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Often, a feature in a work is consistent at one level and not at another; for example, maybe [[OurVampiresAreDifferent your vampires]] [[Literature/{{Twilight}} glitter in sunlight]], which is not genre consistent with other works featuring vampires, but as long as they always do that, it ''is'' internally consistent. Similarly, if a work sacrifices a lot of External Consistency but is heavy on Internal Consistency, you get MagicAIsMagicA.

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Often, a feature in a work is consistent at one level and not at another; for example, maybe [[OurVampiresAreDifferent your vampires]] [[Literature/{{Twilight}} [[Literature/TheTwilightSaga glitter in sunlight]], which is not genre consistent with other works featuring vampires, but as long as they always do that, it ''is'' internally consistent. Similarly, if a work sacrifices a lot of External Consistency but is heavy on Internal Consistency, you get MagicAIsMagicA.
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* ImprobableBehaviourTropes: Characters behave in way that would be very unlikely in real life.
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* DanBrowned: Insisting you've done the research when it's obvious you didn't.

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* DanBrowned: FalselyAdvertisedAccuracy: Insisting you've done the research when it's obvious you didn't.
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* NecessaryWeasel: When a {{trope}} is considered necessary in order for the genre to work.
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* VagueAge: It isn't clear how old a character is supposed to be, which can be the result of the series not being consistent on which age group the character belongs to.
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* WriterConflictsWithCanon: What the creator says is canon is contradictory to what is seen in the actual work.
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Consistency aids WillingSuspensionOfDisbelief, while violations of consistency may be jolting and unexpected, which can benefit both humor and drama. The viewer would be quite surprised to learn that in your universe, [[RichardNixonTheUsedCarSalesman Hitler was a circus performer]], [[VideoGame/{{Loom}} dragons are scared of fire]], and that the married couple no longer recognize each other in Act III. Generally, if a work is inconsistent, the viewer expects there to be a good reason for it. On the other hand, sometimes violations of consistency go unnoticed even if they're quite obvious, or may even be ''expected''; e.g. TheCoconutEffect, by definition, sacrifices some External Consistency for Genre Consistency. Conversely, if a work forgoes Genre Consistency in favor of External Consistency, then you have a SurprisinglyRealisticOutcome.

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Consistency aids WillingSuspensionOfDisbelief, while violations of consistency may be jolting and unexpected, which can benefit both humor and drama. The viewer would be quite surprised to learn that in your universe, [[RichardNixonTheUsedCarSalesman Hitler was a circus performer]], [[VideoGame/{{Loom}} dragons are scared of fire]], and that the married couple no longer recognize each other in Act III. Generally, if a work is inconsistent, the viewer expects there to be a good reason for it.it -- commonly accepted reasons include the RuleOfFunny (sudden deviations from expected outcomes are comedy bread-and-butter) and "the uncanny" (deliberately making the audience feel that something is "off" about the world). On the other hand, sometimes violations of consistency go unnoticed even if they're quite obvious, or may even be ''expected''; e.g. TheCoconutEffect, by definition, sacrifices some External Consistency for Genre Consistency. Conversely, if a work forgoes Genre Consistency in favor of External Consistency, then you have a SurprisinglyRealisticOutcome.
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Consistency aids WillingSuspensionOfDisbelief, while violations of consistency may be jolting and unexpected, which can benefit both humor and drama. The viewer would be quite surprised to learn that in your universe, [[RichardNixonTheUsedCarSalesman Hitler was a circus performer]], [[VideoGame/{{Loom}} dragons are scared of fire]], and that the married couple no longer recognize each other in Act III. Generally, if a work is inconsistent, the viewer expects there to be a good reason for it. On the other hand, sometimes violations of consistency go unnoticed even if they're quite obvious, or may even be ''expected''; e.g. TheCoconutEffect, by definition, sacrifices some External Consistency for Genre Consistency. As opposed to TheCoconutEffect, if a work forgoes Genre Consistency in favor of External Consistency, then you have a SurprisinglyRealisticOutcome.

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Consistency aids WillingSuspensionOfDisbelief, while violations of consistency may be jolting and unexpected, which can benefit both humor and drama. The viewer would be quite surprised to learn that in your universe, [[RichardNixonTheUsedCarSalesman Hitler was a circus performer]], [[VideoGame/{{Loom}} dragons are scared of fire]], and that the married couple no longer recognize each other in Act III. Generally, if a work is inconsistent, the viewer expects there to be a good reason for it. On the other hand, sometimes violations of consistency go unnoticed even if they're quite obvious, or may even be ''expected''; e.g. TheCoconutEffect, by definition, sacrifices some External Consistency for Genre Consistency. As opposed to TheCoconutEffect, Conversely, if a work forgoes Genre Consistency in favor of External Consistency, then you have a SurprisinglyRealisticOutcome.
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* CriticalResearchFailure: It is obvious that the creators did not do their research properly because the information the work gives is blatantly wrong.
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Consistency aids WillingSuspensionOfDisbelief, while violations of consistency may be jolting and unexpected, which can benefit both humor and drama. The viewer would be quite surprised to learn that in your universe, [[RichardNixonTheUsedCarSalesman Hitler was a circus performer]], [[VideoGame/{{Loom}} dragons are scared of fire]], and that the married couple no longer recognize each other in Act III. Generally, if a work is inconsistent, the viewer expects there to be a good reason for it. On the other hand, sometimes violations of consistency go unnoticed even if they're quite obvious, or may even be ''expected''; e.g. TheCoconutEffect, by definition, sacrifices some External Consistency for Genre Consistency.

Often, a feature in a work is consistent at one level and not at another; for example, maybe [[OurVampiresAreDifferent your vampires]] [[Literature/{{Twilight}} glitter in sunlight]], which is not genre consistent with other works featuring vampires, but as long as they always do that, it ''is'' internally consistent. As opposed to TheCoconutEffect, if a work forgoes Genre Consistency in favor of External Consistency, then you have a SurprisinglyRealisticOutcome.

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Consistency aids WillingSuspensionOfDisbelief, while violations of consistency may be jolting and unexpected, which can benefit both humor and drama. The viewer would be quite surprised to learn that in your universe, [[RichardNixonTheUsedCarSalesman Hitler was a circus performer]], [[VideoGame/{{Loom}} dragons are scared of fire]], and that the married couple no longer recognize each other in Act III. Generally, if a work is inconsistent, the viewer expects there to be a good reason for it. On the other hand, sometimes violations of consistency go unnoticed even if they're quite obvious, or may even be ''expected''; e.g. TheCoconutEffect, by definition, sacrifices some External Consistency for Genre Consistency.

Consistency. As opposed to TheCoconutEffect, if a work forgoes Genre Consistency in favor of External Consistency, then you have a SurprisinglyRealisticOutcome.

Often, a feature in a work is consistent at one level and not at another; for example, maybe [[OurVampiresAreDifferent your vampires]] [[Literature/{{Twilight}} glitter in sunlight]], which is not genre consistent with other works featuring vampires, but as long as they always do that, it ''is'' internally consistent. As opposed to TheCoconutEffect, Similarly, if a work forgoes Genre sacrifices a lot of External Consistency in favor of External but is heavy on Internal Consistency, then you have a SurprisinglyRealisticOutcome.
get MagicAIsMagicA.
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No longer a trope.


* MoralDissonance: An action is okay if the good guys do it, but unacceptable if the bad guys do it.
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Consistency aids WillingSuspensionOfDisbelief, while violations of consistency may be jolting and unexpected, which can benefit both humor and drama. The viewer would be quite surprised to learn that in your universe, [[RichardNixonTheUsedCarSalesman Hitler was a circus performer]], [[VideoGame/{{Loom}} dragons are scared of fire]], and that the married couple no longer recognize each other in Act III. Generally, if a work is inconsistent, the viewer expects there to be a good reason for it. On the other hand, sometimes violations of consistency go unnoticed even if they're quite obvious, or may even be ''expected''; e.g. TheCoconutEffect violates External Consistency.

Often, a feature in a work is consistent at one level and not at another; for example, maybe [[OurVampiresAreDifferent your vampires]] [[Literature/{{Twilight}} glitter in sunlight]], which is not genre consistent with other works featuring vampires, but as long as they always do that, it ''is'' internally consistent. If a work forgoes External Consistency in favor of Genre Consistency, you have TheCoconutEffect. If conversely a work forgoes Genre Consistency in favor of External Consistency, then you have a SurprisinglyRealisticOutcome.

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Consistency aids WillingSuspensionOfDisbelief, while violations of consistency may be jolting and unexpected, which can benefit both humor and drama. The viewer would be quite surprised to learn that in your universe, [[RichardNixonTheUsedCarSalesman Hitler was a circus performer]], [[VideoGame/{{Loom}} dragons are scared of fire]], and that the married couple no longer recognize each other in Act III. Generally, if a work is inconsistent, the viewer expects there to be a good reason for it. On the other hand, sometimes violations of consistency go unnoticed even if they're quite obvious, or may even be ''expected''; e.g. TheCoconutEffect violates TheCoconutEffect, by definition, sacrifices some External Consistency for Genre Consistency.

Often, a feature in a work is consistent at one level and not at another; for example, maybe [[OurVampiresAreDifferent your vampires]] [[Literature/{{Twilight}} glitter in sunlight]], which is not genre consistent with other works featuring vampires, but as long as they always do that, it ''is'' internally consistent. If a work forgoes External Consistency in favor of Genre Consistency, you have TheCoconutEffect. If conversely As opposed to TheCoconutEffect, if a work forgoes Genre Consistency in favor of External Consistency, then you have a SurprisinglyRealisticOutcome.
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Society Marches On has been renamed; cleaning out misuse and moving examples


* NotSoCrazyAnymore: A work makes an idea out to be ridiculous, only for it to be validated [[TechnologyMarchesOn years down]] [[SocietyMarchesOn the line]].

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* NotSoCrazyAnymore: A work makes an idea out to be ridiculous, only for it to be validated [[TechnologyMarchesOn years down]] [[SocietyMarchesOn the line]].line.
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Capitalization was fixed from Main.World Building to Main.Worldbuilding. Null edit to update index.
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* SeriesContinuityError: The series that one points makes a very noticeable continuity error that is too glaring to overlook or excuse.

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* SeriesContinuityError: The series that at one points point makes a very noticeable continuity error that is too glaring to overlook or excuse.
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* ShockingSwerve
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* NotSoCrazyAnymore
* RealismInducedHorror
* UnexpectedlyRealisticGameplay

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* NotSoCrazyAnymore
NotSoCrazyAnymore: A work makes an idea out to be ridiculous, only for it to be validated [[TechnologyMarchesOn years down]] [[SocietyMarchesOn the line]].
* RealismInducedHorror
RealismInducedHorror: A given element is jarringly realistic for the tone of a work.
* UnexpectedlyRealisticGameplayUnexpectedlyRealisticGameplay: A gameplay mechanic is more realistic than the conventions of the genre would suggest.
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Fixing redlink


Often, a feature in a work is consistent at one level and not at another; for example, maybe [[OurVampiresAreDifferent your vampires]] [[Literature/{{Twilight}} glitter in sunlight]], which is not genre consistent with other works featuring vampires, but as long as they always do that, it ''is'' internally consistent. If a work forgoes External Consistency in favor of Genre Consistency, you have TheCoconutEffect. If conversely a work forgoes Genre Consistency in favor of External Consistency, then you have a SurprisingRealisticOutcome.

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Often, a feature in a work is consistent at one level and not at another; for example, maybe [[OurVampiresAreDifferent your vampires]] [[Literature/{{Twilight}} glitter in sunlight]], which is not genre consistent with other works featuring vampires, but as long as they always do that, it ''is'' internally consistent. If a work forgoes External Consistency in favor of Genre Consistency, you have TheCoconutEffect. If conversely a work forgoes Genre Consistency in favor of External Consistency, then you have a SurprisingRealisticOutcome.
SurprisinglyRealisticOutcome.
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* NotSoCrazyAnymore

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Changed: 25

Removed: 160

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Often, a feature in a work is consistent at one level and not at another; for example, maybe [[OurVampiresAreDifferent your vampires]] [[Literature/{{Twilight}} glitter in sunlight]], which is not genre consistent with other works featuring vampires, but as long as they always do that, it ''is'' internally consistent. If a work forgoes External Consistency in favor of Genre Consistency, you have TheCoconutEffect. If conversely a work forgoes Genre Consistency in favor of External Consistency, then you have RealityEnsues.

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Often, a feature in a work is consistent at one level and not at another; for example, maybe [[OurVampiresAreDifferent your vampires]] [[Literature/{{Twilight}} glitter in sunlight]], which is not genre consistent with other works featuring vampires, but as long as they always do that, it ''is'' internally consistent. If a work forgoes External Consistency in favor of Genre Consistency, you have TheCoconutEffect. If conversely a work forgoes Genre Consistency in favor of External Consistency, then you have RealityEnsues.
a SurprisingRealisticOutcome.



* RealityEnsues: The realistic consequences and outcomes of certain tropes are demonstrated rather than having the same results as in any other work of fiction.


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* SurprisinglyRealisticOutcome: The realistic consequences and outcomes of certain tropes are demonstrated rather than having the same results as in any other work of fiction.
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* YourSizeMayVary: The size of a character is inconsistent.
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add trope

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* MisaimedRealism: An attempt to add realism to the work backfires due to poor handling.
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* NecessaryWeasel: When a {{trope}} is considered necessary in order for the genre to work.


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* ViolationOfCommonSense: Being rewarded for performing an action that goes against the logic of the genre.
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Adding based on TRS



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!Please do not add examples to work pages, this merely [[Administrivia/DefinitionOnlyPages defines the term]]. %%https://tvtropes.org/pmwiki/posts.php?discussion=1596363404091310800
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fixed slightly odd wording


"Too much like other works, nothing new or original." "Exploring and pushing the genre until its limits."

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"Too much like other works, nothing new or original." "Exploring and pushing the genre until up to its limits."
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* UnexpectedlyRealisticGameplay
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* AccidentallyCorrectWriting


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* RealismInducedHorror
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* AudienceAlienatingPremise: Often results from reworking a genre in ways that would turn off fans of that genre.
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TLP of Lore Porn discarded.


%%* LorePorn

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