Follow TV Tropes

Following

History Franchise / MegaMan

Go To

OR

Is there an issue? Send a MessageReason:
None


* ''VideoGame/MegaManZero'', set 100 years after the "[[WorldSundering Elf Wars]]" which appears to be 100 years after the end of the X series. This stars fan-favorite Zero, now a freedom fighter trying to protect the last remaining Reploids against a tyrannic government; (2002)

to:

* ''VideoGame/MegaManZero'', set 100 years after the "[[WorldSundering Elf Wars]]" which appears to be 100 years after the end of the X series. This stars fan-favorite Zero, now a freedom fighter trying to protect the last remaining Reploids against from a tyrannic tyrannical government; (2002)
Is there an issue? Send a MessageReason:
None


* ''VideoGame/MegaManZero'', set 100 years after the "[[WorldSundering Elf Wars]]" which appears to be 100 years after the end of the X series. This stars fan-favorite Zero, now a freedom fighter trying to free the last remaining Reploids against a tyrannic government; (2002)
* ''VideoGame/MegaManZX'', set 200 years after the Zero series, where mankind has been fully merged with Reploids. The problem of Mavericks is still a threat, although the cause for the outbreaks is entirely different. Otherwise normal Humanoids use Biometals to take the form and powers of heroes of old; (2006)

to:

* ''VideoGame/MegaManZero'', set 100 years after the "[[WorldSundering Elf Wars]]" which appears to be 100 years after the end of the X series. This stars fan-favorite Zero, now a freedom fighter trying to free protect the last remaining Reploids against a tyrannic government; (2002)
* ''VideoGame/MegaManZX'', set 200 years after the Zero series, where mankind has been fully merged with Reploids. The problem of Mavericks is are still a threat, although the cause for the outbreaks is entirely different.different this time around. Otherwise normal Humanoids use Biometals to take the form and powers of heroes of old; (2006)
Is there an issue? Send a MessageReason:
None


** Guts Tank, aka Guts-Dozer, is a boss in [[VideoGame/MegaManClassic MegaMan 2]]'s Wily Castle. He is essentially a giant version of Guts Man from the first Mega Man with his legs replaced with tank treads. A comparatively smaller version appears in later games.

to:

** Guts Tank, aka Guts-Dozer, is a boss in [[VideoGame/MegaManClassic ''[[VideoGame/MegaManClassic MegaMan 2]]'s 2]]'''s Wily Castle. He is essentially a giant version of Guts Man from the first Mega Man with his legs replaced with tank treads. A comparatively smaller version appears in later games.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TankTreadMecha: Tank tread mechas and robots have shown up in several installment of the franchise:
** Guts Tank, aka Guts-Dozer, is a boss in [[VideoGame/MegaManClassic MegaMan 2]]'s Wily Castle. He is essentially a giant version of Guts Man from the first Mega Man with his legs replaced with tank treads. A comparatively smaller version appears in later games.
** The first Dark Man-type boss of Proto Man's Castle stage is similarly a torso on treads. This version of the Dark Man shows up in the background of the Mega Man-themed [[VideoGame/MarvelVsCapcom Marvel vs. Capcom]] stages.
Is there an issue? Send a MessageReason:
None


A [[https://www.youtube.com/watch?v=S_JTqVTolBw live-action, no-budget, full-length]] [[Film/MegaMan fan movie]] [[http://www.vimeo.com/11554824 has been released]]. [[http://megaman.ningin.com/2008/11/22/megaman-movie-contest-1/ Reactions]] to the trailer have been promising.

to:

A [[https://www.youtube.com/watch?v=S_JTqVTolBw live-action, no-budget, full-length]] [[Film/MegaMan [[WebVideo/MegaMan fan movie]] [[http://www.vimeo.com/11554824 has been released]]. [[http://megaman.ningin.com/2008/11/22/megaman-movie-contest-1/ Reactions]] to the trailer have been promising.
Is there an issue? Send a MessageReason:
None


* TheSingularity: The main timeline chronicles the advancement of robotics from [[VideoGame/MegaManClassic advanced but still mentally limited robots]], to [[VideoGame/MegaManX even more advanced Reploids with unfettered free will and moral quandaries]], to [[VideoGame/MegaManZX synthetic life-forms and cybernetically enhanced humans blurring the line between man and machine]], to [[spoiler: AmbiguousRobots [[VideoGame/MegaManLegends replacing humans entirely.]]]]

to:

* TheSingularity: The main timeline chronicles the advancement of robotics from [[VideoGame/MegaManClassic advanced but still mentally limited robots]], to [[VideoGame/MegaManX even more advanced Reploids with unfettered free will and moral quandaries]], will]], to [[VideoGame/MegaManZX synthetic life-forms and cybernetically enhanced humans blurring the line between man and machine]], to [[spoiler: AmbiguousRobots [[VideoGame/MegaManLegends replacing humans entirely.]]]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheSingularity: The main timeline chronicles the advancement of robotics from [[VideoGame/MegaManClassic advanced but still mentally limited robots]], to [[VideoGame/MegaManX even more advanced Reploids with unfettered free will and moral quandaries]], to [[VideoGame/MegaManZX synthetic life-forms and cybernetically enhanced humans blurring the line between man and machine]], to [[spoiler: AmbiguousRobots [[VideoGame/MegaManLegends replacing humans entirely.]]]]
Is there an issue? Send a MessageReason:
None


* BroadStrokes: While a number of the sub-series take place in the same universe, there are numerous differences between tone and aesthetic, along with certain plot details not really gelling with events later in the chronology, leaving this trope in effect.

to:

* BroadStrokes: While a number of the sub-series various games in the original continuity (from ''Classic'' to ''Legends'') take place in the same universe, there are numerous differences between tone and aesthetic, along with certain plot details not that don't really gelling gel with events later in the chronology, leaving this trope in effect.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ForWantOfANail: The ''Battle Network'' series was originally positioned as an AlternateHistory where Dr. Light won a grant for network technology that changed the course of that universe, but developments in the years that followed have weakened that connection.
** ''Battle Network 3'' introduced an alternate version of Dr. Cossack with a slightly different design than his classic counterpart, and then ''Battle Network 4'' introduced a character from space with a radically different design, which makes no sense because the only changes [[NonSequiturCausality should have occured on Earth]].
** ''Mega Man 11'' has introduced new designs for young Doctors Light and Wily that differ from the designs used in the ''Battle Network'' series, the latter of which were also used in the ''NT Warrior'' anime and the well-known ''Manga/MegaManMegamix'' series.
Is there an issue? Send a MessageReason:
None


* OutOfFocus: With Keiji Inafune having left Capcom, the entire Mega Man franchise has become borderline non-existent. Street Fighter and Resident Evil have been pushed as the new "crown jewels" of the company, with Ryu supplanting Mega Man as the new Capcom Mascot.

to:

* OutOfFocus: With Keiji Inafune having left Capcom, the entire Mega Man franchise has become borderline non-existent. Street Fighter and Resident Evil have been pushed as the new "crown jewels" of the company, with Ryu supplanting Mega Man as the new Capcom Mascot. Capcom has been giving the series much more attention recently, however, releasing the ''Mega Man Legacy Collection'' and ''Mega Man Legacy Collection 2'' in 2015 and 2017, respectively, and the classic series received it's first game in 8 years with ''VideoGame/MegaMan11''.
Is there an issue? Send a MessageReason:
None


* VideoGameLongRunners: As of 2009, the series ran for over 22 years, and there are ''7'' series, each of which have numerous installments on their own. The description section at the top of the page tells it all.

to:

* VideoGameLongRunners: As of 2009, 2018, the series ran for over 22 30 years, and there are ''7'' series, each of which have numerous installments on their own. The description section at the top of the page tells it all.

Added: 1460

Changed: 113

Is there an issue? Send a MessageReason:
None


* PowerCopying: Mega Man has the ability to copy a major enemy's power, usually when it gets destroyed.

to:

* PowerCopying: Mega Man A staple of the series, to the point where the trope used to be called MegaManning.
** In ''VideoGame/MegaManClassic'' and ''[[VideoGame/MegaManX X]]'', alternate weapons are unlocked by beating bosses.
** ''VideoGame/MegaManZero'' brings over Zero's style of Power Copying from ''X'' where he can copy Z-Saber techniques from defeated bosses by defeating them in specific conditions. Instead of switching between weapons, specific button inputs let him do different moves. The fourth game also
has the ability inclusion of the Z-Knuckle, which allows Zero to copy steal limited use weapons from basic enemies. Curiously however, the first ''Zero'' game is also the only [=2D=] main series game that doesn't feature power copying at all.
** In the first ''[[VideoGame/MegaManZX ZX]]'' game, the eight Pseudoroid bosses give you half of
a major enemy's power, usually when it gets destroyed. Biometal each. Having one allows the player character to take the form of previous characters from ''Zero'', while collecting the second half allows for a stronger Overdrive mode. In the second, Model A has the capability of taking the forms of almost every defeated boss and a good chunk of their moveset.
** In the ''[[VideoGame/MegaManBattleNetwork Battle Network]]'' games, virus battles give battlechip data to [=MegaMan.exe=] to use, while boss Navis drop much stronger Mega chips that feature them being summoned for the duration of the attack. The latter half of the series also has Double Soul and Cross Fusion, which work like more traditional Power Copying (defeat bosses, get alternate form based off of boss).
Is there an issue? Send a MessageReason:
None


An [[CashCowFranchise insanely popular]] and [[VideoGameLongRunners long-running video game franchise]] created by Creator/{{Capcom}} in the 1980s. [[MarketBasedTitle Known as "Rockman" in Japan.]]

to:

An Mega Man is an [[CashCowFranchise insanely popular]] and [[VideoGameLongRunners long-running video game franchise]] created by Creator/{{Capcom}} in the 1980s. [[MarketBasedTitle Known as "Rockman" in Japan.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BroadStrokes: While a number of the sub-series take place in the same universe, there are numerous differences between tone and aesthetic, along with certain plot details not really gelling with events later in the chronology, leaving this trope in effect.
Is there an issue? Send a MessageReason:
None


-->--'''''VideoGame/MegaMan1's'' ending'''.

to:

-->--'''''VideoGame/MegaMan1's'' -->-- '''''VideoGame/MegaMan1's'' ending'''.



* ''VideoGame/{{Onimusha}} Blade Warriors'': Zero (in his ''VideoGame/MegaManZero'' incarnation) and [=MegaMan.EXE=] are {{Guest Fighter}}s.

to:

* ''VideoGame/{{Onimusha}} Blade Warriors'': ''VideoGame/OnimushaBladeWarriors'': Zero (in his ''VideoGame/MegaManZero'' incarnation) and [=MegaMan.EXE=] are {{Guest Fighter}}s.

Added: 2177

Changed: 422

Removed: 1676

Is there an issue? Send a MessageReason:
None


* ''VideoGame/RockmanXover'' (pronounced "Crossover"), a CrisisCrossover RPG game for mobile devices, designed to celebrate Mega Man's 25th anniversary; (2012)



All of these series have the same basic style of gameplay (Mega Man moves through a level, defeating a boss at the end and gaining a new weapon), but the first three series are more {{Platformer}}s, Legends is a cross between a ThirdPersonShooter and an AdventureGame, Battle Network and Star Force are {{RPG}}s with a very unique combat system, and Online is a TwoAndAHalfD [[SideView side-scrolling]] action RPG. Each game has its own unique merits and flaws. Additionally, Mega Man characters have a tendency to show up in the VideoGame/CapcomVsWhatever titles which tend to be fighting games with some rare exceptions.

There are also a number of [[http://megaman.wikia.com/wiki/Category:Mobile_phone_games mobile device spinoffs]], varying in complexity and quality. None of them have been released outside of Japan and South Korea, not counting the ports of main series games. Many are puzzle games, but the most recently release, ''Rockman GO GO!'', is an EndlessRunningGame featuring the cast of ''Powered Up''.

There have been several TV shows based on the games -- [[WesternAnimation/MegaMan a cartoon]] based on the Classic series, [[WesternAnimation/MegaManFullyCharged another cartoon]] based on the Classic series produced by Creator/ManOfActionStudios, an anime based on Battle Network and dubbed as ''Anime/MegaManNTWarrior'', and [[Anime/MegaManUponAStar a limited-release OAV]] from the early 90s, also based on [[BadassAdorable the]] [[{{Edutainment}} original]] series. There was also another anime based on Star Force which has a dubbed version as well.

Mega Man was also featured as part of the heroic ensemble in ''WesternAnimation/CaptainNTheGameMaster'', although he was presented as having a VerbalTic, saying random words with the prefix "mega-".

The Manga/MegaManMegamix manga, also based on the original series, is finally available in the US. There's no news on whether or not the [[NoExportForYou new material for the ninth and tenth games]] will be translated, though.

to:

All of these series have the same basic style of gameplay (Mega Man moves through a level, defeating a boss at the end and gaining a new weapon), but the first three series are more {{Platformer}}s, Legends ''Legends'' is a cross between a ThirdPersonShooter and an AdventureGame, Battle Network ''Battle Network'' and Star Force ''Star Force'' are {{RPG}}s with a very unique combat system, and Online ''Online'' is a TwoAndAHalfD [[SideView side-scrolling]] action RPG. Each game has its own unique merits and flaws. gameplay elements. Additionally, Mega Man characters have a tendency to show up in the VideoGame/CapcomVsWhatever ''VideoGame/CapcomVsWhatever'' titles which tend to be fighting games with some rare exceptions.

There are also a number of [[http://megaman.wikia.com/wiki/Category:Mobile_phone_games mobile device spinoffs]], varying in complexity and quality. None of them have been released outside of Japan and South Korea, Asia, not counting the ports of main series games. Many are puzzle games, but the most recently release, there're a few exception like ''Rockman GO GO!'', GO!'' (2015), is an EndlessRunningGame featuring the cast of ''Powered Up''.

There have been several TV shows based on the games -- [[WesternAnimation/MegaMan
Up''. Another one is ''VideoGame/RockmanXover'' (2012, pronounced "Crossover"), a cartoon]] based on the Classic series, [[WesternAnimation/MegaManFullyCharged another cartoon]] based on the Classic series produced by Creator/ManOfActionStudios, an anime based on Battle Network and dubbed as ''Anime/MegaManNTWarrior'', and [[Anime/MegaManUponAStar a limited-release OAV]] from the early 90s, also based on [[BadassAdorable the]] [[{{Edutainment}} original]] series. There was also another anime based on Star Force which has a dubbed version as well.

CrisisCrossover RPG game for mobile devices, designed to celebrate Mega Man Man's 25th anniversary. Capcom pulled the plug after the game's poor performance, however, and the Western release was also featured as part of the heroic ensemble in ''WesternAnimation/CaptainNTheGameMaster'', although he was presented as having a VerbalTic, saying random words with the prefix "mega-".

The Manga/MegaManMegamix manga, also based on the original series, is finally available in the US. There's no news on whether or not the [[NoExportForYou new material for the ninth and tenth games]] will be translated, though.
cancelled before its eventual discontinuation.



A [[https://www.youtube.com/watch?v=S_JTqVTolBw live-action, no-budget, full-length]] [[Film/MegaMan fan movie]] [[http://www.vimeo.com/11554824 has been released]]. [[http://megaman.ningin.com/2008/11/22/megaman-movie-contest-1/ Reactions]] to the trailer have been promising.

A [[ComicBook/MegaMan comic book series]] by Franchise/ArchieComics was released in spring 2011, which eventually lead to a crossover with the [[ComicBook/ArchieComicsSonictheHedgehog Sonic the Hedgehog comics]] in ComicBook/SonicTheHedgehogMegaManWorldsCollide.


Added DiffLines:

!!Other Media
There have been several TV shows based on the games -- Ruby-Spears first created a cartoon based on the Classic series, simply named ''WesternAnimation/MegaMan'' (1994). Mega Man was also featured as part of the heroic ensemble in ''WesternAnimation/CaptainNTheGameMaster'' (1989), although he was presented as having a VerbalTic, saying random words with the prefix "mega-". Meanwhile, Japan's Ashi Productions made their own animated adaptation, resulting in a limited-release OVA called ''Anime/MegaManUponAStar'' (1994). Despite featuring the cast from the Classic series, this one's presented as [[{{Edutainment}} an edutainment cartoon]] about the Japanese culture.

''Battle Network'' and ''Star Force'' was planned with merchandising in mind from the beginning, thus they got long-running animated series, along with other supplementary materials. The ''Battle Network'' anime was localized in English as ''Anime/MegaManNTWarrior'' (2002), while the ''Star Force'' one was retained its name, though the latter received the English dub only for some of the first season. Most recently, Creator/ManOfActionStudios produced another cartoon inspired by the Classic series named ''WesternAnimation/MegaManFullyCharged'' (2018). Outside of borrowing some features from the series, it establishes its own continuity instead and has its own cast of humans and robots.

Various artists collaborated with Capcom to create a number of mangas for the series, but the most famous one is ''Manga/MegaManMegamix'' by Hitoshi Ariga. ''Megamix'' made its way into the US courtesy of Udon Entertainment. An American comic book series by Franchise/ArchieComics, named simply ''ComicBook/MegaMan'', was released in spring 2011, which eventually lead to a crossover with their [[ComicBook/ArchieComicsSonictheHedgehog ''Sonic the Hedgehog'' comics]] in ''ComicBook/SonicTheHedgehogMegaManWorldsCollide''.

A [[https://www.youtube.com/watch?v=S_JTqVTolBw live-action, no-budget, full-length]] [[Film/MegaMan fan movie]] [[http://www.vimeo.com/11554824 has been released]]. [[http://megaman.ningin.com/2008/11/22/megaman-movie-contest-1/ Reactions]] to the trailer have been promising.

Added: 101

Changed: 97

Removed: 100

Is there an issue? Send a MessageReason:
None


** ''VideoGame/MarvelVsCapcom3'': Tron returns from [=MvC2=], while Zero makes the jump from [=TvC=].



* ''VideoGame/MarvelVsCapcom3'': Tron returns from [=MvC2=], while Zero makes the jump from [=TvC=].



* ''VideoGame/SuperSmashBros for [=Wii U/3DS=]'': Mega Man appears as a GuestFighter, with X, Volnutt, [=MegaMan=], and Star Force Mega Man making cameos.

to:

* ''VideoGame/SuperSmashBros for [=Wii U/3DS=]'': ''VideoGame/SuperSmashBros'': Mega Man appears as a GuestFighter, with GuestFighter as of the fourth game. X, Volnutt, [=MegaMan=], and [=MegaMan=].EXE, Star Force Mega Man, and as of ''Ultimate'', Proto Man making and Bass make cameos.
Is there an issue? Send a MessageReason:
if it's cancelled, i'm not sure it needs to be on the main page


* ''[[http://blog.naver.com/rmonline Rockman Online]]'' (Korea only when it was online), set at an unspecified point in the future. After an era of peace, enemy robots based on Classic series Robot Masters and X series Mavericks suddenly attack. The government of this time period, the United Continent Association, responds by reproducing the heroes of these series (X, Zero, and Duo for starters) to combat the threat, which originated from a separatist organization called the Ultimate Reploid Association. The team behind it disbanded, and it [[http://www.rockman-corner.com/2013/03/neowiz-confirms-it-rockman-online-is.html was confirmed to be cancelled.]]

to:

* ''[[http://blog.naver.com/rmonline Rockman Online]]'' (Korea only when it was online), set at an unspecified point in the future. After an era of peace, enemy robots based on Classic series Robot Masters and X series Mavericks suddenly attack. The government of this time period, the United Continent Association, responds by reproducing the heroes of these series (X, Zero, and Duo for starters) to combat the threat, which originated from a separatist organization called the Ultimate Reploid Association. The team behind it disbanded, and it [[http://www.rockman-corner.com/2013/03/neowiz-confirms-it-rockman-online-is.html was confirmed to be cancelled.]]
Is there an issue? Send a MessageReason:
Ensemble Darkhorse does not apply to main charcters.


* ''VideoGame/MegaManZero'', set 100 years after the "[[WorldSundering Elf Wars]]" which appears to be 100 years after the end of the X series. This stars the EnsembleDarkhorse Zero, now a freedom fighter trying to free the last remaining Reploids against a tyrannic government; (2002)

to:

* ''VideoGame/MegaManZero'', set 100 years after the "[[WorldSundering Elf Wars]]" which appears to be 100 years after the end of the X series. This stars the EnsembleDarkhorse fan-favorite Zero, now a freedom fighter trying to free the last remaining Reploids against a tyrannic government; (2002)
Is there an issue? Send a MessageReason:
Crosswick

Added DiffLines:

* ExtinctInTheFuture: Implied. In the future world where robots are aplenty, many of the bosses are robots themed after animals, which may imply that many animals have gone extinct.

Added: 104

Removed: 104

Is there an issue? Send a MessageReason:
None


* PowerCopying: Mega Man has the ability to copy a major enemy's power, usually when it gets destroyed.



* PowerCopying: Mega Man has the ability to copy a major enemy's power, usually when it gets destroyed.
Is there an issue? Send a MessageReason:
None


There have been several TV shows based on the games -- [[WesternAnimation/MegaMan a cartoon]] based on the Classic series, [[WesternAnimation/MegaManFullyCharged a cartoon]] based on the classic series produced by Creator/ManOfActionStudios, an anime based on Battle Network and dubbed as ''Anime/MegaManNTWarrior'', and [[Anime/MegaManUponAStar a limited-release OAV]] from the early 90s, also based on [[BadassAdorable the]] [[{{Edutainment}} original]] series. There was also another anime based on Star Force which has a dubbed version as well.

to:

There have been several TV shows based on the games -- [[WesternAnimation/MegaMan a cartoon]] based on the Classic series, [[WesternAnimation/MegaManFullyCharged a another cartoon]] based on the classic Classic series produced by Creator/ManOfActionStudios, an anime based on Battle Network and dubbed as ''Anime/MegaManNTWarrior'', and [[Anime/MegaManUponAStar a limited-release OAV]] from the early 90s, also based on [[BadassAdorable the]] [[{{Edutainment}} original]] series. There was also another anime based on Star Force which has a dubbed version as well.
Is there an issue? Send a MessageReason:
None


There have been several TV shows based on the games -- [[WesternAnimation/MegaMan a cartoon based on the originals]], [[WesternAnimation/MegaMan2017 a 2017 cartoon]] produced by Creator/ManOfActionStudios, an anime based on Battle Network and dubbed as ''Anime/MegaManNTWarrior'', and [[Anime/MegaManUponAStar a limited-release OAV]] from the early 90s, also based on [[BadassAdorable the]] [[{{Edutainment}} original]] series. There was also another anime based on Star Force which has a dubbed version as well.

to:

There have been several TV shows based on the games -- [[WesternAnimation/MegaMan a cartoon cartoon]] based on the originals]], [[WesternAnimation/MegaMan2017 Classic series, [[WesternAnimation/MegaManFullyCharged a 2017 cartoon]] based on the classic series produced by Creator/ManOfActionStudios, an anime based on Battle Network and dubbed as ''Anime/MegaManNTWarrior'', and [[Anime/MegaManUponAStar a limited-release OAV]] from the early 90s, also based on [[BadassAdorable the]] [[{{Edutainment}} original]] series. There was also another anime based on Star Force which has a dubbed version as well.
Is there an issue? Send a MessageReason:
None


* AstralFinale: Most of the UsefulNotes/GameBoy series have their final levels take place in space (the fifth game does not count due to half the boss roster residing in space levels, and the only game to completely avert the space setting is the third one). As for the main games, ''VideoGame/MegaMan10'' saves its very last stage for this trope, right after the usual four stages of a traditional endgame castle. ''VideoGame/MegaManX8'' uses this for a fight on the moon, ''VideoGame/MegaManZero''4's final level is on a space station, and ''VideoGame/MegaManStarForce'' uses this in its first and third games.

to:

* AstralFinale: Most of the UsefulNotes/GameBoy series have their final levels take place in space (the fifth game does not count due to half the boss roster residing in space levels, and the only game to completely avert the space setting is the third one). As for the main games, ''VideoGame/MegaMan2'' has the [[spoiler: alien]] FinalBoss take places against a backdrop of stars [[spoiler: although the whole set-up including both the boss and the arena are revealed as just a hologram created by Dr. Wily]], ''VideoGame/MegaMan10'' saves its very last stage for this trope, right after the usual four stages of a traditional endgame castle. ''VideoGame/MegaManX8'' uses this for a fight on the moon, ''VideoGame/MegaManZero''4's final level is on a space station, and ''VideoGame/MegaManStarForce'' uses this in its first and third games.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HighSchoolAU: Dreamwave Comics, Battle Network, Star Force & the man of action Cartoon all take the franchise in this direction with all their own unique takes on the subject from HenshinHero (Star Force) to making mega man not the lead protagist(Battle Network).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BootsOfToughness: A recurring element in character designs. Designs from ''[[VideoGame/MegaManClassic Classic]]'' and ''[[VideoGame/MegaManX X]]'' tend to have round and clunky boots, while ''[[VideoGame/MegaManZero Zero]]'' and ''[[VideoGame/MegaManZX ZX]]'' had sleeker and streamlined boots (reflecting the shift in artstyle).
Is there an issue? Send a MessageReason:
None


* AlternateCompanyEquivalent: ''[[VideoGame/MagicalDoropie The Krion Conquest]]'' for the NES, made by Vic Tokai, goes '''so''' far in copying ''Mega Man'' as to use the same run cycle, similar power meter and ''highly'' similar death animation for [[CaptainErsatz heroine Francesca]]; copy several of the enemy and level appearances; and give her equivalent powers such as a ChargedAttack and a Rush/Item-2 replacement in her broomstick. However, unlike Mega Man, she can duck and fire upwards. Still, it flirted dangerously close with {{Plagiarism}}.

to:

* AlternateCompanyEquivalent: ''[[VideoGame/MagicalDoropie The Krion Conquest]]'' for the NES, made by Vic Tokai, goes '''so''' far in copying ''Mega Man'' as to use the same run cycle, similar power meter and ''highly'' similar death animation for [[CaptainErsatz heroine Francesca]]; copy several of the enemy and level appearances; and give her equivalent powers such as a ChargedAttack and a Rush/Item-2 replacement in her broomstick. However, unlike Mega Man, she can duck and fire upwards. Still, it flirted dangerously close with {{Plagiarism}}.UsefulNotes/{{Plagiarism}}.

Changed: 61

Is there an issue? Send a MessageReason:
None


** Classic was supposed to end with ''6'', hence the ending having Mega Man arresting Wily, but ''7'' was released anyway and opened with Wily breaking out of prison. After that ''8'' was the last mainstream Classic game released for years until ''9'' and ''10'' appears to serve as the current finale to Classic.

to:

** Classic was supposed to end with ''6'', hence the ending having Mega Man arresting Wily, but ''7'' was released anyway and opened with Wily breaking out of prison. After that ''8'' was the last mainstream Classic game released for years until ''9'' and ''10'' appears to serve as the current finale to Classic.''9''.
Is there an issue? Send a MessageReason:
unnecessary quotes


* ArmCannon: Maybe its most famous ''users''.

to:

* ArmCannon: Maybe its most famous ''users''.users.

Added: 53

Changed: 1951

Removed: 79

Is there an issue? Send a MessageReason:
None


* BossRush: Almost every single game, even in the {{RPG}}s. With the exceptions of ''Legends'', ''The Misadventures of Tron Bonne'', and some of the weird side games (for instance, ''Soccer'' and ''The Power Fighters'').
%%* BottomlessPits: Evil disappearing blocks!

to:

* BossRush: Almost every single game, even in the {{RPG}}s. A franchise staple and tradition. With the exceptions of ''Legends'', ''The Misadventures of Tron Bonne'', and some exception of the weird side games (for instance, ''Soccer'' ''Legends'' series, possibly ''[=XOver=]'', and ''The Power Fighters'').
%%*
a few spin-offs, every Mega Man has to face down all of the already conquered bosses during the ''finale''. In the Robot timeline, they even go so far as to collect the bosses into single rooms all at once for you to clear.
*
BottomlessPits: Evil disappearing blocks!A staple of the platformers, even ''Mega Man Network Transmission''.



** Downplayed. No matter what the outlook at the end of an individual series or game is, almost every installment of the robotics timeline is DarkerAndEdgier than the last. The classic series takes place in a generally peaceful time interrupted by Wily's periodic attacks, but the ''X'' series is constantly on the brink of warfare against either willing or Brainwashed terrorists, and the ''Zero'' series takes place during a Dystopian age. ''ZX'' shows some more hope than these last two, but ''Legends'' takes place AfterTheEnd -- way, ''way'' After the End.

to:

** Downplayed. No matter what the outlook at the end of an individual series or game is, almost every installment of series in the robotics timeline is DarkerAndEdgier than the last. The classic series takes place in a generally peaceful time interrupted by Wily's periodic attacks, but the ''X'' series is constantly on the brink of warfare against either willing or Brainwashed terrorists, and the ''Zero'' series takes place during a Dystopian age. ''ZX'' shows some more hope than these last two, but ''Legends'' takes place AfterTheEnd -- way, ''way'' After the End.



* ExactlyExtyYearsAgo: The games really seem to like the one-century timespan.

to:

* ExactlyExtyYearsAgo: The games really seem to like the one-century timespan. Classic and ''Battle Network'' both take place in 20XX, ''X'' in 21XX, and ''Zero'' and ''Star Force'' in 22XX, and refer to one another in single century units.



* IconicOutfit: A distinctive [[NiceHat blue helmet]] paired with a blue-on-light-blue outfit makes Rock, X, Hub, Volnutt, Vent, Aile, and Geo very recognizable. The red armor, long hair, and sword combination modeled by Zero is almost as famous.

to:

* IconicOutfit: A distinctive [[NiceHat blue helmet]] paired with a blue-on-light-blue outfit makes Rock, X, Hub, Volnutt, Vent, Aile, and Geo each Mega Man very recognizable. The red armor, long hair, and sword combination modeled by Zero is almost as famous.famous.
%%Sorry, but Hub's identity is technically a spoiler.



* MissionPackSequel: Closely related to its CapcomSequelStagnation.

to:

* MissionPackSequel: Closely Most sequels within any given series, especially platforming sequels, rely on the same basic engine with only variations in available weapons and stages, so this is closely related to its CapcomSequelStagnation.CapcomSequelStagnation.. Downplayed with ''Battle Network'', which experimented pretty liberally with its combat mechanics between installments.



* {{Precursors}}: Usually of the [[AbusivePrecursors Abusive]] sort. Amusingly, the fact that the series' timeline branches [[ForWantOfANail split in 200X]] means that both the Classic timeline and the Battle Network timeline should have all the ''same Precursors'' in the background.

to:

* {{Precursors}}: Usually of the [[AbusivePrecursors Abusive]] sort. Amusingly, the fact that the series' timeline branches [[ForWantOfANail split in only a few decades before 200X]] means that both the Classic Robots timeline and the Battle Network timeline should have all the ''same Precursors'' in the background.Precursors''.



* RobotHair: Most reploids from the series (although the eponymous character hides his under his helmet most of the time). ''VideoGame/MegaManZX'' justifies the trope by explicitly saying it was an attempt to "making humans and reploids closer to each other to make better peace":
** Most famously, Zero's long blonde ponytail from ''VideoGame/MegaManX''.
** [[VideoGame/MegaManClassic Roll]] sports golden locks neatly tied up with a ribbon, whereas Plum (from ''Rockman Battle & Chase'') has pink hair.
** ''VideoGame/MegaManZero'' has Elpizo (blond), Omega (a pinkish/fuchsia ponytail sprouting out from the top of his helmet), and Kraft (dark spiky hair which appears to also form GoNagaiSideburns), among others. Seeing as [[spoiler:Omega's body is a shell[=/=]PowerLimiter for Zero's original body, this means that Omega also shares Zero's infamous RapunzelHair.]]

to:

* RobotHair: Most reploids humanoid robots from the series (although the eponymous character hides his Mega Man and X hide their under his helmet their helmets most of the time). ''VideoGame/MegaManZX'' justifies the trope by explicitly saying it was an attempt to "making humans and reploids closer to each other to make better peace":
** Most famously, Zero's long blonde ponytail from ''VideoGame/MegaManX''.
**
Classic Mega has some standard black hat hair, but [[VideoGame/MegaManClassic Roll]] sports golden locks neatly tied up with a ribbon, whereas Plum (from ''Rockman Battle & Chase'') has pink hair.
hair. Blues has a positively ''theatric'' pompadour-thing.
** Most famously, Zero's long blonde ponytail from ''VideoGame/MegaManX''. X and even Vile have hair in manga adaptations, but haven't been depicted without them in the games.
** ''VideoGame/MegaManZero'' with its perfectly humanoid Reploids has not only robot hair but robot mustaches and beards. Notable examples include Elpizo (blond), Omega (a pinkish/fuchsia ponytail sprouting out from the top of his helmet), and Kraft (dark spiky hair which appears to also form GoNagaiSideburns), among others. Seeing as [[spoiler:Omega's body is a shell[=/=]PowerLimiter for Zero's original body, this means that Omega also shares Zero's infamous RapunzelHair.]]



* SelfImposedChallenge: Several, but a common one is to beat all the bosses (Including in the final levels) using only the Mega Buster. Or without taking any damage.
** This becomes the basis for several in-game acheivements in ''9'' and ''10''.

to:

* SelfImposedChallenge: Several, but a common one is to beat all the bosses (Including in the final levels) using only the Mega Buster. Or without taking any damage.
**
damage. This becomes the basis for several in-game acheivements in ''9'' and ''10''.



* TemporaryPlatform: The whole franchise got quite a lot of them.

to:

* TemporaryPlatform: The whole franchise got platforming games have quite a lot of them.them. The Classic series' disappearing blocks are ''renowned''.



** The series as a whole uses musical themes in naming the protagonist robots: Rock and Roll, Blues ([[GeniusBonus Rock's predecessor]]), and Bass and Treble (Forte and Gospel in Japan).

to:

** The classic series as used a whole uses musical themes theme in naming the protagonist robots: Rock and Roll, Blues ([[GeniusBonus Rock's predecessor]]), and Bass and Treble (Forte and Gospel in Japan). A few of these names were inherited by successor series.



* UnstableEquilibrium: In Classic and X series, defeating one Robot Master can make the rest of the game substantially easier if you know the weaknesses of the other Robot Masters.

to:

* UnstableEquilibrium: In Classic and X series, defeating one Robot Master can make the rest of the game substantially easier if you [[TacticalRockPaperScissors know the weaknesses weaknesses]] of the other Robot Masters.



* VictorGainsLosersPowers: For the most part, classic ''Mega Man'' gameplay involves obtaining a boss' SignatureMove after defeating him in battle. In ''Mega Man Battle Network'' (and ''Star Force'' by extension), the [[PowersAsPrograms Battle Chip and Card]] mechanics allow Mega Man (or his allies) to use a copy of almost any enemy's attack, not just the bosses. In ''Mega Man Zero'', the EX skills mechanic allows the Zero to use the techniques of the bosses if he defeats them [[GameplayGrading with enough style]]; ''Zero 4'' took the concept to its [[HoistByHisOwnPetard logical conclusion]] by introducing the Z-Knuckle weapon, which allowed Zero to use his enemies' weapon by simply ''ripping it out while the Mook is still standing there''.
* VideoGameLives: In every series platformer, including the ''VideoGame/MegaManBattleNetwork'' {{Gaiden Game}}s, which ignores the main games' rule that [=MegaMan.EXE=] [[GameOver can't die, ever]].

to:

* VictorGainsLosersPowers: For the most part, classic ''Mega Man'' gameplay involves obtaining a boss' SignatureMove after defeating him in battle. In ''Mega Man Battle Network'' (and ''Star Force'' by extension), the [[PowersAsPrograms Battle Chip and Card]] mechanics allow Mega Man (or his allies) to use a copy of almost any enemy's attack, attack or technique, not just the bosses. In ''Mega Man Zero'', the EX skills mechanic allows the Zero to use the techniques of the bosses if he defeats them [[GameplayGrading with enough style]]; ''Zero 4'' took the concept to its [[HoistByHisOwnPetard logical conclusion]] by introducing the Z-Knuckle weapon, which allowed Zero to use his enemies' an enemy's weapon by simply ''ripping it out while the Mook is still standing there''.
* VideoGameLives: In every series platformer, including the ''VideoGame/MegaManBattleNetwork'' {{Gaiden Game}}s, which ignores ignore the main games' rule that [=MegaMan.EXE=] [[GameOver can't die, ever]].



* WhenItRainsItPours: Present throughout the franchise.

to:

* %%* WhenItRainsItPours: Present throughout the franchise.

Top