Follow TV Tropes

Following

History Main / ChemicalMessiah

Go To

OR

Is there an issue? Send a MessageReason:
None


* Creator/OctaviaButler's short story ''The Morning And The Evening And The Night'' takes place in a setting where a miracle drug had been invented and gone into wide distribution, curing cancer among other things. Unfortunately the children of people treated by this drug had an upsetting condition that eventually caused them to "drift", lose awareness of the outside world, and start violently attacking their own bodies. Years after the fact, a special diet exists that prolongs the mentally functioning life of people with this condition somewhat, but there's a major stigma against them and people who have it tend to feel doomed.

to:

* Creator/OctaviaButler's short story ''The "The Morning And The and the Evening And The Night'' and the Night" takes place in a setting where a miracle drug had been invented and gone into wide distribution, curing cancer among other things. Unfortunately Unfortunately, the children of people treated by this drug had an upsetting condition that eventually caused them to "drift", lose awareness of the outside world, and start violently attacking their own bodies. Years after the fact, a special diet exists that prolongs the mentally functioning life of people with this condition somewhat, but there's a major stigma against them and people who have it tend to feel doomed.



** In another episode of Sliders, nanite-tainted water absorbs people into a HiveMind.

to:

** In another episode of Sliders, episode, nanite-tainted water absorbs people into a HiveMind.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Creator/OctaviaButler's short story ''The Morning And The Evening And The Night'' takes place in a setting where a miracle drug had been invented and gone into wide distribution, curing cancer among other things. Unfortunately the children of people treated by this drug had an upsetting condition that eventually caused them to "drift", lose awareness of the outside world, and start violently attacking their own bodies. Years after the fact, a special diet exists that prolongs the mentally functioning life of people with this condition somewhat, but there's a major stigma against them and people who have it tend to feel doomed.
Is there an issue? Send a MessageReason:
None


* Mostly edited out of the final cut of ''Film/RoboCop2'', but the villain Cain was a cult leader who thought the drug he used and was distributing, "Nuke", was the key to higher consciousness.
* ''Film/{{Serenity}}''. The Alliance wants its populations to be docile and peaceful, so it develops the drug Pax (G-23 Paxilon Hydrochlorate) and [[spoiler: tests it on the planet Miranda, causing most of the population to lie down and die and the rest to turn into the Reavers.]]

to:

* Mostly edited out of the final cut of ''Film/RoboCop2'', but the villain Cain was is a cult leader who thought believes that the drug he used uses and was distributing, distributes, "Nuke", was is the key to higher consciousness.
* ''Film/{{Serenity}}''. ''Film/{{Serenity}}'': The Alliance wants its populations to be docile and peaceful, so it develops the drug Pax (G-23 Paxilon Hydrochlorate) and [[spoiler: tests [[spoiler:tests it on the planet Miranda, [[GoneHorriblyRight causing most of the population to lie down and die die]] and [[GoneHorriblyWrong the rest to turn into the Reavers.]]Reavers]]]].



* Melange from ''Franchise/{{Dune}}'', more commonly known simply as "Spice". Without it, safe interstellar travel won't be possible, so the society will collapse.
* In ''Literature/UnderTheDome'' by Stephen King, there's a character known as the "Chef" who cooks meth for the Big Bad. He regularly uses his own product and spends the majority of his time in a meth-induced hyper-religious haze, wherein he believes he's doing God's work.
* In ''Literature/TheDresdenFiles'', [[Literature/StormFront the drug Third-Eye]] has a vaguely new age style following. [[spoiler:It also does seem to give muggles some degree of magical power.]]
* In ''Literature/{{Embassytown}}'', the local StarfishAliens become addicted to [[spoiler: an imperfect form of their StarfishLanguage]] produced by human settlers.

to:

* Melange from ''Franchise/{{Dune}}'', more commonly known simply as "Spice". "{{Spice|OfLife}}". Without it, safe interstellar travel won't wouldn't be possible, so the and [[TerminallyDependentSociety society will collapse.
would collapse]].
* In ''Literature/UnderTheDome'' by Stephen King, there's ''Literature/UnderTheDome'', a character known as the "Chef" who cooks meth for the Big Bad. BigBad. He regularly [[GettingHighOnTheirOwnSupply uses his own product product]] and spends the majority of his time in a meth-induced hyper-religious haze, wherein he believes he's doing God's work.
* In ''Literature/TheDresdenFiles'', [[Literature/StormFront ''Literature/StormFront'', the drug Third-Eye]] Third-Eye has a vaguely new age style NewAge-style following. [[spoiler:It also does seem to give muggles some degree of magical power.]]
* In ''Literature/{{Embassytown}}'', the local StarfishAliens become addicted to [[spoiler: an [[spoiler:an imperfect form of their StarfishLanguage]] produced by human settlers.



* The ''Series/StarTrekTheNextGeneration'' episode "Symbiosis" features a medicine that supposedly cures the race of a planet from some sort of illness. Except that the medicine is really a drug curing them of nothing more than severe withdrawal symptoms! The people believed that it was their last saviour of mankind, but it wasn't. OK, so yes it did cure them at one point, but now the people of the planet had become drug addicts.
* ''Series/WildPalms'': The drug Mimezine, used to make holographic images appear more real, had religious overtones, considering that the Scientology-like antagonist cult (Synthiotics/The New Realism) in the miniseries controlled the pharmaceutical labs where it was manufactured as well as the media outlets which benefited from its use by consumers. Senator Kreutzer, the Big Bad, certainly thought that opening the doors of perception using Mimezine was one of the first steps to enlightenment in the New Realist/Synthiotics paradigm.

to:

* The ''Series/StarTrekTheNextGeneration'' episode "Symbiosis" "[[Recap/StarTrekTheNextGenerationS1E21Symbiosis Symbiosis]]" features a medicine that supplied to the Ornaran race by the Brekkinas which supposedly cures the race former of a planet from some sort of illness. Except illness... except that the medicine is really a drug drug, curing them of nothing more than severe withdrawal symptoms! The people believed that it was their last saviour of mankind, but it wasn't. OK, so yes symptoms. Yes, it did cure them the Ornarans at one point, but now the people of the planet had have become drug addicts.
* ''Series/WildPalms'': The drug Mimezine, used to make holographic images appear more real, had has religious overtones, considering that the Scientology-like antagonist cult (Synthiotics/The Synthiotics/The New Realism) in the miniseries controlled Realism controls the pharmaceutical labs where it was it's manufactured as well as the media outlets which benefited benefit from its use by consumers. Senator Kreutzer, the Big Bad, BigBad, certainly thought believes that opening the doors of perception using Mimezine was is one of the first steps to enlightenment in the New Realist/Synthiotics paradigm.



** In an episode, the crew visits an alternate Earth decimated by plague. Eventually, they realise that antibiotics were never discovered in this timeline, so Arturo creates some penicillin, which becomes the Chemical Messiah for this world.

to:

** In an episode, the crew visits an alternate Earth decimated by plague. Eventually, they realise realize that antibiotics were never discovered in this timeline, so Arturo creates some penicillin, which becomes the Chemical Messiah for this world.



** On yet another world, there's GovernmentDrugEnforcement, where anyone who refuses to take drugs is arrested and forced to.

to:

** On yet Yet another world, there's world has GovernmentDrugEnforcement, where with anyone who refuses to take drugs is being arrested and forced to.



* In a post-apocalyptic RPG ''TabletopGame/{{Neuroshima}}'', there is a MaybeMagicMaybeMundane phenomenon called "black tornado", a moving cloud of unknown substance, leaving hardened droplets in its wake. Those who get caught too close and inhale the cloud or purposefully eat a droplet go catatonic for about 20 hours while their mind seemingly experiences Mental Time Travel to a body of a random person, allowing them to experience the last day before the bombs fell. Obviously, there are people who follow news of black tornado, gather the droplets and sell them as drugs. But there are also people who fully believe in the visions and take the droplets day after day, hoping that one day the random person will be the president of the U.S. and they will get a chance to stop the war from happening.

to:

* In a post-apocalyptic RPG ''TabletopGame/{{Neuroshima}}'', there is ''TabletopGame/{{Neuroshima}}'' has a MaybeMagicMaybeMundane phenomenon called "black tornado", a moving cloud of unknown substance, leaving substance which leaves hardened droplets in its wake. Those who get caught too close and inhale the cloud or purposefully eat a droplet go catatonic for about 20 hours while their mind seemingly experiences Mental Time Travel MentalTimeTravel to a body of a random person, allowing them to experience the last day before the bombs fell. Obviously, there are people who follow news of black tornado, gather the droplets and sell them as drugs. But there are also people who fully believe in the visions and take the droplets day after day, hoping that one day the random person will be the president of the U.S. and they will get a chance to stop the war from happening.



* ''VideoGame/StarcraftII'': Terrazine is a substance found in certain Protoss worlds and it has the ability to boost psionic powers but is also addictive and comes with side effects. In the co-op campaign, Stetmann, a non-psionic human, had long-term overexposure to Terrazine and gets glowing purple eyes and [[HearingVoices starts hearing the voice of the planet]]. The [[ApocalypseCult Tal'darim]] in particular worship it as sacred substance and erected shrines around its harvesting zones. Terrazine may actually have some "divine" connections, as it's heavily implied to come from [[spoiler:the Void where the fallen xel'naga Amon resides in]].

to:

* ''VideoGame/StarcraftII'': ''VideoGame/StarCraftII'': Terrazine is a substance found in certain Protoss worlds and it has the ability to boost psionic powers but is also addictive and comes with side effects. In the co-op campaign, Stetmann, a non-psionic human, had long-term overexposure to Terrazine and gets glowing purple eyes and [[HearingVoices starts hearing the voice of the planet]]. The [[ApocalypseCult Tal'darim]] in particular worship it as sacred substance and erected shrines around its harvesting zones. Terrazine may actually have some "divine" connections, as it's heavily implied to come from [[spoiler:the Void where the fallen xel'naga Amon resides in]].



* Heroin, and even its name reflected this, being derived from ''"heroisch,"'' meaning "heroic." When it was first synthesized and produced, it was seen as a great painkiller and cough medicine (which it is, although to the degree that a nuclear bomb is a great demolition device), a cure for alcoholism and morphine addiction without people realizing that it was itself addictive, and a new wonder drug alongside aspirin for this - even being sold ''over the counter'' and being stored and used by people in various contexts....
* Methamphetamine. When it was first synthesized (and plain amphetamine before it) both were seen as "wonder drugs" for their ability to keep soldiers and military pilots awake for hours on end. Both UsefulNotes/AdolfHitler and the [[UsefulNotes/ImperialJapan Imperial Japanese Army]] were on near-constant doses, and there are some theories that so much of the near-psychotic evil engaged in by both the Nazis and Imperial Japanese was all done on a massive meth bender. It didn't help that post-war, all those stocks of methamphetamine poured into the Japanese market - making meth to the day of this writing ''still'' one of Japan's most popular illegal drugs, with everyone from {{yakuza}} to [[{{salaryman}} salarymen]] to artists and musicians becoming heavy users or addicts - and in those post-war days, meth made its way around the world, becoming a problem in far more places than it originally was.
* Cannabis, for as much as it may seem to be presented as such by its more devoted fans and users now, is actually an ''inversion'': due to prohibition, propaganda, and more, the safety and utility of both hemp (the nonpsychoactive plant in the family) and to cannabis itself dropped off of the public radar in much of the Western world and in the places influenced by its demands for drug control. Only over time and beginning around TheSixties and TheSeventies did use increase, and the studies and science actually followed the use, only slowly catching up to prove its relative safety and relatively low toxicity in comparison to other psychoactives, create strains and methods of consumption that focused on different effects for both recreation and health, and even discover a potential cancer-fighting application for cannabis and rediscover potential environmental benefit for hemp, which ironically may be a Plant Messiah so to speak - an easily growable, easily prolific, drought-tolerant plant that can possibly be used to make everything from food products and fuels to buildings and clothing, and that if it even could take over ''half'' the uses of petroleum and forest trees globally, would solve major "unsolvable" environmental dilemmas. That "possibly" has a tendency to get lost in the excitement; actual practical applications are mostly still at the "probably worth looking into at some point" stage.

to:

* Heroin, and Heroin: even its name reflected this, being derived from ''"heroisch,"'' "heroisch", meaning "heroic." "heroic". When it was first synthesized and produced, it was seen as a great painkiller and cough medicine (which it is, although to the degree that a nuclear bomb is a great demolition device), a cure for alcoholism and morphine addiction without people realizing that it was itself addictive, and a new wonder drug alongside aspirin for this - this, even being sold ''over the counter'' and being stored and used by people in various contexts....
* Methamphetamine. When it was first synthesized (and plain amphetamine before it) both were seen as "wonder drugs" for their ability to keep soldiers and military pilots awake for hours on end. Both UsefulNotes/AdolfHitler and the [[UsefulNotes/ImperialJapan Imperial Japanese Army]] were on near-constant doses, and there are some theories that so much of the near-psychotic evil engaged in by both the Nazis and Imperial Japanese was all done on a massive meth bender. It didn't help that post-war, all those stocks of methamphetamine poured into the Japanese market - -- making meth to the day of this writing ''still'' one of Japan's most popular illegal drugs, with everyone from {{yakuza}} to [[{{salaryman}} salarymen]] to artists and musicians becoming heavy users or addicts - -- and in those post-war days, meth made its way around the world, becoming a problem in far more places than it originally was.
* Cannabis, for as much as it may seem to be presented as such by its more devoted fans and users now, is actually an ''inversion'': due to prohibition, propaganda, and more, the safety and utility of both hemp (the nonpsychoactive non-psychoactive plant in the family) and to cannabis itself dropped off of the public radar in much of the Western world and in the places influenced by its demands for drug control. Only over time and beginning around TheSixties and TheSeventies did use increase, and the studies and science actually followed the use, only slowly catching up to prove its relative safety and relatively low toxicity in comparison to other psychoactives, create strains and methods of consumption that focused on different effects for both recreation and health, and even discover a potential cancer-fighting application for cannabis and rediscover potential environmental benefit for hemp, which ironically may be a Plant Messiah so to speak - -- an easily growable, easily prolific, drought-tolerant plant that can possibly be used to make everything from food products and fuels to buildings and clothing, and that if it even could take over ''half'' the uses of petroleum and forest trees globally, would solve major "unsolvable" environmental dilemmas. That "possibly" has a tendency to get lost in the excitement; actual practical applications are mostly still at the "probably worth looking into at some point" stage.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/StarcraftII'': Terrazine is a substance found in certain Protoss worlds, which has the ability to boost psionic powers but is also addictive, and not without side effects. In the co-op campaign, Stetmann, a non-psionic human, gets overdosed on Terrazine and develops glowing purple eyes and [[HearingVoices talks to the voice of the planet]]. The [[ApocalypseCult Tal'darim]] in particular worship it as sacred substance and erect shrines around its harvesting zones. Terrazine may actually have some "divine" connections, as it's heavily implied to come from [[spoiler:the Void where the fallen xel'naga Amon resides in]].

to:

* ''VideoGame/StarcraftII'': Terrazine is a substance found in certain Protoss worlds, which worlds and it has the ability to boost psionic powers but is also addictive, addictive and not without comes with side effects. In the co-op campaign, Stetmann, a non-psionic human, gets overdosed on had long-term overexposure to Terrazine and develops gets glowing purple eyes and [[HearingVoices talks to starts hearing the voice of the planet]]. The [[ApocalypseCult Tal'darim]] in particular worship it as sacred substance and erect erected shrines around its harvesting zones. Terrazine may actually have some "divine" connections, as it's heavily implied to come from [[spoiler:the Void where the fallen xel'naga Amon resides in]].
Is there an issue? Send a MessageReason:
Removing my previous edit since I misunderstood the trope description.


* Soma, in ''Literature/BraveNewWorld'', was designed as an all-purpose sedative free of typical aftereffects as a crucial element of the world order. Not only it is a recreational drug, provided freely to the people as an easy distraction, it is just as good for more practical uses, such as crowd dispersal.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Soma, in ''Literature/BraveNewWorld'', was designed as an all-purpose sedative free of typical aftereffects as a crucial element of the world order. Not only it is a recreational drug, provided freely to the people as an easy distraction, it is just as good for more practical uses, such as crowd dispersal.

Added: 655

Changed: 353

Is there an issue? Send a MessageReason:
None


* Yogi and Reggie in ''VideoGame/FarCry4'' are supposed mystics in the country of Kyrat whose religious practices largely consist of getting high on their numerous drugs which they test out on themselves and on [[PlayerCharacter Ajay Ghale]]. Then again, considering their drugs are what enable Ajay to first start experiencing visions of Shangri-La, they may have a point.

to:

* *''VideoGame/FarCry'':
**
Yogi and Reggie in ''VideoGame/FarCry4'' are supposed mystics in the country of Kyrat whose religious practices largely consist of getting high on their numerous drugs which they test out on themselves and on [[PlayerCharacter Ajay Ghale]]. Then again, considering their drugs are what enable Ajay to first start experiencing visions of Shangri-La, they may have a point.point.
** The Bliss, some kind of scopolamine derivative, is extremely important in the Eden's Gate cult of ''VideoGame/FarCry5''. While the leaders really use it for brainwashing the followers, it's presented as being a method of getting closer to God and becoming spiritually healthier.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/StarcraftII'': Terrazine is a substance found in certain Protoss worlds, which has the ability to boost psionic powers but is also addictive, and not without side effects. In the co-op campaign, Stetmann, a non-psionic human, gets overdosed on Terrazine and develops glowing purple eyes and [[HearingVoices talks to the voice of the planet]]. The [[ApocalypseCult Tal'darim]] in particular worship it as sacred substance and erect shrines around its harvesting zones. Terrazine may actually have some "divine" connections, as it's heavily implied to come from [[spoiler:the Void where the fallen xel'naga Amon resides in]].
Is there an issue? Send a MessageReason:
Those Two Bad Guys has been made a disambig by TRS.


* [[ThoseTwoBadGuys Yogi and Reggie]] in ''VideoGame/FarCry4'' are supposed mystics in the country of Kyrat whose religious practices largely consist of getting high on their numerous drugs which they test out on themselves and on [[PlayerCharacter Ajay Ghale]]. Then again, considering their drugs are what enable Ajay to first start experiencing visions of Shangri-La, they may have a point.

to:

* [[ThoseTwoBadGuys Yogi and Reggie]] Reggie in ''VideoGame/FarCry4'' are supposed mystics in the country of Kyrat whose religious practices largely consist of getting high on their numerous drugs which they test out on themselves and on [[PlayerCharacter Ajay Ghale]]. Then again, considering their drugs are what enable Ajay to first start experiencing visions of Shangri-La, they may have a point.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[ThoseTwoBadGuys Yogi and Reggie]] in ''VideoGame/FarCry4'' are supposed mystics in the country of Kyrat whose religious practices largely consist of getting high on their numerous drugs which they test out on themselves and on [[PlayerCharacter Ajay Ghale]]. Then again, considering their drugs are what enable Ajay to first start experiencing visions of Shangri-La, they may have a point.
Is there an issue? Send a MessageReason:


This often overlaps with {{MacGuffin}}. This is a more [[SlidingScaleOfIdealismVersusCynicism cynical]] version of DestructiveSaviour. It is a SubTrope of TerminallyDependentSociety, in which a society is so dependent on a piece of [[AppliedPhlebotinum Phlebotinum]] that it can't function without it. See also UtopiaJustifiesTheMeans. Compare and contrast with DarkMessiah and GovernmentDrugEnforcement.

to:

This often overlaps with {{MacGuffin}}. This is a more [[SlidingScaleOfIdealismVersusCynicism cynical]] version of DestructiveSaviour. It is a SubTrope of TerminallyDependentSociety, in which a society is so dependent on a piece of [[AppliedPhlebotinum Phlebotinum]] that it can't function without it. See also UtopiaJustifiesTheMeans. Compare and contrast with DarkMessiah DarkMessiah, GovernmentDrugEnforcement and GovernmentDrugEnforcement.FantasticDrug.
Is there an issue? Send a MessageReason:
Government Drug Enforcement is a similar trope


This often overlaps with {{MacGuffin}}. This is a more [[SlidingScaleOfIdealismVersusCynicism cynical]] version of DestructiveSaviour. It is a SubTrope of TerminallyDependentSociety, in which a society is so dependent on a piece of [[AppliedPhlebotinum Phlebotinum]] that it can't function without it. See also UtopiaJustifiesTheMeans. Compare and contrast with DarkMessiah.

to:

This often overlaps with {{MacGuffin}}. This is a more [[SlidingScaleOfIdealismVersusCynicism cynical]] version of DestructiveSaviour. It is a SubTrope of TerminallyDependentSociety, in which a society is so dependent on a piece of [[AppliedPhlebotinum Phlebotinum]] that it can't function without it. See also UtopiaJustifiesTheMeans. Compare and contrast with DarkMessiah.DarkMessiah and GovernmentDrugEnforcement.
Is there an issue? Send a MessageReason:
None


* In ''Literature/TheDresdenFiles'', the drug Third-Eye has a vaguely new age style following [[spoiler: it also does seem to give muggles some degree of magical power.]]

to:

* In ''Literature/TheDresdenFiles'', [[Literature/StormFront the drug Third-Eye Third-Eye]] has a vaguely new age style following [[spoiler: it following. [[spoiler:It also does seem to give muggles some degree of magical power.]]
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/AstralChain'', the Hermits of Zone 09 rely on a FantasticDrug called Blue Evolve, said to prevent [[TheCorruption redshift]]. It also allows them to see and fight chimeras, {{Eldritch Abomination}}s from another dimension that are InvisibleToNormals. [[spoiler:Unfortunately, the drug has some nasty side effects, like turning the user into a chimera themselves and ''merging the real world and the Astral Plane together''.]]

to:

* In ''VideoGame/AstralChain'', the Hermits of Zone 09 rely on a FantasticDrug called Blue Evolve, said to prevent [[TheCorruption redshift]]. It also allows them to see and fight chimeras, {{Eldritch Abomination}}s monstrous entities from another dimension the [[EldritchLocation Astral Plane]] that are InvisibleToNormals. [[spoiler:Unfortunately, the drug has some nasty side effects, like turning the user into a chimera themselves and ''merging the real world and the Astral Plane together''.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/AstralChain'', the Hermits of Zone 09 rely on a FantasticDrug called Blue Evolve, said to prevent [[TheCorruption redshift]]. It also allows them to see and fight chimeras, {{Eldritch Abomination}}s from another dimension that are InvisibleToNormals. [[spoiler:Unfortunately, the drug has some nasty side effects, like turning the user into a chimera themselves and ''merging the real world and the Astral Plane together''.]]
Is there an issue? Send a MessageReason:
None


* In ''Film/{{Equilibrium}}'', the drug Prozium makes people emotionless. The government touts it as the solution for man's tendency to war and strife. Self-administering the drug, or dosing, is required on a strict schedule. Civilians are trained from a young age to police their peers for signs of emotions, and to report any outbursts of emotion to the authorities. Prozium itself isn't addictive, though going off of it can be difficult as it results in a flood of emotions that are hard to control or hide.

to:

* In ''Film/{{Equilibrium}}'', the drug Prozium makes people emotionless. The government touts it as the solution for man's tendency to war and strife. Self-administering the drug, drug or dosing, dosing is required on a strict schedule. Civilians are trained from a young age to police their peers for signs of emotions, and to report any outbursts of emotion to the authorities. Prozium itself isn't addictive, though going off of it can be difficult as it results in a flood of emotions that are hard to control or hide.



* Melange from ''Franchise/{{Dune}}'', more commonly known simply as "Spice". Without it safe interstellar travel won't be possible, so the society will collapse.
* In ''Literature/UnderTheDome'' by Stephen King, there's a character known as the "Chef" who cooks meth for the Big Bad. He regular uses his own product and spends the majority of his time in a meth-induced hyper-religious haze, wherein he believes he's doing God's work.

to:

* Melange from ''Franchise/{{Dune}}'', more commonly known simply as "Spice". Without it it, safe interstellar travel won't be possible, so the society will collapse.
* In ''Literature/UnderTheDome'' by Stephen King, there's a character known as the "Chef" who cooks meth for the Big Bad. He regular regularly uses his own product and spends the majority of his time in a meth-induced hyper-religious haze, wherein he believes he's doing God's work.



** In an episode, the crew visit an alternate Earth decimated by plague. Eventually they realise that antibiotics were never discovered in this timeline, so Arturo creates some penicillin, which becomes the Chemical Messiah for this world.

to:

** In an episode, the crew visit visits an alternate Earth decimated by plague. Eventually Eventually, they realise that antibiotics were never discovered in this timeline, so Arturo creates some penicillin, which becomes the Chemical Messiah for this world.



* ''VideoGame/DeusExHumanRevolution'' has Neuropozyne; any augmentation that will be moved by the mind requires a neuroprosthetic junction, essentially a chip in the brain that acts as the interface between body and machine (cybernetic arms, legs, eyes, etc). However, this process causes what is described in-game as "nerve scars"; these scars eventually interfere with the integrity of the chip and it causes the body to reject the augmentation. The only way to prevent that is to take weekly doses of Neuropozyne, a drug that's avilable as prescription only and whose distribution is heavily monitored which has lead to it selling for exorbitant prices on the secondhand market. [[spoiler:Thanks to genetic experiments performed on him when he was an infant, Adam doesn't need Neuropozyne.]]

to:

* ''VideoGame/DeusExHumanRevolution'' has Neuropozyne; any augmentation that will be moved by the mind requires a neuroprosthetic junction, essentially a chip in the brain that acts as the interface between body and machine (cybernetic arms, legs, eyes, etc). However, this process causes what is described in-game as "nerve scars"; these scars eventually interfere with the integrity of the chip and it causes the body to reject the augmentation. The only way to prevent that is to take weekly doses of Neuropozyne, a drug that's avilable available as a prescription only and whose distribution is heavily monitored which has lead led to it selling for exorbitant prices on the secondhand market. [[spoiler:Thanks to genetic experiments performed on him when he was an infant, Adam doesn't need Neuropozyne.]]
Is there an issue? Send a MessageReason:
None


* ''VideoGame/CommandAndConquer'' does this with Tiberium. The Brotherhood of Nod forms a pseudo-religious cult around Tiberium, believing the substance to be the future of humanity's evolution. The degree varies between games; in the first it was merely useful because they developed harvesting technology first (with the resulting cash infusion making them an NGOSuperpower practically overnight), in the second it was played straight, in the third it was played straight at first but later revealed they were faking it, and in the finale it was Nod technology and an alliance they initiated that rid the world of Tiberium forever.

to:

* ''VideoGame/CommandAndConquer'' does this with Tiberium. The Brotherhood of Nod forms a pseudo-religious cult around Tiberium, believing the substance to be the future of humanity's evolution. The degree varies between games; in the first it was merely useful because they developed harvesting technology first (with the resulting cash infusion making them an NGOSuperpower practically overnight), in the second and the FPS set during the first it was played straight, in the third it was played straight at first but later revealed they were faking it, and in the finale it was Nod technology and an alliance they initiated that rid the world of Tiberium forever.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** On yet another world, there's GovernmentDrugEnforcement, where anyone who refuses to take drugs is arrested and forced to.
Is there an issue? Send a MessageReason:
None


* Cannabis, for as much as it may seem to be presented as such by its more devoted fans and users now, is actually an ''inversion'': due to prohibition, propaganda, and more, the safety and utility of both hemp (the nonpsychoactive plant in the family) and to cannabis itself dropped off of the public radar in much of the Western world and in the places influenced by its demands for drug control. Only over time and beginning around TheSixties and TheSeventies did use increase, and the studies and science actually followed the use, only slowly catching up to prove its relative safety and relatively low toxicity in comparison to other psychoactives, create strains and methods of consumption that focused on different effects for both recreation and health, and even discover a potential cancer-fighting application for cannabis and rediscover potential environmental benefit for hemp, which ironically may be a Plant Messiah so to speak - an easily growable, easily prolific, drought-tolerant plant that can possibly be used to make everything from food products and fuels to buildings and clothing, and that if it even could take over ''half'' the uses of petroleum and forest trees globally, would solve major "unsolvable" environmental dilemmas.

to:

* Cannabis, for as much as it may seem to be presented as such by its more devoted fans and users now, is actually an ''inversion'': due to prohibition, propaganda, and more, the safety and utility of both hemp (the nonpsychoactive plant in the family) and to cannabis itself dropped off of the public radar in much of the Western world and in the places influenced by its demands for drug control. Only over time and beginning around TheSixties and TheSeventies did use increase, and the studies and science actually followed the use, only slowly catching up to prove its relative safety and relatively low toxicity in comparison to other psychoactives, create strains and methods of consumption that focused on different effects for both recreation and health, and even discover a potential cancer-fighting application for cannabis and rediscover potential environmental benefit for hemp, which ironically may be a Plant Messiah so to speak - an easily growable, easily prolific, drought-tolerant plant that can possibly be used to make everything from food products and fuels to buildings and clothing, and that if it even could take over ''half'' the uses of petroleum and forest trees globally, would solve major "unsolvable" environmental dilemmas. That "possibly" has a tendency to get lost in the excitement; actual practical applications are mostly still at the "probably worth looking into at some point" stage.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/CommandAndConquer'' does this with Tiberium. The Brotherhood of Nod forms a pseudo-religious cult around Tiberium, believing the substance to be the future of humanity's evolution. The degree varies between games; in the first it was merely useful because they developed harvesting technology first, in the second it was played straight, in the third it was played straight at first but later revealed they were faking it, and in the finale it was Nod technology and an alliance they initiated that rid the world of Tiberium forever.

to:

* ''VideoGame/CommandAndConquer'' does this with Tiberium. The Brotherhood of Nod forms a pseudo-religious cult around Tiberium, believing the substance to be the future of humanity's evolution. The degree varies between games; in the first it was merely useful because they developed harvesting technology first, first (with the resulting cash infusion making them an NGOSuperpower practically overnight), in the second it was played straight, in the third it was played straight at first but later revealed they were faking it, and in the finale it was Nod technology and an alliance they initiated that rid the world of Tiberium forever.
Is there an issue? Send a MessageReason:
None


* Melange from ''Franchise/{{Dune}}'' Without it safe interstellar travel won't be possible, so the society will colapse.

to:

* Melange from ''Franchise/{{Dune}}'' ''Franchise/{{Dune}}'', more commonly known simply as "Spice". Without it safe interstellar travel won't be possible, so the society will colapse.collapse.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/CommandAndConquer'' does this with Tiberium. The Brotherhood of Nod forms a pseudo-religious cult around Tiberium, believing the substance to be the future of humanity's evolution.

to:

* ''VideoGame/CommandAndConquer'' does this with Tiberium. The Brotherhood of Nod forms a pseudo-religious cult around Tiberium, believing the substance to be the future of humanity's evolution. The degree varies between games; in the first it was merely useful because they developed harvesting technology first, in the second it was played straight, in the third it was played straight at first but later revealed they were faking it, and in the finale it was Nod technology and an alliance they initiated that rid the world of Tiberium forever.
Is there an issue? Send a MessageReason:
None


* Methamphetamine. When it was first synthesized (and plain amphetamine before it) both were seen as "wonder drugs" for their ability to keep soldiers and military pilots awake for hours on end. Both UsefulNotes/AdolfHitler and the [[ImperialJapan Imperial Japanese Army]] were on near-constant doses, and there are some theories that so much of the near-psychotic evil engaged in by both the Nazis and Imperial Japanese was all done on a massive meth bender. It didn't help that post-war, all those stocks of methamphetamine poured into the Japanese market - making meth to the day of this writing ''still'' one of Japan's most popular illegal drugs, with everyone from {{yakuza}} to [[{{salaryman}} salarymen]] to artists and musicians becoming heavy users or addicts - and in those post-war days, meth made its way around the world, becoming a problem in far more places than it originally was.

to:

* Methamphetamine. When it was first synthesized (and plain amphetamine before it) both were seen as "wonder drugs" for their ability to keep soldiers and military pilots awake for hours on end. Both UsefulNotes/AdolfHitler and the [[ImperialJapan [[UsefulNotes/ImperialJapan Imperial Japanese Army]] were on near-constant doses, and there are some theories that so much of the near-psychotic evil engaged in by both the Nazis and Imperial Japanese was all done on a massive meth bender. It didn't help that post-war, all those stocks of methamphetamine poured into the Japanese market - making meth to the day of this writing ''still'' one of Japan's most popular illegal drugs, with everyone from {{yakuza}} to [[{{salaryman}} salarymen]] to artists and musicians becoming heavy users or addicts - and in those post-war days, meth made its way around the world, becoming a problem in far more places than it originally was.
Is there an issue? Send a MessageReason:
Editing the "Equilibrium" entry in the Film folder.


* In ''Film/{{Equilibrium}}'', the drug Prozium makes people emotionless. The top brass sell it as a solution to man's tendency to war and strife. It isn't addictive, though going off of it can be difficult for people because it's almost like going on a drug, with a flood of emotions that are hard to control or hide.

to:

* In ''Film/{{Equilibrium}}'', the drug Prozium makes people emotionless. The top brass sell government touts it as a the solution to for man's tendency to war and strife. It Self-administering the drug, or dosing, is required on a strict schedule. Civilians are trained from a young age to police their peers for signs of emotions, and to report any outbursts of emotion to the authorities. Prozium itself isn't addictive, though going off of it can be difficult for people because it's almost like going on a drug, with as it results in a flood of emotions that are hard to control or hide.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/CommandAndConquer'' does this with Tiberium. The Brotherhood of Nod forms a pseudo-religious cult around Tiberium, believing the substance to be the future of humanity's evolution.
Is there an issue? Send a MessageReason:
None


A drug (often of the illegal variety) is seen as either an object of salvation or as vital to the structure of society and is therefore worshipped or hoarded. This isn't always because it's a simple street drug that people are horribly addicted to. Sometimes, it's actually a cancer cure, SuperSerum, or another form of AppliedPhlebotinum. Whichever the case, things become so bad that the general populace depends on drugs as their last hope of survival. People, whether correctly or incorrectly, believe that it will end their catastrophe.

to:

A drug (often of the illegal variety) is seen as either an object of salvation or as vital to the structure of society and is therefore worshipped worshiped or hoarded. This isn't always because it's a simple street drug that people are horribly addicted to. Sometimes, it's actually a cancer cure, SuperSerum, or another form of AppliedPhlebotinum. Whichever the case, things become so bad that the general populace depends on drugs as their last hope of survival. People, whether correctly or incorrectly, believe that it will end their catastrophe.
Is there an issue? Send a MessageReason:
None


This often overlaps with [[MacGuffin MacGuffin]]. This is a more [[SlidingScaleOfIdealismVersusCynicism cynical]] version of DestructiveSaviour. It is a SubTrope of TerminallyDependentSociety, in which a society is so dependent on a piece of [[AppliedPhlebotinum Phlebotinum]] that it can't function without it. See also UtopiaJustifiesTheMeans. Compare and contrast with DarkMessiah.

to:

This often overlaps with [[MacGuffin MacGuffin]].{{MacGuffin}}. This is a more [[SlidingScaleOfIdealismVersusCynicism cynical]] version of DestructiveSaviour. It is a SubTrope of TerminallyDependentSociety, in which a society is so dependent on a piece of [[AppliedPhlebotinum Phlebotinum]] that it can't function without it. See also UtopiaJustifiesTheMeans. Compare and contrast with DarkMessiah.
Is there an issue? Send a MessageReason:
I must apply to a whole society, not just a single character


* This is more of an individual thing, but Norman from ''VideoGame/HeavyRain'' wears [[CoolShades sunglasses]] that function as a reality warping device that assists him in investigations. The problem with this is that they seriously screw with his perception of reality and cause him to hallucinate. He gets dangerously addicted to this. To counteract this, he takes a fictional drug called Triptocaine, which functions similarly to cocaine and certain narcotics/pain meds. The Triptocaine causes him to get even more addicted and screwed out of his mind. He also suffers withdrawals from it, which have a slew of symptoms. The only ways to stop these are drinking or rinsing himself in cold water, waiting it out, or taking more Triptocaine.

Changed: 114

Is there an issue? Send a MessageReason:
None


* ''VideoGame/DeusExHumanRevolution'' has Neuropozyne; any augmentation that will be moved by the mind requires a neuroprosthetic junction, essentially a chip in the brain that acts as the interface between body and machine (cybernetic arms, legs, eyes, etc). However, this process causes what is described in-game as "nerve scars"; these scars eventually interfere with the integrity of the chip and it causes the body to reject the augmentation. The only way to prevent that is to take weekly doses of Neuropozyne, a drug that's avilable as prescription only and whose distribution is heavily monitored which has lead to it selling for exorbitant prices on the secondhand market.

to:

* ''VideoGame/DeusExHumanRevolution'' has Neuropozyne; any augmentation that will be moved by the mind requires a neuroprosthetic junction, essentially a chip in the brain that acts as the interface between body and machine (cybernetic arms, legs, eyes, etc). However, this process causes what is described in-game as "nerve scars"; these scars eventually interfere with the integrity of the chip and it causes the body to reject the augmentation. The only way to prevent that is to take weekly doses of Neuropozyne, a drug that's avilable as prescription only and whose distribution is heavily monitored which has lead to it selling for exorbitant prices on the secondhand market. [[spoiler:Thanks to genetic experiments performed on him when he was an infant, Adam doesn't need Neuropozyne.]]
Is there an issue? Send a MessageReason:
None


* Melange from ''Literature/{{Dune}}'' Without it safe interstellar travel won't be possible, so the society will colapse.

to:

* Melange from ''Literature/{{Dune}}'' ''Franchise/{{Dune}}'' Without it safe interstellar travel won't be possible, so the society will colapse.

Top