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* ''VideoGame/AndysAppleFarm'' has a rather repetitive one. The game involves you repeatedly fishing out the same fish, as a voice-clip of Felix continues to loop each time you catch it. Then a corpse appears in the water with nothing else to catch; once you do, that same audio begins to distort as the characters gain black eyes.
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* ''Videogame/Yakuza0'' has Fishing as one of the minigames available for both of the protagonists. Depending on where you are and what you're using, it's even possible to catch a ''great white shark'' using a fishing pole.

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* ''Videogame/Yakuza0'' has ''VideoGame/Yakuza0'' and ''VideoGame/Yakuza3'' both have Fishing as one of the minigames available for both of the protagonists.numerous minigames. Depending on where you are and what you're using, it's even possible to catch a ''great white shark'' using a fishing pole.
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** ''VideoGame/FinalFantasyXIV'' has Fisher as a Discipline of the Land non-combat class, starting off small by fishing off the docks of Limsa Lominsa to being able to catch even the mightiest sea monsters across the world.

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** ''VideoGame/FinalFantasyXIV'' has Fisher as a Discipline of the Land non-combat class, class. It has a very robust system where the type of bait and weather patterns affect what you can catch, starting off small by fishing off the docks of Limsa Lominsa to being able fishing off desert sand or the clouds to catch even the mightiest sea monsters across the world.

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* The UsefulNotes/Nintendo3DS's built in ''AR Games'' include two fishing games -- one where you have two minutes to earn as many points as you can from catching fish, and one where you have infinite time and can catch as many as you want without worrying about points.



* ''VideoGame/CrystalStory'': In multiple games:
** ''Crystal Story: The Hero and The Evil Witch'': The appropriate rod is needed for each dock, casting the line is automatic, but a button press is needed to start reeling a catch in, and tapping the button is needed to keep a marker inside a range inside a bar where the marker's position slowly moves out of the range.
** ''Crystal Story II''



%%* ''VideoGame/LEGOIsland2'' has a fishing minigame too.

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%%* ''VideoGame/LEGOIsland2'' has a fishing minigame minigame, too.



* The UsefulNotes/Nintendo3DS's built in ''AR Games'' include two fishing games--one where you have two minutes to earn as many points as you can from catching fish, and one where you have infinite time and can catch as many as you want without worrying about points.
* ''VideoGame/CrystalStory'': In multiple games:
** ''Crystal Story: The Hero and The Evil Witch'': The appropriate rod is needed for each dock, casting the line is automatic, but a button press is needed to start reeling a catch in, and tapping the button is needed to keep a marker inside a range inside a bar where the marker's position slowly moves out of the range.
** ''Crystal Story II''

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* The UsefulNotes/Nintendo3DS's built in ''AR Games'' include two fishing games--one where you have two minutes to earn as many points as you can from catching fish, and one where you have infinite time and can catch as many as you want without worrying about points.
* ''VideoGame/CrystalStory'': In multiple games:
** ''Crystal Story: The Hero and The Evil Witch'': The appropriate rod is needed for each dock, casting the line is automatic, but a button press is needed to start reeling a catch in, and tapping the button is needed to keep a marker inside a range inside a bar where the marker's position slowly moves out of the range.
** ''Crystal Story II''


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* ''VideoGame/TheElderScrollsOnline'': It's possible to fish, and achievements can be unlocked for catching all the rare fish in a particular area. The achievements for catching all the fish in a faction actually earn you a dye color for your armor, as well.

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* ''VideoGame/TheElderScrollsOnline'': It's possible to fish, and achievements can be unlocked for catching all the rare fish in a particular area. The achievements for catching all the fish in a faction actually earn you a dye color for your armor, as well.and if you catch all of the fish in the base-game zones, you unlock a boat decoration for your homes.
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* ''VideoGame/{{Spiritfarer}}'' has a fishing mechanic where you can reel in your catch as long as the fishing rod doesn't turn red. If you continue to fish after it's turned red, you'll lose your catch. In fact, fishing is required not only for cooking ingredients (as you need to reel up fish to make food), it's also the way you obtain a certain passenger.
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Fixed a minor typo


* In ''VideoGame/DisneyMagicalWorld'' and its sequel, there are fishing spots in many areas that you may sit down and fish it. Fishing is an important, though not essential, part of the game, as certain valuable materials can only be dropped by fish, and there are several [[GottaCatchEmAll stickers]] that are acquired through fishing, all of which count towards HundredPercentCompletion.

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* In ''VideoGame/DisneyMagicalWorld'' and its sequel, there are fishing spots in many areas that you may sit down and fish it.in. Fishing is an important, though not essential, part of the game, as certain valuable materials can only be dropped by fish, and there are several [[GottaCatchEmAll stickers]] that are acquired through fishing, all of which count towards HundredPercentCompletion.

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* In ''VideoGame/DisneyMagicalWorld'' and its sequel, there are fishing spots in many areas that you may sit down and fish it. Fishing is an important, though not essential, part of the game, as certain valuable materials can only be dropped by fish, and there are several [[GottaCatchEmAll stickers]] that are acquired through fishing, all of which count towards HundredPercentCompletion.



* In ''VideoGame/LittleDragonsCafe'', you can fish in order to get ingredients for your cafe.

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* In ''VideoGame/LittleDragonsCafe'', you can fish in order to get ingredients for your cafe.café.
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** The mechanics above also appear in ''VideoGame/TokyoXanadu'' which was made by the same [[Creator/{{Falcom}} developers]], Kou can visit the city arcade and play a fishing game starring [[VideoGame/TrailsOfColdSteel Rean Schwarzer]], with locations seen in ''Cold Steel''.

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** The mechanics above also appear in ''VideoGame/TokyoXanadu'' which was made by the same [[Creator/{{Falcom}} developers]], Kou can visit the city arcade and play a fishing game starring [[VideoGame/TrailsOfColdSteel [[VideoGame/TheLegendOfHeroesTrailsOfColdSteel Rean Schwarzer]], with locations seen in ''Cold Steel''.
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* Fishing rods are used for two purposes in ''VideoGame/{{Minecraft}}''. One is to pull mobs; the other is to fish. All bodies of water, even ones you make yourself, contain fish; you fish by throwing out your line and waiting for the bobber to go down. Once you have fishing rods, water, and a suitable supply of sticks and string to replace your rods, your food problems are solved. Version 1.7.2 ("The Update that Changed the World", released October 25, 2013) greatly expanded fishing by adding in multiple types of fish as well as making it so that the player can fish up treasures (such as enchanted items) or junk (like a pair of severely worn leather boots).

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* Fishing rods are used for two purposes in ''VideoGame/{{Minecraft}}''. One is to [[YouWillNotEvadeMe pull mobs; mobs]]; the other is to fish. All bodies of water, even ones you make yourself, contain fish; you fish by throwing out your line and waiting for the bobber to go down. Once you have fishing rods, water, and a suitable supply of sticks and string to replace your rods, rods[[note]]and if your rod has Mending, not even that, as it'll self-repair with the XP of catching anything[[/note]], your food problems are solved. Version 1.7.2 ("The Update that Changed the World", released October 25, 2013) greatly expanded fishing by adding in multiple types of fish as well as making it so that the player can fish up treasures (such as enchanted items) or junk (like a pair of severely worn leather boots).boots); later, version 1.13 ("Update Aquatic", release in July 2018) added the "Lure"[[note]]decreases the time needed to get a bite[[/note]] and "Luck of the Sea"[[note]]fish out less junk and more treasure[[/note]] enchantments exclusive to fishing rods. You can also catch fish with a bucket, and they'll be alive and well when you empty it.
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* ''VideoGame/MarioParty Mario Party-e'' has Cast Away Mario!, where the player must catch a fish specified by Peach.

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* ''VideoGame/MarioParty ''[[VideoGame/MarioParty Mario Party-e'' Party-e]]'' has Cast Away Mario!, where the player must catch a fish specified by Peach.
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* ''VideoGame/MarioParty Mario Party-e'' has Cast Away Mario!, where the player must catch a fish specified by Peach.
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* One of the later additions to the ''VideoGame/StreetPassMiiPlaza'' was a game called ''Ultimate Angler'', where you travel between islands and try to catch fish using bait supplied to you by other players. Bait types are dependent on the Mii's favorite color, and combining baits into larger ones are required to attract some of the rare fish.

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* ''VideoGame/GranblueFantasy'': The "Bzzt! Amped Up Summer" event has nodes which allow the player to play this kind of minigame. The player is given limited chances to cast their reel in a specific node, and they must properly time their clicks when the indicator reaches a highlighted spot in the sea (where creatures named "eals" also become visible). The mini-game gauges the timing of each click and gives bonus eals for every perfect one. These accumulated eals can later on be used to trade for rare materials in the game.

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* ''VideoGame/FireEmblemThreeHouses'' has a timing-based fishing minigame where you have to press the A button just as a rapidly shrinking ring enters the green zone to make a "Good" catch. These fish can be used in meals that increase your RelationshipValues with the other students, and some can even be cooked into meals that provide temporary stat boosts for the month.
* ''VideoGame/GranblueFantasy'': The "Bzzt! Amped Up Summer" event has nodes which that allow the player to play this kind of minigame. The player is given limited chances to cast their reel in a specific node, and they must properly time their clicks when the indicator reaches a highlighted spot in the sea (where creatures named "eals" also become visible). The mini-game gauges the timing of each click and gives bonus eals for every perfect one. These accumulated eals can later on be used to trade for rare materials in the game.



** ''VideoGame/TheLegendOfZeldaLinksAwakening'' for the UsefulNotes/GameBoy is the first in the series to feature a fishing minigame; it's fairly limited, with only small fish ("runts") and large ones ("lunkers"). The remake on the UsefulNotes/NintendoSwitch fleshes it out a bit with multiple lures and add the ability to catch [[FishingForSole an Empty Bottle]], [[Franchise/SuperMarioBros Bloopers, Cheep Cheeps]], and [[TheCatfish Ol' Baron]].

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** ''VideoGame/TheLegendOfZeldaLinksAwakening'' for the UsefulNotes/GameBoy is the first in the series to feature a fishing minigame; it's fairly limited, with only small fish ("runts") and large ones ("lunkers"). The remake on the UsefulNotes/NintendoSwitch fleshes it out a bit with multiple lures and add adds the ability to catch [[FishingForSole an Empty Bottle]], [[Franchise/SuperMarioBros Bloopers, Cheep Cheeps]], and [[TheCatfish Ol' Baron]].
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** ''VideoGame/LinksAwakening'' for the UsefulNotes/GameBoy is the first in the series to feature a fishing minigame. The remake on the UsefulNotes/NintendoSwitch would flesh it out a bit with multiple lures and add the ability to catch [[FishingForSole an Empty Bottle]], [[Franchise/SuperMarioBros Bloopers, Cheep Cheeps]], and [[TheCatfish Ol' Baron]].
** ''VideoGame/OcarinaOfTime'' has a really fancy one (pictured above), which is generally considered superior to many actual fishing games.
** ''VideoGame/MajorasMask'' was going to have a fishing minigame, but it was dropped during development. The UsefulNotes/Nintendo3DS VideoGameRemake would later bring it back. It's the most elaborate one yet, with a wide variety of fish to catch, and two separate locations (the Swamp and the Ocean), each of which have fish that can't be found in the other. Many fish require use of the transformation masks or other masks to find or catch. There are even ''[[MundaneMadeAwesome boss fish]]'' (including [[spoiler: a swordfish, a shark, and even a mini-Lord Jabu-Jabu]]) that play the actual boss music when you hook them (usually by catching a smaller fish first [[AlwaysABiggerFish and letting it dangle in front of them]]).
** ''VideoGame/TheWindWaker'' is missing an actual fishing ''simulation'' (which seems odd until you hear that the ocean is described as empty and fishless), but purchasing and using fish bait is nevertheless an important part for filling up the sea chart.
** ''VideoGame/TwilightPrincess'' has one too, and is even more elaborate than the one in ''Ocarina of Time.'' You also get a regular fishing rod without a reel as an item that you can use at any time, which eventually comes in handy in order to complete a certain quest.
** ''VideoGame/PhantomHourglass'' has it as one of the many sidequests related to the Old Wayfarer from Bannan Island.
** {{Subverted}} in ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]''. While there ''are'' plenty of fish in the game's WideOpenSandbox iteration of Hyrule, there are no fishing poles, so anything resembling fishing in the previous games is right out. Instead you pick up fish the same way as most other harvest-able items. You can simply [[BoringButPractical chase them around in the water and grab them,]] or use arrows, bombs, or some other OutsideTheBoxTactic to stun them first.
* ''VideoGame/LegendOfLegaia'' has a very good one of these.
* ''VideoGame/LEGOIsland2'' has a fishing minigame too.
* An integral part of ''VideoGame/LostInBlue'', as fish are the most efficient food source. Fish can be caught with a spear, a fishing rod, or a trap.

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** ''VideoGame/LinksAwakening'' ''VideoGame/TheLegendOfZeldaLinksAwakening'' for the UsefulNotes/GameBoy is the first in the series to feature a fishing minigame. minigame; it's fairly limited, with only small fish ("runts") and large ones ("lunkers"). The remake on the UsefulNotes/NintendoSwitch would flesh fleshes it out a bit with multiple lures and add the ability to catch [[FishingForSole an Empty Bottle]], [[Franchise/SuperMarioBros Bloopers, Cheep Cheeps]], and [[TheCatfish Ol' Baron]].
** ''VideoGame/OcarinaOfTime'' ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' has a really fancy one (pictured above), which is generally considered superior to many actual fishing games.
** ''VideoGame/MajorasMask'' ''VideoGame/TheLegendOfZeldaMajorasMask'' was going to have a fishing minigame, but it was dropped during development. The UsefulNotes/Nintendo3DS VideoGameRemake would later bring it back. It's the most elaborate one yet, with a wide variety of fish to catch, and two separate locations (the Swamp and the Ocean), each of which have fish that can't be found in the other. Many fish require use of the transformation masks or other masks to find or catch. There are even ''[[MundaneMadeAwesome boss fish]]'' (including [[spoiler: a swordfish, a shark, and even a mini-Lord Jabu-Jabu]]) that play the actual boss music when you hook them (usually by catching a smaller fish first [[AlwaysABiggerFish and letting it dangle in front of them]]).
** ''VideoGame/TheWindWaker'' ''VideoGame/TheLegendOfZeldaTheWindWaker'' is missing an actual fishing ''simulation'' (which seems odd until you hear that the ocean is described as empty and fishless), but purchasing and using fish bait is nevertheless an important part for filling up the sea chart.
** ''VideoGame/TwilightPrincess'' ''VideoGame/TheLegendOfZeldaTwilightPrincess'' has one too, and is even more elaborate than the one in ''Ocarina of Time.'' You also get a regular fishing rod without a reel as an item that you can use at any time, which eventually comes in handy in order to complete a certain quest.
** ''VideoGame/PhantomHourglass'' ''VideoGame/TheLegendOfZeldaPhantomHourglass'' has it as one of the many sidequests related to the Old Wayfarer from Bannan Island.
** {{Subverted}} in ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]''.''VideoGame/TheLegendOfZeldaBreathOfTheWild''. While there ''are'' plenty of fish in the game's WideOpenSandbox iteration of Hyrule, there are no fishing poles, so anything resembling fishing in the previous games is right out. Instead you pick up fish the same way as most other harvest-able items. You can simply [[BoringButPractical chase them around in the water and grab them,]] them]], or use arrows, bombs, or some other OutsideTheBoxTactic to stun them first.
* %%* ''VideoGame/LegendOfLegaia'' has a very good one of these.
* %%* ''VideoGame/LEGOIsland2'' has a fishing minigame too.
* ''VideoGame/LostInBlue'': An integral part of ''VideoGame/LostInBlue'', the game, as fish are the most efficient food source. Fish can be caught with a spear, a fishing rod, or a trap.

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Crosswicking.



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* ''VideoGame/CrystalStory'': In multiple games:
** ''Crystal Story: The Hero and The Evil Witch'': The appropriate rod is needed for each dock, casting the line is automatic, but a button press is needed to start reeling a catch in, and tapping the button is needed to keep a marker inside a range inside a bar where the marker's position slowly moves out of the range.
** ''Crystal Story II''
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* ''VideoGame/BattleChasersNightwar:'' Selling the fish you catch to the Fishmonger is one way of earning Shadow Coins, which can be used to buy special gear.
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* This is heavily present in ''[[VideoGame/TrailsSeries The Legend of Heroes - Trails]]'', though the general mechanic works exactly the same in each installment. You're introduced to it through a member of the Fisherman's Guild, and the protagonists become an honorary member. There's an achievement in each game for catching all fish and various other rewards. Fishing spots are found throughout pretty much all of the areas the party travels to.

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* This is heavily present in ''[[VideoGame/TrailsSeries The Legend of Heroes - Trails]]'', though the general mechanic works exactly the same in each installment. You're introduced to it through a member of the Fisherman's Guild, and the protagonists become an honorary member. There's an achievement in each game for catching all fish and various other rewards. Fishing spots are found throughout pretty much all of the areas the party travels to.



** ''VideoGame/OcarinaOfTime'' has a really fancy one (pictured), which is generally considered superior to many actual fishing games.

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** ''VideoGame/OcarinaOfTime'' has a really fancy one (pictured), (pictured above), which is generally considered superior to many actual fishing games.



** ''VideoGame/TheWindWaker'' is missing an actual fishing ''simulation'' (which seems odd until you hear that the ocean is described as empty and fishless), but purchasing and using fish bait is nevertheless an important part of the game.

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** ''VideoGame/TheWindWaker'' is missing an actual fishing ''simulation'' (which seems odd until you hear that the ocean is described as empty and fishless), but purchasing and using fish bait is nevertheless an important part of for filling up the game.sea chart.

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%%* ''VideoGame/DeadlyPremonition''.



* ''Franchise/FinalFantasy Fables: VideoGame/ChocobosDungeon'' allows you to catch fish. Your storage increases each time you bring a species to the fat chocobo who holds your items for the first time; any others are VendorTrash.

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* ''Franchise/FinalFantasy Fables: VideoGame/ChocobosDungeon'' ** ''VideoGame/ChocobosDungeon'' allows you to catch fish. Your storage increases each time you bring a species to the fat chocobo who holds your items for the first time; any others are VendorTrash.



* In VideoGame/JakAndDaxterThePrecursorLegacy, you are required to do this to get the Fisherman to let you use his boat to get to Misty Island.

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* In VideoGame/JakAndDaxterThePrecursorLegacy, ''VideoGame/JakAndDaxterThePrecursorLegacy'', you are required to do this to get the Fisherman to let you use his boat to get to Misty Island.



* This is heavily present in both ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' and its sequel, though the general mechanic works exactly the same in both. You're introduced to it through Kenneth Lakelord of the noble Lakelord family, and through it the game's protagonist, Rean Schwarzer, is an honorary member of the Fishing Club. There's a Trophy in both games for catching all fish and various other rewards besides. Fishing spots are found throughout pretty much all of the areas you travel to.

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* This is heavily present in both ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' and its sequel, ''[[VideoGame/TrailsSeries The Legend of Heroes - Trails]]'', though the general mechanic works exactly the same in both. each installment. You're introduced to it through Kenneth Lakelord of the noble Lakelord family, and through it the game's protagonist, Rean Schwarzer, is an honorary a member of the Fishing Club. Fisherman's Guild, and the protagonists become an honorary member. There's a Trophy an achievement in both games each game for catching all fish and various other rewards besides. rewards. Fishing spots are found throughout pretty much all of the areas you travel to.the party travels to.
** The mechanics above also appear in ''VideoGame/TokyoXanadu'' which was made by the same [[Creator/{{Falcom}} developers]], Kou can visit the city arcade and play a fishing game starring [[VideoGame/TrailsOfColdSteel Rean Schwarzer]], with locations seen in ''Cold Steel''.



** ''VideoGame/TheLegendOfZeldaLinksAwakening'', for the UsefulNotes/GameBoy, is the first in the series to feature a fishing minigame. The remake on the UsefulNotes/NintendoSwitch would flesh it out a bit with multiple lures and add the ability to catch [[FishingForSole an Empty Bottle]], [[Franchise/SuperMarioBros Bloopers, Cheep Cheeps]], and [[TheCatfish Ol' Baron]].
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' has a really fancy one (pictured), which is generally considered superior to many actual fishing games.
** ''VideoGame/TheLegendOfZeldaMajorasMask'' was going to have a fishing minigame, but it was dropped during development. The UsefulNotes/Nintendo3DS VideoGameRemake would later bring it back. It's the most elaborate one yet, with a wide variety of fish to catch, and two separate locations (the Swamp and the Ocean), each of which have fish that can't be found in the other. Many fish require use of the transformation masks or other masks to find or catch. There are even ''[[MundaneMadeAwesome boss fish]]'' (including [[spoiler: a swordfish, a shark, and even a mini-Lord Jabu-Jabu]]) that play the actual boss music when you hook them (usually by catching a smaller fish first [[AlwaysABiggerFish and letting it dangle in front of them]]).
** ''VideoGame/TheLegendOfZeldaTheWindWaker'' is missing an actual fishing ''simulation'' (which seems odd until you hear that the ocean is described as empty and fishless), but purchasing and using fish bait is nevertheless an important part of the game.
** ''VideoGame/TheLegendOfZeldaTwilightPrincess'' has one too, and is even more elaborate than the one in ''Ocarina of Time.'' You also get a regular fishing rod without a reel as an item that you can use at any time, which eventually comes in handy in order to complete a certain quest.
** ''VideoGame/TheLegendOfZeldaPhantomHourglass'' has it as one of the many sidequests related to the Old Wayfarer from Bannan Island.
** {{Subverted}} in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. While there ''are'' plenty of fish in the game's WideOpenSandbox iteration of Hyrule, there are no fishing poles, so anything resembling fishing in the previous games is right out. Instead you pick up fish the same way as most other harvest-able items. You can simply [[BoringButPractical chase them around in the water and grab them,]] or use arrows, bombs, or some other OutsideTheBoxTactic to stun them first.

to:

** ''VideoGame/TheLegendOfZeldaLinksAwakening'', ''VideoGame/LinksAwakening'' for the UsefulNotes/GameBoy, UsefulNotes/GameBoy is the first in the series to feature a fishing minigame. The remake on the UsefulNotes/NintendoSwitch would flesh it out a bit with multiple lures and add the ability to catch [[FishingForSole an Empty Bottle]], [[Franchise/SuperMarioBros Bloopers, Cheep Cheeps]], and [[TheCatfish Ol' Baron]].
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' ''VideoGame/OcarinaOfTime'' has a really fancy one (pictured), which is generally considered superior to many actual fishing games.
** ''VideoGame/TheLegendOfZeldaMajorasMask'' ''VideoGame/MajorasMask'' was going to have a fishing minigame, but it was dropped during development. The UsefulNotes/Nintendo3DS VideoGameRemake would later bring it back. It's the most elaborate one yet, with a wide variety of fish to catch, and two separate locations (the Swamp and the Ocean), each of which have fish that can't be found in the other. Many fish require use of the transformation masks or other masks to find or catch. There are even ''[[MundaneMadeAwesome boss fish]]'' (including [[spoiler: a swordfish, a shark, and even a mini-Lord Jabu-Jabu]]) that play the actual boss music when you hook them (usually by catching a smaller fish first [[AlwaysABiggerFish and letting it dangle in front of them]]).
** ''VideoGame/TheLegendOfZeldaTheWindWaker'' ''VideoGame/TheWindWaker'' is missing an actual fishing ''simulation'' (which seems odd until you hear that the ocean is described as empty and fishless), but purchasing and using fish bait is nevertheless an important part of the game.
** ''VideoGame/TheLegendOfZeldaTwilightPrincess'' ''VideoGame/TwilightPrincess'' has one too, and is even more elaborate than the one in ''Ocarina of Time.'' You also get a regular fishing rod without a reel as an item that you can use at any time, which eventually comes in handy in order to complete a certain quest.
** ''VideoGame/TheLegendOfZeldaPhantomHourglass'' ''VideoGame/PhantomHourglass'' has it as one of the many sidequests related to the Old Wayfarer from Bannan Island.
** {{Subverted}} in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''.''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]''. While there ''are'' plenty of fish in the game's WideOpenSandbox iteration of Hyrule, there are no fishing poles, so anything resembling fishing in the previous games is right out. Instead you pick up fish the same way as most other harvest-able items. You can simply [[BoringButPractical chase them around in the water and grab them,]] or use arrows, bombs, or some other OutsideTheBoxTactic to stun them first.



* ''VideoGame/LEGOIsland 2'' has a fishing minigame too.

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* ''VideoGame/LEGOIsland 2'' ''VideoGame/LEGOIsland2'' has a fishing minigame too.



* ''VideoGame/{{Persona 4}}'' has a fishing minigame that seems entirely luck-based at first, but once you [[GuideDangIt figure it out]], it becomes slightly skill-based, if tediously mashing the square button can be considered a skill. It can net you rare items and is required for [[spoiler: maxing out the Hermit s-link.]]
* ''VideoGame/{{Persona 5}}'' reuses the fishing minigame from ''4'', with you again casting a line and then mashing buttons during certain timed intervals to reel in a fish.

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* ''VideoGame/{{Persona 4}}'' ''Franchise/{{Persona}}'':
** ''VideoGame/Persona4''
has a fishing minigame that seems entirely luck-based at first, but once you [[GuideDangIt figure it out]], it becomes slightly skill-based, if tediously mashing the square button can be considered a skill. It can net you rare items and is required for [[spoiler: maxing out the Hermit s-link.]]
* ''VideoGame/{{Persona 5}}'' ** ''VideoGame/Persona5'' reuses the fishing minigame from ''4'', with you again casting a line and then mashing buttons during certain timed intervals to reel in a fish.



* ''VideoGame/{{Skylanders}} SWAP Force'' has a fishing minigame. It's first introduced in an early level, where you must capture piranhas to make a river safe. It pops up in a few main and side areas after that, and a fishing hole gets added to [[HubLevel Woodburrow]] so you can play it any time you like.

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* ''VideoGame/{{Skylanders}} SWAP Force'' ''VideoGame/SkylandersSwapForce'' has a fishing minigame. It's first introduced in an early level, where you must capture piranhas to make a river safe. It pops up in a few main and side areas after that, and a fishing hole gets added to [[HubLevel Woodburrow]] so you can play it any time you like.


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** ''VideoGame/PaperMarioTheOrigamiKing'' has several fishing spots in some areas where Mario can fish for Cheep-Cheeps, Bloopers, [[GottaCollectThemAll or lost Toads and Treasures]].
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** {{Subverted}} in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. While there ''are'' plenty of fish in the game's WideOpenSandbox iteration of Hyrule, there are no fishing poles, so anything resembling fishing in the previous games is right out. Instead catching fish is done the same way as most other harvest-able items; by chasing around them in the water and grabbing them, or using arrows, bombs, or some other OutsideTheBoxTactic to stun them first.

to:

** {{Subverted}} in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. While there ''are'' plenty of fish in the game's WideOpenSandbox iteration of Hyrule, there are no fishing poles, so anything resembling fishing in the previous games is right out. Instead catching you pick up fish is done the same way as most other harvest-able items; by chasing items. You can simply [[BoringButPractical chase them around them in the water and grabbing them, grab them,]] or using use arrows, bombs, or some other OutsideTheBoxTactic to stun them first.
Is there an issue? Send a MessageReason:
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** Conspicuously {{Subverted}} in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. While there ''are'' plenty of fish in the game's WideOpenSandbox iteration of Hyrule, there are no fishing poles, so anything resembling fishing in the previous games is right out. Instead you can catch fish with arrows, bombs, chasing around them in the water and grabbing them, or some other OutsideTheBoxTactic.

to:

** Conspicuously {{Subverted}} in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. While there ''are'' plenty of fish in the game's WideOpenSandbox iteration of Hyrule, there are no fishing poles, so anything resembling fishing in the previous games is right out. Instead you can catch catching fish with arrows, bombs, is done the same way as most other harvest-able items; by chasing around them in the water and grabbing them, or using arrows, bombs, or some other OutsideTheBoxTactic.OutsideTheBoxTactic to stun them first.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Conspicuously {{Subverted}} in ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. While there ''are'' plenty of fish in the game's WideOpenSandbox iteration of Hyrule, there are no fishing poles, so anything resembling fishing in the previous games is right out. Instead you can catch fish with arrows, bombs, chasing around them in the water and grabbing them, or some other OutsideTheBoxTactic.

Added: 13051

Changed: 12039

Removed: 12458

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Alphabetized examples, removed duplicates , fixed a few grammar and typo issues that were seen.


* Fishing makes up a MiniGame for most of the ''Franchise/BreathOfFire'' games. At one point, if you get a strong enough rod, you can actually snag treasure chests, or even fish-creatures named Manillos, who sell you stuff and usually [[YourMoneyIsNoGoodHere charge you fish]].
* ''VideoGame/TheElderScrollsOnline'': It's possible to fish, and achievements can be unlocked for catching all the rare fish in a particular area. The achievements for catching all the fish in a faction actually earn you a dye color for your armor, as well.

to:

* ''VideoGame/AdventureQuestWorlds'' has recently included one as the very first "trade skill" introduced in-game.
* ''VideoGame/TheAmazonTrail'' had a fishing minigame. As does later versions of ''VideoGame/TheOregonTrail''.
* ''VideoGame/BanjoKazooieGruntysRevenge'' has a fishing minigame. The mini-game pops up several times with several different "skins," and while it is indeed about fishing in some of them, in its first version, it's about catching ''sheep.''
* ''Creator/CartoonNetwork Block Party'' has a fishing minigame.
* Fishing makes up a MiniGame minigames are present for most of the ''Franchise/BreathOfFire'' games. At one point, In most, if you get a strong enough rod, you can actually snag treasure chests, or even fish-creatures named Manillos, who sell you stuff and usually [[YourMoneyIsNoGoodHere charge you fish]].
* ''VideoGame/TheElderScrollsOnline'': It's possible to fish, and achievements can be unlocked for catching all ** In ''VideoGame/BreathOfFireIII'', the rare fish in a particular area. The achievements for catching all the fish in a faction game [[BrokenBridge requires you to actually earn you a dye color fish for your armor, as well.a plot-related event]] and the [=PSP=] port unlocks special content using the fishing minigame.
** ''VideoGame/BreathOfFireIV'' actually got its fishing minigame turned into a Japanese smartphone game spinoff.
* ''VideoGame/{{Chantelise}}'' starts providing fishing poles to the pair of protagonists about midway through the game. Immediately upon receiving her pole, the swordswoman's older sister Chante comments on the newly obsessed look in Elise's eyes and how clearly [[LampshadeHanging they'll be doing a ''lot'' of this from now on]]. While poles are available, it's impossible to buy bait or lures anywhere, leading to another funny moment when the instructor says she just needs to find something small and sparkly with feathers or something. Chante (who is currently a fairy) retorts that they couldn't possibly be expected to find anything like that anywhere, and notices Elise has that creepy look again... and is looking at ''her'' now... and this is going exactly where it sounds like. Fortunately, Chante is very good at surviving close encounters with fish.
* ''VideoGame/ChoroQ'' has one, [[RecycledInSpace WITH CARS!!]]



%%* ''VideoGame/DeadlyPremonition''.
* ''VideoGame/DeadHeadFred'' has one, plus you have to go find and gather your own giant mutant worms in another minigame to use as bait (or put through a special grinder to make healing and buff drinks). This involves sneaking up on a worm's location and pulling it out of the ground without pulling it apart.
* In the first ''VideoGame/DigimonWorld'' game, the player can fish at Dragon Eye Lake once they've obtained a fishing rod (whether the Old Rod from Trash Mountain or the Amazing Rod by cashing in merit points at Volume Villa, though only the Amazing Rod is really worth a damn). The fish you catch can be used as currency to play [[ThatOneSideQuest curling]] against Penguinmon, though certain types of fish have useful benefits (aside from sating their hunger) if fed to your Digimon partner, such as increasing all their stats a little bit, or ''extending their natural lifespan''. One area of the game [[note]]which, while not critical to progress, contains recruitable Digimon that improve the stat gains obtained from the Green Gym, thus making raising your partner through their life cycle iterations much easier[[/note]] is inaccessible until you can fish up [[LakeMonster Seadramon]], the lake's guardian.
* In the GBA port of ''VideoGame/DonkeyKongCountry1'', Funky Kong gives you a choice between his jet barrel and a fishing minigame. This is also present in the UsefulNotes/GameBoyColor port, except it's only accessed through the bonus menu and not through the main game.
* ''VideoGame/TheElderScrollsOnline'': It's possible to fish, and achievements can be unlocked for catching all the rare fish in a particular area. The achievements for catching all the fish in a faction actually earn you a dye color for your armor, as well.



* In ''VideoGame/FallenLondon'', the annual Fruits of the Zee Festival event allows you to fish at Mutton Island for catches that can be traded to people at the festival for Menace reductions or unique items that can't be obtained anywhere else. Since ''Fallen London'' is a mainly text-based game, fishing is done by choosing from a variety of options that succeed or fail based on your Quirks (are you Heartless? Use the blood of a dying fish to lure in bigger prey! Are you Steadfast instead? Wait for the fish to come to you instead) or using Map-related items. And since ''Fallen London'' is set in a Lovecraftian version of London, your fishing catches are...rather strange:
-->At first you thought you'd caught a pair of gossamer eels. But no. One eel; two heads. They both frown at you.\\
Your catch flops around in the bottom of the boat, droning like a bored bee. It would look like a starfish, if starfish had a guileless brown eye blinking on each arm.\\
Oh, look. Just what fish needed: pedipalps. You get a close look at them as it gamely tries to catch your head in a net of sodden silk.



* ''Franchise/FinalFantasy''
** ''VideoGame/FinalFantasyVI'' requires the player to catch and feed fish to the game's Cid. Feeding him slow fish kills him rapidly. Moderately speedy fish can also kill him, just more slowly. The only way to save Cid is by a steady diet of fast fish. However, whether he lives or dies makes no difference to the plot, except for character development for Celes. If he dies, however, Celes is DrivenToSuicide via a LeapOfFaith over Cid's death.
** ''VideoGame/FinalFantasyXI'' introduced a minor minigame aspect in an attempt to ward off botters. It didn't work, as a botter could simply hack the client and tell the server they mined a fish, and the server gleefully gives it to them every time.
** ''VideoGame/FinalFantasyXII'' has a fishing minigame, notable because its completion is one of the conditions needed to obtain the Wrymhero Blade, a [[InfinityPlusOneSword very powerful weapons in the game]].
** ''VideoGame/FinalFantasyXIV'' has Fisher as a Discipline of the Land non-combat class, starting off small by fishing off the docks of Limsa Lominsa to being able to catch even the mightiest sea monsters across the world.
** In ''VideoGame/FinalFantasyXV'', each of the main characters has their own personal exploration skill, and Noctis' involves fishing.
* ''Franchise/FinalFantasy Fables: VideoGame/ChocobosDungeon'' allows you to catch fish. Your storage increases each time you bring a species to the fat chocobo who holds your items for the first time; any others are VendorTrash.



* In the FanGame ''VideoGame/HarvestMoonMeadowOfDreams'', you're a farmer who can fish through a minigame.
* In VideoGame/JakAndDaxterThePrecursorLegacy, you are required to do this to get the Fisherman to let you use his boat to get to Misty Island.



* This is heavily present in both ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' and its sequel, though the general mechanic works exactly the same in both. You're introduced to it through Kenneth Lakelord of the noble Lakelord family, and through it the game's protagonist, Rean Schwarzer, is an honorary member of the Fishing Club. There's a Trophy in both games for catching all fish and various other rewards besides. Fishing spots are found throughout pretty much all of the areas you travel to.



* ''VideoGame/LegendOfLegaia'' has a very good one of these.
* ''VideoGame/LEGOIsland 2'' has a fishing minigame too.
* An integral part of ''VideoGame/LostInBlue'', as fish are the most efficient food source. Fish can be caught with a spear, a fishing rod, or a trap.



* ''VideoGame/MagiciansQuestMysteriousTimes'' also lets you go fishing. Rather than sell the fish, though, you give them to a magical book so he can turn them into useful items.



* The ''VideoGame/{{Suikoden}}'' series has fishing minigames, that double as ways to collect special items and armor (or worthless junk like old shoes.) Of particular note is ''VideoGame/SuikodenV'', where it takes the form of a competition between [[TheHero the Prince]], Subala, [[BumblingDad Logg]] and Lun. Notably, it doesn't really matter if you win or lose the contest; you keep everything you caught regardless.

to:

* The ''VideoGame/{{Suikoden}}'' series ''VideoGame/NieR'' has one, and it can be quite frustrating, partly because the [[TutorialFailure in-game explanation is wrong.]]
** ''VideoGame/NierAutomata'' also has one. Your [[RobotBuddy Pod]] is used as [[MundaneUtility the lure.]]
* ''VideoGame/NintendoLabo'''s Variety Kit allows you to construct a papercraft
fishing minigames, rod and use that double as ways to collect special catch various fish.
* ''VideoGame/{{Persona 4}}'' has a fishing minigame that seems entirely luck-based at first, but once you [[GuideDangIt figure it out]], it becomes slightly skill-based, if tediously mashing the square button can be considered a skill. It can net you rare
items and armor (or worthless junk like old shoes.) Of particular note is ''VideoGame/SuikodenV'', where it takes required for [[spoiler: maxing out the form of a competition between [[TheHero Hermit s-link.]]
* ''VideoGame/{{Persona 5}}'' reuses
the Prince]], Subala, [[BumblingDad Logg]] fishing minigame from ''4'', with you again casting a line and Lun. Notably, it doesn't really matter if you win or lose the contest; you keep everything you caught regardless.then mashing buttons during certain timed intervals to reel in a fish.



* In the GBA port of ''VideoGame/DonkeyKongCountry1'', Funky Kong gives you a choice between his jet barrel and a fishing minigame. This is also present in the UsefulNotes/GameBoyColor port, except it's only accessed through the bonus menu and not through the main game.

to:

* ''VideoGame/OrganTrail'' provides you with the option of fishing in the Director's Cut. You can gain food, scraps, zombie heads (which provide no effect), and other supplies.
* ''VideoGame/SamuraiWarriors'' ''Spirit of Sanada'' adds a fishing minigame as one of the new things you can do instead of beating up waves of mooks. The fish can be used for item crafting or given to other characters as gifts.
* In ''VideoGame/AShortHike'' you can start fishing once a local fisherman loans you his spare fishing rod. Fishing is a lot faster with bait, and any fish caught can be sold to a local sailor or traded for more bait if he already has the GBA port of ''VideoGame/DonkeyKongCountry1'', Funky Kong breed being offered. After several fish are sold to the sailor he gives you a choice between his jet barrel Fish Journal that lists the specific body of water every breed can be found. Completing the fish journal upgrades your fishing rod, increasing the chance of finding a rare color variant of each breed that brings in significantly more money or bait.
* ''VideoGame/{{The Sims|2}}: Castaway'' for the [=PS2=], PSP
and DS all have fishing "mini-games". On the [=PS2=] your sim stands next to a school of fish with a spear, then has to wait for a fish to jump into the air in order to stab a fish. On the DS the scene actually changes to a mini-game where you stab the fish with your stylus. Not sure about the PSP version.
* ''VideoGame/{{Skylanders}} SWAP Force'' has
a fishing minigame. It's first introduced in an early level, where you must capture piranhas to make a river safe. It pops up in a few main and side areas after that, and a fishing hole gets added to [[HubLevel Woodburrow]] so you can play it any time you like.
* ''VideoGame/{{Solatorobo}}'' has a mostly optional fishing minigame (you only have to do it three times during the course of the story, but you can come back and do it whenever you want) but you're not really fishing for... fish. You're fishing for ''giant hermit crabs'' which wear ''battleships'' as shells. With a harpoon the size of your MiniMecha. Capturing them nets you points based on junk salvaged from the battleship; the points can be exchanged for [[AmplifierArtifact Power Crystals]] and [[AutoRevive rare parts]] for the Dahak.
* ''VideoGame/SpongeBobSquarePantsLightsCameraPants'' has a Fishing Minigame where instead of fishing for fish, you fish for random junk to increase your score.
This is also present in understandable, since the UsefulNotes/GameBoyColor port, except characters fishing live in a world where fish [[FunnyAnimal talk and behave like people]].
* In ''VideoGame/StardewValley'', the player is introduced to a fairly expansive fishing minigame on their third day on the farm. Cast your road into any body of water and wait for the tug. When you respond, you have to play a sort of MissileLockOn[=/=]tug-of-war game where you have to keep on target to build a progression meter - when it fills, you catch the fish, and when it runs out, the fish escapes. There are different varieties of fish which depend on what time of day you're fishing and whether
it's ocean-going or freshwater fish, you can also catch random treasure (but only accessed through if the bonus menu fish is successfully caught as well) and not through later on you can even buy high quality customisable rods. Fishing is DifficultButAwesome; if you get the main game.hang of it early on, it will provide a lot of the income you will need to get the farm up and running.
* The ''VideoGame/{{Suikoden}}'' series has fishing minigames, that double as ways to collect special items and armor (or worthless junk like old shoes.) Of particular note is ''VideoGame/SuikodenV'', where it takes the form of a competition between [[TheHero the Prince]], Subala, [[BumblingDad Logg]] and Lun. Notably, it doesn't really matter if you win or lose the contest; you keep everything you caught regardless.
* ''VideoGame/SummonNightSwordcraftStory2'' has this as a minigame. You can gain points which can be traded for hard-to-find items.



* ''VideoGame/LEGOIsland 2'' has a fishing minigame too.
* ''Franchise/FinalFantasy''
** ''VideoGame/FinalFantasyVI'' requires the player to catch and feed fish to the game's Cid. Feeding him slow fish kills him rapidly. Moderately speedy fish can also kill him, just more slowly. The only way to save Cid is by a steady diet of fast fish. However, whether he lives or dies makes no difference to the plot, except for character development for Celes. If he dies, however, Celes is DrivenToSuicide via a LeapOfFaith over Cid's death.
** ''VideoGame/FinalFantasyXI'' introduced a minor minigame aspect in an attempt to ward off botters. It didn't work, as a botter could simply hack the client and tell the server they mined a fish, and the server gleefully gives it to them every time.
** ''VideoGame/FinalFantasyXII'' has a fishing minigame, notable because its completion is one of the conditions needed to obtain the Wrymhero Blade, a [[InfinityPlusOneSword very powerful weapons in the game]].
** ''VideoGame/FinalFantasyXIV'' has Fisher as a Discipline of the Land non-combat class, starting off small by fishing off the docks of Limsa Lominsa to being able to catch even the mightiest sea monsters across the world.
** In ''VideoGame/FinalFantasyXV'', each of the main characters has their own personal exploration skill, and Noctis' involves fishing.
* ''VideoGame/LegendOfLegaia'' has a very good one of these.
* ''Franchise/FinalFantasy Fables: VideoGame/ChocobosDungeon'' allows you to catch fish. Your storage increases each time you bring a species to the fat chocobo who holds your items for the first time; any others are VendorTrash.
* ''VideoGame/TheAmazonTrail'' had a fishing minigame. As does later versions of ''VideoGame/TheOregonTrail''.
* ''VideoGame/SummonNightSwordcraftStory2'' has this as a minigame. You can gain points which can be traded for hard-to-find items.
* In VideoGame/JakAndDaxterThePrecursorLegacy, you are required to do this to get the Fisherman to let you use his boat to get to Misty Island.
* ''VideoGame/{{The Sims|2}}: Castaway'' for the [=PS2=], PSP and DS all have fishing "mini-games". On the [=PS2=] your sim stands next to a school of fish with a spear, then has to wait for a fish to jump into the air in order to stab a fish. On the DS the scene actually changes to a mini-game where you stab the fish with your stylus. Not sure about the PSP version.
* ''VideoGame/{{Persona 4}}'' has a fishing minigame that seems entirely luck-based at first, but once you [[GuideDangIt figure it out]], it becomes slightly skill-based, if tediously mashing the square button can be considered a skill. It can net you rare items and is required for [[spoiler: maxing out the Hermit s-link.]]
* ''VideoGame/{{Persona 5}}'' reuses the fishing minigame from ''4'', with you again casting a line and then mashing buttons during certain timed intervals to reel in a fish.
* Most ''Franchise/BreathOfFire'' games have a fishing minigame. In the [[VideoGame/BreathOfFireIII third one]], the game [[BrokenBridge requires you to actually fish for a plot-related event]] and the [=PSP=] port unlocks special content using the fishing minigame; the [[VideoGame/BreathOfFireIV fourth]] actually got its fishing minigame turned into a Japanese smartphone game spinoff.
* ''Creator/CartoonNetwork Block Party'' has a fishing minigame.
* ''VideoGame/ChoroQ'' has one, [[RecycledInSpace WITH CARS!!]]
* ''VideoGame/MagiciansQuestMysteriousTimes'' also lets you go fishing. Rather than sell the fish, though, you give them to a magical book so he can turn them into useful items.
* ''VideoGame/BanjoKazooieGruntysRevenge'' has a fishing minigame. The mini-game pops up several times with several different "skins," and while it is indeed about fishing in some of them, in its first version, it's about catching ''sheep.''
%%* ''VideoGame/DeadlyPremonition''.

to:

* ''VideoGame/LEGOIsland 2'' has a fishing minigame too.
* ''Franchise/FinalFantasy''
** ''VideoGame/FinalFantasyVI'' requires
Inverted in ''U-Oh'' (otherwise known as ''Finny the player to catch and feed fish to the game's Cid. Feeding him slow fish kills him rapidly. Moderately speedy fish can also kill him, just more slowly. Fish & The only way to save Cid is by a steady diet of fast fish. However, whether he lives or dies makes no difference to the plot, except Seven Waters'') for character development for Celes. If he dies, however, Celes is DrivenToSuicide via a LeapOfFaith over Cid's death.
** ''VideoGame/FinalFantasyXI'' introduced a minor minigame aspect in an attempt to ward off botters. It didn't work, as a botter could simply hack the client and tell the server they mined
[=PS2=], being a fish, and you need to fight off fishermen. If you get caught by the server gleefully gives it baits, you'll need to them every time.
** ''VideoGame/FinalFantasyXII''
escape via a [[InvertedTrope reverse-]]Fishing Minigame to either break the string (which nets you the bait) or get off the hook.
* ''Videogame/Yakuza0''
has a fishing minigame, notable because its completion is Fishing as one of the conditions needed to obtain the Wrymhero Blade, a [[InfinityPlusOneSword very powerful weapons in the game]].
** ''VideoGame/FinalFantasyXIV'' has Fisher as a Discipline
minigames available for both of the Land non-combat class, starting off small by fishing off the docks of Limsa Lominsa to being able protagonists. Depending on where you are and what you're using, it's even possible to catch even the mightiest sea monsters across the world.
** In ''VideoGame/FinalFantasyXV'', each of the main characters has their own personal exploration skill, and Noctis' involves fishing.
* ''VideoGame/LegendOfLegaia'' has
a very good one of these.
* ''Franchise/FinalFantasy Fables: VideoGame/ChocobosDungeon'' allows you to catch fish. Your storage increases each time you bring a species to the fat chocobo who holds your items for the first time; any others are VendorTrash.
* ''VideoGame/TheAmazonTrail'' had
''great white shark'' using a fishing minigame. As does later versions of ''VideoGame/TheOregonTrail''.
pole.
* ''VideoGame/SummonNightSwordcraftStory2'' ''Yonder: The Cloud Catcher Chronicles'' has this as a minigame. You can gain points which can be traded for hard-to-find items.
* In VideoGame/JakAndDaxterThePrecursorLegacy, you are required to do this to get the Fisherman to let you use his boat to get to Misty Island.
* ''VideoGame/{{The Sims|2}}: Castaway'' for the [=PS2=], PSP and DS all have fishing "mini-games". On the [=PS2=] your sim stands next to a school of fish with a spear, then has to wait for a fish to jump into the air in order to stab a fish. On the DS the scene actually changes to a mini-game
minigame where you stab have to pull the analog stick in the direction of an arrow to pull the fish with your stylus. Not sure about the PSP version.
* ''VideoGame/{{Persona 4}}'' has a fishing minigame that seems entirely luck-based at first, but once you [[GuideDangIt figure it out]], it becomes slightly skill-based, if tediously mashing the square button can be considered a skill. It can net you rare items and is required for [[spoiler: maxing out the Hermit s-link.]]
* ''VideoGame/{{Persona 5}}'' reuses the fishing minigame from ''4'', with you again casting a line and then mashing buttons during certain timed intervals to reel in a fish.
* Most ''Franchise/BreathOfFire'' games have a fishing minigame. In the [[VideoGame/BreathOfFireIII third one]], the game [[BrokenBridge requires you to actually fish for a plot-related event]] and the [=PSP=] port unlocks special content using the fishing minigame; the [[VideoGame/BreathOfFireIV fourth]] actually got its fishing minigame turned into a Japanese smartphone game spinoff.
* ''Creator/CartoonNetwork Block Party'' has a fishing minigame.
* ''VideoGame/ChoroQ'' has one, [[RecycledInSpace WITH CARS!!]]
* ''VideoGame/MagiciansQuestMysteriousTimes'' also lets you go fishing. Rather than sell the fish, though, you give them to a magical book so he can turn them into useful items.
* ''VideoGame/BanjoKazooieGruntysRevenge'' has a fishing minigame. The mini-game pops up several times with several different "skins," and while it is indeed about fishing in some of them, in its first version, it's about catching ''sheep.''
%%* ''VideoGame/DeadlyPremonition''.
toward you.



* ''VideoGame/{{Solatorobo}}'' has a mostly optional fishing minigame (you only have to do it three times during the course of the story, but you can come back and do it whenever you want) but you're not really fishing for... fish. You're fishing for ''giant hermit crabs'' which wear ''battleships'' as shells. With a harpoon the size of your MiniMecha. Capturing them nets you points based on junk salvaged from the battleship; the points can be exchanged for [[AmplifierArtifact Power Crystals]] and [[AutoRevive rare parts]] for the Dahak.
* ''VideoGame/NieR'' has one, and it can be quite frustrating, partly because the [[TutorialFailure in-game explanation is wrong.]]
** ''VideoGame/NierAutomata'' also has one. Your [[RobotBuddy Pod]] is used as [[MundaneUtility the lure.]]
* ''VideoGame/AdventureQuestWorlds'' has recently included one as the very first "trade skill" introduced in-game.
* ''VideoGame/{{Chantelise}}'' starts providing fishing poles to the pair of protagonists about midway through the game. Immediately upon receiving her pole, the swordswoman's older sister Chante comments on the newly obsessed look in Elise's eyes and how clearly [[LampshadeHanging they'll be doing a ''lot'' of this from now on]]. While poles are available, it's impossible to buy bait or lures anywhere, leaning to another funny moment when the instructor says she just needs to find something small and sparkly with feathers or something. Chante (who is currently a fairy) retorts that they couldn't possibly be expected to find anything like that anywhere, and notices Elise has that creepy look again... and is looking at ''her'' now... and this is going exactly where it sounds like. Fortunately, Chante is very good at surviving close encounters with fish.
* An integral part of ''VideoGame/LostInBlue'', as fish are the most efficient food source. Fish can be caught with a spear, a fishing rod, or a trap.
* ''VideoGame/DeadHeadFred'' has one, plus you have to go find and gather your own giant mutant worms in another minigame to use as bait (or put through a special grinder to make healing and buff drinks). This involves sneaking up on a worm's location and pulling it out of the ground without pulling it apart.
* ''VideoGame/{{Skylanders}} SWAP Force'' has a fishing minigame. It's first introduced in an early level, where you must capture piranhas to make a river safe. It pops up in a few main and side areas after that, and a fishing hole gets added to [[HubLevel Woodburrow]] so you can play it any time you like.
* ''VideoGame/SpongeBobSquarePantsLightsCameraPants'' has a Fishing Minigame where instead of fishing for fish, you fish for random junk to increase your score. This understandable, since the characters fishing live in a world where fish [[FunnyAnimal talk and behave like people]].
* In the first ''VideoGame/DigimonWorld'' game, the player can fish at Dragon Eye Lake once they've obtained a fishing rod (whether the Old Rod from Trash Mountain or the Amazing Rod by cashing in merit points at Volume Villa, though only the Amazing Rod is really worth a damn). The fish you catch can be used as currency to play [[ThatOneSideQuest curling]] against Penguinmon, though certain types of fish have useful benefits (aside from sating their hunger) if fed to your Digimon partner, such as increasing all their stats a little bit, or ''extending their natural lifespan''. One area of the game [[note]]which, while not critical to progress, contains recruitable Digimon that improve the stat gains obtained from the Green Gym, thus making raising your partner through their life cycle iterations much easier[[/note]] is inaccessible until you can fish up [[LakeMonster Seadramon]], the lake's guardian.
* In ''VideoGame/StardewValley'', the player is introduced to a fairly expansive fishing minigame on their third day on the farm. Cast your road into any body of water and wait for the tug. When you respond, you have to play a sort of MissileLockOn[=/=]tug-of-war game where you have to keep on target to build a progression meter - when it fills, you catch the fish, and when it runs out, the fish escapes. There are different varieties of fish which depend on what time of day you're fishing and whether it's ocean-going or freshwater fish, you can also catch random treasure (but only if the fish is successfully caught as well) and later on you can even buy high quality customisable rods. Fishing is DifficultButAwesome; if you get the hang of it early on, it will provide a lot of the income you will need to get the farm up and running.
* In ''VideoGame/FallenLondon'', the annual Fruits of the Zee Festival event allows you to fish at Mutton Island for catches that can be traded to people at the festival for Menace reductions or unique items that can't be obtained anywhere else. Since ''Fallen London'' is a mainly text-based game, fishing is done by choosing from a variety of options that succeed or fail based on your Quirks (are you Heartless? Use the blood of a dying fish to lure in bigger prey! Are you Steadfast instead? Wait for the fish to come to you instead) or using Map-related items. And since ''Fallen London'' is set in a Lovecraftian version of London, your fishing catches are...rather strange:
-->At first you thought you'd caught a pair of gossamer eels. But no. One eel; two heads. They both frown at you.\\
Your catch flops around in the bottom of the boat, droning like a bored bee. It would look like a starfish, if starfish had a guileless brown eye blinking on each arm.\\
Oh, look. Just what fish needed: pedipalps. You get a close look at them as it gamely tries to catch your head in a net of sodden silk.
* Inverted in ''U-Oh'' (otherwise known as ''Finny the Fish & The Seven Waters'') for [=PS2=], being a fish, you need to fight off fishermen. If you get caught by the baits, you'll need to escape via a [[InvertedTrope reverse-]]Fishing Minigame to either break the string (which nets you the bait) or get off the hook.
* This is heavily present in both ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' and its sequel, though the general mechanic works exactly the same in both. You're introduced to it through Kenneth Lakelord of the noble Lakelord family, and through it the game's protagonist, Rean Schwarzer, is an honorary member of the Fishing Club. There's a Trophy in both games for catching all fish and various other rewards besides. Fishing spots are found throughout pretty much all of the areas you travel to.
* ''VideoGame/OrganTrail'' provides you with the option of fishing in the Director's Cut. You can gain food, scraps, zombie heads (which provide no effect), and other supplies.
* ''VideoGame/SamuraiWarriors'' ''Spirit of Sanada'' adds a fishing minigame as one of the new things you can do instead of beating up waves of mooks. The fish can be used for item crafting or given to other characters as gifts.
* ''Yonder: The Cloud Catcher Chronicles'' has a minigame where you have to pull the analog stick in the direction of an arrow to pull the fish toward you.
* ''Videogame/Yakuza0'' has Fishing as one of the minigames available for both of the protagonists. Depending on where you are and what you're using, it's even possible to catch a ''great white shark'' using a fishing pole.
* ''VideoGame/NintendoLabo'''s Variety Kit allows you to construct a papercraft fishing rod and use that to catch various fish.
* In the FanGame ''VideoGame/HarvestMoonMeadowOfDreams'', you're a farmer who can fish through a minigame.
* In ''VideoGame/AShortHike'' you can start fishing once a local fisherman loans you his spare fishing rod. Fishing is a lot faster with bait, and any fish caught can be sold to a local sailor or traded for more bait if he already has the breed being offered. After several fish are sold to the sailor he gives you a Fish Journal that lists the specific body of water every breed can be found. Completing the fish journal upgrades your fishing rod, increasing the chance of finding a rare color variant of each breed that brings in significantly more money or bait.

to:

* ''VideoGame/{{Solatorobo}}'' has a mostly optional fishing minigame (you only have to do it three times during the course of the story, but you can come back and do it whenever you want) but you're not really fishing for... fish. You're fishing for ''giant hermit crabs'' which wear ''battleships'' as shells. With a harpoon the size of your MiniMecha. Capturing them nets you points based on junk salvaged from the battleship; the points can be exchanged for [[AmplifierArtifact Power Crystals]] and [[AutoRevive rare parts]] for the Dahak.
* ''VideoGame/NieR'' has one, and it can be quite frustrating, partly because the [[TutorialFailure in-game explanation is wrong.]]
** ''VideoGame/NierAutomata'' also has one. Your [[RobotBuddy Pod]] is used as [[MundaneUtility the lure.]]
* ''VideoGame/AdventureQuestWorlds'' has recently included one as the very first "trade skill" introduced in-game.
* ''VideoGame/{{Chantelise}}'' starts providing fishing poles to the pair of protagonists about midway through the game. Immediately upon receiving her pole, the swordswoman's older sister Chante comments on the newly obsessed look in Elise's eyes and how clearly [[LampshadeHanging they'll be doing a ''lot'' of this from now on]]. While poles are available, it's impossible to buy bait or lures anywhere, leaning to another funny moment when the instructor says she just needs to find something small and sparkly with feathers or something. Chante (who is currently a fairy) retorts that they couldn't possibly be expected to find anything like that anywhere, and notices Elise has that creepy look again... and is looking at ''her'' now... and this is going exactly where it sounds like. Fortunately, Chante is very good at surviving close encounters with fish.
* An integral part of ''VideoGame/LostInBlue'', as fish are the most efficient food source. Fish can be caught with a spear, a fishing rod, or a trap.
* ''VideoGame/DeadHeadFred'' has one, plus you have to go find and gather your own giant mutant worms in another minigame to use as bait (or put through a special grinder to make healing and buff drinks). This involves sneaking up on a worm's location and pulling it out of the ground without pulling it apart.
* ''VideoGame/{{Skylanders}} SWAP Force'' has a fishing minigame. It's first introduced in an early level, where you must capture piranhas to make a river safe. It pops up in a few main and side areas after that, and a fishing hole gets added to [[HubLevel Woodburrow]] so you can play it any time you like.
* ''VideoGame/SpongeBobSquarePantsLightsCameraPants'' has a Fishing Minigame where instead of fishing for fish, you fish for random junk to increase your score. This understandable, since the characters fishing live in a world where fish [[FunnyAnimal talk and behave like people]].
* In the first ''VideoGame/DigimonWorld'' game, the player can fish at Dragon Eye Lake once they've obtained a fishing rod (whether the Old Rod from Trash Mountain or the Amazing Rod by cashing in merit points at Volume Villa, though only the Amazing Rod is really worth a damn). The fish you catch can be used as currency to play [[ThatOneSideQuest curling]] against Penguinmon, though certain types of fish have useful benefits (aside from sating their hunger) if fed to your Digimon partner, such as increasing all their stats a little bit, or ''extending their natural lifespan''. One area of the game [[note]]which, while not critical to progress, contains recruitable Digimon that improve the stat gains obtained from the Green Gym, thus making raising your partner through their life cycle iterations much easier[[/note]] is inaccessible until you can fish up [[LakeMonster Seadramon]], the lake's guardian.
* In ''VideoGame/StardewValley'', the player is introduced to a fairly expansive fishing minigame on their third day on the farm. Cast your road into any body of water and wait for the tug. When you respond, you have to play a sort of MissileLockOn[=/=]tug-of-war game where you have to keep on target to build a progression meter - when it fills, you catch the fish, and when it runs out, the fish escapes. There are different varieties of fish which depend on what time of day you're fishing and whether it's ocean-going or freshwater fish, you can also catch random treasure (but only if the fish is successfully caught as well) and later on you can even buy high quality customisable rods. Fishing is DifficultButAwesome; if you get the hang of it early on, it will provide a lot of the income you will need to get the farm up and running.
* In ''VideoGame/FallenLondon'', the annual Fruits of the Zee Festival event allows you to fish at Mutton Island for catches that can be traded to people at the festival for Menace reductions or unique items that can't be obtained anywhere else. Since ''Fallen London'' is a mainly text-based game, fishing is done by choosing from a variety of options that succeed or fail based on your Quirks (are you Heartless? Use the blood of a dying fish to lure in bigger prey! Are you Steadfast instead? Wait for the fish to come to you instead) or using Map-related items. And since ''Fallen London'' is set in a Lovecraftian version of London, your fishing catches are...rather strange:
-->At first you thought you'd caught a pair of gossamer eels. But no. One eel; two heads. They both frown at you.\\
Your catch flops around in the bottom of the boat, droning like a bored bee. It would look like a starfish, if starfish had a guileless brown eye blinking on each arm.\\
Oh, look. Just what fish needed: pedipalps. You get a close look at them as it gamely tries to catch your head in a net of sodden silk.
* Inverted in ''U-Oh'' (otherwise known as ''Finny the Fish & The Seven Waters'') for [=PS2=], being a fish, you need to fight off fishermen. If you get caught by the baits, you'll need to escape via a [[InvertedTrope reverse-]]Fishing Minigame to either break the string (which nets you the bait) or get off the hook.
* This is heavily present in both ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' and its sequel, though the general mechanic works exactly the same in both. You're introduced to it through Kenneth Lakelord of the noble Lakelord family, and through it the game's protagonist, Rean Schwarzer, is an honorary member of the Fishing Club. There's a Trophy in both games for catching all fish and various other rewards besides. Fishing spots are found throughout pretty much all of the areas you travel to.
* ''VideoGame/OrganTrail'' provides you with the option of fishing in the Director's Cut. You can gain food, scraps, zombie heads (which provide no effect), and other supplies.
* ''VideoGame/SamuraiWarriors'' ''Spirit of Sanada'' adds a fishing minigame as one of the new things you can do instead of beating up waves of mooks. The fish can be used for item crafting or given to other characters as gifts.
* ''Yonder: The Cloud Catcher Chronicles'' has a minigame where you have to pull the analog stick in the direction of an arrow to pull the fish toward you.
* ''Videogame/Yakuza0'' has Fishing as one of the minigames available for both of the protagonists. Depending on where you are and what you're using, it's even possible to catch a ''great white shark'' using a fishing pole.
* ''VideoGame/NintendoLabo'''s Variety Kit allows you to construct a papercraft fishing rod and use that to catch various fish.
* In the FanGame ''VideoGame/HarvestMoonMeadowOfDreams'', you're a farmer who can fish through a minigame.
* In ''VideoGame/AShortHike'' you can start fishing once a local fisherman loans you his spare fishing rod. Fishing is a lot faster with bait, and any fish caught can be sold to a local sailor or traded for more bait if he already has the breed being offered. After several fish are sold to the sailor he gives you a Fish Journal that lists the specific body of water every breed can be found. Completing the fish journal upgrades your fishing rod, increasing the chance of finding a rare color variant of each breed that brings in significantly more money or bait.



* ''Sega Bass Fishing'' (''Get Bass'' in Japan) has this as your primary goal, your goal is to participate in various tournaments and find the largest bass.




to:

* ''Sega Bass Fishing'' (''Get Bass'' in Japan) has this as your primary goal, your goal is to participate in various tournaments and find the largest bass.



* ''Franchise/{{Pokemon}}'' allows you to go fishing with a rod in order to initiate wild Pokemon battles and capture Water Pokemon. In early installments you have no real control; the process is "use fishing rod, wait a few seconds, game randomly decides whether you caught a Pokemon or not, repeat." Later games do, however, introduce timing as a measure of whether you'll be successful. ''VideoGame/PokemonSunAndMoon'' changes the mechanic so that you can only fish in specific spots.
* ''VideoGame/ToontownOnline'' and the private servers have fishing ponds in every street and playground. Some players try to [[SelfImposedChallenge max their fishing by getting all 70 species of fish]].
* ''VideoGame/WorldOfWarcraft'' has fishing as a craft skill. Also, since fishing requires actually equipping a fishing pole, some players keep one equipped at other times as a SelfImposedChallenge or perhaps for the purpose of CherryTapping weaker enemies in a humorous way (though there's also a large fish one can catch that is also equippable, with largely the same results). Before the weapon skill nerf, it was possible for a maxed fishing skill to make your fishing pole an unusually deadly weapon for its level.
* ''VideoGame/{{Runescape}}'' not only has fishing as a craft skill: it has a fishing-based minigame too.

to:

* ''Franchise/{{Pokemon}}'' allows you ''VideoGame/AnimalCrossing'', all versions. Some people on the AXA board would go so far as to go say that fishing for coelacanths on rainy nights, along with a rod in order to initiate wild Pokemon battles [[VendorTrash selling the fish]] and capture Water Pokemon. In early installments spending the money on furniture, is the main game in ''AC'' and everything else is the side-quest. One member there claims to have bought a 1.4 million bell mansion after five to seven nights of fishing, compared to the more typical two months of growing fruit. Of course, there are NoCartoonFish, but there are cartoon frogs and octopodes. [[Main/FurryConfusion Along with regular frogs and octopodes]]. One can be your friendly neighbors, and the other you feed alive to a fat walrus for wallpaper. Frog and Octopus neighbors may ask you to catch a fish for them (to eat), to which you can respond by giving them a frog or octopus you fished out of the water. They have no real control; problem eating it.
* In
the process is "use PC RPG game ''VideoGame/ArxFatalis'' you can combine a pole and string to make fishing rod, wait a few seconds, game randomly decides whether you caught a Pokemon or not, repeat." Later games do, however, introduce timing as a measure of whether you'll be successful. ''VideoGame/PokemonSunAndMoon'' changes the mechanic so that you can only rod and catch fish in specific spots.
* ''VideoGame/ToontownOnline''
to cook and the private servers have fishing ponds in every street and playground. Some players try to [[SelfImposedChallenge max their fishing by getting all 70 species of fish]].
eat from most any water area.
* ''VideoGame/WorldOfWarcraft'' ''VideoGame/BlackDesertOnline'' has fishing as a craft skill. Also, since fishing requires actually equipping a fishing pole, some players keep one equipped at other times as minigame. Despite being {{Nerf}}ed a SelfImposedChallenge or perhaps for few months in, it's still fairly lucrative, especially since it's the purpose of CherryTapping weaker enemies in a humorous best way (though there's to get Relic Shards, which are used to create Relic Scrolls, [[ChainOfDeals which reward you with Memory Fragments]], which are the best way to repair costly gear. It's also a large fish one can catch that is also equippable, with largely the same results). Before the weapon skill nerf, it was possible for a maxed to just wait three minutes and win the fishing skill to make your fishing pole an unusually deadly weapon for its level.
* ''VideoGame/{{Runescape}}'' not only has fishing as a craft skill: it has a fishing-based
minigame too.automatically, making AFK Fishing a popular activity for players who are asleep.
* ''VideoGame/BoxxyQuestTheGatheringStorm'' lets you fish in two specific ponds, one of which is inside a dungeon. That one ties into a puzzle, but the other is there purely for the sake of relaxation (and earning a bit of quick cash by selling your catches). The fishing is mainly based on luck, although different tiles do seem to have slightly different odds.



* ''VideoGame/UltimaOnline'' has a full regular skill for fishing.
* ''VideoGame/EverQuest'' lets you fish, but tries its hardest to avoid letting to make money off it.
* The 1.8 patch for ''VideoGame/{{Rift}}'' added a new Fishing skill and a companion Survival skill. You can make cakes with some of the fish.



* In the PC RPG game ''VideoGame/ArxFatalis'' you can combine a pole and string to make fishing rod and catch fish to cook and eat from most any water area.
* ''[[VideoGame/TheSims2 The Sims 2: Seasons]]'' includes Fishing as an activity your sims can perform, along with a skill badge that (somehow) affects the quality of fish you catch. ''VideoGame/{{The Sims 3}}'' also has fishing in it as well. This is [[http://en.wikipedia.org/wiki/High-level high level]], so no mini-game.
* Many ''VideoGame/SonicAdventure'' players found Big the Cat's fishing-based story [[ScrappyMechanic annoying]]. It was also shorter than the other modes (excluding Amy's) and had little relevance to the plot.

to:

* In ''VideoGame/EtrianOdyssey V'', party characters can learn how to fish by investing one Skill Point each. The fish obtained can be cooked alongside other ingredients gathered to prepare meals that can restore large amounts of TP (ManaMeter) and/or HP (health).
* ''VideoGame/EverQuest'' lets you fish, but tries its hardest to avoid letting to make money off it.
* One of
the PC RPG game ''VideoGame/ArxFatalis'' jobs in ''VideoGame/FantasyLife'' consists of this. They can be used for cooking by cooks or players with experience in cooking. Another option is to change some of them into paintings.
* In ''VideoGame/LittleDragonsCafe'',
you can combine fish in order to get ingredients for your cafe.
* Fishing rods are used for two purposes in ''VideoGame/{{Minecraft}}''. One is to pull mobs; the other is to fish. All bodies of water, even ones you make yourself, contain fish; you fish by throwing out your line and waiting for the bobber to go down. Once you have fishing rods, water, and
a pole suitable supply of sticks and string to make replace your rods, your food problems are solved. Version 1.7.2 ("The Update that Changed the World", released October 25, 2013) greatly expanded fishing rod and catch fish to cook and eat from most any water area.
* ''[[VideoGame/TheSims2 The Sims 2: Seasons]]'' includes Fishing as an activity your sims can perform, along with a skill badge that (somehow) affects the quality
by adding in multiple types of fish you catch. ''VideoGame/{{The Sims 3}}'' also has fishing in as well as making it as well. This is [[http://en.wikipedia.org/wiki/High-level high level]], so no mini-game.
* Many ''VideoGame/SonicAdventure'' players found Big
that the Cat's fishing-based story [[ScrappyMechanic annoying]]. It was also shorter than the other modes (excluding Amy's) and had little relevance to the plot.player can fish up treasures (such as enchanted items) or junk (like a pair of severely worn leather boots).



* The Diablo-clone ''VideoGame/{{FATE}}'', and its successor ''VideoGame/{{Torchlight}}'', allows you to fish for fish that transform your pet, plus the occasional magical boots and some other nice items.

to:

* The Diablo-clone ''VideoGame/{{FATE}}'', and its successor ''VideoGame/{{Torchlight}}'', ''Franchise/{{Pokemon}}'' allows you to go fishing with a rod in order to initiate wild Pokemon battles and capture Water Pokemon. In early installments you have no real control; the process is "use fishing rod, wait a few seconds, game randomly decides whether you caught a Pokemon or not, repeat." Later games do, however, introduce timing as a measure of whether you'll be successful. ''VideoGame/PokemonSunAndMoon'' changes the mechanic so that you can only fish for fish that transform in specific spots.
* ''Videogame/RedDeadRedemption2'' features a fishing mini-game where you can eat and cook
your pet, plus catches. It's included in the occasional magical boots multiplayer and some other nice items.even includes competitions



* In ''VideoGame/UltimaUnderworld'', this is a convenient way to get food, as a body of water on nearly every level has fish in it. This is fortunate, as your player character needs food not just to heal damage but for food.
* Fishing rods are used for two purposes in ''VideoGame/{{Minecraft}}''. One is to pull mobs; the other is to fish. All bodies of water, even ones you make yourself, contain fish; you fish by throwing out your line and waiting for the bobber to go down. Once you have fishing rods, water, and a suitable supply of sticks and string to replace your rods, your food problems are solved. Version 1.7.2 ("The Update that Changed the World", released October 25, 2013) greatly expanded fishing by adding in multiple types of fish as well as making it so that the player can fish up treasures (such as enchanted items) or junk (like a pair of severely worn leather boots).
* ''VideoGame/{{Terraria}}'' eventually added various types of fishing rod to craft or otherwise obtain, along with various sources of bait required to fish with. The types of catches available depend on when and where you're fishing, what rod you use, what bait you use, and any equipped items that add to your fishing ability. Additionally, an Angler NPC offers [[FetchQuest Fetch Quests]] where certain rare fish are exchanged for useful items. Other catches include [[FishingForSole the usual junk]], crates with random goodies inside, fish you can make various potions or food from, fish you can use as bait for more fishing, and even [[ShamuFu fish you wield as weapons or tools]]. Additionally, a new aquatic boss can be summomned by fishing under the right conditions.
* One of the jobs in ''VideoGame/FantasyLife'' consists of this. They can be used for cooking by cooks or players with experience in cooking. Another option is to change some of them into paintings.

to:

* In ''VideoGame/UltimaUnderworld'', this is a convenient way to get food, as a body of water on nearly every level has fish in it. This is fortunate, as your player character needs food not just to heal damage but The 1.8 patch for food.
*
''VideoGame/{{Rift}}'' added a new Fishing rods are used for two purposes in ''VideoGame/{{Minecraft}}''. One is to pull mobs; the other is to fish. All bodies of water, even ones you make yourself, contain fish; you fish by throwing out your line and waiting for the bobber to go down. Once you have fishing rods, water, skill and a suitable supply of sticks and string to replace your rods, your food problems are solved. Version 1.7.2 ("The Update that Changed the World", released October 25, 2013) greatly expanded fishing by adding in multiple types of fish as well as making it so that the player can fish up treasures (such as enchanted items) or junk (like a pair of severely worn leather boots).
* ''VideoGame/{{Terraria}}'' eventually added various types of fishing rod to craft or otherwise obtain, along with various sources of bait required to fish with. The types of catches available depend on when and where you're fishing, what rod you use, what bait you use, and any equipped items that add to your fishing ability. Additionally, an Angler NPC offers [[FetchQuest Fetch Quests]] where certain rare fish are exchanged for useful items. Other catches include [[FishingForSole the usual junk]], crates with random goodies inside, fish you
companion Survival skill. You can make various potions or food from, fish you can use as bait for more fishing, and even [[ShamuFu fish you wield as weapons or tools]]. Additionally, a new aquatic boss can be summomned by cakes with some of the fish.
* ''VideoGame/{{Runescape}}'' not only has
fishing under the right conditions.
* One of the jobs in ''VideoGame/FantasyLife'' consists of this. They can be used for cooking by cooks or players with experience in cooking. Another option is to change some of them into paintings.
as a craft skill: it has a fishing-based minigame too.



* ''VideoGame/BlackDesertOnline'' has a fishing minigame. Despite being {{Nerf}}ed a few months in, it's still fairly lucrative, especially since it's the best way to get Relic Shards, which are used to create Relic Scrolls, [[ChainOfDeals which reward you with Memory Fragments]], which are the best way to repair costly gear. It's also possible to just wait three minutes and win the fishing minigame automatically, making AFK Fishing a popular activity for players who are asleep.
* All ''VideoGame/StoryOfSeasons'' games feature this trope as a fairly enjoyable but not particularly essential side activity. Occasionally fishing may trigger rewards or bonuses in the game. In ''VideoGame/HarvestMoonIslandOfHappiness Island of Happiness'', catching and shipping 50 fish is the only way to get a certain character to move in. In the [[VideoGame/HarvestMoon1 original game]] you could only fish in a single pond, however future games give you a fishing rod.
* ''VideoGame/AnimalCrossing'', all versions. Some people on the AXA board would go so far as to say that fishing for coelacanths on rainy nights, along with [[VendorTrash selling the fish]] and spending the money on furniture, is the main game in ''AC'' and everything else is the side-quest. One member there claims to have bought a 1.4 million bell mansion after five to seven nights of fishing, compared to the more typical two months of growing fruit. Of course, there are NoCartoonFish, but there are cartoon frogs and octopodes. [[Main/FurryConfusion Along with regular frogs and octopodes]]. One can be your friendly neighbors, and the other you feed alive to a fat walrus for wallpaper. Frog and Octopus neighbors may ask you to catch a fish for them (to eat), to which you can respond by giving them a frog or octopus you fished out of the water. They have no problem eating it.
* In ''VideoGame/EtrianOdyssey V'', party characters can learn how to fish by investing one Skill Point each. The fish obtained can be cooked alongside other ingredients gathered to prepare meals that can restore large amounts of TP (ManaMeter) and/or HP (health).
* In ''VideoGame/LittleDragonsCafe'', you can fish in order to get ingredients for your cafe.
* ''VideoGame/BoxxyQuestTheGatheringStorm'' lets you fish in two specific ponds, one of which is inside a dungeon. That one ties into a puzzle, but the other is there purely for the sake of relaxation (and earning a bit of quick cash by selling your catches). The fishing is mainly based on luck, although different tiles do seem to have slightly different odds.

to:

* ''VideoGame/BlackDesertOnline'' has a fishing minigame. Despite being {{Nerf}}ed a few months in, it's still fairly lucrative, especially since it's the best way to get Relic Shards, which are used to create Relic Scrolls, [[ChainOfDeals which reward you with Memory Fragments]], which are the best way to repair costly gear. It's also possible to just wait three minutes and win the fishing minigame automatically, making AFK ''[[VideoGame/TheSims2 The Sims 2: Seasons]]'' includes Fishing a popular as an activity for your sims can perform, along with a skill badge that (somehow) affects the quality of fish you catch. ''VideoGame/{{The Sims 3}}'' also has fishing in it as well. This is [[http://en.wikipedia.org/wiki/High-level high level]], so no mini-game.
* Many ''VideoGame/SonicAdventure''
players who are asleep.
found Big the Cat's fishing-based story [[ScrappyMechanic annoying]]. It was also shorter than the other modes (excluding Amy's) and had little relevance to the plot.
* All ''VideoGame/StoryOfSeasons'' games feature this trope as a fairly enjoyable but not particularly essential side activity. Occasionally fishing may trigger rewards or bonuses in the game. In ''VideoGame/HarvestMoonIslandOfHappiness Island of Happiness'', catching and shipping 50 fish is the only way to get a certain character to move in. In the [[VideoGame/HarvestMoon1 original game]] you could only fish in a single pond, however future games give you a fishing rod.
rod.
* ''VideoGame/AnimalCrossing'', all versions. Some people on the AXA board would go so far as to say that ''VideoGame/{{Terraria}}'' eventually added various types of fishing for coelacanths on rainy nights, rod to craft or otherwise obtain, along with [[VendorTrash selling the fish]] various sources of bait required to fish with. The types of catches available depend on when and spending the money on furniture, is the main game in ''AC'' and everything else is the side-quest. One member there claims to have bought a 1.4 million bell mansion after five to seven nights of where you're fishing, compared what rod you use, what bait you use, and any equipped items that add to your fishing ability. Additionally, an Angler NPC offers [[FetchQuest Fetch Quests]] where certain rare fish are exchanged for useful items. Other catches include [[FishingForSole the usual junk]], crates with random goodies inside, fish you can make various potions or food from, fish you can use as bait for more typical two months of growing fruit. Of course, there are NoCartoonFish, but there are cartoon frogs fishing, and octopodes. [[Main/FurryConfusion Along even [[ShamuFu fish you wield as weapons or tools]]. Additionally, a new aquatic boss can be summomned by fishing under the right conditions.
* ''VideoGame/ToontownOnline'' and the private servers have fishing ponds in every street and playground. Some players try to [[SelfImposedChallenge max their fishing by getting all 70 species of fish]].
* ''VideoGame/WorldOfWarcraft'' has fishing as a craft skill. Also, since fishing requires actually equipping a fishing pole, some players keep one equipped at other times as a SelfImposedChallenge or perhaps for the purpose of CherryTapping weaker enemies in a humorous way (though there's also a large fish one can catch that is also equippable,
with largely the same results). Before the weapon skill nerf, it was possible for a maxed fishing skill to make your fishing pole an unusually deadly weapon for its level.
* ''VideoGame/UltimaOnline'' has a full
regular frogs and octopodes]]. One can be your friendly neighbors, and the other you feed alive to a fat walrus skill for wallpaper. Frog and Octopus neighbors may ask you to catch a fish for them (to eat), to which you can respond by giving them a frog or octopus you fished out of the water. They have no problem eating it.
fishing.
* In ''VideoGame/EtrianOdyssey V'', party characters can learn how ''VideoGame/UltimaUnderworld'', this is a convenient way to fish by investing one Skill Point each. The fish obtained can be cooked alongside other ingredients gathered to prepare meals that can restore large amounts get food, as a body of TP (ManaMeter) and/or HP (health).
* In ''VideoGame/LittleDragonsCafe'', you can
water on nearly every level has fish in order to get ingredients for it. This is fortunate, as your cafe.
* ''VideoGame/BoxxyQuestTheGatheringStorm'' lets you fish in two specific ponds, one of which is inside a dungeon. That one ties into a puzzle,
player character needs food not just to heal damage but the other is there purely for the sake of relaxation (and earning a bit of quick cash by selling your catches). The fishing is mainly based on luck, although different tiles do seem to have slightly different odds.food.



* ''Videogame/RedDeadRedemption2'' features a fishing mini-game where you can eat and cook your catches. It's included in the multiplayer and even includes competitions
Is there an issue? Send a MessageReason:
Expanded A Short Hike section


* In ''VideoGame/AShortHike'', Claire can start fishing once a local fisherman loans her his spare fishing rod. Fishing is a lot faster with bait, and any fish caught can be sold to a local sailor on a boat or traded for more bait if he already has the breed being offered.

to:

* In ''VideoGame/AShortHike'', Claire ''VideoGame/AShortHike'' you can start fishing once a local fisherman loans her you his spare fishing rod. Fishing is a lot faster with bait, and any fish caught can be sold to a local sailor on a boat or traded for more bait if he already has the breed being offered.
offered. After several fish are sold to the sailor he gives you a Fish Journal that lists the specific body of water every breed can be found. Completing the fish journal upgrades your fishing rod, increasing the chance of finding a rare color variant of each breed that brings in significantly more money or bait.
Is there an issue? Send a MessageReason:
Administrivia/Crosswicking Cooking Mechanics

Added DiffLines:

Sometimes, the catches can be used in CookingMechanics.

Added: 958

Changed: 857

Removed: 598

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I think this page needs to be sorted.


* Fishing makes up a MiniGame for most of the ''Franchise/BreathOfFire'' games. At one point, if you get a strong enough rod, you can actually snag treasure chests, or even fish-creatures named Manillos, who sell you stuff and usually [[YourMoneyIsNoGoodHere charge you fish]].



* ''VideoGame/DarkCloud'' and its sequel, ''VideoGame/DarkChronicle'', had a fishing minigame. In the second game you could then race your caught fish in a "finny frenzy" which is just as exciting as it sounds. There was also a "fish weigh-in" contest, where the combined weight of three wild fish would give you a prize.
* In ''VideoGame/{{Fable}}'', you can fish ''anywhere'' there's water. Even a puddle. The later instances become so finely balanced that fishing up that last Silver Key can take upwards of ten minutes. Needless to say, these are the most annoying ten minutes of the entire game, and lots of players used an exploit to avoid having to fish up the last few keys.



* ''VideoGame/{{Mabinogi}}'' has a fishing game where you can catch fish for cooking skill, [[RandomlyDrops treasure]] [[InexplicableTreasurechests chests]], [[SideQuest quest scrolls]], and [[FishingForSole worn-out equipment]] which you would need to repair for it to be useful.

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* ''VideoGame/{{Mabinogi}}'' has a ''VideoGame/LastCloudia'': In at least one spot, Kyle can whip out the fishing game where you can rod (once he obtains it) and use it to catch several fish a day. There are prizes for cooking skill, [[RandomlyDrops treasure]] [[InexplicableTreasurechests chests]], [[SideQuest quest scrolls]], catching fish such as catching a number of a certain kind, every kind in the current area, and [[FishingForSole worn-out equipment]] which you would need to repair for it to be useful.the max size of every kind.



* In ''VideoGame/{{Fable}}'', you can fish ''anywhere'' there's water. Even a puddle. The later instances become so finely balanced that fishing up that last Silver Key can take upwards of ten minutes. Needless to say, these are the most annoying ten minutes of the entire game, and lots of players used an exploit to avoid having to fish up the last few keys.
* ''VideoGame/DarkCloud'' and its sequel, ''VideoGame/DarkChronicle'', had a fishing minigame. In the second game you could then race your caught fish in a "finny frenzy" which is just as exciting as it sounds. There was also a "fish weigh-in" contest, where the combined weight of three wild fish would give you a prize.
* Fishing makes up a MiniGame for most of the ''Franchise/BreathOfFire'' games. At one point, if you get a strong enough rod, you can actually snag treasure chests, or even fish-creatures named Manillos, who sell you stuff and usually [[YourMoneyIsNoGoodHere charge you fish]].

to:

* In ''VideoGame/{{Fable}}'', you can fish ''anywhere'' there's water. Even a puddle. The later instances become so finely balanced that fishing up that last Silver Key can take upwards of ten minutes. Needless to say, these are the most annoying ten minutes of the entire game, and lots of players used an exploit to avoid having to fish up the last few keys.
* ''VideoGame/DarkCloud'' and its sequel, ''VideoGame/DarkChronicle'', had
''VideoGame/{{Mabinogi}}'' has a fishing minigame. In the second game you could then race your caught fish in a "finny frenzy" which is just as exciting as it sounds. There was also a "fish weigh-in" contest, where the combined weight of three wild fish would give you a prize.
* Fishing makes up a MiniGame for most of the ''Franchise/BreathOfFire'' games. At one point, if you get a strong enough rod,
you can actually snag treasure chests, or even fish-creatures named Manillos, who sell catch fish for cooking skill, [[RandomlyDrops treasure]] [[InexplicableTreasurechests chests]], [[SideQuest quest scrolls]], and [[FishingForSole worn-out equipment]] which you stuff and usually [[YourMoneyIsNoGoodHere charge you fish]].would need to repair for it to be useful.
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* In ''VideoGame/AShortHike'', Claire can start fishing once she finds bait and a local fisherman loans her his spare fishing rod.

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* In ''VideoGame/AShortHike'', Claire can start fishing once she finds bait and a local fisherman loans her his spare fishing rod.
rod. Fishing is a lot faster with bait, and any fish caught can be sold to a local sailor on a boat or traded for more bait if he already has the breed being offered.
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* In ''VideoGame/AShortHike'', Claire can start fishing once she finds bait and a local fisherman loans her his spare fishing rod.
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* Inverted in ''U-Oh'' (otherwise known as ''Finny the Fish & The Seven Waters'') for [=PS2=], being a fish, you need to fight off fishermen. If you get caught by the baits, you'll need to escape via a [[InvertedTrope reverse-]]FishingMinigame to either break the string (which nets you the bait) or get off the hook.

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* Inverted in ''U-Oh'' (otherwise known as ''Finny the Fish & The Seven Waters'') for [=PS2=], being a fish, you need to fight off fishermen. If you get caught by the baits, you'll need to escape via a [[InvertedTrope reverse-]]FishingMinigame reverse-]]Fishing Minigame to either break the string (which nets you the bait) or get off the hook.
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* ''Videogame/RedDeadRedemption2'' features a fishing mini-game where you can eat and cook your catches. It's included in the multiplayer and even includes competitions

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