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* ''VideoGame/StellarBlade'' nominally has two ending that result in the sacrifice of one or both of EVE's companions, Adam and Lily. [[spoiler: Either she accepts Adam's proposal, which leads to her eventually fighting a boss that leads to Lily's death as well as a BolivianArmyEnding for EVE. If EVE refuses, she then eventually has to fight and kill Adam]]. [[spoiler: The game has a third ending, however, that's unambiguously better than both. Maxing EVE's relationship progress with Lily leads to a chain of events that allows Lily to survive should EVE accept Adam's proposal, while also unlocking a [[TheStinger post-credit scene]] where EVE survives the final attack on her]].
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* The ''VideoGame/{{Shantae}}'' series:
** ''VideoGame/ShantaeAndThePiratesCurse'': Requires hunting down all 20 Cacklebats to get the TrueFinalBoss and the related ending.
** ''VideoGame/ShantaeHalfGenieHero'': Occurs if you don't rush off to Risky's lair and stick around town to help out the Barons. [[spoiler:Doing so allows Uncle Mimic to create a polarizing device, which Shantae uses in the final battle to reverse the dark magic of the Dynamo. The day is saved and the Genie Realm survives, with the mysterious entity that visited Shantae thanking her for her efforts.]]
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* ''VideoGame/AmnesiaTheDarkDescent'' has three endings; The bad ending, where the player does nothing during the final battle and results in [[BigBad Alexander]] fleeing to his home world and leaving Daniel (the player character) to die, the good ending, where Daniel destroys Alexander's portal, which kills him and breaks Daniel's curse, or the golden ending, where Daniel [[ItMakesSenseInContext throws Agrippa's severed head into the portal, killing both Alexander and Daniel]], but with Agrippa's help, Daniel [[AscendToAHigherPlaneOfExistence is brought to the Afterlife.]]
* The elusive S Ending in ''VideoGame/ClockTowerTheFirstFear'' (not initially present on the ending list) which involves taking a more specific, careful path through the game, since to get it, one of your friends (Ann or Laura, Lotte is unsavable) must survive, you must free the crow in the cage room, '''not''' get caught by Mary and thrown in the shed cell, and pay a visit to the secret room (especially since said room would be empty under different circumstances). However, this ending is considered non-canon, since the sequel establishes that Jennifer was the only survivor.

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* ''VideoGame/AmnesiaTheDarkDescent'' has three endings; The endings: the bad ending, where the player does nothing during the final battle and results in [[BigBad Alexander]] fleeing to his home world and leaving Daniel (the player character) to die, the good ending, where Daniel destroys Alexander's portal, which kills him and breaks Daniel's curse, or the golden ending, where Daniel [[ItMakesSenseInContext throws Agrippa's severed head into the portal, killing both Alexander and Daniel]], but with Agrippa's help, Daniel [[AscendToAHigherPlaneOfExistence is brought to the Afterlife.]]
afterlife]].
* The elusive S Ending in ''VideoGame/ClockTowerTheFirstFear'' (not ''VideoGame/ClockTower1995'' -- not initially present on the ending list) which list -- involves taking a more specific, careful path through the game, since to get it, one of your friends (Ann or Laura, Lotte is unsavable) must survive, you must free the crow in the cage room, '''not''' get caught by Mary and thrown in the shed cell, and pay a visit to the secret room (especially since said room would be empty under different circumstances). However, this ending is considered non-canon, since [[VideoGame/ClockTower2 the sequel sequel]] establishes that Jennifer was the only survivor.
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** ''VideoGame/FireEmblemThreeHouses'' is notable in that [[spoiler:it has ''[[AvertedTrope no golden endings]]''. Regardless of which path the player chooses, at least two of the major powers in Fodlan will collapse, AnyoneCanDie (including PlotlineDeath), and the best the player can hope for is that Fodlan will recover and thrive under its new unifier]]. [[spoiler:The closest thing to this is the ending of the Azure Moon route, where the most characters can survive and all major threats are neutralized but even then it's more of a BittersweetEnding than a proper Golden Ending]].
** Likewise its spin-off, ''VideoGame/FireEmblemWarriorsThreeHopes'', [[spoiler:has no Golden Ending either. Rather, the endings are even bleaker as the war is still going when the game ends, in all three paths]]. [[spoiler:Once again, the Azure Gleam path offers the closest thing to a Golden Ending for more or less the same reasons as above but it's even more bittersweet than the Azure Moon one]].

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** ''VideoGame/FireEmblemThreeHouses'' is notable in that [[spoiler:it has ''[[AvertedTrope no golden endings]]''. Regardless of which path the player chooses, at least two of the major powers in Fodlan will collapse, AnyoneCanDie (including PlotlineDeath), and the best the player can hope for is that Fodlan will recover and thrive under its new unifier]]. [[spoiler:The closest thing to this is the ending of the Azure Moon route, where the most characters can survive and all most major threats are neutralized but even then it's more of a BittersweetEnding than a proper Golden Ending]].
Ending and it leaves a lot of the questions of the setting's lore unexplained]].
** Likewise its spin-off, ''VideoGame/FireEmblemWarriorsThreeHopes'', [[spoiler:has no Golden Ending either. Rather, the endings are even bleaker as the war is still going when the game ends, in all three paths]]. [[spoiler:Once again, [[spoiler:Here, it's a toss-up between the Azure Gleam path offers or the Scarlet Blaze path for the closest thing to such a Golden Ending path: the former for more or less the same reasons as above with the most surviving recruitable characters but it's even more bittersweet than the Azure Moon one]].one even if you recruited Byleth and Jeralt, while Scarlet Blaze, particularly if you spare and recruit Byleth and Jeralt since their survival has the most ramifications on this route, has the most "definitive" ending since you defeat both of the major antagonistic forces during the FinalBattle and it has the most "hopeful" feel that the war will end soon]].
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* While ''VideoGame/NightsOfAzure'' has multiple normal endings based on the RelationshipValues between [[GirlsLove Arnice and Lily]], getting the True Ending requires completing the game normally, loading the completed game file, completing all the side-quests that appear (which includes beating two {{Optional Boss}}es), before beating the FinalBoss again. Only then will you get the ending where [[spoiler:the world is saved and Arnice and Lily remain together]].

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* While ''VideoGame/NightsOfAzure'' has multiple normal endings based on the RelationshipValues between [[GirlsLove Arnice and Lily]], Lily, getting the True Ending requires completing the game normally, loading the completed game file, completing all the side-quests that appear (which includes beating two {{Optional Boss}}es), before beating the FinalBoss again. Only then will you get the ending where [[spoiler:the world is saved and Arnice and Lily remain together]].
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Golden Moment is now a redirect to Lesson Of The Day Speech.


Has nothing to do with GoldenMoment, even though a GoldenMoment comes at the ending of a story. However, due to both being about heartwarming endings, they can easily overlap.

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* ''VideoGame/FiveNightsAtFreddysSecurityBreach'': The three-star ending shows [[spoiler:Gregory leaving the [=PizzaPlex=] with Glamrock Freddy's disembodied head. Vanessa, apparently free from Glitchtrap's influence, is waiting for him at the door]].

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* ''Franchise/FiveNightsAtFreddys'':
** ''VideoGame/FiveNightsAtFreddys3'' has a "True" ending that can only be accessed by doing various minigames throughout the game. [[spoiler:In the normal ending, the eyes of animatronics are lit up, signifying that their souls are still stuck in the suits. In the True ending, they are no longer lit up, meaning their souls have moved on]].
**
''VideoGame/FiveNightsAtFreddysSecurityBreach'': The three-star ending shows [[spoiler:Gregory leaving the [=PizzaPlex=] with Glamrock Freddy's disembodied head. Vanessa, apparently free from Glitchtrap's influence, is waiting for him at the door]].


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** ''VideoGame/SilentHillDownpour'' has the "Forgiveness" ending, which you get if you go out your way to become the kindest person in the town, such as by always making moral decisions, and incapacitating or leaving the monsters, rather than killing them. In the final confrontation, you also have to spare Anne while making sure that you don't get killed. [[spoiler:Anne finally learns the truth of her father's death, and she parts ways with Murphy on good terms.]] Interestingly, the second-best ending, "Truth and Justice", is more or less the same ending with an added scene of [[spoiler:Anne killing Sewell, the game's true villain. In fact, the comic ''Anne's Story'' canonizes the "Truth and Justice" ending]].


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* The best ending of ''VideoGame/UntilDawn'' is triggered if you make all the correct choices, which saves five of the six main characters from the mountain. Also, Emily has different dialogues in the epilogue, depending on whether you max out her relationship with Matt or not.
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* The 'Morning' ending from ''VideoGame/MyFriendlyNeighborhood'', achieved through both helping the 5 primary mascots of each major location and deciding to help the Neighborhood at the very end of the game. This results in Gordon helping the Puppets bring back their show properly and while he loses his job as a repairman, the reflections and lessons he learned from that fateful night at the MFN Studio change his and eventually the city's views on life for the better.

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* The 'Morning' ending from ''VideoGame/MyFriendlyNeighborhood'', achieved through both helping the 5 primary mascots puppets of each major location and deciding to help the Neighborhood at the very end of the game. This results in Gordon helping the Puppets bring back their show properly and while he loses his job as a repairman, the reflections and lessons he learned from that fateful night at the MFN Studio change his and eventually the city's views on life for the better.
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* ''VideoGame/FaithTheUnholyTrinity'' Chapter III has 'A New Journey' in which John must investigate each of the 3 main locations by of the chapter further and defeat the secret bosses he discovers in them. This allows him to properly confront Gary Miller, the leader of the Eternal Order of the Second Death cult and defeat both him and his mother Miriam Bell (to whom John has a past connection to). Gary ends up getting DraggedOffToHell by the [[GreaterScopeVillain UNSPEAKABLE]]. After this, the one that the UNSPEAKABLE was possessing, Amy Martin, simply requests that John finish what he started (exorcising her), allowing John to find proper closure/begin healing from his trauma. After leaving the cult's base, John can choose to either settle down with his childhood friend, Lisa Pearson or travel the country with Father Garcia, tracking down demons.

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* ''VideoGame/FaithTheUnholyTrinity'' Chapter III has 'A New Journey' in which John must investigate each of the 3 main locations by of the chapter further and defeat the secret bosses he discovers in them. This allows him to properly confront Gary Miller, the leader of the Eternal Order of the Second Death cult (fellow priest, Father Garcia covering for John against waves of cultists via a 12-gauge shotgun with infinite ammo) and defeat both him and his mother Miriam Bell (to whom John has a past connection to). Gary ends up getting DraggedOffToHell by the [[GreaterScopeVillain UNSPEAKABLE]]. After Following this, the one that the UNSPEAKABLE was possessing, Amy Martin, simply requests that John finish what he started (exorcising her), allowing John to find proper closure/begin healing from his trauma. trauma with Amy's soul finally moving on to the afterlife. After leaving the cult's base, base and talking with Father Garcia at his car, John can choose to either settle down with his childhood friend, Lisa Pearson or travel the country with Father Garcia, tracking down demons.
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* The ''Franchise/CodeGeass'' RPG for UsefulNotes/NintendoDS (which covers only the first season) has quite a few branching paths. You can get the standard ending, which is technically kind of bad, you can get a number of terrible {{Non Standard Game Over}}s (including [[spoiler:accidentally driving Nunnally to suicide by saying C.C. is her new mother, or turning Shirley into a vegetable by Geassing her to "forget everything"]]), an "I Guess This Is A Happy Ending" ([[spoiler:choose not to go to Euphemia's ceremony, everything goes off without a hitch]]), and the Golden Ending ([[spoiler:Euphemia lives, Suzaku joins you of his own free will, and your forces go on to defeat the evil twins Castor and Pollux, who are out to kill people ForTheEvulz]]).

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* The ''Franchise/CodeGeass'' RPG for UsefulNotes/NintendoDS Platform/NintendoDS (which covers only the first season) has quite a few branching paths. You can get the standard ending, which is technically kind of bad, you can get a number of terrible {{Non Standard Game Over}}s (including [[spoiler:accidentally driving Nunnally to suicide by saying C.C. is her new mother, or turning Shirley into a vegetable by Geassing her to "forget everything"]]), an "I Guess This Is A Happy Ending" ([[spoiler:choose not to go to Euphemia's ceremony, everything goes off without a hitch]]), and the Golden Ending ([[spoiler:Euphemia lives, Suzaku joins you of his own free will, and your forces go on to defeat the evil twins Castor and Pollux, who are out to kill people ForTheEvulz]]).



* ''VisualNovel/CorpseParty'' has many, many dead ends, with one true ending per chapter, with the final one having [[spoiler:the original 5 from the UsefulNotes/PC98 game survive]]. As it turns out, though, the next game in the series, ''Book of Shadows'', is spun out of the final wrong ending where the characters are stuck in a GroundhogDayLoop.

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* ''VisualNovel/CorpseParty'' has many, many dead ends, with one true ending per chapter, with the final one having [[spoiler:the original 5 from the UsefulNotes/PC98 Platform/PC98 game survive]]. As it turns out, though, the next game in the series, ''Book of Shadows'', is spun out of the final wrong ending where the characters are stuck in a GroundhogDayLoop.
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* ''VideoGame/VandalHearts 2'': Want the golden ending? Find the InfinityPlusOneSword, and save all three of your childhood friends. Fail at any of that, and it's some form of bad ending, which depends on a question you were asked when you were a child, and then asked again just to make sure. If you do not get the IPOS, you can save ''at most'' one childhood friend, and that means you will live alone.

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* ''VideoGame/VandalHearts 2'': ''VideoGame/VandalHeartsIIHeavensGate'': Want the golden ending? Find the InfinityPlusOneSword, and save all three of your childhood friends. Fail at any of that, and it's some form of bad ending, which depends on a question you were asked when you were a child, and then asked again just to make sure. If you do not get the IPOS, you can save ''at most'' one childhood friend, and that means you will live alone.
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* ''VideoGame/AstraHunterZosma'': If Zosma collects every treasure, [[spoiler:he becomes the greatest Astra Hunter, has phenomenal success in running a museum to share the legacies of the Crescent Moon Tower bosses, and reunites with his companion]].
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** VideoGame/SilentHill1 has two events that determine the ending ([[spoiler:whether you found Kaufmann's stash and whether you saved Cybil]]), meaning there are four in total (not counting the UFO joke ending). The best outcome, known as "Good +", has [[spoiler:Harry escaping Silent Hill with both Cybil and the reincarnation of Alessa]]. While possible to achieve in a first playthrough, it requires knowledge that you only get in the good endings, namely that [[spoiler:the red liquid you find can exorcise Cybil and save her]]. As such, many believe that the standard "Good" ending is canon, but nothing has been confirmed (WordOfGod has since said that [[spoiler:Cybil survived]], but this ultimately has no bearing on the plot of [[VideoGame/SilentHill3 the game's direct sequel]]).

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** VideoGame/SilentHill1 ''VideoGame/SilentHill1'' has two events that determine the ending ([[spoiler:whether you found Kaufmann's stash and whether you saved Cybil]]), meaning there are four in total (not counting the UFO joke ending). The best outcome, known as "Good +", has [[spoiler:Harry escaping Silent Hill with both Cybil and the reincarnation of Alessa]]. While possible to achieve in a first playthrough, it requires knowledge that you only get in the good endings, namely that [[spoiler:the red liquid you find can exorcise Cybil and save her]]. As such, many believe that the standard "Good" ending is canon, but nothing has been confirmed (WordOfGod has since said that [[spoiler:Cybil survived]], but this ultimately has no bearing on the plot of [[VideoGame/SilentHill3 the game's direct sequel]]).

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** ''VideoGame/FireEmblemThreeHouses'' is notable in that [[spoiler:it has ''[[AvertedTrope no golden endings]]''. Regardless of which path the player chooses, at least two of the major powers in Fodlan will collapse, AnyoneCanDie (including PlotlineDeath), and the best the player can hope for is that Fodlan will recover and thrive under its new unifier]].

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** ''VideoGame/FireEmblemThreeHouses'' is notable in that [[spoiler:it has ''[[AvertedTrope no golden endings]]''. Regardless of which path the player chooses, at least two of the major powers in Fodlan will collapse, AnyoneCanDie (including PlotlineDeath), and the best the player can hope for is that Fodlan will recover and thrive under its new unifier]]. [[spoiler:The closest thing to this is the ending of the Azure Moon route, where the most characters can survive and all major threats are neutralized but even then it's more of a BittersweetEnding than a proper Golden Ending]].
** Likewise its spin-off, ''VideoGame/FireEmblemWarriorsThreeHopes'', [[spoiler:has no Golden Ending either. Rather, the endings are even bleaker as the war is still going when the game ends, in all three paths]]. [[spoiler:Once again, the Azure Gleam path offers the closest thing to a Golden Ending for more or less the same reasons as above but it's even more bittersweet than the Azure Moon one]].

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* In ''VideoGame/AlphaProtocol'', if you've [[GuileHero earned the trust of most of the people you've met]], including the BigBad, [[PlayerCharacter Agent Thorton]] can pull an ICanRuleAlone on him and [[DaChief assume command]] of the titular NoSuchAgency after having rid it of his [[CorruptCorporateExecutive corrupting influence]]. You then go RidingIntoTheSunset with your LoveInterest.



* In ''VideoGame/AlphaProtocol'', if you've [[GuileHero earned the trust of most of the people you've met]], including the BigBad, [[PlayerCharacter Agent Thorton]] can pull an ICanRuleAlone on him and [[DaChief assume command]] of the titular NoSuchAgency after having rid it of his [[CorruptCorporateExecutive corrupting influence]]. You then go RidingIntoTheSunset with your LoveInterest.
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* In ''VideoGame/AlphaProtocol'', if you've [[GuileHero earned the trust of most of the people you've met]], including the BigBad, [[PlayerCharacter Agent Thorton]] can pull an ICanRuleAlone on him and [[DaChief assume command]] of the titular NoSuchAgency after having rid it of his [[CorruptCorporateExecutive corrupting influence]]. You then go RidingIntoTheSunset with your LoveInterest.
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Fixed typos.


* ''VideoGame/FaithTheUnholyTrinity'' Chapter III has 'A New Journey' in which John must investigate each of the 3 main locations by of the chapter further and defeat the secret bosses he discovers in them. This allows him to properly confront Gary Miller, the leader of the Eternal Order off the Second Death cult and defeat both him and his mother Miriam Bell (to whom John has a past connection to). Gary ends up getting DraggedOffToHell by the [[GreaterScopeVillain UNSPEAKABLE]]. After this, the one that the UNSPEAKABLE was posessing, Amy Martin, simply requests that John finish what he started (exorcising her), allowing John to find proper closure/begin healing from his trauma. After leaving the cult's base, John can choose to either settle down with his childhood friend, Lisa Pearson or travel the country with Father Garcia, tracking down demons.

to:

* ''VideoGame/FaithTheUnholyTrinity'' Chapter III has 'A New Journey' in which John must investigate each of the 3 main locations by of the chapter further and defeat the secret bosses he discovers in them. This allows him to properly confront Gary Miller, the leader of the Eternal Order off of the Second Death cult and defeat both him and his mother Miriam Bell (to whom John has a past connection to). Gary ends up getting DraggedOffToHell by the [[GreaterScopeVillain UNSPEAKABLE]]. After this, the one that the UNSPEAKABLE was posessing, possessing, Amy Martin, simply requests that John finish what he started (exorcising her), allowing John to find proper closure/begin healing from his trauma. After leaving the cult's base, John can choose to either settle down with his childhood friend, Lisa Pearson or travel the country with Father Garcia, tracking down demons.
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* The Golden Ending in the ''Literature/ChooseYourOwnAdventure'' book ''Inside UFO 54-40'' is UnintentionallyUnwinnable -- it can't actually be reached from any option in the book.

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* The Golden Ending in the ''Literature/ChooseYourOwnAdventure'' book ''Inside UFO 54-40'' is UnintentionallyUnwinnable UnwinnableByDesign -- it can't actually be reached from any option in the book.book (or, as the book put it, by "making a choice or following directions").
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* ''VideoGame/FugaMelodiesOfSteel'' has one that can only be achieved by never using the Soul Cannon (ensuring that EverybodyLives), [[spoiler:and to befriend Britz to a certain degree so he wouldn't be KilledOffForReal towards the end. Doing this successfully will net you a different ending cutscene in which everyone celebrates their victory, before cutting to 700 years later to tie the game into ''{{VideoGame/Solatorobo}}'']]. Failing to do so will instead have a more BittersweetEnding, with the game giving you hints on how to achieve the true ending following the credits.

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* ''VideoGame/FugaMelodiesOfSteel'' has one that can only be achieved by never using the Soul Cannon (ensuring that EverybodyLives), [[spoiler:and to befriend Britz to a certain degree so he wouldn't be KilledOffForReal towards the end. Doing this successfully will net you a different ending cutscene in which everyone celebrates their victory, before cutting to 700 years later to tie the game into ''{{VideoGame/Solatorobo}}'']].''VideoGame/SolatoroboRedTheHunter'']]. Failing to do so will instead have a more BittersweetEnding, with the game giving you hints on how to achieve the true ending following the credits.
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** ''VideoGame/SonicFrontiers'' mixes things up a bit by [[HardModePerks locking the good ending behind Hard mode]] instead of acquiring all the Chaos Emeralds (which you're required to do as part of the story) or by finishing multiple storylines. Beating the game on Hard adds [[spoiler:an extra boss fight, a different credits theme and a [[TheStinger Stinger]] that clarifies Sage's fate]].

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** ''VideoGame/SonicFrontiers'' mixes things up a bit by [[HardModePerks locking the good ending behind Hard mode]] instead of acquiring all the Chaos Emeralds (which you're required to do as part of the story) or by finishing multiple storylines. Beating the game on Hard adds [[spoiler:an extra boss fight, a different credits theme and a [[TheStinger Stinger]] that clarifies Sage's fate]]. The Final Horizon DLC offers the ''true'' Golden Ending as [[spoiler:Sage’s fate is completely altered as she is spared]].
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* ''VideoGame/WitchHunterIzana'': Completing [[spoiler: Rosemary's Quest]] allows Izana to survive the end of the game instead of sacrificing herself to buy time for everyone else to escape. This also lets you go to the DevelopersRoom.
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* In ''VideoGame/TriangleStrategy'', making particular choices in Chapters VII, IX, X, XI, and XV allows you to TakeAThirdOption (or rather, ''fourth'' option) in Chapter XVII. The three default endings are varying levels of [[BittersweetEnding bittersweet]] and involve alienating one of Serenoa's major allies. However, the golden ending features [[spoiler:Serenoa rejecting the Scales of Conviction in order to figure out a way to combine Benedict, Roland, and Frederica's suggestions without losing anyone. This allows Gustadolph ''and'' Idore to be defeated, the Rosellans to be freed, and Hyzante to be reformed. Svarog also [[ThrowTheDogABone gets to be Archduke of Aesfrost]], Quahaug is reunited with his mother Lyla, and Norzelia is finally at true peace]].
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* The 'Morning' ending from ''VideoGame/MyFriendlyNeighborhood'', achieved through both helping the 5 primary mascots of each major location and deciding to help the Neighborhood at the very end of the game. This results in Gordon helping the Puppets bring back their show properly and while he loses his job as a repairman, the reflections and lessons he learnt from thatt fateful night at the MFN Studio change his and eventually the city's views on life for the better.

to:

* The 'Morning' ending from ''VideoGame/MyFriendlyNeighborhood'', achieved through both helping the 5 primary mascots of each major location and deciding to help the Neighborhood at the very end of the game. This results in Gordon helping the Puppets bring back their show properly and while he loses his job as a repairman, the reflections and lessons he learnt learned from thatt that fateful night at the MFN Studio change his and eventually the city's views on life for the better.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/FaithTheUnholyTrinity'' Chapter III has 'A New Journey' in which John must investigate each of the 3 main locations by of the chapter further and defeat the secret bosses he discovers in them. This allows him to properly confront Gary Miller, the leader of tthe Eternal Order off the Second Death cult and defeat both him and his mother Miriam Bell (to whom John has a past connection to). Gary ends up getting DraggedOffToHell by the {{GreaterScopeVillain UNSPEAKABLE}}. After this, the one that the UNSPEAKABLE was posessing, Amy Martin, simply requests that John finish what he started (exorcising her), allowing John to find proper closure/begin healing from his trauma. After leaving the cult's base, John can choose to either settle down with his childhood friend, Lisa Pearson or travel the country with Father Garcia, tracking down demons.

to:

* ''VideoGame/FaithTheUnholyTrinity'' Chapter III has 'A New Journey' in which John must investigate each of the 3 main locations by of the chapter further and defeat the secret bosses he discovers in them. This allows him to properly confront Gary Miller, the leader of tthe the Eternal Order off the Second Death cult and defeat both him and his mother Miriam Bell (to whom John has a past connection to). Gary ends up getting DraggedOffToHell by the {{GreaterScopeVillain UNSPEAKABLE}}.[[GreaterScopeVillain UNSPEAKABLE]]. After this, the one that the UNSPEAKABLE was posessing, Amy Martin, simply requests that John finish what he started (exorcising her), allowing John to find proper closure/begin healing from his trauma. After leaving the cult's base, John can choose to either settle down with his childhood friend, Lisa Pearson or travel the country with Father Garcia, tracking down demons.
Is there an issue? Send a MessageReason:
None


* The 'Morning' ending from ''VideoGame/MyFriendlyNeighborhood'', achieved through both helping the 5 primary mascots of each major location and deciding to help the Neighborhood at the very end of the game. This results in Gordon helping the Puppets bring back their show properly and while he loses his job as a repairman, the refections and lessons he learnt from thatt fateful night at the MFN Studio change his and eventually the city's views on life for the better.

to:

* The 'Morning' ending from ''VideoGame/MyFriendlyNeighborhood'', achieved through both helping the 5 primary mascots of each major location and deciding to help the Neighborhood at the very end of the game. This results in Gordon helping the Puppets bring back their show properly and while he loses his job as a repairman, the refections reflections and lessons he learnt from thatt fateful night at the MFN Studio change his and eventually the city's views on life for the better.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/FaithTheUnholyTrinity'' Chapter III has 'A New Journey' in which John must investigate each of the 3 main locations by of the chapter further and defeat the secret bosses he discovers in them. This allows him to properly confront Gary Miller, the leader of tthe Eternal Order off the Second Death cult and defeat both him and his mother Miriam Bell (to whom John has a past connection to). Gary ends up getting DraggedOffToHell by the {{GreaterScopeVillian UNSPEAKABLE}}. After this, the one that the UNSPEAKABLE was posessing, Amy Martin, simply requests that John finish what he started (exorcing her), allowing John to find proper closure/begin healing from his trauma. After leaving the cult's base, John can choose to either settle down with his childhood friend, Lisa Pearson or travel the country with Father Garcia, tracking down demons.

to:

* ''VideoGame/FaithTheUnholyTrinity'' Chapter III has 'A New Journey' in which John must investigate each of the 3 main locations by by of the chapter further and defeat the secret bosses he discovers in them. This allows him to properly confront Gary Miller, the leader of tthe Eternal Order off the Second Death cult and defeat both him and his mother Miriam Bell (to whom John has a past connection to). Gary ends up getting DraggedOffToHell by the {{GreaterScopeVillian {{GreaterScopeVillain UNSPEAKABLE}}. After this, the one that the UNSPEAKABLE was posessing, Amy Martin, simply requests that John finish what he started (exorcing (exorcising her), allowing John to find proper closure/begin healing from his trauma. After leaving the cult's base, John can choose to either settle down with his childhood friend, Lisa Pearson or travel the country with Father Garcia, tracking down demons.
Is there an issue? Send a MessageReason:
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* ''VideoGame/FaithTheUnholyTrinity'' Chapter III has 'A New Journey' in which John must investigate each of the 3 main locations by of the chapter further and defeat the secret bosses he discovers in them. This allows him to properly confront Gary Miller, the leader of tthe Eternal Order off the Second Death cult and defeat both him and his mother Miriam Bell (to whom John has a past connection to). Gary ends up getting DraggedOffToHell by the {{GreaterScopeVillian UNSPEAKABLE}}. After this, the one that the UNSPEAKABLE was posessing, Amy Martin, simply requests that John finish what he started (exorcing her), allowing John to find proper closure/begin healing from his trauma. After leaving the cult's base, John can choose to either settle down with his childhood friend, Lisa Pearson or travel the country with Father Garcia, tracking down demons.
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* The 'Morning' ending from ''VideoGame/MyFriendlyNeighborhood'', achieved through both helping the 5 primary mascots of each major location and deciding to help the Neighborhood at the very end of the game. This results in Gordon helping the Puppets bring back their show properly and while he loses his job as a repairman, the refections and lessons he learnt from thatt fateful night at the MFN Studio change his and eventually the city's views on life for the better.
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* ''VideoGame/{{Undertale}}'s'' best ending is only achieved by completing a True PacifistRun [[spoiler:without having ''ever'' allowed the First Child to destroy the universe at the end of the Genocide route. Doing a Pacifist Run after a Genocide Run is called a Souless Pacifist Run, and is the same during gameplay but with a [[EverybodyDiesEnding much darker]][[TheStinger stinger]]]]. It reveals [[spoiler:the nature of "determination," the cause of the depression Alphys suffers from, and Flowey's true identity]], and it's the only ending that features the full credits sequence. [[spoiler:You still get to see all of this if you finished the Genocide route first, but the First Child steals Frisk's body at the last moment, and it's implied that they kill everyone. Again.]]

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* ''VideoGame/{{Undertale}}'s'' best ending is only achieved by completing a True PacifistRun [[spoiler:without having ''ever'' allowed the First Child to destroy the universe at the end of the Genocide route. Doing a Pacifist Run after a Genocide Run is called a Souless Pacifist Run, and is the same during gameplay but with a [[EverybodyDiesEnding much darker]][[TheStinger darker]] [[TheStinger stinger]]]]. It reveals [[spoiler:the nature of "determination," the cause of the depression Alphys suffers from, and Flowey's true identity]], and it's the only ending that features the full credits sequence. [[spoiler:You still get to see all of this if you finished the Genocide route first, but the First Child steals Frisk's body at the last moment, and it's implied that they kill everyone. Again.]]
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* ''VideoGame/{{Undertale}}'s'' best ending is only achieved by completing a True PacifistRun [[spoiler:without having ''ever'' allowed the First Child to destroy the universe at the end of the Genocide route. Doing a Pacifist Run after a Genocide Run is called a Souless Pacifist Run, and is the same during gameplay but with a [[EverybodyDiesEndingmuch darker]][[TheStinger stinger]]]]. It reveals [[spoiler:the nature of "determination," the cause of the depression Alphys suffers from, and Flowey's true identity]], and it's the only ending that features the full credits sequence. [[spoiler:You still get to see all of this if you finished the Genocide route first, but the First Child steals Frisk's body at the last moment, and it's implied that they kill everyone. Again.]]

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* ''VideoGame/{{Undertale}}'s'' best ending is only achieved by completing a True PacifistRun [[spoiler:without having ''ever'' allowed the First Child to destroy the universe at the end of the Genocide route. Doing a Pacifist Run after a Genocide Run is called a Souless Pacifist Run, and is the same during gameplay but with a [[EverybodyDiesEndingmuch [[EverybodyDiesEnding much darker]][[TheStinger stinger]]]]. It reveals [[spoiler:the nature of "determination," the cause of the depression Alphys suffers from, and Flowey's true identity]], and it's the only ending that features the full credits sequence. [[spoiler:You still get to see all of this if you finished the Genocide route first, but the First Child steals Frisk's body at the last moment, and it's implied that they kill everyone. Again.]]

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