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* Rita's "training" room in ''Film/EdgeOfTomorrow'' where the hero receives combat training. Once he gets crippled by one of the attacking robots, Rita [[MercyKill kills him]], so he can start the session all over again.

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* ''Film/EdgeOfTomorrow''. Rita's "training" room in ''Film/EdgeOfTomorrow'' where the hero Cage receives combat training. Once he It's actually designed as a firing range, with robots that move about simulating Mimics, but Rita insists on training ''inside'' it so they can practise fighting Mimics hand-to-hand as well. Needless to say this has NoOshaCompliance, and every time Cage gets crippled by one of the attacking robots, Rita [[MercyKill kills him]], him]] so he [[GroundhogDayLoop they can start the session all over again.again]].
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Spelling/grammar fix(es)


Sometimes FridgeLogic kicks in regarding these training arenas. More often than not from a character asking the question of how risking death in training is better than risking death on the battlefield. Occasionally, these extreme measures are explained as emotional training, dire necessity, or simply the product of a mentor with a [[SinkOrSwimMentor Darwinistic]] [[TheSpartanWay approach]]. Otherwise, if some characters in the setting have incredible [[GoodThingYouCanHeal regenerative or healing powers]], it makes sense to make the training as dangerous as safely possible to better prepare the recruits: better break you spine in the training room and have it healed in five minutes tops, than skip the training room and break your spine on the battlefield with no magical healer available.

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Sometimes FridgeLogic kicks in regarding these training arenas. More often than not from a character asking the question of how risking death in training is better than risking death on the battlefield. Occasionally, these extreme measures are explained as emotional training, dire necessity, or simply the product of a mentor with a [[SinkOrSwimMentor Darwinistic]] [[TheSpartanWay approach]]. Otherwise, if some characters in the setting have incredible [[GoodThingYouCanHeal regenerative or healing powers]], it makes sense to make the training as dangerous as safely possible to better prepare the recruits: better break you your spine in the training room and have it healed in five minutes tops, than skip the training room and break your spine on the battlefield with no magical healer available.
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* ''WesternAnimation/XMenEvolution'' has one, carrying over from the comics. It becomes an active danger in a handful of episodes.

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* In ''WesternAnimation/HowToTrainYourDragon'', the Arena almost fits the bill. Though it is revisited several times, it never looks the same twice, as it is changed to suit the day's training. However dangerous, though, the intention is to avoid killing anyone, especially the Chief's son.

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* In ''WesternAnimation/HowToTrainYourDragon'', ''WesternAnimation/{{How to Train Your Dragon|2010}}'', the Arena almost fits the bill. Though it is revisited several times, it never looks the same twice, as it is changed to suit the day's training. However dangerous, though, the intention is to avoid killing anyone, especially the Chief's son.
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** Death Worlds are considered prime recruitment worlds for the Imperial Guard and the Space Marines precisely because surviving to adulthood there is an impressive enough feat. The "wasteful" part is on full display (on the {{Film/Rambo}}-producing planet of Catachan, only 1 in 4 people makes it past the age of 10), and only countered by the fact that the Imperium's billions of planets hold trillions of people.

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** Death Worlds are considered prime recruitment worlds for the Imperial Guard and the Space Marines precisely because surviving to adulthood there is an impressive enough feat. The "wasteful" part is on full display (on the {{Film/Rambo}}-producing {{Franchise/Rambo}}-producing planet of Catachan, only 1 in 4 people makes it past the age of 10), and only countered by the fact that the Imperium's billions of planets hold trillions of people.
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* An extreme example in the film version of ''Film/StarshipTroopers''. Not only do the ground troops go into a training course with live rounds, the training area directly abuts other parts of the base--for example, a running course--with almost no walls between them!
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** Death Worlds are considered prime recruitment worlds for the Imperial Guard and the Space Marines precisely because surviving to adulthood there is an impressive enough feat. The "wasteful" part is on full display, and only countered by the fact that the Imperium's billions of planets hold trillions of people.

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** Death Worlds are considered prime recruitment worlds for the Imperial Guard and the Space Marines precisely because surviving to adulthood there is an impressive enough feat. The "wasteful" part is on full display, display (on the {{Film/Rambo}}-producing planet of Catachan, only 1 in 4 people makes it past the age of 10), and only countered by the fact that the Imperium's billions of planets hold trillions of people.
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From what I see, the training room appears in all three films and in the spin-off shows.


* ''WesternAnimation/KungFuPanda1'''s training room is a rather impressive example, filled with all manner of wind-up or clockwork bludgeoning, stabbing, slicing, or burning devices.

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* ''WesternAnimation/KungFuPanda1'''s ''Franchise/KungFuPanda'''s training room is a rather impressive example, filled with all manner of wind-up or clockwork bludgeoning, stabbing, slicing, or burning devices.
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* ''WesternAnimation/KungFuPanda'''s training room is a rather impressive example, filled with all manner of wind-up or clockwork bludgeoning, stabbing, slicing, or burning devices.

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* ''WesternAnimation/KungFuPanda'''s ''WesternAnimation/KungFuPanda1'''s training room is a rather impressive example, filled with all manner of wind-up or clockwork bludgeoning, stabbing, slicing, or burning devices.

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* The Dungeon in ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon''. Adventurers can pick up and learn skills outside, but can only really earn experience by fighting monsters and risking their lives inside.


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* The Dungeon in ''Literature/IsItWrongToTryToPickUpGirlsInADungeon''. Adventurers can pick up and learn skills outside, but can only really earn experience by fighting monsters and risking their lives inside.
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* ''TabletopGame/Warhammer40000'':
** Death Worlds are considered prime recruitment worlds for the Imperial Guard and the Space Marines precisely because surviving to adulthood there is an impressive enough feat. The "wasteful" part is on full display, and only countered by the fact that the Imperium's billions of planets hold trillions of people.
** Space Marines take it even further by ensuring their training is as deadly as possible, in some cases encouraging recruits to kill each other on the battlefield.
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* The ''TabletopGame/{{Champions}}'' supplement ''Champions II'' had rules for Danger Rooms. If the {{PC}}s wanted to, it was possible to set the level high enough to kill the person (or people) inside. If super villains invaded the base, one suggested tactic was to lure them into your DangerRoom and turn it on full power.

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* The ''TabletopGame/{{Champions}}'' supplement ''Champions II'' had rules for Danger Rooms. If the {{PC}}s wanted to, it was possible to set the level high enough to kill the person (or people) inside. If super villains invaded the base, one suggested tactic was to lure them into your DangerRoom Danger Room and turn it on full power.
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* ''Fanfic/ProjectFreelancerPhaseOneGenesis'' gives its SuperSoldier agents blanks and lockdown paint, but the [[Machinima/RedVsBlue sim troopers]] they face during training are issued live rounds.

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* ''Fanfic/ProjectFreelancerPhaseOneGenesis'' gives its SuperSoldier agents blanks and lockdown paint, but the [[Machinima/RedVsBlue [[WebAnimation/RedVsBlue sim troopers]] they face during training are issued live rounds.
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New example of the trope added.

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* ''Film/TheManWithTheGoldenGun''. Scaramanga's Fun House, a section of Scaramanga's home that has features of an amusement park fun house to help him keep his edge. He plays cat & mouse with the world's top hired guns who invites over to test himself against.
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->''[[AC:"Due to mandatory scheduled maintenance, the appropriate chamber for this testing sequence is currently unavailable. It has been replaced with a live-fire course designed for military androids."]]''
-->-- '''[=GLaDOS=]''', ''VideoGame/{{Portal}}''

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->''[[AC:"Due ->''"Due to mandatory scheduled maintenance, the appropriate chamber for this testing sequence is currently unavailable. It has been replaced with a live-fire course designed for military androids."]]''
"''
-->-- '''[=GLaDOS=]''', ''VideoGame/{{Portal}}''
''VideoGame/Portal1''
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* There's a villainous example in ''Film/FromRussiaWithLove''.

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* There's a villainous example in ''Film/FromRussiaWithLove''.''Film/FromRussiaWithLove'' when Rosa Klebb is taken through a SPECTRE training area on her way to see [[PsychoForHire Red Grant]]. Mooks are training with pistol, automatic weapons, martial arts, and a crossbow and flamethrower. The latter is actually shooting at another SPECTRE mook who leaps across the target area in front of him.
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Up To Eleven is a defunct trope


* The shortly-lived ''ComicBook/StrikeforceMorituri'' had an [[UpToEleven extremely potent version of this trope]] with '' Biowar Facility Alpha' '' (or [[FluffyTheTerrible 'The Garden']], as it was more commonly known. Essentially a miniature version of a DeathWorld with EverythingTryingToKillYou (both organic and electronic/mechanical), the place was designed to act as a full-scale, real-time version of HowDoIShotWeb (which actually became TrainingFromHell, as two of the members of the very first Morituri team were killed in there and it became common for Morituri '''without''' active physical powers to be injured in the area). The kicker is that in-universe, ''the facility and the Strikeforce itself were directly inspired by the X-Men' & their 'Danger Room', as the creator's daughter was an 'X-Men' fan.''

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* The shortly-lived ''ComicBook/StrikeforceMorituri'' had an [[UpToEleven extremely potent version of this trope]] trope with '' Biowar Facility Alpha' '' (or [[FluffyTheTerrible 'The Garden']], as it was more commonly known. Essentially a miniature version of a DeathWorld with EverythingTryingToKillYou (both organic and electronic/mechanical), the place was designed to act as a full-scale, real-time version of HowDoIShotWeb (which actually became TrainingFromHell, as two of the members of the very first Morituri team were killed in there and it became common for Morituri '''without''' active physical powers to be injured in the area). The kicker is that in-universe, ''the facility and the Strikeforce itself were directly inspired by the X-Men' & their 'Danger Room', as the creator's daughter was an 'X-Men' fan.''



* ''WesternAnimation/ThePowerpuffGirls1998''. The Professor designs a holographic training room in which the girls may hone their ultra-super-powers by beating up virtual enemies. The simulation has a numerical difficulty setting (from one to ten) but the Professor insists they stick to the lower numbers for safety's sake. The problem arises when Bubbles worries that being a GirlyGirl means she's soft. A few jeers from enemies make her doubt her strength and fear that she's [[FauxActionGirl not as heroic]] as her sisters. To prove she's hardcore, she enters the simulator solo and turns the difficulty dial [[ShoutOut literally]] UpToEleven.

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* ''WesternAnimation/ThePowerpuffGirls1998''. The Professor designs a holographic training room in which the girls may hone their ultra-super-powers by beating up virtual enemies. The simulation has a numerical difficulty setting (from one to ten) but the Professor insists they stick to the lower numbers for safety's sake. The problem arises when Bubbles worries that being a GirlyGirl means she's soft. A few jeers from enemies make her doubt her strength and fear that she's [[FauxActionGirl not as heroic]] as her sisters. To prove she's hardcore, she enters the simulator solo and turns the difficulty dial [[ShoutOut literally]] UpToEleven.literally up to eleven]].
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* ''WesternAnimation/ThePowerpuffGirls''. The Professor designs a holographic training room in which the girls may hone their ultra-super-powers by beating up virtual enemies. The simulation has a numerical difficulty setting (from one to ten) but the Professor insists they stick to the lower numbers for safety's sake. The problem arises when Bubbles worries that being a GirlyGirl means she's soft. A few jeers from enemies make her doubt her strength and fear that she's [[FauxActionGirl not as heroic]] as her sisters. To prove she's hardcore, she enters the simulator solo and turns the difficulty dial [[ShoutOut literally]] UpToEleven.

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* ''WesternAnimation/ThePowerpuffGirls''.''WesternAnimation/ThePowerpuffGirls1998''. The Professor designs a holographic training room in which the girls may hone their ultra-super-powers by beating up virtual enemies. The simulation has a numerical difficulty setting (from one to ten) but the Professor insists they stick to the lower numbers for safety's sake. The problem arises when Bubbles worries that being a GirlyGirl means she's soft. A few jeers from enemies make her doubt her strength and fear that she's [[FauxActionGirl not as heroic]] as her sisters. To prove she's hardcore, she enters the simulator solo and turns the difficulty dial [[ShoutOut literally]] UpToEleven.
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-->'''Pirate:''' What? NO! That would completly remove the point of a simulation.

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-->'''Pirate:''' What? NO! That would completly completely remove the point of a simulation.
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* An ''Series/{{Arrowverse}}'' promo has Cisco and Felicity creating one so Series/{{Supergirl}} can join the other heroes in their Fight Club.
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Tyrannosaurus Rex is now a disambiguation, deleting/replacing wicks as appropriate


* Balamb Garden from ''VideoGame/FinalFantasyVIII'' had a sort of Greenhouse-like training area where you could [[LevelGrind fight against]] the [[ManEatingPlant local variety of voracious flora]]. Occasionally, a TyrannosaurusRex would eat you.

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* Balamb Garden from ''VideoGame/FinalFantasyVIII'' had a sort of Greenhouse-like training area where you could [[LevelGrind fight against]] the [[ManEatingPlant local variety of voracious flora]]. Occasionally, a TyrannosaurusRex UsefulNotes/TyrannosaurusRex would eat you.

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* In ''ComicBook/DetectiveComicsRebirth'', the team's new base (called the Belfry) has one, known as the Mud Room. It uses excess Clayface matter to form solid opponent constructs.

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* ''Franchise/{{Batman}}'':
**
In ''ComicBook/DetectiveComicsRebirth'', the team's new base (called the Belfry) has one, known as the Mud Room. It uses excess Clayface matter to form solid opponent constructs.constructs.
** ''ComicBook/BatgirlYearOne'': After being taken to the Batcave for the first time, ComicBook/{{Batgirl}} is ushered in Batman's special training room. The place looks a huge movie set full of traps and attacking robots, simulating a city street.

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