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* A thankfully non-lethal example occurs in [[https://www.youtube.com/watch?v=z9tCyAHc8bk this]] video showing a flub by Norwegian armed forces. They fail at performing a breach-and-clear, but succeed in finding a way to flashbang ''themselves'' with a stun grenade. There's even a moment where the door briefly pushes open from the blast pressure with a flash of detonation behind it--the whole effect comes across somewhere between ''Machinima/RedVsBlue'' and ''WesternAnimation/LooneyTunes.''

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* A thankfully non-lethal example occurs in [[https://www.youtube.com/watch?v=z9tCyAHc8bk this]] video showing a flub by Norwegian armed forces. They fail at performing a breach-and-clear, but succeed in finding a way to flashbang ''themselves'' with a stun grenade. There's even a moment where the door briefly pushes open from the blast pressure with a flash of detonation behind it--the whole effect comes across somewhere between ''Machinima/RedVsBlue'' ''WebAnimation/RedVsBlue'' and ''WesternAnimation/LooneyTunes.''
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* ''Machinima/RedVsBlue'':

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* ''Machinima/RedVsBlue'': ''WebAnimation/RedVsBlue'':
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* ''VideoGame/BountyOfOne'': The second Sheriff, Crazy Denzel, is a MadBomber MoleMan who throws around lots of dynamite. Upon losing all his health, his death animation has him drop a pair of lit dynamite at his feet. Cue Denzel looking down at his feet with an EyePop before they blow him up into nothingness.

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* ''VideoGame/BountyOfOne'': The second Sheriff, boss Crazy Denzel, Denzel is a MadBomber MoleMan [[MoleMen mole man]] who throws around lots of dynamite. Upon losing all his health, his death animation has him drop a pair of lit dynamite at his feet. Cue Denzel looking down at his feet with an EyePop before they blow him up into nothingness.
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* ''VideoGame/BountyOfOne'': The second Sheriff, Crazy Denzel, is a MadBomber MoleMan who throws around lots of dynamite. Upon losing all his health, his death animation has him drop a pair of lit dynamite at his feet. Cue Denzel looking down at his feet with an EyePop before they blow him up into nothingness.
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* ''LetsPlay/MrGibbs'': In "Don't Nuke Yourself Challenge", Ledger and Alex decide to play baseball with a bunch of atomic bombs. One [[UsefulNotes/WorldWarII Little Boy]] and several deaths later, it becomes apparent to them that was a bad idea.
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* In ''Film/TheLadykillers2004'' remake, Garth is trying to calm his coconspirators down about the stability of C4. "You could light this stuff on fire, hit it with a ham-" [[spoiler: Actually no, you can't hit it with a hammer. Nobody dies but Garth loses a finger.]][[note]]TruthInTelevision: You can do either of them separately, but C4 becomes far more shock-sensitive when hot.[[/note]]

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* In ''Film/TheLadykillers2004'' remake, Garth is trying to calm his coconspirators down about the stability of C4. "You could light this stuff on fire, hit it with a ham-" [[spoiler: Actually no, you can't hit it with a hammer. Nobody dies but Garth loses a finger.]][[note]]TruthInTelevision: ]][[note]]Slightly TruthInTelevision: You can do either of them separately, but C4 becomes far more shock-sensitive when hot.[[/note]]
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* In ''Film/TheLadykillers2004'' remake, Garth is trying to calm his coconspirators down about the stability of C4. "You could light this stuff on fire, hit it with a ham-" [[spoiler: Actually no, you can't hit it with a hammer. Nobody dies but Garth loses a finger.]]

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* In ''Film/TheLadykillers2004'' remake, Garth is trying to calm his coconspirators down about the stability of C4. "You could light this stuff on fire, hit it with a ham-" [[spoiler: Actually no, you can't hit it with a hammer. Nobody dies but Garth loses a finger.]]]][[note]]TruthInTelevision: You can do either of them separately, but C4 becomes far more shock-sensitive when hot.[[/note]]
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* ''VideoGame/Noita'' has this in spades, for both the player and enemies. There are wands that shoot explosive spells that could easily blow up their users (especially if said spell is a Nuke), as well as various objects throughout the caves that explode when either lit on fire and/or after taking enough damage that are equally dangerous.

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* ''VideoGame/Noita'' ''VideoGame/{{Noita}}'' has this in spades, for both the player and enemies. There are wands that shoot explosive spells that could easily blow up their users (especially if said spell is a Nuke), as well as various objects throughout the caves that explode when either lit on fire and/or after taking enough damage that are equally dangerous.
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[[caption-width-right:350:'''[[Quotes/SchlockMercenary MAXIM 61]]''': ''Don't bring big grenades into small rooms.'']]

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[[caption-width-right:350:'''[[Quotes/SchlockMercenary MAXIM 61]]''': 61]]:''' ''Don't bring big grenades into small rooms.'']]
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* ''VideoGame/Noita'' has this in spades, for both the player and enemies. There are wands that shoot explosive spells that could easily blow up their users (especially if said spell is a Nuke), as well as various objects throughout the caves that explode when either lit on fire and/or after taking enough damage that are equally dangerous.
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* ''Series/TheMuppetShow'' In the Juliet Prowse episode, during the Cowboy Sketch, Kid Fozzie attempts to hold up a saloon with... an apple.

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* ''Series/TheMuppetShow'' ''Series/TheMuppetShow'': In the Juliet Prowse episode, during the Cowboy Sketch, Kid Fozzie attempts to hold up a saloon with... an apple.
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[[folder:Puppet Shows]]
* ''Series/TheMuppetShow'' In the Juliet Prowse episode, during the Cowboy Sketch, Kid Fozzie attempts to hold up a saloon with... an apple.
-->'''Fozzie:''' I'm a desperate bear, ready for desperate measures. ''[Whips out an apple with a burning stem.]''\\
'''Rowlf:''' Oh, no!\\
'''Bartender:''' It's an apple!\\
'''Fozzie:''' Yes, and the fuse is lit. ''[Does DoubleTake]'' The fuse is ''lit?!''\\
''[He tosses the apple. BOOM! Once the smoke clears, Rowlf goes back to playing his piano.]''\\
'''Rowlf:''' And that's how it was, the day Kid Fozzie came into town.
[[/folder]]
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* ''VideoGame/HenryStickminSeries'': ''Escaping the Prison'' has Henry attempt to fend off guards with a grenade, which bounces back into the room he's hiding in and explodes.

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* ''VideoGame/HenryStickminSeries'': One of the RunningGag in the series is that whenever Henry is given an option to use an explosive, it ''never'' goes well to him and consistently backfires on him. For example, ''Escaping the Prison'' has Henry attempt to fend off guards with a grenade, which bounces back into the room he's hiding in and explodes.
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Removing a pothole to a NRLEP trope in a Real Life Example


** A Russian bomber died when his remote controlled bomb went off while he was transporting it to the Moscow airport. He had rigged a cell phone detonator and a [[LaserGuidedKarma telemarketer called him during transit.]]

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** A Russian bomber died when his remote controlled bomb went off while he was transporting it to the Moscow airport. He had rigged a cell phone detonator and a [[LaserGuidedKarma telemarketer called him during transit.]]
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* In ''Series/TheTwilightZone1959'' episode "The Jeopardy Room", the bad guys are killed in the end when a mook [[TooDumbToLive absentmindedly answers a phone that his boss turned into a bomb]].

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* In ''Series/TheTwilightZone1959'' episode [[Recap/TheTwilightZoneS5E149TheJeopardyRoom "The Jeopardy Room", Room"]], the bad guys are killed in the end when a mook [[TooDumbToLive absentmindedly answers a phone that his boss turned into a bomb]].

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commented out zce with mixed examples


* This gets DoubleSubverted in the WesternAnimation/BugsBunny cartoon "WesternAnimation/OperationRabbit". Bugs hands Wile E. Coyote a lit stick of dynamite instead of a pen to sign his will. Wile E. catches on quickly and douses the fuse, but is too busy bragging about how smart he is to notice the lit fuse on the ''other end'' until it's too late.



* This is a fairly common gag in ''WesternAnimation/LooneyTunes'', ''WesternAnimation/TomAndJerry'' and other cartoons from UsefulNotes/TheGoldenAgeOfAnimation. Though you can expect the characters to live most of the time.
** This gets DoubleSubverted in the WesternAnimation/BugsBunny cartoon "WesternAnimation/OperationRabbit". Bugs hands Wile E. Coyote a lit stick of dynamite instead of a pen to sign his will. Wile E. catches on quickly and douses the fuse, but is too busy bragging about how smart he is to notice the lit fuse on the ''other end'' until it's too late.

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%% * This is a fairly common gag in ''WesternAnimation/LooneyTunes'', ''WesternAnimation/TomAndJerry'' and other cartoons from UsefulNotes/TheGoldenAgeOfAnimation. Though you can expect the characters to live most of the time.
** This gets DoubleSubverted in the WesternAnimation/BugsBunny cartoon "WesternAnimation/OperationRabbit". Bugs hands Wile E. Coyote a lit stick of dynamite instead of a pen to sign his will. Wile E. catches on quickly and douses the fuse, but is too busy bragging about how smart he is to notice the lit fuse on the ''other end'' until it's too late.
time.
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* ''Series/{{Westside}}'': In "Dire Combustion", explosives expert Dougal blows off half his hide while attempting to blow open the doors of an armoured car follwing an ArmedBlag.

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* ''Series/{{Westside}}'': In "Dire Combustion", explosives expert Dougal blows off half his hide while attempting to blow open the doors of an armoured car follwing following an ArmedBlag.

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example indentation


* An episode of ''Series/CSIMiami'' had some WesternTerrorists planning to [[spoiler: set off a dirty bomb in a helicopter using a bomb attached to an altimeter]]. In the cold opening a nervous looking man walks into an illegal rave and tells them to keep it down. Then explosions happen. It turns out he was [[spoiler: experimenting in then next room when the impromptu party began and the vibration from the speakers in the next room set off a mercury switch (basically a very sensitive tilt switch) he'd [[TooDumbToLive attached to some explosives]].]]

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* ''Series/CSIMiami'':
**
An episode of ''Series/CSIMiami'' had some WesternTerrorists planning to [[spoiler: set off a dirty bomb in a helicopter using a bomb attached to an altimeter]]. In the cold opening a nervous looking man walks into an illegal rave and tells them to keep it down. Then explosions happen. It turns out he was [[spoiler: experimenting in then the next room when the impromptu party began and the vibration from the speakers in the next room set off a mercury switch (basically a very sensitive tilt switch) he'd [[TooDumbToLive attached to some explosives]].]]
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all white entry. Entries should never be completely be spoilered out; it defeats the point of spoiler formatting


* In ''Film/AngryVideoGameNerdTheMovie'', [[spoiler:a non-lethal example occurs; General Dark Onward loses his right arm by fumbling his own grenade during his first encounter with the Nerd]].

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* In ''Film/AngryVideoGameNerdTheMovie'', [[spoiler:a a non-lethal example occurs; General [[spoiler:General Dark Onward Onward]] loses his right arm by fumbling his own grenade during his first encounter with the [[spoiler:the Nerd]].
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grammar


* In an early episode of ''Webcomic/HetaliaAxisPowers'', Germany tried to teach [[TooDumbToLive Italy]] how to use a grenade, only to find the latter throw the grenade pin and leave the explosive hanging in his mouth. Germany stopped him before anything bad could happen, though.

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* In an early episode of ''Webcomic/HetaliaAxisPowers'', Germany tried to teach [[TooDumbToLive Italy]] how to use a grenade, only to find the latter throw throwing the grenade pin and leave leaving the explosive hanging in his mouth. Germany stopped him before anything bad could happen, though.
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no potholes in page quotes


->''"Yah, zis is an example of smartness here. I have said that zis is ze quick fuse. Huh? And zis ''is'' ze quick fuse." (DoubleTake) ''"[[ExplainExplainOhCrap Ze quick fuse]]???" (''The building blows up.'')

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->''"Yah, zis is an example of smartness here. I have said that zis is ze quick fuse. Huh? And zis ''is'' ze quick fuse." (DoubleTake) ''"[[ExplainExplainOhCrap Ze (double take) ''"Ze quick fuse]]???" fuse???" (''The building blows up.'')
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[[quoteright:350:[[Webcomic/SchlockMercenary https://static.tvtropes.org/pmwiki/pub/images/explosive_stupidity.png]]''']]
[[caption-width-right:350:[[Quotes/SchlockMercenary MAXIM 61]]''': ''Don't bring big grenades into small rooms.'']]

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[[quoteright:350:[[Webcomic/SchlockMercenary https://static.tvtropes.org/pmwiki/pub/images/explosive_stupidity.png]]''']]
[[caption-width-right:350:[[Quotes/SchlockMercenary
png]]]]
[[caption-width-right:350:'''[[Quotes/SchlockMercenary
MAXIM 61]]''': ''Don't bring big grenades into small rooms.'']]
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[[quoteright:350:[[Webcomic/SchlockMercenary https://static.tvtropes.org/pmwiki/pub/images/explosive_stupidity.png]]'''[[Quotes/SchlockMercenary MAXIM 61]]''': ''Don't bring big grenades into small rooms.'']]

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[[quoteright:350:[[Webcomic/SchlockMercenary https://static.tvtropes.org/pmwiki/pub/images/explosive_stupidity.png]]'''[[Quotes/SchlockMercenary png]]''']]
[[caption-width-right:350:[[Quotes/SchlockMercenary
MAXIM 61]]''': ''Don't bring big grenades into small rooms.'']]
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* ''VideoGame/{{Warframe}}'': Prior to an update that removed self-damage, it was all too common for a careless Tenno to accidentally blow themself up with a powerful explosive weapon, such as the Ogris, Tonkor, Penta or Lenz, especially if the Firestorm mod was equipped, which increases the blast radius of the projectile.
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* ''VideoGame/RedFaction'' has its [[EverythingBreaks terrain destruction feature]], which is often triggered by use of explosives (which will scoop chunks out of the ground or blast holes in buildings). None of the games feature bombs, grenades, or rockets with ''any'' safety features whatsoever, such as proximity detection. Explosives will also detonate on ''any'' terrain as a result, even something as pitiful as a stray length of plumbing pipe. This leads to many instances of being blown up by point-blank detonations of your own grenades, breaching charges, and similar unpleasantries. Fortunately the health system is ''usually'' forgiving enough that you won't be instantly killed from one stray detonation, but there's no guarantees if stack a large pile of explosives together.
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* Commonplace in ''VideoGame/ChaosFaction'', due to the fact that explosive weapons also affect their wielder. [[SchmuckBait Go on, attempt to throw that stick grenade at point-blank range]]. See where that gets you.
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* One ''WesternAnimation/RobotChicken'' skit had a couple of soldiers firing at a shed. They then have a [[PinPullingTeeth pin thrown at them]]. We briefly hear "oh, you idio-" before the shack explodes.

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* One ''WesternAnimation/RobotChicken'' skit had a couple of soldiers firing at a shed. They then have a [[PinPullingTeeth [[ThrowThePin pin thrown at them]]. We briefly hear "oh, you idio-" before the shack explodes.
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** ''The Seventy Maxims Of Maximally Effective Mercenaries'' also has helpful advice:
-->'''Maxim 26:''' Fire-and-Forget is fine, so long as you never ''actually'' forget.
-->'''Maxim 61:''' Don't bring big grenades into small rooms.
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-->'''Caboose''': Not my fault. Someone put a wall in my way.

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-->'''Caboose''': --->'''Caboose''': Not my fault. Someone put a wall in my way.



-->'''Tucker''': Does anyone have a fucking grenade?\\

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-->'''Tucker''': --->'''Tucker''': Does anyone have a fucking grenade?\\
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[[quoteright:350:[[Webcomic/SchlockMercenary https://static.tvtropes.org/pmwiki/pub/images/explosive_stupidity.png]]]]

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[[quoteright:350:[[Webcomic/SchlockMercenary https://static.tvtropes.org/pmwiki/pub/images/explosive_stupidity.png]]]]
png]]'''[[Quotes/SchlockMercenary MAXIM 61]]''': ''Don't bring big grenades into small rooms.'']]

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