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*Central's reforging of X-Com after it's defeat in the first war, as shown in Blast from the Past. Initially a group of survivors searching for a rumoured safe haven, Bradford's team causes a wave of destruction after discovering the said Haven had been destroyed by the aliens, culminating in the destruction of an alien portal on top of a dam. Said portal was protected with the best forces the aliens had at the time, including what may have been [[spoiler: 3 precursor Avatars (it is somewhat unclear if actual Avatars were protecting the dam, but Bradford specifically mentions remembering their hairdo)]] After the battle and once the red mist clears, Central realises that his "team" can take the fight to the aliens, and sets out to search for other individuals and resistance cells.
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*** Bonus points if the pairing is two Faction Heroes. The Factions all hate each other, but two of their operatives nonetheless worked together, and became friends, in order to defeat ADVENT. RivalsTeamUp at its finest.

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*** Bonus points if the pairing is two Faction Heroes. The Factions all hate each other, but two of their operatives nonetheless worked together, and became friends, in order to defeat ADVENT. RivalsTeamUp at its finest. (The game basically thrusts you into pairing Elena and Mox, since their first mission has them snapping at each other before praising each other and becoming friends by the end of the mission.)
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* Giving a SPARK Julian's voice is strangely heartwarming. During the entire "Chen's Last Gift" mission, he's ranting about how badly he wants to be the one who dons SPARK's body. Lily actually obliges. Yes, he's enforced into being loyal, but he ''did'' get what he wanted, and he's allowed to retain his snarky personality, so he's not brainwashed.

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* Giving a SPARK Julian's voice is strangely heartwarming. During the entire "Chen's "Shen's Last Gift" mission, he's ranting about how badly he wants to be the one who dons SPARK's body. Lily actually obliges. Yes, he's enforced into being loyal, but he ''did'' get what he wanted, and he's allowed to retain his snarky personality, so he's not brainwashed.
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* Another ''War of the Chosen'' addition is the Photobooth, where you can take photos of your soldiers at the end of missions, when they get promoted, or when they become Bonded. These appear in-game in the form of posters on the ''Avenger'' and in resistance havens, like you'd expect, but you can also find such posters on tucked-away walls in ADVENT-controlled city centers. Even where the alien regime is at its strongest, XCOM still has supporters cheering you on and urging others to join the fight.

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* Another ''War of the Chosen'' addition is the Photobooth, where you can take photos of your soldiers at the end of missions, when they get promoted, or when they become Bonded. (It does roll into {{Tearjerker}} territory when you make memorial posters for killed soldiers.) These appear in-game in the form of posters on the ''Avenger'' and in resistance havens, like you'd expect, but you can also find such posters on tucked-away walls in ADVENT-controlled city centers. Even where the alien regime is at its strongest, XCOM still has supporters cheering you on and urging others to join the fight.




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* Giving a SPARK Julian's voice is strangely heartwarming. During the entire "Chen's Last Gift" mission, he's ranting about how badly he wants to be the one who dons SPARK's body. Lily actually obliges. Yes, he's enforced into being loyal, but he ''did'' get what he wanted, and he's allowed to retain his snarky personality, so he's not brainwashed.
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Has nothing to do with familiarity with in-universe fiction.


** [[spoiler:The Templars, however, subvert the trope, and merely give a GenreSavvy SequelHook, opting for the BadassBoast instead.]]

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** [[spoiler:The Templars, however, subvert the trope, and merely give a GenreSavvy SequelHook, opting for the BadassBoast instead.]]
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Added Wot C stuff

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**The Faction Leaders (Betos, Volk, Geist) in ''War of the Chosen'' each have their own variants as well.


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***Bonus points if the pairing is two Faction Heroes. The Factions all hate each other, but two of their operatives nonetheless worked together, and became friends, in order to defeat ADVENT. RivalsTeamUp at its finest.
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** [[spoiler:The Templars, however, subvert the trope, and merely give a GenreSavvy SequelHook, opting for the BadassBoast instead.]]

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* ''War of the Chosen'' adds new scenes to the ending, illustrating what happened to the resistance factions:
**[[spoiler:The Reapers end their lonely existence in the wilds and rejoin humanity.]]
**[[spoiler:A group of [=ADVENT=] soldiers lay down their weapons and remove their helmets as Betos welcomes her newly liberated "brothers and sisters".]]

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--> '''Bradford:''' "[[HesBack It's damn good to have you back, Commander]]."
* [[spoiler: At the start of the final level, as the Commander is about to be uploaded into the Avatar, they lean their head from the operating table to look at Bradford, as if to reassure him they'll be alright. Bradford's telling the Commander to "[[DareToBeBadass Give 'em hell.]]" also counts.]]
* Bradford's relationship with the Commander in general, really. After 20 years apart keeping X-Com going from the shadows, his sheer joy and gratitude at getting the Commander back, a feat he put his life on the line to achieve, is just constantly reassuring. Later on, Bradford tries to [[spoiler:veto having the Commander be the operator of X-Com's Avatar]], because ''any'' risk to the Commander's life, no matter how small, is too great.
* The second-to-last cutscene in the game: [[spoiler: Advent is in full retreat, but still controls the city centers where a curfew is in effect. An X-com operative cuts the Advent propaganda with a simple message]].
--> '''X-com operative:''' "[[spoiler: To all of you in the occupied zones - hold your ground, [[DoNotGoGentle continue the fight]]. [[YouAreNotAlone We promise you, help is on the way.]]]]"

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--> '''Bradford:''' "[[HesBack [[HesBack It's damn good to have you back, Commander]]."
Commander]].
* [[spoiler: At the start of the final level, [[spoiler: as the Commander is about to be uploaded into the Avatar, they lean their head from the operating table to look at Bradford, as if to reassure him they'll be alright. Bradford's telling the Commander to "[[DareToBeBadass Give 'em hell.]]" also counts.]]
* Bradford's relationship with the Commander in general, really. After 20 years apart keeping X-Com XCOM going from the shadows, his sheer joy and gratitude at getting the Commander back, a feat he put his life on the line to achieve, is just constantly reassuring. Later on, Bradford tries to [[spoiler:veto having the Commander be the operator of X-Com's XCOM's Avatar]], because ''any'' risk to the Commander's life, no matter how small, is too great.
* Just before the final mission, after [[spoiler: the Commander's consciousness has been uploaded to the Avatar]], you get a first person shot of a walk through a hallway, with your best soldiers standing on either side, saluting as you pass.
*
The second-to-last cutscene in the game: [[spoiler: Advent ADVENT is in full retreat, but still controls the city centers where a curfew is in effect. An X-com XCOM operative cuts the Advent ADVENT propaganda with a simple message]].
--> '''X-com operative:''' "[[spoiler: '''XCOM Operative:''' [[spoiler: To all of you in the occupied zones - hold your ground, [[DoNotGoGentle continue the fight]]. [[YouAreNotAlone We promise you, help is on the way.]]]]"]]]]
* In the ''Alien Hunters'' DLC, as soon as XCOM detects a signal that indicates Dr. Vahlen ''might'' still be alive, Bradford insists on personally joining the mission to bring her back safely. After all, that's what he did for the Commander.
* The end of ''Shen's Last Gift'' has Dr. Shen's last message to Lily, left with the SPARK prototype.
-->'''Dr. Shen:''' This prototype has been coded with one specific task. It will protect you, perhaps better than I ever could. For all I have seen and accomplished in my life Lily, there is one thing that I know for sure: You are my greatest gift to this world.



--> '''Council Spokesman:''' "Commander, I admire the effort you and your team put into rescuing a fellow soldier. The resistance will see this as a sign of your dedication and loyalty. Congratulations on your success."
* The achievement name for finishing improving the Avenger? "Shen's Legacy".

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--> '''Council Spokesman:''' "Commander, Commander, I admire the effort you and your team put into rescuing a fellow soldier. The resistance will see this as a sign of your dedication and loyalty. Congratulations on your success."
success.
* The achievement name for finishing improving the Avenger? "Shen's Legacy".Legacy."



* If soldiers are wounded during a mission, they are put in beds in the Advanced Warfare Center. If you zoom in, you can often see them being visited by their colleagues, who try to cheer them up (if their wounds are light) or look at them with sadness, shaking their heads (if they are badly hurt).
* In the Alien Hunters DLC, as soon as XCOM detects a signal that indicates Dr Vahlen might still be alive, Bradford insists on personally joining the mission to bring her back safely. After all, that's what he did for the Commander.
* Just before the final mission, after [[spoiler: the Commander's consciousness has been uploaded to the Avatar]], you get a first person shot of a walk through a hallway, with your best soldiers standing on either side, saluting as you pass.
* Dr. Shen's last message to Lily, left with the SPARK prototype.
-->'''Dr. Shen:''' This prototype has been coded with one specific task. It will protect you, perhaps better than I ever could. For all I have seen and accomplished in my life Lily, there is one thing that I know for sure: You are my greatest gift to this world.

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* If soldiers are wounded during a mission, they are put in beds in the Advanced Warfare Center. Center/Infirmary. If you zoom in, you can often see them being visited by their colleagues, who try to cheer them up (if their wounds are light) or look at them with sadness, shaking their heads (if they are badly hurt).
* In the Alien Hunters DLC, as soon as XCOM detects a signal that indicates Dr Vahlen might still be alive, Bradford insists on personally joining the mission to bring her back safely. After all, that's what he did for the Commander.
* Just before the final mission, after [[spoiler: the Commander's consciousness has been uploaded to the Avatar]], you get a first person shot of a walk through a hallway, with your best soldiers standing on either side, saluting as you pass.
* Dr. Shen's last message to Lily, left with the SPARK prototype.
-->'''Dr. Shen:''' This prototype has been coded with one specific task. It will protect you, perhaps better than I ever could. For all I have seen and accomplished in my life Lily, there is one thing that I know for sure: You are my greatest gift to this world.
hurt).



** This mechanic will be expanded upon in the upcoming War of the Chosen expansion pack, where soldiers with a high relationship value will gain benefits during combat if they are in close proximity to each other.

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** This mechanic will be expanded upon in the upcoming War The ''War of the Chosen Chosen'' expansion pack, pack takes this even further, where soldiers with a high relationship value will gain benefits during combat if can become Bonded and unlock special abilities, like sacrificing an action to give their bondmate another move, or removing negative mental effects by being adjacent to one another. Whether you choose to interpret them as BashBrothers or a full BattleCouple, there's something great about one soldier giving another the encouragement they are need to dash into cover or land a killing blow, or shaking their partner out of a panic attack by rushing to their side.
* Another ''War of the Chosen'' addition is the Photobooth, where you can take photos of your soldiers at the end of missions, when they get promoted, or when they become Bonded. These appear in-game
in close proximity the form of posters on the ''Avenger'' and in resistance havens, like you'd expect, but you can also find such posters on tucked-away walls in ADVENT-controlled city centers. Even where the alien regime is at its strongest, XCOM still has supporters cheering you on and urging others to each other.join the fight.

----
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Added the upcoming War of the Chosen relationship mechanic as a sub-bullet to the "Soldiers are shown socializing..." bullet


* Soldiers are shown socializing with one another on the Avenger. However, this ''isn't'' just window dressing; the game actually tracks the [[RelationshipValues relationships between each soldier]], based on factors like how many missions they've been on together, who has healed who, [[StabTheScorpion shooting enemies flanking them]], and carrying unconscious soldiers out of battle. It then matches those soldiers up while on the Avenger. So when you see soldiers laughing and talking in the bar or exercising together in the guerilla warfare school, it's because those soldiers have ''actually'' become FireForgedFriends in battle.

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* Soldiers are shown socializing with one another on the Avenger. However, this ''isn't'' just window dressing; the game actually tracks the [[RelationshipValues relationships between each soldier]], based on factors like how many missions they've been on together, who has healed who, [[StabTheScorpion shooting enemies flanking them]], and carrying unconscious soldiers out of battle. It then matches those soldiers up while on the Avenger. So when you see soldiers laughing and talking in the bar or exercising together in the guerilla warfare school, it's because those soldiers have ''actually'' become FireForgedFriends in battle.battle.
** This mechanic will be expanded upon in the upcoming War of the Chosen expansion pack, where soldiers with a high relationship value will gain benefits during combat if they are in close proximity to each other.
Is there an issue? Send a MessageReason:
None


* Soldiers are shown socializing with one another on the Avenger. However, this ''isn't'' just window dressing; the game actually tracks the [[RelationshipValues relationships between each soldier]], based on factors like how many missions they've been on together, who has healed who, [[StabTheScorpion shooting enemies flanking them]], and carrying unconscious soldiers out of battle. So when you see soldiers laughing and talking in the bar or exercising together in the guerilla warfare school, it's because those soldiers have become FireForgedFriends in battle.

to:

* Soldiers are shown socializing with one another on the Avenger. However, this ''isn't'' just window dressing; the game actually tracks the [[RelationshipValues relationships between each soldier]], based on factors like how many missions they've been on together, who has healed who, [[StabTheScorpion shooting enemies flanking them]], and carrying unconscious soldiers out of battle. It then matches those soldiers up while on the Avenger. So when you see soldiers laughing and talking in the bar or exercising together in the guerilla warfare school, it's because those soldiers have ''actually'' become FireForgedFriends in battle.
Is there an issue? Send a MessageReason:
None


* Soldiers are shown socializing with one another on the Avenger. However, this ''isn't'' just window dressing; the game actually tracks the [[RelationshipValue relationships between each soldier]], based on factors like how many missions they've been on together, who has healed who, [[StabTheScorpion shooting enemies flanking them]], and carrying unconscious soldiers out of battle. So when you see soldiers laughing and talking in the bar or exercising together in the guerilla warfare school, it's because those soldiers have become FireForgedFriends in battle.

to:

* Soldiers are shown socializing with one another on the Avenger. However, this ''isn't'' just window dressing; the game actually tracks the [[RelationshipValue [[RelationshipValues relationships between each soldier]], based on factors like how many missions they've been on together, who has healed who, [[StabTheScorpion shooting enemies flanking them]], and carrying unconscious soldiers out of battle. So when you see soldiers laughing and talking in the bar or exercising together in the guerilla warfare school, it's because those soldiers have become FireForgedFriends in battle.
Is there an issue? Send a MessageReason:
None


-->'''Dr. Shen:''' This prototype has been coded with one specific task. It will protect you, perhaps better than I ever could. For all I have seen and accomplished in my life Lily, there is one thing that I know for sure: You are my greatest gift to this world.

to:

-->'''Dr. Shen:''' This prototype has been coded with one specific task. It will protect you, perhaps better than I ever could. For all I have seen and accomplished in my life Lily, there is one thing that I know for sure: You are my greatest gift to this world.world.
* Soldiers are shown socializing with one another on the Avenger. However, this ''isn't'' just window dressing; the game actually tracks the [[RelationshipValue relationships between each soldier]], based on factors like how many missions they've been on together, who has healed who, [[StabTheScorpion shooting enemies flanking them]], and carrying unconscious soldiers out of battle. So when you see soldiers laughing and talking in the bar or exercising together in the guerilla warfare school, it's because those soldiers have become FireForgedFriends in battle.
Is there an issue? Send a MessageReason:
None


-->'''Dr. Shen:''' This prototype has been coded with one specific task. It will protect you, perhaps better than I ever could. For all I have seen and accomplished in my life Lily, there is one thing that I know for sure: Yo are my greatest gift to this world.

to:

-->'''Dr. Shen:''' This prototype has been coded with one specific task. It will protect you, perhaps better than I ever could. For all I have seen and accomplished in my life Lily, there is one thing that I know for sure: Yo You are my greatest gift to this world.
Is there an issue? Send a MessageReason:
None


* Just before the final mission, after [[spoiler: the Commander's consciousness has been uploaded to the Avatar]], you get a first person shot of a walk through a hallway, with your best soldiers standing on either side, saluting as you pass.

to:

* Just before the final mission, after [[spoiler: the Commander's consciousness has been uploaded to the Avatar]], you get a first person shot of a walk through a hallway, with your best soldiers standing on either side, saluting as you pass.pass.
* Dr. Shen's last message to Lily, left with the SPARK prototype.
-->'''Dr. Shen:''' This prototype has been coded with one specific task. It will protect you, perhaps better than I ever could. For all I have seen and accomplished in my life Lily, there is one thing that I know for sure: Yo are my greatest gift to this world.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the Alien Hunters DLC, as soon as XCOM detects a signal that indicates Dr Vahlen might still be alive, Bradford insists on personally joining the mission to bring her back safely. After all, that's what he did for the Commander.
Is there an issue? Send a MessageReason:
None


* If soldiers are wounded during a mission, they are put in beds in the Advanced Warfare Center. If you zoom in, you can often see them being visited by their colleagues, who try to cheer them up (if their wounds are light) or look at them with sadness, shaking their heads (if they are badly hurt).

to:

* If soldiers are wounded during a mission, they are put in beds in the Advanced Warfare Center. If you zoom in, you can often see them being visited by their colleagues, who try to cheer them up (if their wounds are light) or look at them with sadness, shaking their heads (if they are badly hurt).hurt).
* Just before the final mission, after [[spoiler: the Commander's consciousness has been uploaded to the Avatar]], you get a first person shot of a walk through a hallway, with your best soldiers standing on either side, saluting as you pass.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Bradford's relationship with the Commander in general, really. After 20 years apart keeping X-Com going from the shadows, his sheer joy and gratitude at getting the Commander back, a feat he put his life on the line to achieve, is just constantly reassuring. Later on, Bradford tries to [[spoiler:veto having the Commander be the operator of X-Com's Avatar]], because ''any'' risk to the Commander's life, no matter how small, is too great.
Is there an issue? Send a MessageReason:
Engineers and Scientists pull their names from the same pool as soldiers. It's a coincidence.


* If soldiers are wounded during a mission, they are put in beds in the Advanced Warfare Center. If you zoom in, you can often see them being visited by their colleagues, who try to cheer them up (if their wounds are light) or look at them with sadness, shaking their heads (if they are badly hurt).
* A minor one, but this trooper found a new person with the name . . . Ye Shen. This appears to be long-lost relative of Lilly Shen, as an in-game set of documentation says Lilly is an only child. Ye is an engineer, so this confirms that engineering talent runs in the Shen family.

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* If soldiers are wounded during a mission, they are put in beds in the Advanced Warfare Center. If you zoom in, you can often see them being visited by their colleagues, who try to cheer them up (if their wounds are light) or look at them with sadness, shaking their heads (if they are badly hurt).
* A minor one, but this trooper found a new person with the name . . . Ye Shen. This appears to be long-lost relative of Lilly Shen, as an in-game set of documentation says Lilly is an only child. Ye is an engineer, so this confirms that engineering talent runs in the Shen family.
hurt).

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* The achievement name for finishing improving the Avenger? "Shen's Legacy"

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** And then there's the Spokesman's reaction:
--> '''Council Spokesman:''' "Commander, I admire the effort you and your team put into rescuing a fellow soldier. The resistance will see this as a sign of your dedication and loyalty. Congratulations on your success."
* The achievement name for finishing improving the Avenger? "Shen's Legacy"Legacy".
Is there an issue? Send a MessageReason:
None


* A minor one, but this trooper found a new person with the name . . . Ye Shen. This appears to be long-lost relative od Lilly Shen, as an in-game set of documentation says Lilly is an only child. Ye is an engineer, so this confirms that engineering talent runs in the Shen family.

to:

* A minor one, but this trooper found a new person with the name . . . Ye Shen. This appears to be long-lost relative od of Lilly Shen, as an in-game set of documentation says Lilly is an only child. Ye is an engineer, so this confirms that engineering talent runs in the Shen family.
Is there an issue? Send a MessageReason:
None


* If soldiers are wounded during a mission, they are put in beds in the Advanced Warfare Center. If you zoom in, you can often see them being visited by their colleagues, who try to cheer them up (if their wounds are light) or look at them with sadness, shaking their heads (if they are badly hurt).

to:

* If soldiers are wounded during a mission, they are put in beds in the Advanced Warfare Center. If you zoom in, you can often see them being visited by their colleagues, who try to cheer them up (if their wounds are light) or look at them with sadness, shaking their heads (if they are badly hurt).hurt).
*A minor one, but this trooper found a new person with the name . . . Ye Shen. This appears to be long-lost relative od Lilly Shen, as an in-game set of documentation says Lilly is an only child. Ye is an engineer, so this confirms that engineering talent runs in the Shen family.
Is there an issue? Send a MessageReason:
None


* Completing a mission without losing any of your operatives. Your operatives are tired and most likely wounded, but they smile at each other and are relieved that all of them are returning home.

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* Completing a mission without losing any of your operatives. Your operatives are tired and most likely wounded, but they smile at each other and are relieved that all of them are returning home.home.
* If soldiers are wounded during a mission, they are put in beds in the Advanced Warfare Center. If you zoom in, you can often see them being visited by their colleagues, who try to cheer them up (if their wounds are light) or look at them with sadness, shaking their heads (if they are badly hurt).
Is there an issue? Send a MessageReason:
None


* Completing mission without losing any of your operatives. Your operatives are tired and most likely wounded, but they smile at each other and are relieved that all of them are returning home.

to:

* Completing a mission without losing any of your operatives. Your operatives are tired and most likely wounded, but they smile at each other and are relieved that all of them are returning home.
Is there an issue? Send a MessageReason:
None


* Completing mission without losing any of your operatives. Your operatives are tired, but they smile at each other and are relieved that all of them are returning home.

to:

* Completing mission without losing any of your operatives. Your operatives are tired, tired and most likely wounded, but they smile at each other and are relieved that all of them are returning home.
Is there an issue? Send a MessageReason:
None


* Going to the memorial and seeing the message "No deceased soldiers." It's [[NintendoHard tricky]] to pull off (unless you resort to SaveScumming, [[YouMonster cheater]]) but damn if it doesn't feel good. Bonus points if [[TeamDad Bradford]] is in the bar, [[AFatherToHisMen hanging out with the rest of the grunts]]. Even more bonus points if he's actually [[ObsessiveCompulsiveBarkeeping tending bar]].

to:

* Going to the memorial and seeing the message "No deceased soldiers." It's [[NintendoHard tricky]] to pull off (unless you resort to SaveScumming, [[YouMonster cheater]]) but damn if it doesn't feel good. Bonus points if [[TeamDad Bradford]] is in the bar, [[AFatherToHisMen hanging out with the rest of the grunts]]. Even more bonus points if he's actually [[ObsessiveCompulsiveBarkeeping tending bar]].bar]].
* Completing mission without losing any of your operatives. Your operatives are tired, but they smile at each other and are relieved that all of them are returning home.
Is there an issue? Send a MessageReason:
None


* The achievement name for finishing improving the Avenger? "Shen's Legacy"

to:

* The achievement name for finishing improving the Avenger? "Shen's Legacy"Legacy"
* Going to the memorial and seeing the message "No deceased soldiers." It's [[NintendoHard tricky]] to pull off (unless you resort to SaveScumming, [[YouMonster cheater]]) but damn if it doesn't feel good. Bonus points if [[TeamDad Bradford]] is in the bar, [[AFatherToHisMen hanging out with the rest of the grunts]]. Even more bonus points if he's actually [[ObsessiveCompulsiveBarkeeping tending bar]].
Is there an issue? Send a MessageReason:
None


* If an operative gets captured during a timed-extraction mission [[NoOneLeftBehind there's a chance to get a mission where a squad frees them from captivity]].

to:

* If an operative gets captured during a timed-extraction mission [[NoOneLeftBehind there's a chance to get a mission where a squad frees them from captivity]].captivity]].
* The achievement name for finishing improving the Avenger? "Shen's Legacy"
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None


* The beginning of the game. After an explosive opening, and a tense surgery scene, the first thing the Commander sees after coming out of their surgery is Bradford, who expresses relief that they're ok.
--> '''Bradford:''' "[[HesBack It's damn good to have you back, Commander]]."
* [[spoiler: At the start of the final level, as the Commander is about to be uploaded into the Avatar, they lean their head from the operating table to look at Bradford, as if to reassure him they'll be alright. Bradford's telling the Commander to "[[DareToBeBadass Give 'em hell.]]" also counts.]]



--> '''X-com operative:''' "[[spoiler: To all of you in the occupied zones - hold your ground, [[DoNotGoGentle continue the fight]]. [[YouAreNotAlone We promise you, help is on the way.]]]]"

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--> '''X-com operative:''' "[[spoiler: To all of you in the occupied zones - hold your ground, [[DoNotGoGentle continue the fight]]. [[YouAreNotAlone We promise you, help is on the way.]]]]"]]]]"
* If an operative gets captured during a timed-extraction mission [[NoOneLeftBehind there's a chance to get a mission where a squad frees them from captivity]].
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None

Added DiffLines:

* The second-to-last cutscene in the game: [[spoiler: Advent is in full retreat, but still controls the city centers where a curfew is in effect. An X-com operative cuts the Advent propaganda with a simple message]].
--> '''X-com operative:''' "[[spoiler: To all of you in the occupied zones - hold your ground, [[DoNotGoGentle continue the fight]]. [[YouAreNotAlone We promise you, help is on the way.]]]]"

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