Follow TV Tropes

Following

History Literature / SixChances

Go To

OR

Changed: 69

Removed: 61

Is there an issue? Send a MessageReason:
None


%%* ThereAreNoCoincidences: The story seems to play by this rule.
%%** [[ConspiracyTheorist Talib Al-Jarrah]] thinks like this.

to:

%%* * ThereAreNoCoincidences: The story seems to play plays by this rule.
%%**
rule. [[ConspiracyTheorist Talib Al-Jarrah]] thinks like this.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:It's about to mind-fricky.]]

to:

[[caption-width-right:350:It's about to mind-fricky.]]
[[caption-width-right:350:Who are you?]]



%%* OneHitKill: Jericho's Diverger-conducting ability allows him to do this.
%%* PsychicLink: Basically what happens to True Conductors.
%%* RevengeBeforeReason: Jericho tends to charge right into sticky situations if it involves ELPIS. To be fair, his [[SuperpowerLottery Diverger-conducting ability]] makes him stick it out pretty well. Thankfully, when it gets tough the others manage to talk reason into him.
%%* {{Telepathy}}
%%* {{Teleportation}}: [[spoiler: Theta]] can do this although there is a [[EquivalentExchange price to pay]]. Although they usually use it for travel, due to a [[LossOfIdentity certain event]], they are now more inclined to use if for [[WeaponizedTeleportation physical combat]].

to:

%%* * OneHitKill: Jericho's Diverger-conducting ability allows him to do this.
%%* * PsychicLink: Basically what happens to True Conductors.
%%* * RevengeBeforeReason: Jericho tends to charge right into sticky situations if it involves ELPIS. To be fair, his [[SuperpowerLottery Diverger-conducting ability]] makes him stick it out pretty well. Thankfully, when it gets tough the others manage to talk reason into him.
%%* * {{Telepathy}}
%%* * {{Teleportation}}: [[spoiler: Theta]] can do this although there is a [[EquivalentExchange price to pay]]. Although they usually use it for travel, due to a [[LossOfIdentity certain event]], they are now more inclined to use if for [[WeaponizedTeleportation physical combat]].
Is there an issue? Send a MessageReason:
None


%%* FateWorseThanDeath: [[spoiler: Anyone who gets initiated into ELPIS as a leader.]]
%%* GenderEqualEnsemble: The main six characters.

to:

%%* * FateWorseThanDeath: [[spoiler: Anyone who gets initiated into ELPIS as a leader.]]
%%*
leader. Also [[spoiler:Anyone who gets baptized into a Saint Candidate]]. Worst of all, [[spoiler: anyone who gets amalgamated into elevated vitae.]]
*
GenderEqualEnsemble: The main six characters.



%%* GhostMemory

to:

%%* * GhostMemory



%%* LossOfIdentity: Played with in the mixing of memories and feelings experienced by True Conductors and [[spoiler: ELPIS leaders]].

to:

%%* * LossOfIdentity: Played with in the mixing of memories and feelings experienced by True Conductors and [[spoiler: ELPIS leaders]].



%%* MobWar: The culmination of Part 2. Or so it seems.
%%* MoreThanMindControl: The backbone of Part 3. As [[spoiler: Scorpio]] constantly repeats, he's just helping the people he infects pursue their passions

to:

%%* * MobWar: The culmination of Part 2. Or so it seems.
%%* * MoreThanMindControl: The backbone of Part 3. As [[spoiler: Scorpio]] constantly repeats, he's just helping the people he infects pursue their passions
Is there an issue? Send a MessageReason:
None


%%* BitchSlap: Delivered by Atienna to Cadence after the latter makes some very, very, very poor and selfish choices in Part 2.

to:

%%* * BitchSlap: Delivered by Atienna to Cadence after the latter makes some very, very, very poor and selfish choices in Part 2.2. Atienna delivers another to [[spoiler: Scorpio during the escape arc.]]



%%* ColdSniper: Werner, although recent chapters indicate that he's this way because he's adapted himself to the expectations of other and he's actually pretty [[BeneathTheMask dependable]] and [[{{Kuudere}} kind]].
%%* CloudCuckooLander: Maria. Just. Maria. And Veles too.

to:

%%* * ColdSniper: Werner, although recent chapters indicate that he's this way because he's adapted himself to the expectations of other and he's actually pretty [[BeneathTheMask dependable]] and [[{{Kuudere}} kind]].
%%* * CloudCuckooLander: Maria. Just. Maria. And Veles too. [[spoiler: There's a surprising reason behind this.]]



%%* CoverInnocentEyesAndEars: Werner does this a lot for the others. Once for Olive during the climax of Part 2 while executing an assassin, and another time for Cadence when taking her place in a [[BoundAndGagged beatdown]].

to:

%%* * CoverInnocentEyesAndEars: Werner does this a lot for the others. Once for Olive during the climax of Part 2 while executing an assassin, and another time for Cadence when taking her place in a [[BoundAndGagged beatdown]].



%%* FamilyOfChoice
%%* FemmeFatale: Alma. Cadence is aware of this but still is heads-over-heels.
%%* FemmeFataleSpy: [[spoiler: Cvetka Akulova.]]

to:

%%* * FamilyOfChoice
%%* * FemmeFatale: Alma. Cadence is aware of this but still is heads-over-heels.
%%* * FemmeFataleSpy: [[spoiler: Cvetka Akulova.]]
Is there an issue? Send a MessageReason:
None


%%* AssassinationAttempt: What kicks off Olive's and Atienna's story in Part 1.
%%* BadassCrew: The main six, Werner's unit, [[spoiler: ELPIS leaders]], Gabrielle's group.
%%* BadassFamily: The crime Foxman Family who are actually brothers.

to:

%%* * AssassinationAttempt: What kicks off Olive's and Atienna's story in Part 1.
%%* * BadassCrew: The main six, Werner's unit, [[spoiler: ELPIS leaders]], Gabrielle's group.
%%* * BadassFamily: The crime Foxman Family who are actually brothers.



%%* BromanticFoil: Gilbert to Werner, Nico to Cadence, and Claire to Olive.
%%* ChildSoldier: Jericho, Werner, Capricornian soldiers.

to:

%%* * BromanticFoil: Gilbert to Werner, Nico to Cadence, and Claire to Olive.
%%* * ChildSoldier: Jericho, Werner, Capricornian soldiers.
Is there an issue? Send a MessageReason:
None


%%* AlternateIdentityAmnesia: Basically what happens to True Conductors during overrides/overlaps. It affects certain characters more than others...

to:

%%* * AlternateIdentityAmnesia: Basically what happens to True Conductors during overrides/overlaps. It affects certain characters more than others...

Added: 76

Changed: 198

Is there an issue? Send a MessageReason:
None


%%* OneHitKill: Jericho's Specialist-conducting ability allows him to do this.

to:

%%* MoreThanMindControl: The backbone of Part 3. As [[spoiler: Scorpio]] constantly repeats, he's just helping the people he infects pursue their passions
%%* OneHitKill: Jericho's Specialist-conducting Diverger-conducting ability allows him to do this.



%%* RevengeBeforeReason: Jericho tends to charge right into sticky situations if it involves ELPIS. To be fair, his [[SuperpowerLottery Specialist-conducting ability]] makes him stick it out pretty well. Thankfully, when it gets tough the others manage to talk reason into him.

to:

%%* RevengeBeforeReason: Jericho tends to charge right into sticky situations if it involves ELPIS. To be fair, his [[SuperpowerLottery Specialist-conducting Diverger-conducting ability]] makes him stick it out pretty well. Thankfully, when it gets tough the others manage to talk reason into him.



* TheMafia: The Foxman Family, the Campana Family, and the Romano Family are all crime organizations that operate in the Twin Cities of Gemini. Their activities range from selling [[ArmsDealer modified magical weapons]], [[VenturousSmuggler smuggling said weapons]], [[LoanShark charging people rent]], and even [[spoiler: selling Specialist children]].

to:

* TheMafia: The Foxman Family, the Campana Family, and the Romano Family are all crime organizations that operate in the Twin Cities of Gemini. Their activities range from selling [[ArmsDealer modified magical weapons]], [[VenturousSmuggler smuggling said weapons]], [[LoanShark charging people rent]], and even [[spoiler: selling Specialist Diverger children]].

Added: 49

Changed: 100

Is there an issue? Send a MessageReason:
None


Part 4: The Glorious Six

Part 5: The Quiescent Six



* CurbStompBattle: Anything with Jericho really. Whether it's by using his suitcase or his conductor, he beats down his enemies without trouble.

to:

* CurbStompBattle: Anything with Jericho really. Whether it's by using his suitcase or his conductor, he beats down his enemies without trouble.Maria.
Is there an issue? Send a MessageReason:
None


* %%* In an ironic twist of events, this also appears to be the same case for [[spoiler: ELPIS leaders.]]

Added: 105

Changed: 3525

Removed: 1678

Is there an issue? Send a MessageReason:
ZCE cleaning


%%
%%Administrivia/ZeroContextExamples are not allowed on wiki pages. Add context before uncommenting.
%%
%%



* ActionGirl: Atienna often prefers to use her fists despite her [[BewareTheNiceOnes bookworm-ish and shy]] nature. Maria also counts.

* AlternateIdentityAmnesia: Basically what happens to True Conductors during overrides/overlaps. It affects certain characters more than others...

* AssassinationAttempt: What kicks off Olive's and Atienna's story in Part 1.

* BadassCrew: The main six, Werner's unit, [[spoiler: ELPIS leaders]], Gabrielle's group.

* BadassFamily: The crime Foxman Family who are actually brothers.

to:

* ActionGirl: Atienna often prefers to use her fists despite her [[BewareTheNiceOnes bookworm-ish and shy]] nature. %% Maria also counts.

*
counts.
%%*
AlternateIdentityAmnesia: Basically what happens to True Conductors during overrides/overlaps. It affects certain characters more than others... \n\n*
%%*
AssassinationAttempt: What kicks off Olive's and Atienna's story in Part 1.

*
1.
%%*
BadassCrew: The main six, Werner's unit, [[spoiler: ELPIS leaders]], Gabrielle's group.

*
group.
%%*
BadassFamily: The crime Foxman Family who are actually brothers.
brothers.




* BitchSlap: Delivered by Atienna to Cadence after the latter makes some very, very, very poor and selfish choices in Part 2.

* BromanticFoil: Gilbert to Werner, Nico to Cadence, and Claire to Olive.

* ChildSoldier: Jericho, Werner, Capricornian soldiers.

to:

\n* %%* BitchSlap: Delivered by Atienna to Cadence after the latter makes some very, very, very poor and selfish choices in Part 2.

*
2.
%%*
BromanticFoil: Gilbert to Werner, Nico to Cadence, and Claire to Olive.

*
Olive.
%%*
ChildSoldier: Jericho, Werner, Capricornian soldiers.
soldiers.




* ColdSniper: Werner, although recent chapters indicate that he's this way because he's adapted himself to the expectations of other and he's actually pretty [[BeneathTheMask dependable]] and [[{{Kuudere}} kind]].

* CloudCuckooLander: Maria. Just. Maria. And Veles too.

to:

\n* %%* ColdSniper: Werner, although recent chapters indicate that he's this way because he's adapted himself to the expectations of other and he's actually pretty [[BeneathTheMask dependable]] and [[{{Kuudere}} kind]].

*
kind]].
%%*
CloudCuckooLander: Maria. Just. Maria. And Veles too.
too.




* CoverInnocentEyesAndEars: Werner does this a lot for the others. Once for Olive during the climax of Part 2 while executing an assassin, and another time for Cadence when taking her place in a [[BoundAndGagged beatdown]].

to:

\n* %%* CoverInnocentEyesAndEars: Werner does this a lot for the others. Once for Olive during the climax of Part 2 while executing an assassin, and another time for Cadence when taking her place in a [[BoundAndGagged beatdown]].
beatdown]].










* ElementalPowers: Elementalists either have vitae that can take on the property of the elements (intraneous) or they can control the vitae particles in elements (extraneous).
** The elements that can be conducted and are listed in the story so far are fire, air, earth, water.

* FamilyOfChoice

* FemmeFatale: Alma. Cadence is aware of this but still is heads-over-heels.
** FemmeFataleSpy: [[spoiler: Cvetka Akulova.]]

* FateWorseThanDeath: [[spoiler: Anyone who gets initiated into ELPIS as a leader.]]

* GenderEqualEnsemble: The main six characters.

* GenocideSurvivor: Jericho appears to be the lone survivor of his nomadic group that survived an attack by ELPIS
** In an ironic twist of events, this also appears to be the same case for [[spoiler: ELPIS leaders.]]

* GhostMemory

to:

\n* ElementalPowers: Elementalists either have vitae that can take on the property of the elements (intraneous) or they can control the vitae particles in elements (extraneous).
**
(extraneous). The elements that can be conducted and are listed in the story so far are fire, air, earth, water.

* FamilyOfChoice

*
water.
%%* FamilyOfChoice
%%*
FemmeFatale: Alma. Cadence is aware of this but still is heads-over-heels.
** %%* FemmeFataleSpy: [[spoiler: Cvetka Akulova.]]

*
]]
%%*
FateWorseThanDeath: [[spoiler: Anyone who gets initiated into ELPIS as a leader.]]

*
]]
%%*
GenderEqualEnsemble: The main six characters.

characters.
* GenocideSurvivor: Jericho appears to be the lone survivor of his nomadic group that survived an attack by ELPIS
**
ELPIS.
*%%*
In an ironic twist of events, this also appears to be the same case for [[spoiler: ELPIS leaders.]]

* GhostMemory
]]
%%* GhostMemory




* LossOfIdentity: Played with in the mixing of memories and feelings experienced by True Conductors and [[spoiler: ELPIS leaders]].

to:

\n* %%* LossOfIdentity: Played with in the mixing of memories and feelings experienced by True Conductors and [[spoiler: ELPIS leaders]].
leaders]].







* MobWar: The culmination of Part 2. Or so it seems.

* OneHitKill: Jericho's Specialist-conducting ability allows him to do this.

* PsychicLink: Basically what happens to True Conductors.

* RevengeBeforeReason: Jericho tends to charge right into sticky situations if it involves ELPIS. To be fair, his [[SuperpowerLottery Specialist-conducting ability]] makes him stick it out pretty well. Thankfully, when it gets tough the others manage to talk reason into him.

* {{Telepathy}}

* {{Teleportation}}: [[spoiler: Theta]] can do this although there is a [[EquivalentExchange price to pay]]. Although they usually use it for travel, due to a [[LossOfIdentity certain event]], they are now more inclined to use if for [[WeaponizedTeleportation physical combat]].

to:

\n* %%* MobWar: The culmination of Part 2. Or so it seems.

*
seems.
%%*
OneHitKill: Jericho's Specialist-conducting ability allows him to do this.

*
this.
%%*
PsychicLink: Basically what happens to True Conductors.

*
Conductors.
%%*
RevengeBeforeReason: Jericho tends to charge right into sticky situations if it involves ELPIS. To be fair, his [[SuperpowerLottery Specialist-conducting ability]] makes him stick it out pretty well. Thankfully, when it gets tough the others manage to talk reason into him.

* {{Telepathy}}

*
him.
%%* {{Telepathy}}
%%*
{{Teleportation}}: [[spoiler: Theta]] can do this although there is a [[EquivalentExchange price to pay]]. Although they usually use it for travel, due to a [[LossOfIdentity certain event]], they are now more inclined to use if for [[WeaponizedTeleportation physical combat]].
combat]].




* ThereAreNoCoincidences: The story seems to play by this rule.
** [[ConspiracyTheorist Talib Al-Jarrah]] thinks like this.

to:

\n* %%* ThereAreNoCoincidences: The story seems to play by this rule.
** %%** [[ConspiracyTheorist Talib Al-Jarrah]] thinks like this.
this.



Is there an issue? Send a MessageReason:
Plagiarized [1]


'''What would you do if your life, memories, and feelings were suddenly tied to another person?'''

''Six people. One life.''

A spoiled prince haunted by a ghost. A big city swindler with a knack for illusions. A cold soldier with a sharp eye. A pirate with a few screws loose. A chieftain’s bookish daughter with carefully bandaged hands. A peacekeeping agent with an eye for vengeance.

After simultaneously knocking on death’s door, these six find themselves psychically connected across national lines. Tensions rise between them and between their respective countries, which are recovering from a long war over the mysterious vitae—an energy source harvested and utilized in weapons and engines called conductors. Loyalty, memory, and sense of self blur as conspiracies encroach.

Assassination attempts, underground weapons dealings, border conflicts, tales of terrifying beasts, and a terrorist organization called ELPIS.

—Everything is connected. Nothing is coincidental. The spark has ignited…!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FamilyOfChoice

* FemmeFatale: Alma. Cadence is aware of this but still is heads-over-heels.
** FemmeFataleSpy: [[spoiler: Cvetka Akulova.]]

* FateWorseThanDeath: [[spoiler: Anyone who gets initiated into ELPIS as a leader.]]

* GenderEqualEnsemble: The main six characters.

* GenocideSurvivor: Jericho appears to be the lone survivor of his nomadic group that survived an attack by ELPIS
** In an ironic twist of events, this also appears to be the same case for [[spoiler: ELPIS leaders.]]

* GhostMemory
Is there an issue? Send a MessageReason:
None


* TranquilFury: Jericho whenever he encounters members of ELPIS. He beats the crap out of them [[spoilers: and sometimes even kills them]] but he does it with deadpan and without shouting.

to:

* TranquilFury: Jericho whenever he encounters members of ELPIS. He beats the crap out of them [[spoilers: [[spoiler: and sometimes even kills them]] but he does it with deadpan and without shouting.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


*TranquilFury: Jericho whenever he encounters members of ELPIS. He beats the crap out of them [[spoilers: and sometimes even kills them]] but he does it with deadpan and without shouting.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DeathOfPersonality: [[spoiler: This is what happens to people who become initiated via resistor and become ELPIS leaders. As their vitae/memories/souls leaves their bodies, the ELPIS leader's vitae enters and effectively forces the ELPIS leader's memories into the person. This forces the person to essentially become the ELPIS leader that's being initiated.]]

Added: 367

Changed: 38

Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:Memories are powerful.]]

to:

[[caption-width-right:350:Memories are powerful.[[caption-width-right:350:It's about to mind-fricky.]]


Added DiffLines:

* CoverInnocentEyesAndEars: Werner does this a lot for the others. Once for Olive during the climax of Part 2 while executing an assassin, and another time for Cadence when taking her place in a [[BoundAndGagged beatdown]].

* CurbStompBattle: Anything with Jericho really. Whether it's by using his suitcase or his conductor, he beats down his enemies without trouble.

Added: 837

Changed: 119

Is there an issue? Send a MessageReason:
None


* ActionGirl: Atienna often prefers to use her fists despite her [[BewareTheNiceOnes bookworm-ish and shy]] nature.

to:

* ActionGirl: Atienna often prefers to use her fists despite her [[BewareTheNiceOnes bookworm-ish and shy]] nature.
nature. Maria also counts.



* CloseCallHaircut: Omicron escapes death by a narrow margin when facing off against Jericho. Instead of having her entire body disintegrated in their fight, her long hair is partially instead.



* ContagiousHeroism: Arguably, Olive is the most morally white of the main six characters although he has a lot of naivety paired with it. Due to the nature of [[PsychicLink their connection]], the amoral members of the group gradually start to become by his sense of morals.



* MasterOfIllusion: Cadence Morello, which pairs well with her [[ConMan profession]] and personality.

to:

* MasterOfIllusion: Cadence Morello, which who uses her ability as an extraneous Transmutationist to take on the appearance of whoever she wants. It pairs well with her [[ConMan profession]] and personality.


Added DiffLines:

* OneHitKill: Jericho's Specialist-conducting ability allows him to do this.


Added DiffLines:

* {{Telepathy}}

* {{Teleportation}}: [[spoiler: Theta]] can do this although there is a [[EquivalentExchange price to pay]]. Although they usually use it for travel, due to a [[LossOfIdentity certain event]], they are now more inclined to use if for [[WeaponizedTeleportation physical combat]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BadgesAndDogTags: A majority of the Ophiuchian peacekeepers appear to be this, having served in the Reservoir War and now acting as an international policing authority.


Added DiffLines:

* ThereAreNoCoincidences: The story seems to play by this rule.
** [[ConspiracyTheorist Talib Al-Jarrah]] thinks like this.

Added: 129

Changed: 343

Removed: 13

Is there an issue? Send a MessageReason:
None


* AffablyEvil



* AssassinationAttempt: What kicks off Olive's and Atienna's story in Part 1.



* MobWar: The culmination of Part 2. Or so it seems.



* TheMafia

to:

* TheMafia
TheMafia: The Foxman Family, the Campana Family, and the Romano Family are all crime organizations that operate in the Twin Cities of Gemini. Their activities range from selling [[ArmsDealer modified magical weapons]], [[VenturousSmuggler smuggling said weapons]], [[LoanShark charging people rent]], and even [[spoiler: selling Specialist children]].

Added: 141

Changed: 24

Is there an issue? Send a MessageReason:
None


* AffablyEvil



* BitchSlap: From Atienna to Cadence after the latter makes some very, very, very poor and selfish choices.

to:

* BitchSlap: From Delivered by Atienna to Cadence after the latter makes some very, very, very poor and selfish choices.
choices in Part 2.

* BromanticFoil: Gilbert to Werner, Nico to Cadence, and Claire to Olive.


Added DiffLines:

* CloudCuckooLander: Maria. Just. Maria. And Veles too.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BitchSlap: From Atienna to Cadence after the latter makes some very, very, very poor and selfish choices.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ElementalPowers: Elementalists either have vitae that can take on the property of the elements (intraneous) or they can control the vitae particles in elements (extraneous).
** The elements that can be conducted and are listed in the story so far are fire, air, earth, water.
Is there an issue? Send a MessageReason:
None


* LossOfIdentity: Played with in the mixing of memories and feelings experienced by True Conductors and [[spoiler: ELPIS]].

to:

* LossOfIdentity: Played with in the mixing of memories and feelings experienced by True Conductors and [[spoiler: ELPIS]].
ELPIS leaders]].
Is there an issue? Send a MessageReason:
None


* BadassCrew: The main six, Werner's unit, [[spoilers: ELPIS leaders]], Gabrielle's group.

to:

* BadassCrew: The main six, Werner's unit, [[spoilers: [[spoiler: ELPIS leaders]], Gabrielle's group.

Top