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Changed line(s) 83 (click to see context) from:
--> (Players finish the round) Dunno why I gave you money... spend it, or whatever.
to:
--> (Players finish approach the round) Dunno Trader Pod) I dunno why I gave you money... spend it, or whatever.
--> (Players approach the Trader Pod) Don't bleed on the Pod. It was hard to steal this many.
--> (Players approach the Trader Pod) Don't bleed on the Pod. It was hard to steal this many.
--> (Killing a Boss) I'm going to rip out your intestines and wear them for garters! ...yes, I wear garters. So what??
Deleted line(s) 87 (click to see context) :
--> (Using the Trader Pod) Don't bleed on the Pod. It was hard to steal this many.
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Changed line(s) 1,2 (click to see context) from:
For a game that is gory and disgusting, Killing Floor 2 still retains the humour from its predecessor.
to:
For a game that is gory and disgusting, Killing Floor 2 ''VideoGame/KillingFloor2'' still retains the humour from [[Funny/KillingFloor its predecessor.
predecessor]].
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Changed line(s) 102 (click to see context) from:
''(Successfully defending a Stand Your Ground area)'' No zeds broke through the perimeter! I am impressed! ''(suddenly sounding nauseous)'' And a bit sick. Your success is revolting.
to:
''(Successfully defending a Stand Your Ground area)'' No zeds broke through the perimeter! I am impressed! ''(suddenly sounding nauseous)'' And a bit sick. Your success is revolting.revolting.
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Up To Eleven is a defunct trope
Changed line(s) 11 (click to see context) from:
* The expanded character roster [[DevelopersForesight is complimented by each character having unique lines]] ([[YouAllLookFamiliar instead of sharing the same voice packs]]), [[UpToEleven and each character having about 15-20 minutes worth of unique dialogue compared to the seven minutes of shared dialgoue in Killing Floor 1]]. Some of the highlights:
to:
* The expanded character roster [[DevelopersForesight is complimented by each character having unique lines]] ([[YouAllLookFamiliar instead of sharing the same voice packs]]), [[UpToEleven and each character having about 15-20 minutes worth of unique dialogue compared to the seven minutes of shared dialgoue in Killing Floor 1]].1. Some of the highlights:
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Loads And Loads Of Characters is no longer a trope
Changed line(s) 11 (click to see context) from:
* The [[LoadsAndLoadsOfCharacters expanded character roster]] [[DevelopersForesight is complimented by each character having unique lines]] ([[YouAllLookFamiliar instead of sharing the same voice packs]]), [[UpToEleven and each character having about 15-20 minutes worth of unique dialogue compared to the seven minutes of shared dialgoue in Killing Floor 1]]. Some of the highlights:
to:
* The [[LoadsAndLoadsOfCharacters expanded character roster]] roster [[DevelopersForesight is complimented by each character having unique lines]] ([[YouAllLookFamiliar instead of sharing the same voice packs]]), [[UpToEleven and each character having about 15-20 minutes worth of unique dialogue compared to the seven minutes of shared dialgoue in Killing Floor 1]]. Some of the highlights:
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Changed line(s) 22 (click to see context) from:
--> (When fighting in a cave): "Better not be [[BatScare any bats]]. [[ItsXIHateX I hate bats]]."
to:
--> (When fighting in a cave): "Better not be [[BatScare any bats]]. [[ItsXIHateX I hate bats]].bats."