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She's not, and Gard made 3d6+1 back in the day covering the inspiration for the Lara's design


** Core Designs Lara in first three games is evocative of Ellie Sattler's outfit from the third act of ''Film/JurassicPark''.
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** While there was an official explanation of Lara being rescued by an Egyptian Tribe mentioned in promotional material, the actual game fails to explain this due to the relevant cutscenes being unfinished due to the game's rushed nature and so were excluded from the game.

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*** ''Tomb Raider Trilogy Remastered''




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* ''Tomb Raider Trilogy Remastered'' (2024)
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*** ''Tomb Raider Trilogy Remastered''
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* LavaAddsAwesome: Loads and loads of lava to be found in the PlayStation games, with Atlantis being mostly lava

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* LavaAddsAwesome: Loads and loads of lava to be found in the PlayStation [=PlayStation=] games, with Atlantis being mostly lava
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* ''VideoGame/CallOfDutyModernWarfareII'' and ''Warzone'' (2022) - A bundle containing Lara Croft as a playable Operator was released on September 9, 2023. These items can also be used in ''[[VideoGame/CallOfDutyModernWarfareIII Modern Warfare III]]''.
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** Core Designs Lara in first three games is evocative of Ellie Sattler's outfit from the third act of ''Film/JurassicPark''.
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Boobs Of Steel is no longer a trope.


* BoobsOfSteel: Lara's signature trait, especially in the early games. More recent titles have made her more realistic, but she's still very well endowed.

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* GenreShift: ''Tomb Raider: Curse of the Sword'' for the Game Boy Color, a cinematic platformer ala ''VideoGame/PrinceOfPersia''.

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* GenreShift: GenreShift:
**
''Tomb Raider: Curse of the Sword'' for the Game Boy Color, a cinematic platformer ala ''VideoGame/PrinceOfPersia''.''VideoGame/PrinceOfPersia''.
** While the first two series had [[ActionizedSequel become increasingly more combat-focused over time]], they were still at heart 3D platform action games. The second reboot completely scrapped the platforming gameplay of the originals in favour of gritty and realistic ThirdPersonShooter gameplay, taking more cues from the ''Franchise/{{Uncharted}}'' series, ironically, than ''Uncharted'' ever had from ''Tomb Raider'', with platforming and tomb exploration taking a backseat.
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* DarkActionGirl:
** Amanda becomes this by the time she returns in ''Legend''.
** ''Underworld'' has [[EvilTwin the Doppleganger]]. To the point where she even got her separate DLC.
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Dark Chick has been disambiguated


* TheDarkChick: Amanda becomes this by the time she returns in ''Legend''.
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* CameraScrew While this happens occasionally in the earlier games, ''Underworld'' takes it to another level.
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* BareMidriffsAreFeminine: Lara seemed to be quite fond of wearing these kinds of shirts. Until the reboot series averted it.
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Dewicked trope


* BareYourMidriff: Lara seems to be quite fond of wearing clothes that show her stomach. [[AvertedTrope They don't in the 2013 reboot, though]].
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Hiding ZC Es, including ones that were unhidden but not expanded upon.


* EvilCounterpart: Amanda again.
* EvilOldFolks: Pieter van Eckhardt.

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* %%* EvilCounterpart: Amanda again.
* %%* EvilOldFolks: Pieter van Eckhardt.



* EvilTwin: [[spoiler:Lara's evil clone in ''Underworld''.]]
* ExcusePlot: The {{Gaiden Game}}s, and, arguably, 80% of ''Tomb Raider III''.

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* %%* EvilTwin: [[spoiler:Lara's evil clone in ''Underworld''.]]
* %%* ExcusePlot: The {{Gaiden Game}}s, and, arguably, 80% of ''Tomb Raider III''.



* FemmeFatalons: [[spoiler: Natla.]]

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* %%* FemmeFatalons: [[spoiler: Natla.]]

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%%* EnemyChatter: In both Crystal Dynamics series.

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%%* * EnemyChatter: In both Crystal Dynamics series.series, mooks will talk amongst themselves if you let them.



%%* EvilCounterpart: Amanda again.
%%* EvilOldFolks: Pieter van Eckhardt.
%%* EvilRedhead: [[spoiler:Lara's evil clone.]]
%%* EvilTwin: [[spoiler:Lara's evil clone in ''Underworld''.]]

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%%* * EvilCounterpart: Amanda again.
%%* * EvilOldFolks: Pieter van Eckhardt.
%%* * EvilRedhead: [[spoiler:Lara's evil clone.doppelganger, which has rather striking red hair compared to her auburn locks.]]
%%* * EvilTwin: [[spoiler:Lara's evil clone in ''Underworld''.]]



%%* LavaAddsAwesome: Loads and loads of lava to be found in the first and second games.

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%%* * LavaAddsAwesome: Loads and loads of lava to be found in the first and second games.PlayStation games, with Atlantis being mostly lava



%%* PuzzlePan

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%%* PuzzlePan* PuzzlePan: The original games forwent it for the most part, but the later Crystal-Dynamic games practically hold your hand as you solve a puzzle.



* RealIsBrown: Of what we've seen so far, the 2013 reboot's colors can be quite dull at times, especially in darker areas.

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* RealIsBrown: Of what we've seen so far, the RealIsBrown:
** A big criticism of Anniversary, outside of Peru there's not much color besides brown, tan and grey.
** The
2013 reboot's colors can be quite dull at times, especially in darker areas.



%%* TheseHandsHaveKilled: Lara does this in Anniversary. ''[[{{Anvilicious}} Repeatedly]]''.
%%* ThirdPersonSeductress: Arguably the TropeMaker, and while there have been examples before definitely the TropeCodifier.

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%%* * TheseHandsHaveKilled: Lara does this in Anniversary.Anniversary after killing Larson. ''[[{{Anvilicious}} Repeatedly]]''.
%%* * ThirdPersonSeductress: Arguably the TropeMaker, and while there have been examples before definitely the TropeCodifier.

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Renamed a while ago, plus other tweaks


* Myth/EgyptianMythology: A huge part of the plot of ''The Last Revelation''.



* EnemyChatter: In both Crystal Dynamics series.

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* %%* EnemyChatter: In both Crystal Dynamics series.



* LavaAddsAwesome: Loads and loads of lava to be found in the first and second games.
* EverythingsEvenWorseWithSharks: Great Whites, Hammerheads, Blue Sharks, Greenland Sharks, Tigers, Lara can't swim in the ocean ever without her life being on the line.
* EvilCounterpart: Amanda again.
* EvilOldFolks: Pieter van Eckhardt.
* EvilRedhead: [[spoiler:Lara's evil clone.]]
* EvilTwin: [[spoiler:Lara's evil clone in ''Underworld''.]]

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* LavaAddsAwesome: Loads and loads of lava to be found in the first and second games.
* EverythingsEvenWorseWithSharks: Great Whites, Hammerheads, Blue Sharks, Greenland Sharks, Tigers, Lara can't swim in the ocean ever without her life being on the line.
*
%%* EvilCounterpart: Amanda again.
* %%* EvilOldFolks: Pieter van Eckhardt.
* %%* EvilRedhead: [[spoiler:Lara's evil clone.]]
* %%* EvilTwin: [[spoiler:Lara's evil clone in ''Underworld''.]]



%%* LavaAddsAwesome: Loads and loads of lava to be found in the first and second games.



* TheseHandsHaveKilled: Lara does this in Anniversary. ''[[{{Anvilicious}} Repeatedly]]''.
* ThirdPersonSeductress: Arguably the TropeMaker, and while there have been examples before definitely the TropeCodifier.

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* %%* TheseHandsHaveKilled: Lara does this in Anniversary. ''[[{{Anvilicious}} Repeatedly]]''.
* %%* ThirdPersonSeductress: Arguably the TropeMaker, and while there have been examples before definitely the TropeCodifier.TropeCodifier.
* ThreateningShark: Great Whites, Hammerheads, Blue Sharks, Greenland Sharks, Tigers, Lara can't swim in the ocean ever without her life being on the line.
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In 2009, Creator/SquareEnix acquired Eidos as a subsidiary, which also got them Crystal Dynamics and the ''Tomb Raider'' franchise. In 2022, Square Enix announced plans to sell most of their Western studios and franchises to Embracer Group, making them the new owners of both Crystal Dynamics and the ''Tomb Raider'' franchise.

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In 2009, Creator/SquareEnix acquired Eidos as a subsidiary, which also got them Crystal Dynamics and the ''Tomb Raider'' franchise. In 2022, Square Enix announced plans to sell most of their Western studios and franchises to Embracer Group, making them the new owners of both Crystal Dynamics and the ''Tomb Raider'' franchise.
franchise. Later that year, it was announced that Crystal Dynamics struck an agreement with Amazon to publish the (currently untitled) next installment of the franchise and that it will be made using the Unreal 5 Engine.
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** A promotional image for ''2'' showed her duel wielding a pair of ''M-16's''.

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* CommonKnowledge: Lara is often described wearing a teal tank top in her most iconic outfit. This is not true, as she actually wears a LeotardOfPower.



%%* DynamicLoading

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%%* DynamicLoading* DynamicLoading: Why Anniversary was mostly corridors.

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* TheUnfought: Gunderson in ''[[VideoGames/TombRaiderTheAngelOfDarkness The Angel of Darkness]]''.

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* UnexplainedRecovery: Lara by all indications dies at the end of ''[[VideoGame/TombRaiderTheLastRevelation The Last Revelation]]'', so much so that [[VideoGame/TombRaiderChronicles the next game]] in the series consisted purely of flashbacks as her friends gather for her funeral. She is back alive and well in ''[[VideoGame/TombRaiderTheAngelOfDarkness The Angel of Darkness]]'' with zero explanation of how she got here from the end of ''The Last Revelation''.
* TheUnfought: Gunderson in ''[[VideoGames/TombRaiderTheAngelOfDarkness ''[[VideoGame/TombRaiderTheAngelOfDarkness The Angel of Darkness]]''.
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'''Third Crystal Dynamics/Amazon era'''
* ''Upcoming untitled Tomb Raider game'' (TBA)

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* GiantSpiders: The large spiders encountered in the Temple of Xian in ''Tomb Raider II'' (for no apparent reason, similar to the random pair of ''Tyrannosaurus rex'' in the secret area. Even bigger ones are encountered in ''Underworld''. [[spoiler:Dr. Willard]]'s OneWingedAngel form also has elements of this.

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* GiantSpiders: The large spiders encountered in the Temple of Xian in ''Tomb Raider II'' (for no apparent reason, similar to the random pair of ''Tyrannosaurus rex'' in the secret area.area). Even bigger ones are encountered in ''Underworld''. [[spoiler:Dr. Willard]]'s OneWingedAngel form also has elements of this.


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* LivingDinosaurs: The first game, ''Tomb Raider II'' (but only in a secret area), ''Tomb Raider III'', ''Anniversary''. There's never any real explanation for why they're still around (though the ones from the very first game are a homage to ''Literature/TheLostWorld1912'').
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* GiantSpiders: The large spiders encountered in the Temple of Xian in ''Tomb Raider II'' (for no apparent reason, similar to [[EverythingsBetterWithDinosaurs the random pair of]] ''Tyrannosaurus rex'' in the secret area. Even bigger ones are encountered in ''Underworld''. [[spoiler:Dr. Willard]]'s OneWingedAngel form also has elements of this.

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* GiantSpiders: The large spiders encountered in the Temple of Xian in ''Tomb Raider II'' (for no apparent reason, similar to [[EverythingsBetterWithDinosaurs the random pair of]] of ''Tyrannosaurus rex'' in the secret area. Even bigger ones are encountered in ''Underworld''. [[spoiler:Dr. Willard]]'s OneWingedAngel form also has elements of this.
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Dewicked trope


* EverythingsBetterWithDinosaurs: The first game, ''Tomb Raider II'' (but only in a secret area), ''Tomb Raider III'', ''Anniversary''. There's never any real explanation for why they're still around (though the radioactive meteor in ''Tomb Raider III'' may have "re-evolved" them in the same way it created mutants).
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* HeadBob: Used in ''TR 1-3'' to indicate characters talking. It wasn't until ''The Last Revelation'' when the game engine got MouthFlaps added.

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TRS has turned Gainaxing into a definition only page. Removing examples.


* {{Gainaxing}}: Sometimes, Lara's boobs get all jiggly. Specifically, it's entirely absent from the first five games (during gameplay, at least). Then she's quite bouncy in ''The Angel of Darkness'', to the point where one wonders if she's even wearing a bra. The Crystal Dynamics games keep it in but dial it back to realistic levels.



** The Crystal Dynamics games have it, as would seem obvious. The early games show exactly what is wrong with its absence; Lara's chest is literally Barbie-esque in its steely inflexibility, as if she were smuggling a pair of cannonballs in her bodysuit, or a pair of traffic cones if you played the first game. It was only in the cutscenes for ''Legend'' and ''Anniversary''; ''Underworld'' has it in the gameplay itself. It's very subtle, but it is there. At least unless you use a user-made [[http://www.tombraiderforums.com/showpost.php?p=3544107&postcount=1 Jiggle+]] PC mod for ''Underworld'', which approaches {{Gainaxing}}.

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** The Crystal Dynamics games have it, as would seem obvious. The early games show exactly what is wrong with its absence; Lara's chest is literally Barbie-esque in its steely inflexibility, as if she were smuggling a pair of cannonballs in her bodysuit, or a pair of traffic cones if you played the first game. It was only in the cutscenes for ''Legend'' and ''Anniversary''; ''Underworld'' has it in the gameplay itself. It's very subtle, but it is there. At least unless you use a user-made [[http://www.tombraiderforums.com/showpost.php?p=3544107&postcount=1 Jiggle+]] PC mod for ''Underworld'', which approaches {{Gainaxing}}.''Underworld''.
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Dewicked trope


* WeaponOfChoice: While Lara uses a variety of guns or other weapons, she's always seen DualWielding pistols, and can also be seen with a shotgun hung on her back as a secondary weapon. For the 2013 reboot trilogy, the bow takes center stage, but other media ''still'' have her with a pair of pistols.
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* PanderingToTheBase:
** ''Anniversary'' is filled with references to the other games in the series, along with original ''Tomb Raider''. It is worth noting that the game got a cold reception, and part of that came from what was seen as misguided pandering.
** ''Underworld'' features a few {{Continuity Nod}}s and some ContinuityCreep to both Crystal Dynamics continuity and the series under Core Design.

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* PanderingToTheBase: ''Anniversary'' is filled with references to the other games in the series, ''Underworld'' features a few {{Continuity Nod}}s and some ContinuityCreep.
* PantheraAwesome: Lions and tigers and [[BearsAreBadNews bears,]] oh...wait a second, strike that last item.

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* PanderingToTheBase: PanderingToTheBase:
**
''Anniversary'' is filled with references to the other games in the series, along with original ''Tomb Raider''. It is worth noting that the game got a cold reception, and part of that came from what was seen as misguided pandering.
**
''Underworld'' features a few {{Continuity Nod}}s and some ContinuityCreep.
ContinuityCreep to both Crystal Dynamics continuity and the series under Core Design.
* PantheraAwesome: Lions and tigers Lions, tigers, pantheras and [[BearsAreBadNews bears,]] oh...wait a second, strike that last item.

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