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* Season 3: Drink whenever Archer does something morally questionable and says "I have no choice" or similar words.

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* Season 3: Drink whenever Archer does something morally questionable and says "I have no choice" or similar words.words.
* During seasons 1 and 2, take a drink whenever somebody mentions that the enemy has "some kind of energy shielding".
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* Take one drink for every ShipTease between Trip and T'Pol.

to:

* Take one drink for every ShipTease between Trip and T'Pol. (It's highly recommended that you switch to a ''non''-potent potable during "Harbinger".)
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* Drink when an alien says that he's never heard of Earth before.
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* Drink whenever Captain Hernandez and/or ''Columbia'' appears.

to:

* Drink whenever Captain Hernandez and/or ''Columbia'' appears.appears.
* Season 3: Drink whenever Archer does something morally questionable and says "I have no choice" or similar words.
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* Drink whenever Vulcans, Andorians, and/or Tellarites get into an argument. Finish your drink if Shran ''isn't'' involved.

to:

* Drink whenever Vulcans, Andorians, and/or Tellarites get into an argument. Finish your drink if Shran ''isn't'' involved.involved.
* Drink whenever ''Enterprise'' exceeds warp 5.
* Drink whenever Captain Hernandez and/or ''Columbia'' appears.

Added: 123

Changed: 13

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* Take a drink every time Archer mentions water polo or plays with his basketball.

to:

* Take a drink every time Archer mentions water polo or plays with his basketball.water polo ball.



* Drink whenever Malcolm and Hayes come into conflict.

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* Drink whenever Malcolm and Hayes come into conflict.conflict.
* Drink whenever Vulcans, Andorians, and/or Tellarites get into an argument. Finish your drink if Shran ''isn't'' involved.
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* Drink every time Trip gets his "Vulcan neuropressure".

to:

* Drink every time Trip gets his "Vulcan neuropressure".neuropressure".
* Drink whenever Malcolm and Hayes come into conflict.
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* Drink every time Malcolm Reed complains.
* Take a drink every time Archer mentions water polo or plays with his basketball.
* Take a drink whenever Henry Archer's death is mentioned.
* Take one sip if Hoshi is afraid of something or uses SelfDeprecation in early seasons. Drain the glass if she behaves this way after her CharacterDevelopment.
* Drink for every CallForward.
* Whenever T'Pol's panarr syndrome crops up, take a drink.
* Take one drink for every ShipTease between Trip and T'Pol.
* Take a drink whenever a character eats or drinks these things: mint tea for T'Pol, pecan pie or catfish for Trip, [[ExtremeOmnivore bugs]] for Phlox, and cheese for Porthos.
* Drink every time Phlox feeds his pets, uses their body products, [[CharacterTics does his very wide smile]], or tells someone to be optimistic.
* Take a drink whenever Hoshi speaks in another language, two drinks if she learns one very quickly, and drain the glass if she mistranslates something.
* If Trip is in his underwear outside decon, take a sip. If someone else is, take two sips.
* ''In'' decon, take one drink for every scene with the gel.
* Take a drink for every mention of Trip's dead sister.
* During the Xindi arc, take two sips whenever an episode doesn't focus on them.
* During the temporal cold war arc, take a drink for every time T'Pol doubts the existence of TimeTravel.
* Take one sip for every mention of mind melds.
* Drink every time Trip gets his "Vulcan neuropressure".

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