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* JustLikeRobinHood: The player's character is a thief, but he only steals from the evil to benefit the weak and helpless underclass (like in ''Literature/EscapeFromCastleQuarras'', probably to prevent a kid's book with a thieving protagonist from being protested).
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* JustLikeRobinHood: The player's character is a thief, but he only steals from the evil to benefit the weak and helpless underclass (like in ''Literature/EscapeFromCastleQuarras'', probably to prevent a kid's YA book with a thieving protagonist from being protested).
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* NoHonorAmongThieves: The inciting incident is the magic gems being stolen by other more typical thieves.
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* EyepatchOfPower: Jadd has one after losing his eye from a round in an enemy's torture chamber.
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* DualWielding: Jadd's weapon of choice is a pair of short clubs wielded in each hand.
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* JustLikeRobinHood: The player's character is a thief, but he only steals from the evil to benefit the weak and helpless underclass (like in ''Literature/EscapeFromCastleQuarras'', probably to prevent a kid's book with a thieving protagonist from being protested).
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* PlotCoupns: The three magic gems.
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* PlotCoupns: PlotCoupons: The three magic gems.
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''Prince of Thieves'' was the 18th and last book in the Super Literature/EndlessQuest book series, by then known as Advanced Dungeons and Dragons Adventure Gamebooks.
Jadd Hachen is a legendary thief, who has to recover a trio of magical gems he's just liberated from a corrupt nobleman after they're liberated from ''him'' by some of his less scrupulous thieving brethren.
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!!''Prince of Thieves'' provides examples of:
* PlotCoupns: The three magic gems.
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Jadd Hachen is a legendary thief, who has to recover a trio of magical gems he's just liberated from a corrupt nobleman after they're liberated from ''him'' by some of his less scrupulous thieving brethren.
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!!''Prince of Thieves'' provides examples of:
* PlotCoupns: The three magic gems.
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