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Got approval to start a disambiguation here.


[[redirect:VideoGame/{{Abuse}}]]

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[[redirect:VideoGame/{{Abuse}}]]''Abuse'' may refer to:
* AbuseTropes, a list of tropes related to abuse.
* VideoGame.{{Abuse}}, a platform shooter.
* UsefulNotes.{{Abuse}}, a page detailing myths and info about abuse.

If an internal wick brought you here, please change it so it points to the correct page.
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Please use the Cut List to get rid of a redirect. And this one has enough wicks and inbounds that it won\'t be cut, but a disambiguation might give it service.
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moderator restored to earlier version
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No redirects in Main pages. Especially not for something like this.


[[redirect:VideoGame/{{Abuse}}]]

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[[quoteright:313:http://static.tvtropes.org/pmwiki/pub/images/abuse_2073.jpg]]

A little known gem from the days when platformers were still big on the PC, ''Abuse'' is a dark (both literally and figuratively) platform shooter created by Crack Dot Com and published by Origin Systems, by then a division of ElectronicArts, in 1996.

''Abuse'' puts players in the shoes of Nick Vrenna, a man unjustly incarcerated in a maximum-security prison that is being used for [[PlayingWithSyringes ethically-questionable experiments.]] Predictably, all hell breaks loose when inmates and staff get transformed into monsters by a biological agent called [[TitleDrop Abuse]]. Only Nick is [[TheImmune immune]], so he decides to take advantage of the chaos by stealing a suit of PoweredArmor and making good his escape.

The player must guide Nick through a series of increasingly difficult, sometimes maze-like levels while shooting {{Mutants}}, [[MechaMooks robots]] and [[SentryGun turrets]] with eight distinct weapons. The game was known for its convincing atmosphere and silky-smooth controls which included a unique mouse-aiming system, an unprecedented feature that earned it the moniker of "''{{Doom}}'' in 2D." The game shipped in a very mod-friendly state, with a fully functional map editor and a rudimentary sprite/texture editing program. The source code has been freely available since the late 90s.

It was also distributed to the [[MacOS Macintosh]] via [[{{Bungie}} Bungie Studios]] ([[VideoGame/{{Marathon}} yes,]] ''[[VideoGame/{{Myth}} that]] ''[[{{Halo}} Bungie]]) and was a game in the Mac Action Sack. Much more recently, it received an AmigaOS 4 port in 2009, and an [=iOS=] port titled ''Abuse Classic.''

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!!Tropes this game displays include:
* BadAssNormal
* CriticalAnnoyance: Low health results in a constantly faster and louder heartbeat.
* CriticalExistenceFailure: Both Nick and the enemies explode upon death, no matter what the cause.
* DeathTrap: Many examples, including automated turrets, lava pits, SpikesOfDoom, [[AdvancingWallOfDoom Advancing Drills of Doom]].
* DoomDoors: The garden-variety {{mook}}s use the "Hell Knight Death" sound from {{Doom}} when they spawn.
* EverythingFades
* {{Expy}}: Most of the mutants bear a suspicious resemblance to [[{{Alien}} xenomorphs]], and Nick's armor contains some obvious design DNA from [[{{Predator}} another sci-fi classic]].
* HyperspaceArsenal: Many of Nick's weapons are large enough that he should only be able to carry one or two
* {{Metroidvania}}: The original game isn't like this, but the free version (fRaBs) is structured like one.
* NintendoHard: The game delights in dropping Nick into monster-filled pits which are also in the firing lines of multiple turrets. Luckily friendly fire is in full effect even among enemies.
* OneWordTitle
* PlatformGame
* SpikeBallsOfDoom: Which are also [[AsteroidsMonster Asteroids Monsters]].
* TeleportingKeycardSquad[=/=]CatScare[=/=]VideogameSetpiece: Most of the enemies are dormant, and burst out of the walls/ceiling/floor in ambushes. The levels are packed with low growls and lighting scares to keep you on your toes.
* TheVirus
* AWinnerIsYou: [[spoiler: After the end of the last level the game just states matter-of-factly that Nick has escaped from the prison. That's all the ending you get.]]
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<<|ActionGame|>>

to:

[[quoteright:313:http://static.tvtropes.org/pmwiki/pub/images/abuse_2073.jpg]]

A little known gem from the days when platformers were still big on the PC, ''Abuse'' is a dark (both literally and figuratively) platform shooter created by Crack Dot Com and published by Origin Systems, by then a division of ElectronicArts, in 1996.

''Abuse'' puts players in the shoes of Nick Vrenna, a man unjustly incarcerated in a maximum-security prison that is being used for [[PlayingWithSyringes ethically-questionable experiments.]] Predictably, all hell breaks loose when inmates and staff get transformed into monsters by a biological agent called [[TitleDrop Abuse]]. Only Nick is [[TheImmune immune]], so he decides to take advantage of the chaos by stealing a suit of PoweredArmor and making good his escape.

The player must guide Nick through a series of increasingly difficult, sometimes maze-like levels while shooting {{Mutants}}, [[MechaMooks robots]] and [[SentryGun turrets]] with eight distinct weapons. The game was known for its convincing atmosphere and silky-smooth controls which included a unique mouse-aiming system, an unprecedented feature that earned it the moniker of "''{{Doom}}'' in 2D." The game shipped in a very mod-friendly state, with a fully functional map editor and a rudimentary sprite/texture editing program. The source code has been freely available since the late 90s.

It was also distributed to the [[MacOS Macintosh]] via [[{{Bungie}} Bungie Studios]] ([[VideoGame/{{Marathon}} yes,]] ''[[VideoGame/{{Myth}} that]] ''[[{{Halo}} Bungie]]) and was a game in the Mac Action Sack. Much more recently, it received an AmigaOS 4 port in 2009, and an [=iOS=] port titled ''Abuse Classic.''

----
!!Tropes this game displays include:
* BadAssNormal
* CriticalAnnoyance: Low health results in a constantly faster and louder heartbeat.
* CriticalExistenceFailure: Both Nick and the enemies explode upon death, no matter what the cause.
* DeathTrap: Many examples, including automated turrets, lava pits, SpikesOfDoom, [[AdvancingWallOfDoom Advancing Drills of Doom]].
* DoomDoors: The garden-variety {{mook}}s use the "Hell Knight Death" sound from {{Doom}} when they spawn.
* EverythingFades
* {{Expy}}: Most of the mutants bear a suspicious resemblance to [[{{Alien}} xenomorphs]], and Nick's armor contains some obvious design DNA from [[{{Predator}} another sci-fi classic]].
* HyperspaceArsenal: Many of Nick's weapons are large enough that he should only be able to carry one or two
* {{Metroidvania}}: The original game isn't like this, but the free version (fRaBs) is structured like one.
* NintendoHard: The game delights in dropping Nick into monster-filled pits which are also in the firing lines of multiple turrets. Luckily friendly fire is in full effect even among enemies.
* OneWordTitle
* PlatformGame
* SpikeBallsOfDoom: Which are also [[AsteroidsMonster Asteroids Monsters]].
* TeleportingKeycardSquad[=/=]CatScare[=/=]VideogameSetpiece: Most of the enemies are dormant, and burst out of the walls/ceiling/floor in ambushes. The levels are packed with low growls and lighting scares to keep you on your toes.
* TheVirus
* AWinnerIsYou: [[spoiler: After the end of the last level the game just states matter-of-factly that Nick has escaped from the prison. That's all the ending you get.]]
----
<<|ActionGame|>>
[[redirect:VideoGame/{{Abuse}}]]
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It was also distributed to the [[MacOS Macintosh]] via [[{{Bungie}} Bungie Studios]] ([[VideoGame/{{Marathon}} yes,]] ''[[{{Myth}} that]] ''[[{{Halo}} Bungie]]) and was a game in the Mac Action Sack. Much more recently, it received an AmigaOS 4 port in 2009, and an [=iOS=] port titled ''Abuse Classic.''

to:

It was also distributed to the [[MacOS Macintosh]] via [[{{Bungie}} Bungie Studios]] ([[VideoGame/{{Marathon}} yes,]] ''[[{{Myth}} ''[[VideoGame/{{Myth}} that]] ''[[{{Halo}} Bungie]]) and was a game in the Mac Action Sack. Much more recently, it received an AmigaOS 4 port in 2009, and an [=iOS=] port titled ''Abuse Classic.''
Is there an issue? Send a MessageReason:
None


It was also distributed to the [[MacOS Macintosh]] via [[{{Bungie}} Bungie Studios]] ([[{{Marathon}} yes,]] ''[[{{Myth}} that]] ''[[{{Halo}} Bungie]]) and was a game in the Mac Action Sack. Much more recently, it received an AmigaOS 4 port in 2009, and an [=iOS=] port titled ''Abuse Classic.''

to:

It was also distributed to the [[MacOS Macintosh]] via [[{{Bungie}} Bungie Studios]] ([[{{Marathon}} ([[VideoGame/{{Marathon}} yes,]] ''[[{{Myth}} that]] ''[[{{Halo}} Bungie]]) and was a game in the Mac Action Sack. Much more recently, it received an AmigaOS 4 port in 2009, and an [=iOS=] port titled ''Abuse Classic.''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OneWordTitle
Is there an issue? Send a MessageReason:
None


It was also distributed to the [[MacOS Macintosh]] via [[{{Bungie}} Bungie Studios]] ([[{{Marathon}} yes,]] ''[[{{Myth}} that]] ''[[{{Halo}} Bungie]]) and was a game in the Mac Action Sack. Much more recently, it received an AmigaOS 4 port in 2009, and an Ipod/Ipad port titled ''Abuse Classic.''

to:

It was also distributed to the [[MacOS Macintosh]] via [[{{Bungie}} Bungie Studios]] ([[{{Marathon}} yes,]] ''[[{{Myth}} that]] ''[[{{Halo}} Bungie]]) and was a game in the Mac Action Sack. Much more recently, it received an AmigaOS 4 port in 2009, and an Ipod/Ipad [=iOS=] port titled ''Abuse Classic.''
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moved to Trivia page


* WhatCouldHaveBeen: The developer was midway through coding a sequel when they folded.

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Tropes this game displays:

to:

\nTropes !!Tropes this game displays:displays include:



* DemonicSpiders: Some of the tougher varieties of mutants definitely count.



* HighOctaneNightmareFuel

Added: 296

Changed: 1941

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A little known gem from the days when platformers were still big on the PC, Abuse is a horror platform shooter that puts players in the shoes of Nick Vrenna, a convict who must escape from a prison/research facility whose inmates and staff have been transformed into monsters by a biological agent called [[TitleDrop Abuse]].

It's pretty much an ExcusePlot, though, as all Nick needs to do is make his way through a series of increasingly difficult levels while shooting mutants, robots and turrets with eight distinct weapons. The game's claims to fame are its convincing atmosphere and silky-smooth controls which include a unique mouse-aiming system, an unprecedented feature that earned it the moniker of "''{{Doom}}'' in 2D."

It was also distributed to the [[MacOS Macintosh]] via {{Bungie}} (the people who made {{Marathon}}, ''{{Myth}}'', and {{Halo}}), and was a game in the Mac Action Sack.

Another unique point was that the game shipped in a very mod-friendly state, with a fully functional map editor and a rudimentary sprite/texture editing program. It has since become [[http://www.rocket-surgery.net/abuse/downloads.html freeware.]] ''(dead link)''

to:

[[quoteright:313:http://static.tvtropes.org/pmwiki/pub/images/abuse_2073.jpg]]

A little known gem from the days when platformers were still big on the PC, Abuse ''Abuse'' is a horror dark (both literally and figuratively) platform shooter that created by Crack Dot Com and published by Origin Systems, by then a division of ElectronicArts, in 1996.

''Abuse''
puts players in the shoes of Nick Vrenna, a convict who must escape from man unjustly incarcerated in a prison/research facility whose maximum-security prison that is being used for [[PlayingWithSyringes ethically-questionable experiments.]] Predictably, all hell breaks loose when inmates and staff have been get transformed into monsters by a biological agent called [[TitleDrop Abuse]].Abuse]]. Only Nick is [[TheImmune immune]], so he decides to take advantage of the chaos by stealing a suit of PoweredArmor and making good his escape.

The player must guide Nick through a series of increasingly difficult, sometimes maze-like levels while shooting {{Mutants}}, [[MechaMooks robots]] and [[SentryGun turrets]] with eight distinct weapons. The game was known for its convincing atmosphere and silky-smooth controls which included a unique mouse-aiming system, an unprecedented feature that earned it the moniker of "''{{Doom}}'' in 2D." The game shipped in a very mod-friendly state, with a fully functional map editor and a rudimentary sprite/texture editing program. The source code has been freely available since the late 90s.


It's pretty much an ExcusePlot, though, as all Nick needs to do is make his way through a series of increasingly difficult levels while shooting mutants, robots and turrets with eight distinct weapons. The game's claims to fame are its convincing atmosphere and silky-smooth controls which include a unique mouse-aiming system, an unprecedented feature that earned it the moniker of "''{{Doom}}'' in 2D."

It was also distributed to the [[MacOS Macintosh]] via {{Bungie}} (the people who made {{Marathon}}, ''{{Myth}}'', and {{Halo}}), [[{{Bungie}} Bungie Studios]] ([[{{Marathon}} yes,]] ''[[{{Myth}} that]] ''[[{{Halo}} Bungie]]) and was a game in the Mac Action Sack.

Another unique point was that the game shipped
Sack. Much more recently, it received an AmigaOS 4 port in a very mod-friendly state, with a fully functional map editor 2009, and a rudimentary sprite/texture editing program. It has since become [[http://www.rocket-surgery.net/abuse/downloads.html freeware.]] ''(dead link)''an Ipod/Ipad port titled ''Abuse Classic.''

Added: 25

Removed: 15

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* HighOctaneNightmareFuel



* NightmareFuel
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* {{Metroidvania}} - The original game isn't like this, but the free version (fRaBs) is structured like one.

to:

* {{Metroidvania}} - {{Metroidvania}}: The original game isn't like this, but the free version (fRaBs) is structured like one.
Is there an issue? Send a MessageReason:
None


Another unique point was that the game shipped in a very mod-friendly state, with a fully functional map editor and a rudimentary sprite/texture editing program. It has since become [[http://www.rocket-surgery.net/abuse/downloads.html freeware.]]

to:

Another unique point was that the game shipped in a very mod-friendly state, with a fully functional map editor and a rudimentary sprite/texture editing program. It has since become [[http://www.rocket-surgery.net/abuse/downloads.html freeware.]]]] ''(dead link)''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SpikeBallsOfDoom: Which are also [[AsteroidsMonster Asteroids Monsters]].
Is there an issue? Send a MessageReason:
None


It's pretty much an ExcusePlot, though, as all Nick needs to do is make his way through a series of increasingly difficult levels while shooting mutants, robots and turrets with eight distinct weapons. The game's claims to fame are its convincing atmosphere and silky smooth controls which include a unique mouse-aiming system, an unprecedented feature that earned it the moniker of ?{{Doom}} in 2D.?

to:

It's pretty much an ExcusePlot, though, as all Nick needs to do is make his way through a series of increasingly difficult levels while shooting mutants, robots and turrets with eight distinct weapons. The game's claims to fame are its convincing atmosphere and silky smooth silky-smooth controls which include a unique mouse-aiming system, an unprecedented feature that earned it the moniker of ?{{Doom}} "''{{Doom}}'' in 2D.?
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