing.]]
* In ''[[https://archiveofourown.org/works/22425025 Time Magic Is For All Intents And Purposes A Useless And Dangerous Magecraft]]'', Waver finds himself repeating the same day over and over again and wonders why, given that no rational magus would do something so reckless as to reverse time, and the only thing that really happens to him that day is a budget meeting. He eventually realizes that there's only one person out there with the magical talent to reverse time and the lack of sense to actually do it -- [[spoiler:Flat, who needed an extra day to complete a homework assignment. But since he isn't the one who remembered the repeated day, he procrastinates again, fails to do the assignment, and then needs to reset the day again. The loop ends when Waver sits on Flat until he does his homework.]]
* Fan fiction set in Middle-earth from ''Franchise/TolkiensLegendarium'':
** Some fans of ''Literature/TheLordOfTheRings'' believe that a loo explains all those [[SailorEarth Tenth Walker]] stories. After Frodo and company finish the quest, time loops back, and they must do the quest again, but with a new Tenth Walker in the company. The characters forget about the loop as time resets their memories. This time loop appears in both ''Fanfic/IAmNotAMarySue'' and ''Fanfic/MagnoliaCinderellaCupcake''.
** ''Fanfic/GroundhogGDIME'' takes its name from this trope. Charlize from England falls into Middle-earth, multiple times. After each visit, Middle-earth seems to reset itself. The loop continues as Charlize tries again, but she always fails to seduce Legolas.
** ''[[https://archiveofourown.org/works/32920228/chapters/81701080 A Thread Unraveled]]'' involves Maedhros reliving the Battle of Unnumbered Tears over and over until they can turn the crushing defeat into a victory.
* In ''[[https://www.fanfiction.net/s/4275025/1/Tomorrow-is-for-Never Tomorrow is for Never]]'', Gadget finds herself stuck in a time loop after a plane crash kills the rest of the team while they're at a hockey game while she was distracted with her inventions. The first time the day repeats itself, [[spoiler:Gadget saves the others from the initial accident, but their attempts to help in the rescue leave Monterey Jack paralysed apart from his head and right arm while Chip [[TookALevelInJerkass becomes a colder individual]] who uses Gadget to psychologically manipulate a depressed Dale in the name of 'the big picture', and the second loop sees Gadget inadvertently leave Chip and Dale the impression that they're holding her back while simultaneously making Gadget perceive herself as a monster for stringing them along for so long. After an unspecified number of 'practice loops', Gadget is eventually able to prevent the original plane crash by leading the other Rangers in a rapid bit of repair-work on the plane's subtly damaged wing, allowing her to move on to the next day. It is suggested at the end that the loop was created by the spirit of her deceased father to give her new insight into her life]].
* In ''[[https://www.fanfiction.net/s/2800554/1/Valentine-s-Day-Repeated Valentine's Day Repeated]]'' Draco repeats the same Valentine's Day until he accepts Harry's feelings for him.
* ''[[https://www.youtube.com/watch?v=inJUFqeJehE Velma Meets the Original Velma]]'' plays this fairly differently; after Velma and the gang started to recognize the more nonsensical elements of her universe, such as Scooby's ability to talk, Scooby went on a rampage and killed Mystery Inc, before rebuilding the entire world and his friends so that they could continue their adventures. However, every time Velma would remember what happened before, and Scooby would have to kill her and everybody else before rebuilding again. He laments that each time is fairly different from the last and veers ever further from the original world, [[WesternAnimation/{{Velma}} the most recent]] being the furthest from capturing the essence of the original. The video ends with Scooby announcing [[ImpliedDeathThreat that he will get it right next time]], before killing Velma.
* The Perry/Doof plot in ''[[Creator/Foobar137 Visions of the Future]]'' involves a Try-It-Again-Inator, which lets Doof retry their encounter until he manages to stop Perry. Thirty-five times later, Perry finds a way out of it before Doof finds a way to stop him; the reflected beam instead hits Phineas and Ferb and their friends, giving Ferb a chance to prevent Isabella (and later Phineas) from using the {{Chronoscope}} to look forward in time.
[[/folder]]



[[folder:Films -- Live-Action]]
* The 1973 short story "12:01 PM" (mentioned below) was adapted for film twice:
** The 1990 short film, also titled ''Film/TwelveOhOnePM'', is the more direct, and much darker than most time-loop stories: Myron Castleman's loop only lasts an hour (greatly limiting what he can do during it), and he starts each iteration standing on a traffic island in the middle of crossing a busy street, hungry, carrying his lunch in his briefcase, and the film ends with [[spoiler:Myron learning that nothing can stop the loop, and that even death is no escape]].
** The 1993 made-for-cable movie is a looser adaptation using a 24-hour loop: the hero was given an electric shock at exactly 12:01, just as a nuclear device comes on line that causes time to loop. He's the only one who realizes this, and when he's not being killed each day, he tries to figure a way to prevent the nuclear device from going on-line.
* In the movie version of ''Film/FourteenOhEight'', [[spoiler:the evil room tortures its victims for an hour. If at the end of that hour they still haven't killed themselves, it begins all over again. "You can choose to repeat this hour [[FateWorseThanDeath over and over again]], or you can take advantage of our [[DrivenToSuicide express checkout system]]".]]
* ''Film/AboutTime'': While the setup would lend itself to this, Tim doesn't replay many events repeatedly. But he does loop over his choice of best man quite a few times, with each candidate giving a worse speech than the last.
* An American independent film, ''Film/AndThenCameLola'', takes the Groundhog Day Loop concept and toys with the WhatIf aspect. In this one, Lola has to rush a folder of photos to her girlfriend, Casey, to secure Casey's promotion; unfortunately, the photos are being developed by Lola's ex, and Casey is wining and dining with an old flame in the meantime.
* The Egyptian comedy film "Alf Mabrook الف مبروك" is about a man who dies on his wedding day at exactly 12:00 A.M. and has to relive the day all over again.
* ''Film/{{ARQ}}'' has one being generated by the titular ARQ device, which was designed as a source of unlimited energy and accidentally traps its creator and the home invaders assaulting his house in a series of time loops. Complicated somewhat when [[spoiler:the home invaders begin to remember the time loops too.]] Eventually, the creator realizes that the source of unlimited energy is actually [[spoiler:the machine discharging itself -- it's not unlimited energy, but rather the same energy used over and over. The loop began when one of the invaders accidentally killed themselves by touching the machine and ended when he was first killed, falling onto the machine.]]
* The film ''Film/BeforeIFall'', as in the novel, deals with a teenage girl stuck in one for seven days after she is killed in a car accident.
* The movie ''Film/BorisAndNatasha'', a live-action ''WesternAnimation/RockyAndBullwinkle'' movie, has a device which prevents accidents by reversing time by a few seconds any time it is destroyed. This allows sequences in the movie to be repeated until things change. The film ends with several ''hundred'' being activated at once. As Natasha notes, "Boris, ve haf been blown back to beginink of movie!"
* ''Film/BossLevel'': The film is about an ex-special forces soldier who is stuck in a time loop where assassins are trying to kill him from the very moment he wakes up in the morning. He has to survive the assassins, figure out why they're trying to kill him, stop the time loop and save his family in the process.
* In ''Film/CampSlaughter'', the protagonists from 2005 find themselves stuck in a summer camp straight from 80s which itself is stuck repeating the same day in 1981 when a mysterious killer murdered everyone, over and over again.
* The film ''Film/AChineseOdyssey'' has a sequence where a bandit discovers the magic words of the Monkey King which allow him to travel a short distance backwards in time. He uses them to go back and try to avert the multiple tragedies that have befallen himself and his friends. He winds up having to make multiple trips and run around like mad to keep everyone alive.
* ''Film/ChristmasAgain'' features the protagonist Ro not having the perfect Christmas as she hoped and wishing to a Mall Santa that she could "have Christmas again", stranding her in a time loop where she relives Christmas Day over and over until she learns the TrueMeaningOfChristmas.
* Despite pre-dating ''Groundhog Day'' by five decades, the British horror AnthologyFilm ''Film/DeadOfNight'' (1945), starring Mervyn Johns and Creator/MichaelRedgrave, uses this trope. The main character, Craig, is stuck in a country house with people he recognises from his nightmares and is compelled to kill everyone, just like he does every time in the nightmares. He then wakes up, relieved that this was AllJustADream, but receives a phone call from one of the persons in his nightmare to drive over to the very same country house, where the same sequence of events starts to play out once again.
* ''Film/EdgeOfTomorrow'' (based on the light novel ''Literature/AllYouNeedIsKill'') has Cage, an Army media relations officer who has never seen combat, get stuck in a loop during a hopeless battle against invading aliens. During one iteration of the loop, Cage meets Rita, a famous soldier known as "the Angel of Verdun", who is aware of what's happening and is willing to train him. This leads to moments of BlackComedy because if the TrainingFromHell or the aliens don't kill Cage outright, Rita shoots him in the head in order to reset the loop. [[spoiler:It's revealed that the time loops are caused by the alien Mimics and that they have ''weaponized'' this trope: their "Alphas" reset to the previous day whenever they are killed and use their foreknowledge to defeat the humans when they replay the battle, which explains the Mimics' string of [[HopelessWar unstoppable victories]] against humanity. Cage killed an Alpha in his first iteration of the battle and accidentally absorbed the time looping ability. Rita once went through a similar experience and had the same ability, but lost it after she was wounded and received a blood transfusion; she refuses to let Cage cure himself, instead training him to destroy the nexus of the aliens' HiveMind and end the war.]]
* The Italian film ''È già ieri'' (''Stork Day'') is adapted from ''Groundhog Day'', though as there is no Italian Groundhog Day, the loop is set during an ordinary day (August 13, in this case). The main character is still a jerkass, the location is still (to him) a backwater, and pretty much the same issues are covered, almost scene for scene.
* ''Film/TheEndless'': Two brothers who escaped from a "UFO death cult" a few years previously decide to pay a return visit after receiving evidence that the members had not all killed themselves. The cultists all look remarkably unchanged. We gradually find out that the commune is in a loop of unstated length, probably a few weeks, and that the members know and accept this. Some people on the fringes of the zone, however, are in much shorter loops, [[TimeLoopFatigue and are not happy about it]].
* 2017 HorrorComedy short film ''Film/GreatChoice'' is framed around a looping 30-second-long Red Lobster commercial, with one of the women in it [[NoFourthWall becoming increasingly aware that she's in a loop]]. She becomes increasingly frightened of not knowing how she got there and why, and things go off the rails ''violently'' once she stops sticking to the script. [[spoiler:She eventually manages to escape by attacking the increasingly hostile waiter, [[NonSequiturEnvironment suddenly finding herself in the space]] of [[TropaholicsAnonymous a support group for recovering addicts]], who all congratulate her on her recovery... [[OrWasItADream all while the waiter is still banging outside the windows]], screaming at her to make a "great choice!"]]
* The trope-naming Bill Murray comedy ''Film/GroundhogDay'' is the most commonly known version of this trope, in which {{Jerkass}} weatherman Phil Connors (Murray) wakes up every day at 6 A.M. on 2nd February (Groundhog Day) in Punxatawney, PA. One thing not noticed by most people is just ''how long'' the time loop goes on for -- when he eventually stops using the loop as a means to jerk around in a consequence-free environment, Phil has time to learn the complete backstory of ''every person in the town'', learn to speak French, become an accomplished pianist and ice sculptor, and go from being [[CharacterDevelopment a self-centered ass to universally beloved...]] all this with only 24-hour increments to work with before everything resets to square one again. An early version of the script suggested that the loop runs for 10,000 years, but in a DVD special feature [[WordOfGod the director states]] it's closer to ten years, which then got amended to a general estimate of between 30 to 40 years given the amount of time needed to accomplish just one of Phil's feats.
** [[https://whatculture.com/film/just-how-many-days-does-bill-murray-really-spend-stuck-reliving-groundhog-day?rf=homepage This article]] goes into possibly excessive detail to declare, with some authority, 12,395 days -- or in other words, 33 years and 350 days.
** A UsefulNotes/SuperBowl Jeep commercial based on the film has an older Phil wake up to discover [[OhNoNotAgain he's somehow back inside the loop,]] [[{{Unishment}} but then notices the latest Jeep model that wasn't there last time.]] The rest of the commercial has him kidnap the groundhog again as they go for a drive to various places.
* In ''Film/HappyDeathDay'', a college student named Theresa "Tree" Gelbman keeps reliving [[DiedOnTheirBirthday her birthday where she is murdered by a masked stranger]]. She attempts to use this to counter him and survive, but he keeps killing her in a different way. Notably, her injuries transfer between loops, and she's soon totally exhausted with internal damage. [[spoiler:She finally breaks the loop by defeating her killer, but the next morning, her boyfriend (who she was able to convince her story was true) trolls her by repeating his dialogue to make her think she's still in the loop, causing her to hit him when he reveals the joke]]. [[TheUnreveal It's never explained what caused the loop]]...
* ''Film/HappyDeathDay2U'' reveals that the loop from the first film was caused by time-space continuum. experiments done by a group that includes Tree's boyfriend. The reactor responsible ends up sending Tree to an alternate timeline where she is caught in a loop of being killed by a different killer. [[spoiler:Like before, she breaks the loop by defeating the killer, then manages to use the reactor to return to her own timeline. However, angry at her classmate Danielle for being a bitch, Tree [[DisproportionateRetribution volunteers her as a test subject for the reactor, trapping her in a time loop]].]]
* ''Film/{{Haunter}}'': The movie begins with Lisa repeating the same day in her house. It's soon revealed to be because Lisa is stuck in the afterlife by the evil ghost who killed her and her family.
* It's implied at the end of ''Film/HellraiserInferno'' that this happens to Joseph, forced to relive the same sequence of events forever.
* In ''Film/HighSpirits'', a comedy by Creator/NeilJordan, two ghosts, Mary Plunkett and Martin Brogan (played by Creator/DarylHannah and Creator/LiamNeeson), suffer through this: Martin repeatedly killing his wife, Mary, because he believes her to have cheated on him because she doesn't love him and thus, doesn't show any affection towards her. Making it even worse is the fact that she ''didn't'' cheat on him when she was alive.
* ''I Do I Do I Do'', a Hallmark Original Movie, has an architect repeating her disastrous wedding day over and over until she discovers what she really wants in life.
* ''Film/InTheMouthOfMadness'': When Hobb's End really goes to hell and people start mutating into monsters all around John Trent, he decides to get the hell out of dodge and jumps in his car. Each time he tries to leave town, however, the godlike horror writer Sutter Cane resets Trent to just before he left. The only option left to him is to go right through the ax-wielding mob of townspeople.
* ''Film/JaggedMind'': Alex can do this using magic, resetting the day briefly to change things so she can manipulate Bille to be/stay with her. This causes increasing harm to Billie.
* The Nickelodeon film ''Film/TheLastDayOfSummer'' has a plot like this. The main character, scared of his first year of middle school, wishes it could be summer forever. He then ends up repeating the last day of summer over and over again. Each reset is actually set off by him getting hit in the head and losing consciousness. Memorizing the day doesn't do him any good, as something else hits him, culminating in him avoiding everything possible, only to be struck by a meteor.
* The German MadeForTV film ''Liebe in der Warteschleife'' is about a guy with not much of a life who inherits a house but ends up arguing with his girlfriend about what to do with it. The next day is mostly just terrible, starting with his girlfriend having moved out. And this day repeats over and over for the protagonist. However, he knows ''Film/GroundhogDay'' (which doesn't even seem to exist in most time loop stories), so he's GenreSavvy enough to at least believe he knows how to handle a personal time loop. His creativity is at least on par with Phil Connors': One day, for example, he ends up in a robbery while at a jewellery. A few rounds later, he brings a 2x4 to the jewellery and knocks the robber over the head as soon as the latter enters the bank -- because he needs the robber's gun.
* In the Australian indie horror ''Film/LostThings'', Gary, Tracey, Brad and Emily are [[spoiler:doomed to endlessly relive their fateful camping trip to the beach and subsequent murder by Zippo.]]
* ''Film/TheMapOfTinyPerfectThings'' features a teenager who keeps repeating the same day who finally meets a girl going through the same thing. They end up trying to find all the perfect little moments that particular day has to offer.
* Franchise/MarvelCinematicUniverse:
** Weaponized by the title character in ''Film/{{Doctor Strange|2016}}'', where he traps [[spoiler:Dormammu]] in an infinite time loop of [[spoiler:him killing Strange in all manner of ways that only get more brutal and creative as his patience wears thin]] until he finally gets sick of the stalemate and agrees to a bargain.
** Implied in ''Film/AvengersInfinityWar''. Dr. Strange uses the Time Stone to relive the battle against Thanos more than 14 million times in an attempt to discern a path to victory. He finds only one, which is implied to be the thread that carries on to ''Film/AvengersEndgame''.
* ''Film/MeetCute'': Enforced by Sheila, who uses a time machine to return to the same day over and over again to play out the same first date with Gary. She goes through a straight year of that day before she starts to experience TimeLoopFatigue.
* ''Film/Naked2017'' is Netflix remake of the 2000 Swedish film ''Film/{{Naken}}'' about a man who gets blackout drunk the night before his wedding and is then trapped in an hour-long loop in which he wakes up the next day naked in an elevator in the wrong hotel, already late for the wedding.
* Freddy Krueger traps Alice and Dan in a looping dream in ''Film/ANightmareOnElmStreet4TheDreamMaster'' so that he can kill [[spoiler:their friend Debbie]] undisturbed. They eventually catch on, but it's already too late by then.
* The Italian sci-fi movie ''Film/{{Nirvana}}'' revolves around Solo, the character of a video game which goes through the same events again and again each time he dies. His creator Jimi eventually puts him out of his misery by hacking and deleting the whole game.
* ''Film/OpenGraves'' is a film about a group of friends who obtain a cursed board game in which that if you lose in the game, you die in the fashion determined by the card you drew, whilst the victors are entitled to one wish. The game's sole victor at the end [[spoiler:wishes that he could go back in time a week before this all happened, and he is sent back -- but the irony is that he has no memory of what happened, so he and his friends are forever doomed to be stuck in that passage of time.]]
* ''Film/PalmSprings'': A Romcom that sees two people get stuck in a loop together. While at her sister's wedding, the main character enters the loop by accident, to find another person already in there, and who has been looping for quite a long time. After her initial attempts to break the loop fail, she becomes as disaffected as he is.
* ''Film/{{Premature}}'' features a high school student in a time loop in which he wakes up in the morning in his bed after he (prematurely) ejaculates.
* ''Film/{{Repeaters}}'' is about three recovering addicts whose "Groundhog Day" Loop happens to occur on the day that they're given a day pass out of rehab to do the "make amends" step.
* ''Film/RunLolaRun'' has a meta example: the eponymous Lola runs through a madcap twenty minutes, attempting to get 100,000 marks to her boyfriend before the mob kills him. We the viewer see three possible ways these twenty minutes can play out, which diverge from each other depending on whether her start is fractionally delayed or fractionally faster, with her displaying minor recollections of the previous times (for example, her boyfriend has to show her how to turn the safety off when he gives her a gun in the first loop, then in the second loop when she gets a gun a different way she turns the safety off by herself). [[spoiler:The third and final iteration is the happy one.]]
* ''Film/{{Salvage}}'' has Claire reliving, in variations, her death at the hand of Duke Desmond, with every change just resulting in a different death, bringing her closer and closer to the truth, [[spoiler:that she is Duke Desmond, [[IronicHell suffering in Hell for Claire's murder]]]].
* ''Film/SourceCode'' has an eight-minute-long loop. It's simulations of the last eight minutes of a dead person's life, repeated as necessary until the person experiencing them manages to complete his mission to find certain information. [[spoiler:Actually, that's what the creators of the system believe, but it's really an AlternateUniverse.]]
* Following multiple RealLife instances of police brutality, a subgenre of Groundhog Day Loop stories was created in which black protagonists must repeat a day which always ends in them being killed by police. In addition to the ''Series/TheTwilightZone2019'' entry below, these include:
** ''[[https://www.youtube.com/watch?v=eEMIUy_ySA4 Groundhog Day For A Black Man]]'': A nameless black guy is trapped in a loop in which, every time he leaves his apartment, he is killed by police for no apparent reason. (Notably, in one of the loops where he just decides to stay home all day, he lives through the day... but he's still stuck in the loop, so it's not a permanent solution).
** ''Film/TwoDistantStrangers'': Carter, a young black man in New York City, is stuck in a particularly horrifying version of this trope in which, every time he leaves the apartment of the young lady he just had sex with, he is murdered by the NYPD beat cop on the street outside. Unlike the previous example, Carter is killed even when he decides to stay inside all day. It is eventually revealed that [[spoiler:Merk, the [[RabidCop violence-prone cop]] in question, is also stuck in the loop... [[TimeTravellingJerkass and he couldn't be happier]]]].
* The psychological horror movie ''Film/{{Triangle}}'' features a variation with [[spoiler:overlapping loops-within-loops, complete with disturbing reminders to the protagonist that she has been doing -- and causing -- this way more times than she is aware of.]]
[[/folder]]



[[folder:Live-Action TV]]
!!!'''In General:'''
* There was a Straight-To-TV documentary about (natural) disasters following a scientists life that plays with this trope. He of course is stuck in a loop, but he doesn't actually remember it, "nature" does though. He is trying to get to work, but one thing is always different from the previous loop, causing him to die (from small things such as getting electrocuted because of lighting to big things such as a sudden tornado or tsunami hitting the city) with the narrator at one point cheerfully implying that "the world" doesn't seem to want him to reach his workplace. With each loop he gets closer to work though, only to finally reach it at the end. It is then revealed that [[spoiler:he is a scientist working on creating a black hole. He succeeds in doing so and it sucks him and everything up. [[StableTimeLoop Which is the ''cause'']] of the GroundhogDayLoop, with the documentary ending as he dies at the very beginning again, revealing that "the world" is trying to kill him permanently to try stopping the loop.]]
!!!'''Series:'''
* ''[[Series/SevenDays1998 7 Days]]'' does this twice.
** The fourth episode featured an 8-hour time loop caused by Dr. Ballard messing with the device somehow. Frank went back over the events several times, finally calling Dr. Ballard just before the reset point and telling him NOT to do the fix they had discussed, because Olga had just been killed and he wanted to do it again and save her.
** The episode ''Déjà Vu All Over Again'' mixed this with CuckooNest, as Frank was repeatedly sent back to the same series of events by another version of himself until he could save one of his friends without innocents dying in the process. Once again, the episode is a blatant ''Run Lola Run'' reference (if not rip-off), and a minor character of a psychologist is revealed in the credits to have the name: Dr. '''Lola''' Manson.
* ''Series/TwelveMonkeys'': In the episode "Lullaby", a post-DespairEventHorizon Katarina sends an equally despondent Cassandra back in time to kill Katarina's own younger self before she can create time travel in response to her daughter Hannah's death, having come to believe that time travel is more dangerous than it's worth (given that it's been key to the 12 Monkeys' plans), with Cole chasing after Cassandra to stop her. However, time itself is conscious and ''needs'' Katarina's work to exist, so when Cassandra kills the young Katarina, she and Cole find themselves starting over back at the point they arrived in the past in. And, no matter what they do in each loop -- saving Hannah's life, even avoiding doing anything at all -- it keeps resetting. Ultimately, they find that the proper way out is [[spoiler:to fake Hannah's death, then get her to someplace where she can be saved and raised in secret; this gives the young Katarina the drive to invent time travel, and the reveal that Hannah's still alive gives the old Katarina a renewed sense of hope.]]
* ''Series/AgentsOfSHIELD'': The Season 7 episode "[[Recap/AgentsOfSHIELDS7E09AsIHaveAlwaysBeen As I Have Always Been]]" involves a time loop as the team tries to escape a time storm. Unusually, the episode starts after many loops have ''already'' happened, but Daisy doesn't remember them because even though she has RippleEffectProofMemory, she loses it when she dies. Which she has done ''fourteen times''. The only other person who remembers the loops is LMD Coulson, who starts every loop powered down, so he only remembers the loops where Daisy wakes him up. Also, even though every loop is the same, every loop ''also'' brings them closer to the event horizon of a time vortex, which means that they are on a timer.
* ''Series/{{Angel}}'':
** The episode "[[Recap/AngelS05E19TimeBomb Time Bomb]]" stuck Illyria in a chaotic version (time is repeating but not in a fixed sequence). Each time it ends with her exploding. Unusually, Illyria is not the perspective character, and we see only a few bits and pieces of loop.
** Lindsey and later Gunn are held in a prison dimension in the form of a StepfordSuburbia; every day they get tortured and have their heart cut out by a demon in the CreepyBasement -- the injuries repair themselves, their memories of the torture disappear and the next day it all begins again.
* The entire first season of ''Series/TheAquabatsSuperShow'' [[spoiler:is designed like this. At the end of Episode 13, "Showtime!", Space Monster M flings the Battletram with the Aquabats inside it to space, on a course to the moon. The first cartoon segment of the show also began with the Aquabats helplessly drifting through space. It comes full circle when the Bat Commander watches the cartoon segment of "Showtime!" in which the Aquabats are sent back to the events of the very first episode.]] Thankfully, season two fixes this loop.
* ''Series/BeingErica'' Season 3 has this where Erica has to relive the same day over and over after [[spoiler:Kai comes back from the future to tell her that he tried to find her in 9 years time and couldn't. Also that there will be a terrible disaster in a few years time in that area. Erica then spends her day panicking that she only has a few years left to live. Dr Tom decides to make her relive this day over and over to teach her to value the here and now.]]
* ''Series/BlackHoleHigh'', a.k.a. ''Strange Days at Blake Holsey High'', used this one with the twist that time will actively oppose any attempts to change the loop: if you decide to avoid bumping into someone by taking a different route, the other person will change their route to counteract this.
* In the ''Series/BlackMirror'' episode "[[Recap/BlackMirrorWhiteBear White Bear]]", Victoria is eventually revealed to be a convicted child murderer sentenced to be every day hunted and tormented in front of watching passers-by. In this episode, it was actually the ''18th'' time she went through this.
* An episode of ''Series/{{Blindspot}}'' has Patterson reliving the same day over and over while investigating the deaths of three soldiers. Each day is cut short by an exploding centrifuge. In a variation from the norm, the first run through is the real one and the rest take place in her mind after the centrifuge explosion leaves her near death.
* The ''Series/{{Blood Ties|2007}}'' episode "5:55"; private eye Vicki Nelson is hired to retrieve Pandora's box, which compels whoever holds it to open it and release the demons that will destroy the world, only for tattoos Vicki received from an old demon adversary to 'reset' her back to the beginning of the day so that [[TheOnlyOneAllowedToDefeatYou her other enemy can kill her himself]], the loop finally ending when she gives the box to her vampire ally Henry Fitzroy (reasoning that the box only compels the ''living'' to open it and Henry's biologically dead).
* ''Series/BuffyTheVampireSlayer'':
** In "[[Recap/BuffyTheVampireSlayerS6E5LifeSerial Life Serial]]" the Trio use a spell to trap Buffy in one of these. They [[ShoutOut specifically mention]] the ''Star Trek: TNG'' and ''X-Files'' episodes, but [[GeekReferencePool not]] ''[[SciFiGhetto Groundhog Day]]'' itself.
** The same premise but without time travel occurs in "[[Recap/BuffyTheVampireSlayerS2E19IOnlyHaveEyesForYou I Only Have Eyes For You]]". The ghosts of two lovers who died in a MurderSuicide force others to reenact the same fatal events; the loop is broken when one inhabits Angel, who can't be killed by the gunshot and so survives to grant forgiveness and enable the ghosts to move on.
* ''Series/{{Charmed|1998}}'':
** The episode "Déjà Vu All Over Again" where a demon repeats the plan of attack every day until it is perfected so he can finally kill the sisters. One of the sisters has the power of premonition which somehow allows her to have some recollection of what happened/will happen which gets stronger with each additional loop. Unfortunately, they fail to stop [[spoiler:Andy Trudeau's death.]]
** An Alternate Plane of Existence was used to force an old west town to relive a tradgedy of thug murdering a local Native American, and said plane was cursed into a time loop. Prue and Cole insert themselves into this plane [[spoiler:and help the townspeople stop the thug from murdering, break the loop, and are allowed to move on to their respective afterlives]].
* ''Series/{{Cloak and Dagger|2018}}'': In the sixth episode, Tandy and Tyrone enter the mind of a catatonic Ivan Hess and discover that he has been reliving the two minutes before the rig explosion for the past eight years. By the time they get there, he's forgotten his name and the simple fact that there is anything outside the rig. Worse, it's a YearInsideHourOutside situation; when Tyrone pops out for thirty seconds and then pops back in, Tandy has already gone through at least two hundred loops, meaning Ivan Hess has been trapped for subjectively ''eight thousand years''. They finally end the loop by [[spoiler:escorting him to the core room and having him reset the rig to keep it from exploding; Tyrone had done it earlier, but it had to be Ivan because it was his mind]].
* An episode of ''Series/{{Community}}'' has [[AxCrazy Chang]] claim to be undergoing a 24-hour version of one of these. Of course, this is post-Season-4, so Chang is only marginally tolerated.
* ''Series/DarkMatter2015'' has Three trapped in one in "All the Time in the World". Eventually, two other characters are also trapped in the loop, which helps them work out what's causing it. In a deviation from the typical pattern, the episode starts after Three has already experienced several dozen iterations of the day. As a result, he is already in the middle of both exploring the possibilities the loop offers and looking for a way out. Interestingly, when the Android attempts to fix it [[spoiler:by recalibrating the clock thing that the looping characters touched, she ends up randomly jumping to points in time outside the loop, and just destroys it when she comes back to when she started.]]
* ''Series/DayBreak2006'' centers around this trope -- the hero repeats the same day while getting repeatedly framed for the murder of a lawyer, and of course his girlfriend gets caught up in it. His injuries carry over from one repeat to the next. Also, "psychological breakthroughs" were also apparently carried across. I.e., if someone had made an exceptional hard choice or had an epiphany, they would actually alter their behavior the next loop, and all subsequent loops, with no outside interference. This mostly keeps the protagonist from having to solve everyone's problems every day, but sometimes ends up making things worse for him when someone doesn't do something he expects.
* ''Series/TheDeadZone'', by way of SelfDefeatingProphecy. Smith keeps seeing visions of future disasters until his plan to make them go properly is destined to succeed. He sometimes experiences this as "if this ends badly, it's a vision. If it doesn't, it's real." In particular, the episode ''Deja Voodoo'' is structured entirely as a "Groundhog Day" Loop.
* A time loop is often employed in ''Series/DoctorWho'' as a weapon (to trap people, ships and sometimes entire planets) as opposed to the effect being a [[NegativeSpaceWedgie naturally occurring phenomenon]] that characters stumble into.
** In the climax of "[[Recap/DoctorWhoS8E3TheClawsOfAxos The Claws of Axos]]", the Third Doctor traps the Axons in a time loop to keep them imprisoned and away from Earth. He barely manages to avoid getting caught in the loop himself.
** "[[Recap/DoctorWhoS10E2CarnivalOfMonsters Carnival of Monsters]]" has a variation used for commercial reasons. A ship bound for India was taken, shrunk down, and put in a miniature PeopleZoo. The memories of the passengers and crew are then altered to reset after ten minutes so they don't realize that they are never reaching their destination. Unfortunately, the Doctor and Jo Grant are not part of the original loop, leading to them being "discovered" and arrested repeatedly as stowaways.
** In "[[Recap/DoctorWhoS18E2Meglos Meglos]]", the Doctor and Romana are caught in a time loop (called a chronic hysteresis) that repeats after only a couple of minutes. Being Time Lords, they fix the loop within 10 minutes and then get on with the rest of that adventure.
--->''[The Doctor stumbles]''\\
'''Romana:''' Blast! Here we go again!\\
'''The Doctor:''' What's the matter?\\
'''Romana:''' Now his probe circuit's jammed!\\
'''The Doctor:''' That's easy, just waggle his tail!\\
'''Romana:''' Alright, I've tried everything else... ''[waggles K9's tail]''\\
'''K9:''' Thank you mistress, repairs complete!\\
''[beat]''\\
'''The Doctor:''' ''[concerned]'' That's the third time.
** In order to prevent a war monger from launching his atomic bombs against an enemy planet, the Fourth Doctor uses the Key to Time to create a temporary time loop, buying him enough time to solve the crisis at hand. He also uses one to defeat the Vardans when they try to conquer Gallifrey, by tracing their homeworld and time-looping it.
** In "[[Recap/DoctorWhoS31E13TheBigBang The Big Bang]]", River is stuck in a loop to prevent her from dying in the exploding TARDIS. It's a relatively short loop, around 10 seconds long, if that.
** In "[[Recap/DoctorWhoS35E11HeavenSent Heaven Sent]]", The Doctor is teleported to an ever-shifting maze that resets portions of itself, pursued by a creature that attempts to kill him unless he confesses something. He eventually discovers an exit, but getting through it requires getting through a barrier of a substance ten times harder than diamond. The monster catches up with him and burns him too badly to regenerate, so he crawls back to the teleporter room he started in... and activates it as he burns up, releasing a brand new Doctor into the situation. This loop continues until the Doctor punches a hole through the azbantium barrier... a process that occurs one punch at a time over the course of ''four and a half billion years.''
** In "[[Recap/DoctorWho2022NYSEveOfTheDaleks Eve of the Daleks]]", a time loop is initiated [[spoiler:by the TARDIS resetting]] just before midnight on New Year's Eve during a Dalek attack, with the SnapBack trigger occurring at midnight. On the bright side, exterminations only last until the start of the next loop, and everyone in the building has a RippleEffectProofMemory, so they can learn from past mistakes. On the not-so-bright-side, the Daleks ''also'' have a Ripple Effect Proof Memory and each loop begins one minute later than the last, with the the last loop being permanent. Companion Dan even namedrops the trope.
%%* ''Series/EarlyEdition'''s "Run, Gary, Run" (itself a parody of the German art film ''Film/RunLolaRun''), combines this trope with SetRightWhatOnceWentWrong.
* An episode of ''Series/{{Eureka}}'' featured the main character Carter repeating the wedding day of Allison to {{Jerkass}} Stark. The day is eventually saved after a [[spoiler:HeroicSacrifice from Stark himself]].
** Unusually, time was very much ''not'' on Jack's side in this episode. The time loop was unstable and every time it happened Jack arrived in the past with worse and worse physical injuries caused by the backlash. It's a good thing he got down to business right away, because it only even went on for five loops or so but by the last he was arriving in the past with broken ribs and the scientists who had some idea what was going on predicted the universe would probably end if it looped one more time.
* An episode of ''Series/TheFamousJettJackson'' has the titular character experience a bad day where everyone gets mad at him: his father, whom he stood up for their fishing trip, his great-grandmother, whose oatmeal he complained about, his friend Kayla, whose new AnimeHair he laughed at, his English teacher, when Jett tried to read [[Creator/EdgarAllanPoe Poe]]'s ''Literature/TheRaven'' to a rap beat in class. The next day, he realizes that he's in a loop and tries to make things better. He fails. The day after that, he gets things perfect. However, it turns out to have been AllJustADream. Only the first day was real. But Jett finds out that things actually turned out better than he thought. His dad not getting on their bus meant that he saved a baby from being run over, his great-grandmother calmed down after his oatmeal comment, Kayla decided that her new hair really was ridiculous and Jett was right to laugh, and the English teacher commending Jett on getting his students excited about poetry by combining it with the new "urban poetry".
* ''Series/{{Farscape}}'' episode "Back and Back and Back to the Future".
** The episode "Thank God It's Friday...Again" features a variation in which the characters aren't actually repeating the same day, but they are drugged into constantly believing that the current day is the end of the workweek and they get a day off tomorrow...except that day off never comes.
* An episode of ''Series/FirstWave'' shows Joshua's punishment for having aided Cade against his own people. Having experimented with [[PocketDimension quantum pockets]] before, the Gua have grown adept at them. Joshua is punished by being trapped in a quantum pocket he calls a gulag. It's essentially a computer simulation where Joshua has less than an hour to stop the Gua from destroying Earth in a scenario where the invasion failed, and where human authorities kill all Gua on sight. The simulation is designed to always end in failure, and always resets to the same point after Joshua's death or Earth's destruction with Joshua's memory also resetting. The loop works perfectly for countless cycles until Cade finds the gulag and enters it, also becoming trapped by the loop. However, the presence of two people causes the system to glitch and occasionally show echoes from previous loops that, eventually, help Joshua and Cade figure out a way to break out of the loop. Things get even more complicated when Cain (another Gua using a husk identical to Joshua's) follows Cade into the gulag and tries to restore the loop to normal. After Cade and Joshua manage to stop the Gua superweapon, they are kicked out of the quantum pocket, while Cain remains there as the new prisoner, with the scenario slightly modified to suit him (he has to keep trying to catch Cade and fail every time).
* An episode of ''Series/TheFreshPrinceOfBelAir'' has Will being hexed by a psychic. The end of the episode has [[DreamWithinADream him waking up from the events as if they were a dream]] to the morning before in which the dialogue from the beginning of the episode is heard.
* In the ''Series/{{Fringe}}'' episode "White Tulip", the Fringe team has to start a case over three times as the [[BodyHorror mad scientist]] trying to save his wife goes back in time multiple times. None of them realize it, but it does make for quite the tearjerker at the end of the episode.
* ''Series/GiveMyHeadPeace'' also has such an episode. Uncle Andy has a drunken 11th Night and wakes up on the 12th only to find that a precious Orange Banner depicting the Battle of the Boyne has been destroyed, presumably by the thuggish Scottish bandsmen who drunkenly slept the night off in his house.
* ''Series/TheHauntingHour'' episode "Lovecraft's Woods" focuses on a group of teenagers taking a shortcut to a party through a group of woods, only to discover that they're not alone: There's a horrific creature lurking in the woods with them. The climax of the episode reveals that [[spoiler:the creature is one of them, Erica, from a short while into the future and the present version of her has been infected, triggering her transformation into the creature.]] As soon as this is revealed, the episode starts over again from the beginning, implying that this trope is in effect.
* In the ''Series/{{Haven}}'' episode "Audrey Parker's Day off", Audrey has to relive the same day over and over. She could notice the loop because she is immune to the Troubles. Significantly, her injuries transfer between loops so by day 5 she is injured and extremely tired. She also apparently does not get much sleep between loops. Fortunately since this is Haven, Nathan believes her when she says she's reliving the day, and they learn a little more with each loop.
-->'''Nathan:''' You're stuck in my second favorite Bill Murray movie.
** They eventually realize [[spoiler:the first time around, the daughter of a man with OCD was killed in a hit-and-run. His OCD combined with his "Trouble" made the day restart, with a new person always dying. The man was unaware of the loop until Audrey convinced him. Eventually they save the daughter and he sacrifices himself to end it.]]
* In the slightly odd British show ''Series/{{Hounded}}'', the ''entire series'' is a "Groundhog Day" Loop. [[OncePerEpisode At the end of every episode]], after his plans have been foiled by Rufus, the evil Dr. Muhahaha hits a literal ResetButton, resetting things back to the start of the day so he can try again [[NeverRecycleYourSchemes with a different plan]]. The presence of Rufus' future (and clearly aged) self strongly implies that Rufus does eventually break the loop, [[StatusQuoIsGod although he never quite manages it during the series' run]].
* ''Series/KamenRiderDouble'' has a unique twist with the [[MonsterOfTheWeek Yesterday Dopant]], which can make people do whatever they did exactly 24 hours ago regardless of other factors. We first see it being used to make a man jump off a building, since yesterday he dived into a swimming pool.
* ''Series/LetsMakeADeal'' did this on a Groundhog Day episode, no less. After every commercial break, the opening spiels were repeated, and the exact same contestant was brought down to play the exact same deal. However, the deal went farther every time it was played.
* In the ''Series/LegendsOfTomorrow'' episode "[[Recap/LegendsOfTomorrowS3E11HereIGoAgain Here I Go Again]]", a malfunction on the ''Waverider'' results in Zari experiencing the same hour over and over, ending with the ship exploding. The TropeNamer is mentioned several times and serves as a code word to Nate, who immediately believes her. He gives her plenty of GenreSavvy advice, even telling her to do a "fun no consequences montage" when things get boring. It is eventually revealed to have been caused by the fact that she was sprayed with a fluid from their timeship's engines. [[spoiler:And then subverted in that the whole thing was a simulation Gideon put Zari through in order to convince her to stay with the Legends while she recovers in the medical bay. Turns out, [[SurprisinglyRealisticOutcome being sprayed with a fluid that powers a timeship is bad for your health]]]].
* ''Series/{{The Librarians|2014}}'' "...And the Point of Salvation" has one activated by a {{Magitek}} quantum computer, with Ezekiel remembering previous loops. It turns out [[spoiler:the computer was running a ''VideoGame/HalfLife''-like video game, and Ezekiel is now the player character]]. He lampshades the trope in the second go round.
-->'''Ezekiel:''' It's a time loop! Like in that movie. ''Film/GroundhogDay''! Or ''[[Recap/StarTrekTheNextGenerationS5E18CauseAndEffect Star Trek]]'', ''[[Recap/BuffyTheVampireSlayerS6E5LifeSerial Buffy]]'', ''[[Recap/TheXFilesS06E14Monday The X-Files]]''...
* ''Series/TheMindyProject'', when it moved to hulu, dabbled in fantastical plot lines. One of which was the season 5 episode "Hot Mess Time Machine", in which Mindy ends up reliving the same day over and over, and uses it to make things right with Ben.
* ''Series/{{Lost}}'' has Desmond, whose consciousness has been sent back and forward through time. He essentially relives parts of his ''entire life'', implying that he can predict what will happen. The tragedy is that any drastic changes he tries to make, such as saving Charlie's life, are smoothed out or "[[RubberBandHistory course-corrected]]" by time.
* In ''Series/{{Lucifer|2016}}'', it's revealed that this is how everyone is punished in Hell, with the people who go there getting trapped in loops of their [[IronicHell most shameful moments]] with all the other roles played by demons. So far, we've seen four examples, two in season two's "A Good Day to Die" (one involving a doctor who became a serial killer and one for Lucifer himself), one in season three's "Off The Record" (the death of Reese Getty, ex-husband of Lucifer's therapist Linda Martin), and another in season five's "Really Sad Devil Guy" (the death of Lee, a thief who had previously met Lucifer and others).
* ''Series/{{The Magicians|2016}}'':
** The entire first season is the fortieth iteration of a time loop created by a woman trying to find a way to stop the Beast, an extremely powerful wizard. Whenever the main characters fail, she resets the loop and alters events slightly to see if she can get a better outcome. The problem is, powerful wizards -- the Beast included -- can perceive the loop even if they can't break free of it. Succeeding this time becomes important when the Beast finally catches and kills her, meaning there won't be any more resets.
** The episode "Oops, I Did it Again" features Eliot and Margo trapped in a time loop twelve hours before the end of the world. Discussed by Josh when he finds out, too.
--->'''Josh:''' Like, uh, ''Film/GroundhogDay''? Or ''Series/RussianDoll''? Or ''Film/HappyDeathDay'' or ''Film/HappyDeathDay2U''? Or ''Film/SourceCode''? Oh, that ''Series/TheXFiles''. The ''Franchise/StarTrek''. ''Film/EdgeOfTomorrow'' but really ''Literature/AllYouNeedIsKill'' and it's, like, why change the title like that, right?\\
'''Eliot:''' Wow. You really love time loop stories, don't you?
* ''Series/MashinSentaiKiramager'': [[MonsterOfTheWeek Reset Button Jamenshi]] weaponized this trope. He has the power to rewind time and he uses it every time he's defeated by the heroes so he can back to try again knowing everything that happened until he emerges victorious. The heroes turn his power against him by forcing him to reset before he can learn anything. [[TimeLoopFatigue Driven insane after countless resets]], the Jamenshi simply surrenders and hands over his reset button to the protagonists while storming off. He runs into his boss Galza to whom he admits there's no way for him to defeat the heroes. Galza promptly destroy him [[YouHaveFailedMe for failing his mission]].
* In the ''Series/MutantX'' episode "Possibilities", a mutant with the power to travel back a short period of time is trying to stop a bomb from being detonated. When Brennan is caught in the explosion with her, he is sent back as well.
* ''Series/MyNameIsEarl'' gave us an inversion. One guy on Earl's list was a stuntman named Sweet Johnny whose girlfriend cheated on him with Earl. When Earl went to meet Johnny, it turned out Johnny hit his head so many times, that "his brain can't make anymore memories," meaning he's stuck in one of these, but he's the only one who isn't aware of it. When Earl informed him of this, [[DrivenToSuicide he didn't take it too well.]] Earl then decided maybe it would be better if he ''didn't'' cross Sweet Johnny on his list yet.
* ''Series/MysteryScienceTheater3000'': [[OverlyLongGag Mike's tripping!]]
* ''Series/TheNewAdventuresOfRobinHood'': In "Day After Day", an evil warlock curses a village to live the same day over and over until the woman he obsesses over agrees to marry him.
* In ''Series/OnceUponATime'', Storybrooke worked this way before Emma arrived. Every day everyone did the exact same thing, with no one except Regina (and later Henry) noticing. The reason it's in the "variant" section is because outside stimulus could cause the loop to edit itself. For example, on the first day of the loop, Mary Margaret went straight home after teaching class. After Regina shows her a John Doe coma patient in the hospital (actually Mary Margaret's husband, though she doesn't know that), she goes to the hospital every day after class. Regina initially liked it, as she had won, but the tedium of it got to her fast. Henry, having been born outside of Storybrooke, is the only one who ages within the loop.
* In an episode of ''Series/TheOuterLimits1995'' titled "[[Recap/TheOuterLimits1995S5E16DejaVu Déjà Vu]]", a time loop occurs due to a failed wormhole experiment. It takes the third loop for one scientist to realize what's going on. However, at each round the loop gets shorter and shorter, with less time to prevent the impending disaster. On the fourth go-around, the scientist is able to pull a co-worker into the loop with him so she can help him figure out what's happening. The protagonists succeed, with the GeneralRipper who sabotaged the experiment [[spoiler:becoming trapped in a seconds-long version, just enough time for him to see that the triggering explosion is about to happen and cover his face]]. The Control Voice's opening and closing narration for this episode were identical.
* In ''Series/PainkillerJane'', the Neuro of the episode "Playback" could reset time for a day while trying to kill a Chinese diplomat, and would do so whenever the team prevent him from carrying it out. While he (initially) was the only one completely aware of it, Jane started realizing it as well. Once he realized the team would show up to stop him, he started leaving behind various traps to delay them. When ''that'' failed, he set a trap and changed his method (from sniper to drive by shooting) allowing him to successfully kill the diplomat. [[spoiler:The team then killed his mother to force him to go back a day, Jane tackled him when he did which meant she went back as well, and then she took him down.]] Notably, this episode showed that it was possible for Jane to die, if the ChunkySalsaRule was employed. However, this trope then took over, and she was fine in the next loop.
* An [[Recap/PersonOfInterestS04E11 episode]] in ''Series/PersonOfInterest'' is presented through the Machine running several simulations of how events will play out based on what it tells Root to do, with it "resetting" back to real-time events every time the outcome is unfavorable.
* In the ''Series/{{Pixelface}}'' episode "Reset", Claireparker causes this by using a literal ResetButton in an attempt to create 'the perfect day'.
* Used in ''Series/PowerRangersLightspeedRescue'' episode "Yesterday Again", in which Carter accidentally loops to [[spoiler:prevent the other four Rangers from dying when Olympius nabs their {{BFG}}.]]
** Although in this case he actually traveled back in time; how he did so is never revealed.
* In the ''Series/PowerRangersZeo'' episode "A Brief Mystery of Time", Prince Gasket traps the people of Earth in one of these so as to set up an attack to seize the world in one swift stroke that the Power Rangers would be unable to counter. Unfortunately for Gasket, his earlier [[BrainwashedAndCrazy tampering]] with Tommy's brain allowed Tommy to notice the loop and Zordon was able to track down the device causing it once made aware.
* In the ''Series/{{Preacher|2016}}'' version of Hell, sinners are forced to relive the worst days of their lives, over and over again, forever.
* This is the premise of the go90 series, ''Replay''. An aspiring DJ is granted her wish to re-live her disastrous 25th birthday 25 times until she gets it right.
* The Netflix series ''Series/RussianDoll'' has this as a premise with the main character [[DiedOnTheirBirthday dying and restarting at her birthday party]]. Even when she makes it to the next day, if she dies, she ends up back at the party.
* ''Series/StargateSG1'':
** The episode "[[Recap/StargateSG1S4E6WindowOfOpportunity Window of Opportunity]]". In the episode, the term "Groundhog Day" is used at one point in a partial LampshadeHanging that implies the characters are [[GenreSavvy aware of the film and its premise]], even though the similarity was not actually discussed within the episode. When the episode was originally written, apparently one of the writers worried that they would be seen as ripping off "Cause and Effect" (see below), to which another retorted "we're not, we're ripping off ''Film/GroundhogDay''." Only O'Neill and Teal'c remember the events of previous loops -- every 10 hours -- and have to partially learn Latin in order to figure out how to stop the loops. In a slight variation, it turns out the device causing this affects 14 worlds at once. Due to time running normally everywhere else the rest of the galaxy was out of sync for the duration of the time loops. When a character wonders how long they had been stuck in the loops it is mentioned that one of Earth's off-world allies had been trying to contact the SGC for "three months" -- they don't try to communicate all that often so who knows how long the loop was going on before they called the first time. At one point they turn to Daniel in the hope of him helping translating the writing on the device causing this, but this is so slow that the loop happens before he can finish. Only for Daniel to start taking a DoubleTake when O'Neill "updates" Daniel on what he's done in the previous loops so the translation can go faster. Also, when Daniel casually points out that O'Neill and Teal'c can pretty much do anything they want without fear of consequences, HilarityEnsues. Especially since they're trying to stave off going crazy from going through the loops. For years, this was voted SG-1's best episode. Ever.
--->''[O'Neill is standing in the Gate Room hitting golfballs through the Stargate, presumably with the intention of breaking the world's longest shot record]''\\
'''Hammond:''' Colonel O'Neill, what the ''hell'' are you doing?!\\
'''O'Neill:''' ''[pauses, turns around]'' Right in the middle of my ''backswing''?!
** Also used (although much less humorously) in the episode "[[Recap/StargateSG1S2E4TheGamekeeper The Gamekeeper]]", in which Daniel and Jack (the others are immune because they have naquada in their blood, and the writers couldn't think up an appropriately angsty backstory for them... yet) have to repeat a specific day/moment of their lives over and over. For Jack, it's a particular covert op in his pre-Stargate days gone wrong; for Daniel, it's his parents' deaths. When it's revealed that they are basically being used as entertainment for a bunch of bored aliens, Daniel and Jack independently choose not to participate as they realize they can't ''actually'' change things.
** "[[Recap/StargateSG1S8E6Avatar Avatar]]" has another virtual-reality version in which Teal'c is trapped in a training simulation that resets each time he "dies", [[TheComputerIsACheatingBastard and ramps up the difficulty]] whenever he gets close to winning.
* ''Franchise/StarTrek'':
** ''Series/StarTrekTheNextGeneration'':
*** The episode "[[Recap/StarTrekTheNextGenerationS5E18CauseAndEffect Cause and Effect]]", in which the ship keeps exploding but also sends the crew back in time a few hours until they figure out how to prevent it. This is an example that predates the film; "Cause and Effect" aired March 23, 1992, while Groundhog Day premiered February 12, 1993. Some airings of the episode also looped the commercial breaks; you've got to wonder [[ScrewTheMoneyIHaveRules how much money]] [[AwesomeButImpractical the station was giving up to do that]]... None of the characters retained full memory from loop to loop. It was only over time that various members of the crew started to feel like the day was a little too familiar. Having one character (or a few characters) be aware of the loop was a part of the trope that was later popularized by Groundhog Day and is now a standard part of it. Note that the loop was only internal. In other words, the universe around the ''Enterprise'' and the ''Bozeman'' kept moving while they looped (The ''D'' was stuck for 17 and a half days, the ''Bozeman'' was stuck for 90 years). "Cause and Effect" also reused as little footage as possible during the loops; each iteration had to be shot slightly differently, in order to make it more visually interesting. A lot of shows would later reuse shots where possible [[BottleEpisode in order to save money]].
*** Also, "[[Recap/StarTrekTheNextGenerationS2E13TimeSquared Time Squared]]". "There is the theory of the Moebius, a twist in the fabric of space where time becomes a loop..."
** The first part of the ''Series/StarTrekVoyager'' episode "[[Recap/StarTrekVoyagerS3E14Coda Coda]]" has a constant reset of Captain Janeway and Commander Chakotay appearing in the shuttlecraft, with each loop beginning after Janeway dies in the previous loop. [[spoiler:It turns out the entire thing is an illusion; after Janeway was injured in a shuttle crash, a creature invaded her mind. It wanted to feed on her energy, but it could only do so if she was dead and it lacked the ability to kill her outright, so it created scenarios with the intention that she would give up and accept death. Because she remained DefiantToTheEnd every time, the creature kept having to create new scenarios to induce her to give up. It fails when, in the final loop, she becomes aware that it's an illusion and is subsequently able to break it.]]
** The ''Series/StarTrekDiscovery'' episode "[[Recap/StarTrekDiscoveryS1E07MagicToMakeTheSanestManGoMad Magic to Make the Sanest Man Go Mad]]" has [[ConMan Harry Mudd]] infiltrate the ''Discovery'' and use an alien device to keep looping the same half-hour period dozens of times in order to [[SaveScumming Save Scum]] his way into learning everything about the ship in order to take it over and sell it to the Klingons. He also uses it as an opportunity to exact his revenge against [[TheCaptain Lorca]] by killing him in various ways at least 54 times. The only one (besides Mudd himself) with RippleEffectProofMemory is Stamets, thanks to injecting himself with "tardigrade" DNA a few episodes prior. It's mentioned that Mudd previously robbed a Betazoid bank using the same method (doubly impressive, considering Betazoids can read minds).
* An episode of ''Series/TheSuiteLifeOnDeck'' had Cody trying to impress Bailey at the school dance yet failing, and suddenly getting stuck in a time loop because of lightning striking the ship as it crossed the International Dateline. The loop is solved when Cody manages to slow down the ship's speed.
* In the ''Series/{{Supernatural}}'' episode "[[Recap/SupernaturalS03E11MysterySpot Mystery Spot]]", Sam replays the Tuesday Dean dies over and over. The SnapBack trigger is Dean's death. When Sam tries to explain, Dean responds, "like ''Groundhog Day''." Every. Single. Time. It's entirely likely the loop repeated roughly several thousand times, when asked, Sam says that he lost count after "about a hundred and fifteen". And, as we see in the DeathMontage, Dean's deaths become [[CrossesTheLineTwice exponentially more comical]]. Sam's efforts to save Dean reach a level of paranoia and desperation that causes him to accidentally directly kill Dean himself at ''least'' once. And ''indirectly'' many more times. The kicker? [[spoiler:The Trickster is "preparing" Sam for Dean's untimely death in the season finale so he doesn't go off the rails. The Trickster's goal -- to teach Sam that "you Winchester boys are so eager to die for each other... and the thing is, the bad guys know it too" -- was thoroughly ignored and sidestepped by Sam, who instead learned just how much life without Dean would suck]]. The second montage shows Sam becoming a [[DeathSeeker death-seeking]] recluse, hunting ''anything'' in his path, [[JumpingOffTheSlipperySlope slipping where morals are concerned]], and generally appearing to have [[DespairEventHorizon crossed a horizon]]. And as far as the real goal of the fiasco, Sam is ''more'' angsty, just a ''bit'' more unstable, and even more desperate to find a loophole. The Trickster lampshades this effect, telling Sam that "whoever said Dean was the dysfunctional one has never seen you with a sharp object in your hands. Holy Full Metal Jacket." And next season when Dean finally [[spoiler:returns from Hell, one of the first things Sam says is that he tried ''everything'' to save Dean, including trying to make deals with demons, but no one would deal]].
* Happens in the penultimate episode of ''Series/TheThundermans''. Max and Phoebe relive day before they find out if they will get into the finals for the Z-Force over and over. No matter what changes they make, nothing gets them out of the loop, which goes on for nearly a month. It is finally revealed that [[spoiler:Max had created a gadget that made the same day repeat as he was nervous about whether or not he and Phoebe actually got into the finals and just wanted to prolong the wait]]. The end of this episode directly led to the finale.
* In ''Series/{{Torchwood}}'', it is mentioned that Jack Harkness and John Hart were stuck in a two-week time loop together for 5 years.
* This is the premise for the series ''Series/TruCalling'':
** Recently-deceased people being processed by Tru (a coroner's assistant) suddenly animate and ask for her help. Tru's day immediately resets to the point where she awoke that morning and she relives the day so she can fix something for the dead person (usually, but not always, preventing their death). In a few episodes it was shown that if Tru fixes things "wrong" she will continue to relive the day until she gets it right.
** There is also an inversion of the normal loop in Tru's nemesis Jack, whose "calling" is to relive the same days that Tru does, but ensure that things play out as fated--the same way they did the first time.
* ''Series/TheTwilightZone1959'':
** In "[[Recap/TheTwilightZone1959S2E26ShadowPlay Shadow Play]]", Adam Grant who has the same dream every night, about being convicted for a heinous murder and being executed for it. The difference here is that it's told from the perspective of the ''other'' characters. They eventually grow to realize that if Grant is put to death, he'll wake up and [[DreamApocalypse they will cease to exist]]. [[spoiler:[[HistoryRepeats They do it anyway]]]].
** "[[Recap/TheTwilightZone1959S1E10JudgementNight Judgement Night]]" is set on a passenger liner on the Atlantic in 1942. One of the passengers, Carl Lanser, has no memory of how he got on board but realizes the ship will be sunk by a German U-boat. He tries to warn the crew but they don't believe him. The ship is torpedoed and everyone on board is killed. It is revealed Lanser was the captain of the U-boat and that he is now doomed to spend the last night on the ship and share the same fate as the people he killed over and over again.
* ''Series/TheTwilightZone2019'' has two variations.
** In "[[Recap/TheTwilightZone2019S1E3Replay Replay]]", the protagonist is actually in full control of the loop, but continues to repeat it until she can get the outcome she wants.
** In "[[Recap/TheTwilightZone2019S2E9TryTry Try Try]]", this is the main plot. Mark has been stuck in one for around a thousand days. Unusually, however the episode does not take place from his perspective, but from that of the woman he has been continually trying to seduce during that period.
* ''Series/TheVampireDiaries'':
** In season 6, [[spoiler:The Gemini Coven traps Kai Parker in a prison world after he kills his family on May 10, 1994. He is cursed to live May 10th over and over again until he meets Bonnie and Damon and finds a way to escape]].
* ''Series/WeirdScience'': "Universal Remote" did this at the end with the "remote control that controls the world" trope later made famous by the movie ''Film/{{Click}}''. Gary and Wyatt wish up a remote that allows them to affect the flow of time, and [[HormoneAddledTeenager Gary]] sees it as a way of "skipping the dull parts" of a dating to get to the kissing part. It seems to be working with the GirlOfTheWeek, until she realizes he knows absolutely nothing about her. She's so frustrated that she throws the remote control aside, and it hitting the floor causes time to skip back a few minutes. With each loop, Gary tries and fails to get the remote back, getting continually yelled at by the girl for his behavior and hassled by a JerkJock for good measure. Due to being in on the wish, Wyatt notices his French class constantly looping, and he eventually gets in position to catch the remote before it breaks, thus ending the loops. (Incidentally, Wyatt refuses to use the remote to bail Gary out any further, saying he has to actually talk to the girl for a change.)
* In the ''Series/{{Westworld}}'' series, the [[RidiculouslyHumanRobots hosts]] are programmed to repeat the same behaviours day in, day out, with the only variations being the actions of the guests and Lee's "special events", and their memories are wiped at the end of each day. The pilot episode illustrates this by showing Dolores going through four separate loops; the first two start identically, the third is thrown off-track by her father [[GoMadFromTheRevelation malfunctioning]], and the fourth is identical to the first two except that [[TheOtherDarrin her father has been replaced by a completely different host]].
* In ''Series/TheWorstYearOfMyLifeAgain'', Alex inexplicably finds himself reliving a year of his life. The plot revolves around him trying to change things for the better this time.
* ''Series/XenaWarriorPrincess'':
** Season 3 Episode 2, called "Been There, Done That", where the male half of two StarCrossedLovers--classic Theatre/RomeoAndJuliet complete with rival houses--makes a deal with Cupid to have the day repeat itself until he finds a way to keep his lover from killing herself and their families from killing each other; until a "Hero would come along to save [the girl], make peace between the houses and end the loop."
-->'''Star-Crossed Male:''' I was expecting [[Series/HerculesTheLegendaryJourneys Hercules]], or at least [[Series/TheAdventuresofSinbad Sinbad]].
** Xena -- resident hero -- is the only other person who realizes they are repeating the day and it nearly drives her crazy before she figures out how to end it. Largely a Comedy episode with MAJOR Angst thrown in.
--->'''Gabrielle:''' We've repeated the day that many times.\\
'''Xena:''' ''[visibly frustrated]'' Yes.\\
'''Gabrielle:''' Then I d--\\
'''Xena:''' ''[looking from Gabrielle to Joxer and back]'' No, no, yes, no, I tried that, yes both ways, no, I don't know, no ''again''. Are there any more questions? Good.
** Punch line? [[spoiler:Eventually ends with Xena sorting out all of the local problems--with the use of her trusty chakram--just in the nick of time, having spent several loops calculating the exact way to do so. The loop-breaker event that she had to intervene in happened just moments after she wakes up each time, so the final loop has her bolting awake and immediately letting fly with her chakram]].
** The Elysian Fields is an afterlife in which the dead separately live out a day in which they believe they are to be reunited with their loved ones the next day, only for the day to repeat ad infinitum without their knowledge. [[spoiler:Xena's son Solan]] is informed of this and refuses to enter, unaware that the alternative is much worse, and is eventually rescued by Xena and taken back to the fields.
* In ''Series/TheXFiles'' episode "[[Recap/TheXFilesS06E14Monday Monday]]", Mulder and Scully keep finding themselves in the middle of a bank robbery, but the robber has explosives strapped to his body and always ends up killing them all. The only person who is aware of the loop is the robber's girlfriend, who's repeated the day more times than she can remember--she keeps trying to warn people, Mulder especially, but it never works. [[spoiler:It turns out that her death is what breaks the cycle--her boyfriend accidentally shoots her during the robbery, and he's so stunned and despondent that he doesn't even care about the bomb anymore, finally allowing Mulder and Scully to disarm it. Before she dies, she looks at Mulder, smiles, and says, "This has never happened before."]] It subverted the standard format of this trope by having the characters act slightly differently in each repetition. This was said to be due to quantum uncertainty. In filming it also meant that the actors had some leeway and didn't have to get absolutely everything right each take. Also interesting was how Mulder managed to invoke the RippleEffectProofMemory trope--the woman warns him about the explosion, as she always does, but this time, when he sees it, he repeats to himself over and over that the man in the bank has a bomb right before the explosion--when the next loop comes, he remembers the [[NoteToSelf mental note he left for himself]] and knows that he's in danger before it's too late.
[[/folder]]



[[folder:Video Games]]
* In ''VideoGame/ThirteenSentinelsAegisRim'', [[spoiler:Nenji Ogata is put through this as a form of VirtualRealityInterrogation, in which he must relive the same afternoon repeatedly until he finds a certain key within the simulation.]]
** Essentially, [[spoiler:this is also the case for the entire 'world' on a much longer scale. The world shown in the game is a learning simulation, with the aim that after eighteen years the subjects of the simulation have grown up sufficient enough to leave and enter the real world. However, prior events outside the simulation cause an apocalypse after sixteen years and force the simulation to reset, leading to a sixteen-year-long loop. To the people who first travel over the gap between one loop and the next, it appears they've travelled sixteen years back in time, though they do later start referring to it as a loop. Towards the end of the game, it becomes apparent that the external equipment generating the simulation is on the verge of failure, making it a race to break out of the loop before it ends for good with the subjects still inside.]]
* ''VideoGame/TheSeventhGuest'', after nearly all of the 6 guests that Stauf invited to his house [[spoiler:murdered each other in an attempt to capture the seventh, a boy named Tad, and bring him to Stauf, one of them succeeded and thus the boy's soul was doomed to repeat the same night for eternity, along with the others. None of them remembered the loop being in effect, and this gave Stauf the upshot of letting the guests die AGAIN in more twisted and supernatural ways. Tad grew older and forgot who he was, but when the game takes place, he manages to break the cycle and save himself and his past self.]] This is at least one interpretation of the events that took place.
* This happens to [[spoiler:Tasuku and Tsumugi]] in ''VideoGame/{{A3}}'', due to the cursed doll (which looks like a cute blue cat plushie). It causes them constantly to rewind the 12th, the day before the decision whether they accept Reni's challenge or not. [[spoiler:Tsumugi]] first starts noticing something's up when Homare reads him the same poem twice, and when he says that he just read the same darn poem the previous day, Azuma says he doesn't know what he's talking about. Soon it appears that Misumi is caught in the loop as well, but he is aware of it too and pleads them to end the loop by saying how they really feel to eachother (because everytime the loop starts, he loses his triangles he searched for).
** In the past, the doll trapped [[spoiler:Reni and Yukio]] in the loop as well. Unlike the present day, where it was already known how to get out of the loop, [[spoiler:Reni]] had to figure out the solution by himself: try making a different choice each time.
* In keeping with the major role time travel plays in ''VideoGame/{{Achron}}'', in the epilogue we learn that [[spoiler:the 13000 year time jump that occurred halfway through the campaign is just part of a large time loop, one which has been going on 76013 times by the end of the game, ending each time with Lachesis becoming the Coremind after having killed it in the future. Only Jormun/Echo knows about the loop, but he seems dead-set on keeping Lachesis stuck in it. It's also hinted that the Vecgir are only a product of that loop, and that they would otherwise not exist as a species.]]
* The Platform/GameBoyAdvance game ''VideoGame/AstroBoyOmegaFactor'' invokes this when, during your first completion of the main story, you fail to prevent TheEndOfTheWorldAsWeKnowIt and wind up dead. However, the time-transcending creature known as Phoenix saves you, putting you back to the beginning of the game, and giving you the ability to jump freely through time to the various stages (once you've beaten them a second time, mind). Not everything is exactly the same, however, because [[spoiler:the BigBad is ''also'' time-traveling and attempting to sabotage your efforts]]. Your purpose is to reshape events so that the final doom does not occur. Of course, your foreknowledge leads to a number of amusing incidents when you recognize characters who haven't met you yet, or simply preempt what they're about to say.
* In ''VideoGame/{{Bastion}}'', while never clearly stated, there are enough clues in the plot and the narration to indicate that [[spoiler:the whole world is stuck in a "Groundhog Day" Loop that leads to an inevitable apocalypse called the [[TheEndOfTheWorldAsWeKnowIt Calamity]] for as long as the Kid chooses to use the [[ResetButton Restoration]] option of the Bastion at the end, which works as a StableTimeLoop, even though Rucks cannot find this out.]]
* ''VideoGame/TheBindingOfIsaac'' makes the Feburary 2nd daily run the exact same as yesterday's.
* In ''VideoGame/BioshockInfinite'', the first time Booker [=DeWitt=] meets the Lutece twins on the [[FloatingContinent flying city of Columbia]], he has already tried to get to [[spoiler:Elizabeth Comstock/Anna [=DeWitt=]]] 122 times.
* In ''VideoGame/BlazBlueCalamityTrigger'', the first game of the ''Franchise/BlazBlue'' franchise, it's revealed that ''all'' of the multiple endings are canon due to a hundred-year time loop, with each "ending" being one iteration of the loop. [[spoiler:The cycle is eventually broken in the game's True End, and it is the villains' main goal over the course of the remainder of the series to ensure that the source of the loops, [[{{God}} the Master Unit Amaterasu]] is destroyed to keep the loops from starting again]].
* In ''VideoGame/BravelyDefault'', there is a variation: the characters don't technically travel through time, but [[spoiler:through ''worlds'': each time they awaken the crystals and open the Holy Pillar, they end up at the same point in time as when they started their journey (at the Caldisla inn following Norende's destruction), but in a different world]].
* ''VideoGame/CallOfDutyZombies'':
** ''Shangri-La'' has two scientists trapped in a loop.
** ''Mob of the Dead'' has four mobsters trying to escape Alcatraz while fighting zombies who, when taking off on their makeshift plane, [[spoiler:crash into the Golden Gate bridge, where the only thing awaiting them are four electric chairs with "No One escapes alive" written in blood over them. Sitting in the chairs electrocutes them and]] brings them back to the same place where the map began, with the number of rounds, weapons and points conserved but with their memories of the previous loop seemingly erased. Justified as they're [[spoiler:in Hell]] and completing the Easter Egg allows [[spoiler:either just Weasel or none of]] them to break the circle.
* ''VideoGame/ConfessMyLove'': The game keeps on repeating, with Willie trying every single day to win Liza's heart. [[spoiler:This is a result of Willie's being dead.]]
* In the final [[MultipleEndings Wrong End]] of ''VideoGame/CorpseParty Blood Covered'', [[spoiler:Satoshi finds himself about to relive the horror again, and is unable to keep it from starting]].
* While not referenced in game, the manual of ''VideoGame/DeadByDaylight'' makes note that the Entity traps the survivors into repeating its game of escape again and again, whether they had lived or died in the previous attempt, for seemingly no other reason than its own amusement and [[YourSoulIsMine collecting their soul piece by piece]].
* ''VideoGame/{{Deathloop}}'' is about "two rival assassins caught in a time loop"; the Aeon Project causes time to rewind in exactly 24 hours, and nobody has perfect RippleEffectProofMemory. The time loop itself is unstable, but eight of the island's inhabitants have turned themselves into living stabilizers. The catch is that they'll all resurrect at the end of the day and have isolated themselves on the ass-ends of the island, meaning you'll never be fast enough to hunt them down one-by-one, so your job is to investigate through the iterations and deduce a way to lure them to their multi-deaths in just 24 hours.
* It happens in ''VideoGame/{{Detention}}'' in-game. [[spoiler:Ray has killed herself out of guilt for having sentenced her loved teacher and multiple classmates to get executed, dooming her to repeat her crime and her death again and again.]] It is implied though that this circle ''might'' have been broken when [[spoiler:Wei comes back to school after getting released from prison]].
* In ''VideoGame/Destiny2: Forsaken'', the Dreaming City ends up trapped in one of these due to the Ahamkara Riven. Ahamkara are called "[[JackassGenie wish]]-[[OurDragonsAreDifferent dragons]]," and after Riven is killed in the "Last Wish" raid, she unleashes her curse as part of the titular wish. Over a three-week period, anyone inside the Dreaming City will repeat the same actions over and over again, but ''everyone'' has RippleEffectProofMemory. The [[PlayerCharacter Guardians]] are the only ones who can act independently within the loop. The same three missions are performed over the three week loop, and culminates with the Guardians building enough power to enter the "Shattered Throne" dungeon, where they kill a Hive witch, Dûl Incaru, [[MeaningfulName the Eternal Return]], whose death triggers the loop's reset.
** According to ''The Truth to Power'' lore book (which is [[MindScrew confusing]] and of [[UnreliableNarrator dubious veracity]]), it is part of [[GreaterScopeVillain Savathûn]]'s scheme to amass power, what she calls a "murder battery." Her daughter Dûl Incaru uses the loop to look for ways to break into the Awoken's homeworld, the Distributary, where [[YearInsideHourOutside time dilation]] is in effect and the Hive could amass a great amount of tribute very quickly. Meanwhile, the Guardians battle enemies within the loop to try to find a way to stop it, including killing Dûl Incaru, which also amasses tribute for her. Additionally, Savathûn claims she has "refinanced" her deal with her parasitic worm, feeding it with "imbaru" by deceiving her enemies; thus, every time the Guardians fail to understand how to break the loop, [[HeadsIWinTailsYouLose it]] ''[[HeadsIWinTailsYouLose also]]'' [[HeadsIWinTailsYouLose feeds her power]].
* In ''VideoGame/DissidiaFinalFantasy'', the cycle of war has been going on for a long time now. Every time the war reaches its end, [[spoiler:Shinryu, who along with Cid of the Lufaine also watches over the cycles as a spectator,]] [[StatusQuoIsGod resets everything to the way it use to be]], setting the stage for the war to begin again. The game is a bit vague on the specifics of ''how'' the loop actually works, but in general that's how it goes. Most of the villains have figured out the loop and are banking on trying to end it with their victory this time around. The heroes have no clue and just fight on hoping that if they beat Chaos the war will end and they can go home. Eventually the loop is broken and the heroes get to return home with the knowledge they broke the cycle. [[spoiler:WordOfGod says that the next cycle will be the last. No, really, there's a conversation between [[NarratorAllAlong Cid]] and Cosmos that the cycle ended with the 13th.]]
* One quest in ''VideoGame/DragonQuestVII'' sends the heroes to a town that is stuck in an infinite time loop. The heroes themselves are not affected, and have to find the source of the curse. This is also a surprisingly effective justification for BrokenBridge -- the bridge will be fixed tomorrow, but tomorrow won't happen until you fix this.
* A mission in ''VideoGame/TheElderScrollsIVOblivion'''s Shivering Isles expansion has a bunch of ghosts who failed to defend their castle due to various personal flaws or issues be condemned by Sheogorath, the Daedric Prince of Madness, to re-live the battle that destroyed the castle, 24/7, until they can get it right and successfully repel the invaders. However, the twist is that they are unable to make the necessary changes, thus they have to "act" their parts, knowing all too well how it'll end, while being aware of the constant loop. The player has to go around the castle and do whatever he can to break the cycle by finding the cause of each character's failure (usually an item the character needs or that should be destroyed). The arrogant mage ran out of mana, so you have to make sure he gets a dagger that will let him replenish it, or a [[PowerUp Varla Stone]]. One knight was too worried about his lover ([[CargoShip actually a doll]]), so you have to either plant the doll on one of the invaders or destroy it to inspire him to fight out of valor or revenge (simply giving him the doll causes him to retreat to put it somewhere safe). The archer ran out of arrows because the quartermaster was a miserly bastard about giving out proper equipment, so you need to steal some arrows from his armory and give them to the archer. You then have to take the place of the Castle's count, who was too cowardly to join the battle himself, so that the last invader can be slain and the cycle can be broken.
* The indie adventure game ''VideoGame/{{Elsinore}}'' is a retelling of ''Theatre/{{Hamlet}}'' which casts the player as Ophelia, who's in a time loop trying to change the events of the play.
* The main story of ''VideoGame/EphemeralFantasia''. The hero is initially the only one known to be unaffected, but he gradually frees others (who become playable) from the cycle by changing the way events play out.
* ''VideoGame/EternalCity'', also known as ''Forever 7 Days Capital'', is an ActionRPG slash VisualNovel in which after seven days of one part ''VideoGame/{{XCOM}}''-style management, one part ActionRPG, and one part VisualNovel, there will be an ending, and after that, the cycle will be reset, allowing the player to see or achieve different outcomes.
* In ''VideoGame/EternalPoison'', [[spoiler:all five character storylines are revealed to be canon upon unlocking Duphaston's tale; the order in which the several iterations took place somewhat tangible with a bit of thinking. The time loop is also broken in Duphaston's story with the completed Librum Aurora, the death of Lenarshe, and the revival of Izel. The true ending culminates in a final battle between the five main leads and Izel.]]
* No time travel is involved, but near the end of the first ''VideoGame/{{Exmortis}}'' game, this is what happens if [[spoiler:you refuse to follow Vlaew's request to "Become the Hand of Exmortis"]].
* The time loop in ''VideoGame/FinalFantasyI'' might be this, ''maybe''. [[spoiler:Garland]] certainly seems to anticipate killing the Warriors of Light over, and over, and over again, so maybe it's just a conscious loop for him and the Light Warriors. As best as anyone can figure: [[spoiler:The Four Fiends start to destroy the world, causing the Warriors of Light to start adventuring. The Warriors of Light kill Garland as an early part of their adventure. The Four Fiends send the near-death Garland back in time. Garland, back in the Temple Of Chaos (past), becomes Chaos. The Warriors of Light go back in time after defeating the Four Fiends, and die at Chaos's hand. Chaos sends the Four Fiends of the past forward in time to destroy the world. The Four Fiends start to destroy the world, causing the Warriors of Light to start adventuring. Loop repeats. During one of the cycles, the Warriors of Light become strong enough to defeat Chaos, bringing an end to the cycle. If Garland kills them in the present or the Warriors of Light kill Chaos in the past, the loop breaks. Only Garland appears to know this is the case. When the loop is broken, it erases itself, and ''no one'' remembers it.]]
* ''VideoGame/FlowerSunAndRain'' involves one of these... however, the way the day plays out each time is so different that the main character initially doesn't realize it, and writes off the one repeating element as a bad dream. [[spoiler:Though it ultimately turns out this ''isn't'' what's happening. It's something entirely different that superficially looks like this.]]
* ''Garbage Day'' is an indie open world sandbox game in which an incident at a small town's nuclear power plant causes a time loop. The protagonist has to investigate and find a way to break the loop... or he can [[VideoGameCrueltyPotential just screw with or straight-up murder his neighbors]].
* ''VideoGame/{{Genshin Impact}}'': In the Archon Quest in Sumeru, A Morn a Thousand Roses Brings, the Traveler and Paimon are caught in a "Groundhog Day" loop which involves the Sabzeruz Festival and they and Nahida try to work out how it started and how to get out of it.
* ''VideoGame/GhostsNGoblins'' in 1985 was the [[UrExample first]] video game (and one of the earliest examples in general) to use this trope as part of its plot. Upon reaching the final boss, if the player does not have the cross weapon, they will be prompted that it is needed to defeat the boss and restart at the beginning of level 5 and must repeat round 5 and 6 again. When the final boss is defeated for the first time, using the cross weapon, the player is informed that the battle was "a trap devised by Satan". The player is then forced to replay the entire game on a higher difficulty level before finally reaching the genuine final battle. This title is regarded as one of the most difficult UsefulNotes/{{Arcade Game}}s of all time.
* Idle game ''Groundhog Life'' has a time loop of around 42 years, where the game significantly slows down once the limit is reached. The player is offered a chance to restart by replying "groundhog" to a mysterious text. This removes all skills the player had, but regaining those skills becomes easier based on the maximum level. The player will eventually learn what's requiring the loop to be needed.
* The main story of ''VideoGame/GrimGrimoire'' is also based on this trope. The same five days are repeated several times throughout the story, but only [[CuteWitch Lillet Blan]] seems to notice (and also seems to be [[ItsUpToYou the only one powerful enough to stop it]]). And then you find out that the loop has been going on much longer than you think...
* ''VideoGame/HadeanLands'' uses this as a fundamental element of gameplay. You can restart a loop at any point with 'RESET', or by entering one of the dark doorways that are available around the map. Many puzzles require this -- to do X you need information that you can only obtain by doing something that prevents you from doing X (due to finite resources, for example).
* {{Invoked|Trope}} by the main character of ''VideoGame/HetaOni''; [[LovableCoward Italy]] traps the entire mansion of people in a "Groundhog Day" Loop by continuously rewinding time, with the hopes of eventually creating a time loop where [[DwindlingParty everybody survives]]. Unfortunately, he proves horrifically inept at this, and instead spends the game watching the gristly [[FamilyUnfriendlyDeath results]] of his own inability to change fate.
* In ''VideoGame/{{IMGCM}}'', every time one or more heroines die and in some cases, are [[AndThenJohnWasAZombie corrupted into demon(s) after they're slain by demons]], the time resets into the moment before the unwinnable battle and all the heroines are alive and intact. [[spoiler:However, it's revealed that Tobio's MentorMascot avatar Omnis' ability isn't rewinding the time. Technically it still has time-loop elements. But actually, Omnis uses his special ability to [[RealityMaker create new realities based on his possibilities he wants]] and then [[MergedReality merges the universes where he]] [[RealityWarper previously screwed-up with new ones]]. All the heroines, both alive and dead, are merged with the copies from universes/realities he recently created, resulting their deaths undone. Unfortunately, the ones who ''are'' subsequently corrupted into demon after they died cannot be merged due to certain immunity or conditions. Instead, they're replaced by new copies from universes he recently created.]]
* In ''VideoGame/TheInfectiousMadnessOfDoctorDekker'', one of the psychological patients you interview experiences several of these.
* ''VideoGame/{{Kindergarten|2017}}'' and [[VideoGame/Kindergarten2 its sequel]] runs on this mechanic. The game takes place over the course of a single repeating Monday (Tuesday in the sequel) and the player can choose which character's route they want to spend the day following. If you manage to complete the route, the character gives you an item which is necessary to complete certain other characters' routes. After the day is over, everything resets, with the player keeping only the item, any [[CollectionSidequest Monstermon cards]] they've collected, any money they've earned or spent (in the first game), and [[VirtualPaperDoll any outfits they've collected]] (in the second game). This is just as well, considering by the end of most routes, at least one character will have been [[BlackComedy horribly killed in some way]]. However, the OmegaEnding of the first game does carry over into the sequel (and [[MergingTheBranches some more minor developments that don't happen in that route]]). Interestingly, the final route of the sequel implies that not even the main character remembers the loops, as after you [[spoiler:stab Ms. Applegate]], something done in one of the routes of the first game, he'll just remark that it feels like it's not the first time he's done that.
* ''VideoGame/TheLegendOfZeldaMajorasMask'': The plot revolves around the fact that [[ColonyDrop the moon will crash into Termina and destroy everything]] [[FourIsDeath at dawn on the fourth day]]. Thus, Link uses the Song of Time to repeatedly turn the clock back to dawn of the first day, buying him time to free the guardians who can stop the moon and, in the meantime, solving puzzles by use of the daily schedules of the {{NPC}}s. Strangely, once you actually beat the game, everything you've done seems to have happened (everyone's problems are permanently fixed) despite it usually not being the case -- there's not enough time to do everything in the game in a single pass, at least two sidequests are mutually exclusive to each other (i.e. completing one makes finishing the other impossible until you reset), and there are no duplicate Links running around, so one would assume events from the last cycle would be the only ones to persist. Possibly the Goddess of Time stitches all the best events together.
* ''VideoGame/LittleMisfortune'': Near the end of the game, when Misfortune refuses to go along with the narrator's game to find her Eternal Happiness, he performs one of these and replays the beginning of the game. But Misfortune realizes what he's doing and interrupts his narration, making him angry by going off-script. There's also implication that the entire game was a Groundhog Day Loop to begin with, meaning that Misfortune was [[MindScrew in a Loop that was inside of its own Loop]], reliving the day [[LastDayToLive that she was said to die on]].
* In ''VideoGame/LordOfHeroes'', Emperor Kartis turns out to be a "Returner" who has lived the same lifetime over and over again in an attempt to prevent a devastating future calamity. Following their defeat at Kartis' hands, the [[PlayerCharacter Monarch of Avillon]] enters into their own loop and returns to the day the game's events began in order to re-do the whole conflict in hopes of defeating Kartis and finding a way to stop the calamity where he has failed. However, they are warned that they can only loop a limited number of times. [[spoiler:At the end of the Monarch's second loop, they learn that Kartis has been looping indefinitely because of the interference of an outside force, which has doomed him to be trapped forever in a cycle of events he can't meaningfully change.]]
* ''VideoGame/{{Lunarosse}}'': At one point late in the game, Channing wakes up to find himself back at his house the day he was hired into the guild, [[spoiler:caused by Corlia sticking him in a LotusEaterMachine and thinking he'd be happier if he never had his adventure]]. Going to bed causes the day to repeat. [[spoiler:By finding the people in the town who shouldn't be there, Channing eventually learns what happened and is able to break out.]]
* Creator/{{Charon}}'s game, ''VideoGame/MakotoMobius'', involves Watarou being stuck in one to save Makoto. Any time he fails, he gets sent back to the night of Makoto's death. [[spoiler:It's implied that when Watarou escapes the loop by killing himself, the roles will be reversed where Makoto has to save Watarou by doing the exact same thing.]]
* ''VideoGame/{{Marathon}}: Infinity'' has the potential for getting stuck in a loop. The game is non-linear: {{Sufficiently Advanced Alien}}s, TimeTravel, and monsters are involved, and thanks to their influence, the protagonist finds himself frequently being shipped off to different points in the story (and, sometimes, different realities) based on how he completes any given level. Cycles are one possible outcome: you can find yourself running through the same series of levels over and over again, trying to figure out what you have to do differently to get out. Note that this is only the most reasonable and most commonly accepted theory out of the [[EpilepticTrees many, many possible interpretations]] of just what the hell is going on in that game.
* In ''VideoGame/NoOneHasToDie'', the structure of the game is a variation of this trope, where the player iterates through copies of the same timeline, doing things differently on each one to get different endings. The final iteration is a MergedReality containing the survivors of all the previous iterations that had a survivor, which only collectively know enough info to make this iteration go well enough that it will be the last. [[spoiler:Even then, one of the survivors of the final iteration, where no one has to die, is still discontent with the outcome of the story, and goes into the time machine that links all the iterations of the multiple universes in hopes of fixing an event earlier in the timeline than the game directly included.]]
* In ''VideoGame/{{Omensight}}'', the player is a being called The Harbinger, a being fabled to appear on the day the world will end. In fact, while the Harbinger is summoned because of the end of the world, they are on a mission to prevent it. Not having enough time to work out ''anything'' that is going on or even why the world was ending the first time around, their ally -- The Witch -- sets up a time loop. This allows the Harbinger to repeatedly go back to the start the day, making different choices and allying with different characters on either side of a war each time to slowly unlock the mystery of how the world ends, who caused the apocalypse and how to stop it.
* ''VideoGame/OuterWilds'':
** You spend the game stuck in a 22-minute time loop, which ends [[spoiler:when your sun goes supernova]], though if you die beforehand you reset the loop early. Thanks to some alien {{Phlebotinum}}, both you and your ship's computer retain all knowledge of each loop. You can [[FastForwardMechanic fast-forward a few minutes]] by resting at a campfire, and you can eventually learn how to meditate and peacefully skip to the start of the next loop. [[spoiler:In order to start the endgame sequence, you have to find the device causing this and retreive its power core. After that, dying means GameOver.]]
** It's eventually revealed that [[spoiler:this was in fact being exploited by the alien [[{{Precursors}} Nomai]]. They wanted to find a specific location in space, but randomly firing probes to discover it would take an impractical amount of time. So they figured out how to send information 22 minutes back in time, and set up a system that would let them go through millions of iterations of firing a probe on a given trajectory, sending the results back in time to right before the firing, and then firing the probe on a new heading until they found their objective. You getting caught up in all this is what allows you to remember what you experience from previous loops.]]
* The ghosts in ''VideoGame/{{Oxenfree}}'' have been stuck in one for decades and claim to have seen the universe itself be destroyed and reformed many times over. This has given them control over space and time, at least on the island. [[spoiler:In the end, the human protagonists are implied to get stuck in it as well, with Alex's narration of the events of the year following the party suddenly switching to wonder at what will happen at the party.]] This is made more noticeable with the NewGamePlus.
* In ''VideoGame/PaperMarioColorSplash'', [[spoiler:Dark Bloo Inn has been caught in a time loop of only a little over 3 hours]], with only Mario and Huey being aware of it. The cause of the time loop is [[spoiler:the ghosts of six Toads who died in the hotel, who will break the loop once Mario reunites them]].
* Implied at the end of ''VideoGame/{{Penumbra}}: Requiem'' [[spoiler:if Philip chooses to leave the incinerator room through the door. He ends up back on the boat, and if you look closely, it's the version shown from the out-of-body experience he had when the infection started. The ringing in his ears and the fade to white is most likely the start of an infinite loop of his entire adventure, with no chance of death. Or it could be simply Philip waking up.]]
-->[[spoiler:'''Red:''' Would you return to the world from which you came? Drown in the chitter-chatter? For Red's answer is no. Better to have a story and end it, than never to realize it has begun.]]
* This forms the premise of ''The Answer'', the epilogue scenario of UpdatedRerelease ''[[VideoGame/Persona3 Persona 3: FES]]''. The main characters find themselves trapped inside their dorm house in a one-day time loop, endlessly reliving March the 31st. This is caused by (and representative of) [[spoiler:the cast's inability to move on after the death of the [[HelloInsertNameHere Main Character]] of ''The Journey'', who [[HeroicSacrifice sacrificed himself]] to prevent TheEndOfTheWorldAsWeKnowIt]].
* In ''VideoGame/RandalsMonday'', the title character is cursed to repeat the same Monday until he fixes the events which resulted in his best friend's suicide. Thanks to Randal stealing Matt's ring, the same Monday repeats over and over... sort of. InvertedTrope, as Randal's actions cause the next Monday to adapt to what he did. The loop simply rewrites details and memories to make it seem like this was always the way things were to everyone else besides Randal and the Business Bum.
* ''[[http://www.umbar.com/Rematch/ Rematch]]'', a TADS text adventure, is based around this idea -- the aim of the game is to find the one single command that will prevent you from being killed and break the time loop. Just be warned, it's a multipart command and some of it is randomized, so you ''will'' have to die many times before you can win. There are many IF games like this, in fact: ''Moebius'' and ''All Things Devours'' are two more. In some cases, they go on about "top secret devices" so the fact that you're facing a time loop puzzle is not immediately obvious.
* In ''VideoGame/{{Returnal}}'', the astronaut Selene has crashed on an alien world and is doomed to loop back to the crash after each and every death. [[spoiler:The idea is quickly subverted, however. It doesn't take long for Selene and the player to encounter evidence that her actions leave lasting changes on Atropos. Then there is the fact that she will occasionally run into a corpse of one of her previous selves, still lying where she fell, though showing obvious signs of decay and exposure to the elements. Turns that whatever is happening on Atropos is [[WellThisIsNotThatTrope not truly a "Groundhog Day" Loop]]. Selene might die and get resurrected over and over, but time on Atropos keeps on moving along independent of whatever is happening to her.]]
* ''VideoGame/RuneScape'': The quest "The Needle Skips" sees a woman called Megan, with the help of a strange being named Gail, continuously travel back in time to experience the same 30 days before her terminally ill daughter's condition starts to worsen. On one of the loops, the daughter, Primrose, learns of the time travelling and secretly joins in resulting in her condition worsening again from Megan's perspective. After a few more loops, Primrose grows so weak that she faints. Believing her dead and Gail responsible, Megan stabs Gail who subsequently freezes time so that someone (the player) will learn what had happened and break the loop.
* In ''VideoGame/SecretFiles 3'', Nina dreams about following an Arab merchant to his buyer's home in Florence so she can find out what's in the amphora he's selling, but keeps losing his trail, resulting in time being repeatedly rewound so she can perform the necessary actions to track him one screen further.
* The basis for the ''VideoGame/TheSexyBrutale''. The murderous events of a mask ball on a Saturday loop over and over again. Each day starting from noon, the staff murders the guests, who have no idea they are in danger, and time resets exactly on midnight. Lafcadio Boone is one of the few people aware of what is happening, and free to move through the mansion to a degree. [[spoiler:He also gains the power to control time, although he is limited to resetting the day completely or jumping to certain points.]] He needs to save the guests one by one to find out just what is causing the loop and stop it. Lafcadio can't intervene directly with the murders, however, because none of the staff or guests can see him, and he can't interact with the guests until he saves them. Even then, time resets immediately afterwards and the loop continues without change to the events.
* ''VideoGame/ShadowOfDestiny''. The whole premise is that the main character is trying to change history so that he doesn't die; being killed results in living through the events prior to his death again until he gets it right and survives. Amusingly, in one part of the game it's possible to go through the same conversation for a third time, which results in the main character pre-empting what he knows the NPC he's talking with is about to say.
* The ''Franchise/SilentHill'' franchise:
** In ''VideoGame/SilentHillDownpour'', [[spoiler:one of the bad endings has this happen to Murphy]].
** While the P.T. for ''VideoGame/SilentHills'' likely wouldn't have had this in the full version, the teaser made ''excellent'' use of it by having the player loop through the same section of hallway repeatedly, with changes each time.
* ''VideoGame/{{Singularity}}'' has fun with this; the plot uses StableTimeLoop as a RedHerring [[spoiler:very successfully, because one of those is going on too, it's just not as important, but the "Groundhog Day" Loop is the larger issue.]] It's implied to have [[spoiler:been going on for quite a while, because you find messages scribbled on walls, written by some person (probably yourself) who has apparently been stuck in the loop for many cycles, each time trying to escape it]]. It seems that [[spoiler:you ''do'' escape the loop in the end, but only by killing your past self before you can muck up the timeline in the first place, and not even that changes the timeline back]].
* It's implied that ''VideoGame/Siren1'' takes place in one of these, and the gameplay also bears this out -- you can only fully complete a stage in at least two playthroughs, and a sequence of stages from the start to one of the endpoints is referred to as a "loop" by the game. In the true ending, the loop is seemingly broken and events resolved. In the remake ''Siren Blood Curse'', it is more direct, with one character literally rewinding time. Only that character ''knows'' about it, but all other characters have deja vu's and in general realize that something is wrong. [[spoiler:The game ends with one character ending up in a time loop hell where he will forever fight while another character sends a letter into the past to start the time loop ''again'' since he wasn't satisfied with how it ended, dooming everyone to forever be stuck.]]
* A twist on the common InteractiveFiction time loop puzzle is seen in ''VideoGame/SlouchingTowardsBedlam''. There is an in-game explanation for why your character has the unique ability to save, reset, and go through the day over and over. The game won't end until you stop playing it or take drastic action.
* ''VideoGame/TheSpectrumRetreat'' has this on two different levels:
** Cooper and the manager both imply that prior to the former's phone call, every day at the Penrose was exactly the same for you, from the way you wake up and your interactions with the staff to the dish you eat for breakfast.
** [[spoiler:The entire game is one, as the manager reveals Alex has reached the roof several times in the past, and each time he chose to return and wipe his memories. You can choose to continue the loop or break it.]]
* One of the central features of ''VideoGame/TheStanleyParable''; the game has over twenty endings, each of which ultimately resets Stanley back to the beginning of the game, with subtle differences each time depending on what the player has done previously. Of course, in the end, though Stanley can superficially make different choices each time, he's ultimately part of a story where [[BecauseDestinySaysSo every path has been mapped out for him and has the same conclusion]] -- the point of the parable being that YouCantFightFate.
* ''VideoGame/StartAgainStartAgainStartAgainAPrologue'': Siffrin the Traveler finds himself stuck in one for no immediately discernable reason, and strives to keep his companions [[LockedOutOfTheLoop unaware of his plight]]. How successful he is at this naturally depends upon the player's actions.
** ''VideoGame/InStarsAndTime'', the finalized version of the aforementioned prototype, has Siffrin and his friends on a mission to stop The King from freezing the nation of Vaugarde in time. Siffrin soon discovers he's stuck repeating the day of and before the final assault on the King via a ResurrectionDeathLoop, and views it as a blessing that allows him to surpass impossible odds to defeat the King. Unfortunately, it isn't that simple; the story focuses on Siffrin's declining mental health over potentially hundreds of these loops while keeping his party in the dark, alongside the circumstances of its creation in the first place. [[spoiler:It turns out that, at the very beginning of the game, Siffrin unknowingly wished to be able to remain with his friends even after their journey was over, and due to the ClapYourHandsIfYouBelieve nature of Wish Craft in the setting, it came true via the time loop. He's able to break free by admitting to the party that he views them as family and wants to stick together, as [[PoorCommunicationKills they all felt the same way and struggled to admit it themselves]]. Once everything is out in the open, there's nothing stopping them from continuing to travel together, so wish granted!]]
* In ''VideoGame/SuikodenTierkreis'', the [[spoiler:Order of the One True Way can not only predict the future, but promises eternal universal happiness in the One True Way. What is this One True Way? Each individual's favorite day repeated eternally.]]
* ''VideoGame/SunlessSkies'': Perdurance is stuck in one as a ''reward'' to the people within it: the sons, daughters, and servants of courtiers Her Enduring Majesty is particularly fond of. Every day is the same, single perfect day, ending with the Half-Light Masque, and at the end it is spun anew and restarted exactly the same way with no one aging a single day, despite remembering everything. Most insist they're perfectly happy in there, but new visitors are brought in every now and then to keep it from getting stale and it's ''still'' a tedium for some of the folks inside, who think of it as a heavily reinforced GildedCage. And the only way out is for the courtier in question to fall out of favor.
* Most of the ''VideoGame/SuperRobotWarsUX'' plot stems from being trapped in a time loop (based on the ''Demonbane'' and ''Linebarrels of Iron'' storylines). [[spoiler:When the heroes successfully end the loop, they inadvertently trigger the apocalypse, [[NiceJobBreakingItHero which was what the time loop protected them against]].]]
* The ([[NoExportForYou Japan only]]) video game, ''[[Literature/HaruhiSuzumiya Suzumiya Haruhi]] no Heiretsu'', explores the Endless Eight arc in a similar way to the anime adaptation.
* ''VideoGame/TheTalosPrinciple'': Of a sort. [[spoiler:If you collect all the main sigils, then Elohim offers you enlightenment by passing through a set of doors in World C. Doing this puts you right back to square one, where you have to complete all the puzzles again. In the sense of the story, the concept is that this program is effectively a giant genetic algorithm, continuing to take those versions of intelligence instances that have solved the puzzles but did not doubt Elohim by climbing the tower, and return them back to the start hoping they will be improved on subsequent iterations, all eventually to find one iteration that has the intelligence but also the self-awareness to survive in the real world to extend life on Earth. To the player, this would seem like repeating the same events over and over, but with awareness of what they did last time. The most important part to note about this particular ending is the words "Independence check........FAILED!", indicating that obedience to Elohim is not the sort of intelligence expected of the programs.]]
* An even shorter one than usual form the premise of ''VideoGame/TwelveMinutes''. The protagonist has ten to twelve minutes to interact with his apartment, wife, and their eventual assailant before the evening completely resets outside his RippleEffectProofMemory.
* The nature of SaveScumming and its similarities to a "Groundhog Day" Loop is an extensive theme in ''VideoGame/{{Undertale}}'':
** The game is about a human child trapped in a world of monsters. As a human, they possess a power the monsters do not -- Determination. Through sheer force of will, they are able to make "save points", which let them repeat things again and again until it goes the way they want. [[spoiler:This makes them one of the most powerful beings in the entire game, since they can effectively use that Determination to ensure the happiest ending for all characters... or, murder them all, using their limitless lives to bypass all obstacles.]]
** One of the main villains of the game, Flowey, also used to have the power of Determination. At first, they used their powers to try and make all the characters happy, but soon became bored, and began pushing the time-streams to worse and worse extremes, until they literally ran out of anything new to do. [[spoiler:Their entire plan is to harvest the power of every single soul in the underground so they can break through the Barrier and get to play in the human world, which has far more possibilities.]]
** In general, no one besides the player character and Flowey possesses memories of alternate time-lines. However, they do maintain impressions; for example, in subsequent play-throughs, characters will remark about things seeming "familiar". [[spoiler:Sans is unable to remember alternate time-lines, but he DOES know that they exist. The understanding that everything he does can, and has, been instantly wiped out and changed has made him lazy and apathetic. The only thing that *really* kicks him into high gear is if the player goes for a Genocide run, attempting to kill every single character -- an ending which permanently ends the loop, and taints all alternate time-lines.]]
* ''VideoGame/{{Warthogs}}'', an adventure game where a Literature/HarryPotter expy has to roll back time repeatedly in order to pass his magic exams.
* The indie horror game ''VideoGame/TheWhiteChamber'' uses this as the plot, although it is not explained to the player until the very end. It turns out that [[spoiler:the main character is something of a bitch and went around slaughtering all of the other crew on the ship, one by one. She is forced to walk the horror- and abomination-filled wreckage of the ship until she shows enough remorse and compassion to warrant her "redemption". If you do not get enough good points, the game ends with her starting over, again and again and again and again...]]
* A beneficial timeloop makes the finale of ''VideoGame/{{Wolcen}}'' possible. At the beginning of Act 4, [[spoiler:the player is thrown into a HopelessBossFight, but is pulled back in time a few weeks prior to the battle.]] They are then able to use the time before this battle to improve their character and fortify the town to try and succeed next time, with the timeloop continuing until they win. This is invoked further in the post-game content, where time resets again even if they win so the final encounter can be endlessly re-played, but given that the main game has a definitive conclusion following the victory, it can be assumed that the player character can leave the loop at any time after this.
* ''VideoGame/WorldOfWarcraft'' has one of these for the last boss of End Time. As Deathwing destroys the world in the second Cataclysm, Nozdormu turns back time again and again trying to find a timeline where Azeroth remains intact. Nozdormu eventually goes insane and declares the "End Time", which is bleak and lifeless but ''[[ExactWords intact]]'', the best possible outcome, then tries to thwart the players' efforts to retrieve the Dragon Soul from the Well of Eternity to make a better one.
** Another timeloop is explored in the Deaths of Chromie scenario, in which you need to interfere with eight separate attempts on the life of a time-manipulating dragon within the span of 15 minutes. The aspect of using past knowledge of previous loops manifests in two ways -- through permanently unlocking the ability to skip to the end of some of the encounters, and through the player learning of locations to obtain items that open further shortcuts or provide additional time to complete the challenge.
* ''VideoGame/XenobladeChronicles3'': The game takes place in a world where time doesn't flow properly. [[spoiler:When people die, they are reborn and repurposed in a way that makes them doomed to re-live the exact same lives over and over again. For example, [[EvilFormerFriend Joran]] is always destined to make friends, [[TheLoad slow them down in battle,]] and then eventually die at a young age. Before they became Moebius, N and M were always destined to meet and fall in love, join Lost Numbers, and then die shortly afterwards.]] The main goal of the heroes is to break people free from the curse so that they can live their lives how they want.
* Though not an exact example, in Episode III of ''VideoGame/{{Xenosaga}}'', [[spoiler:Wilhelm]]'s plan is revealed to involve [[spoiler:preventing the impending collapse of the universe by enacting Eternal Recurrence, which would reset everything in the Lower Domain all the way back to the beginning of time, then repeating the process over and over. It's implied that not everything plays out in exactly the same way each time, since the post-game Database updates say that Wilhelm has successfully enacted Eternal Recurrence before, whereas in the game proper, Shion and co. reject his plan and stop him, electing to find a better way.]]
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* ''VisualNovel/ChronoBox'': Nayuta spends most of the plot dating various characters, but one thing remains constant: he meets black-haired girl, who urges him to open the box, which shows him one of the limbs that will be stolen from a girl in the next loop. [[spoiler: Eventually revealed to be the simulation by Tsuzurai-sensei, it's goal being to torture the girls and main character himself.]]
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* In the ''WesternAnimation/{{Rollbots}}'' episode "Crontab Trouble", a renegade Tensai named Reboot teams up with Vertex and attempts to put the city into stasis using the Crontab, a device that distorts time. Spin intervenes, of course, and Reboot uses the Crontab to reset the whole thing by about five minutes. Spin starts to catch on to the time loop, and explains it to the others as he gradually figures it out (Daso also seems to know what's going on). No one else remembers the events, not even Captain Pounder, who sees concrete proof of Vertex's true identity.

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* In the ''WesternAnimation/{{Rollbots}}'' ''WesternAnimation/RollBots'' episode "Crontab Trouble", a renegade Tensai named Reboot teams up with Vertex and attempts to put the city into stasis using the Crontab, a device that distorts time. Spin intervenes, of course, and Reboot uses the Crontab to reset the whole thing by about five minutes. Spin starts to catch on to the time loop, and explains it to the others as he gradually figures it out (Daso also seems to know what's going on). No one else remembers the events, not even Captain Pounder, who sees concrete proof of Vertex's true identity.

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* The basic premise of the Japanese board game Tragedy Looper is that 1-3 protagonists repeat a loop in their attempts to stop a murderer.

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* The basic premise of the Japanese board game Tragedy Looper is that 1-3 In ''TabletopGame/TragedyLooper'', up to three protagonists repeat a loop loop, in their attempts an attempt to stop a murderer.person's murder and other nefarious plots. The players need to experiment in the first time loops, then come up with a solution before the final loop finishes. The difference is that there's a limited number of loops to work things out.


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* Idle game ''Groundhog Life'' has a time loop of around 42 years, where the game significantly slows down once the limit is reached. The player is offered a chance to restart by replying "groundhog" to a mysterious text. This removes all skills the player had, but regaining those skills becomes easier based on the maximum level. The player will eventually learn what's requiring the loop to be needed.

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* In ''Tears of a Dragon,'' the final book of Bryan Davis' ''Literature/DragonsInOurMidst'' series, the protagonists visit an alternate dimension where all the former dragons are trapped in a time loop of a single day with no memories outside their present experience of that single day. They eat the same food, go to the same town meeting, go on the same dates--by the time of the story, they have been doing this for years on end without realizing it. Since they are the only ones who realize what is happening, it is the main characters' goal to rescue the inhabitants of the somewhat misnamed "Dragons' Rest".

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* In ''Tears of a Dragon,'' ''Literature/TheFlowerThatBloomedNowhere'', as Utsu goes through the final book of Bryan Davis' ''Literature/DragonsInOurMidst'' series, weekend at the protagonists visit an alternate dimension where Order's sanctuary, she gets the distinct impression she's done all of this before. [[spoiler:As it turns out, the former dragons are trapped in a time loop weekend has replayed 1,213,649 times, all of a single day them having different scenarios that still end with no everyone dying at the end, and the iteration we're seeing in the story is the very last one. Both Balthazar and Utsu are capable of remembering the loops for some reason, though Utsu has intentionally suppressed her memory, with the instances of deja-vu being the memories outside their present experience of that single day. They eat the same food, go to the same town meeting, go on the same dates--by the time slowly returning. The exact mechanism of the story, they have been doing this for years on end without realizing it. Since they are loop is unknown, though it probably has something to do with the only ones who realize what is happening, it is Apega, a giant machine built by the main characters' goal to rescue Order with the inhabitants intention of the somewhat misnamed "Dragons' Rest".reversing entropy.]]


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* In ''Tears of a Dragon,'' the final book of Bryan Davis' ''Literature/DragonsInOurMidst'' series, the protagonists visit an alternate dimension where all the former dragons are trapped in a time loop of a single day with no memories outside their present experience of that single day. They eat the same food, go to the same town meeting, go on the same dates--by the time of the story, they have been doing this for years on end without realizing it. Since they are the only ones who realize what is happening, it is the main characters' goal to rescue the inhabitants of the somewhat misnamed "Dragons' Rest".
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* One episode of Disney's ''WesternAnimation/AladdinTheSeries'' has the main characters getting stuck, one by one, in a constantly repeating showdown between a band of adventurers and a gang of rogues, until they managed to prevent the crystal the adventurers were carrying from breaking and thus acting as a ResetButton.

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* One ''WesternAnimation/AladdinTheSeries'': The episode of Disney's ''WesternAnimation/AladdinTheSeries'' has "Riders Redux" had the main characters getting stuck, one by one, in a constantly repeating showdown between a band of adventurers and a gang of rogues, until they managed to prevent the crystal the adventurers were carrying from breaking and thus acting as a ResetButton.
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* The story of the Music/BTSUniverse is about a young boy who is given the chance to save his six friends from their tragic fates by being stuck on a time loop. Whenever he fails (if one of the other boys dies, gets harmed irreversibly, etc.), he immediately wakes up on his bed on April 11th, no matter how much time had passed since then.

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* Music/{{BTS}}:
**
The story of the Music/BTSUniverse is about a young boy who is given the chance to save his six friends from their tragic fates by being stuck on a time loop. Whenever he fails (if one of the other boys dies, gets harmed irreversibly, etc.), he immediately wakes up on his bed on April 11th, no matter how much time had passed since then.then.
** The video for Music/{{V|Singer}}'s solo song "FRI(END)S" has V repeating the same day with a twist and getting hit by a car. First he is AloneAmongTheCouples, and then he is the only one in a happy relationship while everyone else fights. [[spoiler:The video ends with him waking up with a copy of himself, implying he realizes he only needs himself to be happy.]]
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** ''VideoGame/InStarsAndTime'', the finalized version of the aforementioned prototype, has Siffrin and his friends on a mission to stop The King from freezing the nation of Vaugarde in time. Siffrin soon discovers he's stuck repeating the day of and before the final assault on the King via a ResurrectionDeathLoop, and views it as a blessing that allows him to surpass impossible odds to defeat the King. Unfortunately, it isn't that simple; the story focuses on Siffrin's declining mental health over potentially hundreds of these loops while keeping his party in the dark, alongside the circumstances of its creation in the first place. [[spoiler:It turns out Siffrin unknowingly wished to be able to remain with his friends even after their journey was over, and due to the ClapYourHandsIfYouBelieve nature of Wish Craft in the setting, it came true via the time loop. He's able to break free by admitting to the party that he views them as family and wants to stick together, as [[PoorCommunicationKills they all felt the same way and struggled to admit it themselves.]] Once everything is out in the open, there's nothing stopping them from continuing to travel together, so wish granted!]]

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** ''VideoGame/InStarsAndTime'', the finalized version of the aforementioned prototype, has Siffrin and his friends on a mission to stop The King from freezing the nation of Vaugarde in time. Siffrin soon discovers he's stuck repeating the day of and before the final assault on the King via a ResurrectionDeathLoop, and views it as a blessing that allows him to surpass impossible odds to defeat the King. Unfortunately, it isn't that simple; the story focuses on Siffrin's declining mental health over potentially hundreds of these loops while keeping his party in the dark, alongside the circumstances of its creation in the first place. [[spoiler:It turns out that, at the very beginning of the game, Siffrin unknowingly wished to be able to remain with his friends even after their journey was over, and due to the ClapYourHandsIfYouBelieve nature of Wish Craft in the setting, it came true via the time loop. He's able to break free by admitting to the party that he views them as family and wants to stick together, as [[PoorCommunicationKills they all felt the same way and struggled to admit it themselves.]] themselves]]. Once everything is out in the open, there's nothing stopping them from continuing to travel together, so wish granted!]]
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* The UsefulNotes/GameBoyAdvance game ''VideoGame/AstroBoyOmegaFactor'' invokes this when, during your first completion of the main story, you fail to prevent TheEndOfTheWorldAsWeKnowIt and wind up dead. However, the time-transcending creature known as Phoenix saves you, putting you back to the beginning of the game, and giving you the ability to jump freely through time to the various stages (once you've beaten them a second time, mind). Not everything is exactly the same, however, because [[spoiler:the BigBad is ''also'' time-traveling and attempting to sabotage your efforts]]. Your purpose is to reshape events so that the final doom does not occur. Of course, your foreknowledge leads to a number of amusing incidents when you recognize characters who haven't met you yet, or simply preempt what they're about to say.

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* The UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance game ''VideoGame/AstroBoyOmegaFactor'' invokes this when, during your first completion of the main story, you fail to prevent TheEndOfTheWorldAsWeKnowIt and wind up dead. However, the time-transcending creature known as Phoenix saves you, putting you back to the beginning of the game, and giving you the ability to jump freely through time to the various stages (once you've beaten them a second time, mind). Not everything is exactly the same, however, because [[spoiler:the BigBad is ''also'' time-traveling and attempting to sabotage your efforts]]. Your purpose is to reshape events so that the final doom does not occur. Of course, your foreknowledge leads to a number of amusing incidents when you recognize characters who haven't met you yet, or simply preempt what they're about to say.



* ''VisualNovel/HerTearsWereMyLight'' exploits the rollback and persistent data mechanics of the UsefulNotes/RenPy game engine to achieve this. The character Time can rewind during conversations or warp to previously saved time points while retaining new memories, allowing her to change the outcomes of various events.

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* ''VisualNovel/HerTearsWereMyLight'' exploits the rollback and persistent data mechanics of the UsefulNotes/RenPy MediaNotes/RenPy game engine to achieve this. The character Time can rewind during conversations or warp to previously saved time points while retaining new memories, allowing her to change the outcomes of various events.
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* [[https://www.youtube.com/watch?v=lJH0HtTxEz0 This surreal commercial]] for Lay's Chips features Creator/StephenTobolowsky experiencing a [[ActorAllusion familiar]] [[Film/GroundhogDay situation]].

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* [[https://www.youtube.com/watch?v=lJH0HtTxEz0 This A surreal commercial]] set of commercials]] for Lay's Chips features that aired on [[Creator/AmericanBroadcastingCompany ABC]] on February 2, 2024 had none other than Creator/StephenTobolowsky experiencing a [[ActorAllusion familiar]] [[Film/GroundhogDay situation]].situation]]. There were eight total spots that ABC aired in rotation on all of its network shows, so if you watched more than one ABC show you got to see some of the same commercials over and over, adding to the feel of DejaVu.
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* ''WesternAnimation/{{Sidekick}}'': In the episode "This Hour Has 22 Million Minutes", a villain called "The Clock Puncher" causes a time loop which forces Eric to live the same day over and over again.

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* "[[https://www.fanfiction.net/s/10636379/1/It-worked-alright It worked alright]]" is a ''Series/{{Victorious}}'' fic where Jade West arranges a bomb to kill Tori and Beck because she believes Tori is cheating on her with Beck, only to learn that Beck is actually helping Tori plan her proposal to Jade. Jade is too late to stop the bomb and is sentenced to lethal injection, the fic ending with the revelation that Jade is reliving the moments leading up to her death in Hell (similar to the hell-loops of ''Series/{{Lucifer|2016}}'').



* In ''Series/{{Lucifer|2016}}'', it's revealed that this is how everyone is punished in Hell, with the people who go there getting trapped in loops of their [[IronicHell most shameful moments]] with all the other roles played by demons. So far, we've seen four examples, two in season two's "A Good Day to Die", one in season three's "Off The Record", and another in season five's "Really Sad Devil Guy".

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* In ''Series/{{Lucifer|2016}}'', it's revealed that this is how everyone is punished in Hell, with the people who go there getting trapped in loops of their [[IronicHell most shameful moments]] with all the other roles played by demons. So far, we've seen four examples, two in season two's "A Good Day to Die", Die" (one involving a doctor who became a serial killer and one for Lucifer himself), one in season three's "Off The Record", Record" (the death of Reese Getty, ex-husband of Lucifer's therapist Linda Martin), and another in season five's "Really Sad Devil Guy".Guy" (the death of Lee, a thief who had previously met Lucifer and others).
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* In the [[Platform/Wattpad online]] novel ''[[https://www.wattpad.com/story/312884506-velocity-to-never-exceed Velocity to Never Exceed,]]'' a passenger on a plane keeps reliving the last 28 minutes before the aircraft enters a fatal dive, and must try to figure out how to stop the crash from occurring.

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* In the [[Platform/Wattpad online]] Wattpad online novel ''[[https://www.wattpad.com/story/312884506-velocity-to-never-exceed Velocity to Never Exceed,]]'' a passenger on a plane keeps reliving the last 28 minutes before the aircraft enters a fatal dive, and must try to figure out how to stop the crash from occurring.
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* In the [[Platform/Wattpad online]] novel ''[[https://www.wattpad.com/story/312884506-velocity-to-never-exceed Velocity to Never Exceed,]]'' a passenger on a plane keeps reliving the last 28 minutes before the aircraft enters a fatal dive, and must try to figure out how to stop the crash from occurring.
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I intend to move this to the name Flower Angel soon, as the series' name was changed from Flower Fairy.


* ''Animation/FlowerFairy'': One of the fairies An'an faces late into Season 1 causes this effect, forcing An'an to constantly relive going to the movie theater with her friends to watch a ''VideoGame/MolesWorld'' movie before having to deal with her father's horrible cooking at dinnertime, along with Kukuru reliving a run-in he has with An'an's pet cat that leaves him scratched up.

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* ''Animation/FlowerFairy'': ''Animation/FlowerAngel'': One of the fairies An'an faces late into Season 1 causes this effect, forcing An'an to constantly relive going to the movie theater with her friends to watch a ''VideoGame/MolesWorld'' movie before having to deal with her father's horrible cooking at dinnertime, along with Kukuru reliving a run-in he has with An'an's pet cat that leaves him scratched up.
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* A similar situation to that of the ''Supernatural'' episode above happens in the ''WesternAnimation/{{Jumanji}}'' animated series: Alan is suddenly killed near the beginning of the episode, but the boys manage to rescue him thanks to the "Slickomatic Chrono Repeater", a device obtained from Trader Slick capable of sending them back in time to the moment they last entered Jumanji. Unfortunately, this seems to be a rather unlucky day for Alan, seeing as he keeps dying in several ways, only for Judy and Peter to keep rescuing him until the device breaks, though they manage to survive the final crisis of the day. Although this may seem like a SetRightWhatOnceWentWrong plot, it has several Groundhog Day elements, such as the repeated lines and footage, as well as the characters' growing frustration with all the repetition (the most visible example being the beginning of the "loop", where they are suddenly confronted with a swarm of giant ants heading towards them: though they were pretty scared at first, they start dealing with the problem with increased apathy as the "loop" repeats, culminating in the last repetition where, when faced with the ants, they simply ''sidestep out of the way'' with the most deadpan expression on their faces).

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* A similar situation to that of the ''Supernatural'' episode above happens in the ''WesternAnimation/{{Jumanji}}'' animated series: ''WesternAnimation/JumanjiTheAnimatedSeries'': Alan is suddenly killed near the beginning of the episode, but the boys manage to rescue him thanks to the "Slickomatic Chrono Repeater", a device obtained from Trader Slick capable of sending them back in time to the moment they last entered Jumanji. Unfortunately, this seems to be a rather unlucky day for Alan, seeing as he keeps dying in several ways, only for Judy and Peter to keep rescuing him until the device breaks, though they manage to survive the final crisis of the day. Although this may seem like a SetRightWhatOnceWentWrong plot, it has several Groundhog Day elements, such as the repeated lines and footage, as well as the characters' growing frustration with all the repetition (the most visible example being the beginning of the "loop", where they are suddenly confronted with a swarm of giant ants heading towards them: though they were pretty scared at first, they start dealing with the problem with increased apathy as the "loop" repeats, culminating in the last repetition where, when faced with the ants, they simply ''sidestep out of the way'' with the most deadpan expression on their faces).

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