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A type of [[NonLethalBottomlessPits Nonlethal Bottomless Pit]], except that instead of respawning back on safe ground with no explanation, [[JustifiedTrope something automatically retrieves you from the pit first]].

to:

A type of [[NonLethalBottomlessPits Nonlethal {{Nonlethal Bottomless Pit]], Pit|s}}, except that instead of respawning back on safe ground with no explanation, [[JustifiedTrope something automatically retrieves you from the pit first]].
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Bonus Boss was renamed by TRS


* ''VideoGame/SoulCalibur3'': Night Terror, a winged BonusBoss, cannot be defeated by a ring out, as he flies back into the arena.

to:

* ''VideoGame/SoulCalibur3'': Night Terror, a winged BonusBoss, OptionalBoss, cannot be defeated by a ring out, as he flies back into the arena.
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* ''Videogame/SpyroTheDragon'':

to:

* ''Videogame/SpyroTheDragon'':''Franchise/SpyroTheDragon'':
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Adding context to a ZCE


%%[[folder:Party]]
%%* ''VideoGame/MarioParty'': This occurs in a few multi-player minigames in the franchise.
%%[[/folder]]

to:

%%[[folder:Party]]
%%*
[[folder:Party]]
*
''VideoGame/MarioParty'': This occurs in a few multi-player minigames in the franchise.
%%[[/folder]]
franchise. Since many such minigames take place above in the skies or at least way above ground, a Lakitu will make sure to bring back a player should they fall (unless the objective for each player is to push away all others, in which case falling down results in a direct elimination).
[[/folder]]
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* ''VideoGame/McDonaldsTreasureLandAdventure'': Ronald McDonald can collect balloons in the shop that have this function. Falling into a pit causes him to use the balloons to float back up to safety. He has full control over the balloons and can float to anywhere he wants as long as its active.
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F-zero
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F-zero

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* ''VideoGame/FZero'': A robot drone will pick you up with a tractor beam and put you back on the course, should you fall off it. But only as an optional feature in practice mode.
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** ''VideoGame/LEGODimensions'': If you fall down a pit as Superman, his flight ability automatically kicks in.

to:

** ''VideoGame/LEGODimensions'': If you fall down a pit as Superman, his flight ability automatically kicks in. Same happens with many other flight-capable characters in various LEGO games.
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* ''VideoGame/{{Blasphemous}}'': For most of the game, if the Penitent One falls into a pit, he's dead. Free enough Children of Moonlight and find Jocinero, however, and you'll receive the Linen of Golden Thread, which prevents you from dying when you fall into a pit. There are several hidden areas you can only reach by wearing the Linen of Golden Thread and intentionally jumping into a pit.
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* Falling off Skyloft in ''VideoGame/TheLegendOfZeldaSkywardSword'' will have a knight rescue you and lecture you for being careless. Once you're below the clouds though, you're on your own.

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Changed: 12

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** ''VideoGame/SuperMarioGalaxy'': Rosalina will pull Mario up if he falls in the HubLevel. The Gate's appearance at the end of "The Perfect Run" in [[VideoGame/SuperMarioGalaxy2 the sequel]] [[KaizoTrap averts this.]]

to:

** ''VideoGame/SuperMarioGalaxy'': Rosalina will pull Mario up in a bubble if he falls in the HubLevel. The Gate's appearance at the end of "The Perfect Run" in [[VideoGame/SuperMarioGalaxy2 the sequel]] [[KaizoTrap averts this.]]]]
** In the [[MercyMode "Assist Mode"]] of ''VideoGame/SuperMarioOdyssey'', if Mario falls into a bottomless pit, he will also be returned to the last place he jumped off via a bubble, and will only lose a single health point.
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* ''Franchise/Kirby'':

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* ''Franchise/Kirby'':''Franchise/{{Kirby}}'':
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** ''VideoGame/SonicColors [[UpdatedRerelease Ultimate]]'' adds a feature where Tails can bail you out of falling into a pit provided you collected the Tails icons throughout the level.

Added: 2014

Changed: 11729

Removed: 176

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!!Video Game Examples

[[AC: Arcade]]

to:

!!Video Game Examples

[[AC: Arcade]]
!!Examples
[[foldercontrol]]

[[folder:Arcade]]




[[AC:Action Adventure]]
* The ''VideoGame/BatmanArkhamSeries'' of games use this. While there are bottomless pits, if Batman falls into one of them, he just uses his grappling hook to launch himself to the nearest ledge, unharmed. The series also averts SuperDrowningSkills if Batman falls into the water, having him do the same thing as if he fell into a pit.
* In ''VideoGame/{{Bomberman}} [[SuperTitle64Advance 64]]'':

to:

\n[[AC:Action Adventure]]\n[[/folder]]

[[folder:Action-Adventure]]
* The ''VideoGame/BatmanArkhamSeries'' of games use this. ''VideoGame/BatmanArkhamSeries'': While there are bottomless pits, if Batman falls into one of them, he just uses his grappling hook to launch himself to the nearest ledge, unharmed. The series also averts SuperDrowningSkills if Batman falls into the water, having him do the same thing as if he fell into a pit.
* In ''VideoGame/{{Bomberman}} [[SuperTitle64Advance 64]]'':''VideoGame/Bomberman64'':



* VideoGame/LEGOAdaptationGame:

to:

* VideoGame/LEGOAdaptationGame:''VideoGame/LEGOAdaptationGame'':



** If you fall down a pit as Superman in ''VideoGame/LEGODimensions'', his flight ability automatically kicks in.
* ''Franchise/PrinceOfPersia'':
** Elika serves this purpose in ''VideoGame/PrinceOfPersia2008''.
** In the ''Sands of Time'' trilogy, the Prince's dagger/pendant allows him to reverse time, making him his own BottomlessPitRescueService (at least until you run out of sand).

to:

** ''VideoGame/LEGODimensions'': If you fall down a pit as Superman in ''VideoGame/LEGODimensions'', Superman, his flight ability automatically kicks in.
* ''Franchise/PrinceOfPersia'':
**
%%* ''VideoGame/PrinceOfPersia2008'': Elika serves this purpose in ''VideoGame/PrinceOfPersia2008''.
** In the ''Sands of Time'' trilogy, the
purpose.
* ''VideoGame/PrinceOfPersiaTheSandsOfTime'': The
Prince's dagger/pendant allows him to reverse time, making him his own BottomlessPitRescueService (at least until you run out of sand).



* An analogous situation can be found in ''VideoGame/StarControl II'', where running out of fuel would leave you stranded in deep space—except that the Melnorme (or the Druuge, if you're unlucky enough to be in their space) will show up to sell you fuel, in exchange for bits of your ship (or crewmen) if necessary.

[[AC: Action Games]]
* The Phoenix in ''Demon Sword''.
* The Rainbow Arts game ''Rock 'n' Roll'' has a parachute that provides this service.
* Pictured is the ''VideoGame/XMen1993'' game on the UsefulNotes/SegaGenesis, in which ComicBook/JeanGrey uses her {{Telekinesis}} to pull players up when they fall in a pit. You still take damage from falling into the pit, the amount of which increased each level. By the time you got to Asteroid M, falling into a pit was usually fatal anyway.
* The Sword Legion in ''VideoGame/AstralChain'', which will automatically jump out and yank the player to safety (at the cost of some health) if they fall off an edge.

[[AC:Fighting]]
* Night Terror, a winged BonusBoss from ''VideoGame/SoulCalibur 3'', cannot be defeated by a ring out. He flies back into the arena.
* In ''VideoGame/SuperSmashBrosBrawl'', The second player in The Subspace Emissary has the ability to turn into a beam of light at any time and fly back to Player 1. They will only die if they are either smashed away by an enemy, or if they touch an enemy when they are off the screen.

[[AC:First Person Shooter]]
* Corvus from ''VideoGame/{{Heretic}} 2'' is inexplicably teleported back to safety if he falls while trying to jump across a broken bridge. No explanation is given and it only seems to happen in one place. Later you get a power that lets you do the same manually.

[[AC:[[MassivelyMultiplayerOnlineRolePlayingGame MMORPGs]]]]
* In ''VideoGame/WorldOfWarcraft'', in the Molten Front daily questing area, the Druids of the Talon will do this for you once you recruit them.

[[AC:Party]]
* This also occurs in a few multi-player minigames in the ''VideoGame/MarioParty'' franchise.

[[AC:Platform]]
* In the Game Gear version of ''VideoGame/GarfieldCaughtInTheAct'', a butterfly[[note]]Yes, a butterfly is able to carry an overweight cat somehow[[/note]] would rescue Garfield if he fell into a bottomless pit, at the cost of 2 health points. If he falls in with 2 or less health points, he's done for.
* In ''VideoGame/KidIcarus'', if you have at least one Angel Feather in your inventory when you fall to the bottom of the screen, Pit will fly back up. You have to get him to safety before the feather wears off, or else your next fall will be a fatal one. Its sequel ''Of Myth and Monsters'' does away with it because RatchetScrolling is gone, with angel feathers being more like a temporary flight power up.
* ''[[VideoGame/KirbysEpicYarn Kirby's Epic Yarn]]'' has a character called Angie who carries Kirby out of bottomless pits but many beads are dropped in the process.
* ''VideoGame/KirbySuperStar'' let Kirby's helpers (controlled either by the computer or player two) teleport back to Kirby at will, or if they went too far off-screen.
* In ''Märchen Maze'', the balloon item will bring Alice back if she falls off the edge of the level.

to:

* An analogous situation can be found in ''VideoGame/StarControl II'', where running ''VideoGame/StarControlII'': Running out of fuel would leave you stranded in deep space—except that the Melnorme (or the Druuge, if you're unlucky enough to be in their space) will show up to sell you fuel, in exchange for bits of your ship (or crewmen) if necessary.

[[AC: Action
necessary.
[[/folder]]

[[folder:Action
Games]]
* ''VideoGame/AstralChain'': The Phoenix in ''Demon Sword''.
*
Sword Legion will automatically jump out and yank the player to safety (at the cost of some health) if they fall off an edge.
%%* ''VideoGame/DemonSword'':
The Rainbow Arts game ''Rock 'n' Roll'' Phoenix.
%%* ''VideoGame/RockNRoll''
has a parachute that provides this service.
* Pictured is the ''VideoGame/XMen1993'' game on the UsefulNotes/SegaGenesis, in which ''VideoGame/XMen1993'': ComicBook/JeanGrey uses her {{Telekinesis}} to pull players up when they fall in a pit. You still take damage from falling into the pit, the amount of which increased each level. By the time you got to Asteroid M, falling into a pit was usually fatal anyway.
[[/folder]]

[[folder:Fighting]]
* The Sword Legion in ''VideoGame/AstralChain'', which will automatically jump out and yank the player to safety (at the cost of some health) if they fall off an edge.

[[AC:Fighting]]
*
''VideoGame/SoulCalibur3'': Night Terror, a winged BonusBoss from ''VideoGame/SoulCalibur 3'', BonusBoss, cannot be defeated by a ring out. He out, as he flies back into the arena.
* In ''VideoGame/SuperSmashBrosBrawl'', ''VideoGame/SuperSmashBrosBrawl'': The second player in The the Subspace Emissary has the ability to can turn into a beam of light at any time and fly back to Player 1. They will only die if they are either smashed away by an enemy, enemy or if they touch an enemy when they are off the screen.

[[AC:First
screen.
[[/folder]]

[[folder:First
Person Shooter]]
* ''VideoGame/Heretic2'': Corvus from ''VideoGame/{{Heretic}} 2'' is inexplicably teleported back to safety if he falls while trying to jump across a broken bridge. No explanation is given and it only seems to happen in one place. Later you get a power that lets you do the same manually.

[[AC:[[MassivelyMultiplayerOnlineRolePlayingGame MMORPGs]]]]
manually.
[[/folder]]

[[folder:[=MMORPGs=]]]
* ''VideoGame/WorldOfWarcraft'': In ''VideoGame/WorldOfWarcraft'', in the Molten Front daily questing area, the Druids of the Talon will do this for you once you recruit them.

[[AC:Party]]
*
them.
[[/folder]]

%%[[folder:Party]]
%%* ''VideoGame/MarioParty'':
This also occurs in a few multi-player minigames in the ''VideoGame/MarioParty'' franchise.

[[AC:Platform]]
franchise.
%%[[/folder]]

[[folder:Platform]]
* ''VideoGame/GarfieldCaughtInTheAct'': In the Game Gear version of ''VideoGame/GarfieldCaughtInTheAct'', version, a butterfly[[note]]Yes, a butterfly is able to carry an overweight cat somehow[[/note]] would rescue Garfield if he fell into a bottomless pit, at the cost of 2 health points. If he falls in with 2 or less health points, he's done for.
* In ''VideoGame/KidIcarus'', if ''VideoGame/KidIcarus'': If you have at least one Angel Feather in your inventory when you fall to the bottom of the screen, Pit will fly back up. You have to get him to safety before the feather wears off, or else your next fall will be a fatal one. Its sequel ''Of Myth and Monsters'' does away with it because RatchetScrolling is gone, with angel feathers being more like a temporary flight power up.
* ''[[VideoGame/KirbysEpicYarn Kirby's Epic Yarn]]'' ''Franchise/Kirby'':
** ''VideoGame/KirbysEpicYarn''
has a character called Angie who carries Kirby out of bottomless pits but many beads are dropped in the process.
* ** ''VideoGame/KirbySuperStar'' let Kirby's helpers (controlled either by the computer or player two) teleport back to Kirby at will, or if they went too far off-screen.
* In ''Märchen Maze'', ''VideoGame/MarchenMaze'', the balloon item will bring Alice back if she falls off the edge of the level.



** In ''VideoGame/MegaMan3'', a bug allows Player 2 to perform this service, rendering Mega Man invincible (but unable to shoot regular bullets) in the process.

to:

** In ''VideoGame/MegaMan3'', a ''VideoGame/MegaMan3'': A bug allows Player 2 to perform this service, rendering Mega Man invincible (but unable to shoot regular bullets) in the process.



** Something similar takes place in ''VideoGame/Rockman4MinusInfinity''; rescuing Beat in Skull Man's stage and Cossack Stage 1 lets the bird rescue Mega Man an unlimited amount of times at the cost of some of his health. In the same game, you have the option of sucking up a Balloon Adaptor (found in either Dive Man's stage or Dr. Cossack's first stage) with the Recycle Inhaler (Dust Man's weapon) to get the Trampoline, which works similar to Beat, except that it's effective for the entire game.
** Fan game ''VideoGame/MegaManUnlimited'' uses Beat in a similar fashion as above, except instead of it costing health it costs screws.
** Certain Cyber-elves do this in ''VideoGame/MegaManZero'', but there is usually a better use for any given elf slot.
** Your Biometal does this in the easy mode of both ''VideoGame/MegaManZX'' games.
* In ''VideoGame/Rayman3HoodlumHavoc'', falling down into the colorful void during one of the psychedelic skating mini-games will cause a flying robot to pick you up and bring you back to a checkpoint. In addition, during the second boss fight with Razoff, falling into a pit has a...strange tentacle monster thing gently pick you out and put you back onto the ledges.
* The Float Muffin in ''VideoGame/{{Shantae}}'' makes you bounce off of bottomless pits. One of the items even requires Float Muffins to get, unless you wait until you get the Harpy transformation dance later in the game.
* In ''VideoGame/ShovelKnight: King of Cards'', King Knight gains this ability when equipping the Rodent Regalia; instead of dying instantly when falling into a pit, he will take damage and get lifted away by a group of Propeller Rats (falling down when low on health will still kill him). He retains this ability when you fight him in ''Specter of Torment'', though this time [[TheComputerIsACheatingBastard he doesn't take any damage from it]].
* In ''VideoGame/SlyCooperAndTheThieviusRaccoonus'', you can learn the ability to recover from [[SuperDrowningSkills falling into water]], followed by falling into bottomless pits.
* In The High Caves of the first ''Videogame/SpyroTheDragon'', 3 fairies do this for you. Only if you fall within the specific area in the center where you're expected to use [[SprintShoes the super charge]], though. Fall off the edge anywhere else, you're screwed.
* In ''VideoGame/TheLegendOfSpyro: Dawn of the Dragon'', the player is automatically forced into flight mode if they fall into an otherwise bottomless pit. ([[InvisibleWall Thermal updrafts]]?)
* The UsefulNotes/GameBoyAdvance games ''Spyro: Season of Ice''/''Season of Flame'' probably count as well. Fairy magic saves you from falling into [[SuperDrowningSkills water]] in a home world.
* In ''VideoGame/StimpysInvention'', Powdered Toast Man will rescue you if you fall into a pit.
* In the GBA version of ''VideoGame/SuperMarioBros3'', an e-reader card (not released in certain regions) will cause a flying platform to lift Mario out of bottomless pits- 3 times per level.
* In ''VideoGame/SuperMarioGalaxy'', Rosalina will pull Mario up if he falls in the HubLevel. The Gate's appearance at the end of "The Perfect Run" in [[VideoGame/SuperMarioGalaxy2 the sequel]] [[KaizoTrap averts this.]]

to:

** Something similar takes place in ''VideoGame/Rockman4MinusInfinity''; rescuing ''VideoGame/Rockman4MinusInfinity'': Rescuing Beat in Skull Man's stage and Cossack Stage 1 lets the bird rescue Mega Man an unlimited amount of times at the cost of some of his health. In the same game, you have the option of sucking up a Balloon Adaptor (found in either Dive Man's stage or Dr. Cossack's first stage) with the Recycle Inhaler (Dust Man's weapon) to get the Trampoline, which works similar to Beat, except that it's effective for the entire game.
** Fan game ''VideoGame/MegaManUnlimited'' uses Beat in a similar fashion as above, except instead of it costing health it costs screws.
** %%** ''VideoGame/MegaManZero'': Certain Cyber-elves do this in ''VideoGame/MegaManZero'', but there is usually a better use for any given elf slot.
**
this.
%%** ''VideoGame/MegaManZX'':
Your Biometal does this in the easy mode of both ''VideoGame/MegaManZX'' games.
* In ''VideoGame/Rayman3HoodlumHavoc'', falling ''VideoGame/Rayman3HoodlumHavoc'': Falling down into the colorful void during one of the psychedelic skating mini-games will cause a flying robot to pick you up and bring you back to a checkpoint. In addition, during the second boss fight with Razoff, falling into a pit has a... strange tentacle monster thing gently pick you out and put you back onto the ledges.
* ''VideoGame/{{Shantae}}'': The Float Muffin in ''VideoGame/{{Shantae}}'' makes you bounce off of bottomless pits. One of the items even requires Float Muffins to get, unless you wait until you get the Harpy transformation dance later in the game.
* ''VideoGame/ShovelKnight'': In ''VideoGame/ShovelKnight: King the ''King of Cards'', Cards'' expansion, King Knight gains this ability when equipping the Rodent Regalia; instead of dying instantly when falling into a pit, he will take damage and get lifted away by a group of Propeller Rats (falling down when low on health will still kill him). He retains this ability when you fight him in ''Specter of Torment'', though this time [[TheComputerIsACheatingBastard he doesn't take any damage from it]].
* In ''VideoGame/SlyCooperAndTheThieviusRaccoonus'', you ''VideoGame/SlyCooperAndTheThieviusRaccoonus'': You can learn the ability to recover from [[SuperDrowningSkills falling into water]], followed by falling into bottomless pits.
* ''Videogame/SpyroTheDragon'':
**
In The the High Caves of the first ''Videogame/SpyroTheDragon'', 3 game, three fairies do this for you. Only if you fall within the specific area in the center where you're expected to use [[SprintShoes the super charge]], though. Fall off the edge anywhere else, you're screwed.
* In ''VideoGame/TheLegendOfSpyro: Dawn of the Dragon'', the ** ''VideoGame/TheLegendOfSpyroDawnOfTheDragon'': The player is automatically forced into flight mode if they fall into an otherwise bottomless pit. ([[InvisibleWall Thermal updrafts]]?)
* The UsefulNotes/GameBoyAdvance games ''Spyro: Season of Ice''/''Season of Flame'' probably count as well. Fairy ** ''VideoGame/SpyroSeasonOfIce'' and ''VideoGame/Spyro2SeasonOfFlame'', fairy magic saves you from falling into [[SuperDrowningSkills water]] in a home world.
* In ''VideoGame/StimpysInvention'', ''VideoGame/StimpysInvention'': Powdered Toast Man will rescue you if you fall into a pit.
* ''Franchise/SuperMarioBros'':
** ''VideoGame/SuperMarioBros3'':
In the GBA version of ''VideoGame/SuperMarioBros3'', version, an e-reader card (not released in certain regions) will cause a flying platform to lift Mario out of bottomless pits- 3 times per level.
* In ''VideoGame/SuperMarioGalaxy'', ** ''VideoGame/SuperMarioGalaxy'': Rosalina will pull Mario up if he falls in the HubLevel. The Gate's appearance at the end of "The Perfect Run" in [[VideoGame/SuperMarioGalaxy2 the sequel]] [[KaizoTrap averts this.]]



* ''VideoGame/SonicAdventure2'': In Radical Highway, Shadow can float his way across a gap bridge should he miss the pole swings. This is removed in the Hard Mode for the stage. Also, the pits by the very first platform in Sky Sanctuary Zone in ''VideoGame/Sonic3AndKnuckles'', where you watch the Death Egg ascend into the clouds, actually have gusts of air that will keep you afloat if you jump into them. Most pits later in the stage are not so kind.
* The Marble Garden Zone boss battle in ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'' has Tails pick you up and fly you after the boss. If Sonic jumps and hits the boss and falls offscreen, Tails will fly back up with him moments later.
* The ''WesternAnimation/{{Veggietales}}'' LicensedGame ''Minnesota Cuke and the Coconut Apes'' in normal play lacks this, but hitting the "[[EasierThanEasy Easyplay Button]]" in the options menu will cause Larry/Minnesota to simply go flying out of any Bottomless Pits he falls into with a comical bouncing noise.

[[AC:Racing]]
* Lakitus from the ''VideoGame/MarioKart'' games pulls the player out of things like bottomless pits, water and lava. Of course being a racing game, it still costs valuable time (and coins in the original game, ''Super Circuit'', and ''7'').
* In ''Videogame/CrashTeamRacing'', your friendly mask spirit (Aku Aku for the good guys and Uka Uka for the baddies) will save you from bottomless pits. This is more complicated in ''VideoGame/CrashNitroKart'', where Emperor Velo's team gets pulled back from a pit by a mask resembling his face. Very [[BigLippedAlligatorMoment unexpected]], yet very chilling.

[[AC:Role Playing]]
* In ''VideoGame/BeyondOasis'', your [[SummonMagic summon spirit]] Shade will save you from falls as long as you have MP.
* ''VideoGame/BreathOfFireII'' features this ONLY if Nina is in your party as the leader, and if she's NOT transformed into her angelic shaman-fused form. Most party members have special abilities either on the overworld map, or on the field map - Nina's field map ability includes flying your party out of pits you may have fallen into inside a dungeon (though this doesn't work in the Thieves' Tomb, most likely because the pits on the floors are moving).
* Layle's GravityMaster powers in ''VideoGame/FinalFantasyCrystalChroniclesTheCrystalBearers'' includes this ability, though there is one area that's an exception, where you just respawn at the start instead.
* In ''VideoGame/PhantomBrave'', getting knocked out of the battle area will KO a phantom or minor enemy, but major enemies and Marona will just teleport back on the field; some fields also have a "no OOB" effect on either the entire field or particular items that you can confine phantoms to.

[[AC:ROM Hacks]]
* ''The credits'' serve as this for the MiniGameCredits of ''VideoGame/ASuperMarioThing''.

[[AC:Third Person Shooter]]
* In ''VideoGame/TransformersFallOfCybertron'', Jazz will use his GrapplingHookPistol to grab back onto a ledge if he falls into a pit (Unless it's during an EscapeSequence where he's stuck in car form, in which case you're dead).

to:

* ''Franchise/SonicTheHedgehog'':
**
''VideoGame/SonicAdventure2'': In Radical Highway, Shadow can float his way across a gap bridge should he miss the pole swings. This is removed in the Hard Mode for the stage. Also, the stage.
** ''VideoGame/SonicTheHedgehog3'':
*** The
pits by the very first platform in Sky Sanctuary Zone in ''VideoGame/Sonic3AndKnuckles'', Zone, where you watch the Death Egg ascend into the clouds, actually have gusts of air that will keep you afloat if you jump into them. Most pits later in the stage are not so kind.
* *** The Marble Garden Zone boss battle in ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'' has Tails pick you up and fly you after the boss. If Sonic jumps and hits the boss and falls offscreen, Tails will fly back up with him moments later.
* ''WesternAnimation/{{Veggietales}}'': The ''WesternAnimation/{{Veggietales}}'' LicensedGame ''Minnesota Cuke and the Coconut Apes'' in normal play lacks this, but hitting the "[[EasierThanEasy Easyplay Button]]" in the options menu will cause Larry/Minnesota to simply go flying out of any Bottomless Pits he falls into with a comical bouncing noise.

[[AC:Racing]]
noise.
[[/folder]]

[[folder:Racing]]
* Lakitus from the ''VideoGame/MarioKart'' games pulls the player out of things like bottomless pits, water and lava. Of course being a racing game, it still costs valuable time (and coins in the original game, ''Super Circuit'', and ''7'').
* In ''Videogame/CrashTeamRacing'', your
''Videogame/CrashTeamRacing'': Your friendly mask spirit (Aku Aku for the good guys and Uka Uka for the baddies) will save you from bottomless pits. This is more complicated in ''VideoGame/CrashNitroKart'', where Emperor Velo's team gets pulled back from a pit by a mask resembling his face. Very [[BigLippedAlligatorMoment unexpected]], yet very chilling.

[[AC:Role
chilling.
* ''VideoGame/MarioKart'': Lakitus pull players out of bottomless pits, water and lava. Of course, being a racing game, it still costs valuable time (and coins in the original game, ''Super Circuit'', and ''7'').
[[/folder]]

[[folder:Role
Playing]]
* In ''VideoGame/BeyondOasis'', your ''VideoGame/BeyondOasis'': Your [[SummonMagic summon spirit]] Shade will save you from falls as long as you have MP.
* ''VideoGame/BreathOfFireII'' features this ONLY if Nina is in your party as the leader, and if she's NOT transformed into her angelic shaman-fused form. Most party members have special abilities either on the overworld map, or on the field map - -- Nina's field map ability includes flying your party out of pits you may have fallen into inside a dungeon (though this doesn't work in the Thieves' Tomb, most likely because the pits on the floors are moving).
* %%* ''VideoGame/FinalFantasyCrystalChroniclesTheCrystalBearers'': Layle's GravityMaster powers in ''VideoGame/FinalFantasyCrystalChroniclesTheCrystalBearers'' includes include this ability, though there is one area that's an exception, where you just respawn at the start instead.
instead.%%Explain how this works.
* In ''VideoGame/PhantomBrave'', getting ''VideoGame/PhantomBrave'': Getting knocked out of the battle area will KO a phantom or minor enemy, but major enemies and Marona will just teleport back on the field; some fields also have a "no OOB" effect on either the entire field or particular items that you can confine phantoms to.

[[AC:ROM
to.
[[/folder]]

%%[[folder:ROM
Hacks]]
* %%* ''VideoGame/ASuperMarioThing'': ''The credits'' serve as this for the MiniGameCredits of ''VideoGame/ASuperMarioThing''.

[[AC:Third Person
MiniGameCredits.
%%[[/folder]]

[[folder:Third-Person
Shooter]]
* In ''VideoGame/TransformersFallOfCybertron'', ''VideoGame/TransformersFallOfCybertron'': Jazz will use his GrapplingHookPistol to grab back onto a ledge if he falls into a pit (Unless it's during an EscapeSequence where he's stuck in car form, in which case you're dead).dead).
[[/folder]]
Is there an issue? Send a MessageReason:
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* In ''VideoGame/ShovelKnight: King of Cards'', King Knight gains this ability when equipping the Rodent Regalia; instead of dying instantly when falling into a pit, he will take damage and get lifted away by a group of Propeller Rats (falling down when low on health will still kill him). He retains this ability when you fight him in ''Specter of Torment'', though this time [[TheComputerIsACheatingBastard he doesn't take any damage from it]].
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How To Write An Example - Don't Write Reviews


** In ''VideoGame/MegaMan3'', a GoodBadBug allows Player 2 to perform this service, rendering Mega Man invincible (but unable to shoot regular bullets) in the process.

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** In ''VideoGame/MegaMan3'', a GoodBadBug bug allows Player 2 to perform this service, rendering Mega Man invincible (but unable to shoot regular bullets) in the process.
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* The Sword Legion in ''VideoGame/AstralChain'', which will automatically jump out and yank the player to safety (at the cost of some health) if they fall off an edge.
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-->-- '''Funky Kong''', ''VideoGame/DonkeyKongTropicalFreeze''

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-->-- '''Funky Kong''', ''VideoGame/DonkeyKongTropicalFreeze''
''VideoGame/DonkeyKongCountryTropicalFreeze''
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->''"Pitfalls got ya down? Way down? This balloon will really lift your spirits!"''
-->-- '''Funky Kong''', ''VideoGame/DonkeyKongTropicalFreeze''

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* In ''VideoGame/{{Bomberman}} [[SuperTitle64Advance 64]]'', if Bomberman falls through the cracks of the web made by the spider boss of the {{Slippy Slidey Ice World}}, Sirius will swoop in and save him. This has its limits; fall too often, and Sirius won't appear, costing the player a life.

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* In ''VideoGame/{{Bomberman}} [[SuperTitle64Advance 64]]'', if 64]]'':
** If
Bomberman falls through the cracks of the web made by the spider boss of the {{Slippy Slidey Ice World}}, Sirius will swoop in and save him. This has its limits; fall too often, and Sirius won't appear, costing the player a life.



* In ''VideoGame/MegaMan3'', a GoodBadBug allows Player 2 to perform this service, rendering Mega Man invincible (but unable to shoot regular bullets) in the process.

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* ''Franchise/MegaMan'':
**
In ''VideoGame/MegaMan3'', a GoodBadBug allows Player 2 to perform this service, rendering Mega Man invincible (but unable to shoot regular bullets) in the process.



** Something similar takes place in ''VideoGame/Rockman4MinusInfinity''; rescuing Beat in Skull Man's stage and Cossack Stage 1 lets the bird rescue Mega Man an unlimited amount of times at the cost of some of his health.
*** In the same game, you have the option of sucking up a Balloon Adaptor (found in either Dive Man's stage or Dr. Cossack's first stage) with the Recycle Inhaler (Dust Man's weapon) to get the Trampoline, which works similar to Beat, except that it's effective for the entire game.

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** Something similar takes place in ''VideoGame/Rockman4MinusInfinity''; rescuing Beat in Skull Man's stage and Cossack Stage 1 lets the bird rescue Mega Man an unlimited amount of times at the cost of some of his health.
***
health. In the same game, you have the option of sucking up a Balloon Adaptor (found in either Dive Man's stage or Dr. Cossack's first stage) with the Recycle Inhaler (Dust Man's weapon) to get the Trampoline, which works similar to Beat, except that it's effective for the entire game.



* In ''VideoGame/Rayman3HoodlumHavoc'', falling down into the colorful void during one of the psychedelic skating mini-games will cause a flying robot to pick you up and bring you back to a checkpoint.
** In addition, during the second boss fight with Razoff, falling into a pit has a...strange tentacle monster thing gently pick you out and put you back onto the ledges.

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* In ''VideoGame/Rayman3HoodlumHavoc'', falling down into the colorful void during one of the psychedelic skating mini-games will cause a flying robot to pick you up and bring you back to a checkpoint.
**
checkpoint. In addition, during the second boss fight with Razoff, falling into a pit has a...strange tentacle monster thing gently pick you out and put you back onto the ledges.



** In ''VideoGame/TheLegendOfSpyro: Dawn of the Dragon'', the player is automatically forced into flight mode if they fall into an otherwise bottomless pit. ([[InvisibleWall Thermal updrafts]]?)
** The UsefulNotes/GameBoyAdvance games ''Spyro: Season of Ice''/''Season of Flame'' probably count as well. Fairy magic saves you from falling into [[SuperDrowningSkills water]] in a home world.

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** * In ''VideoGame/TheLegendOfSpyro: Dawn of the Dragon'', the player is automatically forced into flight mode if they fall into an otherwise bottomless pit. ([[InvisibleWall Thermal updrafts]]?)
** * The UsefulNotes/GameBoyAdvance games ''Spyro: Season of Ice''/''Season of Flame'' probably count as well. Fairy magic saves you from falling into [[SuperDrowningSkills water]] in a home world.



* ''VideoGame/SonicAdventure2'': In Radical Highway, Shadow can float his way across a gap bridge should he miss the pole swings. This is removed in the Hard Mode for the stage.
** Likewise, the pits by the very first platform in Sky Sanctuary Zone in ''VideoGame/Sonic3AndKnuckles'', where you watch the Death Egg ascend into the clouds, actually have gusts of air that will keep you afloat if you jump into them. Most pits later in the stage are not so kind.

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* ''VideoGame/SonicAdventure2'': In Radical Highway, Shadow can float his way across a gap bridge should he miss the pole swings. This is removed in the Hard Mode for the stage.
** Likewise,
stage. Also, the pits by the very first platform in Sky Sanctuary Zone in ''VideoGame/Sonic3AndKnuckles'', where you watch the Death Egg ascend into the clouds, actually have gusts of air that will keep you afloat if you jump into them. Most pits later in the stage are not so kind.
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* Pictured is the ''VideoGame/XMen1993'' game on the UsefulNotes/SegaGenesis, in which ComicBook/JeanGrey uses her {{Telekinesis}} to pull players up when they fall in a pit.

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* Pictured is the ''VideoGame/XMen1993'' game on the UsefulNotes/SegaGenesis, in which ComicBook/JeanGrey uses her {{Telekinesis}} to pull players up when they fall in a pit.
pit. You still take damage from falling into the pit, the amount of which increased each level. By the time you got to Asteroid M, falling into a pit was usually fatal anyway.

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* ''VideoGame/DonkeyKongCountryReturns [[VideoGameRemake 3D]]'' features Green Balloons, available only in [[IdiosyncraticDifficultyLevels New Mode]]. Upon buying at least one from Cranky's shop, it will carry Donkey and Diddy out of the bottom of the screen.



* In ''VideoGame/KidIcarus'', if you have at least one Angel Feather in your inventory when you fall to the bottom of the screen, Pit will fly back up. You have to get him to safety before the feather wears off, or else your next fall will be a fatal one.
** its sequel ''Of Myth and Monsters'' does the same, but with multiple feathers. You don't die until you run out of them.

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* In ''VideoGame/KidIcarus'', if you have at least one Angel Feather in your inventory when you fall to the bottom of the screen, Pit will fly back up. You have to get him to safety before the feather wears off, or else your next fall will be a fatal one.
** its
one. Its sequel ''Of Myth and Monsters'' does the same, but away with multiple feathers. You don't die until you run out of them.it because RatchetScrolling is gone, with angel feathers being more like a temporary flight power up.



* ''VideoGame/SonicAdventure2'': In Radical Highway, Shadow can float his way across a gap bridge should he miss the pole swings. This is removed in the Hard Mode for the stage.
** Likewise, the pits by the very first platform in Sky Sanctuary Zone in ''VideoGame/Sonic3AndKnuckles'', where you watch the Death Egg ascend into the clouds, actually have gusts of air that will keep you afloat if you jump into them. Most pits later in the stage are not so kind.
* The Marble Garden Zone boss battle in ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'' has Tails pick you up and fly you after the boss. If Sonic jumps and hits the boss and falls offscreen, Tails will fly back up with him moments later.



* In the GBA version of ''VideoGame/SuperMarioBros3'', an e-reader card (not released in certain regions) will cause a flying platform to lift Mario out of bottomless pits- 3 times per level.



* In the GBA version of ''VideoGame/SuperMarioBros3'', an e-reader card (not released in certain regions) will cause a flying platform to lift Mario out of bottomless pits- 3 times per level.

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* In the GBA version of ''VideoGame/SuperMarioBros3'', an e-reader card (not released ''VideoGame/DonkeyKongCountryReturns [[VideoGameRemake 3D]]'' features Green Balloons, available only in certain regions) [[IdiosyncraticDifficultyLevels New Mode]]. Upon buying at least one from Cranky's shop, it will cause carry Donkey and Diddy out of the bottom of the screen.
* ''VideoGame/SonicAdventure2'': In Radical Highway, Shadow can float his way across
a flying gap bridge should he miss the pole swings. This is removed in the Hard Mode for the stage.
** Likewise, the pits by the very first
platform to lift Mario out in Sky Sanctuary Zone in ''VideoGame/Sonic3AndKnuckles'', where you watch the Death Egg ascend into the clouds, actually have gusts of bottomless pits- 3 times per level.air that will keep you afloat if you jump into them. Most pits later in the stage are not so kind.
* The Marble Garden Zone boss battle in ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'' has Tails pick you up and fly you after the boss. If Sonic jumps and hits the boss and falls offscreen, Tails will fly back up with him moments later.



* Lakitus from the ''VideoGame/MarioKart'' games pulls the player out of things like bottomless pits, water and lava. Of course being a racing game, it still costs valuable time (and coins in the original game, ''Super Circuit'', and ''7'').



* Lakitus from the ''VideoGame/MarioKart'' games pulls the player out of things like bottomless pits, water and lava. Of course being a racing game, it still costs valuable time (and coins in the original game, ''Super Circuit'', and ''7'').

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* Lakitus from the ''VideoGame/MarioKart'' games pulls the player out of things like bottomless pits, water and lava. Of course being a racing game, it still costs valuable time (and coins in the original game, ''Super Circuit'', and ''7'').
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This was more the case with Sirius


** If you have collected 100 Gold Cards and are replaying the boss for fun, [[spoiler: Sirius will actually not save you from falling at all as a result of his FaceHeelTurn, making this stage of the fight a little more challenging than before.]]

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** If you have collected 100 Gold Cards and are replaying the boss for fun, [[spoiler: Sirius will actually not save you from falling at all as a result of his FaceHeelTurn, he was revealed to be [[EvilAllAlong evil all along]], making this stage of the fight a little more challenging than before.]]

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Correcting indentation


* In ''SpiderManShatteredDimensions'', if any of the Spideys fall into a bottomless pit, it'll switch to first person mode and you can fire a webline to save yourself.
** Also, Madame Web will teleport enemies that fall into bottomless platforms to safe locations so that the Spideys don't have to worry about accidentally killing people.

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* In ''SpiderManShatteredDimensions'', if ''VideoGame/SpiderManShatteredDimensions'':
** If
any of the Spideys fall into a bottomless pit, it'll switch to first person mode and you can fire a webline to save yourself.
** Also, Madame Web will teleport enemies that fall into bottomless platforms to safe locations so that the Spideys don't have to worry about accidentally killing people.
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* In the Game Gear version of ''VideoGame/GarfieldCaughtInTheAct'', a butterfly[[note]]Yes, a butterfly is able to carry an overweight cat somehow[[/note]] would rescue Garfield if he fell into a bottomless pit, at the cost of 2 health points. If he falls in with 2 or less health points, he's done for.
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That's the same entry as above.


** The original ''VideoGame/SpyroTheDragon'' had three fairy beings that would lift Spyro up if his glides went wrong in certain levels.
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** If you fall down a pit as Superman in ''VideoGame/LEGODimensions'', his flight ability automatically kicks in.
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** The GameBoyAdvance games ''Spyro: Season of Ice''/''Season of Flame'' probably count as well. Fairy magic saves you from falling into [[SuperDrowningSkills water]] in a home world.

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** The GameBoyAdvance UsefulNotes/GameBoyAdvance games ''Spyro: Season of Ice''/''Season of Flame'' probably count as well. Fairy magic saves you from falling into [[SuperDrowningSkills water]] in a home world.
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* One of the powerups in ''VideoGame/{{Shantae}}'' makes you temporarily unable to fall into a Bottomless Pit. Which is good, too, since one of the items requires that powerup to get.

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* One of the powerups The Float Muffin in ''VideoGame/{{Shantae}}'' makes you temporarily unable to fall into a Bottomless Pit. Which is good, too, since one bounce off of bottomless pits. One of the items even requires that powerup Float Muffins to get.get, unless you wait until you get the Harpy transformation dance later in the game.
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** Fan game ''VideoGame/MegaManUnlimited'' uses Beat in a similar fashion as above, except instead of it costing health it costs screws.

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