Follow TV Tropes

Following

History Literature / OrphansOfTheSky

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AdamAndEvePlot: Implicitly. At the end, the sole landing party on the new planet consists of Hugh, Bill, Alan, and their wives, who do not have the means to leave once they get there, with the implication being that will serve as the founders of a new human population there.
Is there an issue? Send a MessageReason:
None


The story itself follows Hugh Hoylland, a low-ranking scientist-priest, who is captured by the Muties and shown the true reality of the Ship when he's taken by Joe-Jim, a two-headed gang leader, to the observation bay in the old Captain's quarters. Struck with something halfway between a scientific breakthrough and religious revelation, Hugh makes it his life mission to learn to steer the Ship, fulfill the divine plan, and finally land on Far Centaurus.

to:

The story itself follows Hugh Hoylland, Hoyland, a low-ranking scientist-priest, who is captured by the Muties and shown the true reality of the Ship when he's taken by Joe-Jim, a two-headed gang leader, to the observation bay in the old Captain's quarters. Struck with something halfway between a scientific breakthrough and religious revelation, Hugh makes it his life mission to learn to steer the Ship, fulfill the divine plan, and finally land on Far Centaurus.

Added: 10902

Changed: 2662

Is there an issue? Send a MessageReason:
None


It is one of the earliest depictions of a generational ship.

to:

The story itself follows Hugh Hoylland, a low-ranking scientist-priest, who is captured by the Muties and shown the true reality of the Ship when he's taken by Joe-Jim, a two-headed gang leader, to the observation bay in the old Captain's quarters. Struck with something halfway between a scientific breakthrough and religious revelation, Hugh makes it his life mission to learn to steer the Ship, fulfill the divine plan, and finally land on Far Centaurus.

It is one of the earliest depictions of a generational ship.ship, and in particular of the concept of a primitive society living on such a ship after having forgotten its true nature.



* AchievementsInIgnorance: Hugh Hoyland, on learning his people's world is actually a spaceship, decides to teach himself how to pilot the ship. According to all common sense of astrogation, no single person can learn the necessary skills to fly a ship by himself, especially one the size Hoyland was on. However, because all knowledge of this common sense was never printed in text, he never realizes this and thus taught himself all the skills. This was repeated later in the novel when Hoyland, not realizing the difficulty of managing a landing and the sheer danger his life is in, successfully lands his craft (a smaller shuttle, not the Ship itself) on a planet.

to:

* AchievementsInIgnorance: Hugh Hoyland, on learning his people's world is actually a spaceship, decides to teach himself how to pilot the ship. According to all common sense of astrogation, no single person can learn the necessary skills to fly a ship by himself, especially one the size that Hoyland was is on. However, because all knowledge of this common sense was never printed in text, he never realizes this and thus taught himself all the skills. This was is repeated later in the novel when Hoyland, not realizing the difficulty of managing a landing and the sheer danger his life is in, successfully lands his craft (a smaller shuttle, not the Ship itself) on a planet.planet, although in this case that was largely because the Ship's builders knew that it would be piloted by later-generation crew and put in very good autopilots.
* AdiposeRex: The current Captain, a monarchic figure who carries the old crew title by long-forgotten tradition, is a tremendously fat and indolent man who rarely bothers to leave his chambers.
* AndThisIsFor: At the end, while playing out his HeroicSacrifice, [[spoiler:Jim calls out the names of the people that Narby's men had killed -- his conjoined twin Joe, his henchman Bobo, and himself in the bargain -- as he cuts down his foes]].
* TheBigGuy: Bobo, metaphorically speaking. He's actually the shortest of the main characters, being a dwarf, but he's also very strong and very fast, although he's not much one for thinking. As a result, he's usually the main member of the group to be trusted with tasks involving heavy lifting, fighting, or subduing people.
* BrilliantButLazy: Joe-Jim is one of the smartest people on the ship, and in terms of pure intellect and reasoning power is quite likely the smartest person around, period. However, he is by inclination perfectly content with looking after his personal comfort and welfare, and rarely cares to truly exert himself outside of using idle reading or debate to fill up his free time. As a result, most of the intellectual revolution ends up being spearheaded by Hugh, who, while less quick-witted or imaginative, is profoundly driven and more stubborn about tackling the problems that he ends up facing.
-->''Joe-Jim's minds were brilliantly penetrating when he cared to exert himself; he remained a superficial dilettante because he rarely cared.''



* CargoCult: The post-mutiny shipboard society recalls scientific and technical knowledge only in the form of ritualized behavior and poorly understood superstition. The Crew and Muties both worship Jordan -- that is, the Jordan Foundation that built the ship -- as a god, "Scientists" are a priestly caste who focus on memorizing and protecting dogma, and old textbooks and manuals are preserved as religious texts but, because they talk about complicated concepts that nobody actually understands, they are believed to be highly allegorical spiritual and moral treatises.



* CityInABottle: Featured in the novel. It is about a multi-generational space craft where the inhabitants lost the knowledge that they were on a ship (along with most other knowledge) after a failed mutiny, so the current generation thinks the whole universe is just a ship.

to:

* CityInABottle: Featured in the novel. It is about a multi-generational space craft where the The ship's inhabitants lost the all knowledge that they were are on a ship (along with most other knowledge) after a failed mutiny, so mutiny. As such, the current generation thinks that the whole universe is just a the ship.



* ConjoinedTwins: Joe-Jim, the mutant leaders, are two heads that share the same body.
* FuturePrimitive: By the time the novel takes place, the Crew has become so backward that they think the ship is the whole Universe, and live in what is essentially a feudal society consisting primarily of subsistence farmers ruled by a priestly caste of "Scientists", a nobility descended from the officers, and a king-like Captain. The only reason that the ship still works is that its reactor[[note]]the secondary reactor, actually, the main one having gone kaput during the mutiny[[/note]] can convert any matter into energy at pretty much 100% efficiency. Everything that is no longer useful, including the dead, is used as fuel for the reactor. The Muties of the upper decks have regressed even farther, and now live as a loose scattering of raiders, squatters, and scavengers.

to:

* ConjoinedTwins: Joe-Jim, the mutant leaders, are two heads that share the same body.
body. He enjoys playing checkers against himself; he used to favor poker, but Joe accused Jim of cheating. They don't necessarily sleep at the same time, which obliges one head to talk in whispers when the other wants to get some shut-eye. Below the necks, they share control of the body; long practice has mostly made it seamless, but there are still occasional struggles for control of a givens set of motor nerves.
* TheCoup: Towards the end, [[spoiler:the characters realize that, in order for Crew and Mutie society to be pacified, the current orthodox leadership and short-sighted, piggish Captain of the Crew needs to be replaced. As a result, Phineas Narby, already a senior scientist-priest and the leader of the ideological bloc containing most of the young, ambitious members of his caste, calls for a meeting of the senior officers, then invites in his new mutant allies, assassinates the Captain, has his men install him as a replacement, and then has the few remaining recalcitrants massacred.]] A similar process happen on the upper decks, as Joe-Jim's gang, already the largest among the Muties, uses the newfound support to take over or wipe out its rivals.
* DumbMuscle: Bobo, a mutant with dwarfism and microcephaly, is very simple-minded and doesn't concern himself with concepts that don't involve fighting, eating, or comfort. He is also exceptionally strong and very fast, which combined with his absolute loyalty to Joe-Jim makes him the primary bruiser and physical fighter for the main cast.
* FutureImperfect: The Crew's feudal society has lost almost all knowledge of their advanced ancestors, and remembers what it does know in very flawed and peculiar ways. The Jordan Foundation, which built the ship, is remembered as Jordan, the god who made the world and people. The Ship's Metalsmith Roy Huff, who led the mutiny that resulted in the collapse of the Ship's original order, is remembered as a cursed first sinner against divine order by the Crew and as a secondary deity by the Muties, both of whom know him only as Huff. Physics textbooks are believed to be philosophic texts that use abstract terms to talk about ethical or religious concepts (the law of gravity, for instance, is considered to be a poetic metaphor for romantic love), while descriptions of the universe outside the Ship, which is now considered to be the whole world, are believed to have been a sort of shared worldbuilding tradition among idle philosophers. Among the Muties, Joe-Jim the two-headed intellectual has developed a much more coherent understanding of reality from endless debates with himself after reading stolen books, but also has no concept of fiction and thus treats novels the same way as he does physics textbooks and, when discussing the stars, speculates that they might be "maybe thousands of miles" distant and that they might be even as big as the Ship.
* FuturePrimitive: By the time the novel takes place, the Crew has become so backward that they think the ship is the whole Universe, and live in what is essentially a feudal society consisting primarily of subsistence farmers ruled by a priestly caste of "Scientists", a nobility descended from the officers, and a king-like Captain. Even the concept of discrete time units has been lost, without days or seasons with which to divide timekeeping. The only reason that the ship still works is that its reactor[[note]]the secondary reactor, actually, the main one having gone kaput during the mutiny[[/note]] can convert any matter into energy at pretty much 100% efficiency. Everything that is no longer useful, including the dead, is used as fuel for the reactor. The Muties of the upper decks have regressed even farther, and now live as a loose scattering of raiders, squatters, and scavengers.



* HeroicSacrifice: At the climax, [[spoiler:as the main characters are being chased down by Narby's men and trying to make it the Ship's last lifeboat, Joe takes a knife in his eye and dies. His conjoined brother Jim chooses to stay behind, fighting to the death in order to buy time for the rest of the group to flee.]]
* LostTechnology: The Ship's society is fallen to such a state that, while the Ship's original systems are still maintained out of rote ritual, none of it is understood as anything other than the universe's natural processes as created by God and actual manufactured technology tops out at knives and slingshots. As a result, one of the primary reasons why TheCoup goes the way it does at the end is because [[spoiler:the main characters' faction has, by means of reading old novels, worked out how to recreate ancient and powerful weapons -- that is, swords and metal armor]].



* {{Mutants}}: The "Muties" who live in the lower-gravity parts of the ship seem to have gotten their name both from being descendants of the crewmembers whose mutiny helped propel the ship into barbarism, but very much also from the word "mutant": The "Muties" include the microcephalic dwarf Bobo; Joe-Jim, a two-headed man -- that is, a pair of conjoined twins, albeit ''very'' closely conjoined -- who is a leader of the "Muties"; and a four-armed woman who serves as a knifemaker for the Mutie community.
* TheMutiny: A mutiny generations ago is a major part of the backstory of "the Ship". Although the mutineers were not successful in taking control of the ship, the mutiny was a watershed event in the breakdown of civilization and order which transformed the Starship ''Vanguard'' into "the Ship".

to:

* {{Mutants}}: The "Muties" who live in the lower-gravity parts of the ship seem to have gotten their name both from being descendants of the crewmembers whose mutiny helped propel the ship into barbarism, but very much also from the word "mutant": The "Muties" include the microcephalic dwarf Bobo; Joe-Jim, a two-headed man -- that is, a pair of conjoined twins, albeit ''very'' closely conjoined -- who is a leader of the "Muties"; and a four-armed woman who serves as a knifemaker for the Mutie community.
community. Mutant children are sometimes born among the Crew as well, but they are usually killed at birth.
* TheMutiny: A mutiny generations ago is a major part of the backstory of "the Ship". Although the mutineers were not successful in taking control of the ship, the mutiny was a watershed event in the breakdown of civilization and order which transformed the Starship ''Vanguard'' into "the Ship". In the present, the Ship is still divided between the feudalistic Crew in the lower decks and the tribal Muties in the upper, while Roy Huff, the leader of the original revolt, is remembered in the Crew's religion as a Cain-like first sinner figure against the original, perfect order created by God.
* NoWomansLand: Crew society is extremely misogynistic -- women are expected to live as ancillaries to their male relatives or spouses, and obey orders with no backtalk. Mutie society is more egalitarian; the knife-maker, who holds one of the positions of highest rank and safety by dint of being the only one who knows how to operate the forge and make weapons, is a woman.
* OhMyGods:
** The Ship was originally built by the Jordan Foundation. In the present, the Foundation itself is long forgotten, but the Crew and the Muties both worship "Jordan" as a god and swear by his name. Huff, the leader of the original mutiny, is used in Crew parlance where "Hell" or "devil" might be in modern use; the Muties use him as another god-figure to swear to.
** As a result of food tending to be scarce on the Ship, both groups also use "good eating" as a general polite farewell.
* OutgrownSuchSillySuperstitions: Subverted. The Ship's scientists are essentially priests of a monotheistic religion with a roughly scientific appearance, and in their number there is a faction of skeptical, practical men who have come to disregard the old talk of divine plans, sin, and mysticism as worthless nonsense except as a form of social control, and concern themselves only with the practical matters of keeping society running. However, the old religion does actively maintain a number of truths, even if in highly distorted form, about the Ship's origin as a deliberately designed thing intended to go on a specific journey, which the young skeptics reject alongside the rest. In fact, [[spoiler:Narby's refusal to listen to any of the old tales means that he ultimately remains completely unwilling to accept that the Ship is actually a moving thing, that the universe outside of it exists, and that it is reaching its ultimate destination]].
* RagtagBunchOfMisfits: The group that bands together to end the ignorance of the Ship's downfallen state, prevent a genocidal war against the Muties, and bring about the Trip's conclusion ends up being an apostate scientist-priest, a kidnapped member of the same order who was also the chief architect of the looming war, an uneducated peasant swept up by chance, a two-headed mutant leader, and a microcephalous dwarf brusier.
* RagnarokProofing: The Ship was created out of extremely finely refined materials and with engine systems that worked primarily through electric circuits instead of moving parts, in order to limit friction damage. As a result, it's, at least on a human timescale, essentially eternal, and has continued to function smoothly in all the long ages of savagery after the mutiny.
* RedOniBlueOni: Joe-Jim the mutant has this dynamic with himself. Joe, the right-hand head, is stubborn, irritable, and proud. Jim, the left-hand head, is calmer and more contemplative. They mostly work in concert, but disagreements periodically crop up and require them to retire to a private argument until both heads are back on the same page.
* ShownTheirWork: The finale takes a few pages to emphasize the sheer, actual scale of cosmic systems, in order to point out the immense distances between stellar and planetary bodies, the effective impossibility of telling planets and stars apart from each other with the naked eye unless one has considerable prior knowledge, and the extreme rarity of habitable worlds, in order to point out that it was only by sheer, literally astronomically good luck Hugh and his group were able to leave the Ship while it was close enough to a planet to actually see it, with just enough fuel to land on one of its moons instead of the gas giant itself, and closest to a habitable moon.
* SmallSecludedWorld: The story is set on a generation ship where a mutiny left most of the officers dead. Without a command structure the society gradually devolved into a superstitious CargoCult that believes the ship is the only thing in existence. Narby flat-out states the stars seen from the one window on the ship are nothing more than an elaborate trick by their ancestors.
* SwornBrothers: After resolving to take over the Ship, reveal the true nature of the world to the Crew, and unite Crew and Muties to finish the Trip, the main characters stab themselves in the upper arms and press their shoulders together to mingle their blood while swearing an oath of companionship.
-->"Blade for blade!"
-->"Back to back!"
-->"Blood to blood!"
-->"Blood brothers, to the end of the Trip!"
* TheTheocracy: The Crew's society is effectively a theocracy by fact if not by name. While a Captain nominally serves as a monarch, the current one is an indolent and ineffective figure who leaves matters of rule to his subordinates. Instead, the Scientists -- nominally descended from the Ship's old scientific and engineering personnel, but now a priestly caste -- are the main arbiters of morality and social direction, study old texts that lower ranks are not permitted to see, oversee the Converter that produces the Ship's energy, and conduct the ritualized maintenance of shipboard systems. Below them are the Officers, petty nobility who see to most day-to-day affairs, and the common Crew.

Added: 784

Changed: 538

Is there an issue? Send a MessageReason:
None


* FuturePrimitive: By the time the novel takes place, the Crew has become so backward that they think the ship is the whole Universe, and live in what is essentially a feudal society consisting primarily of subsistence farmers ruled by a priestly caste of "Scientists", a nobility descended from the officers, and a king-like Captain. The only reason that the ship still works is that its reactor[[note]]the secondary reactor, actually, the main one having gone kaput during the mutiny[[/note]] can convert any matter into energy at pretty much 100% efficiency. Everything that is no longer useful, including the dead, is used as fuel for the reactor. The Muties of the upper decks have regressed even farther, and now live as a loose scattering of raiders, squatters, and scavengers.



* LowCultureHighTech: The characters live on a Generation ship whose crew mutinied several generations back. By the time the novel takes place, the crew has become so backward that they think the ship is the whole Universe, and a large portion live as subsistence farmers. The only reason that the ship still works is that its reactor[[note]]the secondary reactor, actually, the main one having gone kaput during the mutiny[[/note]] can convert any matter into energy at pretty much 100% efficiency. Everything that is no longer useful, including the dead, are used as fuel for the reactor.

to:

* LowCultureHighTech: The characters live on a Generation generation ship whose crew mutinied several generations back. By the time the novel takes place, the crew has become so backward back and lost most of its old technical, historic, and scientific knowledge. The result is a society that they think the ship is the whole Universe, and a large portion live as subsistence farmers. The only reason that the ship still works is that its reactor[[note]]the secondary reactor, actually, maintains the main one having gone kaput during surviving mechanical system by ritual and dutifully memorizes the mutiny[[/note]] can convert any matter into energy at pretty much 100% efficiency. Everything that is old manuals of use, while living in a classically feudal government and utilizing no longer useful, including the dead, are used as fuel for the reactor.weaponry more advanced than knives and slingshots.
Is there an issue? Send a MessageReason:
None


[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/orphans_of_the_sky_1964_hardback.jpg]]
[[caption-width-right:230:The cover of the 1964 hardback edition.]]



Added: 90

Changed: 20

Is there an issue? Send a MessageReason:
None


A 1963 science fiction novel (but originally published in May and October 1941 as two separate novelettes, "Universe" and "Common Sense") by Creator/RobertAHeinlein. It tells the story of a generational ship where the inhabitants have forgotten the purpose of the ship and are living as a pre-technical society. Indeed, the inhabitants of "the Ship" no longer even understand they are on a spaceship--they believe "the Ship" is simply the entire universe--and consider "the Trip" (Starship ''Vanguard'''s original mission of interstellar colonization) to be a religious concept, akin to going to Heaven when you die ("he took the Trip" meaning "he died") or perhaps something akin to Judgment Day or the Millennium.

to:

A 1963 science fiction novel (but originally published in May and October 1941 as two separate novelettes, "Universe" and "Common Sense") by Creator/RobertAHeinlein. It tells the story of a generational ship where the inhabitants have forgotten the purpose of the ship and are living as a pre-technical society. Indeed, the inhabitants of "the Ship" no longer even understand they are on a spaceship--they spaceship -- they believe "the Ship" is simply the entire universe--and universe -- and consider "the Trip" (Starship ''Vanguard'''s original mission of interstellar colonization) to be a religious concept, akin to going to Heaven when you die ("he took the Trip" meaning "he died") or perhaps something akin to Judgment Day or the Millennium.



-------------

to:

-------------
-----



* CannibalTribe: The "Muties" catch and eat members of the "Crew" (the relatively more civilized--and unmutated--descendants of the crewmembers who did not join the original mutiny). "Muties" also eat each other if there isn't any other meat to be had.

to:

* CannibalTribe: The "Muties" catch and eat members of the "Crew" (the relatively more civilized--and unmutated--descendants civilized -- and unmutated -- descendants of the crewmembers who did not join the original mutiny). "Muties" also eat each other if there isn't any other meat to be had.



* ConjoinedTwins: Joe-Jim, the mutant leaders, are two heads that share the same body.



* {{Mutants}}: The "Muties" who live in the lower-gravity parts of the ship seem to have gotten their name both from being descendants of the crewmembers whose mutiny helped propel the ship into barbarism, but very much also from the word "mutant": The "Muties" include the microcephalic dwarf Bobo; Joe-Jim, a two-headed man--that is, a pair of conjoined twins, albeit ''very'' closely conjoined--who is a leader of the "Muties"; and a four-armed woman who serves as a knifemaker for the Mutie community.
* TheMutiny: A mutiny generations ago is a major part of the backstory of "the Ship". Although the mutineers were not successful in taking control of the ship, the mutiny was a watershed event in the breakdown of civilization and order which transformed the Starship ''Vanguard'' into "the Ship".

to:

* {{Mutants}}: The "Muties" who live in the lower-gravity parts of the ship seem to have gotten their name both from being descendants of the crewmembers whose mutiny helped propel the ship into barbarism, but very much also from the word "mutant": The "Muties" include the microcephalic dwarf Bobo; Joe-Jim, a two-headed man--that man -- that is, a pair of conjoined twins, albeit ''very'' closely conjoined--who conjoined -- who is a leader of the "Muties"; and a four-armed woman who serves as a knifemaker for the Mutie community.
* TheMutiny: A mutiny generations ago is a major part of the backstory of "the Ship". Although the mutineers were not successful in taking control of the ship, the mutiny was a watershed event in the breakdown of civilization and order which transformed the Starship ''Vanguard'' into "the Ship".Ship".
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ColonyShip: The ''Vanguard'' was intended as one of these, planned from the beginning to be of the "Generation Ship" type. Too bad about the mutiny, and the total breakdown of the ship's command structure and internal society to the point where everyone forgot they were even on a vessel of any sort, and them totally overshooting their correct destination.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CentrifugalGravity: The entire ship is rotating on its long axis (although its inhabitants are as ignorant of this fact as the inhabitants of Earth once were of Earth's rotation); the higher-gravity levels where the Crew live are actually farther out towards the outer hull of the spaceship, while the lower-gravity areas where the Muties live are closer in towards the center (including a zero-gravity area along the Ship's main axis).
Is there an issue? Send a MessageReason:
None


* AchievementsInIgnorance: Hugh Hoyland, on learning his people's world is actually a spaceship, decides to teach himself how to pilot the ship. According to all common sense of astrogation, no single person can learn the necessary skills to fly a ship by himself, especially one the size Hoyland was on. However, because all knowledge of this common sense was never printed in text, he never realizes this and thus taught himself all the skills. This was repeated later in the novel when Hoyland, not realizing the difficulty of managing a landing and the sheer danger his life is in, successfully lands his craft on a planet.

to:

* AchievementsInIgnorance: Hugh Hoyland, on learning his people's world is actually a spaceship, decides to teach himself how to pilot the ship. According to all common sense of astrogation, no single person can learn the necessary skills to fly a ship by himself, especially one the size Hoyland was on. However, because all knowledge of this common sense was never printed in text, he never realizes this and thus taught himself all the skills. This was repeated later in the novel when Hoyland, not realizing the difficulty of managing a landing and the sheer danger his life is in, successfully lands his craft (a smaller shuttle, not the Ship itself) on a planet.
Is there an issue? Send a MessageReason:
None


A 1963 science fiction novel (but originally published in May and October 1941 as two separate novelettes, "Universe" and "Common Sense") by Creator/RobertAHeinlein. It tells the story of a generational ship where the inhabitants have forgotten the purpose of the ship and are living as a pre-technical society.

to:

A 1963 science fiction novel (but originally published in May and October 1941 as two separate novelettes, "Universe" and "Common Sense") by Creator/RobertAHeinlein. It tells the story of a generational ship where the inhabitants have forgotten the purpose of the ship and are living as a pre-technical society.
society. Indeed, the inhabitants of "the Ship" no longer even understand they are on a spaceship--they believe "the Ship" is simply the entire universe--and consider "the Trip" (Starship ''Vanguard'''s original mission of interstellar colonization) to be a religious concept, akin to going to Heaven when you die ("he took the Trip" meaning "he died") or perhaps something akin to Judgment Day or the Millennium.
Is there an issue? Send a MessageReason:
None


* {{Mutants}}: The "Muties" who live in the lower-gravity parts of the ship seem to have gotten their name both from being descendants of the crewmembers whose mutiny helped propel the ship into barbarism, but very much also from the word "mutant": The "Muties" include the microcephalic dwarf Bobo; Joe-Jim, a two-headed man--that is, a pair of conjoined twins, albeit ''very'' closely conjoined--who is a leader of the "Muties"; and a four-armed woman who serves as a knifemaker for the Mutie community.

to:

* {{Mutants}}: The "Muties" who live in the lower-gravity parts of the ship seem to have gotten their name both from being descendants of the crewmembers whose mutiny helped propel the ship into barbarism, but very much also from the word "mutant": The "Muties" include the microcephalic dwarf Bobo; Joe-Jim, a two-headed man--that is, a pair of conjoined twins, albeit ''very'' closely conjoined--who is a leader of the "Muties"; and a four-armed woman who serves as a knifemaker for the Mutie community.community.
* TheMutiny: A mutiny generations ago is a major part of the backstory of "the Ship". Although the mutineers were not successful in taking control of the ship, the mutiny was a watershed event in the breakdown of civilization and order which transformed the Starship ''Vanguard'' into "the Ship".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CannibalTribe: The "Muties" catch and eat members of the "Crew" (the relatively more civilized--and unmutated--descendants of the crewmembers who did not join the original mutiny). "Muties" also eat each other if there isn't any other meat to be had.
Is there an issue? Send a MessageReason:
None


* LowCultureHighTech: The characters live on a Generation ship whose crew mutinied several generations back. By the time the novel takes place, the crew has become so backward that they think the ship is the whole Universe, and a large portion live as subsistence farmers. The only reason that the ship still works is that its reactor[[note]]the secondary reactor, actually, the main one having gone kaput during the mutiny[[/note]] can convert any matter into energy at pretty much 100% efficiency. Everything that is no longer useful, including the dead, are used as fuel for the reactor.

to:

* LowCultureHighTech: The characters live on a Generation ship whose crew mutinied several generations back. By the time the novel takes place, the crew has become so backward that they think the ship is the whole Universe, and a large portion live as subsistence farmers. The only reason that the ship still works is that its reactor[[note]]the secondary reactor, actually, the main one having gone kaput during the mutiny[[/note]] can convert any matter into energy at pretty much 100% efficiency. Everything that is no longer useful, including the dead, are used as fuel for the reactor.reactor.
* {{Mutants}}: The "Muties" who live in the lower-gravity parts of the ship seem to have gotten their name both from being descendants of the crewmembers whose mutiny helped propel the ship into barbarism, but very much also from the word "mutant": The "Muties" include the microcephalic dwarf Bobo; Joe-Jim, a two-headed man--that is, a pair of conjoined twins, albeit ''very'' closely conjoined--who is a leader of the "Muties"; and a four-armed woman who serves as a knifemaker for the Mutie community.
Is there an issue? Send a MessageReason:
None


A 1963 Science fiction novel by Creator/RobertAHeinlein that is a two-parter that deals with a generational ship where the inhabitants have forgotten the purpose of the ship and are living as a pre-technical society. It was based on two separate short stories.

to:

A 1963 Science science fiction novel (but originally published in May and October 1941 as two separate novelettes, "Universe" and "Common Sense") by Creator/RobertAHeinlein that is a two-parter that deals with Creator/RobertAHeinlein. It tells the story of a generational ship where the inhabitants have forgotten the purpose of the ship and are living as a pre-technical society. It was based on two separate short stories.
society.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

A 1963 Science fiction novel by Creator/RobertAHeinlein that is a two-parter that deals with a generational ship where the inhabitants have forgotten the purpose of the ship and are living as a pre-technical society. It was based on two separate short stories.

It is one of the earliest depictions of a generational ship.

-------------

!Tropes for the book:
* AchievementsInIgnorance: Hugh Hoyland, on learning his people's world is actually a spaceship, decides to teach himself how to pilot the ship. According to all common sense of astrogation, no single person can learn the necessary skills to fly a ship by himself, especially one the size Hoyland was on. However, because all knowledge of this common sense was never printed in text, he never realizes this and thus taught himself all the skills. This was repeated later in the novel when Hoyland, not realizing the difficulty of managing a landing and the sheer danger his life is in, successfully lands his craft on a planet.
* CityInABottle: Featured in the novel. It is about a multi-generational space craft where the inhabitants lost the knowledge that they were on a ship (along with most other knowledge) after a failed mutiny, so the current generation thinks the whole universe is just a ship.
* GenerationShips: The story has the massive generation ship ''Vanguard'' whose inhabitants have forgotten their origins and fallen into barbarism, yet [[RagnarokProofing the ship still functions after centuries of neglect]] (albeit with an assist from CargoCult maintenance procedures). An excerpt indicates the ship was specifically designed in a way that minimized the amount of automation and moving parts, thus reducing wear and tear and extending the functional lifespan of the ship.
* LowCultureHighTech: The characters live on a Generation ship whose crew mutinied several generations back. By the time the novel takes place, the crew has become so backward that they think the ship is the whole Universe, and a large portion live as subsistence farmers. The only reason that the ship still works is that its reactor[[note]]the secondary reactor, actually, the main one having gone kaput during the mutiny[[/note]] can convert any matter into energy at pretty much 100% efficiency. Everything that is no longer useful, including the dead, are used as fuel for the reactor.

Top