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* According to later in-game information, North Yankton is [[CanadaEh an Ontario border town]]. It is incredibly rare for even one Canadian police officer to die in the line of duty, let alone the dozens and dozens of police officers and Michael, Trevor and their two compatriots gun down during the robbery. As the [[http://en.wikipedia.org/wiki/Mayerthorpe_tragedy Mayerthorpe tragedy]] indicates, Canada takes this sort of thing ''seriously''. How could Michael [[spoiler: fake his death]] and Trevor be able to move to the States without the entire country screaming for their heads?

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* According to later in-game information, North Yankton is [[CanadaEh an Ontario border town]]. It is incredibly rare for even one Canadian police officer to die in the line of duty, let alone the dozens and dozens of police officers and Michael, Trevor and their two compatriots gun down during the robbery. As the [[http://en.wikipedia.org/wiki/Mayerthorpe_tragedy Mayerthorpe tragedy]] indicates, Canada takes this sort of thing ''seriously''. How could Michael [[spoiler: fake [[spoiler:fake his death]] and Trevor be able to move to the States without the entire country screaming for their heads?



As for the first names, those don't get changed because of how insanely difficult it is for people to just forget the names they had been using for well over a decade and use new ones without slipping up. Keep in mind the world thought he was dead .


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As for the first names, those don't get changed because of how insanely difficult it is for people to just forget the names they had been using for well over a decade and use new ones without slipping up. Keep in mind the world thought he Michael was dead .

dead.




* Why is Brad (supposedly) incarcerated in a San Adreas prison, rather than one in North Yankton? If he were alive, surely he'd be imprisoned in the state he was caught in, right?
** Prisoners get transferred all the time for various reasons. San Andreas apparently has the most prisons in the country in the GTA verse. Bank robbery is a federal offence IRL, so it wouldn't be that odd for prisoners to get moved around.

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* Why is Brad (supposedly) incarcerated in a San Adreas Andreas prison, rather than one in North Yankton? If he were alive, surely he'd be imprisoned in the state he was caught in, right?
** Prisoners get transferred all the time for various reasons. San Andreas apparently has the most prisons in the country in the GTA verse. Bank robbery is a federal offence offense IRL, so it wouldn't be that odd for prisoners to get moved around.



* Why the hell does 80 cop cars come out of nowhere immediately when you steal the pesicide van? You are way out in the middle of nowhere near the docks, and before the mission activated phone call to the cops there was barely ANY cars in sight, much less cops in that area patrolling who could possibly respond so damn quick.

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* Why the hell does do 80 cop cars come out of nowhere immediately when you steal the pesicide pesticide van? You are way out in the middle of nowhere near the docks, and before the mission activated phone call to the cops there was were barely ANY cars in sight, much less cops in that area patrolling who could possibly respond so damn quick.



** Cost doesn't only refer to money - Lester isn't saying the bank alarms would cost 6 mil to hack, he's saying that he doesn't believe the effort of hacking the alarm system is worth what they'll get in the heist. Also, Lester wwasn't aware yet the bank wasn't used to store several million by the {{Corrupt Hick}}s running the town, and probably underestimated how much the Heist would have paid


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** Cost doesn't only refer to money - Lester isn't saying the bank alarms would cost 6 mil to hack, he's saying that he doesn't believe the effort of hacking the alarm system is worth what they'll get in the heist. Also, Lester wwasn't wasn't aware yet the bank wasn't used to store several million by the {{Corrupt Hick}}s running the town, and probably underestimated how much the Heist would have paid

paid.




** Trevor goes, "''I'LL'' help our buddy out, Mikey, 'cause ''you'' will just leave him to die like you did me!" and runs after Franklin first. Trevor would probably then tell Franklin in a clumsy way that everyone's out to kill him, but Trevor, the best buddy of all, will help Franklin. Michael, the more level-headed of the pair, would likely get himself stocked up and then catch up with them. Predictably, once he gets there, Trevor and Franklin would likely already be in a lot of trouble and they both would need saving from Michael. Then things will pretty much play out as they did in the GoldenEnding. All it takes is the Triads to "forgive" Mike for botching the nuclear weapons sale and Trevor for his actions and since Franklin had been of zero benefit to them. Franklin can be the fall guy.


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** Trevor goes, "''I'LL'' help our buddy out, Mikey, 'cause ''you'' will just leave him to die like you did me!" and runs after Franklin first. Trevor would probably then tell Franklin in a clumsy way that everyone's out to kill him, but Trevor, the best buddy of all, will help Franklin. Michael, the more level-headed of the pair, would likely get himself stocked up and then catch up with them. Predictably, once he gets there, Trevor and Franklin would likely already be in a lot of trouble and they both would need saving from Michael. Then things will pretty much play out as they did in the GoldenEnding. All it takes is for the Triads to "forgive" Mike for botching the nuclear weapons sale and Trevor for his actions and since Franklin had been of zero benefit to them. them, Franklin can be the fall guy.




* Why does everyone, including the game itself, keep refering to the deer as elk?

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* Why does everyone, including the game itself, keep refering referring to the deer as elk?



** It's not really possible for a player (and by extension, then) to earn enough money (in excess of two million) to pay him off.


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** It's not really possible for a player (and by extension, then) them) to earn enough money (in excess of two million) to pay him off.




** The characters' dialogue suggest that the cops paid the military off. Evidently the {{Corrupt Hick}}s only cared because the Heist in particular involved their money.


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** The characters' dialogue suggest that the cops paid the local military off. Evidently the {{Corrupt Hick}}s only cared because the about that Heist in particular because it involved their money.




* In the offshore version of the Merryweather Heist Trevor has steal a cargobob from Fort Zancudo. Doesn't attacking a port kind of pale in comparison to attacking a military base? Shouldn't that scale of theft have heist-level planning itself?

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* In the offshore version of the Merryweather Heist Trevor has to steal a cargobob from Fort Zancudo. Doesn't attacking a port kind of pale in comparison to attacking a military base? Shouldn't that scale of theft have heist-level planning itself?



* In the "Friend Request" mission, after Michael puts the exlposive device in the prototype phone, why does he leave the building without the backpack? Worse, he leaves next to the briefcase which contains the prototype photo. Wouldn't Jay Norris had noticed the backpack next to said briefcase and put two and two together, [[spoiler: which would've saved his life?]]
** Nope. He was in a rush to get to a press conference, and the [=LifeInvader=] offices are shown to be something of a haphazard mess, and besides, whose first thought upon seeing an unknown backpack is that someone rigged their prototype with a bomb instead of "Oh, somebody forgot their stuff here."?


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* In the "Friend Request" mission, after Michael puts the exlposive explosive device in the prototype phone, why does he leave the building without the backpack? Worse, he leaves next to the briefcase which contains the prototype photo. Wouldn't Jay Norris had noticed the backpack next to said briefcase and put two and two together, [[spoiler: which [[spoiler:which would've saved his life?]]
life]]?
** Nope. He was in a rush to get to a press conference, and the [=LifeInvader=] offices are shown to be something of a haphazard mess, and besides, whose first thought upon seeing an unknown backpack is that someone rigged their prototype with a bomb instead of "Oh, somebody forgot their stuff here."?

here"?




** Stretch was arrested because [[StupidCroooks he bragged about his crimes on Lifeinvader]]. Trevor is many things, but he's nowhere near that stupid.


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** Stretch was arrested because [[StupidCroooks [[StupidCrooks he bragged openly talked about his crimes on Lifeinvader]]. Trevor is many things, but he's nowhere near that stupid.




** Construction projects can often take years in real life. Especially if the builders and organizers are [[BreadEggsBreadedEggs corrupt, incompetent, or incompetently corrupt...]] much like half of Los Santos.


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** Construction projects can often take years in real life. Especially if the builders and organizers are [[BreadEggsBreadedEggs corrupt, incompetent, or incompetently corrupt...]] corrupt]]... much like half of Los Santos.

Santos seems to be.

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* Michael strong-arms Franklin into driving a car through Simeon's dealership's window, throws a guy off a yacht, pops headshots at men who kidnapped his son and stole his boat, destroys a house on a hill because he caught the guy inside in bed with his wife...yet despite all this he wasn't confident enough to step in when Lazlow was grinding against his daughter?

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* Michael strong-arms Franklin into driving a car through Simeon's dealership's window, throws a guy off a yacht, pops headshots at men who kidnapped his son and stole his boat, destroys a house on a hill because he caught the guy inside in bed with his wife... yet despite all this he wasn't confident enough to step in when Lazlow was grinding against his daughter?



** With Mike, there are two possibilities. Either the GTA verse version of Canada is a bunch of wimps, or it was a joint Canadian-FIB operation and the Americans didn't let the Canadians in on the fact they were flipping Mike (his witsec seems to be off the books, anyway). With Trevor, he escaped. One assumes he's still a highly wanted man in Canada, though. Given Trevor is Canadian, it's quite likely Canada is as nasty and messed up as the US of A.


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** With Mike, there are two possibilities. Either the GTA verse version of Canada is a bunch of wimps, or it was a joint Canadian-FIB operation and the Americans didn't let the Canadians in on the fact they were flipping Mike (his witsec seems to be off the books, anyway). With Trevor, he escaped. One assumes he's still a highly wanted man in Canada, though. Given Trevor is Canadian, it's quite likely Canada GTA!Canada is as nasty and messed up as the US of A.

GTA!America.




*** That's EXACTLY the point. The guy is innocent of any wrongdoing and is willing to cooperate, but the IAA and FIB are full of sociopaths who will torture people for fun, or respond to answers with more torture as a "confirmation". And then execute them when they're finished. Mr. K had apparently spent the past 6 weeks being constantly tortured without evidence that he was a spy and never once being asked a straight question.


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*** ** That's EXACTLY the point. The guy is innocent of any wrongdoing and is willing to cooperate, but the IAA and FIB are full of sociopaths who will torture people for fun, or respond to answers with more torture as a "confirmation". And then execute them when they're finished. Mr. K had apparently spent the past 6 weeks being constantly tortured without evidence that he was a spy and never once being asked a straight question.




** It's really more a WhatIf scenario. Granted, a scenario that's highly unlikely, but technically, option A is highly unlikely too. Trevor has done nothing wrong to Franklin.. Devin Weston is rich, powerful, employing ruthless mercenaries, and has deep connections to the FIB. Franklin might have felt like he didn't have much of a choice in the matter considering who he would be dealing with. His pragmatic nature might have been a deciding factor as well.

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** It's really more a WhatIf scenario. Granted, a scenario that's highly unlikely, but technically, option A is highly unlikely too. Trevor has done nothing wrong to Franklin..Franklin. Devin Weston is rich, powerful, employing ruthless mercenaries, and has deep connections to the FIB. Franklin might have felt like he didn't have much of a choice in the matter considering who he would be dealing with. His pragmatic nature might have been a deciding factor as well.



* When Jimmy drugged Michael, why didn't he just take the money and get himself a car instead of taking his father's? That part was really stupid.

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* When Jimmy drugged Michael, why didn't he just take the money and get himself a car instead of taking stealing his father's? That part was really stupid.



** Because running a legitimate business involves a lot of headaches pertaining to paperwork, legislations, quality standards, taxes... Trevor is also a wanted criminal who's living off the grid. That would make getting into legitimate pot distribution rather difficult, even if he weren't opposed to it on other grounds.


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** Because running a legitimate business involves a lot of headaches pertaining to paperwork, legislations, legislation, quality standards, taxes... Trevor is also a wanted criminal who's living off the grid. That would make getting into legitimate pot distribution rather difficult, even if he weren't opposed to it on other grounds.




** It's possible Trevor is simply hallucinating it, like with some of his other rampages and final mission.


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** It's possible Trevor is simply hallucinating it, like how it's implied to be with some of his other rampages and final mission.




** He called the DMV for a replacement, simple as that. That, or he just drives without a licence considering that's child's play compared to half the stuff he does.


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** He called the DMV for a replacement, simple as that. That, or he just drives without a licence license considering that's child's play compared to half the stuff he does.




** Blaine County is practically the Wild West compared to Los Santos, and Trevor knows how to pay people off. Probably doesn't hurt that he's white, either). Plus, GameplayAndStorySegregation; odds are Trevor's a whole lot stealthier with his activities than most of his missions let on.


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** Blaine County is practically the Wild West compared to Los Santos, and Trevor knows how to pay people off. Probably doesn't (It may not hurt that he's white, either). either, considering the game's predilection for social satire). Plus, GameplayAndStorySegregation; odds are Trevor's generally a whole lot stealthier with his activities than most of his missions let on.

on.
** Stretch was arrested because [[StupidCroooks he bragged about his crimes on Lifeinvader]]. Trevor is many things, but he's nowhere near that stupid.




* So you can sacrifice Packie Mccreary to the Alturists. Shouldn't Packie probably be ''just fine?''? If Trevor got out due to the Alturists leaving perfectly good weapons laying around. Wouldn't it be safe to assume Packie can do that too?

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* So you can sacrifice Packie Mccreary [=McCreary=] to the Alturists. Shouldn't Packie probably be ''just fine?''? If Trevor got out due to the Alturists leaving perfectly good weapons laying around. Wouldn't around, wouldn't it be safe to assume Packie can do that too?
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** Franklin handles most of the negotiating with Molly and Devin in person; Lamar and Trevor don't realize there's a delay in the payment until Franklin tells them much later, once the cars are gone. And while Franklin ''is'' angry about getting stiffed, he's not in a position to get violent over it when Devin has Merryweather goons at his beck and call. Also, Trevor and Lamar are helping Franklin more out of kindness than anything else, so they're not as invested in getting paid as he is.

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** Franklin handles most of the negotiating with Molly and Devin in person; Lamar and Trevor don't realize there's a delay in the payment until Franklin tells them much later, once the cars are gone. And while Franklin ''is'' angry about getting stiffed, he's not in a position to get violent over it when Devin has Merryweather goons at his beck and call. Also, Trevor and Lamar are helping Franklin more out of kindness than anything else, so they're not as invested in getting paid as he is.is.


* Why does NOOSE even bother to rappel from Police Mavericks at 4 and 5-star wanted levels? Both the NOOSE rappelling from the helicopter and the helicopter itself are just sitting ducks if the player has a rocket launcher in their weapons' cache, and even without a rocket launcher, the rappelers can be hit with one shot from any small arm and fall to their deaths.
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** Rocco high-tailed it out of Liberty City at the end of TBOGT judging by his voicemail, so it's safe to say that he was no longer in their good graces by that point, most likely because of Tony and Luis killing just about everyone he helped to sic on the two of them (that or the family's enemies and/or law enforcement) had weakened them enough that they couldn't protect him even if they wanted to). Either way, by the time of V's storyline, he's given up the mob life and become a talent agent, so he's no longer affiliated with them and thus no longer under their protection.


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** Rocco high-tailed it out of Liberty City at the end of TBOGT judging by his voicemail, so it's safe to say that he was no longer in their good graces by that point, most likely because of Tony and Luis killing just about everyone he helped to sic on the two of them (that or the family's enemies and/or law enforcement) enforcement had weakened them enough that they couldn't protect him even if they wanted to). Either way, by the time of V's storyline, he's given up the mob life and become a talent agent, so he's no longer affiliated with them and thus no longer under their protection.

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!!WARNING: For reasons of avoiding large blocks of spoilered-out text, this page contains unmarked spoilers. Administrivia/YouHaveBeenWarned.



* Okay, so if you steal a car with Franklin or Trevor, they pull the driver out by force and hop in. However, if you steal a car with Michael, he'll stick his thumb up, say something in Spanish, and the driver will just... get out. What? Why do the drivers just obediently give up their vehicles to some middle-aged stranger just because he told them to?
** Maybe Michael just knows which buttons to push to tell people to fuck off. It works much better than needlessly hurting them in his case since it fits his characterization as a cool-headed professional.
** He throws them out sometimes, but when he doesn't, it might just be that the people will get out in a panic because he could be packing. After all, it's Los Santos.
** He's demanding they get out, if he's holding a pistol while doing so, he will point it at them.

* Wouldn't it have made more sense if "Don't Come Close" played during Ending B instead of A? The song is literally about betrayal, which is one of the defining actions of ''Michael'', and also it was his betrayal that caused some of the game's major events.
** The song choice was probably meant to highlight Trevor's point of view; after all, he's been the victim of disloyalty both times.

* Michael opening missions have him forcing Franklin to crash into Simeons business, throwing a guy off a yacht, popping headshots at men who kidnapped his son and stole his boat, destroy a house on a hill because he caught the guy inside in bed with his wife...yet despite all this he wasn't confident enough to step in when Lazlow was grinding against his daughter? Rockstar....
** It might have been a combination of shock, nerves, knowing he'll be on TV (note: his face is well known, seeing as Dave got famous for killing him), and the fact that he knows she'll be pissed off at him.
** Might also show insight into Mike's priorities. Simeon was going to charge 5k a month for that car, which Michael can't actually afford right now, and the yacht was his pride and joy. Conversely, the only thing of Tracy's that was at risk was her dignity, and Mike may consider that ship to have sailed.

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* Okay, so if If you steal a car with Franklin or Trevor, they pull the driver out by force and hop in. However, if you steal a car with Michael, he'll stick his thumb up, say something in Spanish, some one liner, and the driver will just... get out. What? Why do the drivers just obediently give up their vehicles to some middle-aged stranger just because he told them to?
** Maybe Michael just knows which buttons to push to tell people to fuck off. It works much better than needlessly hurting them in his case since it fits his characterization as a cool-headed professional.
** He throws them out sometimes, but when he doesn't, it might just be that
professional. Either that, or the people will get out in a panic because he could be packing. After all, it's Los Santos.
** He's demanding they get out, if he's holding a pistol while doing so, he will point it at them.

* Wouldn't it have made more sense if "Don't Come Close" played during Ending B instead of A? The song is literally about betrayal, which is one of the defining actions of ''Michael'', and also it was his betrayal that caused some of the game's major events.
** The song choice was probably meant to highlight Trevor's point of view; after all, he's been the victim of disloyalty both times.

Santos.


* Michael opening missions have him forcing strong-arms Franklin to crash into Simeons business, throwing driving a car through Simeon's dealership's window, throws a guy off a yacht, popping pops headshots at men who kidnapped his son and stole his boat, destroy destroys a house on a hill because he caught the guy inside in bed with his wife...yet despite all this he wasn't confident enough to step in when Lazlow was grinding against his daughter? Rockstar....
** It might have been a combination of shock, nerves, knowing he'll be on TV (note: his face is well known, seeing as Dave got famous for killing him), and the fact that he knows she'll be pissed off at him.
** Might also show insight into Mike's priorities. Simeon was going to charge 5k a month for that car, which Michael can't actually afford right now, and the yacht was his pride and joy. Conversely, the only thing of Tracy's that was at risk was her dignity, and Mike may consider that ship to have sailed.
daughter?




* What exactly is the deal with Agent Sanchez? Is he a truly honest FIB agent, or is he another corrupt agent who only doublecrossed Haines and tried to expose his corruption in "The Wrap Up" just to further his own career? Given that he was with Haines in "Blitz Play" and "By the Book" and did nothing to prevent the IAA heist (during which many police officers are killed) or the torture of Mr. K in the first place, my guess is the latter, but it isn't very clear.
** FWIW Sanchez was more or less as honest of a cop as you'll see in GTA and that he was working to bring Haines down. That being said, there's really no evidence in any direction on his motivation, so it's up to the player's interpretation.
** Dave Norton explains that Sanchez's agents are "a corrupt division, gone rogue or on the IAA payroll." So Dave is closer to an honest cop than they are.

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\n* What exactly is ** Might also show insight into Mike's priorities. Simeon was going to charge 5k a month for that car, which Michael can't actually afford right now, and the deal with Agent Sanchez? yacht was his pride and joy. Conversely, the only thing of Tracy's that was at risk was her dignity, and Mike may consider that ship to have sailed.


*
Is he Sanchez a truly honest FIB agent, or is he another corrupt agent one who only doublecrossed Haines and tried to expose his corruption in "The Wrap Up" just to further his own career? Given that he was with Haines in "Blitz Play" and "By the Book" and did nothing to prevent the IAA heist (during which many police officers are killed) or the torture of Mr. K in the first place, my guess is the latter, but it isn't very clear.
career?
** FWIW Sanchez was more or less as honest of a cop as you'll see in GTA and that he was working to bring Haines down. That being said, there's really no evidence in any direction on his motivation, so it's up to the player's interpretation.
**
Dave Norton explains that Sanchez's agents are "a corrupt division, gone rogue or on the IAA payroll." So Dave is closer to an honest cop than they are.
are.




** Lester describes Weston as a "Pseudo-Liberal" and regards him with some degree of disdain. My guess is that he had seen some of the man's behavioral patterns and did not regard him as anyone more than a RichIdiotWithNoDayJob.

* There's one thing that bugs me about the otherwise awesome prologue. According to later in-game information, North Yankton is [[CanadaEh an Ontario border town]]. It is incredibly rare for even one Canadian police officer to die in the line of duty, let alone the dozens and dozens of police officers and Michael, Trevor and their two compatriots gun down during the robbery. Considering how outraged Canada was (or would be, given the timeline) about [[http://en.wikipedia.org/wiki/Mayerthorpe_tragedy the murder of four Mounties]], how could Michael [[spoiler: fake his death]] and Trevor be able to move to the States without the entire country screaming for their heads?

to:

** Lester describes Weston as a "Pseudo-Liberal" and regards him with some degree of disdain. My guess is that he He had seen some of the man's behavioral patterns and did not regard him as anyone more than a RichIdiotWithNoDayJob.

RichIdiotWithNoDayJob.


* There's one thing that bugs me about the otherwise awesome prologue. According to later in-game information, North Yankton is [[CanadaEh an Ontario border town]]. It is incredibly rare for even one Canadian police officer to die in the line of duty, let alone the dozens and dozens of police officers and Michael, Trevor and their two compatriots gun down during the robbery. Considering how outraged Canada was (or would be, given As the timeline) about [[http://en.wikipedia.org/wiki/Mayerthorpe_tragedy the murder Mayerthorpe tragedy]] indicates, Canada takes this sort of four Mounties]], how thing ''seriously''. How could Michael [[spoiler: fake his death]] and Trevor be able to move to the States without the entire country screaming for their heads?



** Because North Yankton isn't in Canada. It's basically North Dakota. Heck, North Yankton is pretty much a ''Fargo'' parody. Yah?
** Speaking of North Yankton, why does Rockstar keep creating fictional states? I can understand fictional cities, but not entire US states. Why not have Liberty City explicitly in New York and Los Santos in California; in the GTA III universe, Vice City was explicitly stated to be in Florida rather than a fictional state based on Florida. The GTA rendition of the United States has Liberty State, San Andreas, Alderney, North Yankton and possibly South Yankton. Does this imply that New York, California, Nevada, New Jersey, North Dakota, and possibly South Dakota doesn't exist? Further compounding this is the fact that radio and some game dialog mention real life locations, both in the US and abroad ''and'' a new crime family, the Duggans, were introduced in GTA Online in 2019 and are explicitly from Texas rather than a fictional GTA version of Texas.
*** Because they don't have to worry about being 100% accurate to the state's design if they make fictional states. If they made Liberty City in New York or Los Santos in California, they have to put months and months of research into driving or flying around everywhere in the state to make sure it's completely accurate or as close to it as they can get with the game engine.
*** Since when? Games have had real locations get fictionalized all the time. The ''VideoGame/TrueCrime'' series, ''VideoGame/SleepingDogs'', ''VideoGame/WatchDogs'', ''VideoGame/{{Fallout 3}}'', ''VideoGame/FalloutNewVegas'' (seriously, micro-Vegas much?), all the various free roam ''Franchise/SpiderMan'' games, ''VideoGame/LANoire'', ''VideoGame/RedDeadRedemption'' and oh so many more. Why would this be any different? All I can figure is that they're too scared to anger those real locations or the government by having you kill the NYPD or LAPD (or the Miami police, but they're not quite as infamous), or, considering Liberty City is New York City, get accused of somehow promoting terrorism.
*** It is both about consistency with previous titles -- the very first ''Grand Theft Auto'' featured Liberty City, Vice City, and San Andreas, back in the days where creating fictional cities was more fashionable -- and indeed about avoiding pissing off real cities. Note that Rockstar Games has offices in New York City, also, so ticking off the city that holds some of their offices would be detrimental to their margins. And, of course, by doing so they have free license to create a hilariously hyperbolic parody of the United States instead of misrepresenting any real city and facing lawsuits.

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** Because North Yankton isn't in Canada. It's basically North Dakota. Heck, North Yankton is pretty much a ''Fargo'' parody. Yah?
** Speaking of North Yankton, why does Rockstar keep creating fictional states? I can understand fictional cities, but not entire US states. Why not have Liberty City explicitly in New York and Los Santos in California; in the GTA III universe, Vice City was explicitly stated to be in Florida rather than a fictional state based on Florida. The GTA rendition of the United States has Liberty State, San Andreas, Alderney, North Yankton and possibly South Yankton. Does this imply that New York, California, Nevada, New Jersey, North Dakota, and possibly South Dakota doesn't exist? Further compounding this is the fact that radio and some game dialog mention real life locations, both in the US and abroad ''and'' a new crime family, the Duggans, were introduced in GTA Online in 2019 and are explicitly from Texas rather than a fictional GTA version of Texas.
*** Because they don't have to worry about being 100% accurate to the state's design if they make fictional states. If they made Liberty City in New York or Los Santos in California, they have to put months and months of research into driving or flying around everywhere in the state to make sure it's completely accurate or as close to it as they can get with the game engine.
*** Since when? Games have had real locations get fictionalized all the time. The ''VideoGame/TrueCrime'' series, ''VideoGame/SleepingDogs'', ''VideoGame/WatchDogs'', ''VideoGame/{{Fallout 3}}'', ''VideoGame/FalloutNewVegas'' (seriously, micro-Vegas much?), all the various free roam ''Franchise/SpiderMan'' games, ''VideoGame/LANoire'', ''VideoGame/RedDeadRedemption'' and oh so many more. Why would this be any different? All I can figure is that they're too scared to anger those real locations or the government by having you kill the NYPD or LAPD (or the Miami police, but they're not quite as infamous), or, considering Liberty City is New York City, get accused of somehow promoting terrorism.
*** It is both about consistency with previous titles -- the very first ''Grand Theft Auto'' featured Liberty City, Vice City, and San Andreas, back in the days where creating fictional cities was more fashionable -- and indeed about avoiding pissing off real cities. Note that Rockstar Games has offices in New York City, also, so ticking off the city that holds some of their offices would be detrimental to their margins. And, of course, by doing so they have free license to create a hilariously hyperbolic parody of the United States instead of misrepresenting any real city and facing lawsuits.




** Most likely, yea. Trevor being a rapist is hardly out of character for him. Even if he simply talked Floyd into it, the way Trevor talks Floyd into anything would still qualify.
** Assuming we are talking about the same cutscene, when Trevor gets out of bed he mutters something about being the smaller spoon next time, and they are both in pajamas, so it might have just been non-consensual cuddling, if that's any better.



** Trevor specifically tells Lamar that he doesnt sleep with men...then immediatly after says that being in Los Santos has made him try new things, considering this conversation can only happen after meeting Floyd...yep.

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** Trevor specifically tells Lamar that he doesnt sleep with men...then immediatly after says that being in Los Santos has made him try new things, considering this conversation can only happen after meeting Floyd...yep.




** I think that was the point to the scene. It was meant to establish how much of a fuck ass Steve is and how awful and corrupt the FIB is.



** Also, with this level, it's extremely obvious what the message being conveyed is about. If, instead, this level was Trevor beating up a captured Ballas mook, the level of horror probably wouldn't be the same. I mean, we cared about Mr. K enough to feel horrified by what he went through. Would we feel the same about a random Ballas mook?
** It's not inconceivable that Mr. K was holding details back because he didn't want the FIB to start the same routine on the other guy. I mean, after you finally beat the details out of him, the FIB orders Michael to assassinate the suspect publicly.

to:

** Also, with this level, it's extremely obvious what the message being conveyed is about. If, instead, this level was Trevor beating up a captured Ballas mook, the level of horror probably wouldn't be the same. I mean, we cared about Mr. K enough to feel horrified by what he went through. Would we feel the same about a random Ballas mook?
** It's not inconceivable that Mr. K was holding details back because he didn't want the FIB to start the same routine on the other guy. I mean, after you finally beat the details out of him, the FIB orders Michael to assassinate the suspect publicly.




** [[TotallyRadical The way he doesn't realize what half the words coming out of his mouth mean?]]
*** There's being bad at slang and there's not realizing that the nickname you've chosen for yourself is one of the most common words for ejaculate in the last thirty years. If he's seen ten internet pornos- and he's seen much, much more than that- he should know this.
** Well, seeing as how he's a FatIdiot, LazyBum, TheStoner, etc., it wouldn't surprise if he STILL couldn't figure it out after all that time. Especially if his online buddies aren't any brighter (or deliberately haven't enlightened him of the definition ForTheLulz).
** Considering he likes to walk around Franklin pretending to be a black gangbanger, I think it's safe to say that certain things aren't working right up in that kid's head.

to:

** [[TotallyRadical The way he doesn't realize what half the words coming out of his mouth mean?]]
*** There's being bad at slang and there's not realizing that the nickname you've chosen for yourself is one of the most common words for ejaculate in the last thirty years. If he's seen ten internet pornos- and he's seen much, much more than that- he should know this.
** Well, seeing
mean?]] Seeing as how he's a FatIdiot, LazyBum, TheStoner, etc., it wouldn't surprise if he STILL couldn't figure it out after all that time. Especially if his online buddies aren't any brighter (or deliberately haven't enlightened him of the definition ForTheLulz).
** Considering he likes to walk around Franklin pretending to be a black gangbanger, I think it's safe to say that certain things aren't working right up in that kid's head.
ForTheLulz).



* How can Franklin justify taking option B? I mean seriously, [[spoiler:Mike takes him from the gutter, turns him into a Grade A career criminal, makes him rich, acts as a mentor and father figure for him, and their bond is one of the only ''positive'' relationships in the entire game. Conversely, Trevor is a murderous, insane, serial killing, bloodthirsty psychopath, NotSoDifferent from the same scumbags Frank was doing his best to get away from; everyone who works with Trev (''including Franklin!'') labels him as a liability, and it's clear from the moment he shows up in LS that something needs to be done about him. Yet we're supposed to buy that Frankie would kill off Michael instead of him, because some rich idiot, considerably stupider than the plethora of wealthy criminals we've been screwing over throughout the entire game--the guy pops by during a jog to go inside a known killer's house, alone, and talk some shit--and whom Franklin mocks and kicks out on the curb after being issued with the choice... vaguely threatened him? After all he's seen and done in the game? It seems ''so'' out of place - the game really didn't organically justify the Frankie we've been playing as for the last XX hours making that choice; it seems more like a way for players who disliked Michael to kill him off ForTheLulz.]]
** It's really more a 'what-if' scenario. Granted, a scenario not well thought out, but just a 'what-if' scenario. The possible canon endings for them is Ending A [[spoiler: where you kill Trevor, and Frankie did say they should put that crazy psycho in the ground when he first hears how just batshit insane Trevor was]] or Ending C where [[spoiler:the gang lives, and kills the BigBadEnsemble.]]
*** Devin Weston is rich, powerful, employing ruthless mercenaries, and has deep connections to the FIB. I doubt Franklin felt like he had much of a choice in the matter considering who he would be dealing with. His pragmatic nature might have been a deciding factor as well.
** Option C is the only option that makes any sense. [[spoiler: Trevor]] has done nothing wrong to Franklin. And no matter how much [[spoiler:Trevor says he hates Michael]] he doesn't help Franklin in Option B even though [[spoiler: Michael]] helps Franklin in Option A.
*** On that note, [[spoiler: why didn't Trevor come and intervene? He knew that Franklin was most likely going to kill Michael, and he could've told Michael about that.]]
*** [[spoiler: Trevor either just didn't care enough about Michael to save him directly (he doesn't truly let go of his grudge until the beginning of Option C), or he didn't expect Franklin to actually go through with it, which he doesn't, if you choose to try and save Michael from falling.]]
** Franklin's FatalFlaw - which, admittedly, borders on InformedFlaw - is that he's rather short sighted and always looks for a fast exit when things go south. Options A & B are a reflection of this, whereas option C is him steeling up and overcoming.
** Even so, I doubt Franklin's the sort that would start gunning after his own friends because some big hotshot told him to do so. I mean [[spoiler: he even goes to rescue Lamar despite spending the entire game making it clear what a pain in Franklin's ass Lamar was.]] Short-sighted, perhaps, but he's not going to betray people he considered his friends.
*** [[spoiler: To be fair, Franklin may have gone to save Lamar as much because his ex-girlfriend Tanisha told him to as anything. From a purely cynical perspective he may have even done it as another way to try and win her favor, though that would seem a bit OOC.]]
** During Franklin's dialogue when [[spoiler: he's chasing Michael]] it sounds like he's barely even able to justify it to himself.
** [[spoiler: Franklin might have slightly more motivation to kill Michael than is readily apparent. In ending A, Franklin and Michael aren't betraying Trevor just ''because'' he's unstable. They're betraying Trevor because they need a fall guy, and he's an easy target; that he's unstable is what they tell themselves to rationalize their actions. More to the point, that ending brings to the fore the more cowardly and self-centered aspects of Michael's character; he tells Franklin outright "surviving is winning", and the unspoken implication is that he would betray even ''him'' if the stakes were high enough. Given that Franklin clearly loses a good deal of respect for Michael after finding out he betrayed Trevor nine years ago, it's not impossible that, in Ending B, he would use such reasoning to do as Weston says. However, just as in Ending A, Franklin's justification is flimsy, and he's painfully aware of it.]]
*** [[spoiler: Also consider that Weston directly threatens family members, something that Haines never really did. Also, as "unstable" as Trevor is, Michael is the one who has been creating far more problems for Franklin than Trevor - Michael was the one who got him fired, brought down Madrazzo's house and angered the Mexican mafia, and got Franklin tangled up with two federal agencies. Trevor OTOH backed Franklin in the Grove street drug deal and with Weston's car boosting. Ending B is for a Franklin who decides that Trevor is going to go back to the desert after the UD heist and become Someone Else's Problem, but Michael has just gotten him in too deep.]]

* During the Paleto Bay heist, where did the body armor and [[spoiler: the minigun]] come from? Were they in the bags, in the bank, or in {{Hammerspace}}?

to:


* How can Franklin justify taking option B? I mean seriously, [[spoiler:Mike takes Mike helped him from climb up the gutter, turns him into a Grade A career criminal, makes him rich, acts criminal ladder while acting as a mentor and father figure for him, and their bond is one of the only ''positive'' relationships in the entire game. Conversely, surrogate father. Trevor is a murderous, insane, serial killing, bloodthirsty psychopath, NotSoDifferent from the same scumbags Frank was doing his best to get away from; everyone who works with Trev (''including Franklin!'') labels him as a liability, and it's clear from the moment he shows up in LS that something needs to psychopath. All sources indicate option B should be done about him. Yet we're supposed to buy that Frankie would kill off Michael instead of him, because some rich idiot, considerably stupider than the plethora of wealthy criminals we've been screwing over throughout the entire game--the guy pops shot down by during a jog to go inside a known killer's house, alone, and talk some shit--and whom Franklin mocks and kicks out on the curb after being issued with the choice... vaguely threatened him? After all he's seen and done in the game? It seems ''so'' out of place - the game really didn't organically justify the Frankie we've been playing as for the last XX hours making that choice; it seems more like a way for players who disliked Michael to kill him off ForTheLulz.]]
immediately.
** It's really more a 'what-if' WhatIf scenario. Granted, a scenario not well thought out, that's highly unlikely, but just a 'what-if' scenario. The possible canon endings for them technically, option A is Ending A [[spoiler: where you kill Trevor, and Frankie did say they should put that crazy psycho in the ground when he first hears how just batshit insane highly unlikely too. Trevor was]] or Ending C where [[spoiler:the gang lives, and kills the BigBadEnsemble.]]
***
has done nothing wrong to Franklin.. Devin Weston is rich, powerful, employing ruthless mercenaries, and has deep connections to the FIB. I doubt Franklin might have felt like he had didn't have much of a choice in the matter considering who he would be dealing with. His pragmatic nature might have been a deciding factor as well.
** Option C is the only option that makes any sense. [[spoiler: Trevor]] has done nothing wrong to Franklin. And no matter how much [[spoiler:Trevor says he hates Michael]] he doesn't help Franklin in Option B even though [[spoiler: Michael]] helps Franklin in Option A.
*** On that note, [[spoiler: why didn't Trevor come and intervene? He knew that Franklin was most likely going to kill Michael, and he could've told Michael about that.]]
*** [[spoiler: Trevor either just didn't care enough about Michael to save him directly (he doesn't truly let go of his grudge until the beginning of Option C), or he didn't expect Franklin to actually go through with it, which he doesn't, if you choose to try and save Michael from falling.]]
** Franklin's FatalFlaw - which, admittedly, borders on InformedFlaw - is that he's rather short sighted sighted, goes along with whatever crazy plan people come up with without much protest, and always looks for a fast exit when things go south. Options A & B are a reflection of this, whereas option C is him steeling up and overcoming.
this.
** Even so, I doubt Franklin's the sort that would start gunning after his own friends because some big hotshot told him to do so. I mean [[spoiler: he even goes to rescue Lamar despite spending the entire game making it clear what a pain in Franklin's ass Lamar was.]] Short-sighted, perhaps, but he's not going to betray people he considered his friends.
*** [[spoiler: To be fair, Franklin may have gone to save Lamar as much because his ex-girlfriend Tanisha told him to as anything. From a purely cynical perspective he may have even done it as another way to try and win her favor, though that would seem a bit OOC.]]
** During Franklin's dialogue when [[spoiler: he's chasing Michael]] it sounds like he's barely even able to justify it to himself.
** [[spoiler:
Franklin might have slightly more motivation to kill Michael than is readily apparent. In ending A, Franklin and Michael aren't betraying Trevor just ''because'' because he's unstable. They're betraying Trevor because they need a fall guy, and he's an easy target; that he's unstable is what they tell themselves to rationalize their actions. More to the point, that ending brings to the fore the more cowardly and self-centered aspects of Michael's character; he tells Franklin outright "surviving is winning", and the unspoken implication is that he would betray even ''him'' if the stakes were high enough. Given that Franklin clearly loses a good deal of respect for Michael after finding out he betrayed Trevor nine years ago, it's not impossible that, in Ending B, he would use such reasoning to do as Weston says. However, just as in Ending A, Franklin's justification is flimsy, and he's painfully aware of it.]]\n*** [[spoiler: Also consider that Weston directly threatens family members, something that Haines never really did. Also, as \\
As
"unstable" as Trevor is, Michael is the one who has been creating far more problems for Franklin than Trevor - Michael was the one who got him fired, brought down Madrazzo's house and angered the Mexican mafia, and got Franklin tangled up with two federal agencies. agencies.


* Why didn't
Trevor OTOH backed come and intervene in option B? He knew that Franklin in was most likely going to kill Michael, and he could've told Michael about that.
** Trevor either just didn't care enough about Michael to save him directly (he doesn't truly let go of his grudge until
the Grove street drug deal and with Weston's car boosting. Ending B is for a beginning of Option C), or he didn't expect Franklin who decides that Trevor is going to actually go back to the desert after the UD heist and become Someone Else's Problem, but Michael has just gotten him in too deep.]]

through with it.


* During the Paleto Bay heist, where did the body armor and [[spoiler: the minigun]] come from? Were they in the bags, in the bank, or in {{Hammerspace}}?






** The Witness Protection thing was largely off the books so it didn't go through all the procedures, but it's still pretty solid. The only reason Wade found him is because Trevor had narrowed it down to Los Santos, whereas the general idea of Witness Protection is to move them somewhere people wouldn't think to look. As for the first names, those don't get changed because of how insanely difficult it would be for four people to just forget the names they had been using for well over a decade and use new ones without slipping up.
** Keep in mind that Michael didn't make all those changes because the world thought he was dead. And it worked, until he used his goofy CatchPhrase at the worst possible time.
*** Well, in Michael's defense, he thought Trevor was dead, too, so who would start complaining if he did his catchphrase again?
** Wade didn't even know the names of Michael's family. When he suggests "Michael [=DeSanta=]" to Trevor, rather unsurely, he only says "about the right age, married with two kids." If Wade knew everyone's names, he would have said their names match. ''Trevor'' asks for his wife's name and recognizes it. Wade narrowing a common first name down to one option from a city of millions, using only approximate age and number of kids is beyond implausible. Face it, Wade found him because the plot required him to.
** It's important to remember that in the GTA verse, everyone's personal information is up for sale; [=LifeInvader=] and [=MyRoom=] both brag about the fact that they're stealing and selling people's personal info in their own advertisements. Michael and his family have [=LifeInvader=] pages with pictures. They were beyond careless.
** There is no WitnessProtection Michael was lying, who would he witness against? and why would he pay Dave five figures a month? He made a deal with Dave to sell out the rest of the crew so he and his family could disappear with the money.

* With all the grief Trevor has about him being abandoned by Michael in the prologue, why does he suddenly just ditch Michael when [[spoiler: the latter was kidnapped and held hostage inside a meat packing factory in "Fresh Meat"?]] He tells Franklin this, but then sort of runs off, leaving Franklin to do the rescuing himself. Was this just Trevor's way of having revenge in his own twisted way?
** At that point, Trevor thought that [[spoiler: Michael was a rat to the FIB, and attempted to have him and Brad murdered during the "heist gone wrong", rather than just arrested]]. It was his second DespairEventHorizon, and he was clearly [[GoMadFromTheRevelation insane with grief after finding out]] [[spoiler: [[HesDeadJim Brad was dead and buried in the coffin meant for Michael]]]], and, given his AxCrazy personality, figured Michael [[spoiler: getting [[ColdBloodedTorture tortured]] and potentially killed by the L.S. Triads]] would be his way of ensuring he would be RewardedAsATraitorDeserves.

* There any reason why you can't use Lamar as a crew member during heists?
** Try explaining that to Franklin. As far as he's concerned, Lamar's this useless, loud, hot bag of air that Franklin has to babysit. Having Lamar join the heists would have been a good way for them to land themselves in extremely hot water. Look at all the shootouts you had with the Ballas gang. Those were cause either by bad luck, or because of Lamar's 'genius planning' got them into those situations. As for Michael and Trevor? Well, they probably just hadn't considered it/didn't see enough of Lamar's skills to have him join in the heists. But Franklin would have had very choice words for the two men if he caught wind that they were planning to let Lamar join in.
*** Plus you could make the argument that Trevor would shoot down the proposition after meeting Lamar for himself. If you do "Hood Safari" before "The Merryweather Heist" then Trevor would already be acquainted with Lamar and knowing how GenreBlind Lamar is from the botched deal might make him wary of trusting him with a coordinated operation like a heist.
*** Besides, Lamar really is an idiot. Trying to set up [[spoiler: a drug deal with a guy from a rival gang he kidnapped and threatened to kill]] just a few days earlier is proof enough that Lamar simply isn't suited for this. Also, just look at how often Franklin has to stop Lamar from getting into more troubles with the Ballas and other people when you switch to him from Michael or Trevor.
*** Lamar's an idiot when he's running a job. That doesn't change the fact that he's a competent gunman and driver. He's at least as viable a crew member as the [=LifeInvader=] guy who couldn't operate his own antivirus software.
*** Still leaves the problem of Franklin raising hell over Michael, Trevor, and Lester for considering inviting Lamar into the heists.
*** Headscratcher is mostly over the fact that Franklin didn't suggest Lamar himself. I mean, Lamar's an idiot, but whenever an opportunity comes up he cuts Franklin in on it. Seems like a lousy thing for a friend to do to not at least offer to cut Lamar in. Hell, he could have even done it jokingly, like "Well, if you're desperate, really scraping the bottom of the barrel, my home boy Lamar can shoot/drive."
*** Franklin ''is'' a lousy friend, if the others from the hood are to be believed, so dick move or not it would hardly be OOC for him to want Lamar left out of heists.
*** Plus there is Stretch, someone who Franklin hates but to this point pretending to be friends to Lamar seeing how he can be manipulated to telling him what jobs Franklin's doing namely the car boosting. Lamar may be. Competent as a gunman and driver but he cannot keep a secret and Stretch will demand his cut from Lamar and Franklin.
** For once a Doylist reason that isn't 'because plot': All Heist Members have a chance of being KilledOffForReal during a heist (with the possible exceptions of [[MissionControl the Hackers]]), and since Lamar plays a role in the story all the way up to [[spoiler: potentially playing the SixthRanger in the GoldenEnding]], there would've been a ContinuitySnarl if Lamar gets killed on a Heist.

to:

** The Witness Protection thing Considering that it was largely off the books so never ACTUAL witness protection - Norton simply arranged something that looked similar to it didn't go through all the procedures, but covertly and unofficially - it's still pretty solid. The only reason Wade found him is because Michael used his goofy CatchPhrase and - unluckily for him - Trevor had narrowed it down to Los Santos, whereas was still alive and connected the general idea of Witness Protection is to move them somewhere people wouldn't think to look. dots.\\
As for the first names, those don't get changed because of how insanely difficult it would be is for four people to just forget the names they had been using for well over a decade and use new ones without slipping up.
**
up. Keep in mind that Michael didn't make all those changes because the world thought he was dead. And it worked, until dead .


* Continuing the topic of Witness Protection. We know that it's not actual Witness Protection, but Trevor doesn't. Why doesn't
he used his goofy CatchPhrase get angry at Michael? To be in Witness Protection one needs to act as a witness to something and need protection from someone. Given what Trevor knew at the worst possible time.
*** Well, in Michael's defense, he thought Trevor was dead, too, so who
time, the logical conclusion would start complaining if he did his catchphrase again?
** Wade didn't even know the names of Michael's family. When he suggests "Michael [=DeSanta=]" to Trevor, rather unsurely, he only says "about the right age, married with two kids." If Wade knew everyone's names, he would have said their names match. ''Trevor'' asks for his wife's name and recognizes it. Wade narrowing a common first name down to one option from a city of millions, using only approximate age and number of kids is beyond implausible. Face it, Wade found him because the plot required him to.
** It's important to remember
be that in the GTA verse, everyone's personal information is up for sale; [=LifeInvader=] and [=MyRoom=] both brag about the fact that they're stealing and selling people's personal info in their own advertisements. Michael turned state's evidence against Brad and his family have [=LifeInvader=] pages with pictures. They were beyond careless.
needed protection from Trevor...i.e., he'd betrayed Brad.
** There Two possibilities. One, Trevor actually did figure out the Witness Protection thing is no WitnessProtection a sham. Two, Trevor ''does'' hold Michael was lying, who would responsible for what happened (even if he witness against? never says so explicitly), and why would he pay Dave five figures a month? He made a deal with Dave expects him to sell out make up for it by trying to get the rest of the crew so he and his family could disappear with the money.

Bureau to shorten Brad's sentence.


* With all the grief Trevor has about him being abandoned by Michael in the prologue, why does he suddenly just ditch Michael when [[spoiler: the latter was kidnapped and held hostage inside a meat packing factory in "Fresh Meat"?]] He tells Franklin this, but then sort of runs off, leaving Franklin to do the rescuing himself. Was this just Trevor's way of having revenge in his own twisted way?
Meat"?
** At that point, Trevor thought that [[spoiler: Michael was a rat to the FIB, and attempted to have him and Brad murdered during the "heist gone wrong", rather than just arrested]]. arrested. It was his second DespairEventHorizon, and he was clearly [[GoMadFromTheRevelation insane with grief after finding out]] [[spoiler: [[HesDeadJim Brad was dead and buried in the coffin meant for Michael]]]], and, given his AxCrazy personality, figured Michael [[spoiler: getting [[ColdBloodedTorture tortured]] and potentially killed by the L.S. Triads]] would be his way of ensuring he would be RewardedAsATraitorDeserves.

Michael.


* There any reason why you can't use Why isn't Lamar available as a crew member during heists?
** Try explaining that to Franklin. As far as he's concerned, Lamar's this useless, loud, hot bag of air that Franklin has to babysit. Having Lamar join the heists would have been a good way for them to land themselves in extremely hot water. Look at all the shootouts you had with the Ballas gang. Those were cause either by bad luck, or because of Lamar's 'genius planning' got them into those situations. As for Michael and Trevor? Well, they They probably just hadn't considered it/didn't see enough of Lamar's skills to have him join in the heists. But Franklin would have had very choice words for the two men if he caught wind that they were planning to let Lamar join in.
*** Plus you could make
there's the argument that Trevor too would shoot down the proposition after meeting Lamar for himself. If you do "Hood Safari" before "The Merryweather Heist" then Trevor would already be acquainted with Lamar and knowing how GenreBlind Lamar is from the botched deal might make him wary of trusting him with a coordinated operation like a heist.
*** Besides, Lamar really is an idiot. Trying to set up [[spoiler: a drug deal with a guy from a rival gang he kidnapped and threatened to kill]] just a few days earlier is proof enough that Lamar simply isn't suited for this. Also, just look at how often Franklin has to stop Lamar from getting into more troubles with the Ballas and other people when you switch to him from Michael or Trevor.
*** Lamar's an idiot when he's running a job. That doesn't change the fact that he's a competent gunman and driver. He's at least as viable a crew member as the [=LifeInvader=] guy who couldn't operate his own antivirus software.
*** Still leaves the problem of Franklin raising hell over Michael, Trevor, and Lester for considering inviting Lamar into the heists.
*** Headscratcher is mostly over the fact that Franklin didn't suggest Lamar himself. I mean, Lamar's an idiot, but whenever an opportunity comes up he cuts Franklin in on it. Seems like a lousy thing for a friend to do to not at least offer to cut Lamar in. Hell, he could have even done it jokingly, like "Well, if you're desperate, really scraping the bottom of the barrel, my home boy Lamar can shoot/drive."
*** Franklin ''is'' a lousy friend, if the others from the hood are to be believed, so dick move or not it would hardly be OOC for him to want Lamar left out of heists.
*** Plus there is Stretch, someone who Franklin hates but to this point pretending to be friends to Lamar seeing how he can be manipulated to telling him what jobs Franklin's doing namely the car boosting. Lamar may be. Competent as a gunman and driver but he cannot keep a secret and Stretch will demand his cut from Lamar and Franklin.
** For once a Doylist reason that isn't 'because plot': All Heist Members have a chance of being KilledOffForReal during a heist (with the possible exceptions of [[MissionControl the Hackers]]), and since Lamar plays a role in the story all the way up to [[spoiler: potentially playing the SixthRanger in the GoldenEnding]], there would've been a ContinuitySnarl if Lamar gets killed on a Heist.
himself.






** Prisoners get transferred all the time for various reasons. San Andreas apparently has the most prisons in the country in the GTA verse. It's plausible North Yankton was having an overcrowding problem and sent him out west where he more than likely had some outstanding charges.
** Bank robbery is a federal offence IRL, so it wouldn't be that odd for prisoners to get moved around.

to:

** Prisoners get transferred all the time for various reasons. San Andreas apparently has the most prisons in the country in the GTA verse. It's plausible North Yankton was having an overcrowding problem and sent him out west where he more than likely had some outstanding charges.
**
Bank robbery is a federal offence IRL, so it wouldn't be that odd for prisoners to get moved around.



* OK, so apparently [[spoiler: at the end of the game, Dave Norton texted Trevor revealing that he was the one playing 'Brad' in their correspondents. TooDumbToLive much? Trevor is a well-known psychopath, and in 'Burying the Hatchet', both he and Michael agree that Trevor would be going after Norton after Michael. Did he seriously think that Trevor wasn't going to confront him about this? Or that Michael would intervene to calm Trevor down if he did? Just what was this guy thinking? Trevor seemed to calm down considerably around Michael at the end, so letting Trevor know that 'oh, by the way, I was totes playing the part of Brad' would just re-open an old wound and get Trevor insanely furious again, wouldn't it?]]
** He [[spoiler: probably figured that Trevor had or would figure it out on his own eventually and that being...well, not upfront about it, but going ahead and coming clean was as likely to pacify Trevor as it was to set him off. He's not entirely wrong; what pissed Trevor off most about Brad's death was that Mike kept it from him even while he was going on about Brad being in prison. Dave getting out ahead of the issue was probably the best move he could have made. Not to mention he included a "stay the hell away from me" with a strongly implied "I will shoot you on sight" in that message.]]
** Plus, [[spoiler: if Michael and Trevor hang out at least twice after the game is over, both will comment that they never liked Brad that much anyway, so it does seem as though Trevor's anger at Michael stemmed more from being hurt at his dishonesty than anything.]]
** There is the fact that [[spoiler: the only Brad that Trevor ever liked was the fake Brad, so perhaps Dave also thought that Trevor would be less apt to kill him if he figured that some of those qualities were in Dave.]]

to:

* OK, so apparently [[spoiler: at At the end of the game, Dave Norton texted Trevor revealing that he was the one playing 'Brad' in their correspondents. TooDumbToLive much? Trevor is a well-known psychopath, and in 'Burying the Hatchet', both Is he and Michael agree that Trevor would be going after Norton after Michael. Did he seriously think that Trevor wasn't going asking to confront him about this? Or that Michael would intervene to calm Trevor down if he did? Just what was this guy thinking? Trevor seemed to calm down considerably around Michael at the end, so letting Trevor know that 'oh, by the way, I was totes playing the part of Brad' would just re-open an old wound and get Trevor insanely furious again, wouldn't it?]]
lynched by Trevor?
** He [[spoiler: probably figured that Trevor had or would figure it out on his own eventually and that being...well, not upfront about it, but going ahead and coming clean was as likely to pacify Trevor as it was to set him off. He's not entirely wrong; what pissed Trevor off most about Brad's death was that Mike kept it from him even while he was going on about Brad being in prison. Dave getting out ahead of the issue was probably the best move he could have made. Not to mention he included a "stay the hell away from me" with a strongly implied "I will shoot you on sight" in that message.]]
** Plus, [[spoiler: if Michael and Trevor hang out at least twice after the game is over, both will comment that they never liked Brad that much anyway, so it does seem as though Trevor's anger at Michael stemmed more from being hurt at his dishonesty than anything.]]
**
eventually. There is the fact that [[spoiler: the only Brad are also hints from dialog that Trevor ever liked was the fake Brad, so perhaps Dave also thought that Trevor would be less apt to kill him if more upset about Michael's dishonesty rather than because he figured that some of those qualities were in Dave.]]
got Brad killed.




** It seems they both forgot about that driver, as he was shot halfway through the initial car chase sequence and summarily shoved out of the truck. The biggest thing that stood out for the both of them was the whole 'Michael and Brad getting shot' thing, and up to this point, Trevor had been thinking Brad was rotting away in some jail. When it became clear that Michael survived, Trevor came to the logical realization that the most likely person to be buried in Michael's place was going to be Brad.
*** It's implied that deep down, Trevor knew [[spoiler: Brad was dead all along]]; if you play as him during "Burying the Hatchet" rather than Michael, he'll call Ron and say that he had suspected as much ever since he found out Michael was still alive, but didn't want to believe it.

* What was the point anyway of burying [[spoiler: Brad in Michael's grave? If they needed a body to make it convincing how did no-one else notice the fact the guy looks nothing like Michael and they made no effort to conceal his identity? They could have simply put some bricks in the casket and called it a close casket funeral if they really wanted to bury something, otherwise this seemed like a really obvious loose end that anyone including the actual police could have caught onto right away if they needed to exhume the body for any reason. At least if there was nothing in the casket it wouldn't give away the fact Brad had died in Michaels place.]]
** [[spoiler: To answer your question of how no one noticed the fact that the body wasn't Michael's, I would assume that anyone who actually saw the body during the process was in on the plan to begin with. Also, was the cover story about Brad being in prison purely for Trevor's benefit, or the general public as well? If it was the latter, any cops who didn't already know the truth could've just looked up the records and seen the (falsified) information, and if they wanted an interview in person, they could've just been told Brad didn't want to see anyone.]]
** It was probably the easiest way to tie up loose ends considering [[spoiler: Michael needed to fake his death, and Brad's body needed disposing of. Combining both saves time while making the first more convincing in a way. Finally, Michael's appearance probably wasn't well known to the public and just with law enforcement, and the police don't really care. The heist members aren't exactly friends with any of the three protagonists so they wouldn't care if someone disappeared. The only one who'd know what Michael looked like and gave a damn if he went missing would be Trevor, and he wouldn't dig up his best friend's grave for no reason.]]

* At the end of "The Jewel Store Job", Michael emerges from the store to find [[spoiler: a cop ordering Franklin to move the getaway bikes. He spins him around and uses his catchphrase from earlier in the game to encourage him to keep quiet. Trevor later sees a news report and recognizes it as SomethingOnlyTheyWouldSay. Why didn't Michael just give the cop a TapOnTheHead? I suppose you could argue that physically knocking him out would carry the same risks as it would in RealLife, which Michael would want to avoid, but Dave Norton does exactly that to Michael himself later on, to no ill effect. I get that they needed a way for Trevor to know Michael was still alive, and he wasn't taking much of a risk (his face is obscured in both versions, and there's no reason why the cop would recognize his voice), but it does bug me a little.]]
** Two reasons:
::Michael, as proven in the prologue, doesn't want to cause unnecessary casualties if he can avoid it, and knocking the cop out might potentially kill him. Better to just turn him around and tell him to pretend he never saw any of this.
::Michael also didn't know Trevor was in Los Santos/San Andreas. He probably figured Trevor was either causing ruckus elsewhere entirely, or had long since gotten himself killed. He didn't think he'd have any reason to not say that phrase. He was wrong, of course, but hindsight is 20/20.
** There's also a few hints that Michael is still a bit of TheNarcissist when he's in full bank-robber mode, and just couldn't pass up pulling that thematic line as a way of leaving his mark (figuring not too much harm would come to him if he did it just once on his mission to pay off "that psychotic Mexican fucker").
** While casing the jewelry store, Michael flat-out says to Lester that he's sure Trevor is dead. He says it again to Davey when Davey comes to chew him out for being so blatant after the heist.
** Another good question: why the hell didn't someone make good on that promise? The cop didn't have the mind to listen to Michael. Whether Michael takes him out for causing so many issues, Franklin gets ordered to by Lester just as revenge for causing so many problems, or Trevor does it because he's pissed that the cop caused Michael so many problems even though he is one, no matter what, that cop needs to be punished for it.
** If you pay attention to Michael's animation, you might notice he's not as rough as the other protagonists. Where Franklin would pull a driver out of their car during a jacking and Trevor flat out beats them into submission, Michael just tells them to get out and they comply. Bearing that in mind, it could be that he just doesn't want to hurt someone if it's not necessary to the mission.

* Is anyone put off by the choice of credits music for the endings? Considering that "Sleepwaking" is considered the de facto theme for the game, why does it play during ending B?
** It's because, A) It only played during one commercial (and most considered "Ogdens Nut Gone Flake" to be the de-facto theme, since it played in the first trailer), and B) It makes more thematic sense for such a DownerEnding.

to:

** It seems they both forgot about that driver, as he was shot halfway through the initial car chase sequence and summarily shoved out of the truck. The biggest thing that stood out for the both of them was the whole 'Michael and Brad getting shot' thing, and up to this point, Trevor had been thinking Brad was rotting away in some jail. When it became clear that Michael survived, Trevor came to the logical realization that the most likely person to be buried in Michael's place was going to be Brad.
*** It's implied that deep down, Trevor knew [[spoiler: Brad was dead all along]]; if you play as him during "Burying the Hatchet" rather than Michael, he'll call Ron and say that he had suspected as much ever since he found out Michael was still alive, but didn't want to believe it.

truck.


* What was the point anyway of burying [[spoiler: Brad in Michael's grave? If they needed a body to make it convincing how did no-one else notice the fact the guy looks nothing like Michael and they made no effort to conceal his identity? Michael? They could have simply put some bricks in the casket and called it a close casket funeral if they really wanted to bury something, otherwise this seemed like a really obvious loose end that anyone including the actual police could have caught onto right away if they needed to exhume the body for any reason. At least if there was nothing in the casket it wouldn't give away the fact Brad had died in Michaels place.]]
** [[spoiler: To answer your question of how no one noticed the fact that the body wasn't Michael's, I would assume that anyone who actually saw the body during the process was in on the plan to begin with. Also, was the cover story about Brad being in prison purely for Trevor's benefit, or the general public as well? If it was the latter, any cops who didn't already know the truth could've just looked up the records and seen the (falsified) information, and if they wanted an interview in person, they could've just been told Brad didn't want to see anyone.]]
day.
** It was probably the easiest way to tie up loose ends considering [[spoiler: Michael needed to fake his death, and Brad's body needed disposing of. Combining both saves time while making the first more convincing in a way. Finally, Michael's appearance probably wasn't well known to the public and just with law enforcement, and the police don't really care. The heist members aren't exactly friends with any of the three protagonists so they wouldn't care if someone disappeared. The only one who'd know what Michael looked like and gave a damn if he went missing would be Trevor, and he wouldn't dig up his best friend's grave for no reason.]]

way.


* At the end of "The Jewel Store Job", Michael emerges from the store to find [[spoiler: a cop ordering Franklin to move the getaway bikes. He spins him around and uses his catchphrase from earlier in the game to encourage him to keep quiet. Trevor later sees a news report and recognizes it as SomethingOnlyTheyWouldSay. Why didn't Michael just give the cop a TapOnTheHead? I suppose you could argue that physically knocking him out would carry the same risks as it would in RealLife, which Michael would want to avoid, but Dave Norton does exactly that to Michael himself later on, to no ill effect. I get that they needed a way for Trevor to know Michael was still alive, and he wasn't taking much of a risk (his face is obscured in both versions, and there's no reason why the cop would recognize his voice), but it does bug me a little.]]
TapOnTheHead?
** Two A few reasons:
::Michael, \\Michael, as proven in the prologue, doesn't want to cause unnecessary casualties if he can avoid it, and knocking the cop out might potentially kill him. Better to just turn him around and tell him to pretend he never saw any of this.
::Michael also didn't know \\While casing the jewelry store, Michael flat-out says to Lester that he's sure Trevor was in Los Santos/San Andreas. He probably figured Trevor was either causing ruckus elsewhere entirely, or had long since gotten himself killed.is dead. He didn't think he'd have any reason to not say that phrase. He was wrong, of course, but hindsight is 20/20.
** There's also a few hints that Michael \\Michael is still a bit of TheNarcissist when he's in full bank-robber mode, and just couldn't pass up pulling that thematic line as a way of leaving his mark (figuring not too much harm would come to him if he did it just once on his mission to pay off "that psychotic Mexican fucker").
** While casing the jewelry store, Michael flat-out says to Lester that he's sure Trevor is dead. He says it again to Davey when Davey comes to chew him out for being so blatant after the heist.
** Another good question: why the hell didn't someone make good on that promise? The cop didn't have the mind to listen to Michael. Whether Michael takes him out for causing so many issues, Franklin gets ordered to by Lester just as revenge for causing so many problems, or Trevor does it because he's pissed that the cop caused Michael so many problems even though he is one, no matter what, that cop needs to be punished for it.
** If you pay attention to Michael's animation, you might notice he's not as rough as the other protagonists. Where Franklin would pull a driver out of their car during a jacking and Trevor flat out beats them into submission, Michael just tells them to get out and they comply. Bearing that in mind, it could be that he just doesn't want to hurt someone if it's not necessary to the mission.

mark.



* Is anyone put off by the choice of credits music for the endings? Considering that "Sleepwaking" is considered the de facto theme for the game, why does it play during ending B?
** It's because, A) It only played during one commercial (and most considered "Ogdens Nut Gone Flake" to be the de-facto theme, since it played in the first trailer), and B) It makes more thematic sense for such a DownerEnding.
DownerEnding.




* Why the hell does 80 cop cars come out of nowhere immediately when you steal the pesicide van? You are way out in the middle of nowhere near the docks, and before the mission activated phone call to the cops there was barely ANY cars in sight, much less cops in that area patrolling who could possibly respond so damn quick. Yeah, cop cars do come quite quickly in a lot of similar missions, but they're usually within the city where it's at least somewhat feasible. The characters even mention that they respond a lot slower out in the desert region than they do in the city.

* Okay, so Franklin actually lampshades this a few times, but why the hell DOES he agree to help out/join these nutballs in most of the Strangers and Freaks missions? He outright states he thinks what the paparazzi guy does is scummy, he's fairly averse to being a reckless daredevil, he doesn't seem to have any strong interest in helping out the weed guy, yet he goes through a hell of a lot on their behalf.
** This is the same guy who pretty much goes along with whatever Lamar had in mind, then later went along with whatever Michael and Trevor had in mind, even if their ideas were absolutely insane/stupid. To him, this is just run-of-the-mill.
** With Beverly, at least, he went along with it under the pretense of being paid. Franklin's defining characteristic is that he's only in it for the money. With Barry, while he may not like the particular strain of weed the man smokes, he would be all for the legalization of pot, so that's all the motive he needs to support him. The real question is why he went along with Dom's insane parachute jumps. There was no possibility of collecting a pay day from those, and if he wanted to prove to Dom he wasn't a pussy, he could have just beaten the shit out of him. Of course, Dom's missions involve the most lampshade hanging in regards to Franklin asking himself why the hell he's going along with it.
*** Given the strangeness of circumstances (the talking dog and all) under which he met Dom, he may have figured he is there for a specific reason (if you subscribe to the implication that Franklin is religious) or was just curious enough to see where it goes (like how Michael got saddled with Epsilon). The pilot it some of the later basejumping spots also implies that Franklin got a taste for adrenaline. He doesn't confirm or deny but it could be the case.
** Franklin's personality serves to represent the players that do these random inane activities because 'what the heck I have nothing better to do' or for the sake of 100% completion, so it's actually not too OOC for him. For all his talk and ambition, Franklin has no initiative; his defining characteristic is that he will bitch, whine, and moan about everything, ending at Ending C when he finally takes charge and and stops being the hanger-on of more driven figures, and gains some concept of genuine respect and loyalty.

to:


* Why the hell does 80 cop cars come out of nowhere immediately when you steal the pesicide van? You are way out in the middle of nowhere near the docks, and before the mission activated phone call to the cops there was barely ANY cars in sight, much less cops in that area patrolling who could possibly respond so damn quick. Yeah, cop cars do come quite quickly in a lot of similar missions, but they're usually within the city where quick.
** Maybe
it's at least somewhat feasible. The characters even mention that they respond supposed to represent a lot slower out in very long chase scene throughout the desert region than they do in docks, given the city.

SpaceCompression nature of the game?


* Okay, so Franklin actually lampshades this a few times, but why the hell DOES times: WHY he agree to help out/join these nutballs in most of the Strangers and Freaks missions? He outright states he thinks what the paparazzi guy does is scummy, he's fairly averse to being a reckless daredevil, he doesn't seem to have any strong interest in helping out the weed guy, yet he goes through a hell of a lot on their behalf.
** This is the same guy who pretty much goes along with whatever Lamar had in mind, then later went along with whatever Michael and Trevor had in mind, even if their ideas were absolutely insane/stupid. To him, this is just run-of-the-mill.
**
With Beverly, at least, he went along with it under the pretense of being paid. Franklin's defining characteristic is that he's only in it for the money. With Barry, while he may not like the particular strain of weed the man smokes, he would be all for the legalization of pot, so that's all the motive he needs to support him. The real question is why he went along with Dom's insane parachute jumps. There was no possibility of collecting a pay day from those, and if he wanted to prove to Dom he wasn't a pussy, he could have just beaten With Dom, given the shit out of him. Of course, Dom's missions involve the most lampshade hanging in regards to Franklin asking himself why the hell he's going along with it.
*** Given the strangeness of
strange circumstances (the talking dog and all) (talking dog) under which he met Dom, him, he may have figured he is there for a specific some divine reason (if you subscribe wanted him to the implication that Franklin is religious) continue or was just curious enough to see where it goes (like how Michael got saddled with Epsilon). The pilot it in some of the later basejumping spots also implies that Franklin got a taste for adrenaline. He doesn't confirm or deny but it could be the case.
adrenaline.
** Franklin's personality serves to represent the Hey, given that RealLife players that do these random inane activities because 'what the heck I have nothing better to do' or for the sake of 100% completion, so it's actually not too OOC for him. For all his talk and ambition, Franklin outrageous to think the in-game character has no initiative; his defining characteristic is that he will bitch, whine, and moan about everything, ending at Ending C when he finally takes charge and and stops being the hanger-on of more driven figures, and gains some concept of genuine respect and loyalty. same mindset.






** The Vehicle Choice may be a bit more sophisticated than what the name indicates. It can indicate how well the heist crew chooses vehicles, but it may also have something to do with how well the driver can supply a suitable ride on short notice. With the Bureau Raid, anything could happen; it could go smoothly (in which case, a fast but non-conspicuous car that can hold everyone is all that's needed), or it could attract every cop in the state (in which case, an emergency vehicle like the Ambulance works best). Different situations call for different solutions, and it becomes the driver's job to make the correct call quickly.

to:

** The Vehicle Choice may be a is bit more sophisticated than what the name indicates. It can indicate how well the heist crew chooses vehicles, but it may also have something to do with how well the driver can supply a suitable ride on short notice. With the Bureau Raid, anything could happen; it could go smoothly (in which case, a fast but non-conspicuous car that can hold everyone is all that's needed), or it could attract every cop in the state (in which case, an emergency vehicle like the Ambulance works best). Different situations call for different solutions, and it becomes the driver's job to make the correct call quickly.
quickly.




** I thought he did know that Trevor was alive. When Michael asks him about potential crew members in the area, Lester comments that he's recently been working with "someone," but he doesn't want to go to them because they're "too unpredictable." I assumed he meant Trevor. Is that not so?
*** It's not. The person Lester described is the Online protagonist, who's actually multiple persons, hence the unpredictability. Lester and Trevor didn't work together until later in the main story. Before that, Trevor relied on Ron and Wade for hacking and information.

* What is this wasting disease that Lester apparently has that makes walking so difficult for him and requires visits to the hospital?
** Was his handicap not from injuries sustained in the opening mission?
*** No, he has a wasting disease, though it's never specified what. Even before his injury he only acted as mission control; he wasn't there for the prologue heist.

* Why is the LSPD so much more brutal than the LCPD? Random one-star wanted levels(according to some), cops chasing you for a few seconds before shooting to kill at one star (The LCPD would rather chase you all day in GTA 4 at one star, until you got near them, did the arrest animation, and sprinted away), and "minor" offenses like "harassing" a civvie (being too close, apparently), honking, flipping them off, snapping a picture, or insulting a cop results in the cop pulling a gun out and trying to arrest you at gunpoint, or shoot to kill after 5 seconds of chasing. The LCPD seem to be saints in comparison, even though they're supposed to be corrupt.
** It's not really Rockstar deciding the LSPD should be more corrupt than the LCPD, but more exaggerating the parody / commentary on RL PoliceBrutality they couldn't implement in GTA 4. If they remake Liberty City with the mechanics from GTA 5, the LCPD will be just as willing to give out the same DisproportionateRetribution as the LSPD.
** This is also TruthInTelevision; the LAPD is (in)famous for being among the most brutal and efficient police forces in the country.

* Why does the game make it so the only way you can train Chop is to get an app on a mobile platform to do so? Not everyone has one!

to:

** I thought he did know that Trevor was alive. When Michael asks him about potential crew members in the area, Lester comments that he's recently been working with "someone," but he doesn't want to go to them because they're "too unpredictable." I assumed he meant Trevor. Is that not so?
*** It's not. The person Lester described
''Online'' is the Online protagonist, who's actually multiple persons, hence the unpredictability. Lester and Trevor didn't work together until later in the main story. Before that, Trevor relied on Ron and Wade for hacking and information.

* What is this wasting disease that Lester apparently has that makes walking
a bit of a floating timeline, so difficult for him and requires visits to the hospital?
** Was his handicap not from injuries sustained in the opening mission?
*** No, he has a wasting disease, though
it's never specified what. Even before his injury he only acted as mission control; he wasn't there for actually hard to say whether Lester doing stuff up north took place before, during, or after the prologue heist.

events of Singleplayer.


* Why is the LSPD so much more brutal than the LCPD? Random one-star wanted levels(according levels (according to some), cops chasing you for a few seconds before shooting to kill at one star (The (the LCPD would rather chase you all day in GTA 4 at one star, until you got near them, did the arrest animation, and sprinted away), day), and "minor" offenses like "harassing" a civvie (being too close, apparently), honking, flipping them off, snapping a picture, or insulting a cop results in the cop pulling a gun out and trying to arrest you at gunpoint, or shoot to kill after 5 seconds of chasing. The LCPD seem to be saints in comparison, even though they're supposed to be equally as corrupt.
** It's not really Rockstar deciding the LSPD should be more corrupt than the LCPD, but more exaggerating the parody / commentary on RL PoliceBrutality they couldn't implement in GTA 4. If they remake Liberty City with the mechanics from GTA 5, the LCPD will be just as willing to give out the same DisproportionateRetribution as the LSPD.
** This is also
TruthInTelevision; the LAPD is (in)famous for being among the most brutal and efficient police forces in the country.

* Why does the game make it so the only way you can train Chop is to get an app on a mobile platform to do so? Not everyone has one!



** [[MoneyDearBoy Well you still need several hundred thousand for each of your cohorts, right?]] That, AND the excess budget from the heist [[spoiler: is used to finance the Bureau Raid heist later on]]. Also, Lester was still under the assumption that the bank wasn't used to store several million by the {{Corrupt Hick}}s running the town, and probably underestimated how much the Heist would have paid out.
** Cost doesn't only refer to money - Lester isn't saying the bank alarms would cost 6 mil to hack, he's saying that he doesn't believe the effort of hacking the alarm system is worth what they'll get in the heist.

* For the ending choice, [[spoiler:why does Franklin treat it as an either/or situation? Why does he say he can't kill both Michael and Trevor? Devin doesn't seem to care about Trevor one way or the other, and Steve is only willing to let Michael live because David convinced him that Mike can be controlled. Why doesn't it occur to Franklin that he can take both men out and presumably appease both factions that are ordering him around?]]
** Presumably [[spoiler: Franklin realized that if he were to kill either one of them, the other one would see it coming if he came after them, as well. And if either Michael or Trevor saw Franklin coming after them without them crossing the moral event horizon, he realizes that they'd kill him, instead. Franklin ''is'' a badass, but his primary skill is driving. Michael has bullet time and Trevor is the GTA verse version of the Hulk; he likely realizes that in a straight up fight, he doesn't stand much chance against them.]]

to:

** [[MoneyDearBoy Well you still need several hundred thousand for each of your cohorts, right?]] That, AND the excess budget from the heist [[spoiler: is used to finance the Bureau Raid heist later on]]. Also, Lester was still under the assumption that the bank wasn't used to store several million by the {{Corrupt Hick}}s running the town, and probably underestimated how much the Heist would have paid out.
** Cost doesn't only refer to money - Lester isn't saying the bank alarms would cost 6 mil to hack, he's saying that he doesn't believe the effort of hacking the alarm system is worth what they'll get in the heist.

heist. Also, Lester wwasn't aware yet the bank wasn't used to store several million by the {{Corrupt Hick}}s running the town, and probably underestimated how much the Heist would have paid


* For the ending choice, [[spoiler:why why does Franklin treat it as an either/or situation? Why does he say he can't kill both Michael and Trevor? Devin doesn't seem to care about Trevor one way or the other, and Steve is only willing to let Michael live because David convinced him that Mike can be controlled. Why doesn't it occur to Franklin that he can take both men out and presumably appease both factions that are ordering him around?]]
Trevor?
** Presumably [[spoiler: Franklin realized that if he were to kill either one of them, the other one would see it coming if he came after them, as well. And if either Michael or Trevor saw Franklin coming after them without them crossing the moral event horizon, he realizes that they'd kill him, instead. Franklin ''is'' a badass, but his primary skill is driving. Michael has bullet time and Trevor is the GTA verse version of the Hulk; he likely realizes that in a straight up fight, he doesn't stand much chance against them.]]
instead.




** Maybe Michael only rented the spot at the marina and couldn't afford to outright buy it with his house "mortgaged up to the eyeballs".

to:

** Maybe Michael only rented the spot at the marina and couldn't afford to outright buy it with his house "mortgaged mortgaged up to the eyeballs".eyeballs.






** Good question. I can see Trevor going, "''I'LL'' help our buddy out, Mikey, 'cause ''you'' will just leave him to die like you did me!" and run after Franklin first. Trevor would probably then tell Franklin in a clumsy way that everyone's out to kill him, but Trevor, the best buddy of all, will help Franklin. Michael, the more level-headed of the pair, would likely get himself stocked up and then catch up with them. Predictably, once he gets there, Trevor and Franklin would likely already be in a lot of trouble and they both would need saving from Michael. Then things will pretty much play out as they did in the GoldenEnding. You think Franklin had little to no justification for going after Michael? These two men would have ''even lower'' than that for going after Franklin. Though, as mentioned above on the other two endings: it's possible that if Michael and Trevor were cowardly enough, they could decide that Franklin had to go simply because he's a potential threat to them...somehow. Maybe he was only in it for the money, and if the wrong guy waved to him an amount bigger than what Michael was giving him, then he'd be willing to do whatever they wanted him to do. Like...betray Trevor and Michael to the authorities. Logically, it makes no sense, but these three aren't exactly logical people.
** All it takes is the Triads to "forgive" Mike for botching the nuclear weapons sale and Trevor for his actions and since Franklin had been of zero benefit to them. Franklin can be the fall guy.

to:

** Good question. I can see Trevor going, goes, "''I'LL'' help our buddy out, Mikey, 'cause ''you'' will just leave him to die like you did me!" and run runs after Franklin first. Trevor would probably then tell Franklin in a clumsy way that everyone's out to kill him, but Trevor, the best buddy of all, will help Franklin. Michael, the more level-headed of the pair, would likely get himself stocked up and then catch up with them. Predictably, once he gets there, Trevor and Franklin would likely already be in a lot of trouble and they both would need saving from Michael. Then things will pretty much play out as they did in the GoldenEnding. You think Franklin had little to no justification for going after Michael? These two men would have ''even lower'' than that for going after Franklin. Though, as mentioned above on the other two endings: it's possible that if Michael and Trevor were cowardly enough, they could decide that Franklin had to go simply because he's a potential threat to them...somehow. Maybe he was only in it for the money, and if the wrong guy waved to him an amount bigger than what Michael was giving him, then he'd be willing to do whatever they wanted him to do. Like...betray Trevor and Michael to the authorities. Logically, it makes no sense, but these three aren't exactly logical people.
**
All it takes is the Triads to "forgive" Mike for botching the nuclear weapons sale and Trevor for his actions and since Franklin had been of zero benefit to them. Franklin can be the fall guy.
guy.




** He doesn't stumble into the airport terminal. It's easy to miss because most players never use it, but he instead enters Los Santos transit - the subway.

to:

** He doesn't stumble into the airport terminal. It's easy to miss because most players never use it, miss, but he instead enters Los Santos transit - the subway.



* Why does everyone, including the game itself, keep refering to the deer as elk when they look more like Whitetails?

to:


* Why does everyone, including the game itself, keep refering to the deer as elk when they look more like Whitetails?elk?






** Likely because he knew where his son bought the car, saw Franklin around his property, and suspected he was likely after the car, so he snuck into the trunk and waited until his moment.
** Michael was taking a nap in the back seat. Upstairs Jimmy and Tracey are screaming at each other. Downstairs Amanda is getting groped on by the tennis instructor. Michael wanted a nice quiet place to take a nap. Then when Franklin started driving he woke up and when he didn't hear profanity or smell weed he noticed Franklin and decided to take advantage of the situation. As for why he had the gun, because it's Michael and old habits die hard.






** A nuclear warhead.
*** At the bottom of the ocean.
*** He actually explains it during the "off-shore" version of the heist, where said device is apparently a prototype of a nuclear fission generator that somehow works on seismic shifts in the ocean. The reason it's treated like a nuclear warhead is... well, it evidently has enough uranium to make a small nuclear blast, presumably being jury-rigged as such after Trevor sold it to his "client".

* Why do Cheng's people target Michael in North Yankton? They should have seen him and Trevor pointing guns at each other, and they should have seen Michael shooting at Trevor when he was running out of the cemetery. Michael even offers to help them find Trevor. Shouldn't it be really obvious that they've had a falling out, and that Trevor is unlikely to help Michael out?
** Remember, they thought Michael was Trevor's boyfriend. They wanted to use Michael as ransom to get Trevor to do what they wanted. They probably didn't even see the whole incident and assumed the shots were meant for ''them'', ie, Michael shooting at them to buy Trevor time to escape.
** They were just mooks following orders. Their boss told them to kidnap Michael, thats what they will do.

to:

** A nuclear warhead.
*** At the bottom of the ocean.
***
He actually explains it during the "off-shore" version of the heist, where said device is apparently a prototype of a nuclear fission generator that somehow works on seismic shifts in the ocean. The reason it's treated like a nuclear warhead is... well, it evidently has enough uranium to make a small nuclear blast, presumably being jury-rigged as such after Trevor sold it to his "client".

"client".


* Why do Cheng's people target Michael in North Yankton? They should have seen him and Trevor pointing guns at each other, and they should have seen Michael shooting at Trevor when he was running out of the cemetery. Michael even offers to help them find Trevor. Shouldn't it be really obvious that they've had a falling out, and that Trevor is unlikely to help Michael out?
** Remember, they They thought Michael was Trevor's boyfriend. They wanted to use Michael as ransom to get Trevor to do what they wanted. They probably didn't even see the whole incident and assumed the shots were meant for ''them'', ie, Michael shooting at them to buy Trevor time to escape.
** They were just mooks following orders. Their boss told them to kidnap Michael, thats what they will do.
escape.




** Rampages are exceedingly OOC for either character (Michael obviously, and Trevor usually requires hitting his BerserkButton), and it's doubtful anyway a player could earn enough money (in excess of two million) by killing civilians (whose average drop is around fifteen dollars) to pay him off.

* Why would the federal government need two skyscrapers dominating the Los Santos skyline just to house one agency per building? I realize that the real life federal government does own or lease high rise buildings in major cities; however these buildings usually contain ''multiple'' departments and agencies.
** Somewhere along the line they realized that if they housed the IAA and the FIB in the same building, they'd end up with a skyscraper full of corpses.
** They're government funded so money isn't too much of an issue. I'm sure they did it just so they can have giant showy-offy signs on the exterior.

to:

** Rampages are exceedingly OOC It's not really possible for either character (Michael obviously, and Trevor usually requires hitting his BerserkButton), and it's doubtful anyway a player could (and by extension, then) to earn enough money (in excess of two million) by killing civilians (whose average drop is around fifteen dollars) to pay him off.

off.


* Why would the federal government need two skyscrapers dominating the Los Santos skyline just to house one agency per building? I realize that the real life federal government does own or lease high rise buildings in major cities; however these buildings usually contain ''multiple'' departments and agencies.
building?
** Somewhere along the line they realized that if they housed the IAA and the FIB in the same building, they'd end up with a skyscraper full of corpses.
**
corpses. They're government funded so money isn't too much of an issue. I'm sure Chances are they did it just so they can have giant showy-offy signs on the exterior.
exterior.




* If Jimmy is such a deadbeat son, why Michael didn't ask Dave to give him some military application forms and offer Jimmy the chance to be like the character he likes in real life by joining the army (without Jimmy's being none the wiser)?
** Probably because he figures Jimmy would be kicked out of the military once they realized how much of a lazy deadbeat he was.
** Why would Michael suggest that option? It's not like he's a guy who's big on honor and commitment, and considering the state of basically all government agencies in the GTA universe, who's to say the military is either?
** Just because Jimmy likes shooting games doesn't mean he's got it in him to kill someone for real. He does freak out and call Michael a psycho if he kills or shoots guns around him for example. Plus he's like many others said a big idiot and Michael might be worried he'll try to teabag someone in a real combat situation and get shot/stabbed/blown up for that.
** ...there is a hell of a lot more to wanting to join the army than just videogaming IRL. Not only would anybody who took that kind of approach die quickly in combat, but there's also the fact that Jimmy is a lazy, fat slob. None of those qualities are good for army life. He would be kicked out in the first week. Not to mention all the menial tasks the army makes you do that Jimmy would slack off on.

* Once everything is wrapped up, Michael - if he survives - is a multi-millionaire, likely owning several businesses. Now, one conversation with Jimmy when the two are hanging out has Mike straight up refuse to use his producer status to make Jimmy a star, but there's still a question of why Mike wouldn't just get Jimmy hired on to one of the half dozen businesses he could own at that point.
** Jimmy is, more or less, portrayed as being a BIG idiot. He gets a LOT better at the end of the game, and it's implied that all his dumb decisions were merely to impress Michael (or that´s just his excuse), but maybe he is still not experienced enough to get a job at one of his father's businesses. Or, Michael might want to avoid co-workers who will accuse him of getting privileges due to being the boss's son. Michael probably wouldn't allow Jimmy to slack on his new job, but there could always be a jealous guy/girl who attempts to screw him over.
*** Michael probably doesn't want to be the person who fires Jimmy from his first job.
** Also, by the end Jimmy is already looking for a job, all by himself. It might be the case that Michael prefers Jimmy to earn his own money by hard work and prove he is reliable. Maybe, some time down the line, if Jimmy proves he can be a responsible man, Michael will give him a chance and hire him in one of his business, when it's safe to assume that the kid won't fuck up.

* Something I just started thinking about.... In the Roof option for the Bureau Raid, even though the crew hired a pilot to handle the getaway, why does Michael have to fly to the FIB Building? Shouldn't the pilot be doing that instead?
** Most likely, the pilot is meant to fly the chopper during the fight back to base just in case the guys fuck up the operation and wind up with half the San Andreas law enforcement on their asses. Michael is a better shooter than flyer. The reason he flies to the building is probably so he can get some practice in.
** They could probably get away with paying him less that way.

* Why doesn't Trevor get angry when Michael reveals he's in Witness Protection? Normally, when [[spoiler:corrupt federal agents aren't involved]], to be in Witness Protection one needs to act as a witness to something and need protection from someone. Given what Trevor knew at the time, the logical conclusion would be that Michael turned state's evidence against Brad and needed protection from Trevor...i.e., that he'd betrayed Brad.
** There are three possibilities. One would be that Trevor understands that Michael is just using the term "witness protection" to refer to "making the best of a bad situation and paying the right people off to let me walk away". Another would be that Witness Protection just works differently in the GTA-verse than it does here. A third would be that Trevor ''does'' hold Michael responsible for what happened (even if he never says so explicitly), and expects him to make up for it by trying to get the Bureau to commute Brad's sentence.

* What determines if the military comes after you? The only time it happens in the story was in the Paleto Heist when Mike, Trev and the Gang had ballistic armor and heavy weapons. But they never come out when similar situations happen in free roam (i.e. Say Trevor gets his hands on a tank. Don't the police realize that any cop car that crosses that tank's line of sight is going to get blown to bits?)
** IRL, the US has laws against using the military for domestic issues, so such laws might exist in the GTA-verse, too. The Paleto heist could just be an exception, since the [[DirtyCop local law enforcement]] is established as [[CorruptHick being corrupt and dangerous]], even by GTA standards.
** True, but a guy in a tank is exceptional circumstances where normal law enforcement can't kill you easily.
*** A guy [[https://en.wikipedia.org/wiki/Shawn_Nelson went on a tank rampage IRL]] in San Diego and they only sent police after him.
*** Yes, but that was more like a particularly odd car chase than a tank rampage GTA-style - that "rampage" did not involve the tank's weapons, which weren't loaded, and the only fatality was the driver himself. In the implausible event that a tank was actually operational and fighting in a city street, it's not entirely unlikely a National Guard unit acting on the authority of the governor would eventually intervene with military force, if the tank didn't simply run out of fuel first and thus be forced to stop.
** The character's dialogue suggest that the cops paid the military off. But that gives rise to another question: The cops will pay the military off to deal with a few guys in bomb suits carrying heavy weapons, but they ''won't'' pay the military off to deal with a crazed psycho in a tank that is likely blowing up cops left and right?!

* Speaking of the Paleto heist, the army showing up at all makes sense. What bothers me is that by the time you enter the chicken factory, it's nothing ''but'' soldiers. You would still expect some NOOSE troopers to show up as well. (Especially considering that, outside the mission, it's nothing ''but'' them and regular cops.)

to:


* If Jimmy is such a deadbeat son, why Michael didn't ask Dave to give him some military application forms and offer Jimmy the chance to be like the character he likes in real life by joining the army (without Jimmy's being none the wiser)?
** Probably because he figures Jimmy would be kicked out of the military once they realized how much of a lazy deadbeat he was.
** Why would Michael suggest that option? It's not like he's a guy who's big on honor and commitment, and considering the state of basically all government agencies in the GTA universe, who's to say the military is either?
** Just because Jimmy likes shooting games doesn't mean he's got it in him to kill someone for real. He does freak out and call Michael a psycho if he kills or shoots guns around him for example. Plus he's like many others said a big idiot and Michael might be worried he'll try to teabag someone in a real combat situation and get shot/stabbed/blown up for that.
** ...there is a hell of a lot more to wanting to join the army than just videogaming IRL. Not only would anybody who took that kind of approach die quickly in combat, but there's also the fact that Jimmy is a lazy, fat slob. None of those qualities are good for army life. He would be kicked out in the first week. Not to mention all the menial tasks the army makes you do that Jimmy would slack off on.

* Once everything is wrapped up, Michael - if he survives - is a multi-millionaire, likely owning several businesses. Now, one conversation with Jimmy when the two are hanging out has Mike straight up refuse to use his producer status to make Jimmy a star, but there's still a question of why Mike wouldn't just
wiser)? Alternatively, get Jimmy hired on to in one of the half dozen businesses he could own at that point.
** Jimmy is, more or less, portrayed as being a BIG idiot. He gets a LOT better at
Michael owns by the end of the game, and it's implied game.
** Given
that all his dumb decisions were merely to impress Michael (or that´s just his excuse), but maybe he is still not experienced enough to get he's a job at one of his father's businesses. Or, fat idiot, Michael might want to avoid co-workers who will accuse as well have just signed his death certificate if he sent him of getting privileges due off to being the boss's son. Michael military. Besides, why would he? It's not like he really cares what Jimmy grows up to be. Same goes for giving him a job in his own business; Jimmy'd probably wouldn't allow just fuck up and Michael'd have to fire him. Either that, or he wants Jimmy to slack on set his new job, but there could always be a jealous guy/girl who attempts to screw life without relying on him over.
*** Michael probably doesn't want to be the person who fires Jimmy from his first job.
** Also, by the end Jimmy is already looking
for a job, all by himself. It might be the case that Michael prefers Jimmy to earn his own money by hard work and prove he is reliable. Maybe, some time down the line, if Jimmy proves he can be a responsible man, Michael will give him a chance and hire him in one of his business, when it's safe to assume that the kid won't fuck up.

help.


* Something I just started thinking about.... In the Roof option for the Bureau Raid, even though the crew hired a pilot to handle the getaway, why does Michael have to fly to the FIB Building? Shouldn't the pilot be doing that instead?
** Most likely, the pilot is meant to fly just flies the chopper during the fight back to base just in case the guys fuck up the operation and wind up with half the San Andreas law enforcement on their asses. Michael is a better shooter than flyer. The reason he flies to the building is probably so he can get some practice in.
**
They could probably get away with paying him less that way.

* Why doesn't Trevor get angry when Michael reveals he's in Witness Protection? Normally, when [[spoiler:corrupt federal agents aren't involved]], to be in Witness Protection one needs to act as a witness to something and need protection from someone. Given what Trevor knew at the time, the logical conclusion would be that Michael turned state's evidence against Brad and needed protection from Trevor...i.e., that he'd betrayed Brad.
** There are three possibilities. One would be that Trevor understands that Michael is just using the term "witness protection" to refer to "making the best of a bad situation and paying the right people off to let me walk away". Another would be that Witness Protection just works differently in the GTA-verse than it does here. A third would be that Trevor ''does'' hold Michael responsible for what happened (even if he never says so explicitly), and expects him to make up for it by trying to get the Bureau to commute Brad's sentence.

way.


* What determines if the military comes after you? The only time it happens in the story was in the Paleto Heist when Mike, Trev and the Gang had ballistic armor and heavy weapons. But they never come out when similar situations happen in free roam (i.e. Say Trevor gets his hands on a tank. Don't the police realize that any cop car that crosses that tank's line of sight is going to get blown to bits?)
** IRL, the US has laws against using the military for domestic issues, so such laws might exist in the GTA-verse, too. The Paleto heist could just be an exception, since the [[DirtyCop local law enforcement]] is established as [[CorruptHick being corrupt and dangerous]], even by GTA standards.
** True, but a guy in a tank is exceptional circumstances where normal law enforcement can't kill you easily.
*** A guy [[https://en.wikipedia.org/wiki/Shawn_Nelson went on a tank rampage IRL]] in San Diego and they only sent police after him.
*** Yes, but that was more like a particularly odd car chase than a tank rampage GTA-style - that "rampage" did not involve the tank's weapons, which weren't loaded, and the only fatality was the driver himself. In the implausible event that a tank was actually operational and fighting in a city street, it's not entirely unlikely a National Guard unit acting on the authority of the governor would eventually intervene with military force, if the tank didn't simply run out of fuel first and thus be forced to stop.
roam.
** The character's characters' dialogue suggest that the cops paid the military off. But that gives rise to another question: The cops will pay Evidently the military off to deal with a few guys in bomb suits carrying heavy weapons, but they ''won't'' pay {{Corrupt Hick}}s only cared because the military off to deal with a crazed psycho Heist in a tank that is likely blowing up cops left and right?!

particular involved their money.


* Speaking of the Paleto heist, the army showing up at all makes sense. What bothers me why is that by the time NOOSE absent once you enter reach the chicken factory, it's nothing ''but'' soldiers. You would still expect some NOOSE troopers to show up as well. (Especially considering that, outside factory? Why is it just the mission, it's nothing ''but'' them and regular cops.)army?



* Just what real-life brands are Zirconium and Cheval meant to represent? Zirconium's car portfolio is a) an RV (those are done by small coachbuilders) and b) a wagon resembling the 92-97 Accord. Cheval has 3 cars: the Fugitive, based on the Chevrolet Caprice/SS/Pontiac G8/Holden Commodore/Vauxhall VXR8, the Surge, based on the Chevy/Holden Volt/Opel/Vauxhall Ampera and the Picador, based on the Chevy El Camino/GMC Sprint/Holden utes. Some say that Cheval is meant to be Holden, but Holden had never sold cars in the USA. And Chevrolet expy is taken by Declasse, Pontiac expy is Imponte and GMC expy is Brute.
** My guess is that Zirconium is meant to be a tuning/coachbuilding company. The wagon might be turbocharged (it has a turbo) and tuned by Zirconium, but made by a different brand and the RV is an RV body based on another manufacturer's chassis.
** OK, but how come a tuning company had a whole skyscraper in Liberty City?
** Cheval is meant to be a parody of Holden, an Australian auto manufacturer. It's a subsidiary of GM, but all of their cars are essentially the same as Chevy cars, and they don't import into the US (if they do they're probably rebadged as Chevys since Holden isn't a well-known brand outside of Australia). Maybe import laws are less strict in GTA's world, or Declasse doesn't mind having Cheval cars driving around.
** Don't forget that R* North, who are the principal dev team, are Scotsmen. Many of the artists accidentally or intentionally use UK spelling in the purportedly American signage in the game, and many of the cars added to the game have a footprint in the UK/Europe but not in the United States; this could be a case of not completely doing their homework. In other words, Cheval is the Opel/Vauxhall of the game world, with whatever overlap with Chevrolet that Declasse hasn't already taken. Alternatively, it could be a sign of recognising that a fair proportion of their players will be Europeans who might like to have some of their favourite models represented.

to:

* Just what real-life brands are Zirconium and Cheval meant to represent? Zirconium's car portfolio is a) an RV (those are done by small coachbuilders) and b) a wagon resembling the 92-97 Accord. Cheval has 3 cars: the Fugitive, based on the Chevrolet Caprice/SS/Pontiac G8/Holden Commodore/Vauxhall VXR8, the Surge, based on the Chevy/Holden Volt/Opel/Vauxhall Ampera and the Picador, based on the Chevy El Camino/GMC Sprint/Holden utes. Some say that Cheval is meant to be Holden, but Holden had never sold cars in the USA. And Chevrolet expy is taken by Declasse, Pontiac expy is Imponte and GMC expy is Brute.
** My guess is that Zirconium is meant to be a tuning/coachbuilding company. The wagon might be turbocharged (it has a turbo) and tuned by Zirconium, but made by a different brand and the RV is an RV body based on another manufacturer's chassis.
** OK, but how come a tuning company had a whole skyscraper in Liberty City?
** Cheval is meant to be a parody of Holden, an Australian auto manufacturer. It's a subsidiary of GM, but all of their cars are essentially the same as Chevy cars, and they don't import into the US (if they do they're probably rebadged as Chevys since Holden isn't a well-known brand outside of Australia). Maybe import laws are less strict in GTA's world, or Declasse doesn't mind having Cheval cars driving around.
** Don't forget that R* North, who are the principal dev team, are Scotsmen. Many of the artists accidentally or intentionally use UK spelling in the purportedly American signage in the game, and many of the cars added to the game have a footprint in the UK/Europe but not in the United States; this could be a case of not completely doing their homework. In other words, Cheval is the Opel/Vauxhall of the game world, with whatever overlap with Chevrolet that Declasse hasn't already taken. Alternatively, it could be a sign of recognising that a fair proportion of their players will be Europeans who might like to have some of their favourite models represented.



** Because it was cheaper to take a little cash, steal Michael's car, and upgrade it later than it was to take enough money to buy a whole new car. Buying a car is complicated, and he was gypped the last time he tried.

to:

** Because it was cheaper to take a little cash, cash and steal Michael's car, and upgrade it later than it was to take enough money to buy a whole new car. Buying a car is complicated, and he was gypped the last time he tried.
tried, and no doubt Jimmy knew the family was rather broke at that point.





to:

** It's possible that the drive was encrypted and Lester needed a bunch of time to retrieve the data if they just yanked it out, but since they couldn't just sit there while the building's on fire they had no other choice.







*** This isn't about what Trevor thinks; it just seems a missed opportunity that in a game about ''heists'' and ''armed robbery'' the mission to steal from a military base is "go here, take thing, escape".

* In two alternate endings, [[spoiler: Franklin meets Trevor or Michael at dark deserted areas where there are no witnesses.]] This doesn't at all send off major red flags?! Call me paranoid, but I've seen enough mafia films and gangster movies to know when a fellow associate wants to meet you somewhere alone at night to "talk", he is planning to kill you. It doesn't help that Franklin acts nervous when confronting them in both scenarios.
** Neither Michael nor Trevor has reason to be suspicious of Franklin, though.

to:

*** This isn't about what Trevor thinks; it just seems a missed opportunity ** Consider also that in a game about ''heists'' the main point of heists is to obtain something, normally unique or very valuable, and ''armed robbery'' ideally intact. If the mission to steal from a military base is "go here, take thing, escape".

shot down the Cargobob Trevor can just shrug and get another one.


* In two alternate endings, [[spoiler: Franklin meets Trevor or Michael at dark deserted areas where there are no witnesses.]] witnesses. This doesn't at all send off major red flags?! Call me paranoid, but I've seen enough mafia films and gangster movies to know when a fellow associate wants to meet you somewhere alone at night to "talk", he is planning to kill you. It doesn't help that Franklin acts nervous when confronting them in both scenarios.
flags?!
** Neither Michael nor Trevor has reason to be suspicious of Franklin, though.
though. They might have just thought he wanted to discuss another shady deal/heist.







** Nope. He was in a rush to get to a press conference, and the [=LifeInvader=] offices are shown to be something of a haphazard mess, and besides, whose first thought upon seeing an unknown backpack is that someone rigged their prototype instead of "oh, somebody forgot their stuff here."?

* How the hell did Trevor get away with [[spoiler: killing Debra and Floyd?]] Surely someone would have noticed they were gone, or missing, or questioned the blood splattered on their windows OR on Trevor himself when he walks in the strip club?
** [[spoiler:It is indeed noticed that they are missing. If you return some time later, the apartment has been turned into a cold-case crime scene. Trevor must have covered his tracks well enough to avoid being caught. Trevor also murders the owner of the strip club and stuffs him into a freezer, and no one catches that one either -- most likely out of fear in that case.]]

to:

** Nope. He was in a rush to get to a press conference, and the [=LifeInvader=] offices are shown to be something of a haphazard mess, and besides, whose first thought upon seeing an unknown backpack is that someone rigged their prototype with a bomb instead of "oh, "Oh, somebody forgot their stuff here."?

"?


* How the hell did Trevor get away with [[spoiler: killing Debra and Floyd?]] Floyd? Surely someone would have noticed they were gone, or missing, or questioned the blood splattered on their windows OR on Trevor himself when he walks in the strip club?
** [[spoiler:It It is indeed noticed that they are missing. If you return some time later, the apartment has been turned into a cold-case crime scene. Trevor must have covered his tracks well enough to avoid being caught. Trevor also murders the owner of the strip club and stuffs him into a freezer, and no one catches that one either -- most likely out of fear in that case.]]
case.




** The answer is in your question. Because it would be LEGITIMATE, aka legal. The difference between legal and illegal business is usually the amount of obtained money. Legal business is constricted by law and legislation. It obeys legislative rules. If you do legitimate business, you are obliged to pay taxes. Trevor does drug traficking and arms smuggling because he profits on it. Knowing Trevor, he does it as well for the rush and adrenaline. And because he's good at it. And because he's certainly [[AxCrazy not your typical businessman]].
** Trevor is also a wanted criminal who's living off the grid. That would make getting into legitimate pot distribution rather difficult, even if he weren't opposed to it on other grounds.

* Is there legitimate justification for the game's creators for morphing [[spoiler: Johnny Klebitz from a bad-ass biker to a drugged-up former shell of himself and for Trevor killing him afterwards.]]
** Purely for the EstablishingCharacterMoment. When we first see Trevor (in the prologue heist), we don't know much about him other than he likes to [[{{Foreshadowing}} interrupt speeches and yell around a bit]]. He doesn't get any more violent than Michael, the worst thing is shooting cops and trying to cover his partners. When we meet with him again, [[SugarWiki/FunnyMoments he's banging a terrible mess of a woman in his trailer in the desert]]. Well, it's really not my kind of preferred lifestyle, but who am I to judge? And then we meet with Johnny, after a long, long time. That Johnny, who you accurately described as once a bad-ass guy (actually, my second favorite GTA protagonist after Carl Johnson). The scene serves as a TearJerker, SugarWiki/{{Heartwarming|Moments}}, and OhCrap at the same time. It shows us that Trevor just cold bloodedly killed such a bad-ass (even though that bad-ass was an empty shell of a man at the time). From that point on, I hated Trevor from the bottom of my heart. For me, Trevor is the worst GTA character. I went through all three endings of the game and even though I enjoy happy endings where protagonist(s) survive and walk towards sunset, ending A was very appealing to me. All the mean things Trevor has done in the story, his straight out [[AxCrazy evil character]]... he just went in flames pathetically screaming how someone betrayed him again.
** On the other hand, Johnny was often whiny and negative, even in his own storyline. His own gang gets fed up with him repeatedly in TLAD for consistently niggling and nay-saying the bold courses of action -- in theory, being the voice of reason and wisdom, but in practice not being very "biker". Rockstar might have bumped him off because he was very much the least popular character from the EFLC series -- everyone loved Niko and Luis, but Johnny was more polarised, and Rockstar explicitly mentioned that most of the characters from IV/EFLC would not be returning "because they're probably dead anyway". As for the addiction, that wasn't really Johnny's fault: that was Ash's fault. Johnny loves Ashley; Ashley was always a drug addict; Ashley convinces Johnny to move out west and manages to turn him onto drugs instead of staying clean; Johnny gets so badly screwed up that he loses Ashley to Trevor anyway. Then fall, Caesar.

to:

** The answer is in your question. Because it would be LEGITIMATE, aka legal. The difference between legal and illegal business is usually the amount of obtained money. Legal business is constricted by law and legislation. It obeys legislative rules. If you do running a legitimate business, you are obliged business involves a lot of headaches pertaining to pay taxes. Trevor does drug traficking and arms smuggling because he profits on it. Knowing Trevor, he does it as well for the rush and adrenaline. And because he's good at it. And because he's certainly [[AxCrazy not your typical businessman]].
**
paperwork, legislations, quality standards, taxes... Trevor is also a wanted criminal who's living off the grid. That would make getting into legitimate pot distribution rather difficult, even if he weren't opposed to it on other grounds.

grounds.


* Is there legitimate justification for the game's creators for morphing [[spoiler: Why/How did Johnny Klebitz go from a bad-ass biker to a drugged-up former shell of himself and for Trevor killing him afterwards.]]
** Purely for the EstablishingCharacterMoment. When we first see Trevor (in the prologue heist), we don't know much about him other than he likes to [[{{Foreshadowing}} interrupt speeches and yell around a bit]]. He doesn't get any more violent than Michael, the worst thing is shooting cops and trying to cover his partners. When we meet with him again, [[SugarWiki/FunnyMoments he's banging a terrible mess of a woman in his trailer in the desert]]. Well, it's really not my kind of preferred lifestyle, but who am I to judge? And then we meet with Johnny, after a long, long time. That Johnny, who you accurately described as once a bad-ass guy (actually, my second favorite GTA protagonist after Carl Johnson). The scene serves as a TearJerker, SugarWiki/{{Heartwarming|Moments}}, and OhCrap at the same time. It shows us that Trevor just cold bloodedly killed such a bad-ass (even though that bad-ass was an empty shell of a man at the time). From that point on, I hated Trevor from the bottom of my heart. For me, Trevor is the worst GTA character. I went through all three endings of the game and even though I enjoy happy endings where protagonist(s) survive and walk towards sunset, ending A was very appealing to me. All the mean things Trevor has done in the story, his straight out [[AxCrazy evil character]]... he just went in flames pathetically screaming how someone betrayed him again.
** On the other hand, Johnny was often whiny and negative, even in his own storyline. His own gang gets fed up with him repeatedly in TLAD for consistently niggling and nay-saying the bold courses of action -- in theory, being the voice of reason and wisdom, but in practice not being very "biker". Rockstar might have bumped him off because he was very much the least popular character from the EFLC series -- everyone loved Niko and Luis, but Johnny was more polarised, and Rockstar explicitly mentioned that most of the characters from IV/EFLC would not be returning "because they're probably dead anyway". As for the addiction, that wasn't really Johnny's fault: that was Ash's fault. Johnny loves Ashley; Ashley was always a drug addict; Ashley convinces Johnny to move out west and manages to turn him onto drugs instead of staying clean; Johnny gets so badly screwed up that he loses Ashley to Trevor anyway. Then fall, Caesar.
himself?








** It's possible Trevor is simply hallucinating it, like with some of his other rampages. [[spoiler: And his final mission.]]

* In "Marriage Counseling" after Michael and Franklin pull down Madrazo's stilt house, Madrazo demands to see Franklin's license, pocketing it after seeing it and driving away after threatening him and Michael. However, in "Eye in the Sky", Franklin has his license back. How did he get it back since I'm going to assume that Madrazo is unlikely to just simply return it.

to:

** It's possible Trevor is simply hallucinating it, like with some of his other rampages. [[spoiler: And his rampages and final mission.]]

mission.


* In "Marriage Counseling" after Michael and Franklin pull down Madrazo's stilt house, Madrazo demands to see Franklin's license, pocketing it after seeing it and driving away after threatening him and Michael. However, in "Eye in the Sky", Franklin has his license back. How did he get it back since I'm going to assume that Madrazo is unlikely to just simply return it.back?



* During the ending cutscene of "Option C", [[spoiler:Devin]] has tape over his mouth... but he had a conversation with Trevor after waking up in the trunk. What happened?
** The game already implements a time skip after the player brings [[spoiler:Devin]] to the cliff, so it wouldn't be too unexpected or out of character for Trevor to apply the duct tape between the time he got to the cliff to when Michael and Franklin show up.

to:


* During the ending cutscene of "Option C", [[spoiler:Devin]] Devin has tape over his mouth... but he had a conversation with Trevor after waking up in the trunk. What happened?
** The game already implements a There's time skip after the player brings [[spoiler:Devin]] Devin to the cliff, so it wouldn't be too unexpected or out of character for perhaps Trevor to apply applied the duct tape between the time he got to the cliff to when Michael and Franklin show up.
up. Possibly because he got sick of listening to Devin's bitching.




** Blaine County is practically the Wild West compared to Los Santos, and Trevor knows how to pay people off (given the series' penchant for political satire, it probably doesn't hurt that he's white, either). Plus, GameplayAndStorySegregation; odds are Trevor's a whole lot stealthier with his activities than most of his missions let on.

to:

** Blaine County is practically the Wild West compared to Los Santos, and Trevor knows how to pay people off (given the series' penchant for political satire, it probably off. Probably doesn't hurt that he's white, either). Plus, GameplayAndStorySegregation; odds are Trevor's a whole lot stealthier with his activities than most of his missions let on.
on.




** Rocco high-tailed it out of Liberty City at the end of TBOGT judging by his voicemail, so it's safe to say that he was no longer in their good graces by that point, most likely because of Tony and Luis killing just about everyone he helped to sic on the two of them (that or the family's enemies (and/or law enforcement) had weakened them enough that they couldn't protect him even if they wanted to). Either way, by the time of V's storyline, he's given up the mob life and become a talent agent, so he's no longer affiliated with them and thus no longer under their protection.

to:

** Rocco high-tailed it out of Liberty City at the end of TBOGT judging by his voicemail, so it's safe to say that he was no longer in their good graces by that point, most likely because of Tony and Luis killing just about everyone he helped to sic on the two of them (that or the family's enemies (and/or and/or law enforcement) had weakened them enough that they couldn't protect him even if they wanted to). Either way, by the time of V's storyline, he's given up the mob life and become a talent agent, so he's no longer affiliated with them and thus no longer under their protection.
protection.




** Maybe he ''did'' buy a new one.

* I saw somebody sacrifice Packie Mccreary to the Alturists on Website/YouTube. Firstly ''"why?!"''. Secondly. Wouldn't Packie probably be ''just fine?'', if Trevor got out due to the Alturists leaving perfectly good weapons laying around. Wouldn't it be safe to assume Packie can do that too?
** Packie can be recruited for the Diamond Casino heist in ''GTA Online'', meaning that he's still alive in canon as of 2019.

* Given that ''GTA Online'' has {{Time Skip}}ped from pre-''GTA V'' 2013 to current year, starting with ''The Doomsday Heist'', why hasn't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond Casino and Resort.

to:

** Maybe he ''did'' Chances are low he'd somehow find it again. But, hey, he's now got enough to buy a new one.

one, so who cares?


* I saw somebody So you can sacrifice Packie Mccreary to the Alturists on Website/YouTube. Firstly ''"why?!"''. Secondly. Wouldn't Alturists. Shouldn't Packie probably be ''just fine?'', if fine?''? If Trevor got out due to the Alturists leaving perfectly good weapons laying around. Wouldn't it be safe to assume Packie can do that too?
** Packie can be recruited for the Diamond Casino heist in ''GTA Online'', meaning that he's still alive in canon as of 2019.

2019. Evidently he did get out.


* Given that ''GTA Online'' has {{Time Skip}}ped from pre-''GTA V'' 2013 to current year, starting with ''The Doomsday Heist'', why hasn't haven't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond Casino and Resort.was revamped in a few months.






* Why is it that Franklin [[spoiler: is the one to confront Peter Dreyfuss about the murder of Leonora Johnson? Leonora was an actress from Classic Vinewood movies. Michael De Santa is a huge fan of Classic Vinewood movies and his hero/new boss Solomon Richards was a suspect in her murder. Therefore, wouldn't it make more sense for ''Michael'' to confront Dreyfuss about Leonora's murder than Franklin?]]
** Because of Ending B (although since rendered non-canon as of the ''Diamond Casino'' update) [[spoiler:where Franklin assassinates Michael on orders from Devin Weston]].

* I understand Devin Weston wanting Franklin kill off Michael and the FIB wanting Franklin to kill Trevor. I'm surprised that the FIB just doesn't try to piss off both Michael and Trevor to the point that they finally try to kill each other, which is a win-win altogether.

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* Why is it that Franklin [[spoiler: is the one to confront Peter Dreyfuss about the murder of Leonora Johnson? Leonora was an actress from Classic Vinewood movies. Michael De Santa is a huge fan of Classic Vinewood movies and his hero/new boss Solomon Richards was a suspect in her murder. Therefore, wouldn't it make more sense for ''Michael'' to confront Dreyfuss about Leonora's murder than Franklin?]]
Franklin?
** Because of Ending B (although since rendered non-canon as of It might, but on the ''Diamond Casino'' update) [[spoiler:where Franklin assassinates other hand, it's not like it makes Michael on orders from Devin Weston]].

objectively better for the job than Franklin.


* I understand Devin Weston wanting wants Franklin kill off Michael and the FIB wanting wants Franklin to kill Trevor. I'm surprised that the FIB Why didn't they just doesn't try to piss off both Michael and Trevor to the point that they finally try to kill each other, which is a win-win altogether.
other?
** Knowing the two of them, they'll see through the ruse. They likely saw the multiple scenes when two came to actually doing that yet somehow backed down at the last moment (such as during "Bury the Hatchet"), and they figured it wasn't going to work.





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** Lamar, being a dumbass, might have gone and rode the bike in plain view of the dealership. (Maybe that's why Simeon thought Franklin took it; Lamar threw him under the bus.)

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** There is no WitnessProtection Michael was lying, who would he witness against? and why would he pay Dave five figures a month? He made a deal with Dave to sell out the rest of the crew so he and his family could disappear with the money.

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* Given that ''GTA Online'' has {{Time Skip}}ped from pre-''GTA V'' 2013 to 2017 with ''The Doomsday Heist'' and subsequently to 2018 and 2019 in the ''After Hours'' and ''Diamond Casino and Resort'' updates respectively, why hasn't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond (although more accurately, the Racetrack should be replaced with an under-construction [=SoFi=] Stadium replica, since in the story mode, a Liberty City football team was supposed to relocate to Los Santos).

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* Given that ''GTA Online'' has {{Time Skip}}ped from pre-''GTA V'' 2013 to 2017 current year, starting with ''The Doomsday Heist'' and subsequently to 2018 and 2019 in the ''After Hours'' and ''Diamond Casino and Resort'' updates respectively, Heist'', why hasn't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond (although more accurately, the Racetrack should be replaced with an under-construction [=SoFi=] Stadium replica, since in the story mode, a Liberty City football team was supposed to relocate to Los Santos).Casino and Resort.


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** Dave Norton explains that Sanchez's agents are "a corrupt division, gone rogue or on the IAA payroll." So Dave is closer to an honest cop than they are.



** Trevor specifically tells Lamarr that he doesnt sleep with men...then immediatly after says that being in Los Santos has made him try new things, considering this conversation can only happen after meeting Floyd...yep.

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** Trevor specifically tells Lamarr Lamar that he doesnt sleep with men...then immediatly after says that being in Los Santos has made him try new things, considering this conversation can only happen after meeting Floyd...yep.



* Why the hell do Franklin, Lamar, and especially Trevor, let Molly Schultz leave with the cars in the mission "Pack Man?" Anyone could see that Molly's claim of Devon holding the money to "not induce any unwanted attention" is bullshit, and a guy like Trevor would never give up the cars without getting the money first. So why are Devon's people just allowed to drive the truck away? Why doesn't Trevor give chase and get the cars back?

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* Why the hell do Franklin, Lamar, and especially Trevor, let Molly Schultz leave with the cars in the mission "Pack Man?" Anyone could see that Molly's claim of Devon holding the money to "not induce any unwanted attention" is bullshit, and a guy like Trevor would never give up the cars without getting the money first. So why are Devon's people just allowed to drive the truck away? Why doesn't Trevor give chase and get the cars back?back?
** Franklin handles most of the negotiating with Molly and Devin in person; Lamar and Trevor don't realize there's a delay in the payment until Franklin tells them much later, once the cars are gone. And while Franklin ''is'' angry about getting stiffed, he's not in a position to get violent over it when Devin has Merryweather goons at his beck and call. Also, Trevor and Lamar are helping Franklin more out of kindness than anything else, so they're not as invested in getting paid as he is.

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** Well, let's just say that it was a test run of one the plane's engines after being repaired - Even when they run at idle, they process maaany cubic meters of air per second - they can easily blow cars that pass the path of exhaust gasses, so sucking in human being is not something that unrealistic. Molly just run out of her luck. Figuratively and literally. WMG at it's finest, in real life, engine testing would be done outside of the hangar.
* Okay, so if you steal a car with Franklin or Trevor, they pull the driver out by force and hop in. However, if you steal a car with Michael, he'll stick his thumb up, say something in spanish, and the driver will just... get out. What? Why do the drivers just obediently give up their vehicles to some middle-aged stranger just because he told them to?

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** Well, let's just say that it It was a test run of one the plane's engines after being repaired - Even when they run at idle, they process maaany cubic meters of air per second - they can easily blow cars that pass the path of exhaust gasses, so sucking in human being is not something that unrealistic. Molly just run out of her luck. Figuratively luck, figuratively and literally. WMG at it's finest, in In real life, engine testing would be done outside of the hangar.
hangar.

* Okay, so if you steal a car with Franklin or Trevor, they pull the driver out by force and hop in. However, if you steal a car with Michael, he'll stick his thumb up, say something in spanish, Spanish, and the driver will just... get out. What? Why do the drivers just obediently give up their vehicles to some middle-aged stranger just because he told them to?












** Personally I like to think Sanchez was more or less as honest of a cop as you'll see in GTA and that he was working to bring Haines down. That being said, there's really no evidence in any direction on his motivation, so it's up to the player's interpretation.

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** Personally I like to think FWIW Sanchez was more or less as honest of a cop as you'll see in GTA and that he was working to bring Haines down. That being said, there's really no evidence in any direction on his motivation, so it's up to the player's interpretation. interpretation.






** With Mike, there are two possibilities. Either the GTA verse version of Canada is a bunch of wimps, or it was a joint Canadian FIB operation and the Americans didn't let the Canadians in on the fact they were flipping Mike(his witsec seems to be off the books, anyway). With Trevor, he escaped. One assumes he's still a highly wanted man in Canada, though.
*** As above but given Trevor is Canadian, it's quite likely Canada is as nasty and messed up as the US of A.
** Because North Yankton isn't in Canada. It's basically North Dakota.
*** Heck, North Yankton is pretty much a ''Fargo'' parody. Yah?

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** With Mike, there are two possibilities. Either the GTA verse version of Canada is a bunch of wimps, or it was a joint Canadian FIB Canadian-FIB operation and the Americans didn't let the Canadians in on the fact they were flipping Mike(his Mike (his witsec seems to be off the books, anyway). With Trevor, he escaped. One assumes he's still a highly wanted man in Canada, though.
*** As above but given
though. Given Trevor is Canadian, it's quite likely Canada is as nasty and messed up as the US of A.
** Because North Yankton isn't in Canada. It's basically North Dakota.
***
Dakota. Heck, North Yankton is pretty much a ''Fargo'' parody. Yah?






** Uh, [[TotallyRadical the way he doesn't realize what half the words coming out of his mouth mean?]]

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** Uh, [[TotallyRadical the The way he doesn't realize what half the words coming out of his mouth mean?]]



*** Well, seeing as how he's a FatIdiot, LazyBum, TheStoner, etc., it wouldn't surprise if he STILL couldn't figure it out after all that time. Especially if his online buddies aren't any brighter (or deliberately haven't enlightened him of the definition ForTheLulz).
*** Considering he likes to walk around Franklin pretending to be a black gangbanger, I think it's safe to say that certain things aren't working right up in that kid's head.
*** I assumed he does know, and he ''likes'' the connotation. It wouldn't be the worst nickname seen in a GTA.
*** He probably realized it later, as it's not one of the nicknames he mentions in his voicemail message.

* How can Franklin justify taking option B? I mean seriously, [[spoiler:Mike takes him from the gutter, turns him into a Grade A career criminal, makes him rich, acts as a mentor and father figure for him, and their bond is one of the only ''positive'' relationships in the entire game. Conversely, Trevor is a murderous, insane, serial killing, bloodthirsty psychopath, NotSoDifferent from the same scumbags Frank was doing his best to get away from; everyone who works with Trev (''including Franklin!'') labels him as a liability, and it's clear from the moment he shows up in LS that something needs to be done about him. Yet we're supposed to buy that Frankie would kill off Michael instead of him, because some rich idiot, considerably stupider than the plethora of wealthy criminals we've been screwing over throughout the entire game--the guy pops by during a jog to go inside a known killer's house, alone, and talk some shit--and whom Franklin mocks and kicks out on the curb after being issued with the choice... vaguely threatened him? After all he's seen and done in the game? I don't know, it feels ''so'' out of place to me. The game really didn't organically justify the Frankie we've been playing as for the last XX hours making that choice; it seems more like a way for players who disliked Michael to kill him off ForTheLulz.]]
** I think it was supposed to be a 'what-if' scenario. Granted, a scenario not well thought out, but just a 'what-if' scenario. The possible canon endings for them is Ending A [[spoiler: where you kill Trevor, and Frankie did say they should put that crazy psycho in the ground when he first hears how just batshit insane Trevor was]] or Ending C where [[spoiler:the gang lives, and kills the BigBadEnsemble.]]

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*** ** Well, seeing as how he's a FatIdiot, LazyBum, TheStoner, etc., it wouldn't surprise if he STILL couldn't figure it out after all that time. Especially if his online buddies aren't any brighter (or deliberately haven't enlightened him of the definition ForTheLulz).
*** ** Considering he likes to walk around Franklin pretending to be a black gangbanger, I think it's safe to say that certain things aren't working right up in that kid's head.
*** I assumed ** Perhaps he does know, know and he ''likes'' the connotation. It wouldn't be the worst nickname seen in a GTA.
*** ** He probably realized it later, as it's not one of the nicknames he mentions in his voicemail message.

message.
** Our human brains are pretty bad at figuring out if words could have alternate interpretations. If his mind was locked on the idea that it's short for Jimmy he might genuinely not have realized what it sounds like.

* How can Franklin justify taking option B? I mean seriously, [[spoiler:Mike takes him from the gutter, turns him into a Grade A career criminal, makes him rich, acts as a mentor and father figure for him, and their bond is one of the only ''positive'' relationships in the entire game. Conversely, Trevor is a murderous, insane, serial killing, bloodthirsty psychopath, NotSoDifferent from the same scumbags Frank was doing his best to get away from; everyone who works with Trev (''including Franklin!'') labels him as a liability, and it's clear from the moment he shows up in LS that something needs to be done about him. Yet we're supposed to buy that Frankie would kill off Michael instead of him, because some rich idiot, considerably stupider than the plethora of wealthy criminals we've been screwing over throughout the entire game--the guy pops by during a jog to go inside a known killer's house, alone, and talk some shit--and whom Franklin mocks and kicks out on the curb after being issued with the choice... vaguely threatened him? After all he's seen and done in the game? I don't know, it feels It seems ''so'' out of place to me. The - the game really didn't organically justify the Frankie we've been playing as for the last XX hours making that choice; it seems more like a way for players who disliked Michael to kill him off ForTheLulz.]]
** I think it was supposed to be It's really more a 'what-if' scenario. Granted, a scenario not well thought out, but just a 'what-if' scenario. The possible canon endings for them is Ending A [[spoiler: where you kill Trevor, and Frankie did say they should put that crazy psycho in the ground when he first hears how just batshit insane Trevor was]] or Ending C where [[spoiler:the gang lives, and kills the BigBadEnsemble.]]



*** [[spoiler: Aside from the obvious Doylist answer, from a Watsonian perspective, Trevor either just didn't care enough about Michael to save him directly (he doesn't truly let go of his grudge until the beginning of Option C), or he didn't expect Franklin to actually go through with it, which he doesn't, if you choose to try and save Michael from falling.]]
** Franklin's FatalFlaw - which, admittedly, borders on InformedFlaw - is that he's rather short sighted and always looks for a fast exit when things go south. Options A & B are a reflection of this, where is option C is him steeling up and overcoming.

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*** [[spoiler: Aside from the obvious Doylist answer, from a Watsonian perspective, Trevor either just didn't care enough about Michael to save him directly (he doesn't truly let go of his grudge until the beginning of Option C), or he didn't expect Franklin to actually go through with it, which he doesn't, if you choose to try and save Michael from falling.]]
** Franklin's FatalFlaw - which, admittedly, borders on InformedFlaw - is that he's rather short sighted and always looks for a fast exit when things go south. Options A & B are a reflection of this, where is whereas option C is him steeling up and overcoming.



** [[spoiler: Franklin might have slightly more motivation to kill Michael than is readily apparent. I think a lot of people (including the OP) are missing some of the finer points of Ending A and the rest of the story, namely that in Ending A, Franklin and Michael aren't betraying Trevor just ''because'' he's unstable. They're betraying Trevor because they need a fall guy, and he's an easy target; that he's unstable is what they tell themselves to rationalize their actions. More to the point, that ending brings to the fore the more cowardly and self-centered aspects of Michael's character; he tells Franklin outright "surviving is winning", and the unspoken implication is that he would betray even ''him'' if the stakes were high enough. Given that Franklin clearly loses a good deal of respect for Michael after finding out he betrayed Trevor nine years ago, it's not impossible that, in Ending B, he would use such reasoning to do as Weston says. However, just as in Ending A, Franklin's justification is flimsy, and he's painfully aware of it.]]
*** To expand on some of the above, the player makes the choice so the player supplies the rationale, but for B [[spoiler: also consider that Weston directly threatens family members, something that Haines never really did. As also, as "unstable" as Trevor is, Michael is the one who has been creating far more problems for Franklin than Trevor - Michael was the one who got him fired, brought down Madrazzo's house and angered the Mexican mafia, and got Franklin tangled up with two federal agencies. Trevor OTOH backed Franklin in the Grove street drug deal and with Weston's car boosting. Ending B is for a Franklin who decides that Trevor is going to go back to the desert after the UD heist and become Someone Else's Problem, but Michael has just gotten him in too deep.]]

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** [[spoiler: Franklin might have slightly more motivation to kill Michael than is readily apparent. I think a lot of people (including the OP) are missing some of the finer points of Ending A and the rest of the story, namely that in Ending In ending A, Franklin and Michael aren't betraying Trevor just ''because'' he's unstable. They're betraying Trevor because they need a fall guy, and he's an easy target; that he's unstable is what they tell themselves to rationalize their actions. More to the point, that ending brings to the fore the more cowardly and self-centered aspects of Michael's character; he tells Franklin outright "surviving is winning", and the unspoken implication is that he would betray even ''him'' if the stakes were high enough. Given that Franklin clearly loses a good deal of respect for Michael after finding out he betrayed Trevor nine years ago, it's not impossible that, in Ending B, he would use such reasoning to do as Weston says. However, just as in Ending A, Franklin's justification is flimsy, and he's painfully aware of it.]]
*** To expand on some of the above, the player makes the choice so the player supplies the rationale, but for B [[spoiler: also Also consider that Weston directly threatens family members, something that Haines never really did. As also, Also, as "unstable" as Trevor is, Michael is the one who has been creating far more problems for Franklin than Trevor - Michael was the one who got him fired, brought down Madrazzo's house and angered the Mexican mafia, and got Franklin tangled up with two federal agencies. Trevor OTOH backed Franklin in the Grove street drug deal and with Weston's car boosting. Ending B is for a Franklin who decides that Trevor is going to go back to the desert after the UD heist and become Someone Else's Problem, but Michael has just gotten him in too deep.]]]]



** Better question is, where does that body armor go after the heist? I would've wanted to keep it, considering its the only thing that keeps you alive long enough to actually use the minigun for anything.
* Is it just me that got bugged at how terrible a job the FIB did with Michael's WitnessProtection thing? Even a guy like Wade found him with hardly any trouble, based only on first name, age, marital status, and the names of Michael's wife and kids. Which is another thing: why the hell didn't they change their first names too?
** The Witness Protection thing was largely off the books so it didn't go through all the procedures, but it's still pretty solid. The only reason Wade found him is because Trevor had narrowed it down to Los Santos, whereas the general idea of Witness Protection is to move them somewhere people wouldn't think to look. As for the first names, those wouldn't get changed because of how insanely difficult it would be for four people to just forget the names they had been using for well over a decade and use new ones without slipping up.

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** Better question is, where does that body armor go after the heist? I It would've wanted been nice to keep it, considering its the only thing that keeps you alive long enough to actually use the minigun for anything.
* Is *** Presumably it just me that got bugged at how terrible a job was too riddled with bulletholes after the Heist to be of use anymore.

* Does it seem
the FIB did terribly with Michael's WitnessProtection thing? Even a guy like Wade found him with hardly any trouble, based only on first name, age, marital status, and the names of Michael's wife and kids. Which is another thing: why Why the hell didn't they change their first names too?
** The Witness Protection thing was largely off the books so it didn't go through all the procedures, but it's still pretty solid. The only reason Wade found him is because Trevor had narrowed it down to Los Santos, whereas the general idea of Witness Protection is to move them somewhere people wouldn't think to look. As for the first names, those wouldn't don't get changed because of how insanely difficult it would be for four people to just forget the names they had been using for well over a decade and use new ones without slipping up.



** Well, in Michael's defense, he thought Trevor was dead, too, so who would start complaining if he did his catchphrase again?

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** *** Well, in Michael's defense, he thought Trevor was dead, too, so who would start complaining if he did his catchphrase again?



** It's important to remember that in the GTA verse, everyone's personal information is up for sale; [=LifeInvader=] and [=MyRoom=] both brag about the fact that they're stealing and selling people's personal info in their own advertisements.
*** Michael, Michael's wife, and his kids have [=LifeInvader=] pages with pictures. They were beyond careless.

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** It's important to remember that in the GTA verse, everyone's personal information is up for sale; [=LifeInvader=] and [=MyRoom=] both brag about the fact that they're stealing and selling people's personal info in their own advertisements. \n*** Michael, Michael's wife, Michael and his kids family have [=LifeInvader=] pages with pictures. They were beyond careless.careless.



** At this point, Trevor thought that [[spoiler: Michael was a rat to the FIB, and attempted to have him and Brad murdered during the "heist gone wrong", rather than just arrested]]. It was his second DespairEventHorizon, and he was clearly [[GoMadFromTheRevelation insane with grief after finding out]] [[spoiler: [[HesDeadJim Brad was dead and buried in the coffin meant for Michael]]]], and, given his AxCrazy personality, figured Michael [[spoiler: getting [[ColdBloodedTorture tortured]] and potentially killed by the L.S. Triads]] would be his way of ensuring he would be RewardedAsATraitorDeserves.

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** At this that point, Trevor thought that [[spoiler: Michael was a rat to the FIB, and attempted to have him and Brad murdered during the "heist gone wrong", rather than just arrested]]. It was his second DespairEventHorizon, and he was clearly [[GoMadFromTheRevelation insane with grief after finding out]] [[spoiler: [[HesDeadJim Brad was dead and buried in the coffin meant for Michael]]]], and, given his AxCrazy personality, figured Michael [[spoiler: getting [[ColdBloodedTorture tortured]] and potentially killed by the L.S. Triads]] would be his way of ensuring he would be RewardedAsATraitorDeserves.RewardedAsATraitorDeserves.



** Try explaining that to Franklin. As far as he's concerned, Lamar's this useless, loud, hot bag of air that Franklin has to babysit. Having Lamar join the heists would have been a good way for them to land themselves in extremely hot water. Look at all the shootouts you had with the Ballas gang. Those were cause either by bad luck, or because of Lamar's 'genius planning' got them into those situations. As for Michael and Trevor? Well, they probably just hadn't considered it/didn't see enough of Lamar's skills to have him join in the heists. But mostly Franklin would have had very choice words for the two men if he caught wind that they were planning to let Lamar join in.

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** Try explaining that to Franklin. As far as he's concerned, Lamar's this useless, loud, hot bag of air that Franklin has to babysit. Having Lamar join the heists would have been a good way for them to land themselves in extremely hot water. Look at all the shootouts you had with the Ballas gang. Those were cause either by bad luck, or because of Lamar's 'genius planning' got them into those situations. As for Michael and Trevor? Well, they probably just hadn't considered it/didn't see enough of Lamar's skills to have him join in the heists. But mostly Franklin would have had very choice words for the two men if he caught wind that they were planning to let Lamar join in.



** Still leaves the problem of Franklin raising hell over Michael, Trevor, and Lester for considering inviting Lamar into the heists.
*** My problem is really with the fact that Franklin didn't suggest Lamar himself. I mean, Lamar's an idiot, but whenever an opportunity comes up he cuts Franklin in on it. Seems like a lousy thing for a friend to do to not at least offer to cut Lamar in. Hell, he could have even done it jokingly, like "Well, if you're desperate, really scraping the bottom of the barrel, my home boy Lamar can shoot/drive."

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** *** Still leaves the problem of Franklin raising hell over Michael, Trevor, and Lester for considering inviting Lamar into the heists.
*** My problem Headscratcher is really with mostly over the fact that Franklin didn't suggest Lamar himself. I mean, Lamar's an idiot, but whenever an opportunity comes up he cuts Franklin in on it. Seems like a lousy thing for a friend to do to not at least offer to cut Lamar in. Hell, he could have even done it jokingly, like "Well, if you're desperate, really scraping the bottom of the barrel, my home boy Lamar can shoot/drive."



** I'm thinking the GameplayAndStorySegregation reason is that all Heist Members have a chance of being KilledOffForReal during a heist (with the possible exceptions of [[MissionControl the Hackers]]), and since Lamar is still a vital asset in the story all the way up to [[spoiler: potentially playing the SixthRanger in the GoldenEnding]], the team didn't want to risk the chance of having a ContinuitySnarl if Lamar gets "killed" on a Heist.

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** I'm thinking the GameplayAndStorySegregation For once a Doylist reason is that all isn't 'because plot': All Heist Members have a chance of being KilledOffForReal during a heist (with the possible exceptions of [[MissionControl the Hackers]]), and since Lamar is still plays a vital asset role in the story all the way up to [[spoiler: potentially playing the SixthRanger in the GoldenEnding]], the team didn't want to risk the chance of having there would've been a ContinuitySnarl if Lamar gets "killed" killed on a Heist.






* OK, so apparently [[spoiler: at the end of the game, Dave Norton texted Trevor revealing that he was the one playing 'Brad' in their correspondents. TooDumbToLive much? Trevor is a well-know psychopath, and in 'Burying the Hatchet', both he and Michael agree that Trevor would be going after Norton after Michael. Did he seriously think that Trevor wasn't going to confront him about this? Or that Michael would intervene to calm Trevor down if he did? Just what was this guy thinking? Trevor seemed to calm down considerably around Michael at the end, so letting Trevor know that 'oh, by the way, I was totes playing the part of Brad' would just re-open an old wound and get Trevor insanely furious again, wouldn't it?]]

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* OK, so apparently [[spoiler: at the end of the game, Dave Norton texted Trevor revealing that he was the one playing 'Brad' in their correspondents. TooDumbToLive much? Trevor is a well-know well-known psychopath, and in 'Burying the Hatchet', both he and Michael agree that Trevor would be going after Norton after Michael. Did he seriously think that Trevor wasn't going to confront him about this? Or that Michael would intervene to calm Trevor down if he did? Just what was this guy thinking? Trevor seemed to calm down considerably around Michael at the end, so letting Trevor know that 'oh, by the way, I was totes playing the part of Brad' would just re-open an old wound and get Trevor insanely furious again, wouldn't it?]]






** I think they both forgot about that driver, as he was shot halfway through the initial car chase sequence and summarily shoved out of the truck. The biggest thing that stood out for the both of them was the whole 'Michael and Brad getting shot' thing, and up to this point, Trevor had been thinking Brad was rotting away in some jail. When it became clear that Michael survived, Trevor came to the logical realization that the most likely person to be buried in Michael's place was going to be Brad.
*** It's actually implied that deep down, Trevor knew [[spoiler: Brad was dead all along]]; if you play as him during "Burying the Hatchet" rather than Michael, he'll call Ron and say that he had suspected as much ever since he found out Michael was still alive, but didn't want to believe it.

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** I think It seems they both forgot about that driver, as he was shot halfway through the initial car chase sequence and summarily shoved out of the truck. The biggest thing that stood out for the both of them was the whole 'Michael and Brad getting shot' thing, and up to this point, Trevor had been thinking Brad was rotting away in some jail. When it became clear that Michael survived, Trevor came to the logical realization that the most likely person to be buried in Michael's place was going to be Brad.
*** It's actually implied that deep down, Trevor knew [[spoiler: Brad was dead all along]]; if you play as him during "Burying the Hatchet" rather than Michael, he'll call Ron and say that he had suspected as much ever since he found out Michael was still alive, but didn't want to believe it.



* At the end of "The Jewel Store Job", Michael emerges from the store to find [[spoiler: a cop ordering Franklin to move the getaway bikes. He spins him around and uses his catchphrase from earlier in the game to encourage him to keep quiet. Trevor later sees a news report and recognizes it as SomethingOnlyTheyWouldSay. My question is, why didn't Michael just give the cop a TapOnTheHead with whatever he was holding (a bug spray gun in the Smart approach, and a rifle in the Loud approach)? I suppose you could argue that physically knocking him out would carry the same risks as it would in RealLife, which Michael would want to avoid, but Dave Norton does exactly that to Michael himself later on, to no ill effect. I get that they needed a way for Trevor to know Michael was still alive, and he wasn't taking much of a risk (his face is obscured in both versions, and there's no reason why the cop would recognize his voice), but it does bug me a little.]]

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* At the end of "The Jewel Store Job", Michael emerges from the store to find [[spoiler: a cop ordering Franklin to move the getaway bikes. He spins him around and uses his catchphrase from earlier in the game to encourage him to keep quiet. Trevor later sees a news report and recognizes it as SomethingOnlyTheyWouldSay. My question is, why Why didn't Michael just give the cop a TapOnTheHead with whatever he was holding (a bug spray gun in the Smart approach, and a rifle in the Loud approach)? TapOnTheHead? I suppose you could argue that physically knocking him out would carry the same risks as it would in RealLife, which Michael would want to avoid, but Dave Norton does exactly that to Michael himself later on, to no ill effect. I get that they needed a way for Trevor to know Michael was still alive, and he wasn't taking much of a risk (his face is obscured in both versions, and there's no reason why the cop would recognize his voice), but it does bug me a little.]]



*** Michael is a hardened badass, and can take a blow to the head. The cop in question? Not so much. Michael, as proven in the prologue, doesn't want to cause unnecessary casualties if he can avoid it, and knocking the cop out might potentially kill him. Better to just turn him around and tell him to pretend he never saw any of this.
*** Michael also didn't know Trevor was in Los Santos/San Andreas. He probably figured Trevor was either causing rukus elsewhere entirely, or had long since gotten himself killed. He didn't think he'd have any reason to not say that phrase. He was wrong, of course, but hindsight is 20/20.
** There's also a few hints that Michael is still a bit of TheNarcissist when he's in full bank-robber mode, and just couldn't pass up pulling that thematic line as a way of leaving his mark (figuring not too much harm would come to him if he did it just once on his mission to pay off "that psychotic Mexican fucker")

to:

*** Michael is a hardened badass, and can take a blow to the head. The cop in question? Not so much. Michael, ::Michael, as proven in the prologue, doesn't want to cause unnecessary casualties if he can avoid it, and knocking the cop out might potentially kill him. Better to just turn him around and tell him to pretend he never saw any of this.
*** Michael ::Michael also didn't know Trevor was in Los Santos/San Andreas. He probably figured Trevor was either causing rukus ruckus elsewhere entirely, or had long since gotten himself killed. He didn't think he'd have any reason to not say that phrase. He was wrong, of course, but hindsight is 20/20.
** There's also a few hints that Michael is still a bit of TheNarcissist when he's in full bank-robber mode, and just couldn't pass up pulling that thematic line as a way of leaving his mark (figuring not too much harm would come to him if he did it just once on his mission to pay off "that psychotic Mexican fucker")fucker").



* Is anyone put off by the choice of credits music for the endings? Considering that "Sleepwaking" is considered the de facto theme for the game, why does it play during the Kill [[spoiler: Mike]] ending?
** It's because, A) It only played during one commercial (and most considered "Ogdens Nut Gone Flake" to be the de-facto theme, since it played in the first trailer), and B) It makes more thematic sense for a DownerEnding [[spoiler: like killing Michael]].

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* Is anyone put off by the choice of credits music for the endings? Considering that "Sleepwaking" is considered the de facto theme for the game, why does it play during the Kill [[spoiler: Mike]] ending?
ending B?
** It's because, A) It only played during one commercial (and most considered "Ogdens Nut Gone Flake" to be the de-facto theme, since it played in the first trailer), and B) It makes more thematic sense for such a DownerEnding [[spoiler: like killing Michael]].DownerEnding.



** Trevor probably spared Martin because [[MoralityPet Patricia Madrazzo]] didn't want him to, if in a HonorBeforeReason sort of way.
* Minor, but why the hell does 80 cop cars come (spawn) out of nowhere immediately when you steal the pesicide van (besides the obvious meta answer)? You are very obviously way out in the middle of nowhere near the docks, and before the mission activated phone call to the cops there was barely ANY cars in sight, much less that many cops in that area patrolling who could possibly respond so damn quick. Yeah, cop cars do spawn quite quickly in a lot of similar missions, but they're usually within the regular bounds of the city where its at least somewhat feasible, and they even make an in-game point that they respond a lot slower out in the desert region than they do in the city.
** This is for the first heist, right? Well, really there's just the meta answer. But, if you go in stealthy and take the van without anyone noticing, the cops don't get called at all.
*** Yeah, I guess this is more of a Headscratcher.
* Okay, I know Franklin actually lampshades this a few times, but why the hell DOES he agree to help out/join these nutballs in most of the Strangers and Freaks missions? He outright states he thinks what the paparazzi guy does is scummy, he's fairly averse to being a reckless daredevil, he doesn't seem to have any strong interest in helping out the weed guy, yet he goes through a hell of a lot on their behalf.

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** Trevor probably spared Martin because [[MoralityPet Patricia Madrazzo]] didn't want him to, if in a HonorBeforeReason sort of way.
way.

* Minor, but why Why the hell does 80 cop cars come (spawn) out of nowhere immediately when you steal the pesicide van (besides the obvious meta answer)? van? You are very obviously way out in the middle of nowhere near the docks, and before the mission activated phone call to the cops there was barely ANY cars in sight, much less that many cops in that area patrolling who could possibly respond so damn quick. Yeah, cop cars do spawn come quite quickly in a lot of similar missions, but they're usually within the regular bounds of the city where its it's at least somewhat feasible, and they feasible. The characters even make an in-game point mention that they respond a lot slower out in the desert region than they do in the city.
** This is for the first heist, right? Well, really there's just the meta answer. But, if you go in stealthy and take the van without anyone noticing, the cops don't get called at all.
*** Yeah, I guess this is more of a Headscratcher.
city.

* Okay, I know so Franklin actually lampshades this a few times, but why the hell DOES he agree to help out/join these nutballs in most of the Strangers and Freaks missions? He outright states he thinks what the paparazzi guy does is scummy, he's fairly averse to being a reckless daredevil, he doesn't seem to have any strong interest in helping out the weed guy, yet he goes through a hell of a lot on their behalf.



** Also, if we see Franklin as an interpretation of one aspect of most GTA players (Michael being the 'beat the game, just gonna chill' kind and Trevor being the 'psychopathic' kind), then Franklin probably represents the players that do these random, insane activities for the sake of 100% completion, the one whose in the middle of 'already beat this, did that' and 'ForTheEvulz'.
** For all his talk and ambition, Franklin has no initiative. His defining characteristic is that he will bitch, whine, and moan about everything. But, he has no better ideas, so he'll do whatever jobs you have just to have more to complain about. His arc ends with Ending C when he finally takes charge and and stops being the hanger-on of more driven figures, and gains some concept of genuine respect and loyalty.
** There's a cutscene in the first half of thr game where Michael tries to warn Franklin to get out of town because Trevor's unpredictability and derangement will mean that everyone around Michael will be in danger, including Franklin. Franklin's reaction is to essentially say that he refuses to let anyone think they're crazy enough to make him back down. This goes a long way to explaining why he would keep up with Dom, Mary Ann, etc. It's in his character to never back down from anything.

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** Also, if we see Franklin as an interpretation of one aspect of most GTA players (Michael being the 'beat the game, just gonna chill' kind and Trevor being the 'psychopathic' kind), then Franklin probably represents Franklin's personality serves to represent the players that do these random, insane random inane activities because 'what the heck I have nothing better to do' or for the sake of 100% completion, the one whose in the middle of 'already beat this, did that' and 'ForTheEvulz'.
**
so it's actually not too OOC for him. For all his talk and ambition, Franklin has no initiative. His initiative; his defining characteristic is that he will bitch, whine, and moan about everything. But, he has no better ideas, so he'll do whatever jobs you have just to have more to complain about. His arc ends with everything, ending at Ending C when he finally takes charge and and stops being the hanger-on of more driven figures, and gains some concept of genuine respect and loyalty.
** There's a cutscene in the first half of thr the game where Michael tries to warn Franklin to get out of town because Trevor's unpredictability and derangement will mean that everyone around Michael will be in danger, including Franklin. Franklin's reaction is to essentially say that he refuses to let anyone think they're crazy enough to make him back down. This goes a long way to explaining why he would keep up with Dom, Mary Ann, etc. It's in his character to never back down from anything.anything.



** Kind of, yes, but it was probably done for the purposes of gameplay, as it gets the player more invested in the heist and gives them more control over how it plays out. An expensive driver with good stats will choose well-suited vehicles, which makes the heist go much more smoothly, while a cheap driver with poor stats will choose ill-suited vehicles to make the heist more difficult.
** The Vehicle Choice may be a bit more sophisticated than what the name indicates. On one hand, it implies how well-prepared the character will be for the job at hand. Eddie Toh, for example, does his homework on the optimal escape route for the Jewel Store Job, not only supplying everyone with dirt bikes, but also guiding them through the tunnels flawlessly. Meanwhile, Karim uses a poor choice of bike for driving through muddy corridors and gets lost, showcasing his lack of research. On the other hand, it may also have something to do with how well the driver can supply a suitable ride on short notice. With the Bureau Raid, anything could happen; it could go smoothly (in which case, a fast but non-conspicuous car that can hold everyone is all that's needed), or it could attract every cop in the state (in which case, an emergency vehicle like the Ambulance works best). Different situations call for different solutions, and it becomes the driver's job to make the correct call quickly.

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** Kind of, yes, but it was probably done for the purposes of gameplay, as it gets the player more invested in the heist and gives them more control over how it plays out. An expensive driver with good stats will choose well-suited vehicles, which makes the heist go much more smoothly, while a cheap driver with poor stats will choose ill-suited vehicles to make the heist more difficult.
** The Vehicle Choice may be a bit more sophisticated than what the name indicates. On one hand, it implies It can indicate how well-prepared well the character will be for the job at hand. Eddie Toh, for example, does his homework on the optimal escape route for the Jewel Store Job, not only supplying everyone with dirt bikes, heist crew chooses vehicles, but also guiding them through the tunnels flawlessly. Meanwhile, Karim uses a poor choice of bike for driving through muddy corridors and gets lost, showcasing his lack of research. On the other hand, it may also have something to do with how well the driver can supply a suitable ride on short notice. With the Bureau Raid, anything could happen; it could go smoothly (in which case, a fast but non-conspicuous car that can hold everyone is all that's needed), or it could attract every cop in the state (in which case, an emergency vehicle like the Ambulance works best). Different situations call for different solutions, and it becomes the driver's job to make the correct call quickly.quickly.



* I have to ask: what is this wasting disease that Lester apparently has that makes walking so difficult for him and requires visits to the hospital?
** I may just not be remembering a line of dialogue, but I had assumed his handicap was from injuries sustained in the opening mission.

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* I have to ask: what What is this wasting disease that Lester apparently has that makes walking so difficult for him and requires visits to the hospital?
** I may just not be remembering a line of dialogue, but I had assumed Was his handicap was not from injuries sustained in the opening mission.mission?



* The LSPD seems even more brutal than the LCPD. Random one-star wanted levels(according to some), cops chasing you for a few seconds before shooting to kill at one star (I remember the LCPD would rather chase you all day in GTA 4 at one star, until you got near them, did the arrest animation, and sprinted away), and "minor" offenses like "harassing" a civvie (being too close, apparently), beeping a horn near a cop, flipping off a cop, snapping a picture of a cop, or using the D-pad to insult a cop results in the cop pulling a gun out and trying to arrest you at gunpoint, or shoot to kill after 5 seconds of chasing. The LCPD seem to be saints, even though I remember they were stated as being corrupt.
** I think it's less Rockstar deciding the LSPD should be more corrupt than the LCPD, and more implementing all the ways to goad the cops into committing PoliceBrutality they couldn't implement in GTA 4. I'm certain that if they remake Liberty City with the mechanics from GTA 5, the LCPD will be just as willing to give out the same DisproportionateRetribution as the LSPD.

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* The Why is the LSPD seems even so much more brutal than the LCPD. LCPD? Random one-star wanted levels(according to some), cops chasing you for a few seconds before shooting to kill at one star (I remember the (The LCPD would rather chase you all day in GTA 4 at one star, until you got near them, did the arrest animation, and sprinted away), and "minor" offenses like "harassing" a civvie (being too close, apparently), beeping a horn near a cop, honking, flipping off a cop, them off, snapping a picture of a cop, picture, or using the D-pad to insult insulting a cop results in the cop pulling a gun out and trying to arrest you at gunpoint, or shoot to kill after 5 seconds of chasing. The LCPD seem to be saints, saints in comparison, even though I remember they were stated as being they're supposed to be corrupt.
** I think it's less It's not really Rockstar deciding the LSPD should be more corrupt than the LCPD, and but more implementing all exaggerating the ways to goad the cops into committing parody / commentary on RL PoliceBrutality they couldn't implement in GTA 4. I'm certain that if If they remake Liberty City with the mechanics from GTA 5, the LCPD will be just as willing to give out the same DisproportionateRetribution as the LSPD.



* Why does the game make it so the only way you can train Chop is to get an app on the iPod to do so? Not everyone has an iPod!
** It's available for Android and ios, so they assumed just about anyone has a smartphone these days.
*** It's also available for Windows 8.

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* Why does the game make it so the only way you can train Chop is to get an app on the iPod a mobile platform to do so? Not everyone has an iPod!
** It's available for Android and ios, so they assumed just about anyone has a smartphone these days.
*** It's also available for Windows 8.
one!






** I assume because [[spoiler: Franklin realized that if he were to kill either one of them, the other one would see it coming if he came after them, as well. And if either Michael or Trevor saw Franklin coming after them without them crossing the moral event horizon, he realizes that they'd kill him, instead. Franklin ''is'' a badass, but his primary skill is driving. Michael has bullet time and Trevor is the GTA verse version of the Hulk; he likely realizes that in a straight up fight, he doesn't stand much chance against them.]]

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** I assume because Presumably [[spoiler: Franklin realized that if he were to kill either one of them, the other one would see it coming if he came after them, as well. And if either Michael or Trevor saw Franklin coming after them without them crossing the moral event horizon, he realizes that they'd kill him, instead. Franklin ''is'' a badass, but his primary skill is driving. Michael has bullet time and Trevor is the GTA verse version of the Hulk; he likely realizes that in a straight up fight, he doesn't stand much chance against them.]]]]



** Either it's GameplayAndStorySegregation, or Michael only rented the spot at the marina, and couldn't afford to outright buy it with his house "mortgaged up to the eyeballs".
** The second one I can buy, but for the first..... I ''could'' call GameplayAndStorySegregation if Trevor didn't start with the hangar and helipad.
** Because Trevor is running a business that involves flying things south of the border. Michael is a rich dude trying to stay low. It's likely he had rented a spot in the Marina before you could actually buy the whole thing.
** If I recall correctly, Trevor doesn't start with the air field, rather he gets it (either really cheap or for free) after he clears the Lost out of it. Also, Trevor isn't as poor as some make him out to be; Michael's net worth is several times Trevor's, but Trevor has more liquid assets, largely due to his simple lifestyle. This is shown in game with him having the most starting cash out of any of the protagonists (Trev starts with over 100k, where as Mike starts with only around 7k and Frank starting with less than a grand).
* A what if sprung into my head is how would Trevor and Michael would have reacted if in exchange for being protected from Weston and Haines they have to kill Franklin since they were both going to be killed by him and the Triads decided to the "lovers" live if they kill the guy that saved Mike from certain death.
** Good question. I can see Trevor going, "''I'LL'' help our buddy out, Mikey, 'cause ''you'' will just leave him to die like you did me!" and run after Franklin first. Trevor would probably then tell Franklin in a clumsy way that everyone's out to kill him, but Trevor, the best buddy of all, will help Franklin. Michael, the more level-headed of the pair, would likely get himself stocked up and then catch up with them. Predictably, once he gets there, Trevor and Franklin would likely already be in a lot of trouble and they both would need saving from Michael. Then things will pretty much play out as they did in the GoldenEnding. You think Franklin had little to no justification for going after Michael? These two men would have ''even lower'' than that for going after Franklin. Though, as mentioned above by another person when discussing the other two endings: it's possible that if Michael and Trevor were cowardly enough, they could decide that Franklin had to go simply because he's a potential threat to them...somehow. Maybe he was only in it for the money, and if the wrong guy waved to him an amount bigger than what Michael was giving him, then he'd be willing to do whatever they wanted him to do. Like...betray Trevor and Michael to the authorities. Logically, it makes no sense, but these three aren't exactly logical people.

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** Either it's GameplayAndStorySegregation, or Maybe Michael only rented the spot at the marina, marina and couldn't afford to outright buy it with his house "mortgaged up to the eyeballs".
** The second one I can buy, but for If that's the first..... I ''could'' call GameplayAndStorySegregation if case, why does Trevor didn't start with the hangar and helipad.
**
helipad?
***
Because Trevor is running a business that involves flying things south of the border. Michael is a rich dude trying border, so it's more of an essential asset to stay low. It's likely he had rented a spot in the Marina before you could actually buy the whole thing.
** If I recall correctly,
him.
***
Trevor doesn't start with the air field, rather he gets it (either really cheap or for free) after he clears the Lost out of it. Also, Trevor isn't as poor as some make him out to be; Michael's net worth is several times Trevor's, but Trevor has more liquid assets, largely due to his simple lifestyle. This is shown in game with him having the most starting cash out of any of the protagonists (Trev starts with over 100k, where as Mike starts with only around 7k and Frank starting with less than a grand).
grand).

* A what if sprung into my head is how More of a pondering question: How would Trevor and Michael would have reacted if in exchange for being protected from Weston and Haines they have to kill Franklin since they were both going to be killed by him and the Triads decided to the "lovers" live if they kill the guy that saved Mike from certain death.
death?
** Good question. I can see Trevor going, "''I'LL'' help our buddy out, Mikey, 'cause ''you'' will just leave him to die like you did me!" and run after Franklin first. Trevor would probably then tell Franklin in a clumsy way that everyone's out to kill him, but Trevor, the best buddy of all, will help Franklin. Michael, the more level-headed of the pair, would likely get himself stocked up and then catch up with them. Predictably, once he gets there, Trevor and Franklin would likely already be in a lot of trouble and they both would need saving from Michael. Then things will pretty much play out as they did in the GoldenEnding. You think Franklin had little to no justification for going after Michael? These two men would have ''even lower'' than that for going after Franklin. Though, as mentioned above by another person when discussing on the other two endings: it's possible that if Michael and Trevor were cowardly enough, they could decide that Franklin had to go simply because he's a potential threat to them...somehow. Maybe he was only in it for the money, and if the wrong guy waved to him an amount bigger than what Michael was giving him, then he'd be willing to do whatever they wanted him to do. Like...betray Trevor and Michael to the authorities. Logically, it makes no sense, but these three aren't exactly logical people.



* This may be FridgeLogic, but what happened to Mr. K? Last we see him, he's stumbling into an airport terminal, bloodied and battered from the ColdBloodedTorture he went through. He's shirtless, presumably has no money, etc. So...how exactly is he supposed to get onto an airplane? Just sneak into one?

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* This may be FridgeLogic, but what What happened to Mr. K? Last we see him, he's stumbling into an airport terminal, bloodied and battered from the ColdBloodedTorture he went through. He's shirtless, presumably has no money, etc. So...how exactly is he supposed to get onto an airplane? Just sneak into one?



** OK, I'll buy that. Still, what exactly is he supposed to do after that? Did Trevor give him any money...or anything? Poor guy's got a long road ahead of him...

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** OK, I'll buy that. *** Still, what exactly is he supposed to do after that? Did Trevor give him any money...or anything? Poor guy's got a long road ahead of him...









** This Troper always assumed it was because Michael was taking a nap in the back seat. Upstairs Jimmy and Tracey are screaming at each other. Downstairs Amanda is getting groped on by the tennis instructor. Michael wanted a nice quiet place to take a nap. Then when Franklin started driving he woke up and when he didn't hear profanity or smell weed he noticed Franklin and decided to take advantage of the situation. As for why he had the gun because it's Michael he always has a gun old habits die hard.

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** This Troper always assumed it was because Michael was taking a nap in the back seat. Upstairs Jimmy and Tracey are screaming at each other. Downstairs Amanda is getting groped on by the tennis instructor. Michael wanted a nice quiet place to take a nap. Then when Franklin started driving he woke up and when he didn't hear profanity or smell weed he noticed Franklin and decided to take advantage of the situation. As for why he had the gun gun, because it's Michael he always has a gun and old habits die hard.hard.
** WordOfGod was that he was trying to catch the tennis coach who Amanda's been cheating on him with.



** At the bottom of the ocean.
** He actually explains it during the "off-shore" version of the heist, where said device is apparently a prototype of a nuclear fission generator (emphasis on prototype, before you start asking questions on why it isn't really being used to power anything), that somehow works on seismic shifts in the ocean. The reason it's treated like a nuclear warhead is... well, it evidently has enough uranium to make a small nuclear blast, presumably being jury-rigged as such after Trevor sold it to his "client".

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** *** At the bottom of the ocean.
** *** He actually explains it during the "off-shore" version of the heist, where said device is apparently a prototype of a nuclear fission generator (emphasis on prototype, before you start asking questions on why it isn't really being used to power anything), that somehow works on seismic shifts in the ocean. The reason it's treated like a nuclear warhead is... well, it evidently has enough uranium to make a small nuclear blast, presumably being jury-rigged as such after Trevor sold it to his "client"."client".






** Rampages are exceedingly OOC for either character, and it's doubtful that the player would earned enough money (in excess of two million) by killing civilians (whose average drop is around fifteen dollars) to pay him off. Aside from that, who's to say that they didn't, and decided to pull the heist just to earn back the money quicker? Essentially though, it comes down to GameplayAndStorySegregation.
* Besides for plot convenience, why would the federal government need two skyscrapers dominating the Los Santos skyline just to house one agency per building? I realize that the real life federal government does own or lease high rise buildings in major cities; however these buildings usually contain ''multiple'' departments and agencies.

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** Rampages are exceedingly OOC for either character, character (Michael obviously, and Trevor usually requires hitting his BerserkButton), and it's doubtful that the anyway a player would earned could earn enough money (in excess of two million) by killing civilians (whose average drop is around fifteen dollars) to pay him off. Aside from that, who's to say that they didn't, and decided to pull the heist just to earn back the money quicker? Essentially though, it comes down to GameplayAndStorySegregation.
off.

* Besides for plot convenience, why Why would the federal government need two skyscrapers dominating the Los Santos skyline just to house one agency per building? I realize that the real life federal government does own or lease high rise buildings in major cities; however these buildings usually contain ''multiple'' departments and agencies.






** As I mentioned earlier untracability and whatever is left goes to a backstop account of Haines and Norton. And if Trevor steals one from Zancudo they would be quickly exposed from their pov.

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** As I mentioned earlier untracability and whatever is left goes to a backstop account of Haines and Norton. And if *** If Trevor steals one from Zancudo though they would be quickly exposed from their pov.POV, defeating the whole untraceable thing.






** Jimmy is, more or less, portrayed as being a BIG idiot. He gets a LOT better at the end of the game, and it´s implied that all his dumb decisions were merely to impress Michael (or that´s just his excuse), but maybe he is still not experienced enough to get a job at one of his father´s businesses. Or Michael might want to avoid co-workers who will accuse him of getting privileges due to being the boss´s son. Michael probably wouldn´t allow Jimmy to slack on his new job, but there could always be a jealous guy/girl who attempts to screw him over.

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** Jimmy is, more or less, portrayed as being a BIG idiot. He gets a LOT better at the end of the game, and it´s it's implied that all his dumb decisions were merely to impress Michael (or that´s just his excuse), but maybe he is still not experienced enough to get a job at one of his father´s father's businesses. Or Or, Michael might want to avoid co-workers who will accuse him of getting privileges due to being the boss´s boss's son. Michael probably wouldn´t wouldn't allow Jimmy to slack on his new job, but there could always be a jealous guy/girl who attempts to screw him over.









* The military never coming after you when you have a full wanted bar, but not all the time. The only time it happens in the story (in the Paleto Heist) it at least makes sense (Mike, Trev and the Gang had body armor and heavy weapons). What bothers me is that they never come out when similar situations happen in free roam (i.e; Say Trevor gets his hands on a tank. Don't the police realize that any cop car that crosses that tank's line of sight is going to get blown to bits?)

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* The What determines if the military never coming comes after you when you have a full wanted bar, but not all the time. you? The only time it happens in the story (in was in the Paleto Heist) it at least makes sense (Mike, Heist when Mike, Trev and the Gang had body ballistic armor and heavy weapons). What bothers me is that weapons. But they never come out when similar situations happen in free roam (i.e; e. Say Trevor gets his hands on a tank. Don't the police realize that any cop car that crosses that tank's line of sight is going to get blown to bits?)



** Let me try to explain. The military not normally coming after you, that's fine with me. I just think that the military should show up in situations when normal law enforcement can't kill you easily (i.e. the above situation when you're in a tank).

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** Let me try to explain. The military not normally coming after you, that's fine with me. I just think that the military should show up True, but a guy in situations when a tank is exceptional circumstances where normal law enforcement can't kill you easily (i.e. the above situation when you're in a tank).easily.



* Speaking of the Paleto heist, the army showing up at all makes sense. What bothers me is that by the time you enter the chicken factory, it's nothing ''but'' soldiers. I would still expect some NOOSE troopers to show up as well. (Especially considering that, outside the mission, it's nothing ''but'' them and regular cops.)

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* Speaking of the Paleto heist, the army showing up at all makes sense. What bothers me is that by the time you enter the chicken factory, it's nothing ''but'' soldiers. I You would still expect some NOOSE troopers to show up as well. (Especially considering that, outside the mission, it's nothing ''but'' them and regular cops.)



* The Heist Update vehicles being multi-player only. '''WHY?'''
** Because R* doesn't give a dusty fuck about Story mode. Notice how there's been no Story DLC, and the game is almost two years old, and a recent interview basically all but said they weren't working on any. None of the awesome gameplay features in Online (10 car garages, stockpiling body armor and snacks, changing Personal Vehicles, selling vehicles, etc) have made their way into Story either. R* sees Online as their cash cow, with Shark Cards and the like, so they'll keep updating it for maybe another year or year and a half, then stop and focus purely on GTA VI. Story mode for all intents and purposes is dead to them.
** Rumors have it that Rockstar is working on Story DLC with a new Protagonist.
** Also because [[AxCrazy Trevor]] piloting a [[GatlingGood Sav]][[StuffBlowingUp age]] is goddamn terrifying.
*** And [[GameBreaker game breaking]].
*** The real game-breakers would be the armored Kurama and the Insurgent, especially for the loud version of the Union Depository job; far as get-away vehicles go those things would be invincible.

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* The Heist Update vehicles being multi-player only. '''WHY?'''
** Because R* doesn't give a dusty fuck about Story mode. Notice how there's been no Story DLC, and the game is almost two years old, and a recent interview basically all but said they weren't working on any. None of the awesome gameplay features in Online (10 car garages, stockpiling body armor and snacks, changing Personal Vehicles, selling vehicles, etc) have made their way into Story either. R* sees Online as their cash cow, with Shark Cards and the like, so they'll keep updating it for maybe another year or year and a half, then stop and focus purely on GTA VI. Story mode for all intents and purposes is dead to them.
** Rumors have it that Rockstar is working on Story DLC with a new Protagonist.
** Also because [[AxCrazy Trevor]] piloting a [[GatlingGood Sav]][[StuffBlowingUp age]] is goddamn terrifying.
*** And [[GameBreaker game breaking]].
*** The real game-breakers would be the armored Kurama and the Insurgent, especially for the loud version of the Union Depository job; far as get-away vehicles go those things would be invincible.



** That I chalk up to Rockstar changing their mind halfway through development and switching Schyster and Zirconium around, that or the Schyster Building is just a little too on the nose.
** Cheval is meant to be a parody of Holden, an Australian auto manufacturer. It's a subsidiary of GM, but all of their cars are essentially the same as Chevy cars, and they don't import into the US (if they do they're probably rebadged as Chevys since Holden isn't a well-known brand outside of Australia). I guess import laws are less strict in GTA's world, or Declasse doesn't mind having Cheval cars driving around.

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** That I chalk up to Rockstar changing their mind halfway through development and switching Schyster and Zirconium around, that or the Schyster Building is just a little too on the nose.
** Cheval is meant to be a parody of Holden, an Australian auto manufacturer. It's a subsidiary of GM, but all of their cars are essentially the same as Chevy cars, and they don't import into the US (if they do they're probably rebadged as Chevys since Holden isn't a well-known brand outside of Australia). I guess Maybe import laws are less strict in GTA's world, or Declasse doesn't mind having Cheval cars driving around.



* I just realized something, when Jimmy drugged Michael, why didn't he just take the money and get himself a car instead of taking his father's? That part was really stupid.

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* I just realized something, when When Jimmy drugged Michael, why didn't he just take the money and get himself a car instead of taking his father's? That part was really stupid.






* "You can't repo the assets of a dead man" Is that true in real life?

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* "You can't repo the assets of a dead man" man". Is that true in real life?life?
** There's quite a lot of ambiguity as to what Franklin actually means. He might mean that it's not possible legally, but he might also simply mean that if their clients are dead then they can't get any more money from them (as a quote from GTA IV: "dead men can't pay rent"), or that killing people for a repo is not a line he's willing to cross.



*** This isn't about what Trevor thinks (although the idea he's pick a fight with a US Military while thinking "who cares?" is a bit of a {{Flanderisation}} - he's aggressive but he's definitely not an idiot), this is about game design. A game about ''heists'' and ''armed robbery'' and the mission to steal from a military base is "go here, take thing, escape" - no preparation, no plan, just jump the fence and hope for the best. It's a missed opportunity.

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*** This isn't about what Trevor thinks (although the idea he's pick thinks; it just seems a fight with missed opportunity that in a US Military while thinking "who cares?" is a bit of a {{Flanderisation}} - he's aggressive but he's definitely not an idiot), this is about game design. A game about ''heists'' and ''armed robbery'' and the mission to steal from a military base is "go here, take thing, escape" - no preparation, no plan, just jump the fence and hope for the best. It's a missed opportunity.escape".



* The trigger-happy, paranoid cops in this game...is this bad game programming, or is Rockstar poking fun of real life law enforcement in america? The cops in the game will sometimes blow your head off if you look at them funny.
** They are definitely making fun of them. It's basically what the whole Grand Theft Auto series is about, taking the darker elements and tropes of American society and exaggerating them to hilariously hyperbolic levels.
* I can't believe no one asked this one yet. Who or what was dragging Michael's body, stripped him, and left him in the middle of a park in "Did Someone Say Yoga?"

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* The trigger-happy, paranoid cops in this game...is this bad game programming, or is Rockstar poking fun ** Neither Michael nor Trevor has reason to be suspicious of real life law enforcement in america? The cops in the game will sometimes blow your head off if you look at them funny.
** They are definitely making fun of them. It's basically what the whole Grand Theft Auto series is about, taking the darker elements and tropes of American society and exaggerating them to hilariously hyperbolic levels.
Franklin, though.

* I can't believe no one asked this one yet. Who or what was dragging Michael's body, stripped him, and left him in the middle of a park in "Did Someone Say Yoga?"



* In the "Friend Request" mission, after Michael puts the exlposive device in the prototype phone, why does he leave the building without the backpack? I mean, if you watch the mission walkthrough, he leaves without the backpack. But the worst part is that he leaves next to the briefcase which contains the prototype photo. Wouldn't Jay Norris had noticed the backpack next to said briefcase, and kinda put two and two together, [[spoiler: which would've saved his life?]]
** Nope. He was in a rush to get to a press conference, and the [=LifeInvader=] offices are shown to be something of a haphazard mess. He probably thought nothing of it. [[spoiler: Besides, [[CrazyEnoughToWork who would put a bomb in a phone]] anyway?]]

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* In the "Friend Request" mission, after Michael puts the exlposive device in the prototype phone, why does he leave the building without the backpack? I mean, if you watch the mission walkthrough, he leaves without the backpack. But the worst part is that Worse, he leaves next to the briefcase which contains the prototype photo. Wouldn't Jay Norris had noticed the backpack next to said briefcase, briefcase and kinda put two and two together, [[spoiler: which would've saved his life?]]
** Nope. He was in a rush to get to a press conference, and the [=LifeInvader=] offices are shown to be something of a haphazard mess. He probably mess, and besides, whose first thought nothing upon seeing an unknown backpack is that someone rigged their prototype instead of it. [[spoiler: Besides, [[CrazyEnoughToWork who would put a bomb in a phone]] anyway?]]"oh, somebody forgot their stuff here."?



* In the "Grass Roots" mission, when Barry attempts to appeal to him about legalization of marijuana, Trevor is against it, that he makes a ton of money selling smoke and has no interest in legalization because it will harm his business. But seeing how pot shops are rising due to the country's opposition to marijuana lessening over the years, why Trevor wouldn't considered the thought of a legitimate marijuana business.

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* In the "Grass Roots" mission, when Barry attempts to appeal to him about legalization of marijuana, Trevor is against it, that he makes a ton of money selling smoke and has no interest in legalization because it will harm his business. But seeing how pot shops are rising due to the country's opposition to marijuana lessening over the years, why Trevor wouldn't considered the thought of a legitimate marijuana business.business?


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** There's a cutscene in the first half of thr game where Michael tries to warn Franklin to get out of town because Trevor's unpredictability and derangement will mean that everyone around Michael will be in danger, including Franklin. Franklin's reaction is to essentially say that he refuses to let anyone think they're crazy enough to make him back down. This goes a long way to explaining why he would keep up with Dom, Mary Ann, etc. It's in his character to never back down from anything.
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** He's demanding they get out, if he's holding a pistol while doing so, he will point it at them.
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* Franklin and Lamar are tasked with repossessing a Bagger owned by a Vagos gang member in Vespucci Beach. Due to them killing the owner, they cannot return it to Simeon, so Lamar keeps the bike. So, later on, how did Simeon find out that the two kept the bike for themselves? What if Franklin and Lamar did go to Simeon and explain what happened with the Jimenez? What would Simeon's response be?

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* Franklin and Lamar are tasked with repossessing a Bagger owned by a Vagos gang member in Vespucci Beach. Due to them killing the owner, they cannot return it to Simeon, so Lamar keeps the bike. So, later on, how did Simeon find out that the two kept the bike for themselves? What if Franklin and Lamar did go to Simeon and explain what happened with the Jimenez? What would Simeon's response be?be?
* Why the hell do Franklin, Lamar, and especially Trevor, let Molly Schultz leave with the cars in the mission "Pack Man?" Anyone could see that Molly's claim of Devon holding the money to "not induce any unwanted attention" is bullshit, and a guy like Trevor would never give up the cars without getting the money first. So why are Devon's people just allowed to drive the truck away? Why doesn't Trevor give chase and get the cars back?
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* Given that ''GTA Online'' has {{Time Skip}}ped from pre-''GTA V'' 2013 to 2017 with ''The Doomsday Heist'' and subsequently to 2018 and 2019 in the ''After Hours'' and ''Diamond Casino and Resort'' updates respectively, why hasn't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond.

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* Given that ''GTA Online'' has {{Time Skip}}ped from pre-''GTA V'' 2013 to 2017 with ''The Doomsday Heist'' and subsequently to 2018 and 2019 in the ''After Hours'' and ''Diamond Casino and Resort'' updates respectively, why hasn't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond.Diamond (although more accurately, the Racetrack should be replaced with an under-construction [=SoFi=] Stadium replica, since in the story mode, a Liberty City football team was supposed to relocate to Los Santos).

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* Franklin and Lamar are tasked with repossessing a Bagger owned by a Vagos gang member in Vespucci Beach. Due to them killing the owner, they cannot return it to Simeon, so Lamar keeps the bike. So, here are the following questions:
** How did Simeon find out that the two kept the bike for themselves?
** What if Franklin and Lamar did go to Simeon and explain what happened with the Jimenez? What would Simeon's response be?

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* Franklin Franklin and Lamar are tasked with repossessing a Bagger owned by a Vagos gang member in Vespucci Beach. Due to them killing the owner, they cannot return it to Simeon, so Lamar keeps the bike. So, here are the following questions:
** How
later on, how did Simeon find out that the two kept the bike for themselves?
**
themselves? What if Franklin and Lamar did go to Simeon and explain what happened with the Jimenez? What would Simeon's response be?
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* I understand Devin Weston wanting Franklin kill off Michael and the FIB wanting Franklin to kill Trevor. I'm surprised that the FIB just doesn't try to piss off both Michael and Trevor to the point that they finally try to kill each other, which is a win-win altogether.

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* I understand Devin Weston wanting Franklin kill off Michael and the FIB wanting Franklin to kill Trevor. I'm surprised that the FIB just doesn't try to piss off both Michael and Trevor to the point that they finally try to kill each other, which is a win-win altogether.altogether.
* Franklin and Lamar are tasked with repossessing a Bagger owned by a Vagos gang member in Vespucci Beach. Due to them killing the owner, they cannot return it to Simeon, so Lamar keeps the bike. So, here are the following questions:
** How did Simeon find out that the two kept the bike for themselves?
** What if Franklin and Lamar did go to Simeon and explain what happened with the Jimenez? What would Simeon's response be?
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*** Plus there is Stretch, someone who Franklin hates but to this point pretending to be friends to Lamar seeing how he can be manipulated to telling him what jobs Franklin's doing namely the car boosting. Lamar may be. Competent as a gunman and driver but he cannot keep a secret and Stretch will demand his cut from Lamar and Franklin.

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This is not a discussion page. Chopping off the sections that are just tropers responding to eachother.


*** My question is, why couldn't you skip it? Not everyone's comfortable with playing through a very graphic torture scene. In Modern Warfare, you were able to skip the infamous 'No Russian' mission. Seriously, not everyone wants to watch someone getting graphically tortured on TV, much less play it out.
*** SomeAnvilsNeedToBeDropped. This is a real thing going on (or, officially, was going on), done by our government, and a fair portion of citizens are okay with it.
*** [[RatedMForMoney It's Grand Theft Auto]]. Now that we've gotten desensitized to all the hookers, drugs, violence and vice, it had to push the controversial envelope somehow...
*** The problem with this ''I want to skip the torture'' mindset is that those same people generally see no problem in brutally running over innocent people in cold blood or gunning down innocent cops just doing their jobs or dealing in life-destroying hard drugs. Its hypocritical. At least the Modern Warfare 2 example mentioned above has the excuse that previously the only people you were killing were enemy soldiers/terrorists in wartime and not unarmed non-combatants going about their business and as such was an unexpected and unsettling tonal shift.
*** There's a school of thought that unless you put the horror of a situation right in a person's face, even if they're against it they're more taking an "out of sight, out of mind" stance against it than actually opposing it. I don't necessarily agree and I may be giving Rockstar too much credit here, but it's possible that they thought if players could skip it, the full horror of the subject matter wouldn't sink in.
*** Exactly. There's a famous example with this with Film/ISpitOnYourGrave. People accused it of being pro-rape, sexist, misogynist, and a bunch of other things, but it's not. It's a horror movie. You're disgusted and disturbed? Good! You should be! That's the point! The writer-director confirmed this, saying the film was inspired by a rape victim he was helping, while the cops were utter garbage and uncaring about it. The entire point of horror-with-a-purpose is to disturb you, but the risk, as brought up by WebVideo/TheCinemaSnob, is the fact that idiots will confuse "showing the horrors of" with "promoting", much in the same way parents groups complain about villains in fiction being too evil
*** You’ve picked a pretty bad example to make this point, since the debate of whether Marchi was sincere in his stated intentions or if he was simply using what at the time were well-established exploitation tropes involving rape and giving himself a false alibi (or if his intentions ultimately matter) is unsettled to say the least. As with the GTA torture sequence, it’s not a simple question of whether or not the creators are “promoting” the horrifying acts depicted, but a much more complex matter about the propriety of creators taking ownership of these issues in the process of producing entertainment. Or to put it another way, if Rockstar were, to whatever extent, motivated by the need to drop the necessary anvil of institutional torture, activist groups like Amnesty International [[https://www.theguardian.com/technology/2013/sep/18/grand-theft-auto-5-under-fire-for-graphic-torture-scene took little comfort in this]].



*** Err not really? The torture starts before he's even told who they're looking for, and every time he starts to spill details Steve cuts him off after the first detail even when he's clearly trying to tell them everything he knew.

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*** Err not really? The torture starts before he's even told who they're looking for, and every time he starts to spill details Steve cuts him off after the first detail even when he's clearly trying to tell them everything he knew.
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** Because of Ending B (although since rendered non-canon as of the ''Diamond Casino'' update) [[spoiler:where Franklin assassinates Michael on orders from Devin Weston]].\
* I understand Devin Weston wanting Franklin kill off Michael and the FIB wanting Franklin to kill Trevor. I'm surprised that the FIB just doesn't try to piss off both Michael and Trevor to the point that they finally try to kill each other, which is a win-win altogether.

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** Because of Ending B (although since rendered non-canon as of the ''Diamond Casino'' update) [[spoiler:where Franklin assassinates Michael on orders from Devin Weston]].\
* I
Weston]].
*I
understand Devin Weston wanting Franklin kill off Michael and the FIB wanting Franklin to kill Trevor. I'm surprised that the FIB just doesn't try to piss off both Michael and Trevor to the point that they finally try to kill each other, which is a win-win altogether.
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** Because of Ending B (although since rendered non-canon as of the ''Diamond Casino'' update) [[spoiler:where Franklin assassinates Michael on orders from Devin Weston]].

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** Because of Ending B (although since rendered non-canon as of the ''Diamond Casino'' update) [[spoiler:where Franklin assassinates Michael on orders from Devin Weston]].\
* I understand Devin Weston wanting Franklin kill off Michael and the FIB wanting Franklin to kill Trevor. I'm surprised that the FIB just doesn't try to piss off both Michael and Trevor to the point that they finally try to kill each other, which is a win-win altogether.
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* Why is it that Franklin [[spoiler: is the one to confront Peter Dreyfuss about the murder of Leonora Johnson? Leonora was an actress from Classic Vinewood movies. Michael De Santa is a huge fan of Classic Vinewood movies and his hero/new boss Solomon Richards was a suspect in her murder. Therefore, wouldn't it make more sense for ''Michael'' to confront Dreyfuss about Leonora's murder than Franklin?]]

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* Why is it that Franklin [[spoiler: is the one to confront Peter Dreyfuss about the murder of Leonora Johnson? Leonora was an actress from Classic Vinewood movies. Michael De Santa is a huge fan of Classic Vinewood movies and his hero/new boss Solomon Richards was a suspect in her murder. Therefore, wouldn't it make more sense for ''Michael'' to confront Dreyfuss about Leonora's murder than Franklin?]]Franklin?]]
** Because of Ending B (although since rendered non-canon as of the ''Diamond Casino'' update) [[spoiler:where Franklin assassinates Michael on orders from Devin Weston]].
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** Speaking of North Yankton, why does Rockstar keep creating fictional states? I can understand fictional cities, but not entire US states. Why not have Liberty City explicitly in New York and Los Santos in California? The GTA rendition of the United States has Liberty State, San Andreas, Alderney, North Yankton and possibly South Yankton. Does this imply that New York, California, Nevada, New Jersey, North Dakota, and possibly South Dakota doesn't exist? Further compounding this is the fact that radio and some game dialog mention real life locations, both in the US and abroad ''and'' a new crime family, the Duggans, were introduced in GTA Online in 2019 and are explicitly from Texas rather than a GTA parody version of Texas.

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** Speaking of North Yankton, why does Rockstar keep creating fictional states? I can understand fictional cities, but not entire US states. Why not have Liberty City explicitly in New York and Los Santos in California? California; in the GTA III universe, Vice City was explicitly stated to be in Florida rather than a fictional state based on Florida. The GTA rendition of the United States has Liberty State, San Andreas, Alderney, North Yankton and possibly South Yankton. Does this imply that New York, California, Nevada, New Jersey, North Dakota, and possibly South Dakota doesn't exist? Further compounding this is the fact that radio and some game dialog mention real life locations, both in the US and abroad ''and'' a new crime family, the Duggans, were introduced in GTA Online in 2019 and are explicitly from Texas rather than a fictional GTA parody version of Texas.
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* In Act I of ''The Doomsday Heist'', foreign players are attacking the U.S., but these "foreign players" are none other than Merryweather [=PMCs=]. Then at the conclusion of Act I, it's revealed that Bogdan hired them to do that. How come Merryweather doesn't suffer a setback because of that?

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* In Act I of ''The Doomsday Heist'', foreign players are attacking the U.S., but these "foreign players" are none other than Merryweather [=PMCs=]. Then at the conclusion of Act I, it's revealed that Bogdan hired them to do that. How come Merryweather doesn't suffer a setback because of that?that?
* Why is it that Franklin [[spoiler: is the one to confront Peter Dreyfuss about the murder of Leonora Johnson? Leonora was an actress from Classic Vinewood movies. Michael De Santa is a huge fan of Classic Vinewood movies and his hero/new boss Solomon Richards was a suspect in her murder. Therefore, wouldn't it make more sense for ''Michael'' to confront Dreyfuss about Leonora's murder than Franklin?]]
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** Nope. He was in a rush to get to a press conference, and the [=LifeInvader=] offices are shown to be something of a haphazard mess. He probably thought nothing of it. Besides, [[CrazyEnoughToWork who would put a bomb in a phone?]]

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** Nope. He was in a rush to get to a press conference, and the [=LifeInvader=] offices are shown to be something of a haphazard mess. He probably thought nothing of it. [[spoiler: Besides, [[CrazyEnoughToWork who would put a bomb in a phone?]]phone]] anyway?]]
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** They are definitely making fun of them. It's basically what the whole Grand Theft Auto series is about, taking the darker elements and tropes of American society and exaggerating them to hilariously hyperbolic levels.


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** Nope. He was in a rush to get to a press conference, and the [=LifeInvader=] offices are shown to be something of a haphazard mess. He probably thought nothing of it. Besides, [[CrazyEnoughToWork who would put a bomb in a phone?]]


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** It's possible Trevor is simply hallucinating it, like with some of his other rampages. [[spoiler: And his final mission.]]
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** Construction projects can often take years in real life. Especially if the builders and organizers are [[BreadEggsBreadedEggs corrupt, incompetent, or incompetently corrupt...]] much like half of Los Santos.
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** Packie can be recruited for the Diamond Casino heist in GTA Online, meaning that he's still alive in canon as of 2019.
* Given that ''GTA Online'' has {{Time Skip}}ped from pre-GTA V 2013 to 2017 with ''The Doomsday Heist'' and subsequently to 2018 and 2019 in the ''After Hours'' and ''Diamond Resort and Casino'' updates respectively, why hasn't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond.
* In Act I of The Doomsday Heist, foreign players are attacking the U.S., but these "foreign players" are none other than Merryweather PMCs. Then at the conclusion of Act I, it's revealed that Bogdan hired them to do that. How come Merryweather doesn't suffer a setback because of that?

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** Packie can be recruited for the Diamond Casino heist in GTA Online, ''GTA Online'', meaning that he's still alive in canon as of 2019.
* Given that ''GTA Online'' has {{Time Skip}}ped from pre-GTA V pre-''GTA V'' 2013 to 2017 with ''The Doomsday Heist'' and subsequently to 2018 and 2019 in the ''After Hours'' and ''Diamond Resort Casino and Casino'' Resort'' updates respectively, why hasn't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond.
* In Act I of The ''The Doomsday Heist, Heist'', foreign players are attacking the U.S., but these "foreign players" are none other than Merryweather PMCs.[=PMCs=]. Then at the conclusion of Act I, it's revealed that Bogdan hired them to do that. How come Merryweather doesn't suffer a setback because of that?
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* Given that ''GTA Online'' has {{Time Skip}}ped from pre-GTA V 2013 to 2017 with ''The Doomsday Heist'' and subsequently to 2018 and 2019 in the ''After Hours'' and ''Diamond Resort and Casino'' updates respectively, why hasn't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond.

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* Given that ''GTA Online'' has {{Time Skip}}ped from pre-GTA V 2013 to 2017 with ''The Doomsday Heist'' and subsequently to 2018 and 2019 in the ''After Hours'' and ''Diamond Resort and Casino'' updates respectively, why hasn't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond.Diamond.
* In Act I of The Doomsday Heist, foreign players are attacking the U.S., but these "foreign players" are none other than Merryweather PMCs. Then at the conclusion of Act I, it's revealed that Bogdan hired them to do that. How come Merryweather doesn't suffer a setback because of that?
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* I saw somebody sacrifice Packie Mccreary to the Alturists on youtube.. Firstly ''"why?!"''. Secondly. Wouldn't Packie probably be ''just fine?'', if Trevor got out due to the Alturists leaving perfectly good weapons laying around. Wouldn't it be safe to assume Packie can do that too?
** Packie can be recruited for the Diamond Casino Heist in GTAO, meaning that he's still alive in canon as of 2019.
* Given that ''GTA Online'' has {{Time Skip}}ped to 2017 with ''The Doomsday Heist'' and subsequently to 2019 in ''The Diamond Resort and Casino'' update, why hasn't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond.

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* I saw somebody sacrifice Packie Mccreary to the Alturists on youtube..Website/YouTube. Firstly ''"why?!"''. Secondly. Wouldn't Packie probably be ''just fine?'', if Trevor got out due to the Alturists leaving perfectly good weapons laying around. Wouldn't it be safe to assume Packie can do that too?
** Packie can be recruited for the Diamond Casino Heist heist in GTAO, GTA Online, meaning that he's still alive in canon as of 2019.
* Given that ''GTA Online'' has {{Time Skip}}ped from pre-GTA V 2013 to 2017 with ''The Doomsday Heist'' and subsequently to 2018 and 2019 in ''The Diamond the ''After Hours'' and ''Diamond Resort and Casino'' update, updates respectively, why hasn't ''any'' of the construction projects in Los Santos, particularly the Mile High Club, wrapped up by now? This is especially considering that Rockstar completely replaced the Casino at the Vinewood Racetrack with the Diamond.

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* I saw somebody sacrifice Packie Mccreary to the Alturists on youtube.. Firstly ''"why?!"''. Secondly. Wouldn't Packie probably be ''just fine?'', if Trevor got out due to the Alturists leaving perfectly good weapons laying around. Wouldn't it be safe to assume Packie can do that two?

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* I saw somebody sacrifice Packie Mccreary to the Alturists on youtube.. Firstly ''"why?!"''. Secondly. Wouldn't Packie probably be ''just fine?'', if Trevor got out due to the Alturists leaving perfectly good weapons laying around. Wouldn't it be safe to assume Packie can do that two?too?
** Packie can be recruited for the Diamond Casino Heist in GTAO, meaning that he's still alive in canon as of 2019.

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