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Fixing indentation, Fixing a sinkhole, As mentioned here. This is too speculative.


* AlienSky: Zigzagged. [[spoiler:The sky of the Lands Between is seemingly ordinary, until the player defeats Starscourge Radahn, who was blocking the stars and moon from being completely visible. Afterwards, the night sky is filled with millions of stars and a gargantuan moon, which from the player's perspective, would make the sky more ''normal''. In-universe, however, the stars define destiny and fate, and allowing the stars to move freely again enables people to follow their own fate rather than that defined by the Golden Order.]]

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* AlienSky: AlienSky:
**
Zigzagged. [[spoiler:The sky of the Lands Between is seemingly ordinary, until the player defeats Starscourge Radahn, who was blocking the stars and moon from being completely visible. Afterwards, the night sky is filled with millions of stars and a gargantuan moon, which from the player's perspective, would make the sky more ''normal''. In-universe, however, the stars define destiny and fate, and allowing the stars to move freely again enables people to follow their own fate rather than that defined by the Golden Order.]]



* AllTrollsAreDifferent: The trolls of ''Elden Ring'' are another ancient, sentient species who make the hills and mountains in the Lands Between their home. Appearance wise, they ''really'' go with the "different", having emaciated, stretched-out skin, vaguely ''sunflower'' looking manes of hair, and, most notably, their ''organs'' are exposed, but are giant and noted to be excellent blacksmiths. Trolls have a mixed reputation; they are horribly mistreated and enslaved in some parts Marika's Empire, they are used in the Demigods armies as living siege engines, SmashMook, and beasts of burden, often being seen pulling guarded supply caravans (with giant chains ''impaled'' into their torsos). In others, like the Fiefdom of Caria, trolls are shown to command high respect, and ''knightly'' trolls are encountered. In terms of gameplay they come in many flavors, ranging from Frenzied Trolls, who wear hooded cloaks and cast Frenzied Flame incantations; the aforementioned Troll Knights, elite warriors of the Carian Army knighted and wearing upsized Carian Knight helmets, who can cast magic; and the Trolls in the snowy Mountaintops of the Giants, who are covered in yeti-like white fur and can cast Giantsflame incantations.

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* AllTrollsAreDifferent: AllTrollsAreDifferent:
**
The trolls of ''Elden Ring'' are another ancient, sentient species who make the hills and mountains in the Lands Between their home. Appearance wise, they ''really'' go with the "different", having emaciated, stretched-out skin, vaguely ''sunflower'' looking manes of hair, and, most notably, their ''organs'' are exposed, but are giant and noted to be excellent blacksmiths. Trolls have a mixed reputation; they are horribly mistreated and enslaved in some parts Marika's Empire, they are used in the Demigods armies as living siege engines, SmashMook, and beasts of burden, often being seen pulling guarded supply caravans (with giant chains ''impaled'' into their torsos). In others, like the Fiefdom of Caria, trolls are shown to command high respect, and ''knightly'' trolls are encountered. In terms of gameplay they come in many flavors, ranging from Frenzied Trolls, who wear hooded cloaks and cast Frenzied Flame incantations; the aforementioned Troll Knights, elite warriors of the Carian Army knighted and wearing upsized Carian Knight helmets, who can cast magic; and the Trolls in the snowy Mountaintops of the Giants, who are covered in yeti-like white fur and can cast Giantsflame incantations.



* AuthorAppeal: According to an interview, Miyazaki greatly enjoys making poisonous swamp areas[[note]]which, given his reputation as a TrollingCreator, make of that what you will[[/note]], which has been a staple of previous titles he's directed. ''Elden Ring'' has ''multiple'' poisonous swamps for this exact reason. In an interview after the release, Miyazaki went so far as to say he "can't help himself", even though he knows just about every player hates them.

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* AuthorAppeal: AuthorAppeal:
**
According to an interview, Miyazaki greatly enjoys making poisonous swamp areas[[note]]which, given his reputation as a TrollingCreator, make of that what you will[[/note]], which has been a staple of previous titles he's directed. ''Elden Ring'' has ''multiple'' poisonous swamps for this exact reason. In an interview after the release, Miyazaki went so far as to say he "can't help himself", even though he knows just about every player hates them.



* BagOfSpilling: Most items carry over to New Game Plus, but Great Runes do not. This is especially tragic for Malenia's Great Rune, which adds an interesting gameplay change (emphasis on aggressively counterattacking a la ''VideoGame/{{Bloodborne}}'') but can only be obtained at the very end of the game.

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* BagOfSpilling: BagOfSpilling:
**
Most items carry over to New Game Plus, but Great Runes do not. This is especially tragic for Malenia's Great Rune, which adds an interesting gameplay change (emphasis on aggressively counterattacking a la ''VideoGame/{{Bloodborne}}'') but can only be obtained at the very end of the game.



* BeefGate: PlayedWith. A good indicator you have wandered into an area you're not supposed to be in yet is when you go to hit a {{Mook}} and do no damage while they take you out in a single hit. That said, bosses very rarely block you from progressing forward; Stormveil Castle, for instance, might seem like it's blocking the way into Liurnia of the Lakes, but you can actually just go around, and Caelid is even easier to wander into. There are also traps and fast travel gates which can teleport you to very high level areas. So in the end, it's the toughness of the mobs which is your best indicator for whether you should stay and fight or get out of Dodge.

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* BeefGate: BeefGate:
**
PlayedWith. A good indicator you have wandered into an area you're not supposed to be in yet is when you go to hit a {{Mook}} and do no damage while they take you out in a single hit. That said, bosses very rarely block you from progressing forward; Stormveil Castle, for instance, might seem like it's blocking the way into Liurnia of the Lakes, but you can actually just go around, and Caelid is even easier to wander into. There are also traps and fast travel gates which can teleport you to very high level areas. So in the end, it's the toughness of the mobs which is your best indicator for whether you should stay and fight or get out of Dodge.



* BeneathTheEarth: The Lands Between is full of hidden catacombs, caves, and crystal mines the Tarnished can stumble upon, most of them even having a Boss at the bottom of it. Furthermore, some places are their own little world beneath the earth, such as Nokron, the Eternal City, which has a sky full of stars (actually glowing glintstone ores) despite being underground.

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* BeneathTheEarth: BeneathTheEarth:
**
The Lands Between is full of hidden catacombs, caves, and crystal mines the Tarnished can stumble upon, most of them even having a Boss at the bottom of it. Furthermore, some places are their own little world beneath the earth, such as Nokron, the Eternal City, which has a sky full of stars (actually glowing glintstone ores) despite being underground.



* BlindSeer: The Prophet's Blindfold item. Its description states it belonged to a group of prophets who were exiled for their prophecies, and who believed eyesight was useless to those "who know the true path".

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* BlindSeer: BlindSeer:
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The Prophet's Blindfold item. Its description states it belonged to a group of prophets who were exiled for their prophecies, and who believed eyesight was useless to those "who know the true path".



* BookEnds: The beginning of the game is narrated by a man saying "The fallen leaves tell a story...", proceeding to give background information and what has happened by the time the Tarnished arrives in the Lands Between. In the Elden Lord ending and its variants, [[spoiler:the narrator repeats his opening line, this time stating how "our seed" will look back and recall the age ushered by the new Elden Lord]].

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* BookEnds: BookEnds:
**
The beginning of the game is narrated by a man saying "The fallen leaves tell a story...", proceeding to give background information and what has happened by the time the Tarnished arrives in the Lands Between. In the Elden Lord ending and its variants, [[spoiler:the narrator repeats his opening line, this time stating how "our seed" will look back and recall the age ushered by the new Elden Lord]].



* BrutalBonusLevel: Some of the levels in ''Elden Ring'' are completely optional and often hidden, requiring the player to complete some sort of quest or acquire a special item in order to reach them. For instance, there is the [[spoiler:Lake of Rot, a very large lake of scarlet rot even more toxic than Caelid,]] or [[spoiler:Elphael, Brace of the Haligtree, a hidden fortress at the base of the Haligtree full of lordsworn soldiers and powerful creatures at the service of Miquella]].

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* BrutalBonusLevel: BrutalBonusLevel:
**
Some of the levels in ''Elden Ring'' are completely optional and often hidden, requiring the player to complete some sort of quest or acquire a special item in order to reach them. For instance, there is the [[spoiler:Lake of Rot, a very large lake of scarlet rot even more toxic than Caelid,]] or [[spoiler:Elphael, Brace of the Haligtree, a hidden fortress at the base of the Haligtree full of lordsworn soldiers and powerful creatures at the service of Miquella]].



* BubblegloopSwamp: The swamp of Aeonia in the middle of Caelid is a large swampy area infected with the scarlet rot. It is hard to traverse due to the tough enemies roaming there, the rotting water slowing you and inflicting you with the rot status effect, and there even are large bubbles of gas popping in the middle of the water.

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* BubblegloopSwamp: BubblegloopSwamp:
**
The swamp of Aeonia in the middle of Caelid is a large swampy area infected with the scarlet rot. It is hard to traverse due to the tough enemies roaming there, the rotting water slowing you and inflicting you with the rot status effect, and there even are large bubbles of gas popping in the middle of the water.



* ChekhovsGun: If you stumble into a transporter trap in the Tower of Return, you'll get to a "Divine Bridge" Site of Grace in Leyndell way before you're expected to be there, and with no other visible way out. If you slip by or defeat the giant golem up there, you'll find an inactive waygate. [[spoiler:This waygate becomes active much later in the game, and is the only path to the Isolated Divine Tower, where you activate Malenia's Great Rune.]]

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* ChekhovsGun: ChekhovsGun:
**
If you stumble into a transporter trap in the Tower of Return, you'll get to a "Divine Bridge" Site of Grace in Leyndell way before you're expected to be there, and with no other visible way out. If you slip by or defeat the giant golem up there, you'll find an inactive waygate. [[spoiler:This waygate becomes active much later in the game, and is the only path to the Isolated Divine Tower, where you activate Malenia's Great Rune.]]



* ChosenOne: The Outer Gods (including the Greater Will if it really is one) seem to like to pick a person to be their proxy rather than involve themselves directly. The Greater Will has Queen Marika, the Scarlet Rot has Malenia (despite her trying to escape it), the [[EldritchAbomination Formless Mother]] has Mogh, the Outer God of Death might have had the [[AncientEvil Gloam-Eyed Queen]], and the [[GodOfEvil Frenzied Flame]] has [[spoiler:(potentially) The Tarnished]].

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* ChosenOne: The Outer Gods (including the Greater Will if it really is one) seem to like to pick a person to be their proxy rather than involve themselves directly. The Greater Will has Queen Marika, the Scarlet Rot has Malenia (despite her trying to escape it), the [[EldritchAbomination Formless Mother]] has Mogh, the Outer God of Death might have had the [[AncientEvil Gloam-Eyed Queen]], and the [[GodOfEvil Frenzied Flame]] has [[spoiler:(potentially) The Tarnished]].



* CreatorThumbprint: George R.R. Martin's ''Literature/ASongOfIceAndFire'' is known for the frequency of discussion and series terms involving hands and hand-related imagery. Sure enough, hands crop up as a major theme in this game as well, what with the Finger Maidens, multiple finger items, and numerous monsters with extra arms.
** JustBeforeTheEnd dark fantasy settings, references to Myth/NorseMythology, and [[AlliterativeFamily Alliterative Families]] are features of both Hidetaka Miyazaki ''and'' George R. R. Martin's [[VideoGame/DarkSouls most famous]] [[Literature/ASongOfIceAndFire works]], so naturally they show up here as well.

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* CreatorThumbprint: CreatorThumbprint:
**
George R.R. Martin's ''Literature/ASongOfIceAndFire'' is known for the frequency of discussion and series terms involving hands and hand-related imagery. Sure enough, hands crop up as a major theme in this game as well, what with the Finger Maidens, multiple finger items, and numerous monsters with extra arms.
** JustBeforeTheEnd dark fantasy settings, references to Myth/NorseMythology, and [[AlliterativeFamily Alliterative Families]] are features of both Hidetaka Miyazaki ''and'' George R. R. Martin's [[VideoGame/DarkSouls most famous]] [[Literature/ASongOfIceAndFire works]], famous works (VideoGame/DarkSouls and Literature/ASongOfIceAndFire respectively), so naturally they show up here as well.



* DidYouJustPunchOutCthulhu: In the past long before the era of the game, Maliketh the Black Blade [[spoiler:defeated the Gloam-Eyed Queen, who had the full power of Destined Death, and took the Rune of Death for himself]].

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* DidYouJustPunchOutCthulhu: DidYouJustPunchOutCthulhu:
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In the past long before the era of the game, Maliketh the Black Blade [[spoiler:defeated the Gloam-Eyed Queen, who had the full power of Destined Death, and took the Rune of Death for himself]].



* EarlyGameHell: In a slightly different way than the ''Souls'' games. The more expansive landscape means the gear is far more spread throughout, and as such, venturing out is encouraged. The base gear will eventually get replaced, but finding specific gear will take a while without aid. The open-world also invites far more danger to stumble on; facing a world boss who can kill in a single hit is very possible. Not only that, but opening the wrong chest can trigger a teleportation trap which dumps you into an area ''far'' beyond your level. To summarize: To prepare for bosses, is to explore the world first.

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* EarlyGameHell: EarlyGameHell:
**
In a slightly different way than the ''Souls'' games. The more expansive landscape means the gear is far more spread throughout, and as such, venturing out is encouraged. The base gear will eventually get replaced, but finding specific gear will take a while without aid. The open-world also invites far more danger to stumble on; facing a world boss who can kill in a single hit is very possible. Not only that, but opening the wrong chest can trigger a teleportation trap which dumps you into an area ''far'' beyond your level. To summarize: To prepare for bosses, is to explore the world first.

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