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'''Moment Subpages are Administrivia/SpoilersOff. Administrivia/YouHaveBeenWarned.'''
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* The ending twist, a hilarious culmination of all the BlackHumor throughout the game: [[spoiler:After you complete the final test, the goggles are gingerly lifted from the player character's face... and then a laser beam kills him. The final message: "Stealth goggles cleared for shipping." ''The entire game was just a test for the goggles.'']]

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* The ending twist, a hilarious culmination of all the BlackHumor throughout the game: [[spoiler:After After you complete the final test, the goggles are gingerly lifted from the player character's face... and then a laser beam kills him. The final message: "Stealth goggles cleared for shipping." ''The entire game was just a test for the goggles.'']]''
* In the ending of the second game, when the clones open the front door of [=PTi=] and walk free, they knock over one of the robotic potted plants. It then proceeds to lay there in the following shots, ignored by all the clones.
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** The trailer for the Deluxe version shows a red robot with the message "Red drones are blind". Cue the player rushing past... [[SchmuckBait and being shot on the spot]]. The sign then changes into "I said blind, not deaf."

to:

** The trailer for the Deluxe version shows a red robot with the message "Red drones are blind". Cue the player rushing past... [[SchmuckBait and being shot on the spot]]. The sign then changes into "I said blind, not deaf.""
* The ending twist, a hilarious culmination of all the BlackHumor throughout the game: [[spoiler:After you complete the final test, the goggles are gingerly lifted from the player character's face... and then a laser beam kills him. The final message: "Stealth goggles cleared for shipping." ''The entire game was just a test for the goggles.'']]
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** The preview for the Deluxe version shows a Red robot, which says "These robots are blind". Cue the player rushing past... [[SchmuckBait and being shot on the spot]]. The sign then changes into "I said blind, not deaf."

to:

** The preview trailer for the Deluxe version shows a Red robot, which says "These robots red robot with the message "Red drones are blind". Cue the player rushing past... [[SchmuckBait and being shot on the spot]]. The sign then changes into "I said blind, not deaf."
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** In he penultimate level, a message "Have a think about what you've done" appears at the expense of player's nerves.
** The preview for the Deluxe version shows a Red robot, which says "These robots are blind". Cue the player rushing past...[[SchmuckBait and being shot on the spot]]. The sign then changes into "I said blind, not deaf.".

to:

** In he the penultimate level, a message "Have a think about what you've done" appears at the expense of the player's nerves.
** The preview for the Deluxe version shows a Red robot, which says "These robots are blind". Cue the player rushing past... [[SchmuckBait and being shot on the spot]]. The sign then changes into "I said blind, not deaf."."
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** In he penultimate level, a message "Have a think about what you've done" appears at the expense of player's nerves.

to:

** In he penultimate level, a message "Have a think about what you've done" appears at the expense of player's nerves.nerves.
** The preview for the Deluxe version shows a Red robot, which says "These robots are blind". Cue the player rushing past...[[SchmuckBait and being shot on the spot]]. The sign then changes into "I said blind, not deaf.".
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** "Did you really think that would work?" is displayed in one of the puzzles in the third world if rushing to a trap.

to:

** "Did you really think that would work?" is displayed in one of the puzzles in the third world if rushing to a trap.trap.
** In he penultimate level, a message "Have a think about what you've done" appears at the expense of player's nerves.
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Added DiffLines:

*The game has several instances where it is really toying with you by having various texts on the wall.
**"Did you really think that would work?" is displayed in one of the puzzles in the third world if rushing to a trap.

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