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** The bell-like Dead Ringers of ''VideoGame/DragonQuestVIII'', who can summon up to eight of themselves.
** ''VideoGame/DragonQuestIII'' had the Goopi, who could (and did) call for more and more of themselves as you killed them. It made them great for LevelGrinding, except when they randomly called out a much-tougher Granite Titan.
** And starting from ''VideoGame/DragonQuestIV'' on, the player can run into groups of seemingly ordinary slimes during the mid-game... that can call in their friends. ''Lots'' of friends. [[spoiler:And then they can fuse into a King Slime...]]
** ''VideoGame/DragonQuestVIII'' seems to have a lot of enemies who can summon more of their kin (including the Dead Ringers' earlier variant, Magic Dumbells, who can even level themselves up) or revive monsters that you've already killed in the current battle (either by casting Zing/Kazing to resurrect one, or sacrificing themselves with Kerplunk to revive every other monster in the battle).

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** The bell-like Dead Ringers ''VideoGame/DragonQuestII'' has various monsters call in for more of ''VideoGame/DragonQuestVIII'', who their kind to accommodate the new group battle feature at the time of the game's release, such as Muddy Hands, Iron Ants, and Army Ants, which can summon up to eight overwhelm the Scions of themselves.
Erdrick...or provide extra EXP and Gold for every one of them killed.
** ''VideoGame/DragonQuestIII'' had the Goopi, who could (and did) call introduces more monsters that can in for more of their kind, such as Waspions, Crabids, Betterflies, and more [[CatsAreMean Catulas]], as well as the concept of themselves monsters summoning a different monster to aid them, such as you killed them. It made them Restless Armours summoning Healslimes and Heedoo Voodoos summoning Walking Corpses. The Muddy Hand makes its return in this game, being great for LevelGrinding, LevelGrinding once again, except when they randomly called out a much-tougher Granite Titan.
Stone Guardian.
** And starting from ''VideoGame/DragonQuestIV'' on, the player can run into groups of seemingly ordinary slimes Slimes during the mid-game... that can call in their friends. ''Lots'' of friends. [[spoiler:And then they can fuse into a King Slime...]]
** ''VideoGame/DragonQuestVIII'' : The bell-like Dingalings, Magic Dumbells, and Dead Ringers, who can summon up to eight of themselves, and in the case of the first one, summon Jargons to aid them, while Magic Dumbells can even level themselves up. In addition, the game seems to have a lot of enemies who can summon more of their kin (including the Dead Ringers' earlier variant, Magic Dumbells, who can even level themselves up) or revive monsters that you've already killed in the current battle (either by casting Zing/Kazing to resurrect one, or sacrificing themselves with Kerplunk and/or its dance version to revive every other monster in the battle).
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* The Heliga in ''VideoGame/Haven2020'' is fought alongside a [[MookMedic Toriko]] and [[LifeDrain Babulido]], and can repeatedly summon more of these two creatures whenever one gets pacified.
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* ''VideoGame/{{Ghostlore}}'': Mogui Summoners are among the strongest enemies in the game, capable of taking plenty of hits, and made even more complicated by their ability to periodically teleport lesser mooks around them besides occasionally throwing projectiles.
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Wick swap


* The Grim Reaper in ''VideoGame/KidIcarus''. Don't let him spot you, or he'll summon a wave of GoddamnedBats upon you.

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* ''VideoGame/KidIcarus1986'': The Grim Reaper in ''VideoGame/KidIcarus''.Reaper. Don't let him spot you, or he'll summon a wave of GoddamnedBats upon you.
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* ''VideoGame/{{Afterimage}}'': Sporeling Nests, as their name implies, can create several Sporelings to attack you.
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removed a work name from a pothole
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removed a work name from a pothole


* In the VideoGame/Left4Dead series, the "Boomer" Special Infected can puke or explode near the Survivors, spraying them with bile that obscures their vision and quickly summons a horde.

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* In the VideoGame/Left4Dead ''VideoGame/Left4Dead'' series, the "Boomer" Special Infected can puke or explode near the Survivors, spraying them with bile that obscures their vision and quickly summons a horde.



* ''Videogame/CommandAndConquerRenegade'' has Nod Officers who can call for reinforcements. Killing them can be a top priority to prevent you from getting clogged down by enemy soldiers.

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* ''Videogame/CommandAndConquerRenegade'' ''VideoGame/CommandAndConquerRenegade'' has Nod Officers who can call for reinforcements. Killing them can be a top priority to prevent you from getting clogged down by enemy soldiers.



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[[folder: MMORPG ]]MMORPG]]



* This is what [[VideoGame/LeagueOfLegends Yorick]] is going to be when he is on the enemy team, as all of his abilities summon ghouls that will relentlessly chase the nearest enemy player. Well, except his ultimate ability, which creates a clone of one of his allies that said ally can control for 10 seconds if they die.

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* ''VideoGame/LeagueOfLegends'': This is what [[VideoGame/LeagueOfLegends Yorick]] Yorick is going to be when he is on the enemy team, as all of his abilities summon ghouls that will relentlessly chase the nearest enemy player. Well, except his ultimate ability, which creates a clone of one of his allies that said ally can control for 10 seconds if they die.



* Necromancers in ''VideoGame/DwarfFortress'' can raise any corpses and parts of corpses left lying around... and currectly, they can re-raise them any time the player succeeds in putting them down. Very little short of {{LetsPlay/Boatmurdered}}-style doomsday weapons will permanently get rid of them [[KeystoneArmy unless you kill the necromancer.]]

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* Necromancers in ''VideoGame/DwarfFortress'' can raise any corpses and parts of corpses left lying around... and currectly, they can re-raise them any time the player succeeds in putting them down. Very little short of {{LetsPlay/Boatmurdered}}-style {{Blog/Boatmurdered}}-style doomsday weapons will permanently get rid of them [[KeystoneArmy unless you kill the necromancer.]]



* ''VideoGame/{{Bloodborne}}'': The Chime Maidens are Pthumeruian women who summon various enemies brought from the ancient Pthumeru. Be it hunters, brick trolls, Pthumerian Watchers, or the worst case, [[ExactlyWhatItSaysOnTheTin Nightmare Apostles]], the [[SpiderSwarm literal]] [[DemonicSpiders Demonic]] [[GiantSpiders Spiders]].

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* ''VideoGame/{{Bloodborne}}'': The Chime Maidens are Pthumeruian women who summon various enemies brought from the ancient Pthumeru. Be it hunters, brick trolls, Pthumerian Watchers, or the worst case, [[ExactlyWhatItSaysOnTheTin Nightmare Apostles]], the [[SpiderSwarm literal]] [[DemonicSpiders Demonic]] {{Demonic|Spiders}} [[GiantSpiders Spiders]].
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Crosswicking.

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* ''VideoGame/TitanQuest'': Some undead enemies summon other undead minions, and some insectoid enemies hatch babies to fight alongside them.
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* ''VideoGame/DevilMayCry5'': If left unchecked for a while, a Hell Judecca will carve the ground with its scythes to summon new Hell Cainas and/or Hell Antenoras on the field. The first Hell Judecca encountered even demonstrates this during its MookDebutCutscene.
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* There were a lot of them in ''Videogame/{{Earthbound}}''. Special mention must be made of the Loaded Dice, who ''only'' could summon other monsters -- they had no other abilities.

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* There were a lot of them in ''Videogame/{{Earthbound}}''.''VideoGame/EarthBound1994''. Special mention must be made of the Loaded Dice, who ''only'' could summon other monsters -- they had no other abilities.
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** In ''VideoGame/DoomII'', the "Pain Elemental" spits "Lost Souls" (weaker enemies) at you. The "Arch-vile" actually resurrects dead monsters and has one of the strongest attacks in the game.

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** In ''VideoGame/DoomII'', Pain Elementals are the "Pain Elemental" spits "Lost Souls" (weaker enemies) at you. The "Arch-vile" actually resurrects dead monsters more aggravating bigger brothers to the Cacodemon in that they spit Lost Souls, the often aggressive flying skull enemies from the first game. Archviles, on the other hand, can not only resurrect anything except bosses, Lost Souls, Pain Elementals and has one of the strongest attacks in the game.their own kind, but have a flame attack that can do you ugly.
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* ''Videogame/CommandAndConquerRenegade'' has Nod Officers who can call for reinforcements. Killing them can be a top priority to prevent you from getting clogged down by enemy soldiers.

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* In ''Literature/ThereWasNoSecretEvilFightingOrganization'', Sago telekinetically creates "World Shadow" puppets for his students to fight. He could fight directly if needed, and he could also tell them that the World Shadows aren't real threats, [[TrumanShowPlot but where would the fun be in that]]?
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* ''VideoGame/TheLegendOfTianding'' has a FlunkyBoss, Ding-Peng, who carries a bell that summons extra enemies into the area. He literally doesn't have a second attack besides "ringing bell to fetch backup".
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* Some of the bosses in ''VideoGame/BackpackHero'' are capable of summoning enemies to help them fight you, and their summons will run away on their next turn if their boss is defeated. Certain weapons gain boosts upon defeating enemies, but they won't gain them from defeating summons.
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[[folder: Non-Game examples]]
* In the RPGMechanicsVerse of ''Manga/SleepyPrincessInTheDemonCastle'', the [[TheGoomba Teddy Demons]] are able to summon each other for assistance in battle. Unfortunately, the Princess has recently made herself a Teddy Demon themed set of pajamas from Teddy Demon fur, causing the Teddy Demons to start summoning ''her'' to help them in battle.
[[/folder]]
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Bonus Boss was renamed by TRS


* ''VideoGame/MegaManXCommandMission'', the only game to operate from a purely turn-based interface, has several enemies with summon abilities. For instance Bee Bladers can summon Deerballs, while the [[MetalSlime Gold Bladers can summon Gold or Silver Mettaurs]], turning the fight into a mad scramble to wipe them out before they all flee. Many smaller or weaker enemies also have the SOS ability, which summons another enemy of like type when used. Most worryingly, BonusBoss [[BloodKnight Fivetails]] has this ability. This means the clones of him just keep coming and it is almost mandatory to contrive of a way to kill all of them simultaneously, as any clone can use the [[KamehameHadoken Annihilator Hadoken]]. Worst of all, A Fivetails clone can choose to simply [[SuicideAttack Self Destruct]] to [[OneHitKO instantly wipe out]] one of you party members, then have one of the remaining Fivetails summon a fresh clone at full health to take the place of the fallen one.

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* ''VideoGame/MegaManXCommandMission'', the only game to operate from a purely turn-based interface, has several enemies with summon abilities. For instance Bee Bladers can summon Deerballs, while the [[MetalSlime Gold Bladers can summon Gold or Silver Mettaurs]], turning the fight into a mad scramble to wipe them out before they all flee. Many smaller or weaker enemies also have the SOS ability, which summons another enemy of like type when used. Most worryingly, BonusBoss OptionalBoss [[BloodKnight Fivetails]] has this ability. This means the clones of him just keep coming and it is almost mandatory to contrive of a way to kill all of them simultaneously, as any clone can use the [[KamehameHadoken Annihilator Hadoken]]. Worst of all, A Fivetails clone can choose to simply [[SuicideAttack Self Destruct]] to [[OneHitKO instantly wipe out]] one of you party members, then have one of the remaining Fivetails summon a fresh clone at full health to take the place of the fallen one.

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* ''VideoGame/MonsterHunter3Tri'': The Qurupeco has this ability, by [[VoiceChangeling imitating the calls of other monsters]]. It usually calls groups of small monsters, but push it enough, and there's a good chance it'll decide to call in something ''much'' worse then it is. It'll also make it a note to call any other large monsters that are already present on the map over to its location, which can make dealing with it a serious pain. There is also one creature known as a Deviljho that naturally [[AlwaysABiggerFish preys on the Qurupeco]]. Sometimes the Qurupeco will summon one of these to deal with you, only for the Deviljho to turn right around and [[CurbStompBattle slaughter it]].

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* ''VideoGame/MonsterHunter3Tri'': The Qurupeco has this ability, by [[VoiceChangeling imitating the calls of other monsters]]. It usually calls groups of small monsters, but push it enough, and there's a good chance it'll decide to call in something ''much'' worse then than it is. It'll also make it a note to call any other large monsters that are already present on the map over to its location, which can make dealing with it a serious pain. There is also one creature known as a Deviljho that naturally [[AlwaysABiggerFish preys on the Qurupeco]]. Sometimes the Qurupeco will summon one of these to deal with you, only for the Deviljho to turn right around and [[CurbStompBattle slaughter it]].it]].
* ''VideoGame/{{Overland}}'': Siren bugs don’t directly attack the group, but instead run around the map, producing signals that summon other bugs every turn. They generally need to be killed quickly to keep the group from being overrun. (Thankfully, they’re also the only enemy that doesn’t produce noise when killed.)
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* The Qurupeco has this ability in ''VideoGame/MonsterHunter 3'', by [[VoiceChangeling imitating the calls of other monsters]]. It usually calls groups of small monsters, but push it enough, and there's a good chance it'll decide to call in something ''much'' worse then it is. It'll also make it a note to call any other large monsters that are already present on the map over to its location, which can make dealing with it a serious pain. There is also one creature known as a Deviljho that naturally [[AlwaysABiggerFish preys on the Qurupeco]]. Sometimes the Qurupeco will summon one of these to deal with you, only for the Deviljho to turn right around and [[CurbStompBattle slaughter it]].

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* ''VideoGame/MonsterHunter3Tri'': The Qurupeco has this ability in ''VideoGame/MonsterHunter 3'', ability, by [[VoiceChangeling imitating the calls of other monsters]]. It usually calls groups of small monsters, but push it enough, and there's a good chance it'll decide to call in something ''much'' worse then it is. It'll also make it a note to call any other large monsters that are already present on the map over to its location, which can make dealing with it a serious pain. There is also one creature known as a Deviljho that naturally [[AlwaysABiggerFish preys on the Qurupeco]]. Sometimes the Qurupeco will summon one of these to deal with you, only for the Deviljho to turn right around and [[CurbStompBattle slaughter it]].
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* Enemies in the ''VideoGame/TrailsSeries'' in general just ''love'' summoning other enemies to mess with you. It's not unusual for many random enemies you encounter in the field to do this and even ''boss'' class monsters can sometimes summon other bosses.
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** In ''Doom 3'', although the Archvile doesn't resurrect monsters (since they don't leave corpses), it can summon indeterminate numbers of {{mooks}}, including BossInMookClothing enemies such as Hell Knights.

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** In ''Doom 3'', ''VideoGame/Doom3'', although the Archvile doesn't resurrect monsters (since they don't leave corpses), it can summon indeterminate numbers of {{mooks}}, including BossInMookClothing enemies such as Hell Knights.

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