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* ''TabletopGame/{{Nobilis}}'', where you play as a mortal that has been raised up to be an AnthropomorphicPersonification of any element of the world, from Dreams to Water to Computers. From the start of the game any Noble has enough power to destroy the world or change great parts of it, and you only get stronger. Most of the conflict of the game tends to revolve around using social maneuvering, politicking, and in general ''not'' using your whole power to flatten everything in the way, because when your opponents ''also'' have enough power to blow up the world, it pays to play nice and be indirect.

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* ''TabletopGame/{{Nobilis}}'', where you play as a [[DeityOfHumanOrigin mortal that has been raised up to be an an]] AnthropomorphicPersonification of any element of the world, from Dreams to Water to Computers. From the start of the game any Noble has enough power to destroy the world or change great parts of it, and you only get stronger. Most of the conflict of the game tends to revolve around using social maneuvering, politicking, and in general ''not'' using your whole power to flatten everything in the way, because when your opponents ''also'' have enough power to blow up the world, it pays to play nice and be indirect.
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* The little-known game ''TabletopGame/LordsOfCreation'' has its players start as "ordinary" adventuring types. By raising their "force" stat enough times they eventually become Lords of Creation, demigods with the power to go anywhere in space and time, and create pocket universes of their own (this was meant to allow players to create their own settings and trade off GMs every once in a while). There's even stats for members of various mythological pantheons in the pack-in material, so players have a chance to rub shoulders with their peers.

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* The little-known game ''TabletopGame/LordsOfCreation'' has its players start as "ordinary" adventuring types. By raising their "force" stat enough times they eventually become Lords of Creation, demigods with the power to go anywhere in space and time, and create pocket universes of their own (this was meant to allow players to create their own settings and trade off GMs [=GMs=] every once in a while). There's even stats for members of various mythological pantheons in the pack-in material, so players have a chance to rub shoulders with their peers.
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updated wick with new namespace


* ''VideoGame/WorldBox'' casts you as {{God}} and gives you absolute free reign over a ConstructedWorld of your own (or [[RandomlyGeneratedLevels randomly generated]]/{{UsefulNotes/Steam}} [[GameMod Workshop]]) design.

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* ''VideoGame/WorldBox'' casts you as {{God}} and gives you absolute free reign over a ConstructedWorld of your own (or [[RandomlyGeneratedLevels randomly generated]]/{{UsefulNotes/Steam}} generated]]/{{Platform/Steam}} [[GameMod Workshop]]) design.
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Obvious Beta is YMMV. Cleanup: (re)moving wick from trope/work example lists


** Similarly, Troika's ''VideoGame/TempleOfElementalEvil'' game has the characters directly acknowledge your commands. Again. And again. And ag- '''[[ObviousBeta TOEE.exe has performed an illegal operation and must close.]]'''

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** Similarly, Troika's ''VideoGame/TempleOfElementalEvil'' game has the characters directly acknowledge your commands. Again. And again. And ag- '''[[ObviousBeta TOEE.exe has performed an illegal operation and must close.]]'''
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* In ''VideoGame/{{DominionOfDarkness}}''you play as evil overlord who has just woken up from a dream after a previous defeat and intends to take over the world again. As part of infiltrating the Free Peoples countries, you can e.g. create religions that worship you as god.

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* In ''VideoGame/{{DominionOfDarkness}}''you ''VideoGame/{{Dominion Of Darkness}}'' you play as evil overlord who has just woken up from a dream after a previous defeat and intends to take over the world again. As part of infiltrating the Free Peoples countries, you can e.g. create religions that worship you as god.
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* In ''VideoGame/{{DominionOfDarkness}}''you play as evil overlord who has just woken up from a dream after a previous defeat and intends to take over the world again. As part of infiltrating the Free Peoples countries, you can e.g. create religions that worship you as god.
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** Lorkhan/Shor, one of the two deities who appears in every pantheon of every culture on Tamriel, embodies a mythic role with striking similarities to the real role of the player in a roleplaying game. Lorkhan is "the missing God" and the patron of mortals. The Divines who took part in creation in the game's lore are named after developers, writers, and play-testers. Lorkhan, on the other hand, is dead and missing, yet by divine mystery his influence on the world and patronage of mortal heroes is still strong. In metaphorical terms, Lorkhan represents the player's contribution to the dynamic narrative, just as the Divines represent the developers' contributions. Theoretically players should be able to visit Shor's spirit in Sovngarde in TES V: Skyrim, but Shor's spirit is absent. You could see this as evidence that Lorkhan may be busy, his spirit inhabiting the player character at that time.
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More accurate?


* ''Amber Diceless'', which is based on ''Literature/TheChroniclesOfAmber'' novels. Basic [=PCs=] come in two flavors (Princes of Amber and Lords of Chaos), each of which can use their special power (the Pattern and the Logrus, respectively) to essentially create {{Alternate Dimension}}s at their pleasure and shape and outfit them how they choose. The corebook notes repeatedly that spending creation points on personalized weapons, servitor creatures, and even private dimensions for your character is a luxury (it ensures that the character will always be guaranteed access to them), and that the characters can just create or find whatever they want for themselves once the game actually begins.

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* ''Amber Diceless'', which is based on ''Literature/TheChroniclesOfAmber'' novels. Basic [=PCs=] come in two flavors (Princes of Amber and Lords of Chaos), each of which can use their special power (the Pattern and the Logrus, respectively) to essentially create {{Alternate Dimension}}s Universe}}s at their pleasure and shape and outfit them how they choose. The corebook notes repeatedly that spending creation points on personalized weapons, servitor creatures, and even private dimensions for your character is a luxury (it ensures that the character will always be guaranteed access to them), and that the characters can just create or find whatever they want for themselves once the game actually begins.
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irrelevant?


* Where ''VideoGame/{{Diablo}}'' and ''VideoGame/Diablo2'' were content to have the player characters be regular fantasy heroes who just happened to be able to beat powerful demons with pointy sticks, ''VideoGame/DiabloIII'' declares that the player is a Nephalem, a hybrid of angel and demon who is so much more powerful that they are able to handily defeat all the top demon lords combined into one being, followed by the incarnation of death. The only actual god in the setting is dead, and the player appears to be more powerful than anything else remaining.

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* Where ''VideoGame/{{Diablo}}'' and ''VideoGame/Diablo2'' were content to have the player characters be regular fantasy heroes who just happened to be able to beat powerful demons with pointy sticks, ''VideoGame/DiabloIII'' declares that the player is a Nephalem, a hybrid of angel and demon who is so much more powerful that they are able to handily defeat all the top demon lords combined into one being, followed by the incarnation of death. The only actual god in the setting is dead, and the player appears to be more powerful than anything else remaining.
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* ''VideoGame/TooHuman'', you are a bionic Balder in this sci-fi version of Norse mythology.

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* ''VideoGame/TooHuman'', you are a bionic Balder Baldur in this sci-fi version of Norse mythology.
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* ''VideoGame/WorldBox'' casts you as {{God}} and gives you absolute free reign over a ConstructedWorld of your own (or [[RandomlyGeneratedLevels randomly generated]]/{{UsefulNotes/Steam}} [[GameMod Workshop]]) design.
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* ''VideoGame/{{Hades}}'' puts the player in charge of Zagreus, the Prince of the Underworld and son of Hades who you probably didn't even realize was part of the Classical canon.

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* ''VideoGame/{{Hades}}'' puts the player in charge of Zagreus, the Prince of the Underworld and son of Hades who you probably didn't even realize was part of the Classical canon.Hades. Zagreus is in fact a real god from Myth/ClassicalMythology, albeit a very minor and obscure one with very few surviving records about him.
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* ''VideoGame/TheUniversim'' puts you in the role of a creator who guides a civilisation through the ages. You can influence the world using creator powers, which makes more Nuggets believe in you.
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* ''VideoGame/{{Hades}}'' puts the player in charge of Zagreus, the Prince of the Underworld and son of Hades [[MinorlyMentionedMythsAndMonsters who you probably didn't even realize was part of the Classical canon]].

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* ''VideoGame/{{Hades}}'' puts the player in charge of Zagreus, the Prince of the Underworld and son of Hades [[MinorlyMentionedMythsAndMonsters who you probably didn't even realize was part of the Classical canon]].canon.
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* ''VideoGame/TheFermiParadox'': The player assumes the role of the invisible [[OnlyKnownByTheirNickname "galactic gardener"]], who has the power to drastically change the history of the game's galactic civilizations and prevent catastrophes that would otherwise mean a whole species' extinction as long as they have enough Synthesis.
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* In ''{{VideoGame/Godville}}'', the player is a god with only one follower: an IdiotHero which [[GameplayAutomation can only be influenced]] into being less idiotic.
* While it's implied in other lines the player is a king or a commander, one of the "pissed" lines of the Human Knight in ''VideoGame/{{WarCraft}} III'' is "I have been chosen by the big metal hand in the sky!". Clearly an allusion to the cursor for the human faction being a gauntlet.
* The VideoGame/{{Mother}} games [[spoiler: have the characters thank the player for their assistance towards the end of the game.]] ''VideoGame/EarthBound1994'' takes it a step further, by having [[spoiler:the player deal the most damaging attack in the entire series (capping out at nearly 25,000 damage) using nothing but a prayer, and it's the final coup de grace needed to destroy [[EldritchAbomination Giygas]]]].

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* In ''{{VideoGame/Godville}}'', the ''VideoGame/{{Godville}}'': The player is a god with only one follower: an IdiotHero which [[GameplayAutomation can only be influenced]] into being less idiotic.
* ''VideoGame/WarcraftIII'': While it's implied in other lines the player is a king or a commander, one of the "pissed" lines of the Human Knight in ''VideoGame/{{WarCraft}} III'' is "I have been chosen by the big metal hand in the sky!". Clearly sky!" as an allusion to the cursor for the human faction being a gauntlet.
* ''VideoGame/{{Mother}}'': The VideoGame/{{Mother}} games [[spoiler: have [[spoiler:have the characters thank the player for their assistance assistance]] towards the end of the game.]] game. ''VideoGame/EarthBound1994'' takes it a step further, by having [[spoiler:the player deal the most damaging attack in the entire series (capping out at nearly 25,000 damage) using nothing but a prayer, and it's the final coup de grace needed to destroy [[EldritchAbomination Giygas]]]].

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-->'''[[ChaoticStupid Ork Boyz]]:''' [[RuleOfFunny "Up yours!"]]
-->'''Chaos Lord:''' [[AGodAmI "Don't think you can order]] ''[[AGodAmI me]]'' [[AGodAmI around!"]]
-->'''Imperial Psyker:''' [[SchmuckBait "You know not... what you... ask..."]]
-->'''Tau Shas'o:''' "As [[StandardizedLeader Aun-Va]] wishes." (About as close to a god reference as the FlatEarthAtheist [[PlanetOfHats race]] gets.)

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-->'''[[ChaoticStupid Ork Boyz]]:''' [[RuleOfFunny "Up yours!"]]
-->'''Chaos
yours!"]]\\
'''Chaos
Lord:''' [[AGodAmI "Don't think you can order]] ''[[AGodAmI me]]'' [[AGodAmI around!"]]
-->'''Imperial
around!"]]\\
'''Imperial
Psyker:''' [[SchmuckBait "You know not... what you... ask..."]]
-->'''Tau
"]]\\
'''Tau
Shas'o:''' "As [[StandardizedLeader Aun-Va]] wishes." (About as close to a god reference as the FlatEarthAtheist [[PlanetOfHats race]] gets.)


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* ''VideoGame/Discovery2011'': The player can create and destroying land, beings and worlds.

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** Likewise, the Wii version of the game allows you to play as King Seesar. A guardian god-like monster that's loosely based off of the Shisa of Okinawa folklore.

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** Likewise, the The Wii version of the game allows you to play as King Seesar. A guardian god-like monster that's loosely based off of the Shisa of Okinawa folklore.



** The same thing happens in its sequel, ''VideoGame/{{Okamiden}}'', where you play as Amaterasu's son, Chibiterasu (literally called 'Child of the Sun'). Just like his mother, you also kill demons and make plants come back to life, as well as doing good deeds for the living beings of Nippon. Also, like his predecessor, his markings cannot be seen by most people in the world, but Chibi still grows in strength with praise from people and animals.
* In ''VideoGame/{{Summoner 2}}'', you are the Child of Prophecy, the Divine Queen, and about as close to being a goddess as you can get without living in Heaven. You rule a kingdom, have your own temple, and people build huge statues in your honor. You also have some wicked powers, of course...
** [[spoiler: Heck, the ORIGINAL ''Summoner'' revealed that you're [=1/9th=] of a dead god.]]

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** The same thing happens in its sequel, ''VideoGame/{{Okamiden}}'', where you * ''VideoGame/{{Okamiden}}'': You play as Amaterasu's son, Chibiterasu (literally called 'Child of the Sun'). Just like his mother, you also kill demons and make plants come back to life, as well as doing good deeds for the living beings of Nippon. Also, like his predecessor, his markings cannot be seen by most people in the world, but Chibi still grows in strength with praise from people and animals.
* In ''VideoGame/{{Summoner 2}}'', you are the Child of Prophecy, the Divine Queen, and about as close to being a goddess as you can get without living in Heaven. You rule a kingdom, have your own temple, and people build huge statues in your honor. You also have some wicked powers, of course...
**
course... [[spoiler: Heck, the ORIGINAL ''Summoner'' revealed that you're [=1/9th=] of a dead god.]]

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