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*Often the case whenever the Disney Villains get together for attractions and live shows at the Ride/DisneyThemeParks. It’s particularly evident in the Walt Disney World version of Fantasmic. Where not only [[GodSaveUsFromTheQueen The Wicked Queen,]] [[TheFairFolk Maleficent,]] [[EverybodyHatesHades Hades,]] [[EvilSorcerer Jafar,]] and other classics get in on the act, but even normally diametrically opposed Villains like [[KnightTemplar Frollo]] and [[SatanicArchetype Chernabog]] join them all to rain on Mickey’s imagination parade.
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** The Linear Guild, meanwhile, are mostly indifferent to Xykon, reluctantly work with Tarquin's group, and are unknowingly minions of the three fiends, via Sabrine. Sabrine despite being a "demonic personification of illicit sex" seems to [[EvenEvilHasLovedOnes genuinely love Nale]], meaning she [[spoiler: briefs V against Tarquin when he kills Nale]], and it remains to be seen how she'll move if the Guild ceases to be useful to the fiends.
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* ''Literature/TheLionTheWitchAndTheWardrobe'': This trope is heavily implied by a discussion Lucy had with Mr. Tumnus: she was intimidated by a giant named Rumblebuffin who'd been TakenForGranite and who Aslan had de-petrified. Lucy quickly found out Rumblebuffin was a NiceGuy, and Mr. Tumnus mentioned that if Rumblebuffin ''hadn't'' been a nice giant, the [[BigBad White Witch]] wouldn't have turned him to stone with her magic, implying that EvilVersusEvil conflicts simply didn't happen in Narnia.
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* ''VideoGame/ChronoTrigger'': The monsters almost universally play this straight, with many monsters having team-up attacks much like your party's own dual-techs. The one notable aversion are when facing teams of Gnawers and T'Poles: when injured, the Gnawers will [[DevourTheDragon bite and kill the T'Poles to restore their own health]], which is much easier for the player than attacking the T'Poles directly that have lots of health and a nasty CounterAttack.

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* ''VideoGame/ChronoTrigger'': The monsters almost universally play this straight, with many monsters having team-up attacks much like your party's own dual-techs. The one notable aversion are when facing teams of Gnawers Fangtooth[[note]]Gnawers in the original translation[[/note]] and T'Poles: Edible Frogs[[note]]T'Poles in the original translation[[/note]]: when injured, the Gnawers Fangtooth will [[DevourTheDragon bite and kill the T'Poles Edible Frogs to restore their own health]], which is much easier for the player than attacking the T'Poles Edible Frogs directly that have lots of health and a nasty CounterAttack.
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* In ''WesternAnimation/ThePowerpuffGirls'', all the main villains are supportive of each other for being evil, regardless of motive. As long as they're in the crime business. Especially Mojo, HIM and Fuzzy, who have somewhat of a VillainousFriendship, but the rest of the main villains count too.

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* In ''WesternAnimation/ThePowerpuffGirls'', ''Franchise/ThePowerpuffGirls'', all the main villains are supportive of each other for being evil, regardless of motive. As long as they're in the crime business. Especially Mojo, HIM and Fuzzy, who have somewhat of a VillainousFriendship, but the rest of the main villains count too.
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* In ''Literature/HarryPotter'', the vicious werewolf Fenrir Greyback works for Volemort and his Death Eaters, despite the majority of Death Eaters being pureblood supremicists, who despise werewolves.

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* The monsters of ''Literature/PercyJacksonAndTheOlympians'' hunt down and terrorize young [[HalfHumanHybrid half]]-[[SemiDivine bloods]]. But when some half-bloods decide to rebel against the gods under the infuence of the titan [[SealedEvilInACan Kronos]], monsters joined up with them under the united banner of the Titan Army. Funnily enough the monsters will sometimes talk about how much they like [[ChildEater eating half-bloods]] ''in the presence of Kronos-aligned half-bloods''.

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* The monsters of ''Literature/PercyJacksonAndTheOlympians'' hunt down and terrorize young [[HalfHumanHybrid half]]-[[SemiDivine bloods]]. But when some half-bloods decide to rebel against the gods under the infuence of the titan [[SealedEvilInACan Kronos]], monsters joined up with them under the united banner of the Titan Army. Funnily enough the monsters will sometimes talk about how much they like [[ChildEater eating half-bloods]] ''in the presence of Kronos-aligned half-bloods''.half-bloods'' who don't seem upset.
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* The monsters of ''Literature/PercyJacksonAndTheOlympians'' hunt down and terrorize young [[HalfHumanHybrid half]]-[[SemiDivine bloods]]. But when some half-bloods decide to rebel against the gods under the infuence of [[SealedEvilInACan Kronos]], monsters join up with them under the united banner of the Titan Army. Funnily enough, the monsters will sometimes talk about how much they like [[ChildEater eating half-bloods]] ''in the presence of Kronos-aligned half-bloods''.

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* The monsters of ''Literature/PercyJacksonAndTheOlympians'' hunt down and terrorize young [[HalfHumanHybrid half]]-[[SemiDivine bloods]]. But when some half-bloods decide to rebel against the gods under the infuence of the titan [[SealedEvilInACan Kronos]], monsters join joined up with them under the united banner of the Titan Army. Funnily enough, enough the monsters will sometimes talk about how much they like [[ChildEater eating half-bloods]] ''in the presence of Kronos-aligned half-bloods''.
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* The monsters of ''Literature/PercyJacksonAndTheOlympians'' hunt down and terrorize young [[HalfHumanHybrid half]]-[[SemiDivine bloods]]. But when some half-bloods decide to rebel against the gods under the infuence of [[SealedEvilInCan Kronos]], monsters join up with them under the united banner of the Titan Army. Funnily enough, the monsters will sometimes talk about how much they like [[ChildEater eating half-bloods]] ''in the presence of Kronos-aligned half-bloods''.

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* The monsters of ''Literature/PercyJacksonAndTheOlympians'' hunt down and terrorize young [[HalfHumanHybrid half]]-[[SemiDivine bloods]]. But when some half-bloods decide to rebel against the gods under the infuence of [[SealedEvilInCan [[SealedEvilInACan Kronos]], monsters join up with them under the united banner of the Titan Army. Funnily enough, the monsters will sometimes talk about how much they like [[ChildEater eating half-bloods]] ''in the presence of Kronos-aligned half-bloods''.
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* The monsters of ''Literature/PercyJacksonAndTheOlympians'' hunt down and terrorize young [[HalfHumanHybrid half]]-[[SemiDivine bloods]]. But when some half-bloods decide to rebel against the gods under the infuence of [[SealedEvilInCan Kronos]], monsters join up with them under the united banner of the Titan Army. Funnily enough, the monsters will sometimes talk about how much they like [[ChildEater eating half-bloods]] ''in the presence of Kronos-aligned half-bloods''.
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Compare with BlackAndWhiteMorality, VillainTeamUp, EnemyMine. Compare and contrast CriminalFoundFamily.

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Compare with BlackAndWhiteMorality, VillainousFriendship, VillainTeamUp, EnemyMine. Compare and contrast CriminalFoundFamily.
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* While he does not play it straight in all ''ComicBook/ChickTracts'', Jack Chick often presents his villains this way, with [[HollywoodSatanism Satanists]] and [[DirtyCommunists Godless Commies]] cheerfully allying with the [[HolierThanThou Roman Catholic Church]] to persecute true ([[ReligionIsRight i.e., Protestant]]) Christians. Within the context of the stories, it makes a certain amount of sense (or more than in real life, anyway), since all of these factions are really controlled by {{Satan}}, [[UnwittingPawn whether they know it or not.]]

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* While he does not play it straight in all ''ComicBook/ChickTracts'', Jack Chick often presents his villains this way, with [[HollywoodSatanism Satanists]] {{Hollywood Satanis|m}}ts and [[DirtyCommunists Godless Commies]] godless DirtyCommunists cheerfully allying with the [[HolierThanThou [[CorruptChurch Roman Catholic Church]] to persecute true [[NoTrueScotsman true]] ([[ReligionIsRight i.e., Protestant]]) Christians.UsefulNotes/{{Christian|ity}}s. Within the context of the stories, it makes a certain amount of sense (or more than in real life, anyway), since all of these factions are really controlled by {{Satan}}, [[UnwittingPawn whether they know it or not.]]
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* The Benzene aliens from the ''Series/UltramanZearth'' duology, consisting of Alien Benzene and his wife, Lady Benzene. They're ruthless alien conquerors who wants to destroy or enslave humanity, but also SickeninglySweethearts who repeatedly goes "I wuv you... I wuv you too..." via intercom.
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* ''Fanfic/CListers'': Batman's rogues gallery is on pretty good terms with each other, and are essentially a fun-loving, dysfunctional family that occasionally tries to murder each other.
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* ''WesternAnimation/YoungJustice'' is more "Evil Is One Big Loyal Conspiracy with a Common Goal." Nearly every villain in the entire series outside of [[AliensAreBastards the Reach]] is either a member or agent of The Light. Some might be out of the loop, but generally they are all in alliance with one another to some extent. Even some of the villains who don't like each other (Sportsmaster and Cheshire; Icicle, Sr. and ComicBook/TheRiddler) often turn out to be allies through their connections to The Light. As this is a series where even ComicBook/TheJoker and ComicBook/LexLuthor are team players, it seems that The Light has managed to convince every supervillain on Earth to work together for their mutual benefit. Particularly notable that every single member is loyal enough that ''nobody'' has confessed any knowledge of The Light to an outside authority or otherwise betrayed The Light to any major degree.

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* ''WesternAnimation/YoungJustice'' ''WesternAnimation/YoungJustice2010'' is more "Evil Is One Big Loyal Conspiracy with a Common Goal." Nearly every villain in the entire series outside of [[AliensAreBastards the Reach]] is either a member or agent of The Light. Some might be out of the loop, but generally they are all in alliance with one another to some extent. Even some of the villains who don't like each other (Sportsmaster and Cheshire; Icicle, Sr. and ComicBook/TheRiddler) the Riddler) often turn out to be allies through their connections to The Light. As this is a series where even ComicBook/TheJoker the Joker and ComicBook/LexLuthor Lex Luthor are team players, it seems that The Light has managed to convince every supervillain on Earth to work together for their mutual benefit. Particularly notable that every single member is loyal enough that ''nobody'' has confessed any knowledge of The Light to an outside authority or otherwise betrayed The Light to any major degree.



'''Poison Ivy:''' ''[to the others]'' [[ContinuityNod We used to date.]]\\

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'''Poison Ivy:''' ''[to the others]'' [[ContinuityNod We used to date.]]\\date]].\\
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* ''VideoGame/WorldOfWarcraft'': While most expansions have you fight numerous enemy factions that are often as opposed to one another as they are to the Alliance and the Horde, two expansions play this trope almost entirely straight:
** Almost every enemy faction faced in ''Cataclysm'', one way or another, answers to one figure: the black dragon Deathwing. They may follow him out of personal loyalty like his own black and twilight dragonflights, out of reverence for his Old God masters like his naga and Faceless servants or the Twilight's Hammer cult, or just because they want to sow general chaos and destruction like the fire and air elementals - but one way or another, they all work together. This is particularly egregious in the case of Ragnaros and Nefarian - despite the two having previously been sworn enemies in ''Classic'', they now fight on the same side due to Deathwing's overarching authority.
** Similarily, most enemies you fight in ''Shadowlands'' are, in some shape or form, minions of the Jailer, residential [[TopGod Top]] GodOfTheDead. The Forsworn in Bastion are misled by his promises of greater freedom for the kyrian, the treacherous Houses in Maldraxxus are manipulated through his underling, Kel'thuzad, while the venthyr loyalists in Revendreth and the various malevolent spirits in Ardenweald answer to his two closest allies: Sire Denathrius and the loa Mueh'zala respectively. The only major factions unaligned with the Jailer are the drust in Tirna Scithe and Cartel So in Tazavesh.
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* Averted in ''ComicBook/ForeverEvil''. While the villains of Creator/DCComics want to take over, not everyone has the same goals. This causes confrontations; especially when [[spoiler:the Crime Syndicate appears]].

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* Averted in ''ComicBook/ForeverEvil''.''ComicBook/ForeverEvil2013''. While the villains of Creator/DCComics want to take over, not everyone has the same goals. This causes confrontations; especially when [[spoiler:the Crime Syndicate appears]].
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** Harold Smith's family joins him shortly after he left prison, all for the pettiest of reasons; Mariane for revenge of her dinner ruined with Professor Utonium amd the girls involved, Julie because they lost her favorite jacks, and Bud because he just plain hates everyone.

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** Harold Smith's family joins him shortly after he left prison, all for the pettiest of reasons; Mariane for revenge of her dinner ruined with Professor Utonium amd and the girls involved, Julie because they lost her favorite jacks, and Bud because he just plain hates everyone.
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* Played with in the Creator/MarvelComics event ''ComicBook/ActsOfVengeance''. ComicBook/{{Loki}} gathers together some of the great supervillains of the world ([[MyFriendsAndZoidberg and the Wizard]]) as part of his plot to destroy ComicBook/TheAvengers. This involves putting the ComicBook/RedSkull (epic Nazi) in the same room as the Mandarin (Chinese), ComicBook/DoctorDoom (Romani), and ComicBook/{{Magneto}} (Jewish ''Holocaust survivor''). They start out insulting each other, and eventually Magneto [[SealedRoomInTheMiddleOfNowhere seals the Skull in a windowless room]] with no particular plans to let him out. Turns out that Loki both expected and intended this.

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* Played with in the Creator/MarvelComics event ''ComicBook/ActsOfVengeance''. ComicBook/{{Loki}} gathers together some of the great supervillains of the world ([[MyFriendsAndZoidberg and the Wizard]]) as part of his plot to destroy ComicBook/TheAvengers. This involves putting the ComicBook/RedSkull (epic Nazi) in the same room as the Mandarin (Chinese), ComicBook/DoctorDoom (Romani), and ComicBook/{{Magneto}} (Jewish ''Holocaust survivor''). They start out insulting each other, and eventually Magneto [[SealedRoomInTheMiddleOfNowhere seals the Skull in a windowless room]] room (see page image)]] with no particular plans to let him out. out. Turns out that Loki both expected and intended this.
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Compare with BlackAndWhiteMorality, VillainTeamUp, EnemyMine. When Evil is one big not-so-happy family, it creates TeethClenchedTeamwork or RightHandVersusLeftHand. The total opposite is EvilVersusEvil.

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Compare with BlackAndWhiteMorality, VillainTeamUp, EnemyMine. Compare and contrast CriminalFoundFamily.
When Evil is one big not-so-happy family, it creates TeethClenchedTeamwork or RightHandVersusLeftHand. The total opposite is EvilVersusEvil.
EvilVersusEvil.
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[[folder:Podcasts]]
* Episode 205 of the ''[[WebVideo/TwoBestFriendsPlay Super Best Friendcast]]'' has [[https://youtu.be/X3I_Hlt7hGU?t=1825 a segment]] where Woolie, Matt, and special guest Plague of Gripes suggest the reason why the plot of ''VideoGame/{{Fahrenheit}}'' becomes so bizarre and incoherent as you get further in is because [[Creator/QuanticDream David Cage]] keeps introducing new, wholly different evil forces to all play a part in the same AncientConspiracy, with no regard given to how they'd all fit together.
-->'''Woolie:''' And at the end, you're like "Wait, so every evil force is working together?" and he's like "Yes!"\\
'''Plague:''' "They're evil, so obviously if we put them in the story and oppose them against the main character, then it will work. Because they're ''evil!"''
[[/folder]]
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* The entire premise of ''Fanfic/{{Quite A Glittering Assemblage}}'': Maleficent pulls together a team of villains from many different worlds, and they all come to see each other as something of a found family whilst terrorizing and attempting to conquer the known universe.
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* ''Fanfic/{{Boldores and Boomsticks}}'': Because they do not know about Salem, Team RWBY is astonished to see the Grimm, which normally kill everything on sight, enable Tyrian to escape from his disasterous attempt on Ruby's life in Pallet Town.

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* ''VideoGame/DissidiaFinalFantasy'': All of the heroes and all of the villains are aligned into two factions. However, while they officially all belong to [[OrderVersusChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved. In its simplest form, the Emperor has a [[EvilVersusOblivion naked disdain]] for the "destroy the world" villains (like Exdeath and the Cloud of Darkness), [[TokenGoodTeammate Golbez]] is playing all sides, and ''nobody'' works well with [[AxCrazy Kefka]].



* ''VideoGame/FinalFantasyXII'': While [[NonmaliciousMonster not always evil, per se]], the monsters in the countryside are, despite being feral beasts, very very capable of teamwork. When they're of the same species, like Wolves, that's fair enough. When it's a Wolf, a Crocodile, and a ''T. rex'' simultaneously, it sticks out. (Although the ''T. rex'' '''is''' likely to eat the wolves and crocodiles.)

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* ''Franchise/FinalFantasy'':
**
''VideoGame/FinalFantasyXII'': While [[NonmaliciousMonster not always evil, per se]], the monsters in the countryside are, despite being feral beasts, very very capable of teamwork. When they're of the same species, like Wolves, that's fair enough. When it's a Wolf, a Crocodile, and a ''T. rex'' simultaneously, it sticks out. (Although the ''T. rex'' '''is''' likely to eat the wolves and crocodiles.))
** ''VideoGame/DissidiaFinalFantasy'': All of the heroes and all of the villains are aligned into two factions. However, while they officially all belong to [[OrderVersusChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved. In its simplest form, the Emperor has a [[EvilVersusOblivion naked disdain]] for the "destroy the world" villains (like Exdeath and the Cloud of Darkness), [[TokenGoodTeammate Golbez]] is playing all sides, and ''nobody'' works well with [[AxCrazy Kefka]].

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Alphabetized folder. Aversions are not examples.


* While [[NonmaliciousMonster not always evil, per se,]] the monsters in the countryside of ''VideoGame/FinalFantasyXII'' are, despite being feral beasts, very very capable of teamwork. When they're of the same species, like Wolves, that's fair enough. When it's a Wolf, a Crocodile, and a ''T. rex'' simultaneously, it sticks out. (Although the ''T. rex'' '''is''' likely to eat the wolves and crocodiles.)
* Subverted in the last dungeon of the first chapter of ''VideoGame/NeverwinterNights2''. The Warlock and his demon army are battling against the Githyanki and against you as you wander through the caves. Both of them are opposed to the actual main villains, who themselves have a falling out at the end of the second act.
* Subverted on a few occasions in ''VideoGame/TheLordOfTheRingsOnline''.

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* ''VideoGame/BatmanArkhamOrigins'': Averted and then played straight during many "Crime In Progress" events when, as Batman, you encounter warring gang factions who instantly resolve their differences so they can all attack ''you''. This can result in, for example, both mobsters and corrupt SWAT teams shooting at you simultaneously. Justified in that if Batman wins, they ''all'' lose, so it's just common sense to aim at the most dangerous target.
* ''VideoGame/ChronoTrigger'': The monsters almost universally play this straight, with many monsters having team-up attacks much like your party's own dual-techs. The one notable aversion are when facing teams of Gnawers and T'Poles: when injured, the Gnawers will [[DevourTheDragon bite and kill the T'Poles to restore their own health]], which is much easier for the player than attacking the T'Poles directly that have lots of health and a nasty CounterAttack.
* ''VideoGame/CityOfHeroes'': Zig-zagged. There's quite a few places where you can see villain [=NPCs=] of different factions fighting each other, sometimes to the "death"... But if you try to jump in, all of them will gang up on you.
* ''VideoGame/CityOfVillains'': About half the missions you get will have you beating up other villains, with the remainder divided between beating up heroes and/or working for other villains.
* ''VideoGame/DissidiaFinalFantasy'': All of the heroes and all of the villains are aligned into two factions. However, while they officially all belong to [[OrderVersusChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved. In its simplest form, the Emperor has a [[EvilVersusOblivion naked disdain]] for the "destroy the world" villains (like Exdeath and the Cloud of Darkness), [[TokenGoodTeammate Golbez]] is playing all sides, and ''nobody'' works well with [[AxCrazy Kefka]].
* ''VideoGame/DukeNukem'': Duke has to deal with aliens that seem to be from completely different species and factions, and fight side to side to conquer Earth.
* ''Franchise/TheElderScrolls'':
** The Dark Brotherhood is an illegal [[MurderInc organization of assassins]] whose membership mostly takes a [[PsychoForHire sadistic glee]] in killing and who practice a ReligionOfEvil, are extremely loyal to one another. They may be assassins, but they do consider themselves ''family''.
** ''VideoGame/TheElderScrollsIVOblivion'': {{Discussed|Trope}} with the (somewhat) FriendlyNeighborhoodVampire Count Hassildor. In the main quest, he explains that even the more evil vampires wouldn't help the [[DemonLordsAndArchdevils Daedric Prince]] Mehrunes Dagon TakeOverTheWorld, since he would want to subjugate them and they wouldn't care to be anyone's servants.
* ''VideoGame/FallFromHeaven'': Endemic in the backstory, where the reason the evil gods are evil is precisely that they all agree the world is a failure and that they should work together to prove that by corrupting it. The good gods have no reason to cooperate and generally don't get along that well. In gameplay, evil factions get a nice diplomatic bonus with each other (though that's mostly so that they'll be fighting the good factions rather than each other -- good factions get the same bonus with each other), and that's just the visible one -- there's also an extra hidden modifier that make them respect each other for being warmongers.
* ''VideoGame/FinalFantasyXII'':
While [[NonmaliciousMonster not always evil, per se,]] se]], the monsters in the countryside of ''VideoGame/FinalFantasyXII'' are, despite being feral beasts, very very capable of teamwork. When they're of the same species, like Wolves, that's fair enough. When it's a Wolf, a Crocodile, and a ''T. rex'' simultaneously, it sticks out. (Although the ''T. rex'' '''is''' likely to eat the wolves and crocodiles.)
* Subverted ''Videogame/GrimDawn:'' Zig-zagged. It's heavily averted between factions, as Beasts, Undead and Eldritch Horrors will attack any other, Kymon's Chosen or the Order of Death's Vigil are still fighting for humanity no matter how much they hate each other (and you, depending on which one you sided with), and Cthonians and Aetherials hate each other even more than they hate you. Played straighter within factions themselves, mostly in the last dungeon case of Beasts, as creatures you'd expect to prey on each other or compete will just gang up on you eagerly.
* ''Franchise/{{Halo}}'' generally averts this --
the first chapter of ''VideoGame/NeverwinterNights2''. The Warlock main enemy factions typically hate each other as much as they hate you, and his demon army are battling against the Githyanki and against you as you wander Covenant descends into an extensive EnemyCivilWar partway through the caves. Both series -- but it's played straight in ''VideoGame/Halo4'' with [[spoiler:the Covenant remnant and the Prometheans, though the two sides only stop fighting each other when the Didact retakes control of the latter and allies with the former. After the Didact is defeated, control of the Prometheans is given to Covenant remnant leader Jul 'Mdama]]. However, this alliance of convenience has completely broken apart by the beginning of ''VideoGame/Halo5Guardians'', due to [[spoiler:outside forces taking control of the Prometheans and turning them are opposed to the actual main villains, who themselves have a falling against Jul 'Mdama's Covenant forces]].
* ''Franchise/TheLegendOfZelda'':
** In general, all enemies will attack you and not each other. This sticks
out when you're fighting an Octorock, a bat-like Keese, and a blobby [=ChuChu=] at the end same time, and all they're focused on is you.
** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': Most major enemy types tend to explicitly cooperate with and often live alongside one another. Mixed Bokoblin/Moblin groups and camps are very common -- much more common than groups consisting of only one type, in fact -- and often include Lizalfos as well, all of whom can be found chattering and dancing around campfires together. It's also fairly common for Chuchus to hang around these groups and for Keese to roost on the ceilings
of the second act.
larger monsters' strongholds.
* ''VideoGame/TheLordOfTheRingsOnline'': Subverted on a few occasions in ''VideoGame/TheLordOfTheRingsOnline''.occasions.



-->'''Bhoghad, Emissary to Goblin-town:''' Goblin, this talk is foolish. It is pointless. We are the army of Angmar. To defy our might and our strength is... madness!\\

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-->'''Bhoghad, --->'''Bhoghad, Emissary to Goblin-town:''' Goblin, this talk is foolish. It is pointless. We are the army of Angmar. To defy our might and our strength is... madness!\\



* Both played straight and averted in ''VideoGame/CityOfHeroes''. There's quite a few places where you can see villain [=NPCs=] of different factions fighting each other, sometimes to the "death"... But if you try to jump in, all of them will gang up on you.
* Ditto for ''VideoGame/CityOfVillains''. About half the missions you get will have you beating up other villains, with the remainder divided between beating up heroes and/or working for other villains.
* Likewise is ''VideoGame/DissidiaFinalFantasy'', in which all of the heroes and all of the villains are aligned into two factions. Though, while they officially all belong to [[OrderVersusChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved. In its simplest form, the Emperor has a [[EvilVersusOblivion naked disdain]] for the "destroy the world" villains (like Exdeath and the Cloud of Darkness), [[TokenGoodTeammate Golbez]] is playing all sides, and ''nobody'' works well with [[AxCrazy Kefka]].
* ''Franchise/{{Halo}}'' generally averts this:
** [[ScaryDogmaticAliens The Covenant]], [[ParasiteZombie the Flood]], and [[MechaMooks the Forerunner Sentinels]] may all be trying to kill you, but they're also trying just as hard to kill each other.
** In ''VideoGame/{{Halo 2}}'', the Covenant itself devolves into civil war as fighting breaks out between the Elites and the Brutes, and they're happily tearing each other apart even as they're also trying to kill you; in the last part of one level, Cortana even encourages you to hang back and let them finish each other off (though on the higher difficulty settings, any Elites and Brutes that spot you will actually momentarily stop fighting each other in order to try to kill you).
** Also averted in the background lore; not only do the various races of the Covenant hate each other for the most part, but even sharing the same species is no guarantee of solidarity, with backstabbing and assassinations being the norm in political life.
** It's played straight in ''VideoGame/{{Halo 4}}'' with [[spoiler:the Covenant remnant and the Prometheans, though the two sides only stop fighting each other when the Didact retakes control of the latter and allies with the former. After the Didact is defeated, control of the Prometheans is given to Covenant remnant leader Jul 'Mdama]]. However, this alliance of convenience has completely broken apart by the beginning of ''VideoGame/Halo5Guardians'', due to [[spoiler:outside forces taking control of the Prometheans and turning them against Jul 'Mdama's Covenant forces]].
* In ''VideoGame/WarcraftIII'', we have that neutral hostile is one happy family. All different creep races may work together depending on the map. Some pairings made some sense, like Ogres and Trolls (as a CallBack to ''Warcraft 2''). Other pairings were not so logical, like usually placing trolls to support Magnataurs or golems.
* Averted in ''[[VideoGame/{{Siren}} Siren 2]]'', where the Shibito and Yambito often attack each other and prioritize doing so over attacking humans. There are several levels where you can take advantage of this to sneak past enemies.
* Averted in ''VideoGame/MetroidPrime2Echoes''. Scanning various {{Space Pirate|s}} terminals reveals that the Space Pirates are having a hell of a time trying to fend off both Ing attacks ''and'' [[EvilCounterpart Dark Samus]]. Dark Samus is also seen at one point hanging back to allow Ing to attack Samus, and at another mercilessly blasting her way through Ing standing between her and Phazon.
* Semi-forced in the ''VideoGame/WarhammerOnline'' MMO. Granted, it's not ''unheard of'' for the forces of Chaos to use the Orks as pawns, or the Dark Eldar to play everyone else for fools, or the Orks to join up with either side for the chance at a good fight; it's just extremely unusual for any of those factions to get along with ''itself'' long enough to form a grand scheme, let alone all three forming a coherent army big enough to get the humans, dwarfs and high elves to get together and form a massive alliance. Although [[HandWave explained away]] as basically a GambitPileup, it's pretty much understood that a "good versus evil" scheme is [[Administrivia/TropesAreTools easier to implement]] than a "humans, dwarfs and elves only kinda-fighting each other versus Chaos versus Dark Elves versus Orks versus all the NPC things".
* Averted in ''VideoGame/{{Doom}}''. It only takes one or two stray shots to get a roomful of enemies (of different types, though bullets are fair game) to kill each other instead of you. In-universe, Cacodemons and Barons of Hell hate each other so much that they turn each other into bloody decor. Cacodemons go so far as to crucify Barons of Hell ''even though they don't have hands''.
* Averted in ''VideoGame/{{Iji}}'', where the two alien factions actually prioritize killing each other above killing the player.
* Averted in ''VideoGame/BlueDragon''. Putting certain enemies together in a fight will result in a Monster Battle, where the enemies will attack and kill each other before turning on you.
* Endemic in the backstory of ''VideoGame/FallFromHeaven'', where the reason the evil gods are evil is precisely that they all agree the world is a failure and that they should work together to prove that by corrupting it. The good gods have no reason to cooperate and generally don't get along that well. In gameplay, evil factions get a nice diplomatic bonus with each other (though that's mostly so that they'll be fighting the good factions rather than each other - good factions get the same bonus with each other), and that's just the visible one - there's also an extra hidden modifier that make them respect each other for being warmongers.
* In ''Franchise/TheLegendOfZelda'', every single enemy will attack you and not each other. This sticks out when you're fighting an Octorock, a bat-like Keese, and a blobby [=ChuChu=] at the same time, and all they're focused on is you.

to:

* Both played straight and averted in ''VideoGame/CityOfHeroes''. There's quite a few places where you can see villain [=NPCs=] of different factions fighting each other, sometimes to the "death"... But if you try to jump in, all of them will gang up on you.
* Ditto for ''VideoGame/CityOfVillains''. About half the missions you get will have you beating up other villains, with the remainder divided between beating up heroes and/or working for other villains.
* Likewise is ''VideoGame/DissidiaFinalFantasy'', in which all of the heroes and all of the villains are aligned into two factions. Though, while they officially all belong to [[OrderVersusChaos Chaos]], there are plenty of sub-factions and [[DragonWithAnAgenda personal plots]] involved. In its simplest form, the Emperor has a [[EvilVersusOblivion naked disdain]] for the "destroy the world" villains (like Exdeath and the Cloud of Darkness), [[TokenGoodTeammate Golbez]] is playing all sides, and ''nobody'' works well with [[AxCrazy Kefka]].
* ''Franchise/{{Halo}}'' generally averts this:
** [[ScaryDogmaticAliens The Covenant]], [[ParasiteZombie the Flood]], and [[MechaMooks the Forerunner Sentinels]] may all be trying to kill you, but they're also trying just as hard to kill each other.
** In ''VideoGame/{{Halo 2}}'', the Covenant itself devolves into civil war as fighting breaks out between the Elites and the Brutes, and they're happily tearing each other apart even as they're also trying to kill you;
''VideoGame/NeverwinterNights2'': Subverted in the last part of one level, Cortana even encourages you to hang back and let them finish each other off (though on the higher difficulty settings, any Elites and Brutes that spot you will actually momentarily stop fighting each other in order to try to kill you).
** Also averted in the background lore; not only do the various races
dungeon of the Covenant hate each other for the most part, but even sharing the same species is no guarantee of solidarity, with backstabbing first chapter. The Warlock and assassinations being the norm in political life.
** It's played straight in ''VideoGame/{{Halo 4}}'' with [[spoiler:the Covenant remnant and the Prometheans, though the two sides only stop fighting each other when the Didact retakes control of the latter and allies with the former. After the Didact is defeated, control of the Prometheans is given to Covenant remnant leader Jul 'Mdama]]. However, this alliance of convenience has completely broken apart by the beginning of ''VideoGame/Halo5Guardians'', due to [[spoiler:outside forces taking control of the Prometheans and turning them
his demon army are battling against Jul 'Mdama's Covenant forces]].
* In ''VideoGame/WarcraftIII'', we have that neutral hostile is one happy family. All different creep races may work together depending on
the map. Some pairings made some sense, like Ogres Githyanki and Trolls (as a CallBack to ''Warcraft 2''). Other pairings were not so logical, like usually placing trolls to support Magnataurs or golems.
* Averted in ''[[VideoGame/{{Siren}} Siren 2]]'', where the Shibito and Yambito often attack each other and prioritize doing so over attacking humans. There are several levels where
against you can take advantage of this to sneak past enemies.
* Averted in ''VideoGame/MetroidPrime2Echoes''. Scanning various {{Space Pirate|s}} terminals reveals that the Space Pirates are having a hell of a time trying to fend off both Ing attacks ''and'' [[EvilCounterpart Dark Samus]]. Dark Samus is also seen at one point hanging back to allow Ing to attack Samus, and at another mercilessly blasting her way
as you wander through Ing standing between her and Phazon.
* Semi-forced in
the ''VideoGame/WarhammerOnline'' MMO. Granted, it's not ''unheard of'' for caves. Both of them are opposed to the forces of Chaos to use the Orks as pawns, or the Dark Eldar to play everyone else for fools, or the Orks to join up with either side for the chance at a good fight; it's just extremely unusual for any of those factions to get along with ''itself'' long enough to form a grand scheme, let alone all three forming a coherent army big enough to get the humans, dwarfs and high elves to get together and form a massive alliance. Although [[HandWave explained away]] as basically a GambitPileup, it's pretty much understood that a "good versus evil" scheme is [[Administrivia/TropesAreTools easier to implement]] than a "humans, dwarfs and elves only kinda-fighting each other versus Chaos versus Dark Elves versus Orks versus all the NPC things".
* Averted in ''VideoGame/{{Doom}}''. It only takes one or two stray shots to get a roomful of enemies (of different types, though bullets are fair game) to kill each other instead of you. In-universe, Cacodemons and Barons of Hell hate each other so much that they turn each other into bloody decor. Cacodemons go so far as to crucify Barons of Hell ''even though they don't
actual main villains, who themselves have hands''.
* Averted in ''VideoGame/{{Iji}}'', where the two alien factions actually prioritize killing each other above killing the player.
* Averted in ''VideoGame/BlueDragon''. Putting certain enemies together in
a fight will result in a Monster Battle, where the enemies will attack and kill each other before turning on you.
* Endemic in the backstory of ''VideoGame/FallFromHeaven'', where the reason the evil gods are evil is precisely that they all agree the world is a failure and that they should work together to prove that by corrupting it. The good gods have no reason to cooperate and generally don't get along that well. In gameplay, evil factions get a nice diplomatic bonus with each other (though that's mostly so that they'll be fighting the good factions rather than each other - good factions get the same bonus with each other), and that's just the visible one - there's also an extra hidden modifier that make them respect each other for being warmongers.
* In ''Franchise/TheLegendOfZelda'', every single enemy will attack you and not each other. This sticks
falling out when you're fighting an Octorock, a bat-like Keese, and a blobby [=ChuChu=] at the same time, and all they're focused on is you.end of the second act.



* Averted and then played straight during many "Crime In Progress" events in ''VideoGame/BatmanArkhamOrigins'', when, as Batman, you encounter warring gang factions who instantly resolve their differences so they can all attack ''you''. This can result in, for example, both mobsters and corrupt SWAT teams shooting at you simultaneously. Justified in that if Batman wins, they ''all'' lose, so it's just common sense to aim at the most dangerous target.
* The monsters of ''VideoGame/ChronoTrigger'' almost universally play this straight, with many monsters having team-up attacks much like your party's own dual-techs. The one notable aversion are when facing teams of Gnawers and T'Poles: when injured, the Gnawers will [[DevourTheDragon bite and kill the T'Poles to restore their own health]], which is much easier for the player than attacking the T'Poles directly that have lots of health and a nasty CounterAttack.
* Averted in ''VideoGame/GuildWars 1'', where you'll often find opposing armies fighting each other, or lure groups of them close enough to make them fight. Notable examples include the Mursaat wiping out the xenophobic Stone Summit dwarves in the Ice Caves of Sorrow mission and the undead fighting the White Mantle in Kryta. Oftentimes hostile wildlife will also attack different factions, though "hostile wildlife" in and of itself seems to be a single faction, playing it straight where trolls won't attack spiders or centaurs. Later on in the Nightfall campaign however, it's also played straight when it's revealed that [[spoiler:the big bads from the previous two campaigns worked for Abaddon]]. All three's elite armies fight side by side at the end of the campaign.
* In ''VideoGame/DukeNukem'' and ''VideoGame/DukeNukemForever'', Duke has to deal with aliens that seem to be from completely different species and factions, and fight side to side to conquer Earth.
* ''Franchise/TheElderScrolls'':
** This is averted by the [[OurGodsAreDifferent Daedric Princes]]. While technically beings AboveGoodAndEvil who operate on their own BlueAndOrangeMorality, the majority of them are considered "evil" by the average denizens of Tamriel. Despite this, most of the Princes ''despise'' each other. Two of the most malevolent, Molag Bal (Daedric Prince of [[GodOfEvil Domination]] and [[TheCorrupter Corruption]]) and Boethiah (Daedric Prince of [[ManipulativeBastard Plots]] and [[ChronicBackstabbingDisorder Betrayal]]) ''can't stand'' one another and often have their worshipers working against each other every chance they get. Likewise, Molag Bal doesn't get along well with Mehrunes Dagon (Daedric Prince of [[DestroyerDeity Destruction]]) either.
** Played straight by the Dark Brotherhood, an illegal [[MurderInc organization of assassins]] whose membership mostly takes a [[PsychoForHire sadistic glee]] in killing and who practice a ReligionOfEvil. They may be assassins, but they do consider themselves ''family''.
* ''VideoGame/TheElderScrollsIVOblivion'': {{Discussed|Trope}} with the (somewhat) FriendlyNeighborhoodVampire Count Hassildor. In the main quest, he explains that even the more evil vampires wouldn't help the [[DemonLordsAndArchdevils Daedric Prince]] Mehrunes Dagon TakeOverTheWorld, since he would want to subjugate them and they wouldn't care to be anyone's servants.
* ''Videogame/GrimDawn:'' Zig-zagged. It's heavily averted between factions, as Beasts, Undead and Eldritch Horrors will attack any other, Kymon's Chosen or the Order of Death's Vigil are still fighting for humanity no matter how much they hate each other (and you, depending on which one you sided with), and Cthonians and Aetherials hate each other even more than they hate you. Played straighter within factions themselves, mostly in the case of Beasts, as creatures you'd expect to prey on each other or compete will just gang up on you eagerly.


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* ''VideoGame/WarcraftIII'': Neutral hostile is one happy family. All different creep races may work together depending on the map. Some pairings made some sense, like Ogres and Trolls (as a CallBack to ''Warcraft 2''). Other pairings were not so logical, like usually placing trolls to support Magnataurs or golems.
* ''VideoGame/WarhammerOnline'': Semi-forced. Granted, it's not ''unheard of'' for the forces of Chaos to use the Orcs as pawns, or the Dark Elves to play everyone else for fools, or the Orcs to join up with either side for the chance at a good fight; it's just extremely unusual for any of those factions to get along with ''itself'' long enough to form a grand scheme, let alone all three forming a coherent army big enough to get the humans, dwarfs and high elves to get together and form a massive alliance. Although [[HandWave explained away]] as basically a GambitPileup, it's pretty much understood that a "good versus evil" scheme is [[Administrivia/TropesAreTools easier to implement]] than a "humans, dwarfs and elves only kinda-fighting each other versus Chaos versus Dark Elves versus Orcs versus all the NPC things".

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* All of the storybook villains (known as the “Baddies”) that appear in the ''Film/ChildrensPartyAtThePalace'' seem to get along with each other fine, though on occasion they may argue. No wonder they’re all in a group called the Baddies’ Club.



[[folder:Theatre]]
* All of the storybook villains (known as the “Baddies”) that appear in the ''Film/ChildrensPartyAtThePalace'' seem to get along with each other fine, though on occasion they may argue. No wonder they’re all in a group called the Baddies’ Club.
[[/folder]]
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'''Cedrik:''' And that makes us all one big happy family? Screw that.

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'''Cedrik:''' And that makes us all one big happy family? [[DefiedTrope Screw that.that]].
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* ''Franchise/SuperMarioBros'': While King Bowser Koopa was originally portrayed as a BadBoss (especially in the cartoon adaptations), later entries in the series show more of Bowser getting along with his underlings. His son, Bowser Jr., is an evil little brat, but he still cares about his father and wants to impress him. The Koopalings, who were formerly Bowser's children, but {{retcon}}ned into being simple henchmen, have a strong sibling bond with each other and are also quite faithful to Bowser. Kamek, Bowser's aide, is something of a BeleagueredAssistant (especially in the ''VideoGame/YoshisIsland'' games, where Bowser, as a baby, is physically abusive towards him), but even Kamek is devoted to his job.
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Added DiffLines:

[[folder:Theatre]]
* All of the storybook villains (known as the “Baddies”) that appear in the ''Film/ChildrensPartyAtThePalace'' seem to get along with each other fine, though on occasion they may argue. No wonder they’re all in a group called the Baddies’ Club.
[[/folder]]

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