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* ''VideoGame/BatmanArkhamShadow'' (2024): A VR game exclusive to the [[Platform/OculusQuest Meta
Quest 3]].

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* ''VideoGame/BatmanArkhamShadow'' (2024): A VR game exclusive to the [[Platform/OculusQuest Meta
Meta Quest 3]].

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* ''VideoGame/BatmanArkhamShadow'' (2024): A VR game exclusive to the [[Platform/OculusQuest Meta
Quest 3]].
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On June 21, 2023, a [[CompilationReRelease port]] of the main Rocksteady trilogy was announced for the UsefulNotes/NintendoSwitch, and it released on December 1, 2023.

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On June 21, 2023, a [[CompilationReRelease port]] of the main Rocksteady trilogy was announced for the UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, and it released on December 1, 2023.



** [[/index]]''Batman: Arkham City Armored Edition (2012)'': An UpdatedRerelease of ''City'' released exclusively on the UsefulNotes/WiiU, featuring gamepad and gyro integration, all of the DLC, and a new combat mode exclusive to the port.[[index]]

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** [[/index]]''Batman: Arkham City Armored Edition (2012)'': An UpdatedRerelease of ''City'' released exclusively on the UsefulNotes/WiiU, Platform/WiiU, featuring gamepad and gyro integration, all of the DLC, and a new combat mode exclusive to the port.[[index]]



* ''VideoGame/BatmanArkhamVR'' (2016): Originally a [[UsefulNotes/{{Playstation 4}} PlayStation VR]]-exclusive game, it has since been released on Steam.

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* ''VideoGame/BatmanArkhamVR'' (2016): Originally a [[UsefulNotes/{{Playstation [[Platform/{{Playstation 4}} PlayStation VR]]-exclusive game, it has since been released on Steam.



* ''Batman: Arkham Trilogy'' (2023): A compilation featuring ports of ''Asylum'', ''City'', and ''Knight'' for the UsefulNotes/NintendoSwitch, with all DLC included. The ports for ''Asylum'' and ''City'' are developed by Turn Me Up Games (who had previously done the Switch ports of the ''VideoGame/{{Borderlands}} Legendary Collection'' and ''VideoGame/ItTakesTwo'') as opposed to Virtuos (the developers behind the ''Return to Arkham'' remasters).

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* ''Batman: Arkham Trilogy'' (2023): A compilation featuring ports of ''Asylum'', ''City'', and ''Knight'' for the UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, with all DLC included. The ports for ''Asylum'' and ''City'' are developed by Turn Me Up Games (who had previously done the Switch ports of the ''VideoGame/{{Borderlands}} Legendary Collection'' and ''VideoGame/ItTakesTwo'') as opposed to Virtuos (the developers behind the ''Return to Arkham'' remasters).
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On June 21, 2023, a [[CompilationReRelease port]] of the main Rocksteady trilogy was announced for the UsefulNotes/NintendoSwitch with a release on December 1, 2023.

to:

On June 21, 2023, a [[CompilationReRelease port]] of the main Rocksteady trilogy was announced for the UsefulNotes/NintendoSwitch with a release UsefulNotes/NintendoSwitch, and it released on December 1, 2023.
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On June 21st, 2023, a [[CompilationReRelease port]] of the main Rocksteady trilogy was announced for the UsefulNotes/NintendoSwitch with a release on December 1, 2023.

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On June 21st, 21, 2023, a [[CompilationReRelease port]] of the main Rocksteady trilogy was announced for the UsefulNotes/NintendoSwitch with a release on December 1, 2023.
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On June 21st, 2023, a [[CompilationReRelease port]] of the main Rocksteady trilogy was announced for the UsefulNotes/NintendoSwitch with a release slated for that Fall.

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On June 21st, 2023, a [[CompilationReRelease port]] of the main Rocksteady trilogy was announced for the UsefulNotes/NintendoSwitch with a release slated for that Fall.
on December 1, 2023.

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** ''VideoGame/BatmanArkhamKnight'' [[spoiler:ends with Batman unmasked before the world by Scarecrow. While the GoldenEnding leaves it ambiguous if Batman died or not, his classic career as a superhero is finished. His allies move on and Gordon becomes the New Mayor.]]

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** ''VideoGame/BatmanArkhamKnight'' [[spoiler:ends with Batman unmasked before the world by Scarecrow. While the GoldenEnding leaves it ambiguous if Batman died or not, not (though [[VideoGame/SuicideSquadKillTheJusticeLeague the next game]] reveals he survived...for a few more years anyway), his classic career as a superhero is finished. His allies move on and Gordon becomes the New Mayor.]]
** ''VideoGame/SuicideSquadKillTheJusticeLeague'' [[spoiler:has the Bat-Family be murdered by a brainwashed Batman, who then gets KilledOffForReal by the Suicide Squad, bringing Batman and the Bat-Family as a whole to a [[DownerEnding tragic end]].
]]
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* DeducingTheSecretIdentity: The Series has some examples of people figuring out the Bat's identity, though some of them never reveal it to Batman or anyone else:
** In an interview tape found in ''VideoGame/BatmanArkhamCity'', Hugo Strange managed to deduce Batman's identity by simply creating a psychological profile of a man who would be the caped crusader, and then matching it to the most likely person who could fit the mask. Strange smugly taunts ComicBook/TheRiddler about the fact he figured it out before the InsufferableGenius could.
--->'''Riddler:''' I know you were lying, Strange. There's no way that you could have figured it out! It's some kind of trick. It must be!\\
'''Strange:''' Oh, I use no tricks, no childish puzzles. I simply created a psychological profile of the man most likely to be the Batman, and then matched it against the most logical candidate. I was right, of course.\\
'''Riddler:''' Well, ''who '''is''' he?!''\\
'''Strange:''' Ah, but that would spoil the game for you, wouldn't it?\\
'''Riddler:''' You must tell me! I implore you Strange! I--\\
'''Strange:''' Really, Edward? If I could figure it out, it must be ''child's play'' for you.\\
'''Riddler:''' But I... I...\\
'''Strange:''' Interesting. Tell me Edward, how is the Riddler like a blank dictionary?\\
'''Riddler:''' [[StunnedSilence ...]]\\
'''Strange:''' ''You're '''both''' at a loss for words.''
** In ''VideoGame/BatmanArkhamOrigins'', it's implied that Bane figured out Batman's identity by tracking radar telemetry of the Batwing's movements.
** In ''VideoGame/BatmanArkhamKnight'', one [[EnemyChatter random mook conversation]] has two henchmen managing to put the pieces together based on a couple factors. The first is Batman's funding, and if he isn't government-funded, it'd have to be some rich guy. Another mook throws out Bruce Wayne as a candidate, with another one replying "Yeah, maybe it's him." This is followed by a chuckle, with them all dismissing it as impossible, but they managed to figure it out before the aforementioned Riddler could.

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fixing indexing


** ''Batman: Arkham City Armored Edition (2012)'': An UpdatedRerelease of ''City'' released exclusively on the UsefulNotes/WiiU, featuring gamepad and gyro integration, all of the DLC, and a new combat mode exclusive to the port.

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** ''Batman: [[/index]]''Batman: Arkham City Armored Edition (2012)'': An UpdatedRerelease of ''City'' released exclusively on the UsefulNotes/WiiU, featuring gamepad and gyro integration, all of the DLC, and a new combat mode exclusive to the port.[[index]]
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* NothingIsTheSameAnymore: The Arkham games inflict long-term changes and damages in a manner that the comics continuity does not. [[spoiler:Joker dies in ''City'' and stays dead, as does Hugo Strange, Ra's (he gets better, but for how long, it's up to you) and Talia. Batman gets outed as Bruce Wayne in ''Arkham Knight'' and goes underground]].

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* NothingIsTheSameAnymore: The Arkham games inflict long-term changes and damages in a manner that the comics continuity does not. [[spoiler:Joker [[spoiler:Both Arkham and Blackgate are ravaged in ''Asylum'', Joker dies in ''City'' and stays dead, as does Hugo Strange, Ra's (he gets better, but for how long, it's up to you) and Talia. Batman gets outed as Bruce Wayne in ''Arkham Knight'' and goes underground]].
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* SupermanStaysOutOfGotham: [[{{Reconstruction}} Reconstructed]] rather satisfyingly. Since every game takes place in less than a night, Batman simply has no time to phone in ComicBook/Superman or ComicBook/GreenLantern to help him.

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* ArtisticLicenseBiology: The idea that being rendered unconscious would consistently lower the average person's heart rate to around 30 bpm is pure fantasy. In fact, that would likely be a dangerous drop in heart activity.

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* ArtisticLicenseBiology: ArtisticLicenseBiology:
**
The idea that being rendered unconscious would consistently lower the average person's heart rate to around 30 bpm is pure fantasy. In fact, that would likely be a dangerous drop in heart activity.activity.
** Silent Takedowns usually consist of Batman or another playable character covering a thug's mouth and nose for a few seconds before they pass out. While it ''is'' possible to be chocked into unconsciousness in such a way, it would take far longer to do in real life than what's shown in the games. Sometimes (albeit rarely) Batman employs the far more realistic [[https://images.app.goo.gl/jV34s4jyLACbbNhs7 vascular neck restraint]] technique instead.
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In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics (the Post-Crisis continuity to be specific), naturally, and incorporate aspects from some of the Dark Knight's most iconic storylines, including ''[[ComicBook/BatmanADeathInTheFamily A Death in the Family]]'', ''ComicBook/TheKillingJoke'', ''[[ComicBook/BatmanHush Hush]]'', ''ComicBook/{{Knightfall}}'', ''[[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]]'', and more. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and ''WesternAnimation/BatmanTheAnimatedSeries'' and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.

to:

In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics (the Post-Crisis ComicBook/PostCrisis continuity to be specific), naturally, and incorporate aspects from some of the Dark Knight's most iconic storylines, including ''[[ComicBook/BatmanADeathInTheFamily A Death in the Family]]'', ''ComicBook/TheKillingJoke'', ''[[ComicBook/BatmanHush Hush]]'', ''ComicBook/{{Knightfall}}'', ''[[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]]'', and more. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and ''WesternAnimation/BatmanTheAnimatedSeries'' and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.
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In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, naturally, and incorporate aspects from some of the Dark Knight's most iconic storylines, including ''[[ComicBook/BatmanADeathInTheFamily A Death in the Family]]'', ''ComicBook/TheKillingJoke'', ''[[ComicBook/BatmanHush Hush]]'', ''ComicBook/{{Knightfall}}'', ''[[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]]'', and more. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and ''WesternAnimation/BatmanTheAnimatedSeries'' and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.

to:

In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, comics (the Post-Crisis continuity to be specific), naturally, and incorporate aspects from some of the Dark Knight's most iconic storylines, including ''[[ComicBook/BatmanADeathInTheFamily A Death in the Family]]'', ''ComicBook/TheKillingJoke'', ''[[ComicBook/BatmanHush Hush]]'', ''ComicBook/{{Knightfall}}'', ''[[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]]'', and more. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and ''WesternAnimation/BatmanTheAnimatedSeries'' and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.
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** The dodge maneuveur doesn't deal any damage, isn't accompanied by any satisfying sound effects, and is more likely to extend the length of combat without making it any more interesting. However, since it reliably provides invincibility frames, dodging after each attack is one of the safest ways to wrack up high combos and scores, since even giant brutes and gunmen can't break Batman's combo while he dodges.

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** The dodge maneuveur maneuver doesn't deal any damage, isn't accompanied by any satisfying sound effects, and is more likely to extend the length of combat without making it any more interesting. However, since it reliably provides invincibility frames, dodging after each attack is one of the safest ways to wrack rack up high combos and scores, since even giant brutes and gunmen can't break Batman's combo while he dodges.dodges. [[note]]This slow-but-steady method of "dodge, attack, dodge, attack" has been nicknamed the "Hop-N-Bop."[[/note]]
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In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, naturally, and incorporate aspects from some of the Dark Knight's most iconic storylines, including ''[[ComicBook/BatmanADeathInTheFamily A Death in the Family]]'', ''ComicBook/TheKillingJoke'', ''[[ComicBook/BatmanHush Hush]]'', ''ComicBook/{{Knightfall}}'', ''[[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]]'', and more. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and WesternAnimation/BatmanTheAnimatedSeries and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.

to:

In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, naturally, and incorporate aspects from some of the Dark Knight's most iconic storylines, including ''[[ComicBook/BatmanADeathInTheFamily A Death in the Family]]'', ''ComicBook/TheKillingJoke'', ''[[ComicBook/BatmanHush Hush]]'', ''ComicBook/{{Knightfall}}'', ''[[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]]'', and more. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and WesternAnimation/BatmanTheAnimatedSeries ''WesternAnimation/BatmanTheAnimatedSeries'' and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.

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** Calendar Man's secret conversation in ''Arkham City''. To access it, you need to set the game's clock to December 13, 2004 (the date of Rocksteady's founding):
---> '''Calendar Man''': Do you remember [[VideoGame/UrbanChaosRiotResponse my early work? Flawed, but it showed promise]]. Just like you. As your skills improved, I perfected mine. Starting with seasons, and moving through the weeks, I became stronger. [[SequelEscalation My work more elaborate]]. [[LampshadeHanging Days were the secret, Batman]]. [[EndOfSeriesAwareness And the end of days is coming]]. I was there [[VideoGame/BatmanArkhamOrigins at your beginning]] and I will be there [[VideoGame/BatmanArkhamKnight at your end]]."
** In an amazing BrickJoke, [[spoiler:Calendar Man can be glimpsed in the crowd standing outside Wayne Manor as it blows up in the GoldenEnding of ''Arkham Knight''.]]

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** ''Arkham Asylum'':
*** As you complete more and more of the Riddler's challenges, he grows increasingly annoyed at Batman, at one point making this comment which seems like he's accusing the player of something they've likely done at least once:
---->'''Riddler:''' What? You're nearly done? Are you cheating? Looking them up on the internet? Tell me!
** ''Arkham City'':
*** This comes up frequently as EnemyChatter.
---->'''Criminal:''' Arkham City's worse than the old one. I should get a refund.
*** One dialogue among three thugs inside the museum during the epilogue initially sounds like they're just discussing what's going to happen to the inmates now that the Arkham City experiment has failed. But considering that players never hear who the 'they' they're talking about are, it sounds an awful lot like they're talking about where the sequel will take place. Here's the exchange, with a bit of paraphrasing.
---->'''Thug 1:''' So what happens now?\\
'''Thug 2:''' I guess we'll just stay here until they figure out what they're doing next.\\
'''Thug 3:''' C'mon, man. What could they do next? Arkham County? Arkham Country? Big-ass Arkham World?\\
'''Thug 2:''' I dunno, man. These guys are crazy, aren't they?\\
'''Thug 3:''' Yes, they are.
*** In "Harley Quinn's Revenge", a couple of thugs discuss the [[WildMassGuessing fan theory]] that [[spoiler: Batman carried Clayface out of Arkham City, not the Joker]] before one of them dismisses it as [[ThisIsReality stupid and unrealistic]]. The other responds that so was the idea of [[spoiler: two Jokers]].
*** Joker [[MediumAwareness (as usual)]] leans on the wall throughout all the games. However he outright leans so hard the fourth wall cracks with this line:
---->"Helloooo, Batman! You can hear me, right? It's just, you don't seem to be coming to the movie theatre, and I'd hate for you to read the spoilers on the Internet again!"
*** There's also
Calendar Man's secret conversation in ''Arkham City''.conversation. To access it, you need to set the game's clock to December 13, 2004 (the date of Rocksteady's founding):
---> ----> '''Calendar Man''': Do you remember [[VideoGame/UrbanChaosRiotResponse my early work? Flawed, but it showed promise]]. Just like you. As your skills improved, I perfected mine. Starting with seasons, and moving through the weeks, I became stronger. [[SequelEscalation My work more elaborate]]. [[LampshadeHanging Days were the secret, Batman]]. [[EndOfSeriesAwareness And the end of days is coming]]. I was there [[VideoGame/BatmanArkhamOrigins at your beginning]] and I will be there [[VideoGame/BatmanArkhamKnight [[GrandFinale at your end]]."
** In
"[[note]]In an amazing BrickJoke, [[spoiler:Calendar Man can be glimpsed in the crowd standing outside Wayne Manor as it blows up in the GoldenEnding of ''Arkham Knight''.]][[/note]]
** ''Arkham Knight'':
*** [[spoiler:The first time Batman hallucinates the Joker, he cackles, "Oh, don't act all surprised, Bats; you ''knew'' this was going to happen sooner or later!" — a not-so-subtle nod to everyone insisting he would return somehow, either revealed as NotQuiteDead or resurrected as the Arkham Knight.]]
*** One mook-chatter has one stating they've been through Arkham Asylum, Arkham City and Arkham Knight and wondering what will happen next. Another mook will then say that [[EndOfSeriesAwareness it's probably time to leave Gotham City]], while also noting they had a great run.
*** [[spoiler:If Batman stalls during the final confrontation with Penguin, waiting to save Nightwing from being held at gunpoint just to hear the entire conversation, Dick will nervously mention how Batman probably likes listening to this play out, but ''he'' doesn't.
]]
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The games are famous for introducing the "Freeflow combat system" based around three main actions: Attack, Stun, and Counter. Similar gameplay styles have now been incorporated into many other games, most notably ''[[Videogame/MiddleEarthShadowOfMordor Shadow of Mordor]]'', ''VideoGame/SleepingDogs'', and ''VideoGame/MetalGearSolidV''. The system here sees Batman face different types of enemies utilizing various weapons that require particular types of attacks to damage them, and you're encouraged to mix up Batman's different attacks and gadgets to take them down with both speed and style. However, badass though he may be, Batman is not invincible, and in encounters with multiple opponents, if you just leap into the fray he'll quickly die to a hail of gunfire or a few well-placed kicks and punches. This is where the [[StealthBasedGame stealth based]] "predator sequences" come in, when Batman can't engage his enemies directly and utilizes more discrete methods. As Batman is known to do, use his gadgets, environmental hazards, and good old-fashioned trickery, to strike your foes from the shadows and melt away before they realize you were there.

to:

The games are famous for introducing the "Freeflow combat system" based around three main actions: Attack, Stun, and Counter. Similar gameplay styles have now been incorporated into many other games, most notably ''[[Videogame/MiddleEarthShadowOfMordor Shadow of Mordor]]'', ''VideoGame/SleepingDogs'', ''VideoGame/SleepingDogs2012'', and ''VideoGame/MetalGearSolidV''. The system here sees Batman face different types of enemies utilizing various weapons that require particular types of attacks to damage them, and you're encouraged to mix up Batman's different attacks and gadgets to take them down with both speed and style. However, badass though he may be, Batman is not invincible, and in encounters with multiple opponents, if you just leap into the fray he'll quickly die to a hail of gunfire or a few well-placed kicks and punches. This is where the [[StealthBasedGame stealth based]] "predator sequences" come in, when Batman can't engage his enemies directly and utilizes more discrete methods. As Batman is known to do, use his gadgets, environmental hazards, and good old-fashioned trickery, to strike your foes from the shadows and melt away before they realize you were there.
Is there an issue? Send a MessageReason:
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In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, naturally, and incorporate aspects from some of the Dark Knight's most iconic storylines, including [[ComicBook/BatmanADeathInTheFamily A Death in the Family]], [[ComicBook/TheKillingJoke The Killing Joke]], [[ComicBook/BatmanHush Hush]], [[ComicBook/{{Knightfall}} Knightfall]], [[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]], and more. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and WesternAnimation/BatmanTheAnimatedSeries and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.

to:

In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, naturally, and incorporate aspects from some of the Dark Knight's most iconic storylines, including [[ComicBook/BatmanADeathInTheFamily ''[[ComicBook/BatmanADeathInTheFamily A Death in the Family]], [[ComicBook/TheKillingJoke The Killing Joke]], [[ComicBook/BatmanHush Hush]], [[ComicBook/{{Knightfall}} Knightfall]], [[ComicBook/BatmanTheDarkKnightReturns Family]]'', ''ComicBook/TheKillingJoke'', ''[[ComicBook/BatmanHush Hush]]'', ''ComicBook/{{Knightfall}}'', ''[[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]], Returns]]'', and more. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and WesternAnimation/BatmanTheAnimatedSeries and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.
Is there an issue? Send a MessageReason:
None


In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, naturally, and incorporate aspects from some of the Dark Knight's most iconic storylines, including [[ComicBook/BatmanADeathInTheFamily A Death in the Family]], [[ComicBook/TheKillingJoke The Killing Joke]], [[ComicBook/BatmanHush Hush]], [[ComicBook/{{Knightfall}} Knightfall]], [[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]], and most. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and WesternAnimation/BatmanTheAnimatedSeries and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.

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In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, naturally, and incorporate aspects from some of the Dark Knight's most iconic storylines, including [[ComicBook/BatmanADeathInTheFamily A Death in the Family]], [[ComicBook/TheKillingJoke The Killing Joke]], [[ComicBook/BatmanHush Hush]], [[ComicBook/{{Knightfall}} Knightfall]], [[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]], and most.more. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and WesternAnimation/BatmanTheAnimatedSeries and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.
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In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, naturally, and incorporate aspects the Dark Knight's most iconic storylines, including [[ComicBook/BatmanADeathInTheFamily A Death in the Family]], [[ComicBook/TheKillingJoke The Killing Joke]], [[ComicBook/BatmanHush Hush]], [[ComicBook/{{Knightfall}} Knightfall]], [[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]], and most. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and WesternAnimation/BatmanTheAnimatedSeries and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.

to:

In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, naturally, and incorporate aspects from some of the Dark Knight's most iconic storylines, including [[ComicBook/BatmanADeathInTheFamily A Death in the Family]], [[ComicBook/TheKillingJoke The Killing Joke]], [[ComicBook/BatmanHush Hush]], [[ComicBook/{{Knightfall}} Knightfall]], [[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]], and most. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and WesternAnimation/BatmanTheAnimatedSeries and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.
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In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, naturally, and incorporate aspects the Dark Knight's most iconic storylines, including [[ComicBook/BatmanADeathInTheFamily A Death in the Family]], [[ComicBook/TheKillingJoke The Killing Joke]], [[ComicBook/BatmanHush Hush]], [[ComicBook/{{Knightfall}} Knightfall]], [[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]], and most. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]][[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and WesternAnimation/BatmanTheAnimatedSeries and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.

to:

In what was (at the time) a departure for most licensed games, the ''Arkham'' games are set in their own universe, nicknamed the Arkhamverse, which takes cues from all elements of the Batman mythos. AdaptationDistillation is in effect to create a setting that will have elements familiar to those with only a passing knowledge of Batman, but is free to tell its own story without adhering to a previously established continuity. The games are primarily based on the comics, naturally, and incorporate aspects the Dark Knight's most iconic storylines, including [[ComicBook/BatmanADeathInTheFamily A Death in the Family]], [[ComicBook/TheKillingJoke The Killing Joke]], [[ComicBook/BatmanHush Hush]], [[ComicBook/{{Knightfall}} Knightfall]], [[ComicBook/BatmanTheDarkKnightReturns The Dark Knight Returns]], and most. From non-comic media, major influence comes from the [[Film/Batman1989 Tim]][[Film/BatmanReturns Tim]] [[Film/BatmanReturns Burton]] films, the [[Film/BatmanForever Joel]] [[Film/BatmanAndRobin Schumacher]] films, the [[Film/TheDarkKnightTrilogy Christopher Nolan]] films, and WesternAnimation/BatmanTheAnimatedSeries and the Franchise/DCAnimatedUniverse in general. The last is more notable, as Creator/KevinConroy and Creator/MarkHamill reprise their iconic roles as Batman and the Joker, respectively. Additionally, ''Asylum'' and ''City'' were written by acclaimed DCAU writer Creator/PaulDini.
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The games are famous for introducing the "Freeflow combat system" based around three main actions: Attack, Stun, and Counter. Similar gameplay styles have now been incorporated into many other games, most notably ''[[Videogame/MiddleEarthShadowOfMordor Shadow of Mordor]]'', ''VideoGame/SleepingDogs'', and ''VideoGame/MetalGearSolidV''. However, badass though he may be, Batman is not invincible, and in encounters with multiple opponents, if you just leap into the fray he'll quickly die to a hail of gunfire or a few well-placed kicks and punches. This is where the [[StealthBasedGame stealth based]] "predator sequences" come in, when Batman can't engage his enemies directly and utilizes more discrete methods. As Batman is known to do, use his gadgets, environmental hazards, and good old-fashioned trickery, to strike your foes from the shadows and melt away before they realize you were there.

to:

The games are famous for introducing the "Freeflow combat system" based around three main actions: Attack, Stun, and Counter. Similar gameplay styles have now been incorporated into many other games, most notably ''[[Videogame/MiddleEarthShadowOfMordor Shadow of Mordor]]'', ''VideoGame/SleepingDogs'', and ''VideoGame/MetalGearSolidV''. The system here sees Batman face different types of enemies utilizing various weapons that require particular types of attacks to damage them, and you're encouraged to mix up Batman's different attacks and gadgets to take them down with both speed and style. However, badass though he may be, Batman is not invincible, and in encounters with multiple opponents, if you just leap into the fray he'll quickly die to a hail of gunfire or a few well-placed kicks and punches. This is where the [[StealthBasedGame stealth based]] "predator sequences" come in, when Batman can't engage his enemies directly and utilizes more discrete methods. As Batman is known to do, use his gadgets, environmental hazards, and good old-fashioned trickery, to strike your foes from the shadows and melt away before they realize you were there.

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