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* ''VideoGame/LordOfTheRingsOnline'' has a couple of flavors of bats - not only literal bats, but other swarm type mobs like rats and birds that have about half the hit points of a normal mob. They also have a particularly annoying type of mob that likes to follow you and gives you a miss chance debuff, but they don't attack you, unless you attack first. So not only do they annoy you by following you around and not only do they annoy you by making you miss more against any mob you happen to be fighting, but if you mistakenly use an [=AoE=] skill, they'll join the fight as well.

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* ''VideoGame/LordOfTheRingsOnline'' ''VideoGame/TheLordOfTheRingsOnline'' has a couple of flavors of bats - not only literal bats, but other swarm type mobs like rats and birds that have about half the hit points of a normal mob. They also have a particularly annoying type of mob that likes to follow you and gives you a miss chance debuff, but they don't attack you, unless you attack first. So not only do they annoy you by following you around and not only do they annoy you by making you miss more against any mob you happen to be fighting, but if you mistakenly use an [=AoE=] skill, they'll join the fight as well.
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* ''VideoGame/{{Neopets}}'' has a flash game that's pretty much your basic Breakout, only with a pair of bats flying around to get in your way. If you're ''extremely'' lucky, you can get a falling potion that'll make them go away. But that's rare.

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* ''VideoGame/{{Neopets}}'' ''Website/{{Neopets}}'' has a flash game that's pretty much your basic Breakout, only with a pair of bats flying around to get in your way. If you're ''extremely'' lucky, you can get a falling potion that'll make them go away. But that's rare.

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Disambiguated, plus complaining removal


* ''VideoGame/WorldOfWarcraft'' has quite a few enemies that qualify as Goddamned Bats, although ironically many of them are not bats. Many of them are in the Beast classification. You gain only VendorTrash for beating them, and it isn't long before you don't get any experience from them either. When you're walking around looking for a special kind of wolf to kill, and these 'bats' keep homing in on you, it can get really annoying, especially considering how hard it is to shake an enemy in WOW.
** And let us not forget their respawn rate. It's not uncommon to kill one only for another to immediately spawn at the same spot, though it's even worse when they respawn a bit after so you don't see them.
** Murlocs. Too social to ever aggro just one, flee when injured to pick up MORE GODDAMN MURLOCS from their stupid little village. And half of them are Shaman with Lightning Shield - fuuuun stuff at low levels. Oh, and they swim. Good luck trying to water walk out to that island for that last bit of exploration when there are like eight million murlocs hiding in the murky water, just waiting for you to leave the shore.

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* ''VideoGame/WorldOfWarcraft'' has quite a few enemies that qualify as Goddamned Bats, although ironically many of them are not bats. qualify.
**
Many of them are in the Beast classification. You gain only VendorTrash ShopFodder for beating them, and it isn't long before you don't get any experience from them either. When you're walking around looking for a special kind of wolf to kill, and these 'bats' keep homing in on you, it can get really annoying, especially considering how hard it is to shake an enemy in WOW.
** And let us not forget
WOW. There's also their respawn rate. It's not uncommon to kill one only for another to immediately spawn at the same spot, though it's even worse when they respawn a bit after so you don't see them.
** Murlocs. Too social to ever aggro just one, flee when injured to pick up MORE GODDAMN MURLOCS more from their stupid little village. And Also, half of them are Shaman with Lightning Shield - fuuuun stuff Shield, making them tough at low levels. Oh, and they swim. Good luck trying to water walk out to that island for that last bit of exploration when there are like eight million murlocs hiding in the murky water, just waiting for you to leave the shore.
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* ''DemonicSpiders/DragonNest'' has its own page.
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* ''DemonicSpiders/DragonNest'' has its own page.
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** [[ZigZaggedTrope Zig-zagged]] with mawrats in Torghast. They are annoying and numerous, [[DirtyCoward run away when they are on low health]], very likely into a pack of enemies that you want to avoid (although, unlike murlocs, they thankfully do not aggro others). Killing them wastes more time than it is worth. However, some areas spawn additional enemies as long as you're out of combat. Having a few mawrats attack you thus becomes a viable strategy to avoid it.
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* Most mobs in ''VideoGame/FinalFantasyXIV'' aren't annoying, especially if you're a high enough level to avoid triggering aggressive ones. However, there's one mob in particular that attracts the ire of many a player for as long as they can trigger it: the toads of Mor Dohna. If you get within range, the first thing it does is use a tongue attack that draws you into it and immediately follows by casting an AOE. The tongue attack itself doesn't hurt that much and you have plenty of time to get away from the AOE, but it's annoying when you're just trying to travel around the map only to be sucked up by one. To make matters worse, there's one guarding a bottleneck that you'll be traveling through a lot.
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* Hellbugs in Defiance, and their robotic counterparts, the Scrappers.

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* Hellbugs in Defiance, and their robotic counterparts, the Scrappers.Scrappers.
* In ''Eliatopia'', Batlings appear in the caves leading up to Alion City. Not only do they spawn in groups of five and play off the whole [[VisualPun Blind as a Bat]] ordeal, but they also fly around and spit fire. Given this fire knocks players back, this may make travel and combat tedious.
** On the plus side, at least they provide relatively-high EXP earnings for their lousy stats, plus they drop valuable red items and Stage II Fire Runes (which are fairly strong at that point in the game).
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** On {{PvP}} servers, whatever faction you're not playing may count.

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** On {{PvP}} [[PlayerVersusPlayer PvP]] servers, whatever faction you're not playing may count.



** And most necromancer [[MookMaker Minion Master]] builds are meant to function as friendly factories for GoddamnedBats, not dealing too much damage but giving the AI [[WeHaveReserves 10 expendable targets to attack]] while the GlassCannon casters hang in the back. The mechanics of creating minions hamper these builds when used by the enemy in [[PlayerVersusEnvironment PvE]] and it's not very popular in PvP these days, so you'll rarely face them as enemies.

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** And most necromancer [[MookMaker Minion Master]] builds are meant to function as friendly factories for GoddamnedBats, not dealing too much damage but giving the AI [[WeHaveReserves 10 expendable targets to attack]] while the GlassCannon casters hang in the back. The mechanics of creating minions hamper these builds when used by the enemy in [[PlayerVersusEnvironment PvE]] and it's not very popular in PvP [=PvP=] these days, so you'll rarely face them as enemies.
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* In ''VideoGame/KingdomOfLoathing'', there are the Irritating Series of Random Encounters in the Penultimate Fantasy Airship, whose name parodies this trope. They appear frequently in this zone, but they drop useful items and experience, making them more of a reference and not an actual instance.

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* In ''VideoGame/KingdomOfLoathing'', there are the Irritating Series of Random Encounters in the Penultimate Fantasy Airship, whose name parodies this trope. They appear frequently in this zone, but they drop useful items and experience, making them more of a reference and not an actual instance.instance.
* Hellbugs in Defiance, and their robotic counterparts, the Scrappers.

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