Follow TV Tropes

Following

History Franchise / MegaMan

Go To

OR

Is there an issue? Send a MessageReason:
None


** Inafune intended for X to end with ''X5'', but after he left the series got three more games and a GaidenGame, the former taking Sigma's JokerImmunity to ridiculous lengths.'

to:

** Inafune intended for X ''X'' to end with ''X5'', but after he left the series got three more games and a GaidenGame, the former taking Sigma's JokerImmunity to ridiculous lengths.'

Added: 157

Changed: 24

Is there an issue? Send a MessageReason:
None


* SeriesFauxnale: In both Classic and X.

to:

* SeriesFauxnale: In both Classic and X.SeriesFauxnale:



** Inafune intended for X to end with ''X5'', but after he left the series got three more games and a GaidenGame, the former taking Sigma's JokerImmunity to ridiculous lengths.

to:

** Inafune intended for X to end with ''X5'', but after he left the series got three more games and a GaidenGame, the former taking Sigma's JokerImmunity to ridiculous lengths.'
** ''Battle Network'' was probably intended to end with ''3'' if the title screen music, final stage music, and [=MegaMan=]'s DisneyDeath are any indication.
Is there an issue? Send a MessageReason:
None


* VideoGameLongRunners: as of 2009, the series ran for over 22 years, and there are ''7'' series, each of which have numerous installments on their own. The description section at the top of the page tells it all.

to:

* VideoGameLongRunners: as As of 2009, the series ran for over 22 years, and there are ''7'' series, each of which have numerous installments on their own. The description section at the top of the page tells it all.
Is there an issue? Send a MessageReason:
None


::''If you were looking for the first game, the one that launched this franchise, see VideoGame/MegaMan1. For the original, nicknamed, the "classic" series, see VideoGame/MegaManClassic.''

to:

::''If you were looking for the first game, the one that launched this franchise, see VideoGame/MegaMan1. For the original, original series, nicknamed, the "classic" series, see VideoGame/MegaManClassic.''

Changed: 46

Removed: 661

Is there an issue? Send a MessageReason:
???? wily\'s still evil!


On August 31, 2013, Comcept, a new development team under Keiji Inafune's wing, launched [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 a Kickstarter]] for ''VideoGame/MightyNo9'', a SpiritualSuccessor to the ''Mega Man'' series. It took the project less than two days to raise the initial goal of 900,000 USD, and Mighty No. 9 has begun production.

To everybody's surprise, MightyNo9 wasn't the only ace inside Inafune's sleeve. On March 7th 2014, Comcept and Inti Creates announced ''VideoGame/AzureStrikerGunvolt'' for the Nintendo3DS eShop, another SpiritualSuccessor largely inspired by the VideoGame/MegaManZero and VideoGame/MegaManZX series.



** Classic was supposed to end with ''6'', hence the ending having Mega Man arresting Wily, but ''7'' was released anyway and opened with Wily breaking out of prison. After that ''8'' was the last mainstream Classic game released for years until ''9'' and ''10'' appears to serve as the current finale to Classic due to Wily's implied HeelFaceTurn in the end.

to:

** Classic was supposed to end with ''6'', hence the ending having Mega Man arresting Wily, but ''7'' was released anyway and opened with Wily breaking out of prison. After that ''8'' was the last mainstream Classic game released for years until ''9'' and ''10'' appears to serve as the current finale to Classic due to Wily's implied HeelFaceTurn in the end.Classic.

Changed: 10

Is there an issue? Send a MessageReason:
None


To everybody's surprise, MightyNo9 wasn't the only ace inside Inafune's sleeve. On March 7th 2014, Comcept and Inti Creates announced ''AzureStrikerGunvolt'' for the Nintendo3DS eShop, another SpiritualSuccessor largely inspired by the VideoGame/MegaManZero and VideoGame/MegaManZX series.

to:

To everybody's surprise, MightyNo9 wasn't the only ace inside Inafune's sleeve. On March 7th 2014, Comcept and Inti Creates announced ''AzureStrikerGunvolt'' ''VideoGame/AzureStrikerGunvolt'' for the Nintendo3DS eShop, another SpiritualSuccessor largely inspired by the VideoGame/MegaManZero and VideoGame/MegaManZX series.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SeriesFauxnale: In both Classic and X.
** Classic was supposed to end with ''6'', hence the ending having Mega Man arresting Wily, but ''7'' was released anyway and opened with Wily breaking out of prison. After that ''8'' was the last mainstream Classic game released for years until ''9'' and ''10'' appears to serve as the current finale to Classic due to Wily's implied HeelFaceTurn in the end.
** Inafune intended for X to end with ''X5'', but after he left the series got three more games and a GaidenGame, the former taking Sigma's JokerImmunity to ridiculous lengths.

Changed: 23

Removed: 114

Is there an issue? Send a MessageReason:
Moved to Trivia


* CashCowFranchise: One of Capcom's {{mascot}} series, alongside ''StreetFighter'' and ''Franchise/ResidentEvil''.



** In the ''Zero'' series that comes after the ''X'' series, Dr. Weil (no connection to Dr. Wily according to WordOfGod) creates Omega as a DarkMessiah to exterminate all Reploids. Omega's consciousness inhabits Zero's original body since Zero's mind was extracted after the ''X'' series. The Mother Elf, who becomes the Dark Elf, another major antagonist, was created by Ciel's ancestor by studying the Maverick Virus and trying to create an antibody.

to:

** In the ''Zero'' series that comes after the ''X'' series, Dr. Weil (no connection to Dr. Wily according to WordOfGod) Wily) creates Omega as a DarkMessiah to exterminate all Reploids. Omega's consciousness inhabits Zero's original body since Zero's mind was extracted after the ''X'' series. The Mother Elf, who becomes the Dark Elf, another major antagonist, was created by Ciel's ancestor by studying the Maverick Virus and trying to create an antibody.
Is there an issue? Send a MessageReason:
None


-->--'''''VideoGame/MegaMan1''[='s=] ending'''.

to:

-->--'''''VideoGame/MegaMan1''[='s=] -->--'''''VideoGame/MegaMan1's'' ending'''.



To everybody's surprise, MightyNo9 wasn't the only ace inside Inafune's sleeve. On March 7th 2014, Comcept and Inti Creates announced ''AzureStrikerGunvolt'' for the Nintendo3DS eShop, another SpiritualSuccessor largely inspired by the MegaManZero and MegaManZX series.

to:

To everybody's surprise, MightyNo9 wasn't the only ace inside Inafune's sleeve. On March 7th 2014, Comcept and Inti Creates announced ''AzureStrikerGunvolt'' for the Nintendo3DS eShop, another SpiritualSuccessor largely inspired by the MegaManZero VideoGame/MegaManZero and MegaManZX VideoGame/MegaManZX series.



** Capcom DID use the "Alert" sequence from that game during later Mega Man games when you are entering a boss battle (see Krion Conquest's trope page). You know that "Warning" sequence that takes place that started with Mega Man X4 on (and even appeared in MegaManPoweredUp, the first time it appeared in a "classic" Mega Man game)? Krion Conquest actually did that first.

to:

** Capcom DID use the "Alert" sequence from that game during later Mega Man games when you are entering a boss battle (see Krion Conquest's trope page). You know that "Warning" sequence that takes place that started with Mega Man X4 on (and even appeared in MegaManPoweredUp, VideoGame/MegaManPoweredUp, the first time it appeared in a "classic" Mega Man game)? Krion Conquest actually did that first.



* LeftHanging: Only 3 series have ever been given a proper conclusion[[note]]''MegaManBattleNetwork'', ''MegaManZero'', and ''MegaManStarForce''[[/note]] (with the third only because of bad reception). The rest? Not counting the {{Gaiden Game}}s, two[[note]]''MegaManX'' and ''MegaManZX''[[/note]] currently have very blatant {{Sequel Hook}}s that have yet to be followed up, while the third[[note]]''MegaManLegends''[[/note]] sits on a depressing CliffHanger, and it's already been a long-OrphanedSeries! With the subsequent releases of the most recent ''Classic'' games, fans are hoping that it won't be long 'til Capcom remembers the rest of the series mythology.

to:

* LeftHanging: Only 3 series have ever been given a proper conclusion[[note]]''MegaManBattleNetwork'', ''MegaManZero'', conclusion[[note]]''VideoGame/MegaManBattleNetwork'', ''VideoGame/MegaManZero'', and ''MegaManStarForce''[[/note]] ''VideoGame/MegaManStarForce''[[/note]] (with the third only because of bad reception). The rest? Not counting the {{Gaiden Game}}s, two[[note]]''MegaManX'' two[[note]]''VideoGame/MegaManX'' and ''MegaManZX''[[/note]] ''VideoGame/MegaManZX''[[/note]] currently have very blatant {{Sequel Hook}}s that have yet to be followed up, while the third[[note]]''MegaManLegends''[[/note]] third[[note]]''VideoGame/MegaManLegends''[[/note]] sits on a depressing CliffHanger, and it's already been a long-OrphanedSeries! With the subsequent releases of the most recent ''Classic'' games, fans are hoping that it won't be long 'til Capcom remembers the rest of the series mythology.



** Most famously, Zero's long blonde ponytail from ''VideoGame/MegamanX''.
** [[VideoGame/MegaMan Roll]] sports golden locks neatly tied up with a ribbon, whereas Plum (from ''Rockman Battle & Chase'') has pink hair.

to:

** Most famously, Zero's long blonde ponytail from ''VideoGame/MegamanX''.
''VideoGame/MegaManX''.
** [[VideoGame/MegaMan [[VideoGame/MegaManClassic Roll]] sports golden locks neatly tied up with a ribbon, whereas Plum (from ''Rockman Battle & Chase'') has pink hair.



** ''VideoGame/MegaManZX'': Promotheus and Pandora, the former of whom [[PrehensileHair actually utilizes it in battle]]. This is more easily noticeable when the player sees a glimpse of the siblings in the past (as detailed by [[spoiler:Master Albert]]'s Cipher report) [[spoiler:until [[ShapeshifterModeLock they were permanently fused to a piece Model W and stuck in their Megamerged states.]]]] Reploids Girouette, Prairie (heavily implied to be Alouette from ''MegaManZero''), Serpent, Grey, Thetis, and Siarnaq also sport human-like hair.

to:

** ''VideoGame/MegaManZX'': Promotheus and Pandora, the former of whom [[PrehensileHair actually utilizes it in battle]]. This is more easily noticeable when the player sees a glimpse of the siblings in the past (as detailed by [[spoiler:Master Albert]]'s Cipher report) [[spoiler:until [[ShapeshifterModeLock they were permanently fused to a piece Model W and stuck in their Megamerged states.]]]] Reploids Girouette, Prairie (heavily implied to be Alouette from ''MegaManZero''), ''VideoGame/MegaManZero''), Serpent, Grey, Thetis, and Siarnaq also sport human-like hair.
Is there an issue? Send a MessageReason:
None


To everybody's surprise, MightyNo9 wasn't the only ace inside Inafune's sleeve. On March 7th 2014, Comcept and IntiCreates announced AzureStrikerGunvolt for the Nintendo3DS eShop, another SpiritualSuccessor largely inspired by the MegaManZero and MegaManZX series.

to:

To everybody's surprise, MightyNo9 wasn't the only ace inside Inafune's sleeve. On March 7th 2014, Comcept and IntiCreates Inti Creates announced AzureStrikerGunvolt ''AzureStrikerGunvolt'' for the Nintendo3DS eShop, another SpiritualSuccessor largely inspired by the MegaManZero and MegaManZX series.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


To everybody's surprise, MightyNo9 wasn't the only ace inside Inafune's sleeve. On March 7th 2014, Comcept and IntiCreates announced AzureStrikerGunvolt for the Nintendo3DS eShop, another SpiritualSuccessor largely inspired by the MegaManZero and MegaManZX series.
Is there an issue? Send a MessageReason:
it sold lot sof project x zone copies and fighting games corssovers, so it\'s still printing money.


* CashCowFranchise: Used to be one of Capcom's {{mascot}} series, alongside StreetFighter and Franchise/ResidentEvil. Now adays? Not so much. Thankfully Mighty No. 9 and Azure Striker Gunvolt are set to take over as spiritual successors.

to:

* CashCowFranchise: Used to be one One of Capcom's {{mascot}} series, alongside StreetFighter ''StreetFighter'' and Franchise/ResidentEvil. Now adays? Not so much. Thankfully Mighty No. 9 and Azure Striker Gunvolt are set to take over as spiritual successors. ''Franchise/ResidentEvil''.
Is there an issue? Send a MessageReason:
None


* CashCowFranchise: Used to be one of Capcom's {{mascot}} series, alongside StreetFighter and Franchise/ResidentEvil. Now adays? Not so much. Thankfully Might No. 9 and Azure Striker Gunvolt are set to take over as spiritual successors.

to:

* CashCowFranchise: Used to be one of Capcom's {{mascot}} series, alongside StreetFighter and Franchise/ResidentEvil. Now adays? Not so much. Thankfully Might Mighty No. 9 and Azure Striker Gunvolt are set to take over as spiritual successors.
Is there an issue? Send a MessageReason:
Let\'s be honest, Capcom hasn\'t been kind to the series in recent years


* CashCowFranchise: used to be one of Capcom's {{mascot}} series, alongside StreetFighter and Franchise/ResidentEvil. Now adays? Not so much. Thankfully Might No. 9 and Azure Striker Gunvolt are set to take over as spiritual successors.

to:

* CashCowFranchise: used Used to be one of Capcom's {{mascot}} series, alongside StreetFighter and Franchise/ResidentEvil. Now adays? Not so much. Thankfully Might No. 9 and Azure Striker Gunvolt are set to take over as spiritual successors.
Is there an issue? Send a MessageReason:
None


* CashCowFranchise: This is one of Capcom's {{mascot}} series, alongside StreetFighter and Franchise/ResidentEvil.

to:

* CashCowFranchise: This is used to be one of Capcom's {{mascot}} series, alongside StreetFighter and Franchise/ResidentEvil.Franchise/ResidentEvil. Now adays? Not so much. Thankfully Might No. 9 and Azure Striker Gunvolt are set to take over as spiritual successors.
Is there an issue? Send a MessageReason:
None


** Splash Woman (from ''Mega Man 9'') and [[VideoGame/MegaManZero Fairy Leviathan]] fall into the "Mechanical Facsimile" category: their helmets frame their faces in a manner that resembles hair (specifically, a BobHaircut, with a few extra bangs in front in Leviathan's case).

to:

** Splash Woman (from ''Mega Man 9'') and [[VideoGame/MegaManZero Fairy Leviathan]] fall into the "Mechanical Facsimile" category: their helmets frame their faces in a manner that resembles hair (specifically, a BobHaircut, SciFiBobHaircut, with a few extra bangs in front in Leviathan's case).

Added: 1681

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RobotHair: Most reploids from the series (although the eponymous character hides his under his helmet most of the time). ''VideoGame/MegaManZX'' justifies the trope by explicitly saying it was an attempt to "making humans and reploids closer to each other to make better peace":
** Most famously, Zero's long blonde ponytail from ''VideoGame/MegamanX''.
** [[VideoGame/MegaMan Roll]] sports golden locks neatly tied up with a ribbon, whereas Plum (from ''Rockman Battle & Chase'') has pink hair.
** ''VideoGame/MegaManZero'' has Elpizo (blond), Omega (a pinkish/fuchsia ponytail sprouting out from the top of his helmet), and Kraft (dark spiky hair which appears to also form GoNagaiSideburns), among others. Seeing as [[spoiler:Omega's body is a shell[=/=]PowerLimiter for Zero's original body, this means that Omega also shares Zero's infamous RapunzelHair.]]
** ''VideoGame/MegaManZX'': Promotheus and Pandora, the former of whom [[PrehensileHair actually utilizes it in battle]]. This is more easily noticeable when the player sees a glimpse of the siblings in the past (as detailed by [[spoiler:Master Albert]]'s Cipher report) [[spoiler:until [[ShapeshifterModeLock they were permanently fused to a piece Model W and stuck in their Megamerged states.]]]] Reploids Girouette, Prairie (heavily implied to be Alouette from ''MegaManZero''), Serpent, Grey, Thetis, and Siarnaq also sport human-like hair.
** Splash Woman (from ''Mega Man 9'') and [[VideoGame/MegaManZero Fairy Leviathan]] fall into the "Mechanical Facsimile" category: their helmets frame their faces in a manner that resembles hair (specifically, a BobHaircut, with a few extra bangs in front in Leviathan's case).

Added: 148

Removed: 148

Is there an issue? Send a MessageReason:
None


* WhatMeasureIsANonHuman: A recurring theme of the entire franchise.
* WhenAllElseFailsGoRight
* WhenItRainsItPours: Present throughout the franchise.


Added DiffLines:

* WhatMeasureIsANonHuman: A recurring theme of the entire franchise.
* WhenAllElseFailsGoRight
* WhenItRainsItPours: Present throughout the franchise.

Added: 400

Changed: 895

Is there an issue? Send a MessageReason:
None


* WhatMeasureIsANonHuman: A recurring theme of the entire franchise.
* WhenAllElseFailsGoRight
* WhenItRainsItPours: Present throughout the franchise.



* WhatMeasureIsANonHuman: A recurring theme of the entire franchise.
* WhenAllElseFailsGoRight
* WhenItRainsItPours: Present throughout the franchise.

to:

* WhatMeasureIsANonHuman: A recurring theme VillainousLegacy: This comes up a lot, as Dr. Wily rivals the TropeNamer as a master of HijackedByGanon.
** In the ''X'' series, it is discovered that TheVirus that turns Reploids into Mavericks originated from Zero, and both were Wily's final creations before he died long before the ''X'' series. The BigBad
of the entire franchise.
* WhenAllElseFailsGoRight
* WhenItRainsItPours: Present throughout
''X'' series, Sigma, merges with the franchise.Maverick Virus and transforms it into the Sigma Virus.
** In the ''Zero'' series that comes after the ''X'' series, Dr. Weil (no connection to Dr. Wily according to WordOfGod) creates Omega as a DarkMessiah to exterminate all Reploids. Omega's consciousness inhabits Zero's original body since Zero's mind was extracted after the ''X'' series. The Mother Elf, who becomes the Dark Elf, another major antagonist, was created by Ciel's ancestor by studying the Maverick Virus and trying to create an antibody.
** In the ''ZX'' series, all the [[TransformationTrinket Biometals]] are created from studying the original Biometal [[ArtifactOfDoom Model W]], created from the ruins of the [[KillSat Ragnarok satellite]] that Weil fused with at the end of ''Zero 4''.
Is there an issue? Send a MessageReason:
None


Mega Man was also featured as part of the heroic ensemble in ''CaptainNTheGameMaster'', although he was presented as having a VerbalTic, saying random words with the prefix "mega-".

to:

Mega Man was also featured as part of the heroic ensemble in ''CaptainNTheGameMaster'', ''WesternAnimation/CaptainNTheGameMaster'', although he was presented as having a VerbalTic, saying random words with the prefix "mega-".
Is there an issue? Send a MessageReason:
None


** Also counts as a SpiritualSuccessor, ''VideoGame/MightyNo9''

to:

** Also counts as a SpiritualSuccessor, ''VideoGame/MightyNo9''''VideoGame/MightyNo9''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Also counts as a SpiritualSuccessor, ''VideoGame/MightyNo9''
Is there an issue? Send a MessageReason:
None


A [[ComicBook/MegaMan comic book series]] by ArchieComics was released in spring 2011.

to:

A [[ComicBook/MegaMan comic book series]] by ArchieComics was released in spring 2011.
2011, which eventually lead to a crossover with the [[ComicBook/ArchieComicsSonictheHedgehog Sonic the Hedgehog comics]] in ComicBook/SonicTheHedgehogMegaManWorldsCollide.
Is there an issue? Send a MessageReason:
None

Added DiffLines:



Added DiffLines:

* ArtifactMook: The infamous Metools. In the original Mega Man game the little hard hat guys appeared only on Guts Man's stage, which had the look of a quarry/construction site. (Guts Man himself appears to wear a hard hat) however they have since appeared in every Mega Man game on multiple levels and in massive numbers to the point that they are the most common enemy encountered.
Is there an issue? Send a MessageReason:
None


* LeftHanging: Only 3 series have ever been given a proper conclusion[[note]]''MegaManBattleNetwork'', ''MegaManZero'', and ''MegaManStarForce''[[/note]] (with the third only because of bad reception). The rest? Not counting the {{Gaiden Game}}s, two[[note]]''MegaManX'' and ''MegaManZX''[[/note]] currently have very blatant {{Sequel Hook}}s that have yet to be followed up, while the third[[note]''MegaManLegends''[[/note]] sits on a depressing CliffHanger, and it's already been a long-OrphanedSeries! With the subsequent releases of the most recent ''Classic'' games, fans are hoping that it won't be long 'til Capcom remembers the rest of the series mythology.

to:

* LeftHanging: Only 3 series have ever been given a proper conclusion[[note]]''MegaManBattleNetwork'', ''MegaManZero'', and ''MegaManStarForce''[[/note]] (with the third only because of bad reception). The rest? Not counting the {{Gaiden Game}}s, two[[note]]''MegaManX'' and ''MegaManZX''[[/note]] currently have very blatant {{Sequel Hook}}s that have yet to be followed up, while the third[[note]''MegaManLegends''[[/note]] third[[note]]''MegaManLegends''[[/note]] sits on a depressing CliffHanger, and it's already been a long-OrphanedSeries! With the subsequent releases of the most recent ''Classic'' games, fans are hoping that it won't be long 'til Capcom remembers the rest of the series mythology.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Is there an issue? Send a MessageReason:
None


Mega Man appeared as a guest character in Nintendo's ''VideoGame/SuperSmashBros'' series on the WiiU and 3DS.

On August 31, 2013, Comcept, a new development team under Keiji Inafune's wing, launched [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 a Kickstarter]] for ''VideoGame/MightyNo9'', a SpiritualSuccessor to the ''Mega Man'' series. The project has until October 1 to raise 900,000 USD and become reality. The project needed less than two days for that to happen, and Mighty no 9 has begun production.

to:

Mega Man appeared will appear as a guest character in Nintendo's ''VideoGame/SuperSmashBros'' series on the WiiU Wii U and 3DS.

On August 31, 2013, Comcept, a new development team under Keiji Inafune's wing, launched [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 a Kickstarter]] for ''VideoGame/MightyNo9'', a SpiritualSuccessor to the ''Mega Man'' series. The It took the project has until October 1 to raise 900,000 USD and become reality. The project needed less than two days for that to happen, raise the initial goal of 900,000 USD, and Mighty no No. 9 has begun production.
Is there an issue? Send a MessageReason:
None


On August 31, 2013, Comcept, a new development team under Keiji Inafune's wing, launched [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 a Kickstarter]] for ''VideoGame/MightyNo9'', a SpiritualSuccessor to the ''Mega Man'' series. The project has until October 1 to raise 900,000 USD and become reality.

to:

On August 31, 2013, Comcept, a new development team under Keiji Inafune's wing, launched [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 a Kickstarter]] for ''VideoGame/MightyNo9'', a SpiritualSuccessor to the ''Mega Man'' series. The project has until October 1 to raise 900,000 USD and become reality. The project needed less than two days for that to happen, and Mighty no 9 has begun production.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

On August 31, 2013, Comcept, a new development team under Keiji Inafune's wing, launched [[http://www.kickstarter.com/projects/mightyno9/mighty-no-9 a Kickstarter]] for ''VideoGame/MightyNo9'', a SpiritualSuccessor to the ''Mega Man'' series. The project has until October 1 to raise 900,000 USD and become reality.

Top