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Combined both Overwatch bullets into a single one.
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* Like the above [=TF=]2 example, ''VideoGame/{{Overwatch}}'' switches to third person when emoting, as well as upon death. During death, you can also view other members of your team in third person until you respawn.
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* Games running on ''VideoGame/{{Unreal}}'' [[UsefulNotes/GameEngine Engine 2]] usually have a key (F4 by default) bound as a third-person key, letting the player change perspective when on-foot or in a vehicle (which otherwise default to first- and third-person, respectively). However, some games consider it a cheat (''VideoGame/KillingFloor'', for example, only allows you to use it in singleplayer and prevents you from leveling perks or unlocking Achievements until you restart the match if you do), not to mention you can't adjust your aim up or downwards while in third-person.
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* Games running on ''VideoGame/{{Unreal}}'' [[UsefulNotes/GameEngine [[MediaNotes/GameEngine Engine 2]] usually have a key (F4 by default) bound as a third-person key, letting the player change perspective when on-foot or in a vehicle (which otherwise default to first- and third-person, respectively). However, some games consider it a cheat (''VideoGame/KillingFloor'', for example, only allows you to use it in singleplayer and prevents you from leveling perks or unlocking Achievements until you restart the match if you do), not to mention you can't adjust your aim up or downwards while in third-person.
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* Probably the oldest example for FPS, but ''VideoGame/{{Eradicator}}'' allows players to manually toggle the view from first-person to third-person. Said feature is available for all three playable characters, too, although kicking ass in first-person is usually easier due to having a crosshair onscreen (and marketing materials tend to focus on the first-person aspects).
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* ''VideoGame/{{Splatoon}}'' and [[VideoGame/Splatoon2 its sequel]] use third-person by default, but smoothly transition to first-person when charging up a scoped weapon.
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* ''VideoGame/{{Splatoon}}'' and [[VideoGame/Splatoon2 its sequel]] use The ''Franchise/{{Splatoon}}'' series uses third-person by default, but smoothly transition to a first-person view when charging up a scoped weapon.
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The page mentioned showing a character in third person getting into a vehicle, I added taht it tends to stay there during vehicle sections.
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Other games handle this dynamically, without player input, depending what action the player is taking. For example, a game that's normally first person might temporarily switch into third person view as the player climbs into a vehicle. Alternatively, a game that's usually in third person perspective might switch into first person mode as your character uses binoculars or a scoped weapon.
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Other games handle this dynamically, without player input, depending what action the player is taking. For example, a game that's normally first person might temporarily switch into third person view as the player climbs into a vehicle.vehicle, and is likely to stay there for the rest of a [[VehicularCombat vehicular section]]. Alternatively, a game that's usually in third person perspective might switch into first person mode as your character uses binoculars or a scoped weapon.
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* ''VideoGame/BatmanArkhamAsylum'' had an involuntary one in the Visitors' Centre near the Penitentiary (overlapping with ExpositoryGameplayLimitation). You come into the room, everything is in first-person (unlike the rest of the third-person game) and the Joker comes on the TV and delivers a chilling BreakingLecture.
** The Arkham games also switch to first-person whenever Bruce crawls through ventilation ducts.
** The Arkham games also switch to first-person whenever Bruce crawls through ventilation ducts.
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* ''VideoGame/BatmanArkhamSeries'':
** All the ''Arkham'' games switch to first-person whenever Batman crawls through ventilation ducts.
** ''VideoGame/BatmanArkhamAsylum''had has an involuntary one in the Visitors' Centre near the Penitentiary (overlapping with ExpositoryGameplayLimitation). You come into the room, everything is in first-person (unlike the rest of the third-person game) and the Joker comes on the TV and delivers a chilling BreakingLecture.
**The Arkham games also switch to first-person whenever Bruce crawls through ventilation ducts.''VideoGame/BatmanArkhamKnight'' both begins and ends with a segment in first person. In the prologue you play as a police officer [[ThroughTheEyesOfMadness who gets dosed with Scarecrow's fear toxin, and subsequently begins gunning down civilians hallucinated as monsters]]. In the final act of the game [[spoiler: you play as Batman's Joker hallucination during a BattleInTheCenterOfTheMind.]]
** All the ''Arkham'' games switch to first-person whenever Batman crawls through ventilation ducts.
** ''VideoGame/BatmanArkhamAsylum''
**
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* ''VideoGame/{{Overwatch}}'' switches from first-person to third when using certain Hero skills, such as Reinhardt's Barrier Shield, Junkrat's RIP-Tire, and Reaper's Death Blossom.
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* ''VideoGame/ShinMegamiTenseiIV'' and ''VideoGame/ShinMegamiTenseiIVApocalypse'' use a third-person perspective for exploration, and a first-person perspective for dialogue, cutscenes, and battles.
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[[folder:ThirdPersonShooter]]
* ''VideoGame/{{Splatoon}}'' and [[VideoGame/Splatoon2 its sequel]] use third-person by default, but smoothly transition to first-person when charging up a scoped weapon.
[[/folder]]
* ''VideoGame/{{Splatoon}}'' and [[VideoGame/Splatoon2 its sequel]] use third-person by default, but smoothly transition to first-person when charging up a scoped weapon.
[[/folder]]
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* Games running on ''VideoGame/{{Unreal}}'' [[GameEngine Engine 2]] usually have a key (F4 by default) bound as a third-person key, letting the player change perspective when on-foot or in a vehicle (which otherwise default to first- and third-person, respectively). However, some games consider it a cheat (''VideoGame/KillingFloor'', for example, only allows you to use it in singleplayer and prevents you from leveling perks or unlocking Achievements until you restart the match if you do), not to mention you can't adjust your aim up or downwards while in third-person.
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* Games running on ''VideoGame/{{Unreal}}'' [[GameEngine [[UsefulNotes/GameEngine Engine 2]] usually have a key (F4 by default) bound as a third-person key, letting the player change perspective when on-foot or in a vehicle (which otherwise default to first- and third-person, respectively). However, some games consider it a cheat (''VideoGame/KillingFloor'', for example, only allows you to use it in singleplayer and prevents you from leveling perks or unlocking Achievements until you restart the match if you do), not to mention you can't adjust your aim up or downwards while in third-person.
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* ''VideoGame/Left4Dead'' will switch to third person mode during some actions, such as when your character is applying a first aid kit, or when you've been knocked off an edge and are holding on for dear life.
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* ''VideoGame/Left4Dead'' will switch to third person mode during some actions, such as when your character is applying a first aid kit, or when you've been knocked off an edge and are holding on for dear life. The PC version allows switching between the two on the fly via console command.