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* ''[[VideoGame/{{Forza}} Forza Motorsport]] 3'' through ''6'', and all 4 releases of ''Forza Horizon'' immediately drop you into a new game after the title screen if you don't already have a save file.

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* ''[[VideoGame/{{Forza}} Forza Motorsport]] 3'' through ''6'', ''6'' and the 2023 reboot, and all 4 5 releases of ''Forza Horizon'' immediately drop you into a new game after the title screen if you don't already have a save file.
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* ''VideoGame/{{Transistor}}'', after the introductory logos, either starts a new game or loads the last autosave.
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Wick cleaning


* ''Speed Brawl'' send the player into a prologue on the first play, then the tutorial. After these two events, the player is sent to the hub screen for configuration or campaign selection.

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* ''Speed Brawl'' send sends the player into a prologue on the first play, then the tutorial. After these two events, the player is sent to the hub screen for configuration or campaign selection.



* ''VideoGame/XMen2CloneWars'' for the UsefulNotes/SegaGenesis drops you into the first level as soon as the game is on, [[LogicalExtreme skipping even the usual opening credits]], with a random character (ComicBook/{{Beast|MarvelComics}}, 9 times out of 10). The copyright disclaimers and title screen only appears once you clear this stage.

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* ''VideoGame/XMen2CloneWars'' for the UsefulNotes/SegaGenesis Platform/SegaGenesis drops you into the first level as soon as the game is on, [[LogicalExtreme skipping even the usual opening credits]], with a random character (ComicBook/{{Beast|MarvelComics}}, 9 times out of 10). The copyright disclaimers and title screen only appears once you clear this stage.



* ''VideoGame/FinalFantasyIV'' [[VideoGame/FinalFantasyV to]] ''[[VideoGame/FinalFantasyVI VI]]'' for the UsefulNotes/SuperNintendoEntertainmentSystem do this if there are no save files present, jumping you straight into the opening cutscene.

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* ''VideoGame/FinalFantasyIV'' [[VideoGame/FinalFantasyV to]] ''[[VideoGame/FinalFantasyVI VI]]'' for the UsefulNotes/SuperNintendoEntertainmentSystem Platform/SuperNintendoEntertainmentSystem do this if there are no save files present, jumping you straight into the opening cutscene.



* In ''Franchise/{{Pokemon}}'', games starting from ''[[VideoGame/PokemonRedAndBlue FireRed/LeafGreen]]'' (except ''[[Videogame/PokemonRubyAndSapphire Emerald]]'') until ''VideoGame/PokemonBlackAndWhite'' still display their title screen, but automatically proceeded to a New Game when the A or Start button is pressed and there is no save file.

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* In ''Franchise/{{Pokemon}}'', games starting from ''[[VideoGame/PokemonRedAndBlue FireRed/LeafGreen]]'' (except ''[[Videogame/PokemonRubyAndSapphire ''[[VideoGame/PokemonRubyAndSapphire Emerald]]'') until ''VideoGame/PokemonBlackAndWhite'' still display their title screen, but automatically proceeded to a New Game when the A or Start button is pressed and there is no save file.
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* After completing the prologue missions in VideoGame/Prototype2, the main menu will display the area of your most recent save. Upon continuing the game, the camera will move to Heller nearby and the game instantly resumes.

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* After completing the prologue missions in VideoGame/Prototype2, ''VideoGame/Prototype2'', the main menu will display the area of your most recent save. Upon continuing the game, the camera will move to Heller nearby and the game instantly resumes.
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* After completing the prologue missions in VideoGame/Prototype2, the main menu will display the area of your most recent save. Upon continuing the game, the camera will move to Heller nearby and the game instantly resumes.
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* Upon booting up ''VideoGame/MetalGearSolidVThePhantomPain'' for the first time, it will first display a ThisIsAWorkOfFictionDisclaimer, then immediately load into the opening cutscene, when Snake awakens in Cyprus as Midge Ure's cover of [[Creator/DavidBowie "The Man Who Sold The World"]] plays. After this, a special menu -- used only for the first time booting up the game -- appears, which shows a third-person perspective of Snake's bed. From here, you can change several settings before starting the game proper.

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* Upon booting up ''VideoGame/MetalGearSolidVThePhantomPain'' for the first time, it will first display a ThisIsAWorkOfFictionDisclaimer, ThisIsAWorkOfFiction disclaimer, then immediately load into the opening cutscene, when Snake awakens in Cyprus as Midge Ure's cover of [[Creator/DavidBowie "The Man Who Sold The World"]] plays. After this, a special menu -- used only for the first time booting up the game -- appears, which shows a third-person perspective of Snake's bed. From here, you can change several settings before starting the game proper.
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* Upon booting up ''VideoGame/MetalGearSolidVThePhantomPain'' for the first time, it will take you immediately into the opening cutscene, when Snake awakens in Cyprus as Midge Ure's cover of [[Creator/DavidBowie "The Man Who Sold The World"]] plays. After this, a special menu -- used only for the first time booting up the game -- appears, which shows a third-person perspective of Snake's bed. From here, you can change several settings before starting the game proper.

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* Upon booting up ''VideoGame/MetalGearSolidVThePhantomPain'' for the first time, it will take you first display a ThisIsAWorkOfFictionDisclaimer, then immediately load into the opening cutscene, when Snake awakens in Cyprus as Midge Ure's cover of [[Creator/DavidBowie "The Man Who Sold The World"]] plays. After this, a special menu -- used only for the first time booting up the game -- appears, which shows a third-person perspective of Snake's bed. From here, you can change several settings before starting the game proper.

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* On the first run of ''War Inc.'', the game skipped the main menu and placed you directly into a combat mission. This was not the main campaign, but actually a quick battle where you had to eliminate a map-worth of enemies.

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* On the first run of ''War Inc.'', the game skipped skips the main menu and placed places you directly into a combat mission. This was not the main campaign, but actually a quick generated battle area where you had to eliminate a map-worth of enemies.


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* ''VideoGame/StarWarsSquadron'' first launches with the accessibility menu, and character customization, before starting the story mode. Subsequent launches have the main menu.

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