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* ''VideoGame/DareToDream'': [[spoiler:Tyler's best friend Terry is a figment of his imagination. He's also the benign counterpart of Christian, the game's BigBad.]]
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Bonus Boss is a disambiguation


* In the ''Franchise/TouhouProject'' games, [[BonusBoss Koishi Komeji]] from ''VideoGame/TouhouChireidenSubterraneanAnimism'' happens to ''be'' the (not so) imaginary friend of children. Due to her having sealed off her heart and mind, people [[PerceptionFilter cannot create an emotional connection with her, nor can they percieve her presence]] even if she stands right in front of them, and because of this they [[LaserGuidedAmnesia immediately completely forget all about her]] [[InvisibleToAdults the moment they take their eyes off her]]. In addition to this she has the power to [[PsychicPowers read and manipulate people's subconscious minds]] which sometimes leads her to befriending children, [[ByTheEyesOfTheBlind who are unaffected by her powers]]. Most children forget all about her when they grow up, though, creating the illusion that she never was anything but a figment of their imagination...

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* In the ''Franchise/TouhouProject'' games, [[BonusBoss Koishi Komeji]] Komeji from ''VideoGame/TouhouChireidenSubterraneanAnimism'' happens to ''be'' the (not so) imaginary friend of children. Due to her having sealed off her heart and mind, people [[PerceptionFilter cannot create an emotional connection with her, nor can they percieve her presence]] even if she stands right in front of them, and because of this they [[LaserGuidedAmnesia immediately completely forget all about her]] [[InvisibleToAdults the moment they take their eyes off her]]. In addition to this she has the power to [[PsychicPowers read and manipulate people's subconscious minds]] which sometimes leads her to befriending children, [[ByTheEyesOfTheBlind who are unaffected by her powers]]. Most children forget all about her when they grow up, though, creating the illusion that she never was anything but a figment of their imagination...
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* In ''Videogame/MyFriendPedro'', the titular Pedro is a talking floating banana that guides the amnesiac protagonist along by turning him against various criminals across the city.

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a-z order.


* Dr. Cid in ''VideoGame/FinalFantasyXII'' subverts this. In his early appearances in the story he's often seen talking to someone who isn't there, even when he's in a room with other people. Others largely seem to ignore this because, well, he's a MadScientist, which pretty much makes him contractually obligated to be screwy. Later, however, [[spoiler:it's revealed that his imaginary friend is really Venat, a god-like being who's pretty much been pulling the strings on the story all along]].
* ''VideoGame/DarkSeedII'' pulls the full ''Literature/FightClub'', revealing that [[spoiler: Mike Dawson's friend Jack is really the shape shifter and Mike's DarkWorld counterpart, meaning that the two of them are really the same person. Or something]]
* ''VideoGame/{{Manhunt}} 2'' does this with Daniel and [[spoiler: Leo]] which isn't that surprising as [[spoiler: Leo, who is somewhere between imaginary friend and alternate personality, always seemed to be the one talking Daniel into dangerous decisions as opposed to really doing anything.]]



* ''VideoGame/DarkSeedII'' pulls the full ''Literature/FightClub'', revealing that [[spoiler: Mike Dawson's friend Jack is really the shape shifter and Mike's DarkWorld counterpart, meaning that the two of them are really the same person. Or something.]]
* ''VideoGame/DeadlyPremonition'': York often converses with his imaginary friend Zach about everything he does, from investigations to 80's B-movies. In the end, it's revealed that [[spoiler:Zach is a split personality, specifically the original personality of York who retreated into an EldritchLocation after being traumatized by the BigBad. York is actually the true Imaginary Friend manifested in order to protect Zach.]]
* ''VideoGame/FinalFantasyXII'': Dr. Cid subverts this. In his early appearances in the story, he's often seen talking to someone who isn't there, even when he's in a room with other people. Others largely seem to ignore this because, well, he's a MadScientist, which pretty much makes him contractually obligated to be screwy. Later, however, [[spoiler:it's revealed that his imaginary friend is really Venat, a god-like being who's pretty much been pulling the strings on the story all along]].
* ''VideoGame/GranblueFantasy'': Ayer has this relationship with Bowman. But the thing is, Bowman isn't real, but a split personality that's a lot more amoral than the regular Ayer. Though he's been known to actually take over the body himself a few times, and [[SplitPersonalityTakeover wants to make it permanent]].
* ''VideoGame/{{Manhunt}} 2'' does this with Daniel and [[spoiler: Leo]] which isn't that surprising as [[spoiler: Leo, who is somewhere between imaginary friend and alternate personality, always seemed to be the one talking Daniel into dangerous decisions as opposed to really doing anything.]]
* In ''VideoGame/MarkOfTheNinja'', [[spoiler:Ora, the ninja chick that guides the protagonist throughout the game turns out to be a hallucination brought on by his tattoos.]]
* In ''VideoGame/MySimsAgents'', there's a girl, Clara, whose friend, Taylor, thinks Clara's kraken friend is imaginary. He's not, but given that Clara's had two other friends that she fully acknowledges are imaginary (and don't like Taylor much), this is understandable.



* In ''VideoGame/WinterVoices'' the player can choose a feat that gives the main character one. The friend is a named character that she can talk to who will help battle the other manifestations of her troubled mind.

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* ''VideoGame/ToTheMoon'': In Episode 2, Finding Paradise, we have a new patient by the name of Colin. Unfortunately, with his parents working constantly, and being an outcast in school, he was almost completely alone as a child. [[spoiler:Luckily, he had Faye, who pushed him to pursue his dream of becoming a pilot, and helped him practice the cello. The entire game you're wondering where Faye is in the present since she was so important to Colin's past. Turns out she was his imaginary friend that he wrote about in his journal, which he brought with him everywhere. Any scene where they were talking, he was actually writing her responses in his journal.]]
** Though, due to the nature of the game's setting, [[spoiler: she begins to bleed into the NotSoImaginaryFriend category.]]
* In ''VideoGame/WinterVoices'' the ''Franchise/TouhouProject'' games, [[BonusBoss Koishi Komeji]] from ''VideoGame/TouhouChireidenSubterraneanAnimism'' happens to ''be'' the (not so) imaginary friend of children. Due to her having sealed off her heart and mind, people [[PerceptionFilter cannot create an emotional connection with her, nor can they percieve her presence]] even if she stands right in front of them, and because of this they [[LaserGuidedAmnesia immediately completely forget all about her]] [[InvisibleToAdults the moment they take their eyes off her]]. In addition to this she has the power to [[PsychicPowers read and manipulate people's subconscious minds]] which sometimes leads her to befriending children, [[ByTheEyesOfTheBlind who are unaffected by her powers]]. Most children forget all about her when they grow up, though, creating the illusion that she never was anything but a figment of their imagination...
* ''VideoGame/WinterVoices'': The
player can choose a feat that gives the main character one. The friend is a named character that she can talk to who will help battle the other manifestations of her troubled mind.



* In ''VideoGame/DeadlyPremonition'', York often converses with his imaginary friend Zach about everything he does, from investigations to 80's B-movies. In the end, it's revealed that [[spoiler:Zach is a split personality, specifically the original personality of York who retreated into an EldritchLocation after being traumatized by the BigBad. York is actually the true Imaginary Friend manifested in order to protect Zach.]]
* Ayer of ''VideoGame/GranblueFantasy'' has this relationship with Bowman. But the thing is, Bowman isn't real, but a split personality that's a lot more amoral than the regular Ayer. Though he's been known to actually take over the body himself a few times, and [[SplitPersonalityTakeover wants to make it permanent]].
* In ''VideoGame/MarkOfTheNinja'', [[spoiler:Ora, the ninja chick that guides the protagonist throughout the game turns out to be a hallucination brought on by his tattoos.]]
* In the ''Franchise/TouhouProject'' games, [[BonusBoss Koishi Komeji]] from ''VideoGame/TouhouChireidenSubterraneanAnimism'' happens to ''be'' the (not so) imaginary friend of children. Due to her having sealed off her heart and mind, people [[PerceptionFilter cannot create an emotional connection with her, nor can they percieve her presence]] even if she stands right in front of them, and because of this they [[LaserGuidedAmnesia immediately completely forget all about her]] [[InvisibleToAdults the moment they take their eyes off her]]. In addition to this she has the power to [[PsychicPowers read and manipulate people's subconscious minds]] which sometimes leads her to befriending children, [[ByTheEyesOfTheBlind who are unaffected by her powers]]. Most children forget all about her when they grow up, though, creating the illusion that she never was anything but a figment of their imagination...
* In ''VideoGame/MySimsAgents'', there's a girl, Clara, whose friend, Taylor, thinks Clara's kraken friend is imaginary. He's not, but given that Clara's had two other friends that she fully acknowledges are imaginary (and don't like Taylor much), this is understandable.
* In Episode 2 of ''VideoGame/ToTheMoon'', Finding Paradise, we have a new patient by the name of Colin. Unfortunately, with his parents working constantly, and being an outcast in school, he was almost completely alone as a child. [[spoiler:Luckily, he had Faye, who pushed him to pursue his dream of becoming a pilot, and helped him practice the cello. The entire game you're wondering where Faye is in the present since she was so important to Colin's past. Turns out she was his imaginary friend that he wrote about in his journal, which he brought with him everywhere. Any scene where they were talking, he was actually writing her responses in his journal.]]
** Though, due to the nature of the game's setting, [[spoiler: she begins to bleed into the NotSoImaginaryFriend category.]]
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Page is now a redirect to the Hair Colors index.


* ''VideoGame/TheSims3'' adds in these in the Generations expansion. They start as an ordinary, colourful doll that arrives in the mail after a baby is born, as a gift from an offscreen relatives. Should the baby bond with the doll before aging up to child, they can put the doll on the floor, upon which it grows to the same size as the owner, and begins to take a life of it’s own. Using the chemistry set, or an opportunity from the science lab, it’s possible to make a potion that will turn the imaginary friend real, upon which they transform into a regular looking human, though with some bizarre clothes and [[YouGottaHaveBlueHair abnormal hair colours]]. They also retain their SillyWalk, and can swap between human and doll form whenever they want. If an imaginary friend turned real has children, there is a chance their offspring will be born as an imaginary friend, allowing them to swap forms and strut oddly as soon as they age up to child.

to:

* ''VideoGame/TheSims3'' adds in these in the Generations expansion. They start as an ordinary, colourful doll that arrives in the mail after a baby is born, as a gift from an offscreen relatives. Should the baby bond with the doll before aging up to child, they can put the doll on the floor, upon which it grows to the same size as the owner, and begins to take a life of it’s own. Using the chemistry set, or an opportunity from the science lab, it’s possible to make a potion that will turn the imaginary friend real, upon which they transform into a regular looking human, though with some bizarre clothes and [[YouGottaHaveBlueHair abnormal hair colours]].colours. They also retain their SillyWalk, and can swap between human and doll form whenever they want. If an imaginary friend turned real has children, there is a chance their offspring will be born as an imaginary friend, allowing them to swap forms and strut oddly as soon as they age up to child.
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None


* ''[[VideoGame/DarkSeed Dark Seed II]]'' pulls the full ''Literature/FightClub'', revealing that [[spoiler: Mike Dawson's friend Jack is really the shape shifter and Mike's DarkWorld counterpart, meaning that the two of them are really the same person. Or something]]

to:

* ''[[VideoGame/DarkSeed Dark Seed II]]'' ''VideoGame/DarkSeedII'' pulls the full ''Literature/FightClub'', revealing that [[spoiler: Mike Dawson's friend Jack is really the shape shifter and Mike's DarkWorld counterpart, meaning that the two of them are really the same person. Or something]]
Is there an issue? Send a MessageReason:
None


* ''{{Manhunt}} 2'' does this with Daniel and [[spoiler: Leo]] which isn't that surprising as [[spoiler: Leo, who is somewhere between imaginary friend and alternate personality, always seemed to be the one talking Daniel into dangerous decisions as opposed to really doing anything.]]

to:

* ''{{Manhunt}} ''VideoGame/{{Manhunt}} 2'' does this with Daniel and [[spoiler: Leo]] which isn't that surprising as [[spoiler: Leo, who is somewhere between imaginary friend and alternate personality, always seemed to be the one talking Daniel into dangerous decisions as opposed to really doing anything.]]



* ''VideoGame/TheSims 3'' adds in these in the Generations expansion. They start as an ordinary, colourful doll that arrives in the mail after a baby is born, as a gift from an offscreen relatives. Should the baby bond with the doll before aging up to child, they can put the doll on the floor, upon which it grows to the same size as the owner, and begins to take a life of it’s own. Using the chemistry set, or an opportunity from the science lab, it’s possible to make a potion that will turn the imaginary friend real, upon which they transform into a regular looking human, though with some bizarre clothes and [[YouGottaHaveBlueHair abnormal hair colours]]. They also retain their SillyWalk, and can swap between human and doll form whenever they want. If an imaginary friend turned real has children, there is a chance their offspring will be born as an imaginary friend, allowing them to swap forms and strut oddly as soon as they age up to child.

to:

* ''VideoGame/TheSims 3'' ''VideoGame/TheSims3'' adds in these in the Generations expansion. They start as an ordinary, colourful doll that arrives in the mail after a baby is born, as a gift from an offscreen relatives. Should the baby bond with the doll before aging up to child, they can put the doll on the floor, upon which it grows to the same size as the owner, and begins to take a life of it’s own. Using the chemistry set, or an opportunity from the science lab, it’s possible to make a potion that will turn the imaginary friend real, upon which they transform into a regular looking human, though with some bizarre clothes and [[YouGottaHaveBlueHair abnormal hair colours]]. They also retain their SillyWalk, and can swap between human and doll form whenever they want. If an imaginary friend turned real has children, there is a chance their offspring will be born as an imaginary friend, allowing them to swap forms and strut oddly as soon as they age up to child.



* In the ''VideoGame/{{Touhou}}'' games, [[BonusBoss Koishi Komeji]] from ''Subterrean Animism'' happens to ''be'' the (not so) imaginary friend of children. Due to her having sealed off her heart and mind, people [[PerceptionFilter cannot create an emotional connection with her, nor can they percieve her presence]] even if she stands right in front of them, and because of this they [[LaserGuidedAmnesia immediately completely forget all about her]] [[InvisibleToAdults the moment they take their eyes off her]]. In addition to this she has the power to [[PsychicPowers read and manipulate people's subconscious minds]] which sometimes leads her to befriending children, [[ByTheEyesOfTheBlind who are unaffected by her powers]]. Most children forget all about her when they grow up, though, creating the illusion that she never was anything but a figment of their imagination...

to:

* In the ''VideoGame/{{Touhou}}'' ''Franchise/TouhouProject'' games, [[BonusBoss Koishi Komeji]] from ''Subterrean Animism'' ''VideoGame/TouhouChireidenSubterraneanAnimism'' happens to ''be'' the (not so) imaginary friend of children. Due to her having sealed off her heart and mind, people [[PerceptionFilter cannot create an emotional connection with her, nor can they percieve her presence]] even if she stands right in front of them, and because of this they [[LaserGuidedAmnesia immediately completely forget all about her]] [[InvisibleToAdults the moment they take their eyes off her]]. In addition to this she has the power to [[PsychicPowers read and manipulate people's subconscious minds]] which sometimes leads her to befriending children, [[ByTheEyesOfTheBlind who are unaffected by her powers]]. Most children forget all about her when they grow up, though, creating the illusion that she never was anything but a figment of their imagination...
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* Dr. Cid in ''VideoGame/FinalFantasyXII'' subverts this. In his early appearances in the story he's often seen talking to someone who isn't there, even when he's in a room with other people. Others largely seem to ignore this because, well, he's a MadScientist, which pretty much makes him contractually obligated to be screwy. Later, however, [[spoiler:it's revealed that his imaginary friend is really Venat, a god-like being who's pretty much been pulling the strings on the story all along]].
* ''[[VideoGame/DarkSeed Dark Seed II]]'' pulls the full ''Literature/FightClub'', revealing that [[spoiler: Mike Dawson's friend Jack is really the shape shifter and Mike's DarkWorld counterpart, meaning that the two of them are really the same person. Or something]]
* ''{{Manhunt}} 2'' does this with Daniel and [[spoiler: Leo]] which isn't that surprising as [[spoiler: Leo, who is somewhere between imaginary friend and alternate personality, always seemed to be the one talking Daniel into dangerous decisions as opposed to really doing anything.]]
* In ''VideoGame/CallOfDutyBlackOps'', Mason has [[spoiler: Viktor Reznov]] as an imaginary friend, as a result of Dr steiner's experiments on him. It is heavily hinted so when no one else could see or interact with [[spoiler:Reznov]]. The player could even shoot through him during the mission.
* ''VideoGame/TheSims 3'' adds in these in the Generations expansion. They start as an ordinary, colourful doll that arrives in the mail after a baby is born, as a gift from an offscreen relatives. Should the baby bond with the doll before aging up to child, they can put the doll on the floor, upon which it grows to the same size as the owner, and begins to take a life of it’s own. Using the chemistry set, or an opportunity from the science lab, it’s possible to make a potion that will turn the imaginary friend real, upon which they transform into a regular looking human, though with some bizarre clothes and [[YouGottaHaveBlueHair abnormal hair colours]]. They also retain their SillyWalk, and can swap between human and doll form whenever they want. If an imaginary friend turned real has children, there is a chance their offspring will be born as an imaginary friend, allowing them to swap forms and strut oddly as soon as they age up to child.
* In ''VideoGame/WinterVoices'' the player can choose a feat that gives the main character one. The friend is a named character that she can talk to who will help battle the other manifestations of her troubled mind.
** There's also the possibility that [[spoiler: Ven]] is another one of these manifestations.
* In ''VideoGame/DeadlyPremonition'', York often converses with his imaginary friend Zach about everything he does, from investigations to 80's B-movies. In the end, it's revealed that [[spoiler:Zach is a split personality, specifically the original personality of York who retreated into an EldritchLocation after being traumatized by the BigBad. York is actually the true Imaginary Friend manifested in order to protect Zach.]]
* Ayer of ''VideoGame/GranblueFantasy'' has this relationship with Bowman. But the thing is, Bowman isn't real, but a split personality that's a lot more amoral than the regular Ayer. Though he's been known to actually take over the body himself a few times, and [[SplitPersonalityTakeover wants to make it permanent]].
* In ''VideoGame/MarkOfTheNinja'', [[spoiler:Ora, the ninja chick that guides the protagonist throughout the game turns out to be a hallucination brought on by his tattoos.]]
* In the ''VideoGame/{{Touhou}}'' games, [[BonusBoss Koishi Komeji]] from ''Subterrean Animism'' happens to ''be'' the (not so) imaginary friend of children. Due to her having sealed off her heart and mind, people [[PerceptionFilter cannot create an emotional connection with her, nor can they percieve her presence]] even if she stands right in front of them, and because of this they [[LaserGuidedAmnesia immediately completely forget all about her]] [[InvisibleToAdults the moment they take their eyes off her]]. In addition to this she has the power to [[PsychicPowers read and manipulate people's subconscious minds]] which sometimes leads her to befriending children, [[ByTheEyesOfTheBlind who are unaffected by her powers]]. Most children forget all about her when they grow up, though, creating the illusion that she never was anything but a figment of their imagination...
* In ''VideoGame/MySimsAgents'', there's a girl, Clara, whose friend, Taylor, thinks Clara's kraken friend is imaginary. He's not, but given that Clara's had two other friends that she fully acknowledges are imaginary (and don't like Taylor much), this is understandable.
* In Episode 2 of ''VideoGame/ToTheMoon'', Finding Paradise, we have a new patient by the name of Colin. Unfortunately, with his parents working constantly, and being an outcast in school, he was almost completely alone as a child. [[spoiler:Luckily, he had Faye, who pushed him to pursue his dream of becoming a pilot, and helped him practice the cello. The entire game you're wondering where Faye is in the present since she was so important to Colin's past. Turns out she was his imaginary friend that he wrote about in his journal, which he brought with him everywhere. Any scene where they were talking, he was actually writing her responses in his journal.]]
** Though, due to the nature of the game's setting, [[spoiler: she begins to bleed into the NotSoImaginaryFriend category.]]

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