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* ''VideoGame/IceAndFireMinecraft'': Wild adult dragons live in caves filled with piles of metal blocks, clusters of rare ores, and chests filled with treasure items and enchanted gear. Each kind favors a different type of metal -- fire dragons hoard gold, ice dragons hoard silver, and lightning dragons hoard copper.

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* ''VideoGame/IceAndFireMinecraft'': Wild adult dragons live in caves filled with piles of metal blocks, clusters of rare ores, and chests filled with treasure items and enchanted gear. Each kind favors a different type of metal -- fire dragons hoard gold, gold and emeralds, ice dragons hoard silver, silver and sapphires, and lightning dragons hoard copper.copper and amethysts.
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* ''VideoGame/GoldenTreasureTheGreatGreen'': Draak-Kin are expected to accumulate large hoards of both Shiny Things and unique objects. Having a large number of Shiny Things for its age will boost the Spiritkeeper's elemental masteries, and many objects can be used to resolve certain events in a safe or positive way. At high elemental mastery, the Spiritkeeper can also [[EartDirtCheap eat Shiny Things from its hoard]] to regain energy.

to:

* ''VideoGame/GoldenTreasureTheGreatGreen'': Draak-Kin are expected to accumulate large hoards of both Shiny Things and unique objects. Having a large number of Shiny Things for its age will boost the Spiritkeeper's elemental masteries, and many objects can be used to resolve certain events in a safe or positive way. At high elemental mastery, the Spiritkeeper can also [[EartDirtCheap [[EatDirtCheap eat Shiny Things from its hoard]] to regain energy.

Added: 4015

Changed: 3053

Removed: 4022

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* ''Videogame/AncientDomainsOfMystery''
** There's an underwater hoard guarded by a female water dragon. Trying to pick up an item there will make her warn you, and ignoring her will result in her trying to kill you.
** Dragons as a rule tend to drop so much stuff it's like they're carrying a hoard with them. Even hatchlings drop around one (near the beginning of the game) or two (near the end) thousand gold, plus, often, some pretty useless item like a pile of rocks. The older the dragon gets, the bigger pile it carries not only gold but of other random stuff, potentially valuable. There's a place right before the end of the main dungeon that's crawling with powerful dragons, and spending a while in there is the most effective way to gain almost any item in the game, since you'll be wading through piles of dropped items as you kill the dragons.
* ''VideoGame/BlazingDragons'': All dragons [[EatDirtCheap eat gems]], which annoys the evil King George no end. However they're not fixated on them, living lives just like normal people.
* ''VideoGame/TheCave'': The knight has to fetch the gold from the dragon and give it to the princess in order to get her amulet to give to the king to pull the sword from the stone. Things don't go quite as planned...
* ''VideoGame/ChoiceOfTheDragon'': You play as a dragon, and one of your objectives is to acquire and protect a pile of treasure.
* ''VideoGame/ADanceWithRogues'' has two dragon hoards that you can plunder.
* ''VideoGame/{{Discworld}}'': Rincewind discovers a dragon's hoard. His joy for becoming a rich man is shortlived.
* ''VideoGame/DragonAgeOrigins'' has a few dragons (most of them optional bosses) that have a lot of treasure to be plundered afterwards. Some of them are actually called "Dragon Hoard".



* ''VideoGame/{{Loom}}'' has a dragon living in a volcano, sitting on a heap of gold. To escape, Bobbin Threadbare has to [[spoiler: magically turn the gold into straw, so the dragon will accidentally set it on fire.]]
* ''[[Website/FunOrb Dungeon Assault]]'': You play as a dragon who has to create a labyrinth of guards and traps to protect your hoard while sending out raiders to steal treasure from other players.
* In ''VideoGame/ChoiceOfTheDragon'', you play as a dragon, and one of your objectives is to acquire and protect a pile of treasure.
* ''Franchise/SpyroTheDragon'' alludes to this trope with the main pickup item being gems.
* ''VideoGame/NeverwinterNights'' series:
** In the [[VideoGame/NeverwinterNights first game]], there were three dragons. All of them had hoards, which you could try to loot (unwise, as the dragons typically noticed right away), or you could do a favor for each dragon and gain a reward.
** ''VideoGame/NeverwinterNights2'': If you manage to kill the red dragon Tholapsyx you get to loot her hoard.
* ''VideoGame/RuneScape'': Many dragon lairs are littered with piles of gold. The extremely rare [[{{Unobtainium}} runite]] rocks are also usually found near dragons, because it is a delicacy to them.
* ''VideoGame/BlazingDragons'': All dragons [[EatDirtCheap eat gems]], which annoys the evil King George no end. However they're not fixated on them, living lives just like normal people.
* ''VideoGame/TheCave'': The knight has to fetch the gold from the dragon and give it to the princess in order to get her amulet to give to the king to pull the sword from the stone. Things don't go quite as planned...
* ''VideoGame/TheHobbit2003'': One of the final levels involves infiltering Smaug's lair to retrieve a single cup. This is treated as a stealth mission with the protagonist needing to avoid stepping on the piles of gold which would wake Smaug from the noise.

to:

* ''VideoGame/{{Loom}}'' has a dragon living ''VideoGame/DragonsCrown'': The Red Dragon is found in a volcano, sitting on a heap room filled with all sorts of gold. To escape, Bobbin Threadbare has to [[spoiler: magically turn the gold into straw, so treasure. Said treasure room is very cramped, making fighting the dragon will accidentally set it on fire.]]
difficult.
* ''[[Website/FunOrb Dungeon Assault]]'': You play as ''VideoGame/DragonsLair'': The player's mission is to battle a dragon who has to create which also owns a labyrinth of guards and traps to protect your hoard while sending out raiders to steal in a treasure from other players.
room.
* In ''VideoGame/ChoiceOfTheDragon'', you ''VideoGame/DragonTaxReturnSimulator2015'': You've been building a hoard and must pay taxes on last year's additions to it.
* ''VideoGame/{{Drakan}}'': The games
play as a dragon, and one of your objectives is to acquire and protect a pile of treasure.
* ''Franchise/SpyroTheDragon'' alludes to this trope
with the main pickup item being gems.
* ''VideoGame/NeverwinterNights'' series:
** In the [[VideoGame/NeverwinterNights first game]], there were three dragons. All of them had hoards, which you could try to loot (unwise, as the
this: while dragons typically noticed right away), or you could do a favor for each dragon and gain a reward.
** ''VideoGame/NeverwinterNights2'': If you manage to kill the red dragon Tholapsyx you get to loot her hoard.
* ''VideoGame/RuneScape'': Many dragon lairs are littered with piles of gold. The extremely rare [[{{Unobtainium}} runite]] rocks are also usually found near dragons, because it is a delicacy to them.
* ''VideoGame/BlazingDragons'': All dragons [[EatDirtCheap eat gems]], which annoys the evil King George no end. However they're not fixated on them, living lives just like normal people.
* ''VideoGame/TheCave'': The knight has to fetch the gold from the dragon and give it to the princess in order to get her amulet to give to the king to pull the sword from the stone. Things
don't go quite as planned...
* ''VideoGame/TheHobbit2003'': One of the final levels involves infiltering Smaug's lair to retrieve a single cup. This is treated as a stealth mission
hoard treasures per se, they are often associated with powerful magic crystals and gems which could awaken them from their slumber while turning the human into a dragon rider. The protagonist needing Rynn finds and uses one such crystal to avoid stepping on awaken the piles of gold dragon Arokh and perform the Bond ritual which would wake Smaug from allows them to join forces and embark together on adventure.
* ''VideoGame/DwarfFortress'': Dragons ''try'' to collect as much loot as possible during world generation, but in practice they only end up with a handful of moderately valuable baubles. Everything in their lair will be worth less than random gear you get off one squad of bandits and isn't worth a tenth as much as
the noise. dragon itself, which [[OrganDrops drops up to 25 tonnes of flesh]] on death, all of which is worth 15 times as much as a normal animal's.



* ''VideoGame/{{Discworld}}'': Rincewind discovers a dragon's hoard. His joy for becoming a rich man is shortlived.
* ''Videogame/AncientDomainsOfMystery''
** There's an underwater hoard guarded by a female water dragon. Trying to pick up an item there will make her warn you, and ignoring her will result in her trying to kill you.
** Dragons as a rule tend to drop so much stuff it's like they're carrying a hoard with them. Even hatchlings drop around one (near the beginning of the game) or two (near the end) thousand gold, plus, often, some pretty useless item like a pile of rocks. The older the dragon gets, the bigger pile it carries not only gold but of other random stuff, potentially valuable. There's a place right before the end of the main dungeon that's crawling with powerful dragons, and spending a while in there is the most effective way to gain almost any item in the game, since you'll be wading through piles of dropped items as you kill the dragons.
* ''VideoGame/DragonsCrown'': The Red Dragon is found in a room filled with all sorts of treasure. Said treasure room is very cramped, making fighting the dragon difficult.
* ''VideoGame/DragonsLair'': The player's mission is to battle a dragon which also owns a hoard in a treasure room.
* ''VideoGame/TheKingOfDragons'': The final boss, Gildiss, is fought in a room full of gold, and the hallway to its domain is [[SuspiciousVideoGameGenerosity littered with treasure chests]].
* ''VideoGame/QuestForYrolg'': You play as the imp servant of the evil necromancer Yrolg who has a dragon guarding his treasure room.
* ''VideoGame/ADanceWithRogues'' has two dragon hoards that you can plunder.
* ''VideoGame/DragonAgeOrigins'' has a few dragons (most of them optional bosses) that have a lot of treasure to be plundered afterwards. Some of them are actually called "Dragon Hoard".
* ''Franchise/{{Pokemon}}'': The Dragon-type Gabite is noted in some of its Pokédex entries as habitually collecting jewels and storing them in its lair. The only game where this is shown is ''VideoGame/PokemonSuperMysteryDungeon''.
* ''VideoGame/DwarfFortress'': Dragons ''try'' to collect as much loot as possible during world generation, but in practice they only ended up with a handful of moderately valuable baubles. Everything in their lair will be worth less than random gear you get off one squad of bandits and isn't worth a tenth as much as the dragon itself, which [[OrganDrops drops up to 25 tonnes of flesh]] on death, all of which is worth 15 times as much as a normal animal's.

to:

* ''VideoGame/{{Discworld}}'': Rincewind discovers ''VideoGame/FinalFantasyXIV'': The dungeon Alzadaal's Legacy turns to be a dragon's hoard. His joy for becoming a rich man literal one. It is shortlived.
* ''Videogame/AncientDomainsOfMystery''
** There's
an underwater hoard guarded by a female water dragon. Trying to pick up an item there will make her warn you, and ignoring her will result in her trying to kill you.
** Dragons as a rule tend to drop so much stuff it's like they're carrying a hoard with them. Even hatchlings drop around one (near the beginning of the game) or two (near the end) thousand gold, plus, often, some pretty useless item like a pile of rocks. The older the dragon gets, the bigger pile it carries not only gold but of other random stuff, potentially valuable. There's a place right before the end of the main dungeon that's crawling with powerful dragons, and spending a while in there is the most effective way to gain almost any item in the game, since you'll be wading through piles of dropped items as you kill the dragons.
* ''VideoGame/DragonsCrown'': The Red Dragon is found in a room
palace filled with all sorts of treasure. Said treasure room is very cramped, making fighting the dragon difficult.
* ''VideoGame/DragonsLair'': The player's mission is to battle a dragon which also owns a hoard in a treasure room.
* ''VideoGame/TheKingOfDragons'': The final boss, Gildiss, is fought in a room full of gold, and the hallway to its domain is [[SuspiciousVideoGameGenerosity littered
with treasure chests]].
* ''VideoGame/QuestForYrolg'': You play as
that the imp servant heroes plan to use to rebuild Thavnair's economy... and is in fact the place where the Elder Dragon Vrtra, who rules Thavnair and is an ally of the evil necromancer Yrolg who has a dragon guarding Scions, keeps his treasure room.
* ''VideoGame/ADanceWithRogues'' has two dragon hoards
gold in case that you can plunder.
* ''VideoGame/DragonAgeOrigins'' has a few dragons (most of them optional bosses) that have a lot of treasure to be plundered afterwards. Some of them are actually called "Dragon Hoard".
* ''Franchise/{{Pokemon}}'': The Dragon-type Gabite is noted in some of its Pokédex entries as habitually collecting jewels and storing them in its lair. The only game where this is shown is ''VideoGame/PokemonSuperMysteryDungeon''.
* ''VideoGame/DwarfFortress'': Dragons ''try'' to collect as much loot as possible during world generation, but in practice they only ended up with a handful of moderately valuable baubles. Everything in their lair will be worth less than random gear you get off one squad of bandits and isn't worth a tenth as much as
very issue arises, basically making the dragon itself, which [[OrganDrops drops up to 25 tonnes of flesh]] on death, all of which is worth 15 times as much as a normal animal's.palace Thavnair's rainy days trust fund. Oops.



* ''Website/FunOrb'': ''Dungeon Assault'': You play as a dragon who has to create a labyrinth of guards and traps to protect your hoard while sending out raiders to steal treasure from other players.
* ''VideoGame/GemsOfWar'': The dragon Emperina has lost one of these to dwarves. The player is recruited to help recover it (which isn't the side of the equation that protagonists are usually on).
* ''VideoGame/GoldenTreasureTheGreatGreen'': Draak-Kin are expected to accumulate large hoards of both Shiny Things and unique objects. Having a large number of Shiny Things for its age will boost the Spiritkeeper's elemental masteries, and many objects can be used to resolve certain events in a safe or positive way. At high elemental mastery, the Spiritkeeper can also [[EartDirtCheap eat Shiny Things from its hoard]] to regain energy.



* ''VideoGame/GemsOfWar'': Tje dragon Emperina has lost one of these to dwarves. The player is recruited to help recover it (which isn't the side of the equation that protagonists are usually on).



* ''VideoGame/TheHobbit2003'': One of the final levels involves infiltering Smaug's lair to retrieve a single cup. This is treated as a stealth mission with the protagonist needing to avoid stepping on the piles of gold which would wake Smaug from the noise.
* ''VideoGame/TheKingOfDragons'': The final boss, Gildiss, is fought in a room full of gold, and the hallway to its domain is [[SuspiciousVideoGameGenerosity littered with treasure chests]].



* ''VideoGame/{{Loom}}'' has a dragon living in a volcano, sitting on a heap of gold. To escape, Bobbin Threadbare has to [[spoiler: magically turn the gold into straw, so the dragon will accidentally set it on fire.]]
* ''VideoGame/NeverwinterNights'' series:
** In the [[VideoGame/NeverwinterNights first game]], there were three dragons. All of them had hoards, which you could try to loot (unwise, as the dragons typically noticed right away), or you could do a favor for each dragon and gain a reward.
** ''VideoGame/NeverwinterNights2'': If you manage to kill the red dragon Tholapsyx you get to loot her hoard.
* ''Franchise/{{Pokemon}}'': The Dragon-type Gabite is noted in some of its Pokédex entries as habitually collecting jewels and storing them in its lair. The only game where this is shown is ''VideoGame/PokemonSuperMysteryDungeon''.



* ''VideoGame/{{Drakan}}'': The games play with this: while dragons don't hoard treasures per se, they are often associated with powerful magic crystals and gems which could awaken them from their slumber while turning the human into a dragon rider. The protagonist Rynn finds and uses one such crystal to awaken the dragon Arokh and perform the Bond ritual which allows them to join forces and embark together on adventure.

to:

* ''VideoGame/{{Drakan}}'': The games ''VideoGame/QuestForYrolg'': You play with this: while dragons don't hoard treasures per se, they are often associated with powerful magic crystals and gems which could awaken them from their slumber while turning as the human into imp servant of the evil necromancer Yrolg who has a dragon rider. The protagonist Rynn finds and uses one such crystal to awaken the guarding his treasure room.
* ''VideoGame/RaidShadowLegends'':The intro tutorial features a
dragon Arokh boss whose lair is filled with gold and perform the Bond ritual which allows them to join forces and embark together on adventure.treasure.



* ''VideoGame/FinalFantasyXIV'': The dungeon Alzadaal's Legacy turns to be a literal one. It is an underwater palace filled with treasure that the heroes plan to use to rebuild Thavnair's economy... and is in fact the place where the Elder Dragon Vrtra, who rules Thavnair and is an ally of the Scions, keeps his gold in case that very issue arises, basically making the palace Thavnair's rainy days trust fund. Oops.
* ''VideoGame/DragonTaxReturnSimulator2015'': You've been building a hoard and must pay taxes on last year's additions to it.
* ''VideoGame/RaidShadowLegends'':The intro tutorial features a dragon boss whose lair is filled with gold and treasure.
* One level of ''VideoGame/SuperScribblenauts'' has you going around a dragon sleeping in the middle of stacked treasures. You're supposed to get the key it's guarding without waking it up.

to:

* ''VideoGame/FinalFantasyXIV'': The dungeon Alzadaal's Legacy turns to be a literal one. It is an underwater palace filled with treasure that the heroes plan to use to rebuild Thavnair's economy... and is in fact the place where the Elder Dragon Vrtra, who rules Thavnair and is an ally of the Scions, keeps his gold in case that very issue arises, basically making the palace Thavnair's rainy days trust fund. Oops.
* ''VideoGame/DragonTaxReturnSimulator2015'': You've been building a hoard and must pay taxes on last year's additions to it.
* ''VideoGame/RaidShadowLegends'':The intro tutorial features a
''VideoGame/RuneScape'': Many dragon boss whose lair is filled lairs are littered with gold and treasure.
piles of gold. The extremely rare [[{{Unobtainium}} runite]] rocks are also usually found near dragons, because it is a delicacy to them.
* ''Franchise/SpyroTheDragon'' alludes to this trope with the main pickup item being gems.
* ''VideoGame/SuperScribblenauts'':
One level of ''VideoGame/SuperScribblenauts'' has you going around a dragon sleeping in the middle of stacked treasures. You're supposed to get the key it's guarding without waking it up.
Is there an issue? Send a MessageReason:
None


* Franz Scorchmaw, the Great Dragon of Mechanicsburg in ''Webcomic/GirlGenius'', has a hoard comprised of the treasures the Heterodynes looted and then forgot about. Unlike most dragons, he's quite happy to let (some of) the stuff go, [[https://www.girlgeniusonline.com/comic.php?date=20220829 as long as he gets something in return]]. Franz ''does'' have his own [[https://www.girlgeniusonline.com/comic.php?date=20220902 personal hoard]] that he values much more highly, but it's not gold or jewels, it's rare first-edition ''[[https://www.girlgeniusonline.com/comic.php?date=20220905 books]]''. However, he is [[https://www.girlgeniusonline.com/comic.php?date=20221026 unable to sleep]] unless he has at least a nominal heap of gold to lie on.

to:

* Franz Scorchmaw, the Great Dragon of Mechanicsburg in ''Webcomic/GirlGenius'', has a hoard comprised of the treasures the Heterodynes looted and then forgot about. Unlike most dragons, he's quite happy to let (some of) the stuff go, [[https://www.girlgeniusonline.com/comic.php?date=20220829 as long as he gets something in return]]. Franz ''does'' have his own [[https://www.girlgeniusonline.com/comic.php?date=20220902 personal hoard]] that he values much more highly, but it's not gold or jewels, it's rare first-edition ''[[https://www.girlgeniusonline.com/comic.php?date=20220905 books]]''. However, he is [[https://www.girlgeniusonline.com/comic.php?date=20221026 unable to sleep]] unless he has at least a nominal heap of gold to lie on. A lengthy side-story also depicts his joining an expedition to loot another (deceased) dragon's hoard.
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* ''Creator/ChoiceOfGames'': In ''Choice of the Dragon'', you play as a dragon and one of your objectives is to acquire and protect a pile of treasure.

to:

* ''Creator/ChoiceOfGames'': In ''Choice of the Dragon'', ''VideoGame/ChoiceOfTheDragon'', you play as a dragon dragon, and one of your objectives is to acquire and protect a pile of treasure.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* One level of ''VideoGame/SuperScribblenauts'' has you going around a dragon sleeping in the middle of stacked treasures. You're supposed to get the key it's guarding without waking it up.
Is there an issue? Send a MessageReason:
None







Added DiffLines:

* "Literature/WizardBait": Glunkins and the rest of his party were hired by Thusalah to protect his treasure hoard when he's off at his "big dragon orgy party thing." Since the brood calling is happening with every dragon and they all have treasure that needs guarding, the entirety of Ogre Company has been shipped out to properly handle the workload.
--> '''Thusalah:''' You make it sound so unseemly. The brood calling is a sacred ritual for the continuation of my glorious species.\\
'''Glunkins:''' No judgement. Do what you gotta do.

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