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* In ''Anime/GundamBuildFighters'', Reiji defeats a whole group of experienced Gunpla fighters with a ''[[Anime/MobileSuitGundam Ball]]'', which is one of, if not '''the''', weakest Gundam vehicles in existence. Later, Aila effortlessly takes down the [[Anime/MobileFighterGGundam Devil Gundam]], the terrifying EldritchAbomination that served as the BigBad of its series, with a [[Anime/MobileSuitGundamCharsCounterattack Jegan]], a moderately effective RedShirt suit. It's repeatedly stressed in the show that build quality is more important than the canonical power of a suit in the story it came from, but Raiji and Aila didn't even have that advantage.

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* In ''Anime/GundamBuildFighters'', Reiji defeats a whole group of experienced Gunpla fighters with a ''[[Anime/MobileSuitGundam Ball]]'', which is one of, if not '''the''', weakest Gundam vehicles in existence. Later, Aila effortlessly takes down the [[Anime/MobileFighterGGundam Devil Gundam]], the terrifying EldritchAbomination that served as the BigBad of its series, with a [[Anime/MobileSuitGundamCharsCounterattack Jegan]], a moderately effective RedShirt suit. It's repeatedly stressed in the show that build quality is more important than the canonical power of a suit in the story it came from, but Raiji Reiji and Aila didn't even have that advantage.
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* The {{trope name|r}} comes from the term ''Franchise/StreetFighter'' games used to refer to knocking out the enemy with a jab punch or short kick. In the ''VideoGame/StreetFighterAlpha'' games, the win icon for that round would appear as a pair of cherries. Doing it starting from ''VideoGame/StreetFighterIII'' and onwards causes the enemy to slowly collapse (instead of flying away as usual) while reciting a special defeat quote.

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* The {{trope name|r}} comes from the term that ''Franchise/StreetFighter'' games used to refer to knocking out the enemy with a jab punch or short kick. In the ''VideoGame/StreetFighterAlpha'' games, the win icon for that round would appear as a pair of cherries. Doing it starting from In ''VideoGame/StreetFighterIII'' and onwards onwards, it causes the enemy to slowly collapse (instead of flying away as usual) while reciting a special defeat quote.



** Using [[JokeCharacter Dan]] in general is often considered Cherry Tapping -- he also has the Otoko Michi (a parody of Akuma's Shun Goku Satsu that reduces Dan's health to 1% and does about as much damage as a Medium Punch) and Premium Sign (QCF+ Kick) which only ever does 1 pixel of damage, regardless of whether it's blocked or not, and causes the "Super Flash" if you defeat them with it.

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** Using [[JokeCharacter Dan]] in general is often considered Cherry Tapping -- Tapping-- he also has the Otoko Michi (a parody of Akuma's Shun Goku Satsu that reduces Dan's health to 1% and does about as much damage as a Medium Punch) Punch), and Premium Sign (QCF+ Kick) which only ever does 1 pixel of damage, regardless of whether it's blocked or not, and causes the "Super Flash" if you defeat them with it.



*** Even better, Rogue's taunt did a small amount of damage in ''VideoGame/XMenVsStreetFighter'' if you hit with the heart (Chun-Li and Sakura also can inflict damage with their taunts) and her power drain kiss move was fairly weak and easy to counter, but it's still possible to beat someone by [[KissOfDeath kissing him/her to death]].

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*** Even better, Rogue's taunt did a small amount of damage in ''VideoGame/XMenVsStreetFighter'' if you hit with the heart (Chun-Li and Sakura can also can inflict damage with their taunts) taunts), and while her power drain kiss move was fairly weak and easy to counter, but it's still possible to beat someone by [[KissOfDeath kissing him/her to death]].
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* The [[UsefulNotes/GameEngine Unreal Engine]] in its early builds (up to ''VideoGame/UnrealTournament2004'' or so) allowed people to damage others by [[GoombaStomp dropping on top of their heads]] for about one point of damage; this allowed for some humiliating kills (and deaths) in both the single and multiplayer games of the ''VideoGame/{{Unreal}}'' franchise.

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* The [[UsefulNotes/GameEngine [[MediaNotes/GameEngine Unreal Engine]] in its early builds (up to ''VideoGame/UnrealTournament2004'' or so) allowed people to damage others by [[GoombaStomp dropping on top of their heads]] for about one point of damage; this allowed for some humiliating kills (and deaths) in both the single and multiplayer games of the ''VideoGame/{{Unreal}}'' franchise.
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* The Youtuber [[https://m.youtube.com/@Shadowserg Shadowserg]] not only posts videos of [[FlawlessVictory flawless victories]] against video game bosses, but will also opt to use the weakest, non-upgraded weapon to beat them if possible. They usually only resort to using something stronger if the boss is a TimeLimitBoss.
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** Heavenly Light seems to be made solely for cherry tapping anyone near you. You can also deal minimal damage with Super Speed and [[DynamicEntry Angelic Missile]].s

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** Heavenly Light seems to be made solely for cherry tapping anyone near you. You can also deal minimal damage with Super Speed and [[DynamicEntry Angelic Missile]].s
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** Non-comical example as [[spoiler: Gamzee seems prepared for a CoupDeGrace against defeated Nepeta. A glimpse of his [[{{Hammerspace}} sylladex]] reveals that he has ([[BlatantItemPlacement somehow]]) got his hands on the legendary [[DropTheHammer Warhammer of Zillyhoo]].]] Rather than using this super-powerful weapon, [[spoiler: he picks the Deuce Clubs, "the worst weapons in the game." It's [[DiscretionShot not shown]], but implied that he beats her to death slowly.]]

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** Non-comical example as [[spoiler: Gamzee seems prepared for a CoupDeGrace against defeated Nepeta. A glimpse of his [[{{Hammerspace}} sylladex]] reveals that he has ([[BlatantItemPlacement somehow]]) got his hands on the legendary [[DropTheHammer Warhammer of Zillyhoo]].Zillyhoo.]] Rather than using this super-powerful weapon, [[spoiler: he picks the Deuce Clubs, "the worst weapons in the game." It's [[DiscretionShot not shown]], but implied that he beats her to death slowly.]]

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