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* All of the 3D ''Videogame/GrandTheftAuto'' games as well as a few other titles developed by Rockstar. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load. This is averted with the PC version and the mobile version of all the games, which loads into a menu screen instead, except if the launcher to the PC version of GTA V is bypassed (such as the cracked version).

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* All of the 3D ''Videogame/GrandTheftAuto'' games as well as a few other titles developed by Rockstar. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load. This is averted with the PC version and the mobile version versions of all the 3d to HD-era games, which loads into a menu screen instead, except if the launcher to the PC version of GTA V is bypassed (such as the cracked version).
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* ''[[VideoGame/Forza Forza Motorsport]] 3'' through ''6'', and all 4 releases of ''Forza Horizon'' immediately drop you into a new game after the title screen if you don't already have a save file.

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* ''[[VideoGame/Forza ''[[VideoGame/{{Forza}} Forza Motorsport]] 3'' through ''6'', and all 4 releases of ''Forza Horizon'' immediately drop you into a new game after the title screen if you don't already have a save file.
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* ''[[VideoGame/Forza Forza Motorsport]] 3'' through ''6'', and all 4 releases of ''Forza Horizon'' immediately drop you into a new game after the title screen if you don't already have a save file.

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* All of the 3D ''Videogame/GrandTheftAuto'' games as well as a few other titles developed by Rockstar. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load.
** Averted with the PC version and the mobile version of all the games, which loads into a menu screen instead, except if the launcher to the PC version of GTA V is bypassed (such as the cracked version).

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* All of the 3D ''Videogame/GrandTheftAuto'' games as well as a few other titles developed by Rockstar. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load.
** Averted
load. This is averted with the PC version and the mobile version of all the games, which loads into a menu screen instead, except if the launcher to the PC version of GTA V is bypassed (such as the cracked version).
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C&C Red Alert info fix


** ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]'' does have a title sequence, but if this was the first time playing the game, it immediately puts the player into the Soviet campaign with its opening cutscene.

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** ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]'' does have a title sequence, but if this was the first time playing the game, it immediately puts the player into the Soviet whichever campaign disc is loaded (Allied or Soviet) with its opening cutscene.cutscene. (For ''The First Decade'' CompilationRerelease, it begins the Soviet campaign.)
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* ''VideoGame/GrandTheftAutoIV'' and ''[[VideoGame/GrandTheftAutoV V]]'', and all other 3D GTA games do this as well as a few other titles developed by Rockstar. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load.
** Averted with the PC version of all the games, which loads into a menu screen instead, except if the launcher to GTA V is bypassed (such as the cracked version).

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* ''VideoGame/GrandTheftAutoIV'' and ''[[VideoGame/GrandTheftAutoV V]]'', and all other All of the 3D GTA ''Videogame/GrandTheftAuto'' games do this as well as a few other titles developed by Rockstar. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load.
** Averted with the PC version and the mobile version of all the games, which loads into a menu screen instead, except if the launcher to the PC version of GTA V is bypassed (such as the cracked version).
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* ''VideoGame/GrandTheftAutoIV'' and ''[[VideoGame/GrandTheftAutoV V]]'', and all other GTA games do this as well as a few other titles developed by Rockstar. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load.

to:

* ''VideoGame/GrandTheftAutoIV'' and ''[[VideoGame/GrandTheftAutoV V]]'', and all other 3D GTA games do this as well as a few other titles developed by Rockstar. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load.load.
** Averted with the PC version of all the games, which loads into a menu screen instead, except if the launcher to GTA V is bypassed (such as the cracked version).
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[[folder:Stealth-Based Games]]
* Upon booting up ''VideoGame/MetalGearSolidVThePhantomPain'' for the first time, it will take you immediately into the opening cutscene, when Snake awakens in Cyprus as Midge Ure's cover of [[Creator/DavidBowie "The Man Who Sold The World"]] plays. After this, a special menu -- used only for the first time booting up the game -- appears, which shows a third-person perspective of Snake's bed. From here, you can change several settings before starting the game proper.
[[/folder]]
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* The first time you launch ''VideoGame/{{Journey}}'', it goes straight into the opening cutscene. On subsequent boots, you will get the main menu offering you to continue or to start a new journey.
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A VideoGame which, the first time the player starts up the game, skips past the title screen or menu that the game will eventually display on every subsequent boot-up, and goes straight into the game itself.

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A VideoGame which, the first time the player starts up the game, skips past the title screen or menu StartScreen that the game will eventually display on every subsequent boot-up, and goes straight into the game itself.
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* ''VideoGame/GrandTheftAutoIV'' and ''[[VideoGame/GrandTheftAutoV V]]'', as well as a few other titles developed by Rockstar, do this. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load.

to:

* ''VideoGame/GrandTheftAutoIV'' and ''[[VideoGame/GrandTheftAutoV V]]'', and all other GTA games do this as well as a few other titles developed by Rockstar, do this.Rockstar. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load.
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[[folder:Puzzle Games]]
* ''VideoGame/BabaIsYou'' begins with a brief credits splash screen, then immediately after shows a cutscene of the first level coming into being via the rules blooming from lotus blossoms. Once the biggest flower blooms into the keyword "You", the gameplay begins properly. After beating the level and entering the overworld for the first time, you can access the title screen on subsequent boot-ups (even skipping the cutscene on a new save file).
[[/folder]]
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Linked to the new page.


* ''VideoGame/LeisureSuitLarry: Love for Sail!'' does this if there is no previous save file present, throwing you straight into the intro.

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* ''VideoGame/LeisureSuitLarry: Love for Sail!'' ''VideoGame/LeisureSuitLarry7LoveForSail'' does this if there is no previous save file present, throwing you straight into the intro.
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* ''VideoGame/SaGaFrontier2'' does this if the game doesn't find a savefile on the memory card, skipping the title screen and jumping straight into the beginning of Gustave's scenario.
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* ''VisualNovel/DokiDokiLiteratureClub'' skips the menu if the player opens it during Act 3, entirely preventing the player from starting a new game during that sequence. [[spoiler:Not that they could restart anyway, because the game has deleted its characters by this point.]]
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* ''VideoGame/CommandAndConquer'':
** The first game, ''[[VideoGame/CommandAndConquerTiberianDawn Tiberian Dawn]]'', first avoided the main menu before playing its TV-surfing intro and then asking the player to choose either the GDI or Nod campaign.
** ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]'' does have a title sequence, but if this was the first time playing the game, it immediately puts the player into the Soviet campaign with its opening cutscene.
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* ''VideoGame/FinalFantasyIV'' [[VideoGame/FinalFantasyV to]] ''[[VideoGame/FinalFantasyVI VI]]'' for the SuperNintendo do this if there are no save files present, jumping you straight into the opening cutscene.

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* ''VideoGame/FinalFantasyIV'' [[VideoGame/FinalFantasyV to]] ''[[VideoGame/FinalFantasyVI VI]]'' for the SuperNintendo UsefulNotes/SuperNintendo do this if there are no save files present, jumping you straight into the opening cutscene.
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Clarifying


* ''VideoGame/GoldenSun'' and its sequel start by prompting the player to name the character, before proceeding into a New Game.

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* ''VideoGame/GoldenSun'' and its sequel start by prompting the player to name the character, character before proceeding into a New Game.Game if there are no other save files.
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* The later ''Franchise/JamesBond'' games developed by ElectronicArts do this to mirror the tradition of a before-credits action sequence.

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* The later ''Franchise/JamesBond'' games developed by ElectronicArts Creator/ElectronicArts do this to mirror the tradition of a before-credits action sequence.

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* ''VideoGame/MetroidOtherM'' gives you the option to turn on the subtitles then throws you straight into the intro. Bypassing even the title screen!

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* ''VideoGame/MetroidOtherM'' gives you the option to turn on the subtitles then throws you straight into the intro. Bypassing even the title screen!screen (which only shows up when you boot up the game again after shutting things down)!
* The moment you start up ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' for the first time, you will get a brief and rudimentary title sequence before you cut straight to the cutscene of Link waking up in the Shrine of Resurrection.
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* When ''VideoGame/{{Splatoon}}'' is booted for the first time, it throws the player into a stage, but there are no enemies or hazards aside from some rival ink. The game will offer a tutorial during this stage and, once it's completed and the player reaches the end, he or she will arrive to Inkopolis, where the game will always start with all subsequent boots. Since the game only allows one save file per user ID, the protocol has to be repeated for all following ones when the game is first booted with them.

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* When ''VideoGame/{{Splatoon}}'' is booted for the first time, it throws the player into a stage, but tutorial stage where there are no enemies or hazards aside from some rival ink. The game will offer a tutorial during this stage and, once it's completed and Once the player reaches the end, he or she end of the stage, they will arrive to Inkopolis, where the game will always start with all subsequent boots. Since the game only allows one save file per user ID, the this protocol has to be repeated for all following ones when the game is first booted with them.
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* ''VideoGame/WiiSportsResort'' selects one of the player's Miis and places him directly into the Skydiving event before unveiling its title screen the first time.

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* ''VideoGame/WiiSportsResort'' selects one of the player's Miis and places him or her directly into the Skydiving event before unveiling its title screen the first time.
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* ''Mini Metro'' immediately dumps you into a new game with stations to connect when you load it up for the first time. On subsequent plays you'll be given the title screen instead.

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* ''Mini Metro'' ''VideoGame/MiniMetro'' immediately dumps you into a new game with stations to connect when you load it up for the first time. On subsequent plays you'll be given the title screen instead.

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!!Examples:

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!!Examples:
!!Examples



[[AC: Action]]

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[[AC: Action]][[foldercontrol]]

[[folder:Action Games]]




[[AC:Adventure]]

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\n[[AC:Adventure]][[/folder]]

[[folder:Adventure Games]]




[[AC: Action/Adventure]]

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\n[[AC: Action/Adventure]][[/folder]]

[[folder:Action-Adventure Games]]




[[AC: Platformer]]

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\n[[AC: Platformer]][[/folder]]

[[folder:Platform Games]]




[[AC: Racing Games]]

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\n[[AC: Racing [[/folder]]

[[folder:Racing
Games]]




[[AC: Roleplaying Games]]

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\n[[AC: Roleplaying [[/folder]]

[[folder:Role-Playing
Games]]




[[AC: Real-Time Strategy]]

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\n[[AC: Real-Time Strategy]][[/folder]]

[[folder:Real-Time Strategy Games]]




[[AC: Simulation]]

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\n[[AC: Simulation]][[/folder]]

[[folder:Simulation Games]]




[[AC: Sports Games]]

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\n[[AC: Sports [[/folder]]

[[folder:Sports
Games]]




[[AC: Visual Novel]]

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\n[[AC: Visual Novel]][[/folder]]

[[folder:Visual Novels]]




[[AC: Wide Open Sandbox]]

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\n[[AC: Wide [[/folder]]

[[folder:Wide
Open Sandbox]]


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[[/folder]]
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* ''VideoGame/LittleBigPlanet'' prompts the player to name the character and then automatically drops him into the game's Tutorial level.

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* ''VideoGame/LittleBigPlanet'' prompts the player to name the character and then games automatically drops him drop the player into the game's Tutorial level.level as the default Sackboy costume, unless you imported your profile from a previous game, in which case you'll be wearing your old costume.
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to:

* ''Mini Metro'' immediately dumps you into a new game with stations to connect when you load it up for the first time. On subsequent plays you'll be given the title screen instead.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/GrandTheftAutoIV'', as well as a few other titles developed by Rockstar, do this. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load.

to:

* ''VideoGame/GrandTheftAutoIV'', ''VideoGame/GrandTheftAutoIV'' and ''[[VideoGame/GrandTheftAutoV V]]'', as well as a few other titles developed by Rockstar, do this. It also does its logical counterpart, the Automatic Continue Game; if save-files ''are'' found, it will automatically load the latest one. This can get highly annoying if you have multiple different saves and will always have to endure an extra LoadingScreen before being allowed to choose which one you actually wanted to load.
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* The ''VideoGame/SuperMarioWorld'' ROMHack ''VideoGame/{{the}}'' has no logo or title screen. After loading the game, it goes straight to the intro screen.
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* ''VideoGame/TalesOfXillia'' immediately jumps into the beginning animated cutscene and shows you the two protagonists Jude and Milla, if no savefile is found on the console. Taken further when the game doesn't get a 'proper' Title Menu, until the player has decided which route they'll play and have seen the respective route's opening.

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* ''VideoGame/TalesOfXillia'' first shows the player the settings, to change to their liking, and then immediately jumps into the beginning animated cutscene and shows you the two protagonists Jude and Milla, if no savefile is found on the console. Taken further when the game doesn't get a 'proper' Title Menu, until the player has decided which route they'll play and have seen the respective route's opening.
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to:

* ''VideoGame/TalesOfXillia'' immediately jumps into the beginning animated cutscene and shows you the two protagonists Jude and Milla, if no savefile is found on the console. Taken further when the game doesn't get a 'proper' Title Menu, until the player has decided which route they'll play and have seen the respective route's opening.

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