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fix typos and clean up the prose throughout


You are a traveler who entered the city of Silverton, where at night the terrified inhabitants gather together in the barricated Inn. You're soon told that the reason are the terrible minions of the demonic Zanbar Bone, a terryfing undead sorcerer who has set his sights on Mirelle Carralif, daughter of the wealthy Owen Carralif, merchant and mayor of Silverton. The people are quaking in fear, and some even suggests giving Zanbar the girl. That's where you come into play: Owen begs you to travel to the infamous town of Port Blacksand, the most wretched and corrupted town in Allansia, to seek the advice of Nicodemus, a reclusive sage who may know a way to permanently destroy the undead warlock. And thus, you'll face a perilous journey through the fetid streets of Port Blacksand, gathering items that will allow you to face the perils of the tower of Zanbar Bone and end its reign of terror once and for all.

''City of Thieves'' follows the traditional Livingstone pattern, having the player looking for several MacGuffin items as he navigates through the city, often facing dangerous and powerful enemies on his way through. This book also introduces for the first time the city of Port Blacksand, which will be used again in many other books, sometimes as a minor background.

Would later receive a SpiritualSuccessor in ''Literature/MidnightRogue'', another adventure set in Port Blacksand, as well as a sequel, ''Literature/ThePortOfPeril''. Do not confuse with the novel ''Literature/{{City of Thieves|2008}}''.

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You are a traveler who has entered the city of Silverton, where at night the terrified inhabitants gather together in the barricated Inn. You're soon told barricaded inn. You learn that the reason are they live in fear of the terrible minions of the demonic Zanbar Bone, a terryfing wicked undead sorcerer who has set his sights on Mirelle Carralif, daughter of the wealthy Owen Carralif, merchant and mayor of Silverton. The people are quaking in fear, and some even suggests suggested giving Zanbar the girl. That's where you come into play: Owen Carralif, the mayor, begs you to travel to the infamous town of Port Blacksand, the most wretched and corrupted town in Allansia, to seek the advice of Nicodemus, a reclusive sage who may know a way to permanently destroy the undead warlock. Zanbar Bone. And thus, you'll you face a perilous journey through the fetid streets of Port Blacksand, gathering items that will allow you to face the perils of the tower of Zanbar Bone and end its his reign of terror once and for all.

''City of Thieves'' follows the traditional Livingstone pattern, having the player you looking for several MacGuffin items as he navigates you navigate through the city, often facing dangerous and powerful enemies on his your way through. This book also introduces for the first time the city of Port Blacksand, which will be used appears again in many other books, sometimes as a minor background.

Would later receive a SpiritualSuccessor in ''Literature/MidnightRogue'', another adventure set in Port Blacksand, as well as a sequel, ''Literature/ThePortOfPeril''. Do not confuse Not to be confused with the novel ''Literature/{{City of Thieves|2008}}''.



* AllThereInTheManual: The guide ''Titan – The Fighting Fantasy World'' states that the Serpent Queen was cursed into the current form by the Snake People.
* BarBrawl: In a crowded tavern, you can try sitting near some goblins, who will react to humans with hostility and draw weapons on you forcing you into a fight.

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* AllThereInTheManual: The guide ''Titan – The Fighting Fantasy World'' states that the Serpent Queen was cursed into the her current form by the Snake People.
* BarBrawl: In a crowded tavern, if you can try sitting near some goblins, who will they react to humans you with hostility and draw weapons on you you, forcing you into a fight.



* {{Butterface}}: The Serpent Queen has a gorgeous, scantly-clad body tipped with the head and long neck of a massive, venomous snake.
* {{Cloudcuckoolander}}: Nicodemus is a hermit mage like Yaztromo, but more absent-minded than him, [[spoiler:to the point that he forgot to tell you which two of the three ingredients you looked for are required to kill Zanbar Bone, much to the player's frustration.]]
* ClimaxBoss: At the peak of your adventure - after leaving Port Blacksand, but ''before'' infiltrating Zanbar's Tower - you will need to battle two Moon Dogs, one at a time. The second one is the strongest compulsory opponent in the book, having a SKILL of 11.

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* {{Butterface}}: The Serpent Queen has a gorgeous, scantly-clad scantily-clad body tipped with the head and long neck of a massive, venomous snake.
* {{Cloudcuckoolander}}: Nicodemus is a hermit mage like Yaztromo, but more absent-minded than him, [[spoiler:to the point that he forgot to tell you which two of the three ingredients you looked for are required to kill Zanbar Bone, much to the player's your frustration.]]
* ClimaxBoss: At the peak of your adventure - after leaving Port Blacksand, but ''before'' infiltrating Zanbar's Tower - you will need to battle two Moon Dogs, one at a time. The second one is the strongest compulsory opponent in the book, having a SKILL Skill of 11.



* DontWakeTheSleeper: While in the pirate's quarters, you'll need to steal a pouch of black pearls hanging on the neck of a sleeping pirate with a LUCK test. If you're unlucky, the pirate wakes up and calls for help, dragging you into a fight.

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* DontWakeTheSleeper: While in the pirate's quarters, you'll need to steal a pouch of black pearls hanging on the neck of a sleeping pirate with a LUCK Luck test. If you're unlucky, the pirate wakes up and calls for help, dragging you into a fight.



* EverythingIsTryingToKillYou: Who needs Darkwood or a monster-infested dungeon to fight when a simple walk across Port Blacksand can provide you all the fighting you're looking for? Even shopkeepers are ready to fight you to death if you mess with them.

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* EverythingIsTryingToKillYou: Who needs Darkwood or a monster-infested dungeon to fight when a simple walk across Port Blacksand can provide you all the fighting you're looking for? Even shopkeepers are ready to fight you to the death if you mess with them.



* ExtremelyShortTimespan: You reach Port Blacksand in the morning, got out and begin your journey to Zanbar's tower by dusk, and confront Zanbar by night. The whole story from reference 1 to 400 took place all within 12 hours or so.
* FakeDifficulty: The fact that only two ingredients out of the three you have collected [[spoiler:are required to defeate Bone]] and that you have to choose at random without any clue [[spoiler:which of the two you will use]] is one of the most well-known instances of this trope in the ''Fighting Fantasy'' series.

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* ExtremelyShortTimespan: You reach Port Blacksand in the morning, got out leave and begin your journey to Zanbar's tower by dusk, and confront Zanbar by at night. The whole story from reference 1 beginning to 400 took end takes place all within 12 hours or so.
* FakeDifficulty: The fact that only two You need to find three magical ingredients out to defeat Zanbar Bone, and if you don't look in exactly the right places, you'll miss one and be unable to complete your quest. [[spoiler:To make things worse, only two of the three are actually used in the final encounter, and you have collected [[spoiler:are required to defeate Bone]] and that you have need to choose at random exactly which two without any clue [[spoiler:which of the two you will use]] hints. Guessing wrong means instant death.]] This is one of the most well-known instances of this trope in the ''Fighting Fantasy'' series.



* TheGhost: Lord Azzur, dreaded master of Port Blacksand, doesn't directly makes an appearence, though it's mentioned and his personal carriage can nearly run you over at one point.
* GottaCatchThemAll: You will need a bow with relative Silver Arrow, the three ingredients needed to kill Zanbar (a black pearl, hag's hair and a lotus flower) and a special unicorn tattoo. [[spoiler: Out of the three ingredients though, one is superfluous.]]
* {{Hellhound}}: Zanbar's ferocious Moondogs, which guards his tower and are sent each night to torment Silverton. You fight a couple of them outside Zanbar's tower in a rather cheap and difficult boss battle.
* IAmAHumanitarian: The Hag will make a stew out of you if you're killed by her.
* LuckBasedMission: After you find everything you need to take on Zanbar Bone, you suddenly get a follow up message from Nicodemus. Seems he misremembered the formula he gave you; you actually only need two of the alchemical ingredients he told you about to kill Bone, but he doesn't remember which two, only that it's one of three possibilities. You have to lock in your random decision with no guidance, go through a final dungeon and confront Zanbar Bone... and then probably have to start the book over from the beginning because of the 66% chance of making the wrong random guess. At least the player's avatar is frustrated when he gets this message too.
* LuckilyMyShieldWillProtectMe: You can find and equip a shield, which grants you a SKILL bonus.

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* TheGhost: Lord Azzur, dreaded master of Port Blacksand, doesn't directly makes an appearence, appearance, though it's he's mentioned throughout the story, and his personal carriage can nearly run you over at one point.
* GottaCatchThemAll: You will You'll need to collect a bow with relative Silver Arrow, and a silver arrow, the three ingredients needed to kill Zanbar (a black pearl, hag's hair and a lotus flower) flower), and a special unicorn tattoo. [[spoiler: Out of the three ingredients ingredients, though, one is superfluous.]]
* {{Hellhound}}: Zanbar's ferocious Moondogs, which guards guard his tower and are sent each night to torment Silverton. You fight a couple of them outside Zanbar's tower in a rather cheap and difficult boss battle.
* IAmAHumanitarian: The Hag will make a stew out of you if you're killed by her.
she defeats you.
* LuckBasedMission: [[spoiler: After you find everything you need to take on Zanbar Bone, you suddenly get a follow up message from Nicodemus. Seems It seems he misremembered the formula he gave you; you actually only need two of the alchemical ingredients he told you about to kill Bone, but he doesn't remember which two, only that it's one of three possibilities.two. You have to lock in your random decision with no guidance, go through a final dungeon and confront Zanbar Bone... and then probably have to start the book over from the beginning because of the 66% chance of making the wrong random guess. At least the player's avatar is frustrated when he gets they get this message too.
too.]]
* LuckilyMyShieldWillProtectMe: You can find and equip a shield, which grants you a SKILL Skill bonus.



* MysticalLotus: Lotus flowers are one of three magical ingredients used to create a paste that can destroy even the strongest of demons, alongside hag's hair and black pearls, where a concoction from combining the three materials can cause even the Great Demon Prince, Zanbar Bone, to wither and dissolve into nothingness. Later on [[spoiler:turns out to be two -- the black pearls are actually useless]].
* NintendoHard: As noted in many reviews, the fights in Port Blacksand can be rather difficult, finding the ingredients isn't a walk in the park and the final section of the game opens with a rather difficult fight [[spoiler: and forces the player to guess which of the three possible combinations is correct.]]
* OurLichesAreDifferent: Zanbar Bone is an undead sorcerer who's NighInvulnerable, commands undead and other monsters and even lacks a SoulJar. Furthermore, the method for destroying him is complicated and obscure.
* {{Pirate}}: You can sneak aboard a pirate ship in the harbor, and it's actually required to progress, as this is where you'll find the Black Pearls. They're in a pouch hanging around the neck of a sleeping pirate in a cabin below deck. If you're stealthy, you dont have to fight him, but if you screw up, you have to kill him AND his two crewmates.

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* MysticalLotus: Lotus flowers are one of three magical ingredients used to create a paste that can destroy even the strongest of demons, alongside hag's hair and black pearls, where a concoction from combining the three materials can cause even the Great Demon Prince, Zanbar Bone, to wither and dissolve into nothingness. Later on [[spoiler:turns out to be two -- the black pearls are actually useless]].
demons.
* NintendoHard: As noted in many reviews, the fights in Port Blacksand can be rather difficult, finding the ingredients isn't a walk in the park park, and the final section of the game opens with a rather difficult fight [[spoiler: and forces the player to guess which of the three possible combinations of ingredients is correct.the correct one.]]
* OurLichesAreDifferent: Zanbar Bone is an undead sorcerer who's NighInvulnerable, commands undead and other monsters monsters, and even lacks a SoulJar. Furthermore, the method for destroying him is complicated and obscure.
* {{Pirate}}: You can sneak aboard a pirate ship in the harbor, and it's actually required to progress, as this is where you'll find the Black Pearls. They're in a pouch hanging around the neck of a sleeping pirate in a cabin below deck. If you're stealthy, you dont don't have to fight him, but if you screw up, you have to kill him AND his two crewmates.



* RandomEncounters: On your way to Zanbar's tower, you must roll a dice to see which creature stumbles into you on the way.

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* RandomEncounters: On your way to Zanbar's tower, you must roll a dice die to see which creature stumbles into you on the way.you.



* SickCaptiveScam: If you get thrown into a dungeon by the city guards early in the adventure, you can feign sickness and lure the guards to investigate. You can then choose to attack them (where you fight unarmed, therefore with your skills at a malus) or claim you have the plague, [[YouDontWantToCatchThis at which point the guards will react with horror and quickly leave]].

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* SickCaptiveScam: If you get thrown into a dungeon by the city guards early in the adventure, you can feign sickness and lure the guards to investigate. You can then choose to attack them (where you fight unarmed, therefore with your skills unarmed and at a malus) Skill penalty) or claim you have the plague, [[YouDontWantToCatchThis at which point the guards will react with horror and quickly leave]].



* SmokingIsNotCool: You can buy a pipe and some tobacco but it only saps your Stamina.

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* SmokingIsNotCool: You can buy a pipe and some tobacco tobacco, but it only saps has no effect other than to reduce your Stamina.



* StalkerWithACrush: Zanbar kicks off the plot by lusting after Mirelle Carralif from Silverton, and will send his Moon Dogs to kill the citizens unless his request is granted.
* SwallowTheKey: Choosing to rob Ben the silversmith will have Ben responding by swallowing the key to his silver cabinet before he attacks you.
* ThrowingYourSwordAlwaysWorks: At one point, a sorcerer floors you with a lightning bolt. You're given the chance to throw the sword at him from the floor, though you'll miss if you fail a Luck roll.
* TrialAndErrorGameplay: [[spoiler: You have absolutely 0 clues on how to combine the three ingredients to kill Zanbar Bone, forcing you to guess at random.]]

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* StalkerWithACrush: Zanbar kicks off the plot by lusting after Mirelle Carralif from Silverton, Carralif, the daughter of Silverton's mayor, and will send his Moon Dogs to kill the citizens unless his request is granted.
* SwallowTheKey: Choosing to rob Ben the silversmith will have Ben responding respond by swallowing the key to his silver cabinet before he attacks you.
* ThrowingYourSwordAlwaysWorks: At one point, a sorcerer floors you with a lightning bolt. You're given the chance to throw the your sword at him from the floor, though you'll miss if you fail a Luck roll.
* TrialAndErrorGameplay: [[spoiler: You have are given absolutely 0 clues no hints on how to combine the three ingredients to kill Zanbar Bone, forcing you to guess at random.]]



* UnwinnableByDesign: The encounter with Bignose and Sourbelly, the troll city guards, leads to you being forced to flee Port Blacksand, either using a magic rope or being assisted by one of the citizens as thanks for killing the hated trolls. However, this means that you cant go back inside as you'll now be hunted by the entire city guard, and if you havent found all three ingredients and the silver arrow, it's a NonStandardGameOver.

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* UnwinnableByDesign: The encounter with Bignose and Sourbelly, the troll city guards, leads to you being forced to flee Port Blacksand, either using a magic rope or being assisted by one of the citizens as thanks for killing the hated trolls. However, this means that you cant can't go back inside into town, as you'll now be hunted by the entire city guard, and if you havent haven't found all three ingredients and the silver arrow, it's you'll never be able to complete your quest, resulting in a NonStandardGameOver.



** If you attack the blacksmith in the market, the book goes out of its way to make you feel like a dick for killing one of the few good people in Blacksand, and punishes you with a permanent loss of 2 LUCK points. You really should just pay for the chainmail armor he offers.
** If you join the crowd in throwing produce on the prisoner mentioned above, the old woman giving out the produce picks your pocket and steals a bunch of your gold.
* WeaksauceWeakness: Zanbar Bone has probably the oddest one yet: first, you must shoot him with a silver arrow to paralyze him, then you have to rub a special compound in his open eyes to permanently kill him. [[spoiler: Except that Nicodemus forgot to tell you which two elements out of three must be combined to do so. Namely, Hag's Hair and Lotus Flower.]]

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** If you attack the blacksmith in the market, the book goes out of its way to make you feel like a dick bad for killing one of the few good people in Blacksand, and punishes you with a permanent loss of 2 LUCK Luck points. You really should just pay for the chainmail armor he offers.
offers...
** If you join the crowd in throwing produce on at the prisoner mentioned above, man in the stocks in the market square, the old woman giving out the produce picks your pocket and steals a bunch some of your gold.
* WeaksauceWeakness: Zanbar Bone has probably the oddest one yet: first, you must shoot him with a silver arrow to paralyze him, then you have to rub a special compound in into his open eyes to permanently kill him. [[spoiler: Except that Nicodemus forgot to tell you which two elements out of three must be combined to do so. Namely, Hag's Hair and Lotus Flower.]]him.
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Baleful Polymorph was renamed per TRS. As is typical with dewicking projects, zero-context examples were deleted, as it is impossible to tell if they are misuse.


* BalefulPolymorph: Nicodemus' preferred way to deal with pesky or hostile adventurers.

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* BarBrawl: In a crowded tavern, you can try sitting near some goblins, who will react to humans with hostility and draw weapons on you forcing you into a fight.



* DontWakeTheSleeper: While in the pirate's quarters, you'll need to steal a pouch of black pearls hanging on the neck of a sleeping pirate with a LUCK test. If you're unlucky, the pirate wakes up and calls for help, dragging you into a fight.



* GottaCatchThemAll: You will need a bow with relative Silver Arrow, the three ingrediends needed to kill Zanbar (a black pearl, hag's hair and a lotus flower) and a special unicorn tattoo. [[spoiler: Out of the three ingredients though, one is superfluous.]]

to:

* GottaCatchThemAll: You will need a bow with relative Silver Arrow, the three ingrediends ingredients needed to kill Zanbar (a black pearl, hag's hair and a lotus flower) and a special unicorn tattoo. [[spoiler: Out of the three ingredients though, one is superfluous.]]



* ShrunkenHead: Zanbar Bone wears one like a talisman around his neck, presumambly tied to his sorcery.

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* ShrunkenHead: Zanbar Bone wears one like a talisman around his neck, presumambly presumably tied to his sorcery.


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* SkeletonKey: One of the first items you can purchase in Port Blacksand, from a dwarven blacksmith. It's even called a Skeleton Key by name, and can be used to unlock every single door and closet you might come across during your adventure, right up to Zanbar Bone's front gates at the end.
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Trope has been disambiguated.


* ThoseTwoBadGuys: The two Troll guards met near the exit of the town, Sourbelly and Fatnose.

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Crosswicking new trope.


* LuckBasedMission: After you find everything you need to take on Zanbar Bone, you suddenly get a follow up message from Nicodemus. Seems he misremembered the formula he gave you; you actually only need two of the alchemical ingredients he told you about to kill Bone, but he doesn't remember which two, only that it's one of three possibilities. You have to lock in your random decision with no guidance, go through a final dungeon and confront Zanbar Bone...and then probably have to start the book over from the beginning because of the 66% chance of making the wrong random guess. At least the player's avatar is frustrated when he gets this message too.

to:

* LuckBasedMission: After you find everything you need to take on Zanbar Bone, you suddenly get a follow up message from Nicodemus. Seems he misremembered the formula he gave you; you actually only need two of the alchemical ingredients he told you about to kill Bone, but he doesn't remember which two, only that it's one of three possibilities. You have to lock in your random decision with no guidance, go through a final dungeon and confront Zanbar Bone... and then probably have to start the book over from the beginning because of the 66% chance of making the wrong random guess. At least the player's avatar is frustrated when he gets this message too.


Added DiffLines:

* MysticalLotus: Lotus flowers are one of three magical ingredients used to create a paste that can destroy even the strongest of demons, alongside hag's hair and black pearls, where a concoction from combining the three materials can cause even the Great Demon Prince, Zanbar Bone, to wither and dissolve into nothingness. Later on [[spoiler:turns out to be two -- the black pearls are actually useless]].
Is there an issue? Send a MessageReason:
None


You are a traveler who entered the city of Silverton, where at night the terrified inhabitants gather together in the barricated Inn. You're soon told that the reason are the terrible minions of the demonic Zanbar Bone, a terryfing undead sorcerer who has set his sights on Mirelle Carralif, daughter of the wealthy Owen Carralif, merchant and mayor of Silverton. The people are quaking in fear, and some even suggests to give Zanbar the girl, and that's where you come into play: Owen begs you to travel to the infamous town of Port Blacksand, the most wretched and corrupted town of Allansia, to seek the advice of Nicodemus, a reclusive sage who may know a way to permanently destroy the undead warlock. And thus, you'll face a perilous journey through the fetid streets of Port Blacksand, gathering items that will allow you to face the perils of the tower of Zanbar Bone and end its reign of terror once and for all.

to:

You are a traveler who entered the city of Silverton, where at night the terrified inhabitants gather together in the barricated Inn. You're soon told that the reason are the terrible minions of the demonic Zanbar Bone, a terryfing undead sorcerer who has set his sights on Mirelle Carralif, daughter of the wealthy Owen Carralif, merchant and mayor of Silverton. The people are quaking in fear, and some even suggests to give giving Zanbar the girl, and that's girl. That's where you come into play: Owen begs you to travel to the infamous town of Port Blacksand, the most wretched and corrupted town of in Allansia, to seek the advice of Nicodemus, a reclusive sage who may know a way to permanently destroy the undead warlock. And thus, you'll face a perilous journey through the fetid streets of Port Blacksand, gathering items that will allow you to face the perils of the tower of Zanbar Bone and end its reign of terror once and for all.



* BowAndSwordInAccord: As usual you're armed with a sword. You will also need a bow with silver arrows.

to:

* BowAndSwordInAccord: As usual usual, you're armed with a sword. You will also need a bow with silver arrows.



* StalkerWithACrush: Zanbar kicks the plot by lusting after Mirelle Carralif from Silverton, and will send his Moon Dogs to kill the citizens unless his request is granted.

to:

* StalkerWithACrush: Zanbar kicks off the plot by lusting after Mirelle Carralif from Silverton, and will send his Moon Dogs to kill the citizens unless his request is granted.



* WeaksauceWeakness: Zanbar Bone has probably the oddest one yet: first, you must shoot him with a silver arrow to paralyze him, then you have to rub a special compount in his open eyes to permanently kill him. [[spoiler: Except that Nicodemus forgot to tell you which two elements out of three must be combined to do so. Namely, Hag's Hair and Lotus Flower.]]

to:

* WeaksauceWeakness: Zanbar Bone has probably the oddest one yet: first, you must shoot him with a silver arrow to paralyze him, then you have to rub a special compount compound in his open eyes to permanently kill him. [[spoiler: Except that Nicodemus forgot to tell you which two elements out of three must be combined to do so. Namely, Hag's Hair and Lotus Flower.]]
Is there an issue? Send a MessageReason:
None


* NintendoHard: As noted in many reviews, the fights in Port Blacksand can be rather difficult, finding the ingredients isn't a walk in the park and the final section of the game opens with a rather difficult fight [[spoiler: and forces the player to guess which of the three possible combination is correct.]]

to:

* NintendoHard: As noted in many reviews, the fights in Port Blacksand can be rather difficult, finding the ingredients isn't a walk in the park and the final section of the game opens with a rather difficult fight [[spoiler: and forces the player to guess which of the three possible combination combinations is correct.]]



* ProducePelting: In the market square, a man in the stocks is being pelted with fruit and vegetables by the crowd. A poster on the stocks proclaim the man as a "Ye Goody-Too Shoes", implying he's being punished for being too ''nice''. Considering the Crapsack nature of Port Blacksand, this is likely a light punishment, as an actual criminal would probably have been executed.

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* ProducePelting: In the market square, a man in the stocks is being pelted with fruit and vegetables by the crowd. A poster on the stocks proclaim the man as a "Ye Goody-Too Shoes", implying he's being punished for being too ''nice''. Considering the Crapsack crapsack nature of Port Blacksand, this is likely a light punishment, as an actual criminal would probably have been executed.
Is there an issue? Send a MessageReason:
None


''City of Thieves'' follows the traditional Livingstone pattern, having the player looking for several MacGuffin as he navigates through the city, often facing dangerous and powerful enemies on his way through. This book also introduces for the first time the city of Port Blacksand, which will be used again in many other books, sometimes as a minor background.

to:

''City of Thieves'' follows the traditional Livingstone pattern, having the player looking for several MacGuffin items as he navigates through the city, often facing dangerous and powerful enemies on his way through. This book also introduces for the first time the city of Port Blacksand, which will be used again in many other books, sometimes as a minor background.
Is there an issue? Send a MessageReason:
None


* SickCaptiveScam: If you get thrown into a dungeon by the city guards early in the adventure, you can feign sickness and lure the guards to investigate. Yoi can then choose to attack them (where you fight unarmed, therefore with your skills at a malus) or claim you have the plague, [[YouDontWantToCatchThis at which point the guards will react with horror and quickly leave]].

to:

* SickCaptiveScam: If you get thrown into a dungeon by the city guards early in the adventure, you can feign sickness and lure the guards to investigate. Yoi You can then choose to attack them (where you fight unarmed, therefore with your skills at a malus) or claim you have the plague, [[YouDontWantToCatchThis at which point the guards will react with horror and quickly leave]].
Is there an issue? Send a MessageReason:
None

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* SmokingIsNotCool: You can buy a pipe and some tobacco but it only saps your Stamina.
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"breath" is a noun, "breathe" is a verb


* DraconicHumanoid: The Lizardine is a humanoid dragon (who can even breath fire) you can run afoul of, especially if you stole one of his brooches.

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* DraconicHumanoid: The Lizardine is a humanoid dragon (who can even breath breathe fire) you can run afoul of, especially if you stole one of his brooches.
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Typo


* SickCaptiveScam: If you get thrown into a dungeon by the city guards early in the adventure, you can feign sickness and lure the guards to investigate. Yoi can then choose to attack them (where you fight unarmed, therefore with your skills at a malus) or claim you have the plague, [[YouDonttWantToCatchThis at which point the guards will react with horror and quickly leave]].

to:

* SickCaptiveScam: If you get thrown into a dungeon by the city guards early in the adventure, you can feign sickness and lure the guards to investigate. Yoi can then choose to attack them (where you fight unarmed, therefore with your skills at a malus) or claim you have the plague, [[YouDonttWantToCatchThis [[YouDontWantToCatchThis at which point the guards will react with horror and quickly leave]].
Is there an issue? Send a MessageReason:
None

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* MagicPotion: Halfway through the adventure, you can partake in a baseball game with a group of goblins and win a potion that helps you resist mind control, which is necessary to save you from getting killed by a hag.
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None

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* ClimaxBoss: At the peak of your adventure - after leaving Port Blacksand, but ''before'' infiltrating Zanbar's Tower - you will need to battle two Moon Dogs, one at a time. The second one is the strongest compulsory opponent in the book, having a SKILL of 11.


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* SickCaptiveScam: If you get thrown into a dungeon by the city guards early in the adventure, you can feign sickness and lure the guards to investigate. Yoi can then choose to attack them (where you fight unarmed, therefore with your skills at a malus) or claim you have the plague, [[YouDonttWantToCatchThis at which point the guards will react with horror and quickly leave]].


Added DiffLines:

* SwallowTheKey: Choosing to rob Ben the silversmith will have Ben responding by swallowing the key to his silver cabinet before he attacks you.
Is there an issue? Send a MessageReason:
None


Would later receive a SpiritualSuccessor in ''Literature/MidnightRogue'', another adventure set in Port Blacksand, as well as a sequel, ''The Port of Peril''. Do not confuse with the novel ''Literature/{{City of Thieves|2008}}''.

to:

Would later receive a SpiritualSuccessor in ''Literature/MidnightRogue'', another adventure set in Port Blacksand, as well as a sequel, ''The Port of Peril''.''Literature/ThePortOfPeril''. Do not confuse with the novel ''Literature/{{City of Thieves|2008}}''.

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* LuckBasedMission: After you find everything you need to take on Zanbar Bone, you suddenly get a follow up message from Nicodemus. Seems he misremembered the formula he gave you; you actually only need two of the alchemical ingredients he told you about to kill Bone, but he doesn't remember which two, only that it's one of three possibilities. You have to lock in your random decision with no guidance, go through a final dungeon and confront Zanbar Bone...and then probably have to start the book over from the beginning because of the 66% chance of making the wrong random guess. At least the player's avatar is frustrated when he gets this message too.



* PowerTattoo: In order to win against Zanbar, you must wear a tattoo of a unicorn on your forehead. Quite embarassing...

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* PowerTattoo: In order to win against Zanbar, you must wear a tattoo of a unicorn on your forehead. Quite embarassing...embarrassing...
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* FiveFingerFillet: You can play it against some cutthroats in a tavern for a magic item.

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Would later receive a SpiritualSuccessor in ''Literature/MidnightRogue'', another adventure set in Port Blacksand, as well as a sequel, ''The Port of Perils''. Do not confuse with the novel ''Literature/{{City of Thieves|2008}}''.

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Would later receive a SpiritualSuccessor in ''Literature/MidnightRogue'', another adventure set in Port Blacksand, as well as a sequel, ''The Port of Perils''.Peril''. Do not confuse with the novel ''Literature/{{City of Thieves|2008}}''.



* AllThereInTheManual: The guide ''Titan - The Fighting Fantasy World'' states that the Serpent Queen was cursed into the current form by the Snake People.

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* AllThereInTheManual: The guide ''Titan - The Fighting Fantasy World'' states that the Serpent Queen was cursed into the current form by the Snake People.



* BowAndSwordInAccord: As usual you're armed with a sword and you will need a bow with silver arrows.

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* BowAndSwordInAccord: As usual you're armed with a sword and you sword. You will also need a bow with silver arrows.



* CloudCuckooLander: Nicodemus is a hermit mage like Yaztromo, but more absent-minded than him, [[spoiler: to the point that he forgot to tell you which two of the three ingredients you looked for are required to kill Zanbar Bone, much to the player's frustration.]]
* TheDeadHaveEyes: Zanbar Bone, despite being a skeleton, still has green eyeballs in his skull. [[spoiler: Good thing too, since there's where you're going to rub the ingredients to kill him.]]

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* CloudCuckooLander: {{Cloudcuckoolander}}: Nicodemus is a hermit mage like Yaztromo, but more absent-minded than him, [[spoiler: to [[spoiler:to the point that he forgot to tell you which two of the three ingredients you looked for are required to kill Zanbar Bone, much to the player's frustration.]]
* TheDeadHaveEyes: Zanbar Bone, despite being a skeleton, still has green eyeballs in his skull. [[spoiler: Good [[spoiler:Good thing too, since there's where you're going to rub the ingredients to kill him.]]



* OurLichesAreDifferent: Zanbar Bone is an undead sorcerer who's NighInvulnerable, commands undeads and other monsters and even lacks a SoulJar. Furthermore, the method for destroying him is complicated and obscure.

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* OurLichesAreDifferent: Zanbar Bone is an undead sorcerer who's NighInvulnerable, commands undeads undead and other monsters and even lacks a SoulJar. Furthermore, the method for destroying him is complicated and obscure.



* {{Pun}}: You can run into a group of small, goblin-like creatures called Bays playing a sport with a leather ball and a stick. They call it [[UsefulNotes/BaseBall Bays-Ball]].



* {{Pun}}: You can run into a group of small, goblin-like creatures called Bays playing a sport with a leather ball and a stick. They call it [[UsefulNotes/BaseBall Bays-Ball]].



* VideoGameCrueltyPunishment: If you attack the blacksmith in the market, the book goes out of it's way to make you feel like a dick for killing one of the few good people in Blacksand, and punishes you with a permanent loss of 2 LUCK points. You really should just pay for the chainmail armor he offers.

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* VideoGameCrueltyPunishment: VideoGameCrueltyPunishment:
**
If you attack the blacksmith in the market, the book goes out of it's its way to make you feel like a dick for killing one of the few good people in Blacksand, and punishes you with a permanent loss of 2 LUCK points. You really should just pay for the chainmail armor he offers.



* WretchedHive: This novel introduces Port Blacksand as the greatest one in Titan, with other cities such as [[Literature/{{Sorcery}} Kharé]] and [[Literature/SeasOfBlood Tak]] coming second.

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* WretchedHive: This novel introduces Port Blacksand as the greatest one in Titan, with other cities such as [[Literature/{{Sorcery}} Kharé]] and [[Literature/SeasOfBlood Tak]] coming second.second.
----
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* ExtremelyShortTimespan: You reach Port Blacksand in the morning, got out and begin your journey to Zanbar's tower by dusk, and confront Zanbar by night. The whole story from reference 1 to 400 took place all within 12 hours or so.
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* {{Planimal}}: One of the enemies in town is a massive beast made of leaves.

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* {{Pirate}}: You can sneak aboard a pirate ship in the harbor, and it's actually required to progress, as this is where you'll find the Black Pearls. They're in a pouch hanging around the neck of a sleeping pirate in a cabin below deck. If you're stealthy, you dont have to fight him, but if you screw up, you have to kill him AND his two crewmates.
* {{Planimal}}: One The topiary animals in the botanical gardens come to life and attack you when you pick one of the enemies in town is a massive beast made of leaves.Lotus Flowers needed for the salve.


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* ProducePelting: In the market square, a man in the stocks is being pelted with fruit and vegetables by the crowd. A poster on the stocks proclaim the man as a "Ye Goody-Too Shoes", implying he's being punished for being too ''nice''. Considering the Crapsack nature of Port Blacksand, this is likely a light punishment, as an actual criminal would probably have been executed.


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* ShockAndAwe: The owner of a house you can break into has the ability to conjure a very nasty lightning attack, which really packs a wallop. However, a magic item you can find in a tavern earlier has the power to absorb the attack, and being a FatBastard merchant, he has no other means of fighting you, allowing you to leave unharmed.


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* UnwinnableByDesign: The encounter with Bignose and Sourbelly, the troll city guards, leads to you being forced to flee Port Blacksand, either using a magic rope or being assisted by one of the citizens as thanks for killing the hated trolls. However, this means that you cant go back inside as you'll now be hunted by the entire city guard, and if you havent found all three ingredients and the silver arrow, it's a NonStandardGameOver.


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* VideoGameCrueltyPunishment: If you attack the blacksmith in the market, the book goes out of it's way to make you feel like a dick for killing one of the few good people in Blacksand, and punishes you with a permanent loss of 2 LUCK points. You really should just pay for the chainmail armor he offers.
** If you join the crowd in throwing produce on the prisoner mentioned above, the old woman giving out the produce picks your pocket and steals a bunch of your gold.
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Would later receive a SpiritualSuccessor in ''Literature/MidnightRogue'', another adventure set in Port Blacksand, as well as a sequel, ''The Port of Perils''. Do not confuse with the novel ''Literature/CityOfThieves''.

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Would later receive a SpiritualSuccessor in ''Literature/MidnightRogue'', another adventure set in Port Blacksand, as well as a sequel, ''The Port of Perils''. Do not confuse with the novel ''Literature/CityOfThieves''.
''Literature/{{City of Thieves|2008}}''.



!!''City of Thieves (the gamebook)'' contains examples of:

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!!''City of Thieves (the gamebook)'' contains Thieves'' provides examples of:
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I hope not.


You are a traveler who entered the city of Silverton, where at night the terrified inhabitants gather together in the barricated Inn. You're soon told that the reason are the terrible minions of the demonic Zanbar Bone, a terryfing undead sorcerer who has set his sights on Mirelle Carralif, daughter of the wealthy Owen Carralif, merchant and mayor of Silverton. The people are quacking in fear, and some even suggests to give Zanbar the girl, and that's where you come into play: Owen begs you to travel to the infamous town of Port Blacksand, the most wretched and corrupted town of Allansia, to seek the advice of Nicodemus, a reclusive sage who may know a way to permanently destroy the undead warlock. And thus, you'll face a perilous journey through the fetid streets of Port Blacksand, gathering items that will allow you to face the perils of the tower of Zanbar Bone and end its reign of terror once and for all.

to:

You are a traveler who entered the city of Silverton, where at night the terrified inhabitants gather together in the barricated Inn. You're soon told that the reason are the terrible minions of the demonic Zanbar Bone, a terryfing undead sorcerer who has set his sights on Mirelle Carralif, daughter of the wealthy Owen Carralif, merchant and mayor of Silverton. The people are quacking quaking in fear, and some even suggests to give Zanbar the girl, and that's where you come into play: Owen begs you to travel to the infamous town of Port Blacksand, the most wretched and corrupted town of Allansia, to seek the advice of Nicodemus, a reclusive sage who may know a way to permanently destroy the undead warlock. And thus, you'll face a perilous journey through the fetid streets of Port Blacksand, gathering items that will allow you to face the perils of the tower of Zanbar Bone and end its reign of terror once and for all.
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* FakeDifficulty: The fact that only two ingredients out of the three you have collected [[spoiler:are required to defeate Bone]] and that you have to choose at random without any clue [[spoiler:which of the two you will use]] is one of the most well-known instances of this trope in the ''Fighting Fantasy'' series.
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[[caption-width-right:350:What happens in the City of Thieves stays in the City of Thieves.]]]]

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[[caption-width-right:350:What happens in the City of Thieves stays in the City of Thieves.]]]]
]]
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\n[[caption-width-right:350:What happens in the City of Thieves stays in the City of Thieves.]]]]
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Would later receive a SpiritualSuccessor in ''Literature/MidnightRogue'', another adventure set in Port Blacksand, as well as a "remake" of sorts, ''The Port of Perils''. Do not confuse with the novel ''Literature/CityOfThieves''.

to:

Would later receive a SpiritualSuccessor in ''Literature/MidnightRogue'', another adventure set in Port Blacksand, as well as a "remake" of sorts, sequel, ''The Port of Perils''. Do not confuse with the novel ''Literature/CityOfThieves''.
Is there an issue? Send a MessageReason:
None


Would later receive a SpiritualSuccessor in ''Midnight Rogue'', another adventure set in Port Blacksand, as well as a "remake" of sorts, ''The Port of Perils''. Do not confuse with the novel ''Literature/CityOfThieves''.

to:

Would later receive a SpiritualSuccessor in ''Midnight Rogue'', ''Literature/MidnightRogue'', another adventure set in Port Blacksand, as well as a "remake" of sorts, ''The Port of Perils''. Do not confuse with the novel ''Literature/CityOfThieves''.
Is there an issue? Send a MessageReason:
Incorrect solution.


* WeaksauceWeakness: Zanbar Bone has probably the oddest one yet: first, you must shoot him with a silver arrow to paralyze him, then you have to rub a special compount in his open eyes to permanently kill him. [[spoiler: Except that Nicodemus forgot to tell you which two elements out of three must be combined to do so. Namely, Hag's Hair and Black Pearl.]]

to:

* WeaksauceWeakness: Zanbar Bone has probably the oddest one yet: first, you must shoot him with a silver arrow to paralyze him, then you have to rub a special compount in his open eyes to permanently kill him. [[spoiler: Except that Nicodemus forgot to tell you which two elements out of three must be combined to do so. Namely, Hag's Hair and Black Pearl.Lotus Flower.]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/cityofthieves.jpg]]


''City of Thieves'' is the fifth entry of the ''Literature/FightingFantasy'' series of gamebooks, written by Ian Livingstone.

You are a traveler who entered the city of Silverton, where at night the terrified inhabitants gather together in the barricated Inn. You're soon told that the reason are the terrible minions of the demonic Zanbar Bone, a terryfing undead sorcerer who has set his sights on Mirelle Carralif, daughter of the wealthy Owen Carralif, merchant and mayor of Silverton. The people are quacking in fear, and some even suggests to give Zanbar the girl, and that's where you come into play: Owen begs you to travel to the infamous town of Port Blacksand, the most wretched and corrupted town of Allansia, to seek the advice of Nicodemus, a reclusive sage who may know a way to permanently destroy the undead warlock. And thus, you'll face a perilous journey through the fetid streets of Port Blacksand, gathering items that will allow you to face the perils of the tower of Zanbar Bone and end its reign of terror once and for all.

''City of Thieves'' follows the traditional Livingstone pattern, having the player looking for several MacGuffin as he navigates through the city, often facing dangerous and powerful enemies on his way through. This book also introduces for the first time the city of Port Blacksand, which will be used again in many other books, sometimes as a minor background.

Would later receive a SpiritualSuccessor in ''Midnight Rogue'', another adventure set in Port Blacksand, as well as a "remake" of sorts, ''The Port of Perils''. Do not confuse with the novel ''Literature/CityOfThieves''.

-----
!!''City of Thieves (the gamebook)'' contains examples of:

* AbsurdlySpaciousSewer: Then one under Port Blacksand is no exception, and houses nasty critters looking for their next meal.
* AllThereInTheManual: The guide ''Titan - The Fighting Fantasy World'' states that the Serpent Queen was cursed into the current form by the Snake People.
* BalefulPolymorph: Nicodemus' preferred way to deal with pesky or hostile adventurers.
* BigBad: Zanbar Bone, Night Prince and threat to Silverton.
* BowAndSwordInAccord: As usual you're armed with a sword and you will need a bow with silver arrows.
* {{Butterface}}: The Serpent Queen has a gorgeous, scantly-clad body tipped with the head and long neck of a massive, venomous snake.
* CloudCuckooLander: Nicodemus is a hermit mage like Yaztromo, but more absent-minded than him, [[spoiler: to the point that he forgot to tell you which two of the three ingredients you looked for are required to kill Zanbar Bone, much to the player's frustration.]]
* TheDeadHaveEyes: Zanbar Bone, despite being a skeleton, still has green eyeballs in his skull. [[spoiler: Good thing too, since there's where you're going to rub the ingredients to kill him.]]
* DemBones: Zanbar Bone is, as the name implies, a living skeleton wizard, and loves to summon even more skeletons in combat.
* DraconicHumanoid: The Lizardine is a humanoid dragon (who can even breath fire) you can run afoul of, especially if you stole one of his brooches.
* EverythingIsTryingToKillYou: Who needs Darkwood or a monster-infested dungeon to fight when a simple walk across Port Blacksand can provide you all the fighting you're looking for? Even shopkeepers are ready to fight you to death if you mess with them.
* EvilTowerOfOminousness: The one where Zanbar Bone resides, though north of Port Blacksand. [[spoiler: Surprisingly, his quarters aren't even at the top, but rather halfway through.]]
* TheGhost: Lord Azzur, dreaded master of Port Blacksand, doesn't directly makes an appearence, though it's mentioned and his personal carriage can nearly run you over at one point.
* GottaCatchThemAll: You will need a bow with relative Silver Arrow, the three ingrediends needed to kill Zanbar (a black pearl, hag's hair and a lotus flower) and a special unicorn tattoo. [[spoiler: Out of the three ingredients though, one is superfluous.]]
* {{Hellhound}}: Zanbar's ferocious Moondogs, which guards his tower and are sent each night to torment Silverton. You fight a couple of them outside Zanbar's tower in a rather cheap and difficult boss battle.
* IAmAHumanitarian: The Hag will make a stew out of you if you're killed by her.
* LuckilyMyShieldWillProtectMe: You can find and equip a shield, which grants you a SKILL bonus.
* ManOfWealthAndTaste: One of the rooms of Zanbar's tower is filled with exquisite paintings and artistic works. Oh, and a drop-dead gorgeous vampire lady...
* NintendoHard: As noted in many reviews, the fights in Port Blacksand can be rather difficult, finding the ingredients isn't a walk in the park and the final section of the game opens with a rather difficult fight [[spoiler: and forces the player to guess which of the three possible combination is correct.]]
* OurLichesAreDifferent: Zanbar Bone is an undead sorcerer who's NighInvulnerable, commands undeads and other monsters and even lacks a SoulJar. Furthermore, the method for destroying him is complicated and obscure.
* {{Planimal}}: One of the enemies in town is a massive beast made of leaves.
* {{Pun}}: You can run into a group of small, goblin-like creatures called Bays playing a sport with a leather ball and a stick. They call it [[UsefulNotes/BaseBall Bays-Ball]].
* PowerTattoo: In order to win against Zanbar, you must wear a tattoo of a unicorn on your forehead. Quite embarassing...
* RandomEncounters: On your way to Zanbar's tower, you must roll a dice to see which creature stumbles into you on the way.
* ShrunkenHead: Zanbar Bone wears one like a talisman around his neck, presumambly tied to his sorcery.
* SilverHasMysticPowers: Zanbar Bone's Stalkers can be permanently killed with a Silver Arrow to the heart, and the same thing can paralyze (for a while) Zanbar himself.
* SnakePeople: The Serpent Queen has a human body with a massive snake head and neck on the top.
* StalkerWithACrush: Zanbar kicks the plot by lusting after Mirelle Carralif from Silverton, and will send his Moon Dogs to kill the citizens unless his request is granted.
* ThoseTwoBadGuys: The two Troll guards met near the exit of the town, Sourbelly and Fatnose.
* ThrowingYourSwordAlwaysWorks: At one point, a sorcerer floors you with a lightning bolt. You're given the chance to throw the sword at him from the floor, though you'll miss if you fail a Luck roll.
* TrialAndErrorGameplay: [[spoiler: You have absolutely 0 clues on how to combine the three ingredients to kill Zanbar Bone, forcing you to guess at random.]]
* TouchOfDeath: Zanbar's touch will kill you and turn you into a skeletal minion on the spot.
* VampiresHateGarlic: The one in Zanbar's tower can be repelled with garlic.
* WeaksauceWeakness: Zanbar Bone has probably the oddest one yet: first, you must shoot him with a silver arrow to paralyze him, then you have to rub a special compount in his open eyes to permanently kill him. [[spoiler: Except that Nicodemus forgot to tell you which two elements out of three must be combined to do so. Namely, Hag's Hair and Black Pearl.]]
* WretchedHive: This novel introduces Port Blacksand as the greatest one in Titan, with other cities such as [[Literature/{{Sorcery}} Kharé]] and [[Literature/SeasOfBlood Tak]] coming second.

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