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* The settlements in ''VideoGame/Anno1800'' are this. Instead of paying taxes, income comes from your workers buying essentials from you.

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* The settlements in ''VideoGame/Anno1800'' are this. Instead of paying taxes, income comes from your workers buying essentials from you. Although this is a major case of ArtisticLicenseEconomics: Company towns don't turn a ''profit'' by selling to their employees, they merely recover the wages they paid in the first place, making the employees essentialy work for free. Profit is made by selling the product to outsiders, which is entirely optional, if sometimes very rewarding, in the game. Quite contrary to real life, the workforce is housed completely for free. Only the Investors are somewhat realistically modeled and are ''not'' part of your workforce and only buy luxury items; they still don't pay rent.
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* The settlements in ''VideoGame/Anno1800'' are this. Instead of paying taxes, income comes from your workers buying essentials from you.
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Not all company towns were bad; some companies genuinely tried to provide decent living conditions for their workers. Others exist simply because the town in question is so remote, no one else wants to move in.

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Not all company towns were bad; some ''some'' companies genuinely tried to provide decent living conditions for their workers. Others exist simply because the town in question is so remote, no one else wants to move in.
in. But they're not the majority of historical examples.
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** Springfield itself is a Downplayed example; the town is largely dominated by CorruptCorporateExecutive Montgomery Burns and his power plant, which not only functions as an energy monopoly, but is also one of the main job providers. The plant is incredibly poorly maintained, produces a lot of pollution and presents a massive danger to the citizens, but they're stuck with it, as any time the plant is closed down or resorts to layoffs, Springfield plunges into an economic depression.

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** Springfield itself is a Downplayed example; the town is largely dominated by CorruptCorporateExecutive [[Characters/TheSimpsonsCharlesMontgomeryBurns Montgomery Burns Burns]] and his power plant, which not only functions as an energy monopoly, but is also one of the main job providers. The plant is incredibly poorly maintained, produces a lot of pollution and presents a massive danger to the citizens, but they're stuck with it, as any time the plant is closed down or resorts to layoffs, Springfield plunges into an economic depression.
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* ''WesternAnimation/CostumeQuest'''s Auburn Hollow is a parody of mining towns, where the main export of their mines was nougat.

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* ''WesternAnimation/CostumeQuest'''s ''WesternAnimation/CostumeQuest2019'''s Auburn Hollow is a parody of mining towns, where the main export of their mines was nougat.
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[[caption-width-right:350: [[Music/TennesseeErnieFord ♫ Tell St. Peter that I can't go... I owe my soul to the company store. ♫ ]]]]

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[[caption-width-right:350: [[Music/TennesseeErnieFord ♫ Tell St. Peter that Peter, don't you call me, 'cause I can't go... I owe my soul to the company store. ♫ ]]]]
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[[caption-width-right:350: [[Music/TennesseeErnieFord ♫ Tell St. Peter that I can't go... I owe my soul to the company store. ♫ ]]]]
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* [[https://youtu.be/rygifBeBKUU "Les Corons"]], from the UsefulNotes/{{Fr|ance}}ench word specific to mining company towns, by Pierre Bachelet. It's about Bachelet's own childhood in such a town, his father was a coal mine worker. This song was an instant hit and has become an anthem for people of [[UsefulNotes/DepartementalIssues Northern France]], supporters of the UsefulNotes/AssociationFootball club of Lens even use it as unofficial anthem during half times.
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* ''Literature/SonOfInterflux'': Half of the people in Greenbush, New York work for Interflux and the company is willing to pressure the town government into being a RulesLawyer and targeting their enemies with various obscure ordinances, as well as officially classifying an obvious creek as a stream due to streams being allowed to have more factory pollutants in them.
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* ''WesternAnimation/{{Recess}}'': A child-level example; in one episode, T.J comes back to school after being out with the flu for a week, only to discover that the entire playground has formed an economic system around the latest fad - Monstickers bubble gum cards! Starting from the bottom, T.J ends up virtually taking over the playground and turning it into this trope since he controls nearly all the cards, and kids spend all recess either working for him or doing nothing (the latter of which he institutes a fine on). His empire crumbles when the fad runs it's course and is replaced by something new.

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* ''WesternAnimation/{{Recess}}'': A child-level example; in one episode, T.J comes back to school after being out with the flu for a week, only to discover that the entire playground has formed an economic system around the latest fad - Monstickers bubble gum cards! Starting from the bottom, T.J ends up virtually taking over the playground and turning it into this trope since he controls nearly all the cards, and kids spend all recess either working for him or doing nothing (the latter of which he institutes a fine on). His empire crumbles when the fad runs it's its course and is replaced by something new.

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* ''WesternAnimation/TheSimpsons'' episode "You Only Move Twice" has an interesting example in Cypress Creek, built for Hank Scorpio's Globex Corporation – Scorpio treats his employees very well, but he's also an AffablyEvil parody of a Bond villain, who ([[NiceJobBreakingItHero thanks to Homer]]) managed to seize the East Coast by the end. Cypress Creek is a Company Town in only the most literal sense of the word though, having more in common with a planned community than the traditional version of this trope. The wages for employees are high, standard of living is through the roof, and the entire town is clean, well maintained and a generally great place to live... unless you're the Simpson family, who are used to the general bleakness and crapsackness of Springfield.

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* ''WesternAnimation/TheSimpsons'' episode ''WesternAnimation/TheSimpsons'':
** Springfield itself is a Downplayed example; the town is largely dominated by CorruptCorporateExecutive Montgomery Burns and his power plant, which not only functions as an energy monopoly, but is also one of the main job providers. The plant is incredibly poorly maintained, produces a lot of pollution and presents a massive danger to the citizens, but they're stuck with it, as any time the plant is closed down or resorts to layoffs, Springfield plunges into an economic depression.
**
"You Only Move Twice" has an interesting example in Cypress Creek, built for Hank Scorpio's Globex Corporation – Scorpio treats his employees very well, but he's also an AffablyEvil parody of a Bond villain, who ([[NiceJobBreakingItHero thanks to Homer]]) managed to seize the East Coast by the end. Cypress Creek is a Company Town in only the most literal sense of the word though, having more in common with a planned community than the traditional version of this trope. The wages for employees are high, standard of living is through the roof, and the entire town is clean, well maintained and a generally great place to live... unless you're the Simpson family, who are used to the general bleakness and crapsackness of Springfield.
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* ''Webcomic/SchlockMercenary'': [[https://www.schlockmercenary.com/2015-08-16 Namechecked and defied]] by Sanctum Adroit, a [[LawEnforcementInc law enforcement company]] that's firmly lawful and good, who have a strict "No Company Towns" policy. Requiring Massey, the lawyer for [[PrivateMilitaryContractors Tagon's Toughs]], to explain he's representing a newly established nation-state that's contracted his employer for defense, not the Toughs themselves.

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* ''Webcomic/SchlockMercenary'': [[https://www.schlockmercenary.com/2015-08-16 Namechecked and defied]] by Sanctum Adroit, a [[LawEnforcementInc law enforcement company]] that's firmly [[LawfulGood lawful and good, good]], who have a strict "No Company Towns" policy. Requiring Massey, the lawyer for [[PrivateMilitaryContractors Tagon's Toughs]], to explain he's representing a newly established nation-state that's contracted his employer for defense, not the Toughs themselves.
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* ''VideoGame/JurassicParkTrespasser'' had the town of [[Creator/EdgarRiceBurroughs Burroughs]] situated on Isla Sorna to provide a place for the staff of Jurassic Park a place to live while everything was being built. Seemingly averts the corruption aspect of this trope, as it might've been a decent place to live if it weren't for all the carnivorous dinosaurs and whatnot. There is a company owned store call the [[JustForPun "InGeneral Store"]] though.

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* ''VideoGame/JurassicParkTrespasser'' had the town of [[Creator/EdgarRiceBurroughs Burroughs]] situated on Isla Sorna to provide a place for the staff of Jurassic Park a place to live while everything was being built. Seemingly averts the corruption aspect of this trope, as it might've been a decent place to live if it weren't for all the carnivorous dinosaurs and whatnot. There is a company owned store call the [[JustForPun [[PunBasedTitle "InGeneral Store"]] though.
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* In ''WesternAnimation/TinyToonAdventures'', Acme Acres is the logical extension to AcmeProducts.
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[[folder:Film]][[folder:Films -- Live-Action]]



* ''Film/DarkWaters:'' Parkersburg West Virginia is a town where [=DuPont=] employs most people and are mentioned as having showered favors on people who played ball with them

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* ''Film/DarkWaters:'' Parkersburg West Virginia is a town where [=DuPont=] employs most people and are mentioned as having showered favors on people who played ball with them
them.



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* ''Anime/GhostHound:'' Suiten has [[ResearchInc Dai-Nippon Bio]] that employes a lot of the town, but there are also smaller businesses on the side, like Tarou's parents' brewery.

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* ''Anime/GhostHound:'' ''Anime/GhostHound'': Suiten has [[ResearchInc Dai-Nippon Bio]] that Bio]], which employes a lot of the town, but there are also smaller businesses on the side, like Tarou's parents' brewery.



* Sweetville in the ''Series/DoctorWho'' episode "The Crimson Horror" is based on real-world Victorian "model settlements" by paternalistic employers like Port Sunlight and Bourneville. It's actually a front for a murderous eugenicist cult.
** The much earlier story ''The Sun Makers'' features a company ''planet''.

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* ''Series/DoctorWho'':
** The story "[[Recap/DoctorWhoS15E4TheSunMakers The Sun Makers]]" features a company ''planet''.
**
Sweetville in the ''Series/DoctorWho'' episode "The "[[Recap/DoctorWhoS33E11TheCrimsonHorror The Crimson Horror" Horror]]" is based on real-world Victorian "model settlements" by paternalistic employers like Port Sunlight and Bourneville. It's actually a front for a murderous eugenicist cult.
** The much earlier story ''The Sun Makers'' features a company ''planet''.
cult.



* ''Series/{{Firefly}}'': Jayne explicitly uses this term for Canton, the ceramics workers' town on Higgins' Moon in "Jaynestown". It's one of the bad ones: Magistrate Higgins pays the workers almost nothing so he can get filthy rich, and they're mostly indentured so they can't legally quit. The RPG rulebook says that Higgins' son has been working to improve conditions since the episode, however.

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* ''Series/{{Firefly}}'': Jayne explicitly uses this term for Canton, the ceramics workers' town on Higgins' Moon in "Jaynestown"."[[Recap/FireflyE07Jaynestown Jaynestown]]". It's one of the bad ones: Magistrate Higgins pays the workers almost nothing so he can get filthy rich, and they're mostly indentured so they can't legally quit. The RPG rulebook says that Higgins' son has been working to improve conditions since the episode, however.



* In ''Series/{{Incorporated}}'' the Green Zones are luxury versions. Gated cities and suburbs where the owning corporation's management can live without being disturbed by the Red Zone slums surrounding them. If someone gets fired though... they're out of luck.

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* In ''Series/{{Incorporated}}'' ''Series/{{Incorporated}}'', the Green Zones are luxury versions. Gated cities and suburbs where the owning corporation's management can live without being disturbed by the Red Zone slums surrounding them. If someone gets fired though... they're out of luck.



* Quarra, in the ''Series/StarTrekVoyager'' episode "Workforce", appears to be a Company ''Planet''.

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* Quarra, in the ''Series/StarTrekVoyager'' episode "Workforce", "[[Recap/StarTrekVoyagerS7E15Workforce Workforce]]", appears to be a Company ''Planet''.
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* The Doog in ''VideoGame/StarControl3'' have this kind of setup. They owed a debt to the Ploxis, which the Ploxis graciously allowed them to [[WorkOffTheDebt work off]]. But to do the work they have to buy materials from the Ploxis, which only increases the debt. And lest any of them get the bright idea to stop working, they're also fined for non-productive time.

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Boulder City, Nevada


* The [[http://en.wikipedia.org/wiki/Closed_city closed cities]] played a similar role in the [[UsefulNotes/SovietRussiaUkraineAndSoOn Soviet Union]], except they were usually built around state-controlled research institutes and military production facilities (particularly nuclear and aerospace) rather than privately-owned companies. Currently, both closed cities and the more traditional company towns exist in Russia; the latter tend to be concentrated in the resource-rich but severe Northern Siberia. Including a whole Company City, Norilsk. Ukraine contains probably the most infamous Soviet closed city: Pripyat, former home to Chernobyl nuclear plant employees and their families… and currently a GhostTown.

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* The [[http://en.[[https://en.wikipedia.org/wiki/Closed_city closed cities]] played a similar role in the [[UsefulNotes/SovietRussiaUkraineAndSoOn Soviet Union]], except they were usually built around state-controlled research institutes and military production facilities (particularly nuclear and aerospace) rather than privately-owned companies. Currently, both closed cities and the more traditional company towns exist in Russia; the latter tend to be concentrated in the resource-rich but severe Northern Siberia. Including a whole Company City, Norilsk. Ukraine contains probably the most infamous Soviet closed city: Pripyat, former home to Chernobyl UsefulNotes/{{Chernobyl}} nuclear plant employees and their families… and currently a GhostTown.


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* Boulder City, Nevada, about a half-hour's drive from UsefulNotes/LasVegas (and in the same county), is a slightly different type of company town. It was established in 1931 to house workers on the Hoover Dam project. Despite the dam being completed in 1936, the town remained under federal control until 1960.[[note]]Technically 1958, but the city wasn't officially incorporated until January 1960.[[/note]] Both alcohol sales and gambling were prohibited from the community's establishment, with both prohibitions retained when the city was chartered. Alcohol sales were first permitted in 1969, but gambling remains illegal within city limits.
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* ''Literature/TheWitchOfKnightcharm'': Myth/TheScholomance, an evil WizardSchool, functions as this since the school itself is the students' only source of supplies such as food, medicine, magical equipment, and so on. This means that the students have to follow the orders of the Scholomance elite and play by their rules in order to get 'passes' like infirmary passes, school store passes, etc., which function as the local scrip. While some of the students like Lily are implied to be extremely rich outside of the school, their money is no good there; Scholomance passes are the only (legal) way for the students to get supplies.

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* ''Literature/TheWitchOfKnightcharm'': Myth/TheScholomance, an evil WizardSchool, WizardingSchool, functions as this since the school itself is the students' only source of supplies such as food, medicine, magical equipment, and so on.other supplies. This means that the students have to follow the orders of the Scholomance elite and play by their rules in order to get 'passes' like infirmary passes, school store passes, etc., which function as the local scrip. While some of the students like Lily are implied to be extremely rich outside of the school, rich, their money is no good there; worthless at the school; Scholomance passes are the only (legal) way for the students to get supplies.

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When a town is controlled by a single company, you have a company town. In RealLife these were popular in the days before automobiles allowed workers to freely commute. A company would build a town to provide local services such as libraries and general stores. The downside was that many companies [[http://en.wikipedia.org/wiki/Price_gouging price gouged]] and used [[http://en.wikipedia.org/wiki/Debt_bondage debt bondage]] to keep their employees from leaving for a better job in a form of IndenturedServitude. Their prevalence was one of the factors that led to the formation of labor unions in the USA in the '20s and '30s, often with violent resistance from these companies and their {{Tyrannical Town Tycoon}}s, who employed {{Pinkerton Detective}}s or similar to suppress labor organizing and strikes. Not all company towns were bad; some were created to provide a better standard of living and create jobs. Others exist simply because the town in question is so remote, no one else wants to move in.

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When In its simplest form, a Company Town is [[ExactlyWhatItSaysOnTheTin a town that is controlled owned, or at least controlled, by a single company, you have company]]. In fiction, however, one generally finds the darker (and more dramatic) version: a company town. that owns/controls an entire town and uses that control to benefit itself at the expense of the townsfolk.

In RealLife these the United States during the 1800s, many small towns were popular in the days before automobiles allowed built for a single, specific purpose: to provide workers to freely commute. A for a nearby business. Railroads, mining companies, and timber companies were especially notorious for this sort of thing, but any company could do it given the right circumstances. The company owned the land on which the town was built, so the company decided what would be built there. The company would build a one of each thing that the town to provide local services such as libraries and absolutely needed -- one general stores. The downside store, one blacksmith, one hotel, one tract of housing (which was that built as cheaply as possible) -- and nothing more. Treating one's workers well wasn't exactly a high priority in those days, so many companies [[http://en.wikipedia.org/wiki/Price_gouging price gouged]] and used [[http://en.wikipedia.org/wiki/Debt_bondage debt bondage]] to keep their employees from leaving for a better job in -- a form of IndenturedServitude. Their prevalence was one of the factors that led to the formation of labor unions in the USA in the '20s late 1800s and '30s, early 1900s, often with violent resistance from these companies and their {{Tyrannical Town Tycoon}}s, who employed {{Pinkerton Detective}}s or similar agencies to suppress labor organizing and strikes. strikes.[[note]]In one case, [[https://en.wikipedia.org/wiki/West_Virginia_coal_wars the West Virginia coal wars of 1920-21]], the company owners wielded sufficient political power to have the ''US Army'' mobilized to defeat a large and well-armed force of enraged mine workers.[[/note]]

Not all company towns were bad; some were created companies genuinely tried to provide a better standard of decent living and create jobs. conditions for their workers. Others exist simply because the town in question is so remote, no one else wants to move in.

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-->''You load sixteen tons, and what do you get? Another day older and deeper in debt. Saint Peter don't you call me, 'cause I can't go - I owe my soul to the company store!''

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-->''You --> You load sixteen tons, and what do you get? get?
-->
Another day older and deeper in debt. debt.
-->
Saint Peter don't you call me, 'cause I can't go - go
-->
I owe my soul to the company store!''store!
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* ''Literature/TheWitchOfKnightcharm'': Myth/TheScholomance, an evil WizardSchool, functions as this since the school itself is the students' only source of supplies such as food, medicine, magical equipment, and so on. This means that the students have to follow the orders of the Scholomance elite and play by their rules in order to get 'passes' like infirmary passes, school store passes, etc., which function as the local scrip. While some of the students like Lily are implied to be extremely rich outside of the school, their money is no good there; Scholomance passes are the only (legal) way for the students to get supplies.
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* Many business owners in ''Literature/AtlasShrugged'' had towns named after them pop up around their businesses (ex. Marshville for Roger Marsh, Wyatt Junction for Ellis Wyatt). When the government sets out to rid the world of these greedy, selfish villains and their evil moneymaking ways, they reply, [[BeCarefulWhatYouWishFor "Okay,"]] and obligingly close up shop. The loss of each business triggers a set of DisasterDominoes as the businesses that grew up around it close as well, putting more and more people out of work, thus causing more businesses to go bankrupt upon losing their customers...

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* Many business owners in ''Literature/AtlasShrugged'' had towns named after them pop up around their businesses (ex. Marshville for Roger Marsh, Wyatt Junction for Ellis Wyatt). When the government sets out to rid the world of these greedy, selfish villains and their evil moneymaking ways, they reply, [[BeCarefulWhatYouWishFor "Okay,"]] and obligingly close up shop. The loss of each business triggers a set of DisasterDominoes as the businesses that grew up around it close as well, putting more and more people out of work, thus causing more businesses to go bankrupt upon losing their customers... [[AuthorFilibuster all per Ayn Rand's Objectivist philosophy]], in which such towns only exist due to the ruthless ambition and intellect of their owners, and their many employees are axiomatically incompetent to run such operations without such guidance (if any of them could, he would be a business owner himself and not a mere worker, see).




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* ''Literature/TheHalfMadeWorld'': The Stations of the Line are effectively company cities, huge smog-wreathed complexes of factories, offices, and tenements built up around a train station at their core, which services the [[MechanicalAbomination Engines]] that command the Line. They're sufficiently vast that they don't have to look for employees; their populations produce enough children on their own to offset turnover, to the point where "Linesman" is considered an ethnicity more than a job description.
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* ''Series/{{Chernobyl}}'' shows life in Pripyat, which was an "atom city" built for the power plant's employees and their families. This actually made it a very ''nice'' place to live because the nuclear profession was important and prestigious. The shops were well-stocked and there were numerous amenities, like the public swimming pool. It was all, of course, abandoned to nature after the evacuation.

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