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* Ingrid gets her innate ability from the Bow Knight class. This fits her as she has affinity for Riding back in ''Three Houses''.

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* ** Ingrid gets her innate ability from the Bow Knight class. This fits class, which is more as a result of her as she has affinity for Riding back in ''Three Houses''.
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* Ingrid gets her innate ability from the Bow Knight class. This fits her as she has affinity for Riding back in ''Three Houses''.
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* Koei Tecmo would help build a world that revolves around three major nations in a war to unify the continent. The world would first be adapted in a TurnBasedStrategy game and then would be converted into a HackAndSlash game. Is this ''Three Houses'' and ''Three Hopes'' or is this ''[[VideoGame/RomanceOfTheThreeKingdoms Romance of the Three Kingdoms]]'' and ''[[VideoGame/DynastyWarriors Dynasty Warriors]]''?

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* Koei Tecmo would help build a world that revolves around three major nations in a war to unify the continent. The world would first be adapted in a TurnBasedStrategy game and then would be converted into a HackAndSlash game. Is this ''Three Houses'' and ''Three Hopes'' or is this ''[[VideoGame/RomanceOfTheThreeKingdoms Romance ''VideoGame/{{Romance of the Three Kingdoms]]'' Kingdoms|Koei}}'' and ''[[VideoGame/DynastyWarriors Dynasty Warriors]]''?''VideoGame/DynastyWarriors''?
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*** The ability she gets from it, Inspiring Agility, is essentially what Pass, the skill she gets from awakening her Budding Talent, is in classic Fire Emblem, which fits her bouts of hysteric need to run and hide.



** Dorothea's needing to master the Holy Knight is likely a compromise on her Faith Budding Talent, due to her recommended classline ending with a Gremory, which uses both Reason and Faith magic. Though, [[FridgeLogic it is a bit odd that she doesn't get it via Trickster considering her strength in swords.]]

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** Dorothea's needing to master the Holy Knight is likely a compromise on her Faith Budding Talent, due to her recommended classline class line ending with a Gremory, which uses both Reason and Faith magic. Though, [[FridgeLogic it is a bit odd that As for why she doesn't get it via Trickster considering her strength in swords.]]swords, it lies in the abilities offered. Trickster offers Gather, which draws in enemies to the user, while Exalted Breath offers incentive to heal, something Dorothea can get behind.
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* It makes sense that there are an increased number of inter House supports, including ones that weren't available in ''Houses''. Meeting others from foreign countries and making friends to breed international cooperation is the main reason the Officer's Academy at Garreg Mach even exists in the first place, and by extension that students would find kindred spirits from elsewhere; Dorothea & Hilda (Outgoing fashionistas with a long line of male admirers), Marianne with Bernadetta (shut-ins who are both quite happy with companiable silence) & Ingrid (Horse lovers), and Petra & Dedue (foreign nationals from vassal states who are both treated like second class citizens).

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*** This is also the same case with Hilda as (aside from Riding) she has a high affinity with the requirements of a Great Knight. It also fits her lazy theme as compared to other characters, she would not have to master another weapon or branch far from her recommended classes.

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*** This is also the same case with Hilda as (aside from Riding) she has a high affinity with the requirements of a Great Knight. Knight, what with her talents in Lances, Axes, and her own Budding Talent in Heavy Armor. It also fits her lazy theme as compared to other characters, she would not have to master another weapon archetype or branch far from her recommended classes.



*** Not only that, but Monica's father, Baron Ochs, is also a Trickster, as first seen in the DLC paralogue with Hapi and Balthus in ''Three Houses''. Had he not been duped into using a Hero's Relic he couldn't control in exchange for the false promise of his daughter's safe return in ''Three Houses'', he may have had a chance to utilize those skills in combat (in ''Three Hopes'', he wields a more class-appropriate Rapier). Since the baron is alive in this continuity, Monica can potentially follow in his footsteps if she so chooses.

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*** Not only that, but Monica's father, Baron Ochs, is also a Trickster, as first seen in the DLC paralogue with Hapi and Balthus in ''Three Houses''. Had he not been duped into using a Hero's Relic he couldn't control in exchange for the false promise of his daughter's safe return in ''Three Houses'', he may have had a chance to utilize those skills in combat (in ''Three Hopes'', he wields a more class-appropriate Rapier). Since the good baron is alive in this continuity, continuity's Scarlet Blaze path, Monica can potentially follow in his footsteps if she so chooses.



** Annette gains her innate ability from the Wyvern Lord class. This fits her as she's also proficient in axes, has a hammer as her signature Hero Relic, and is even a Warrior when fought in the game (and, sadly, it's one of the only ways she can actually ''use'' her Hero's Relic in this game). Great Knight not being that innate class learner could, of course, be her eschewing the ways of her father for personal reasons much like in the original game.

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** Annette gains her innate ability from the Wyvern Lord class. This fits her as she's also proficient in axes, has a magic hammer as her signature Hero Relic, and is even a Warrior when fought in the game (and, sadly, it's one of the only ways she can actually ''use'' her Hero's Relic in this game). Great Knight not being that innate class learner could, of course, be her eschewing the ways of her father for personal reasons much like in the original game.



** Shamir learns her innate ability through the Trickster class. Her going the way of swordplay can be alluding to her OddFriendship with Catherine, but going about it her own way and taking advantage of her own innate growths into account to pick the Thief path rather than Mercenary like Catherine.
** Holst learns his innate skill through Dark Bishop. Holst strives to be as well-rounded as possible, and his preferred classline ends with Mortal Savant, a magic-capable class, so him going Dark Bishop can be him taking advantage of his even Magic stat to better himself as both a magic caster and a warrior, as well as bonding with Balthus, who also has to go down Dark Bishop for his own innate ability.

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** Shamir learns her innate ability through the Trickster class. Her going the way of swordplay can be alluding to her OddFriendship with Catherine, Catherine but going about it her own way and taking advantage of her own innate growths into account to pick the Thief path rather than Mercenary like Catherine.
** Catherine learns her innate ability through the Holy Knight class. For the longest time, Catherine has been away from the county of Charon thanks to Lonato's spiteful move of falsely implicating her for helping murder King Lambert, so her going the way of the knight can help her reconnect with her home nation, as well as showing her devotion to Lady Rhea in another way.
** Holst learns his innate skill through Dark Bishop. Holst strives to be as well-rounded as possible, and his preferred classline class line ends with Mortal Savant, a magic-capable class, so him going Dark Bishop can be him taking advantage of his even Magic stat to better himself as both a magic caster and a warrior, as well as bonding with Balthus, who also has to go down Dark Bishop for his own innate ability.
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** Caspar getting his innate ability as a Dark Knight might not make much sense since it's way out of the way for Caspar in typical circumstances... unless the context from his interactions with Mercedes and Jeritza is put into play. From his and Mercedes's paralogue in ''Three Houses'' to their new support conversations in ''Three Hopes'', Caspar has shown a single-minded goal of [[TheRival besting Jeritza in a duel]], something he has been unable to do, even with the weapon triangle advantage of axe against lance. So, what better way to try to prove his superiority than to try the "[[BeatThemAtTheirOwnGame beating them at their own game]]" tactic, with the Dark Knight class thematically as close to Jeritza's Death Knight class as possible?

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** Caspar getting his innate ability as a Dark Knight might not make much sense since it's way out of the way for Caspar in typical circumstances...circumstances, especially since Reason is one of his subject banes in ''Three Houses''... unless the context from his interactions with Mercedes and Jeritza is put into play. From his and Mercedes's paralogue in ''Three Houses'' to their new support conversations in ''Three Hopes'', Caspar has shown a single-minded goal of [[TheRival besting Jeritza in a duel]], something he has been unable to do, even with the weapon triangle advantage of axe against lance. So, what better way to try to prove his superiority than to try the "[[BeatThemAtTheirOwnGame beating them at their own game]]" tactic, with the Dark Knight class thematically as close to Jeritza's Death Knight class as possible?



** Constance obtains her innate ability from the Falcon Knight class, referencing her signature class, Dark Flier. Since the Dark Flier class is not initially available in ''Three Hopes'', the Falcon Knight class is the only available class for Constance to ride on a pegasus.

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** Constance obtains her innate ability from the Falcon Knight class, referencing her signature class, Dark Flier. Since the Dark Flier class is not initially available in ''Three Hopes'', the Falcon Knight class is the only available class for Constance to ride on a pegasus.



** Flayn's needing to master the Dark Knight is likely a compromise on her Reason Budding Talent and the inclusion of her affinity for Lances while also ignoring her penalty in Riding, due to her recommended classline ending with a Gremory, which uses both Reason and Faith magic.

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** Flayn's needing to master the Dark Knight is likely a compromise on her Reason Budding Talent and the inclusion of her affinity for Lances while also ignoring her penalty in Riding, due to her recommended classline class line ending with a Gremory, which uses both Reason and Faith magic.



** Even the Gatekeeper isn’t exempt: he'll die during the Siege of Garreg Mach in the Crimson Flower route and be replaced by his identical pro-Imperialist younger brother.

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** Even the Gatekeeper isn’t exempt: he'll die during the Siege of Garreg Mach in the Crimson Flower route and be replaced by his identical pro-Imperialist Imperialist younger brother.



* Almyra's attack during the game seems odd considering they never did so in ''Three Houses'' to the same extent, but the different timelines provide a reason why it would actually seem like a valid plan: In ''Three Houses'', despite some conflict going on, all the major players were pretty much healthy and at full strength. Had Almyra attacked, they'd have dealt with the Empire, Kingdom, Church, and Alliance all being pretty much healthy and at full power. In ''Three Hopes'' though, the Empire and Kingdom are either dealing with, or recovering from, a civil war that is leaving them unable to really focus on other things, and the Church is basically been reduced by two-thirds in order to help deal with the other nations. The game also makes a point that all three story events happen in a specific order: Edelgard goes to Enbarr with some church forces, followed by Dimitri heading home to deal with his uncle, then Almyra attacks. If not for Claude and the Golden Deer students returning home, its plausible that the Alliance would have been pushed back.

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* Almyra's attack during the game seems odd considering they never did so in ''Three Houses'' to the same extent, but the different timelines provide a reason why it would actually seem like a valid plan: In ''Three Houses'', despite some conflict going on, all the major players were pretty much healthy and at full strength. Had Almyra attacked, they'd have dealt with the Empire, Kingdom, Church, and Alliance all being pretty much healthy and at full power. In ''Three Hopes'' though, the Empire and Kingdom are either dealing with, or recovering from, a civil war that is leaving them unable to really focus on other things, and the Church is basically been reduced by two-thirds in order to help deal with the other nations. The game also makes a point that all three story events happen in a specific order: Edelgard goes to Enbarr with some church forces, followed by Dimitri heading home to deal with his uncle, then Almyra attacks. If not for Claude and the Golden Deer students returning home, its home to lend their arms, it's plausible that the Alliance would have been pushed back.back by Almyran for the first time since the Locket was built.



* In Azure Gleam, It's entirely possible for Dimitri and the Blue Lions to kill Byleth, and the game mechanics encourage this with how late and difficult it is to get Byleth in this route, how will Rhea react should she learn Dimitri and the Blue Lions had incurred the wrath of the goddess and her mother?

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* In Azure Gleam, It's it's entirely possible for Dimitri and the Blue Lions to kill Byleth, and the game mechanics encourage this with how late and difficult it is to get Byleth in this route, how will Rhea react should she learn Dimitri and the Blue Lions had incurred the wrath of the goddess and her mother?
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* Unlike Edelgard and Claude, who think that Shez betrayed them when they get possessed by Epimenides, Dimitri immediately understands that Shez is not in control of their actions. Out of the three main Lords, Shez shares their fears of losing control only to Dimitri, so it makes sense that his first thoughts wouldn't be of betrayal.

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* Unlike Edelgard and Claude, who think that Shez betrayed them when they get possessed by Epimenides, Epimenides in their respective routes, Dimitri immediately understands that Shez is not in control of their actions. Out of the three main Lords, Shez shares their fears of losing control only to Dimitri, so it makes sense that his first thoughts wouldn't be of betrayal.
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* Almyra's attack during the game seems odd considering they never did so in ''Three Houses'' to the same extent, but the different timelines provide a reason why it would actually seem like a valid plan: In ''Three Houses'', despite some conflict going on, all the major players were pretty much healthy and at full strength. Had Almyra attacked, they'd have dealt with the Empire, Kingdom, Church, and Alliance all being pretty much healthy and at full power. In ''Three Hopes'' though, the Empire and Kingdom are either dealing with, or recovering from, a civil war that is leaving them unable to really focus on other things, and the Church is basically been reduced by two-thirds in order to help deal with the other nations. The game also makes a point that all three story events happen in a specific order: Edelgard goes to Enbarr with some church forces, followed by Dimitri heading home to deal with his uncle, then Almyra attacks. If not for Claude and the Golden Deer students returning home, its plausible that the Alliance would have been pushed back.
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** Another detail on Jeralt's part. Any other time you fight him, "Wrath Strike" is playing, but in the recruitment chapters, "The Verge of Death" is playing instead. If the requirements to recruit Jeralt and Byleth aren't met, Jeralt will die after the battle with him. Meaning in this battle, he's on [[TitleDrop the verge of death]].

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** Another detail on Jeralt's part. Any other time you fight him, "Wrath Strike" is playing, but in the recruitment chapters, "The Verge of Death" is playing instead. If the requirements to recruit Jeralt and Byleth aren't met, Jeralt will die after the battle with him. Meaning in this battle, he's on [[TitleDrop the verge of death]]. [[spoiler:As will an ally unit via Byleth killing them in turn.]]
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** Also, the Wingthresher gets effective damage against flying units in general, making Holst ''doubly'' effective against Wyvern Riders.
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*** Speaking of the Golden Deer, Lorenz, Ignatz, Raphael, and Marianne join in Azure Gleam because the Kingdom and Federation are allies, and Claude outright hands them to Dimitri. Hilda, Leonie, and Lysithea presumably can't join the Kingdom because Claude still needs ''some'' of his best troops to stay and help with his plans to fend off the Empire.
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* If we assume that killing Rhea on Golden Wildfire was contrary to Sothis’s wishes, at the very least the GW gang is in for a very unpleasant afterlife. And if Sothis gets more of her power back, [[RoaringRampageOfRevenge Fódlan could potentially be in for a world of hurt.]]
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Weapon Of Choice is no longer a trope


* Edelgard's WeaponOfChoice is the Sacred Relic called Labraunda. ''Three Houses'' states that Aymr was created by the Agarthans for her to use. Because she severs her ties with the Agarthans before the war, Edelgard doesn't really obtain the axe in the main story as Aymr is the S-rank reward of Chapter 16 (where you defeat Epimenides) in the Scarlet Blaze route.

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* Edelgard's WeaponOfChoice weapon is the Sacred Relic called Labraunda. ''Three Houses'' states that Aymr was created by the Agarthans for her to use. Because she severs her ties with the Agarthans before the war, Edelgard doesn't really obtain the axe in the main story as Aymr is the S-rank reward of Chapter 16 (where you defeat Epimenides) in the Scarlet Blaze route.



** Shez needing to progress through the Cavalier tree to reach the Dark Knight class makes sense when you consider their goal throughout the game; defeating Byleth. A Cavalier's WeaponOfChoice is the Lance, which holds an advantage against Swords in the series famous Weapon Triangle, and Byleth themselves is a MasterSwordsman, meaning that mastering the use of Lances is likely to give Shez a significant edge. In that sense, it could be seen as their Budding Talent, similarly to how other characters have their Innate Abilities in class trees related to whatever their Budding Talent was in ''Three Houses''. Plus, their inclination towards the Dark Knight class also plays upon the use of dark magic as a result of Arval's influence.

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** Shez needing to progress through the Cavalier tree to reach the Dark Knight class makes sense when you consider their goal throughout the game; defeating Byleth. A Cavalier's WeaponOfChoice weapon is the Lance, which holds an advantage against Swords in the series famous Weapon Triangle, and Byleth themselves is a MasterSwordsman, meaning that mastering the use of Lances is likely to give Shez a significant edge. In that sense, it could be seen as their Budding Talent, similarly to how other characters have their Innate Abilities in class trees related to whatever their Budding Talent was in ''Three Houses''. Plus, their inclination towards the Dark Knight class also plays upon the use of dark magic as a result of Arval's influence.
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* In Golden Wildfire, it is possible to kill Rhea as Byleth. After Zaharas, when Sothis has her full memory back. Meaning you can effectively [[ForcedToWatch force her to watch]] as her daughter dies, helpless to stop it,

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* In Golden Wildfire, it is possible to kill Rhea as Byleth. After Zaharas, when Sothis has her full memory back. Meaning you can effectively [[ForcedToWatch force her to watch]] as her daughter dies, helpless to stop it, it.

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