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* ''VideoGame/FarCry6'''s [=DLCs=] (except for ''The Vanishing'') take place in alternate, twisted versions of [[VideoGame/FarCry3 Rook Islands]], [[VideoGame/FarCry4 Kyrat]] or [[VideoGame/FarCry5 Hope County]] depending on which DLC you are playing. Things like clouds forming various shapes, floating animals and structures and various dreamlike imagery are all common throughout.
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** Creator/JimStarlin loves this trope. Trippy, reality-warping dreamscapes tend to pop up frequently in his [[Characters/MarvelComicsThanos Thanos]] and ComicBook/{{Warlock}} stories.

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** Creator/JimStarlin loves this trope. Trippy, reality-warping dreamscapes tend to pop up frequently in his [[Characters/MarvelComicsThanos Thanos]] and ComicBook/{{Warlock}} ComicBook/Warlock1967 stories.

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* Creator/JimStarlin loves this trope. Trippy, reality-warping dreamscapes tend to pop up frequently in his Thanos and Adam Warlock stories.



** During Steve Gerber's run on ''ComicBook/SensationalSheHulk'', she teams up with Howard the Duck for an adventure visiting several dimensions, including one that consists of nothing but giant slices of baloney floating through an endless void, which are fed on by little flying gargoyle creatures who gleefully shout "Blo-neeeee!"
** Creator/JimStarlin loves this trope. Trippy, reality-warping dreamscapes tend to pop up frequently in his [[Characters/MarvelComicsThanos Thanos]] and ComicBook/{{Warlock}} stories.



** ''Comicbook/SheHulk'': During Steve Gerber's run on ''ComicBook/SensationalSheHulk'', she teams up with Howard the Duck for an adventure visiting several dimensions, including one that consists of nothing but giant slices of baloney floating through an endless void, which are fed on by little flying gargoyle creatures who gleefully shout "Blo-neeeee!"



** On a bad day, the Phantom Zone can get like this, most notably in the 1980s ''Phantom Zone'' miniseries by Steve Gerber and Gene Colan, which revealed that [[spoiler: the whole place is actually the physical manifestation of the ''[[GeniusLoci mind]]'' of an EldritchAbomination. As long as you don't probe about too deep in the Zone, it's a perfectly safe place, albeit very barren; but heaven help you if you [[SchmuckBait deliberately attract the thing's attention.]]]]

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** On a bad day, the Phantom Zone can get like this, most notably in the 1980s ''Phantom Zone'' miniseries by Steve Gerber and Gene Colan, which revealed that [[spoiler: the [[spoiler:the whole place is actually the physical manifestation of the ''[[GeniusLoci mind]]'' of an EldritchAbomination. As long as you don't probe about too deep in the Zone, it's a perfectly safe place, albeit very barren; but heaven help you if you [[SchmuckBait deliberately attract the thing's attention.]]]]attention]]]].



** Mr. Mxyzptlk's fifth dimensional realm is always like this, although how cartoony it is [[DependingOnTheWriter varies from one version to another.]] It's telling that in a crossover story with WesternAnimation/BugsBunny, the Dodo Bird of Wackyland (see Western Animation below) was basically Mxy's counterpart in the Loony Tunes universe.

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** Mr. Mxyzptlk's fifth dimensional realm is always like this, although how cartoony it is [[DependingOnTheWriter varies from one version to another.]] another]]. It's telling that in a crossover story with WesternAnimation/BugsBunny, the Dodo Bird of Wackyland (see Western Animation below) was basically Mxy's counterpart in the Loony Tunes universe.



* ''WesternAnimation/TeenTitans'': While time-traveling, Starfire goes through a dimension made up of ticking clocks.

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* ''WesternAnimation/TeenTitans'': ''WesternAnimation/TeenTitans2003'': While time-traveling, Starfire goes through a dimension made up of ticking clocks.
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* ''VideoGame/{{Touhou}}'': The inside of Yukari's gaps in ''Touhou Project'' is presumably this, considering that, looking at them from the outside, they're full of eyes and arms trying to claw their way out.

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* ''VideoGame/{{Touhou}}'': ''Franchise/TouhouProject'': The inside of Yukari's gaps in ''Touhou Project'' is presumably this, considering that, looking at them from the outside, they're full of eyes and arms trying to claw their way out.
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Moving as we now have VideoGame.Earthbound 1983.


* ''VideoGame/EarthBound'': Moonside, where you fight some of the more absurd enemies like Dali's Clock, gas pumps, fire hydrants, and paintings. The denizens aren't much saner; one of them seems to believe that you're walking parking meters.

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* ''VideoGame/EarthBound'': ''VideoGame/EarthBound1994'': Moonside, where you fight some of the more absurd enemies like Dali's Clock, gas pumps, fire hydrants, and paintings. The denizens aren't much saner; one of them seems to believe that you're walking parking meters.
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* In ''VideoGame/{{Everything}}'', ascending above the galaxy level or below the atomic level results in the same quantum hyperspace of abstract shapes and kaliedescope camera effects. You can move to a higher universe's atoms or a lower universe's galaxies from there. There's also [[spoiler: the Golden Gate, a psychedellic hellscape of anxious thoughts, misplaced technology, glitches and paradoxes. Its two planes contain each other all the way down, so the only way to leave is to literally clear your mind by erasing every line of dialogue you've collected.]],

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* In ''VideoGame/{{Everything}}'', ascending above the galaxy level or below the atomic microscopic level results in the same leads to a quantum hyperspace of abstract shapes and kaliedescope kaleidoscopic camera effects. You can move to a higher universe's atoms or a lower universe's galaxies from there. There's [[spoiler:There's also [[spoiler: the Golden Gate, a psychedellic psychedelic hellscape of anxious thoughts, misplaced technology, glitches and paradoxes. Its two planes contain each other all the way down, so the only way to leave is to literally clear your mind by erasing every line of dialogue Thought you've collected.]], ]]
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* ''VideoGame/MilyaBroken'''s setting is a bizarre world with body parts everywhere and no rhyme or reason. [[spoiler:Apparently this is what the once normal reality of the game world became thanks to Milya distorting it.]]
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* In ''Film/DoctorStrange2016'', the Dark Dimension, among other parts of the Multiverse, is incredibly psychedelic. Some places have grasping hands, some pulse or move weirdly, physics seems to have been abandoned... Understandably, the first thing Strange asks is what was in the tea he just drank.

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* In ''Film/DoctorStrange2016'', the Dark Dimension, among other parts of the Multiverse, is incredibly psychedelic. Some places have fractal grasping hands, some pulse or move weirdly, physics seems to have been abandoned... Understandably, the first thing Strange asks is what was in the tea he just drank.
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* ''WesternAnimation/EdEddNEddy'': "[[Recap/EdEddNEddyS2E9OnePlusOneEqualsEd One + One = Ed]]" sees the cul-de-sac turning into one of these as the Eds start taking apart space-time itself, thus breaking the entire universe.

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* ''WesternAnimation/EdEddNEddy'': "[[Recap/EdEddNEddyS2E9OnePlusOneEqualsEd "[[Recap/EdEddNEddyS2E4OnePlusOneEqualsEd One + One = Ed]]" sees the cul-de-sac turning into one of these as the Eds start taking apart space-time itself, thus breaking the entire universe.
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* Creator/JimStarlin loves this trope. Trippy, reality warping dreamscapes tend to pop up frequently in his Thanos and Adam Warlock stories.

to:

* Creator/JimStarlin loves this trope. Trippy, reality warping reality-warping dreamscapes tend to pop up frequently in his Thanos and Adam Warlock stories.



** ''Comicbook/SheHulk'': During Steve Gerber's run on ''The Sensational She-Hulk'', she teams up with Howard the Duck for an adventure visiting several dimensions, including one that consists of nothing but giant slices of baloney floating through an endless void, which are fed on by little flying gargoyle creatures who gleefully shout "Blo-neeeee!"

to:

** ''Comicbook/SheHulk'': During Steve Gerber's run on ''The Sensational She-Hulk'', ''ComicBook/SensationalSheHulk'', she teams up with Howard the Duck for an adventure visiting several dimensions, including one that consists of nothing but giant slices of baloney floating through an endless void, which are fed on by little flying gargoyle creatures who gleefully shout "Blo-neeeee!"
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For a more musical experience, see DisneyAcidSequence. See also HyperspaceIsAScaryPlace, EldritchLocation, LudicrousSpeed and RealityIsOutToLunch. Can be a DangerouslyGarishEnvironment if dangerous. [[UnrealisticBlackHole Unrealistic Black Holes]] and [[CoolGate Cool Gates]] are common methods of visiting these places.

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For a more musical experience, see DisneyAcidSequence. See also HyperspaceIsAScaryPlace, EldritchLocation, LudicrousSpeed and RealityIsOutToLunch. Can be a DangerouslyGarishEnvironment if dangerous. [[UnrealisticBlackHole Unrealistic Black Holes]] and [[CoolGate Cool Gates]] are common methods of visiting these places.
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For a more musical experience, see DisneyAcidSequence. See also HyperspaceIsAScaryPlace, EldritchLocation, LudicrousSpeed and RealityIsOutToLunch. Can be a DangerouslyGarishEnvironment if dangerous. [[UnrealisticBlackHoles Unrealistic Black Holes]] and [[CoolGate Cool Gates]] are common methods of visiting these places.

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For a more musical experience, see DisneyAcidSequence. See also HyperspaceIsAScaryPlace, EldritchLocation, LudicrousSpeed and RealityIsOutToLunch. Can be a DangerouslyGarishEnvironment if dangerous. [[UnrealisticBlackHoles [[UnrealisticBlackHole Unrealistic Black Holes]] and [[CoolGate Cool Gates]] are common methods of visiting these places.
Is there an issue? Send a MessageReason:
None


For a more musical experience, see DisneyAcidSequence. See also HyperspaceIsAScaryPlace, EldritchLocation, LudicrousSpeed and RealityIsOutToLunch. Can be a DangerouslyGarishEnvironment if dangerous. [[UnrealisticBlackHole Black Holes]] and [[CoolGate Cool Gates]] are common methods of visiting these places.

to:

For a more musical experience, see DisneyAcidSequence. See also HyperspaceIsAScaryPlace, EldritchLocation, LudicrousSpeed and RealityIsOutToLunch. Can be a DangerouslyGarishEnvironment if dangerous. [[UnrealisticBlackHole [[UnrealisticBlackHoles Unrealistic Black Holes]] and [[CoolGate Cool Gates]] are common methods of visiting these places.
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None


For a more musical experience, see DisneyAcidSequence. See also HyperspaceIsAScaryPlace, EldritchLocation, LudicrousSpeed and RealityIsOutToLunch. Can be a DangerouslyGarishEnvironment if dangerous.

to:

For a more musical experience, see DisneyAcidSequence. See also HyperspaceIsAScaryPlace, EldritchLocation, LudicrousSpeed and RealityIsOutToLunch. Can be a DangerouslyGarishEnvironment if dangerous. [[UnrealisticBlackHole Black Holes]] and [[CoolGate Cool Gates]] are common methods of visiting these places.
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None


For a more musical experience, see DisneyAcidSequence. See also HyperspaceIsAScaryPlace, EldritchLocation, LudicrousSpeed and RealityIsOutToLunch.

to:

For a more musical experience, see DisneyAcidSequence. See also HyperspaceIsAScaryPlace, EldritchLocation, LudicrousSpeed and RealityIsOutToLunch. Can be a DangerouslyGarishEnvironment if dangerous.
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[[folder:Gamebooks]]
* ''Literature/SpectralStalkers'', which is set in the Macrocosmos, have your player travelling from one trippy dimension to another thanks to the unpredictable powers of the Aleph, from a world of insectoid people to a land divided into half by day and night to a haunted castle and a mysterious spaceship...
[[/folder]]
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* ''Series/TheTwilightZone1959'' episode [[http://en.wikipedia.org/wiki/Little_Girl_Lost_%28The_Twilight_Zone%29 "Little Girl Lost."]]

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* ''Series/TheTwilightZone1959'' episode [[http://en.wikipedia.org/wiki/Little_Girl_Lost_%28The_Twilight_Zone%29 [[Recap/TheTwilightZoneS3E91LittleGirlLost "Little Girl Lost."]]
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* ''WesternAnimation/EdEddNEddy'': "[[Recap/EdEddNEddyS2E9OnePlusOneEqualsEd One + One = Ed]]" sees the cul-de-sac turning into one of these as the Eds start taking apart their cartoon reality.

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* ''WesternAnimation/EdEddNEddy'': "[[Recap/EdEddNEddyS2E9OnePlusOneEqualsEd One + One = Ed]]" sees the cul-de-sac turning into one of these as the Eds start taking apart their cartoon reality.space-time itself, thus breaking the entire universe.
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* ''Webcomic/TheInexplicableAdventuresOfBob'': Bob, Jean, and Voluptua are kidnapped by a giant conical spaceship, the interior of which varies between a featureless white plain and [[http://bobadventures.comicgenesis.com/d/20140301.html being this]] [[http://bobadventures.comicgenesis.com/d/20150113.html trope.]]

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* ''Webcomic/TheInexplicableAdventuresOfBob'': Bob, Jean, and Voluptua are kidnapped by a giant conical spaceship, the interior of which varies between a featureless white plain and [[http://bobadventures.comicgenesis.com/d/20140301.html thecomicseries.com/comics/826 being this]] [[http://bobadventures.comicgenesis.com/d/20150113.html thecomicseries.com/comics/866 trope.]]
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* In ''VideoGame/{{Celeste}}'', the Chapter 9: Farewell DLC takes place in an increasingly trippy astral plane. Justified in that it's AllJustADream.

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* In ''VideoGame/{{Celeste}}'', the [[BrutalBonusLevel Chapter 9: Farewell Farewell]] DLC takes place in an increasingly trippy astral plane. Justified in that it's AllJustADream.
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* In ''VideoGame/{{Celeste}}'', the Chapter 9: Farewell DLC takes place in an increasingly trippy astral plane. Justified in that it's AllJustADream.
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%%* In ''Film/AntMan'', the Quantum Realm is very much this when Scott goes subatomic.

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%%* In ''Film/AntMan'', ''Film/AntMan1'', the Quantum Realm is very much this when Scott goes subatomic.
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* ''WesternAnimation/TangledTheSeries'' has the Lost Realm, a bizarre dimension where strange and impossible creatures reside, and any human who spends too long there begins to develop absurd features as well, such as becoming entirely made of eyes or turning into a balloon with a face.
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** In the first episode of "The Mind Robber", the Doctor pulls the emergency escape switch and gets the TARDIS stuck in a dimension that doesn't really exist. There is a black void and a white void, a black TARDIS and a white TARDIS, evil white-dressed versions of Jamie and Zoe, weird random screaming sounds and the TARDIS exploding. This is apparently what happens when you try to make a BottleEpisode in the middle of the psychedelic era.

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** In the first episode of "The "[[Recap/DoctorWhoS6E2TheMindRobber The Mind Robber", Robber]]", the Doctor pulls the emergency escape switch and gets the TARDIS stuck in a dimension that doesn't really exist. There is a black void and a white void, a black TARDIS and a white TARDIS, evil white-dressed versions of Jamie and Zoe, weird random screaming sounds and the TARDIS exploding. This is apparently what happens when you try to make a BottleEpisode in the middle of the psychedelic era.



* ''WesternAnimation/TheSimpsons'': Homer is sent to one of these in a hallucination after consuming a nasty chili pepper in the episode "El Viaje Misterioso de Nuestro Jomer (The Mysterious Voyage of Homer)".

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* ''WesternAnimation/TheSimpsons'': Homer is sent to one of these in a hallucination after consuming a nasty chili pepper in the episode "El Viaje Misterioso de Nuestro Jomer "[[Recap/TheSimpsonsS8E9ElViajeMisteriosoDeNuestroJomer (The Mysterious Voyage of Homer)".Homer)]]".
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no linking to same page


Contrast with {{Cloudcuckooland}}. What makes Cloudcuckooland weird is that the cultural norms there are very different from what we're used to. {{Acid Trip Dimension}}s may not even have inhabitants, and the dimension's physical laws themselves are wonky. And that's if the AcidTripDimension is even fleshed out; sometimes it's just a brief sequence to show that the character is doing some interdimensional traveling.

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Contrast with {{Cloudcuckooland}}. What makes Cloudcuckooland weird is that the cultural norms there are very different from what we're used to. {{Acid Acid Trip Dimension}}s Dimensions may not even have inhabitants, and the dimension's physical laws themselves are wonky. And that's if the AcidTripDimension Acid Trip Dimension is even fleshed out; sometimes it's just a brief sequence to show that the character is doing some interdimensional traveling.



** There's also the Astral Error secret area, which is like an AcidTripDimension mixed with a MinusWorld.

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** There's also the Astral Error secret area, which is like an AcidTripDimension Acid Trip Dimension mixed with a MinusWorld.
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This may sometimes intersect with ElementalPlane, generally in situations where a dimension embodies a concept such as Chaos or Madness or where distinct planes [[WhenDimensionsCollide become mixed or collide with one another]].
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** 4th Edition takes the {{Elemental Plane}}s, the ChaoticEvil Abyss and the ChaoticNeutral Limbo and mixes them into one plane, the [[PrimordialChaos Elemental Chaos]]. The 5th Edition reinstates the separate Elemental Planes, with the Elemental Chaos occurring where they break down and mix together as one heads "away" from the mortal world and towards the Outer Planes.

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** 4th Edition takes the {{Elemental Plane}}s, Plane}}s and mixes them, alongside the ChaoticEvil Abyss and the ChaoticNeutral Limbo and mixes them Limbo, into one plane, the [[PrimordialChaos Elemental Chaos]]. The 5th Edition reinstates the separate Elemental Planes, with the Elemental Chaos occurring where they break down and mix together as one heads "away" from the mortal world and towards the Outer Planes. In either case, the Chaos is a raw, primal mass of elements constantly mixing and separating in any possible combination, where the ground, the air and the storm are all potentially alive.

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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'': Discord's dimension, shown in "[[Recap/MyLittlePonyFriendshipIsMagicS5E7MakeNewFriendsButKeepDiscord Make New Friends but Keep Discord]]" and "[[Recap/MyLittlePonyFriendshipIsMagicS7E12DiscordantHarmony Discordant Harmony]]", has flying badgers and a bottomless pit. In Discord's home are [[{{Bizarrchitecture}} stairs that go nowhere]] and he unwashes dishes in his kitchen sink... and if he loses his identity there, he fades away to nothing. The dimension he threatens to send Treehugger to is stick-figure refrigerator art.

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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'': ''WesternAnimation/MyLittlePonyFriendshipIsMagic'':
**
Discord's dimension, shown in "[[Recap/MyLittlePonyFriendshipIsMagicS5E7MakeNewFriendsButKeepDiscord Make New Friends but Keep Discord]]" and "[[Recap/MyLittlePonyFriendshipIsMagicS7E12DiscordantHarmony Discordant Harmony]]", has flying badgers is a black and purple void filled with floating islands topped by colorful trees and ground patterned with stars and dots, washed by pools and waterfalls of a liquid in a red-yellow-green gradient, and home to bizarre monsters. A bottomless pit. pit is also mentioned. In Discord's home are [[{{Bizarrchitecture}} stairs that go nowhere]] and an upside-down volcano on the ceiling, he unwashes dishes in his kitchen sink... and if he loses his identity there, he fades away to nothing. nothing.
**
The dimension he Discord threatens to send Treehugger Tree Hugger to is stick-figure in "Make New Friends but Keep Discord" consists of a background of crudely drawn refrigerator art.art and is inhabited by living sock puppets.
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* ''Literature/TheUniverseBetween': For those capable of staying there long enough without panicking, the Other Side can offer a wide variety of sensory distortions and crossovers, such as tasting the brightness of light, seeing music, feeling colors, and hearing touch sensations.

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* ''Literature/TheUniverseBetween': ''Literature/TheUniverseBetween'': For those capable of staying there long enough without panicking, the Other Side can offer a wide variety of sensory distortions and crossovers, such as tasting the brightness of light, seeing music, feeling colors, and hearing touch sensations.

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%% Please do not change or remove without starting a new thread.



%% The examples on this page have been sorted alphabetically. Please help keep this page tidy by adding new ones in order. Thank you!
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%% Zero-context examples are not allowed on wiki pages; all such examples have been commented out.
%% Please add proper context before uncommenting them -- a good example should explain *how* it's an example.
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* The Witch's Barriers in ''Anime/PuellaMagiMadokaMagica'' have a tendency to be... [[https://static.tvtropes.org/pmwiki/pub/images/sweet-dreams_3701.jpg weird.]]
* The first hell banishment scene in season three of ''Anime/HellGirl'' takes place in a trippy dimension full of numbers.
* The Jukai in ''Anime/YukiYunaIsAHero'' has a jungle of rainbow colored vines, an ocean and a desert all leading up to the [[WorldTree Shinju-sama.]]

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* ''Anime/HellGirl'': The first hell banishment scene in season three takes place in a trippy dimension full of numbers.
%%* ''Anime/PuellaMagiMadokaMagica'':
The Witch's Barriers in ''Anime/PuellaMagiMadokaMagica'' have a tendency to be... [[https://static.tvtropes.org/pmwiki/pub/images/sweet-dreams_3701.jpg weird.]]
weird]].
* The first hell banishment scene in season three of ''Anime/HellGirl'' takes place in a trippy dimension full of numbers.
*
''Anime/YukiYunaIsAHero'': The Jukai in ''Anime/YukiYunaIsAHero'' has a jungle of rainbow colored vines, an ocean and a desert all leading up to the [[WorldTree Shinju-sama.]]



* Comicbook/DoctorStrange - most other dimensions (especially Dormammu's) visited by the good doctor are usually depicted as bizarre landscapes filled with weird shapes. Creator/SteveDitko was famous for his depictions of these, and every other artist on the book has tried his hand at it.
* Creator/JackKirby's early depictions of the Negative Zone in ''Comicbook/FantasticFour'' would qualify as well.



* On a bad day, the Phantom Zone from ''Franchise/{{Superman}}'' can get like this, most notably in the 1980s ''Phantom Zone'' miniseries by Steve Gerber and Gene Colan, which revealed that [[spoiler: the whole place is actually the physical manifestation of the ''[[GeniusLoci mind]]'' of an EldritchAbomination. As long as you don't probe about too deep in the Zone, it's a perfectly safe place, albeit very barren; but heaven help you if you [[SchmuckBait deliberately attract the thing's attention.]]]]
** Some depictions of the Bizarro World are like this.

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%%* ''Franchise/JusticeLeagueOfAmerica'': During Creator/GrantMorrison's run of ''JLA'', ComicBook/MartianManhunter takes them to ComicBook/TheJoker's mind.%%And?
* Franchise/MarvelUniverse:
** ''ComicBook/DoctorStrange'': Most other dimensions (especially Dormammu's) visited by the good doctor are usually depicted as bizarre landscapes filled with weird shapes. Creator/SteveDitko was famous for his depictions of these, and every other artist on the book has tried his hand at it.
%%** ''Comicbook/FantasticFour'': Creator/JackKirby's early depictions of the Negative Zone would qualify as well.
** ''Comicbook/SheHulk'': During Steve Gerber's run on ''The Sensational She-Hulk'', she teams up with Howard the Duck for an adventure visiting several dimensions, including one that consists of nothing but giant slices of baloney floating through an endless void, which are fed on by little flying gargoyle creatures who gleefully shout "Blo-neeeee!"
%%** ''ComicBook/{{Sleepwalker}}'': The [[DreamLand Mindscape]], home dimension to Sleepwalker, is depicted as this. Sleepwalker himself is perfectly at ease there.
%%* ''ComicBook/TheSandman'': Delirium's world is like this at its most coherent.
%%* ''ComicBook/TheSimpsons'': Plasmo the Mystic's Sanctimonious Sanctum Sanctorum in ''Radioactive Man'' is this, at least on the inside. On the outside, it's an unremarkable suburban bungalow.%%How is it an examples"
* ''ComicBook/SonicTheComic'': The Special Zone is portrayed this way. Referenced when a character claimed the part where most of the action took place was the weird part. There are, however, parts of the Special Zone which are "normal". It's a CloudCuckooLand to Sonic, but it's pretty average in comparison to the swirling mass of colours that make up the rest of the dimension.
* ''Franchise/{{Superman}}'':
**
On a bad day, the Phantom Zone from ''Franchise/{{Superman}}'' can get like this, most notably in the 1980s ''Phantom Zone'' miniseries by Steve Gerber and Gene Colan, which revealed that [[spoiler: the whole place is actually the physical manifestation of the ''[[GeniusLoci mind]]'' of an EldritchAbomination. As long as you don't probe about too deep in the Zone, it's a perfectly safe place, albeit very barren; but heaven help you if you [[SchmuckBait deliberately attract the thing's attention.]]]]
** Some depictions of the Bizarro World are like this.this, typically when emphasizing how everything works in the opposite way from how it does in real life -- sanity is insane, GoodIsBadAndBadIsGood, people always say the opposite of what they mean, and so on.



* The Special Zone was portrayed this way in ''ComicBook/SonicTheComic''. Referenced when a character claimed the part where most of the action took place was the weird part. There are, however, parts of the Special Zone which are "normal". It's a CloudCuckooLand to Sonic, but it's pretty average in comparison to the swirling mass of colours that make up the rest of the dimension.
* Delirium's world is like this in ''ComicBook/TheSandman''...at its most coherent.
* During Creator/GrantMorrison's run of [[Franchise/JusticeLeagueOfAmerica JLA]], ComicBook/MartianManhunter takes them to ComicBook/TheJoker's mind.
* The [[DreamLand Mindscape]], home dimension to ComicBook/{{Sleepwalker}}, was depicted as this. Sleepwalker himself was perfectly at ease there.
* Plasmo the Mystic's Sanctimonious Sanctum Sanctorum in ''[[ComicBook/TheSimpsons Radioactive Man]]'' is this, at least on the inside. On the outside, it's an unremarkable suburban bungalow.
* During Steve Gerber's run on ''[[Comicbook/SheHulk The Sensational She-Hulk,]]'' she teamed up with Howard the Duck for an adventure visiting several dimensions, including one that consisted of nothing but giant slices of baloney floating through an endless void, which were fed on by little flying gargoyle creatures who would gleefully shout "Blo-neeeee!"



[[folder:Fan Fic]]
* The [[BagOfHolding Hypercube's]] interior in ''Fanfic/CalvinAndHobbesTheSeries'': lots of red, blue, and yellow, a bunch of stuff floating around...
* In the ''Literature/{{Discworld}}'' of Creator/AAPessimal, witches who work for the {{Pegasus}} Service are "crawstepped" around the Disc by Feegle navigators, enabling them to get anywhere within minutes. Transit enables the Feegle navigating them through a strange dimension described as "Feegle Space", where the usual rules of time, space and proportion do not apply. A witch in this dimension has interesting conversations with a four-sided triangle, for instance. Apparently Feegle Space is also the dimension which Discworld shamans enter, after smoking or ingesting the relevant herbal preparations.

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[[folder:Fan Fic]]
Works]]
* The [[BagOfHolding Hypercube's]] interior in ''Fanfic/CalvinAndHobbesTheSeries'': lots of red, blue, and yellow, a bunch of stuff floating around...
* In the ''Literature/{{Discworld}}'' of Creator/AAPessimal, witches
Creator/AAPessimal: Witches who work for the {{Pegasus}} Service are "crawstepped" around the Disc by Feegle navigators, enabling them to get anywhere within minutes. Transit enables works by the Feegle navigating them through a strange dimension described as "Feegle Space", where the usual rules of time, space and proportion do not apply. A witch in this dimension has interesting conversations with a four-sided triangle, for instance. Apparently Apparently, Feegle Space is also the dimension which Discworld shamans enter, after smoking or ingesting the relevant herbal preparations. preparations.
* ''Fanfic/CalvinAndHobbesTheSeries'': The [[BagOfHolding Hypercube's]] interior: lots of red, blue, and yellow, a bunch of stuff floating around...



[[folder:Film]]
* The various seas Music/TheBeatles travel through in ''WesternAnimation/YellowSubmarine'': Time, Monsters, Holes, etc.
** Hell, the entire universe of the film can be considered this trope! Want to go to a 1968 Liverpool where you live in a giant mansion filled with ScoobyDoobyDoors that constantly spew out the oddest assortment of imagery ever put to film?
* ''Film/WhatDreamsMayCome'' is this in spades, considering that their entire vision of heaven and hell is based upon paintings from over the centuries.
* The end of ''[[Film/TwoThousandOneASpaceOdyssey 2001: A Space Odyssey]]'' is possibly [[TropeCodifier the most well-known example]].
* Wherever the hell that tunnel the boat passes through in ''Film/WillyWonkaAndTheChocolateFactory'' is might count!
* In ''Film/AntMan'', the Quantum Realm is very much this when Scott goes subatomic.
* In ''Film/DoctorStrange2016'', the Dark Dimension, among other parts of the Multiverse, is incredibly psychedelic. Some places have grasping hands, some pulse or move weirdly, physics seems to have been abandoned... Understandably, the first thing Strange asks is what was in the tea he just drank.

to:

[[folder:Film]]
[[folder:Film -- Animated]]
%%* ''WesternAnimation/{{Futurama}}'': ''[[Recap/FuturamaM3BendersGame Bender's Game]]'' has opening titles that fit this trope, complete with a yellow Planet Express Ship.
* ''WesternAnimation/HalloweenIsGrinchNight'': The various seas Music/TheBeatles travel through in inside of the Grinch's "paraphernalia wagon" is perceived as a series of disjointed flashes featuring bizarre landscapes, impossible architecture and empty voids filled with a panoply of strange creatures -- ghosts, monsters, featureless lumps -- that menace and harry Eucariah.
*
''WesternAnimation/YellowSubmarine'': The various seas Music/TheBeatles travel through -- Time, Monsters, Holes, etc.
**
etc. Hell, the entire universe of the film can be considered this trope! trope. Want to go to a 1968 Liverpool where you live in a giant mansion filled with ScoobyDoobyDoors that constantly spew out the oddest assortment of imagery ever put to film?
* ''Film/WhatDreamsMayCome'' is this in spades, considering that their entire vision of heaven and hell is based upon paintings from over the centuries.
* The end of ''[[Film/TwoThousandOneASpaceOdyssey 2001: A Space Odyssey]]'' is possibly [[TropeCodifier the most well-known example]].
* Wherever the hell that tunnel the boat passes through in ''Film/WillyWonkaAndTheChocolateFactory'' is might count!
* In ''Film/AntMan'', the Quantum Realm is very much this when Scott goes subatomic.
* In ''Film/DoctorStrange2016'', the Dark Dimension, among other parts of the Multiverse, is incredibly psychedelic. Some places have grasping hands, some pulse or move weirdly, physics seems to have been abandoned... Understandably, the first thing Strange asks is what was in the tea he just drank.
film?



[[folder:Film -- Live-Action]]
%%* In ''Film/AntMan'', the Quantum Realm is very much this when Scott goes subatomic.
* In ''Film/DoctorStrange2016'', the Dark Dimension, among other parts of the Multiverse, is incredibly psychedelic. Some places have grasping hands, some pulse or move weirdly, physics seems to have been abandoned... Understandably, the first thing Strange asks is what was in the tea he just drank.
%%* ''Film/TwoThousandOneASpaceOdyssey'': The ending is possibly [[TropeCodifier the most well-known example]].
* ''Film/WhatDreamsMayCome'' is this in spades, considering that their entire vision of heaven and hell is based upon paintings from over the centuries.
%%* ''Film/WillyWonkaAndTheChocolateFactory'': Wherever the hell that tunnel the boat passes through might count.
[[/folder]]



* ''Franchise/TheHitchhikersGuideToTheGalaxy'': When the [[CoolShip Heart of Gold]] is travelling, the side effects of its improbability drive cause increasingly unlikely events to spontaneously happen, turning its interior into this. When Arthur and Ford first experience it, Arthur's arms and legs start falling off, Ford turns into a penguin, and they're accosted by various bizarre entities including a talking elderberry bush.



** The dimension outside "angled space" (the 3-dimensional universe) in "Literature/TheDreamsInTheWitchHouse". It's a black space filled with portals, and living beings passing through it appear as strange shapes.

to:

** "Literature/TheDreamsInTheWitchHouse": The dimension outside "angled space" (the 3-dimensional universe) in "Literature/TheDreamsInTheWitchHouse". It's is a black space filled with portals, and living beings passing through it appear as strange shapes.



* The "Unseen world" (or "wraith-world") in ''Literature/TheLordOfTheRings'' which the Nazgûl inhabited, and which exists along with the Seen world; in it, things in the "Seen" world are typically perceived as dim and shadowy, but other things can seem plain which are hidden to the "Seen" world. For example, on Weathertop Frodo puts on the Ring, he vanishes from the Seen world, but can see into the Wraith world (being "half in the wraith-world" himself), and he sees the Nazgûl as they appear in the Wraith-world, i.e. as their normal human forms (which is also how the Nazgûl appear to each other, despite being invisible in the Seen world). Likewise, Frodo is drawn gradually further into the wraith-world after being stabbed by the morgul-knife. Glorfindel, meanwhile, lives in both the Seen and Unseen worlds at the same time, since he has dwelt in the Blessed Realm; but he appears as a "shining figure" in the Wraith-world. (In the movie, however, Frodo is apparently ''entirely'' in the wraith-world whenever he puts on the Ring, while the Nazgûl seem as glowing distorted figures rather than plain men; meanwhile Gildor Inglorion (or Arwen, who takes his place in the film) becomes the "shining figure" despite having never dwelled in the Blessed Realm).
* An example in ''Franchise/TheHitchhikersGuideToTheGalaxy'' is the dimension the [[CoolShip Heart of Gold]] shifts into when it's travelling. When Arthur and Ford first experience it, Arthur's arms and legs start falling off, Ford turns into a penguin, and they're accosted by various bizarre entities including a talking elderberry bush.
* Lots and lots of these in ''Literature/{{Illuminatus}}''. We have Fission Chips being sent on a rollercoaster through space and time at the behest of a Lovecraftian Dark God; on his trip, among other things he encounters a [[Creator/AmbroseBierce disgruntled novelist]] (who in our world disappeared mysteriously) who complains to him that he only walked around the bleeding horses, and look where I ended up.

to:

* ''Literature/{{Illuminatus}}'': We have Fission Chips being sent on a rollercoaster through space and time at the behest of a Lovecraftian Dark God; on his trip, among other things he encounters a [[Creator/AmbroseBierce disgruntled novelist]] (who in our world disappeared mysteriously) who complains to him that he only walked around the bleeding horses, and look where he ended up.
* ''Literature/TheLordOfTheRings'':
The "Unseen world" (or "wraith-world") in ''Literature/TheLordOfTheRings'' "wraith-world"), which the Nazgûl inhabited, inhabit and which exists along with the Seen world; in it, things in the "Seen" world are typically perceived as dim and shadowy, but other things can seem plain which are hidden to the "Seen" world. For example, on Weathertop Frodo puts on the Ring, he vanishes from the Seen world, but can see into the Wraith world (being "half in the wraith-world" himself), and he sees the Nazgûl as they appear in the Wraith-world, i.e. as their normal human forms (which is also how the Nazgûl appear to each other, despite being invisible in the Seen world). Likewise, Frodo is drawn gradually further into the wraith-world after being stabbed by the morgul-knife. Glorfindel, meanwhile, lives in both the Seen and Unseen worlds at the same time, since he has dwelt in the Blessed Realm; but he appears as a "shining figure" in the Wraith-world. (In the movie, however, Frodo is apparently ''entirely'' in the wraith-world whenever he puts on the Ring, while the Nazgûl seem as glowing distorted figures rather than plain men; meanwhile Gildor Inglorion (or Arwen, who takes his place in the film) becomes the "shining figure" despite having never dwelled in the Blessed Realm).
* An example in ''Franchise/TheHitchhikersGuideToTheGalaxy'' is ''Literature/TheUniverseBetween': For those capable of staying there long enough without panicking, the dimension Other Side can offer a wide variety of sensory distortions and crossovers, such as tasting the [[CoolShip Heart brightness of Gold]] shifts into when it's travelling. When Arthur light, seeing music, feeling colors, and Ford first experience it, Arthur's arms and legs start falling off, Ford turns into a penguin, and they're accosted by various bizarre entities including a talking elderberry bush.
* Lots and lots of these in ''Literature/{{Illuminatus}}''. We have Fission Chips being sent on a rollercoaster through space and time at the behest of a Lovecraftian Dark God; on his trip, among other things he encounters a [[Creator/AmbroseBierce disgruntled novelist]] (who in our world disappeared mysteriously) who complains to him that he only walked around the bleeding horses, and look where I ended up.
hearing touch sensations.



[[folder:Live Action TV]]
* In the Creator/DisneyChannel show ''Series/AdventuresInWonderland'', a modern-day Alice steps through her mirror into one OncePerEpisode on her way to Wonderland.
* ''Series/BuffyTheVampireSlayer'' has one that's "a dimension of all shrimp". We never see it, but Anya mentions it.
** So does [[Series/{{Angel}} Illyria]]. It's reportedly very boring.
** Anya also mentions the Crazy Melty Land, which probably fits this trope better.
* ''Series/DoctorWho''

to:

[[folder:Live Action [[folder:Live-Action TV]]
* In the Creator/DisneyChannel show ''Series/AdventuresInWonderland'', a %%* ''Series/AdventuresInWonderland'': A modern-day Alice steps through her mirror into one OncePerEpisode on her way to Wonderland.
* ''Series/BuffyTheVampireSlayer'' has one that's ''Series/BuffyTheVampireSlayer'':
** There's
"a dimension of all shrimp". We never see it, but Anya mentions it.
**
it. So does [[Series/{{Angel}} Illyria]]. It's reportedly very boring.
** Anya also mentions the Crazy a "Crazy Melty Land, Land", which probably fits this trope better.
* ''Series/DoctorWho''''Series/DoctorWho'':



* The ''Franchise/StarTrek'' universe is constructed of a matter universe and an anti-matter universe, separated by a "neutral universe;" the anti-matter universe is identical to the matter-universe in every way, but the neutral-universe is quite bizarre.
** The wormhole in ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'' appears to be actually a different dimension that touches normal space in two separate points. The inside looks like nothing even roughly similar, but thankfully space ships can travel through it without any trouble if equipped with the necessary technology.
* ''Series/TheTwilightZone1959'' episode [[http://en.wikipedia.org/wiki/Little_Girl_Lost_%28The_Twilight_Zone%29 "Little Girl Lost."]]



* ''Franchise/StarTrek'':
** The universe is composed of a matter universe and an anti-matter universe, separated by a "neutral universe"; the anti-matter universe is identical to the matter-universe in every way, but the neutral universe is quite bizarre.
** The wormhole in ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'' appears to be actually a different dimension that touches normal space in two separate points. The inside looks like nothing even roughly similar, but thankfully space ships can travel through it without any trouble if equipped with the necessary technology.
* ''Series/TheTwilightZone1959'' episode [[http://en.wikipedia.org/wiki/Little_Girl_Lost_%28The_Twilight_Zone%29 "Little Girl Lost."]]



* ''TabletopGame/CityOfSevenSeraphs'': In the Broken Realms, cosmic laws break down, and the singular commonality between them is the consistent differences of their realities from the cosmology of the multiverse.



** ''{{TabletopGame/Eberron}}'' has several alien-like planes. Xoriat has red clouds everywhere, and space seems to be rippling. Dal Quor has buildings floating in the air.
** ''{{TabletopGame/Planescape}}'' features The Great Wheel cosmology:

to:

** ''{{TabletopGame/Eberron}}'' ''TabletopGame/{{Eberron}}'' has several alien-like alien planes. Xoriat Xoriat, the realm of madness, has red clouds everywhere, and space seems to be rippling. Dal Quor has buildings floating in the air.
** ''{{TabletopGame/Planescape}}'' ''TabletopGame/{{Planescape}}'' features The Great Wheel cosmology:



** 4th Edition takes the {{Elemental Plane}}s, the ChaoticEvil Abyss and the ChaoticNeutral Limbo and mixes them into one plane, the [[PrimordialChaos Elemental Chaos]]. The 5th Edition reinstates the separate Elemental Planes, with the Elemental Chaos occurring where they break down and mix together as one heads "away" from the mortal world and towards the Outer Planes.
--->''Here, flame speaks and lightning dreams, iron hates and seas hunger. Islands of earth, ash, mud, salt, or semisolid smoke and flame, some as vast as continents, float amid an endless sky. Rivers of water, lava, or liquid air flow from oceans bounded by nothing solid, cross landscapes of broken crystal, and spill over cliff faces made of tangible lightning. Winds of heavy vapor are guided by currents of chaos, whipping into enormous storms of burning hail and sharp-edged thunder.''
* ''TabletopGame/{{Exalted}}'': The Wyld isn't a separate dimension, it's just the writhing Primal Chaos that exists past the borders of Creation, where TheFairFolk live and reality, causality and physics break down; while the shifting landscapes and bizarre creatures are peculiar enough, the fact that cause and effect are loose suggestions and little to no OntologicalInertia exists are what makes this place truly bizarre.



* The [[TabletopGame/TheWorldOfDarkness World of Darkness]], both [[TabletopGame/OldWorldOfDarkness Old]] and [[TabletopGame/NewWorldOfDarkness New]], provide an assortment:
** The natural laws of Arcadia in ''TabletopGame/{{Changeling the Lost}}'' are determined by Contracts forged with the land, not anything so pedestrian as physics, biology, or common sense. Need to reach out, take hold of the moon, and hoist yourself up onto it? Make it an offer. Some featured settings are a manor set apart from time (so the first thing you see as you leave is your past self passing you on the way in) and a small house containing an [[BiggerOnTheInside infinite number of rooms]] that start out tame and get [[EldritchLocation steadily more alien]].
*** [[TheFairFolk True Fae]] within Arcadia sometimes take the form of Realms: self-contained, ''[[GeniusLoci sentient]]'' settings that operate according to their own narrative laws. This provides locations like an infinite lake of lava (safe to swim in, but filled with icebergs that inflict lethal frostbite) and an unending house that rearranges itself whenever it gets bored. To add to the fun, more powerful Fae can manifest in more than one form simultaneously: the sprawling castle, the King, the Crown Jewels, and his entire army could be different aspects of the same entity.

to:

* ''TabletopGame/{{Pathfinder}}'': The [[TabletopGame/TheWorldOfDarkness World Maelstrom, the Outer Plane representing Chaos untainted by any other philosophy, concept or morality, takes the form of Darkness]], an eternally roiling sea of possibility constantly shaping, eroding and reforming itself. In its borderlands, forests of crystalline trees can grow in minutes before melting into shallow seas that then dry into luminous deserts, while in its heart even the illusion of solid ground is left behind and scattered drifts of {{Floating Continent}}s, rubble and ruins drawn in from other planes and divine realms drift like rafts in an eternal storm.
* ''Franchise/TheWorldOfDarkness'',
both [[TabletopGame/OldWorldOfDarkness Old]] and [[TabletopGame/NewWorldOfDarkness [[TabletopGame/ChroniclesOfDarkness New]], provide an assortment:
** The natural laws of Arcadia in ''TabletopGame/{{Changeling the Lost}}'' are determined by Contracts forged with the land, not anything so pedestrian as physics, biology, or common sense. Need to reach out, take hold of the moon, and hoist yourself up onto it? Make it an offer. Some featured settings are a manor set apart from time (so the first thing you see as you leave is your past self passing you on the way in) and a small house containing an [[BiggerOnTheInside infinite number of rooms]] that start out tame and get [[EldritchLocation steadily more alien]].
*** [[TheFairFolk True Fae]] within Arcadia sometimes take the form of Realms: self-contained, ''[[GeniusLoci sentient]]'' settings that operate according to their own narrative laws. This
provides locations like an infinite lake of lava (safe to swim in, but filled with icebergs that inflict lethal frostbite) and an unending house that rearranges itself whenever it gets bored. To add to the fun, more powerful Fae can manifest in more than one form simultaneously: the sprawling castle, the King, the Crown Jewels, and his entire army could be different aspects of the same entity.assortment:



** The Supernal Realms in ''TabletopGame/{{Mage the Awakening}}'' are described as "not locations ... but a near-infinite collection of platonic truths." Concepts like linear time, spatial dimensions, cause and effect, and whatnot don't apply, because the Realms are where reality as mortals understand it is generated. Consequently, only the most powerful beings can visit even temporarily: it's necessary to filter the Realms through a [[AFormYouAreComfortableWith personalized set of metaphors and symbols]], and even then, prolonged exposure will [[BrownNote break the mind]], [[ThingsManWasNotMeantToKnow overwhelm the soul]], and [[RetGone delete the poor bastard from reality]]. It's mentioned that a sufficiently talented archmaster can make a gateway to the Supernal Realms [[SchmuckBait for anyone to pass through]], but they have easier ways to kill people.
** The Abyss in ''TabletopGame/{{Mage the Awakening}}'' is a gangrenous [[EldritchLocation non-reality]] filled with everything that could have been but is not. Intruders from the Abyss pervert or outright ignore natural laws, because the Abyss has ''none''. The rule book notes that a thrown rock might accelerate endlessly, hover in place and suck the heat away from the area, or ignite in a cloud of venomous worms.
*** The only places in the Abyss where there are consistent (if unrecognizable) rules are, themselves, immeasurably powerful and completely incomprehensible [[GeniusLoci entities]]. One example given is the Blasphemous Scribe, a [[DarkWorld dark alternate history]] of Earth that becomes more real the more extensively its phenomena are documented in the real world. Too much, and Earth and the Scribe will switch places...
** The Lower Depths from ''TabletopGame/MageTheAwakening'' (yeah, this is becoming a theme) are just as weird. For all that the above realms are weird, they at least carry a reflection of all ten Arcana, the principles that make up existing and define Awakened spellcasting. The Lower Depths? Each one lacks at least ''one''. Which could be such things as Matter, or Life, or Space, or Time, or Mind...
** [[SpiritWorld The Shadow]] in ''TabletopGame/{{Werewolf the Forsaken}}'' and ''TabletopGame/{{Mage the Awakening}}'' is comparatively sane, being the animistic reflection of the physical world. Any particular natural feature might be alive, though. Is that particular lake the spirit of a benevolent oasis that provides life and sustenance to a region, or the incarnation of dark water and the terror of drowning? Better find out before you fill your canteen.
* The Wyld in ''TabletopGame/{{Exalted}}'' isn't a separate dimension, it's just the writhing Primal Chaos that exists past the borders of Creation, where TheFairFolk live. It otherwise fits this trope perfectly.

to:

** ''TabletopGame/ChangelingTheLost'':
*** The natural laws of Arcadia are determined by Contracts forged with the land, not anything so pedestrian as physics, biology, or common sense. Need to reach out, take hold of the moon, and hoist yourself up onto it? Make it an offer. Some featured settings are a manor set apart from time (so the first thing you see as you leave is your past self passing you on the way in) and a small house containing an [[BiggerOnTheInside infinite number of rooms]] that start out tame and get [[EldritchLocation steadily more alien]].
*** [[TheFairFolk True Fae]] within Arcadia sometimes take the form of Realms: self-contained, ''[[GeniusLoci sentient]]'' settings that operate according to their own narrative laws. This provides locations like an infinite lake of lava (safe to swim in, but filled with icebergs that inflict lethal frostbite) and an unending house that rearranges itself whenever it gets bored. To add to the fun, more powerful Fae can manifest in more than one form simultaneously: the sprawling castle, the King, the Crown Jewels, and his entire army could be different aspects of the same entity.
** ''TabletopGame/MageTheAwakening'': As the game's premise is that reality exists by consensus and is consequently highly malleable and negotiable, realms of this sort are quite common.
***
The Supernal Realms in ''TabletopGame/{{Mage the Awakening}}'' are described as "not locations ... but a near-infinite collection of platonic truths." truths". Concepts like linear time, spatial dimensions, cause and effect, and whatnot don't apply, because the Realms are where reality as mortals understand it is generated. Consequently, only the most powerful beings can visit even temporarily: it's necessary to filter the Realms through a [[AFormYouAreComfortableWith personalized set of metaphors and symbols]], and even then, prolonged exposure will [[BrownNote break the mind]], [[ThingsManWasNotMeantToKnow overwhelm the soul]], and [[RetGone delete the poor bastard from reality]]. It's mentioned that a sufficiently talented archmaster can make a gateway to the Supernal Realms [[SchmuckBait for anyone to pass through]], but they have easier ways to kill people.
** *** The Abyss in ''TabletopGame/{{Mage the Awakening}}'' is a gangrenous [[EldritchLocation non-reality]] filled with everything that could have been but is not. Intruders from the Abyss pervert or outright ignore natural laws, because the Abyss has ''none''. The rule book notes that a thrown rock might accelerate endlessly, hover in place and suck the heat away from the area, or ignite in a cloud of venomous worms.
***
worms. The only places in the Abyss where there are consistent (if unrecognizable) rules are, themselves, immeasurably powerful and completely incomprehensible [[GeniusLoci entities]]. One example given is the Blasphemous Scribe, a [[DarkWorld dark alternate history]] of Earth that becomes more real the more extensively its phenomena are documented in the real world. Too much, and Earth and the Scribe will switch places...
** *** The Lower Depths from ''TabletopGame/MageTheAwakening'' (yeah, this is becoming a theme) are just as weird. For all that the above realms are weird, they at least carry a reflection of all ten Arcana, the principles that make up existing and define Awakened spellcasting. The Lower Depths? Each one lacks at least ''one''. Which could be such things as Matter, or Life, or Space, or Time, or Mind...
** [[SpiritWorld The Shadow]] -- present in ''TabletopGame/{{Werewolf the Forsaken}}'' both ''TabletopGame/WerewolfTheForsaken'' and ''TabletopGame/{{Mage the Awakening}}'' ''TabletopGame/MageTheAwakening'' -- is comparatively sane, being the animistic reflection of the physical world. Any particular natural feature might be alive, though. Is that particular lake the spirit of a benevolent oasis that provides life and sustenance to a region, or the incarnation of dark water and the terror of drowning? Better find out before you fill your canteen.
* The Wyld in ''TabletopGame/{{Exalted}}'' isn't a separate dimension, it's just the writhing Primal Chaos that exists past the borders of Creation, where TheFairFolk live. It otherwise fits this trope perfectly.
canteen.



* In ''VideoGame/GrimFandango'' the world of the living is represented by a weird collage. Manny mentions that the living creep him out.
* In ''[[VideoGame/{{Gobliins2}} Gobliins 2: The Prince Buffoon]]'' there are two single-screen "[[DreamLand dream]]" levels like this. Not that the rest of the game makes much sense, mind you -- this series ''is'' a [[WidgetSeries Weird Thing from France]] -- but these two locations are deliberately bright and bizarre. Oh, and the way to get to them? [[WhatDoYouMeanItWasntMadeOnDrugs Eating mushrooms. Both times.]] You can't get a more literal example of this.

to:

%%* VideoGame/{{Anodyne}} is a [[Franchise/TheLegendOfZelda Zelda]]-style dungeon crawler set in a bizarre world.
%%* ''VideoGame/AmericanMcGeesAlice'':
* In ''VideoGame/GrimFandango'' ''VideoGame/BoxxyQuestTheGatheringStorm'':
** Alwaysland. It's a series of isolated crystal paths floating in a swirling, pastel rainbow void, and it's filled to
the world brim with surreal encounters said to be inspired by various inside jokes and memes from Catie Wayne's fan forum.
** There's also the Astral Error secret area, which is like an AcidTripDimension mixed with a MinusWorld.
* ''VideoGame/DungeonsAndDragonsOnline'': The plane of Xoriat, the realm of madness, that you can visit during the quests Delirium and Acute Delirium. Highlights include that for chasing a beholder, you need... An Airship! Made of 12 beds and 6 bookshelves.
* ''VideoGame/EarthBound'': Moonside, where you fight some
of the living is represented by a weird collage. Manny mentions more absurd enemies like Dali's Clock, gas pumps, fire hydrants, and paintings. The denizens aren't much saner; one of them seems to believe that you're walking parking meters.
* ''VideoGame/EasternMindTheLostSoulsOfTongNou'' was made by
the living creep him out.
* In ''[[VideoGame/{{Gobliins2}} Gobliins 2: The Prince Buffoon]]'' there are two single-screen "[[DreamLand dream]]" levels like this. Not that the rest of the game makes much sense, mind you --
same guy who made ''VideoGame/LSDDreamEmulator''. Nothing more needs to be said about this series ''is'' a [[WidgetSeries Weird Thing from France]] -- but these two locations are deliberately bright one. The sequel, ''Chu-Teng'', is even stranger and bizarre. Oh, and the way to get to them? [[WhatDoYouMeanItWasntMadeOnDrugs Eating mushrooms. Both times.]] You can't get a more literal example of this.was only released in Japan!



* The Ethereal Void in ''VideoGame/UltimaUnderworld 2''.
* Moonside from ''VideoGame/EarthBound'', where you fight some of the more absurd enemies like Dali's Clock, gas pumps, fire hydrants, and paintings. The denizens aren't much saner; one of them seems to believe that you're walking parking meters.



* ''VideoGame/{{Psychonauts}}'', every single MentalWorld. The graphic style is already pretty stylistic, even in the more 'realistic' settings, but the psychic journeys dive right into trippy.
** "The MilkmanConspiracy" is especially notable for its irregular physics and being a scarily accurate rendering of how a Paranoid Conspiracy Theorist sees the world.
* ''VideoGame/AmericanMcGeesAlice''. That is all.
* ''WesternAnimation/HeavyMetal [=FAKK2=]'', the elemental planes, especially fire.
* ''VideoGame/RuneScape'' has a fairy ring transportation network which can send you to a few different versions of this trope.
* ''VideoGame/YumeNikki'', since it's essentially about exploring a NightmareSequence disguised as a WideOpenSandbox, and the dreamer clearly has... issues.
* ''[[VideoGame/TheLegendOfZeldaMajorasMask Legend of Zelda: Majora's Mask]]''. The entire game as a whole could count, but a good example would be the inside of the moon. Yes, you read that right.

to:

* ''VideoGame/{{Psychonauts}}'', every single MentalWorld. The graphic style is already pretty stylistic, even in In ''VideoGame/GrimFandango'' the world of the living is represented by a weird collage. Manny mentions that the living creep him out.
* ''VideoGame/Gobliins2'': There are two single-screen "{{dream|Land}}" levels like this. Not that the rest of the game makes much sense, mind you -- this series ''is'' a [[WidgetSeries Weird Thing from France]] -- but these two locations are deliberately bright and bizarre. Oh, and the way to get to them? [[WhatDoYouMeanItWasntMadeOnDrugs Eating mushrooms. Both times.]] You can't get a
more 'realistic' settings, but the psychic journeys dive right into trippy.
** "The MilkmanConspiracy" is especially notable for its irregular physics and being a scarily accurate rendering
literal example of how a Paranoid Conspiracy Theorist sees the world.
* ''VideoGame/AmericanMcGeesAlice''. That is all.
*
this.
%%*
''WesternAnimation/HeavyMetal [=FAKK2=]'', the [=FAKK2=]'': The elemental planes, especially fire.
* ''VideoGame/RuneScape'' has ''VideoGame/JetSetRadio'': The final boss level of ''Jet Set Radio Future'' is a fairy ring transportation network which can send you nightmarish vortex of swirling colors with out-of-place platforms that seem to a few different versions defy the laws of this trope.
* ''VideoGame/YumeNikki'', since it's essentially about exploring a NightmareSequence disguised as a WideOpenSandbox,
physics. Oh, and the dreamer clearly has... issues.
* ''[[VideoGame/TheLegendOfZeldaMajorasMask Legend of Zelda: Majora's Mask]]''. The entire game as a whole could count, but a good example would be
final boss himself is the inside BigBad corrupt mayor of the moon. Yes, you read that right.Tokyo who gives a [[RepetitiveAudioGlitch glitched-out]] [[EvilGloating villain speech]] before transforming into an enormous cyborg monster.



* ''VideoGame/LSDDreamEmulator'' is [[ExactlyWhatItSaysOnTheTin exactly what you would expect.]]
* The plane of Xoriat you can visit doing the ''VideoGame/DungeonsAndDragonsOnline'' quests Delirium and Acute Delirium. Highlights include that for chasing a beholder, you need... An Airship! Made of 12 beds and 6 bookshelves.
* ''VideoGame/EasternMindTheLostSoulsOfTongNou'' was made by the same guy who made ''VideoGame/LSDDreamEmulator''. Nothing more needs to be said about this one.
** Its sequel, Chu-Teng, is even stranger and was only released in Japan!
* VideoGame/{{Anodyne}} is a [[Franchise/TheLegendOfZelda Zelda]] style dungeon crawler set in a bizarre world inspired by ''VideoGame/YumeNikki'', mentioned above.
* One of the bonus levels in ''VideoGame/{{McPixel}}'', reached by finishing 3 puzzles in a row without failing, is deliberately designed to look as if your game suddenly glitched out.

to:

%%* ''VideoGame/TheLegendOfZeldaMajorasMask''" The entire game as a whole could count, but a good example would be the inside of the moon.
* ''VideoGame/LSDDreamEmulator'' is [[ExactlyWhatItSaysOnTheTin exactly what you would expect.expect]].
* ''VideoGame/McPixel'': One of the bonus levels, reached by finishing three puzzles in a row without failing, is deliberately designed to look as if your game suddenly glitched out.
* ''VideoGame/NexusWar'': An early version of ''Nexus Clash'' has Kaleidoscopia, a world whose every piece of terrain and architecture constantly changes between hundreds of completely random location types every few minutes. It's filled with useful equipment that only works while its shattered version of the laws of physics are applied, and become inert anywhere else.
* ''VideoGame/{{Portal}}'': While it doesn't show up in the game proper, the game files are written so that, if Chell gets crushed between two portals, rather than being crushed by her own body [[https://www.youtube.com/watch?v=0TZd95BCKMY she enters a world where the only things that exist are her and the orange and blue lights of the portals she's stuck between.
]]
* ''VideoGame/{{Psychonauts}}'', every single MentalWorld. The plane of Xoriat you can visit doing the ''VideoGame/DungeonsAndDragonsOnline'' quests Delirium and Acute Delirium. Highlights include that for chasing a beholder, you need... An Airship! Made of 12 beds and 6 bookshelves.
* ''VideoGame/EasternMindTheLostSoulsOfTongNou'' was made by the same guy who made ''VideoGame/LSDDreamEmulator''. Nothing more needs to be said about this one.
** Its sequel, Chu-Teng, is even stranger and was only released in Japan!
* VideoGame/{{Anodyne}} is a [[Franchise/TheLegendOfZelda Zelda]]
graphic style dungeon crawler set is already pretty stylistic, even in the more 'realistic' settings, but the psychic journeys dive right into trippy. "The MilkmanConspiracy" is especially notable for its irregular physics and being a scarily accurate rendering of how a Paranoid Conspiracy Theorist sees the world.
* ''VideoGame/RuneScape'' has a fairy ring transportation network which can send you to a few different versions of this trope.
* ''VideoGame/SonicTheHedgehog'' has various examples:
** The most prominent examples are the recurring [[BonusStage Special Stages]], abstract landscapes where the Chaos Emeralds are usually found. The special stages change per game: sometimes they can be [[VideoGame/SonicTheHedgehog1 a maze of multicolored blocks with a scrolling background of fish which morph into birds and vice-versa]], other times [[VideoGame/SonicTheHedgehog2 they can be half-pipes floating
in a bizarre world inspired by ''VideoGame/YumeNikki'', mentioned above.
* One
colorful void]]. ''VideoGame/SonicCD'' noticeably has different environments for its special stages and all of them feel surreal in an UncannyValley way, despite being more "grounded" conceptually than most others.
** In addition to
the bonus levels in ''VideoGame/{{McPixel}}'', reached by finishing 3 puzzles in Special Stages, ''VideoGame/SonicMania'' has [[spoiler: [[TrueFinalBoss Egg Reverie Zone]], a row without failing, pocket dimension created when the Phantom Ruby malfunctions upon defeating Dr. Eggman's Phantom Egg armor. It has a purple hazy sky, crystals jutting from the floor and [[InterfaceScrew the timer is deliberately designed to look as if your game suddenly glitched out.out]].]]
* ''VideoGame/SouthOfReal'': Every time the protagonist finds one of the tomes in his family's old house, he's plunged into a twisted world of broken tilesets and shadows. It gets worse as the game goes on, [[SanitySlippage till the twisted otherworld and the "real" world]] [[DarkWorld meet in the middle.]]
* ''VideoGame/SpyroAttackOfTheRhynocs'': The level Rhynocs 'n' Clocks, a mountainous rift in space containing many variations of Dali's Clock.



* The inside of Yukari's gaps from ''VideoGame/{{Touhou}} Project'' is presumably this, considering that, looking at them from the outside, they're full of eyes and arms trying to claw their way out.
* The final boss level of ''VideoGame/JetSetRadio Future'' is a nightmarish vortex of swirling colors with out-of-place platforms that seem to defy the laws of physics. Oh, and the final boss himself is the BigBad corrupt mayor of Tokyo who gives a [[RepetitiveAudioGlitch glitched-out]] [[EvilGloating villain speech]] before transforming into an enormous cyborg monster.
* While it doesn't show up in the game proper, a modder found out that in ''VideoGame/{{Portal}}'', if Chell gets crushed between two portals, rather than being crushed by her own body, [[https://www.youtube.com/watch?v=0TZd95BCKMY she enters a world where the only things that exist are her and the orange and blue lights of the portals she's stuck between.]]
* Every time the protagonist of ''VideoGame/SouthOfReal'' finds one of the tomes in his family's old house, he's plunged into a twisted world of broken tilesets and shadows. It gets worse as the game goes on, [[SanitySlippage till the twisted otherworld and the "real" world]] [[DarkWorld meet in the middle.]]
* One early version of ''[[VideoGame/NexusWar Nexus Clash]]'' had Kaleidoscopia, a world whose every piece of terrain and architecture constantly changed between hundreds of completely random location types every few minutes. It was riddled with useful equipment that only worked while its shattered version of the laws of physics applied, which in turn became inert anywhere else.
* The level Rhynocs 'n' Clocks in ''VideoGame/SpyroAttackOfTheRhynocs'', a mountainous rift in space containing many variations of Dali's Clock.

to:

* ''VideoGame/SuperSmashBrosUltimate'': The inside of Yukari's gaps from ''VideoGame/{{Touhou}} Project'' is presumably this, considering that, looking at them from [[spoiler:Dark Realm]] in the outside, they're full of eyes and arms trying to claw their way out.
* The final boss level of ''VideoGame/JetSetRadio Future'' is a nightmarish vortex of swirling colors with out-of-place platforms that seem to defy the laws of physics. Oh, and the final boss himself
story mode. When [[spoiler: [[Franchise/{{Castlevania}} Dracula's]] ]] castle is the BigBad corrupt mayor most ''normal'' point of Tokyo who gives a [[RepetitiveAudioGlitch glitched-out]] [[EvilGloating villain speech]] before transforming interest in said location, then you know you've [[RealityIsOutToLunch walked into an enormous cyborg monster.
* While it doesn't show up in the game proper,
a modder found out that in ''VideoGame/{{Portal}}'', if Chell gets crushed between two portals, rather than being crushed by her own body, [[https://www.youtube.com/watch?v=0TZd95BCKMY she enters a world where the freaking weird and terrifying place]]. Special mention goes to [[spoiler:the Mysterious Dimension, which can only things that exist are her be described as a psychedelic tornado of what appears to be bits and the orange and blue lights pieces of the portals she's stuck between.]]
* Every time the protagonist of ''VideoGame/SouthOfReal'' finds one of the tomes in his family's old house, he's plunged into
fighters' respective worlds all converging on a twisted world of broken tilesets and shadows. It gets worse as the game goes on, [[SanitySlippage till the twisted otherworld and the "real" world]] [[DarkWorld meet in the middle.]]
* One early version of ''[[VideoGame/NexusWar Nexus Clash]]'' had Kaleidoscopia, a world whose every piece of terrain and architecture constantly changed between hundreds of completely random location types every few minutes. It was riddled with useful equipment that only worked while its shattered version of the laws of physics applied, which in turn became inert anywhere else.
* The level Rhynocs 'n' Clocks in ''VideoGame/SpyroAttackOfTheRhynocs'', a mountainous rift in space containing many variations of Dali's Clock.
black hole.]]



* ''VideoGame/SonicTheHedgehog'' has various examples:
** The most prominent examples are the recurring [[BonusStage Special Stages]], abstract landscapes where the Chaos Emeralds are usually found. The special stages change per game: sometimes they can be [[VideoGame/SonicTheHedgehog1 a maze of multicolored blocks with a scrolling background of fish which morph into birds and vice-versa]], other times [[VideoGame/SonicTheHedgehog2 they can be half-pipes floating in a colorful void]]. ''VideoGame/SonicCD'' noticeably has different environments for its special stages and all of them feel surreal in an UncannyValley way, despite being more "grounded" conceptually than most others.
** In addition to the Special Stages, ''VideoGame/SonicMania'' has [[spoiler: [[TrueFinalBoss Egg Reverie Zone]], a pocket dimension created when the Phantom Ruby malfunctions upon defeating Dr. Eggman's Phantom Egg armor. It has a purple hazy sky, crystals jutting from the floor and [[InterfaceScrew the timer is glitched out]].]]
* Alwaysland in ''VideoGame/BoxxyQuestTheGatheringStorm''. It’s a series of isolated crystal paths floating in a swirling, pastel rainbow void, and it’s filled to the brim with surreal encounters said to be inspired by various inside jokes and memes from Catie Wayne’s fan forum.
** There’s also the Astral Error secret area, which is like an AcidTripDimension mixed with a MinusWorld.
* The [[spoiler:Dark Realm]] in the story mode of ''VideoGame/SuperSmashBrosUltimate''. When [[spoiler: [[Franchise/{{Castlevania}} Dracula's]] ]] castle is the most ''normal'' point of interest in said location, then you know you've [[RealityIsOutToLunch walked into a freaking weird and terrifying place]]. Special mention goes to [[spoiler:the Mysterious Dimension, which can only be described as a psychedelic tornado of what appears to be bits and pieces of the fighters' respective worlds all converging on a black hole.]]

to:

* ''VideoGame/SonicTheHedgehog'' has various examples:
**
''VideoGame/{{Touhou}}'': The most prominent examples are the recurring [[BonusStage Special Stages]], abstract landscapes where the Chaos Emeralds are usually found. The special stages change per game: sometimes they can be [[VideoGame/SonicTheHedgehog1 a maze inside of multicolored blocks with a scrolling background of fish which morph into birds and vice-versa]], other times [[VideoGame/SonicTheHedgehog2 they can be half-pipes floating Yukari's gaps in a colorful void]]. ''VideoGame/SonicCD'' noticeably has different environments for its special stages and all of ''Touhou Project'' is presumably this, considering that, looking at them feel surreal in an UncannyValley way, despite being more "grounded" conceptually than most others.
** In addition to the Special Stages, ''VideoGame/SonicMania'' has [[spoiler: [[TrueFinalBoss Egg Reverie Zone]], a pocket dimension created when the Phantom Ruby malfunctions upon defeating Dr. Eggman's Phantom Egg armor. It has a purple hazy sky, crystals jutting
from the floor outside, they're full of eyes and [[InterfaceScrew the timer is glitched out]].]]
* Alwaysland in ''VideoGame/BoxxyQuestTheGatheringStorm''. It’s a series of isolated crystal paths floating in a swirling, pastel rainbow void, and it’s filled
arms trying to the brim with surreal encounters said to be inspired by various inside jokes and memes from Catie Wayne’s fan forum.
** There’s also the Astral Error secret area, which is like an AcidTripDimension mixed with a MinusWorld.
*
claw their way out.
%%* ''VideoGame/UltimaUnderworld'':
The [[spoiler:Dark Realm]] Ethereal Void in the story mode of ''VideoGame/SuperSmashBrosUltimate''. When [[spoiler: [[Franchise/{{Castlevania}} Dracula's]] ]] castle is the most ''normal'' point of interest in said location, then you know you've [[RealityIsOutToLunch walked into ''2''.
* ''VideoGame/YumeNikki'', since it's essentially about exploring
a freaking weird and terrifying place]]. Special mention goes to [[spoiler:the Mysterious Dimension, which can only be described NightmareSequence disguised as a psychedelic tornado of what appears to be bits WideOpenSandbox, and pieces of the fighters' respective worlds all converging on a black hole.]]dreamer clearly has... issues.



* WebAnimation/{{Cyriak}} Harris' works give off this aesthetic -- if the man's inspiration does not come from there, then it's at least a regular holidaymaker.



* The works of WebAnimation/{{Cyriak}} Harris give off this aesthetic--if the man's inspiration does not come from there, then it is at least a regular holidaymaker.



[[folder:Web Comics]]
* ''Webcomic/MrSquare'''s entire world is this.
* ''Webcomic/DanAndMabsFurryAdventures''is [[http://www.missmab.com/Comics/Vol_799.php quite possibly]] [[http://www.missmab.com/Comics/Vol_800.php the home of]] [[http://www.missmab.com/Comics/Vol_802.php the Fae.]]
* ''Webcomic/TheKamics'', Gertrude, Brunhilda & Nikki [[http://www.theduckwebcomics.com/The_KAMics/4817426/ experienced one of these.]]
* In ''Webcomic/TheInexplicableAdventuresOfBob'' Bob, Jean, and Voluptua are kidnapped by a giant conical spaceship, the interior of which varies between a featureless white plain and [[http://bobadventures.comicgenesis.com/d/20140301.html being this]] [[http://bobadventures.comicgenesis.com/d/20150113.html trope.]]

to:

[[folder:Web Comics]]
* ''Webcomic/MrSquare'''s entire world is this.
* ''Webcomic/DanAndMabsFurryAdventures''is
[[folder:Webcomics]]
%%* ''Webcomic/DanAndMabsFurryAdventures'':
[[http://www.missmab.com/Comics/Vol_799.php quite Quite possibly]] [[http://www.missmab.com/Comics/Vol_800.php the home of]] [[http://www.missmab.com/Comics/Vol_802.php the Fae.]]
* ''Webcomic/TheKamics'', Gertrude, Brunhilda & Nikki [[http://www.theduckwebcomics.com/The_KAMics/4817426/ experienced one of these.]]
* In ''Webcomic/TheInexplicableAdventuresOfBob''
''Webcomic/TheInexplicableAdventuresOfBob'': Bob, Jean, and Voluptua are kidnapped by a giant conical spaceship, the interior of which varies between a featureless white plain and [[http://bobadventures.comicgenesis.com/d/20140301.html being this]] [[http://bobadventures.comicgenesis.com/d/20150113.html trope.]]]]
%%* ''Webcomic/TheKamics'', Gertrude, Brunhilda and Nikki [[http://www.theduckwebcomics.com/The_KAMics/4817426/ experience one of these]].
%%* ''Webcomic/MrSquare'': The entire world is this.



* In ''WebComic/{{Vexxarr}}'', the titular protagonist's ship eventually obtains the capacity to shift between alternate universes at a whim. Hyperspace is scary enough, but all bets are off when it comes to the dreaded [[SugarBowl twee space.]]

to:

* In ''WebComic/{{Vexxarr}}'', the titular protagonist's ship eventually obtains the capacity to shift between alternate universes at a whim. Hyperspace is scary enough, but all bets are off when it comes to the dreaded [[SugarBowl twee space.]]space]].



* An obvious homage to ''WesternAnimation/YellowSubmarine'', the 3rd ''WesternAnimation/{{Futurama}}'' movie has opening titles that fit this trope, complete with a yellow Planet Express Ship.
* A more blatant parody occurs in ''WesternAnimation/RobotChicken'' where there's an entire skit with the yellow submarine. Complete with an ArtShift as it is noticeably different from the standard dolls they typically use.
--->'''Ringo:''' I'm on acid!
* In an episode of ''WesternAnimation/HeManAndTheMastersOfTheUniverse1983'', Skeletor erases He-Man's memory and sends him to another dimension by way of a Narmy DisneyAcidSequence, to a world that looks like something out of a Dr. Seuss book.
* Wackyland from the ''WesternAnimation/LooneyTunes'' short "Porky in Wackyland" and its remake "Dough for the Do-Do", as well as its appearance in ''WesternAnimation/TinyToonAdventures''.
* The Merrie Melodie ''Tin Pan Alley Cats'' has this as its centerpiece.
* In the ''[[WesternAnimation/TheRenAndStimpyShow Ren & Stimpy]]'' episode "Black Hole", Captain Hoek and Cadet Stimpy travel to one of these through the titular black hole.
** In another episode, Stimpy crawls into his own belly button and falls into a hellish dimension, accompanied by a sixties-sounding rock song.
* ''WesternAnimation/TheSimpsons'': Homer is sent to one of these in a hallucination after consuming a nasty chili pepper in the episode "El Viaje Misterioso de Nuestro Jomer (The Mysterious Voyage of Homer)".
* ''WesternAnimation/SpongeBobSquarePants'': Featured as the page image, Squidward has a lot of experience with these, one of the more memorable being a spaghetti hell.
** Apparently the Fly of Despair is so twisted it [[OffModel removed two of his legs.]]
** The Season 12 episode "SpongeBob in RandomLand" ''revolves'' around an Acid Trip Dimension: the titular Random Land, where SpongeBob and Squidward are sent to deliver an order.
* ''WesternAnimation/TeenTitans'' has two. While time-traveling, Starfire goes through a dimension made up of ticking clocks. In a later season, Raven meets the hero Herald in one of these.
** Any episode involving Mad Mod.
* The inside of the Grinch's "paraphernalia wagon" from ''WesternAnimation/HalloweenIsGrinchNight''.
%% * The aptly-named Warp of Confusion in the ''WesternAnimation/AdventuresOfSonicTheHedgehog'' episode "Trail of the Missing Tails".
* Perhaps one of the earliest appearances of an Acid Trip Dimension comes from the 1930 [[Creator/MaxAndDaveFleischer Fleischer]] short "Swing You Sinners". The short is a MindScrew all the way through, but it completely stops making sense and loses control of itself for the last minute or so, resulting in this.
* In the ''WesternAnimation/GravityFalls'' episode "The Inconveniencing" Mabel, while under the effect of [[GRatedDrug too much Smile Dip]], hallucinates a bizarre dimension filled with edible talking dogs, where she rides a flying dolphin with arms... which suddenly sprouts two more arms, each of which has a dolphin's face on it, and each of those faces shoot rainbow lasers out of their mouth while a car alarm sounds.
-->'''Mabel:''' The future... is in the past! Onwards, Aoshima!

to:

* An obvious homage to ''WesternAnimation/YellowSubmarine'', the 3rd ''WesternAnimation/{{Futurama}}'' movie has opening titles that fit this trope, complete with a yellow Planet Express Ship.
* A more blatant parody occurs in ''WesternAnimation/RobotChicken'' where there's an entire skit with the yellow submarine. Complete with an ArtShift as it is noticeably different from the standard dolls they typically use.
--->'''Ringo:''' I'm on acid!
* In an episode of ''WesternAnimation/HeManAndTheMastersOfTheUniverse1983'', Skeletor erases He-Man's memory and sends him to another dimension by way of a Narmy DisneyAcidSequence, to a world that looks like something out of a Dr. Seuss book.
* Wackyland from the ''WesternAnimation/LooneyTunes'' short "Porky in Wackyland" and its remake "Dough for the Do-Do", as well as its appearance in ''WesternAnimation/TinyToonAdventures''.
* The Merrie Melodie ''Tin Pan Alley Cats'' has this as its centerpiece.
* In the ''[[WesternAnimation/TheRenAndStimpyShow Ren & Stimpy]]'' episode "Black Hole", Captain Hoek and Cadet Stimpy travel to one of these through the titular black hole.
** In another episode, Stimpy crawls into his own belly button and falls into a hellish dimension, accompanied by a sixties-sounding rock song.
* ''WesternAnimation/TheSimpsons'': Homer is sent to one of these in a hallucination after consuming a nasty chili pepper in the episode "El Viaje Misterioso de Nuestro Jomer (The Mysterious Voyage of Homer)".
* ''WesternAnimation/SpongeBobSquarePants'': Featured as the page image, Squidward has a lot of experience with these, one of the more memorable being a spaghetti hell.
** Apparently the Fly of Despair is so twisted it [[OffModel removed two of his legs.]]
** The Season 12 episode "SpongeBob in RandomLand" ''revolves'' around an Acid Trip Dimension: the titular Random Land, where SpongeBob and Squidward are sent to deliver an order.
* ''WesternAnimation/TeenTitans'' has two. While time-traveling, Starfire goes through a dimension made up of ticking clocks. In a later season, Raven meets the hero Herald in one of these.
** Any episode involving Mad Mod.
* The inside of the Grinch's "paraphernalia wagon" from ''WesternAnimation/HalloweenIsGrinchNight''.
%% *
%%* ''WesternAnimation/AdventuresOfSonicTheHedgehog'': The aptly-named Warp of Confusion in the ''WesternAnimation/AdventuresOfSonicTheHedgehog'' episode "Trail of the Missing Tails".
* Perhaps ''WesternAnimation/EdEddNEddy'': "[[Recap/EdEddNEddyS2E9OnePlusOneEqualsEd One + One = Ed]]" sees the cul-de-sac turning into one of these as the earliest appearances of an Acid Trip Dimension comes from the 1930 [[Creator/MaxAndDaveFleischer Fleischer]] short "Swing You Sinners". Eds start taking apart their cartoon reality.
* ''WesternAnimation/GravityFalls'':
** In "[[Recap/GravityFallsS1E5TheInconveniencing
The short is a MindScrew all the way through, but it completely stops making sense and loses control of itself for the last minute or so, resulting in this.
* In the ''WesternAnimation/GravityFalls'' episode "The Inconveniencing"
Inconveniencing]]", Mabel, while under the effect of [[GRatedDrug too much Smile Dip]], hallucinates a bizarre dimension filled with edible talking dogs, where she rides a flying dolphin with arms... which suddenly sprouts two more arms, each of which has a dolphin's face on it, and each of those faces shoot rainbow lasers out of their mouth while a car alarm sounds.
-->'''Mabel:''' --->'''Mabel:''' The future... is in the past! Onwards, Aoshima!



* Keeweeland in the ''WesternAnimation/TazMania'' episode "Taz in Keeweeland".
* The ''WesternAnimation/EdEddNEddy'' episode "One + One = Ed" sees the cul-de-sac turning into one of these as the Eds start taking apart their cartoon reality.
* Several dimensions from the ''[[WesternAnimation/PhineasAndFerb Phineas and Ferb]]'' movie ''[[WesternAnimation/PhineasAndFerbTheMovieAcrossThe2ndDimension Across the 2nd Dimension]]''. Some of the dimensions also appear, usually briefly, during the regular episodes.
* In ''[[WesternAnimation/{{Trolls}} Trolls Holiday]]'', the trolls go through a wormhole when [[VisualPun their bus gets swallowed by a giant worm]]. In it, they see themselves turn into [[MythologyGag vintage troll dolls]].

to:

* ''WesternAnimation/HeManAndTheMastersOfTheUniverse1983'': In one episode, Skeletor erases He-Man's memory and sends him to another dimension by way of a Narmy DisneyAcidSequence, to a world that looks like something out of a Dr. Seuss book.
%%* ''WesternAnimation/LooneyTunes'':
%%** Wackyland in "Porky in Wackyland" and its remake "Dough for the Do-Do", as well as its appearance in ''WesternAnimation/TinyToonAdventures''.
%%** The Merrie Melodie ''Tin Pan Alley Cats'' has this as its centerpiece.
%%** ''WesternAnimation/TazMania'':
Keeweeland in the ''WesternAnimation/TazMania'' episode "Taz in Keeweeland".
* The ''WesternAnimation/EdEddNEddy'' episode "One + One = Ed" sees the cul-de-sac turning into one of these as the Eds start taking apart their cartoon reality.
* Several dimensions from the ''[[WesternAnimation/PhineasAndFerb Phineas and Ferb]]'' movie ''[[WesternAnimation/PhineasAndFerbTheMovieAcrossThe2ndDimension Across the 2nd Dimension]]''. Some of the dimensions also appear, usually briefly, during the regular episodes.
* In ''[[WesternAnimation/{{Trolls}} Trolls Holiday]]'', the trolls go through a wormhole when [[VisualPun their bus gets swallowed by a giant worm]]. In it, they see themselves turn into [[MythologyGag vintage troll dolls]].
Keeweeland".


Added DiffLines:

%%* ''WesternAnimation/PhineasAndFerbTheMovieAcrossThe2ndDimension'': Several dimensions. Some of the dimensions also appear, usually briefly, during the regular episodes.
* ''WesternAnimation/TheRenAndStimpyShow'':
** In "[[Recap/RenandStimpy1x06BlackHoleStimpysInvention Black Hole]]", Captain Hoek and Cadet Stimpy travel to one of these through the titular black hole.
** In "[[Recap/RenandStimpy3x07JerryTheBellybuttonElfRoadApples Jerry the Bellybutton Elf]]", Stimpy crawls into his own belly button and falls into a hellish dimension, accompanied by a sixties-sounding rock song.
* ''WesternAnimation/RobotChicken'': One episode has an entire skit with the yellow submarine, complete with an ArtShift as it is noticeably different from the standard dolls they typically use.
-->'''Ringo:''' I'm on acid!
* ''WesternAnimation/TheSimpsons'': Homer is sent to one of these in a hallucination after consuming a nasty chili pepper in the episode "El Viaje Misterioso de Nuestro Jomer (The Mysterious Voyage of Homer)".
* ''WesternAnimation/SpongeBobSquarePants'': Featured as the page image, Squidward has a lot of experience with these, one of the more memorable being a spaghetti hell. The Season 12 episode "[[Recap/SpongeBobSquarePantsS12E14 SpongeBob in RandomLand]]" revolves around an Acid Trip Dimension: the titular Random Land, where [=SpongeBob=] and Squidward are sent to deliver an order.
* ''WesternAnimation/SwingYouSinners'' is perhaps one of the earliest appearances of a DisneyAcidSequence. The short is a MindScrew all the way through, but it completely stops making sense and loses control of itself for the last minute or so, when the protagonist becomes trapped in the spirits' barn and then falls into their cave, where any pretense of sense is given up as freakish entities race across a black void filled with flashing colors.
* ''WesternAnimation/TeenTitans'': While time-traveling, Starfire goes through a dimension made up of ticking clocks.
%%** In a later season, Raven meets the hero Herald in one of these.
%%** Any episode involving Mad Mod.
* ''WesternAnimation/{{Trolls}}'': In ''Trolls Holiday'', the trolls go through a wormhole when [[VisualPun their bus gets swallowed by a giant worm]]. In it, they see themselves turn into [[MythologyGag vintage troll dolls]].

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