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* AlienBlood: The icefish enemies bleed a faint white color when shot, compared to the red or blue of other enemies. This is TruthInTelevision as icefish do have white-to-colorless blood in real life.

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* AlienBlood: The icefish enemies bleed a faint white color when shot, compared to the red or blue of other enemies.enemies (or blue for crustaceans and cephalopods). This is TruthInTelevision as icefish do have white-to-colorless blood in real life.
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* AlienBlood: The icefish enemies bleed a faint white color when shot, compared to the red or blue of other enemies. This is TruthInTelevision as icefish do have white-to-colorless blood in real life.

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* BaitAndSwitchBoss: Near the end of through the third-to-last stage, you encounter the cyborgified version of the Great White Shark you met in the third stage. He then gets harpooned by a fisherman on a fishing trawler, the real boss. [[spoiler:If you're on a NewGamePlus and let the fishermen survive the trawler's destruction, it turns out the shark's NotQuiteDead and fights you as a BonusBoss.]]

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* BaitAndSwitchBoss: Near the end of through the third-to-last stage, you encounter the cyborgified version of the Great White Shark you met in the third stage. He then gets harpooned by a fisherman on a fishing trawler, the real boss. [[spoiler:If you're on a NewGamePlus and let the fishermen survive the trawler's destruction, it turns out the shark's NotQuiteDead and fights you as a BonusBoss.an OptionalBoss.]]



* BonusBoss: On a NewGamePlus, [[spoiler:not killing any of the fishermen that the trawler drops will draw the attention of the NotQuiteDead ''cyborgified'' Great White Shark, who's a much tougher fight than the first time]].



** The BonusBoss appears if you [[spoiler:beat the fishing trawler with certain requirements. It's the shark, rebuilt as a cyborg and with far more dangerous weaponry]].

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** The BonusBoss OptionalBoss appears if you [[spoiler:beat the fishing trawler with certain requirements. It's the shark, rebuilt as a cyborg and with far more dangerous weaponry]].



* FreezeRay: The [[spoiler:cyborg Great White Shark BonusBoss]] has these. Not only does it pretty much make you into fishfood for it if it hits you, but it will also [[spoiler:freeze the fish mooks, making them harder to bleed out since you now need to break the ice before you can hurt them]].

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* FreezeRay: The [[spoiler:cyborg Great White Shark BonusBoss]] OptionalBoss]] has these. Not only does it pretty much make you into fishfood for it if it hits you, but it will also [[spoiler:freeze the fish mooks, making them harder to bleed out since you now need to break the ice before you can hurt them]].



* {{Superboss}}: On a NewGamePlus, [[spoiler:not killing any of the fishermen that the trawler drops will draw the attention of the NotQuiteDead ''cyborgified'' Great White Shark, who's a much tougher fight than the first time]].



* ThreateningShark: The great white shark boss. It's faster than you, can turn on a dime, has a good bit of health and it will OneHitKill you if it bites you, but thankfully, it's distracted by blood in the water -- which appears when you shoot the fish mooks that enter the area. Partway through the third-to-last level, you'll encounter a cyborgified version of him [[spoiler:who's [[BaitAndSwitchBoss taken out by the real boss]] but is revealed to be NotQuiteDead and a BonusBoss if you let the fishermen survive the trawler's destruction. As a BonusBoss, it's ''far'' tougher and now comes with {{Freeze Ray}}s to make it harder for you to bleed the fishes -- and easier for you to get eaten]].

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* ThreateningShark: The great white shark boss. It's faster than you, can turn on a dime, has a good bit of health and it will OneHitKill you if it bites you, but thankfully, it's distracted by blood in the water -- which appears when you shoot the fish mooks that enter the area. Partway through the third-to-last level, you'll encounter a cyborgified version of him [[spoiler:who's [[BaitAndSwitchBoss taken out by the real boss]] but is revealed to be NotQuiteDead and a BonusBoss an OptionalBoss if you let the fishermen survive the trawler's destruction. As a BonusBoss, an OptionalBoss, it's ''far'' tougher and now comes with {{Freeze Ray}}s to make it harder for you to bleed the fishes -- and easier for you to get eaten]].
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* BackgroundBoss: The cyborg bear final boss is capable of jumping into the background, lift a redwood tree from the forested background, and toss it at the player salmon, before jumping back into the fray.


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* PikePeril: Pikes are an early-game GiantMook enemy with a dangerous ramming attack.
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* BeeBeeGun: One of the Bear boss' attacks is a "Beezooka", which fires a hive into the air that temporarily covers the air in bees. To avoid getting stung to death, the salmon just has to stay in the water without jumping out until it clears, since bees can't go underwater.
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* AirborneMook: Several fish eating birds appear in the game, such as eagles and seagulls.
* AnimalJingoism: All the bosses you face are predators of salmon, such as a bear, eagle, great white shark, orcas, and humans (in a trawler). Several of your enemies are also predators of salmon, like seals, tuna and dolphins.

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* AirborneMook: Several fish eating fish-eating birds appear in the game, such as eagles eagles, ospreys, and seagulls.
* AnimalJingoism: All the bosses you face are predators of salmon, such as a bear, eagle, great white shark, orcas, and humans (in a trawler). Several of your enemies are also predators of salmon, like seabirds, ospreys, seals, tuna and dolphins.

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* AnimalJingoism: All the bosses you face are predators of salmon, such as a bear, eagle, great white shark, orcas, and humans (in a trawler).

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* AnimalJingoism: All the bosses you face are predators of salmon, such as a bear, eagle, great white shark, orcas, and humans (in a trawler). Several of your enemies are also predators of salmon, like seals, tuna and dolphins.


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* DeviousDolphins: Dolphins are one of the enemy types faced in the fifth level, and are aggressive enemies that view you as a prey item. Not only do they have around the same health as seals, they're also fast and appear in numbers.
* FiendishFish:
** Several of your opponents are weaponized predatory fish, such as Tuna, Pike, and Barracuda.
** The most dangerous opponent in the game is [[spoiler:another Salmon as the TrueFinalBoss]].
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* MisplacedWildlife: You can invoke this by buying the [[NoSenseOfDirection Poor Directional Sense]] upgrade, which will allow your Salmon to access the Amazon Rainforest or the Antarctic, places where Atlantic Salmon have no reason to be found in.


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* NoSenseOfDirection: One of the buyable upgrades is "Poor Directional Sense", which will [[spoiler:allow you to access places like the Amazon Rainforest and Antarctica as secret levels, areas where Altantic Salmon usually don't go to]].

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Salmon GUN is a hypothetical Flash game by Ironcommando. It's about Salmon migrating from their spawn point to the ocean before returning back to where it began, while encountering dangerous predators and hazards.

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Salmon GUN is a hypothetical Flash Unity game by Ironcommando. It's about Salmon migrating from their spawn point to the ocean before returning back to where it began, while encountering dangerous predators and hazards.


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* DeliciousDistraction: The Great White Shark [[spoiler:and its rematch]] is distracted by the smell of blood from the fish enemies that you spawn. Attacking them will cause them to bleed, and give you breathing room from the shark as it goes after them. It's a good thing too, as the shark is actually ''faster'' than the player.
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** The TrueFinalBoss is [[spoiler:previous run's salmon]], with similar weaponry to you except jacked up to eleven.

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** The TrueFinalBoss is [[spoiler:previous [[spoiler:your previous run's salmon]], with similar weaponry to you except jacked up to eleven.

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* BossBattle: Seven of them.

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* BossBattle: Seven [[spoiler:actually, nine]] of them.


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** The BonusBoss appears if you [[spoiler:beat the fishing trawler with certain requirements. It's the shark, rebuilt as a cyborg and with far more dangerous weaponry]].
** The TrueFinalBoss is [[spoiler:previous run's salmon]], with similar weaponry to you except jacked up to eleven.
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* MirrorBoss: The TrueFinalBoss [[spoiler:is your previous game's salmon with all the weapon upgrades taken to ridiculous levels, is massively buff and can take several hits compared to your current player.]]

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* MirrorBoss: The TrueFinalBoss [[spoiler:is your previous game's run's salmon with all the weapon upgrades taken to ridiculous levels, is massively buff and can take several hits compared to your current player.]]

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* TheHeroDies: Just like many real salmon, your salmon dies at the end of the game after mating [[spoiler:or not, if you manage certain requirements]]. Of course, [[NewGamePlus your next generation starts the cycle again]].

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* TheHeroDies: Just like many real salmon, your salmon dies at the end of the game after mating [[spoiler:or not, if you manage certain requirements]].to buy every single upgrade in the game for that run]]. Of course, [[NewGamePlus your next generation starts the cycle again]].


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* MirrorBoss: The TrueFinalBoss [[spoiler:is your previous game's salmon with all the weapon upgrades taken to ridiculous levels, is massively buff and can take several hits compared to your current player.]]


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* NewGamePlus: Every time you complete a run, you'll be able to play again with tougher enemies/enemy attack patterns, and all enemies/bosses will drop 3x as much currency (stacking multiplicatively per run). [[spoiler:You'll eventually be able to buy all the upgrades, and if you manage to do so, you'll be able to fight the TrueFinalBoss at the end of your next run.]]
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* WeCanRebuildHim: The shark, eagle and bear come back as tougher cyborgs with more weaponry in later levels following their defeat. [[MST3KMantra Don't ask how they managed to get this done]].

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* WeCanRebuildHim: The shark, eagle and bear come back as tougher cyborgs with more weaponry in later levels following their defeat. [[MST3KMantra [[RuleOfCool Don't ask how they managed to get this done]].
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* WeCanRebuildHim: The shark, eagle and bear come back as tougher cyborgs with more weaponry in later levels following their defeat. [[MS3KMantra Don't ask how they managed to get this done]].

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* WeCanRebuildHim: The shark, eagle and bear come back as tougher cyborgs with more weaponry in later levels following their defeat. [[MS3KMantra [[MST3KMantra Don't ask how they managed to get this done]].
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* WeCanRebuildHim: The shark, eagle and bear come back as tougher cyborgs with more weaponry in later levels following their defeat.

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* WeCanRebuildHim: The shark, eagle and bear come back as tougher cyborgs with more weaponry in later levels following their defeat. [[MS3KMantra Don't ask how they managed to get this done]].
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* WeCanRebuildHim: The shark, eagle and bear come back as tougher cyborgs with more weaponry in later levels following their defeat.
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* KidnappingBirdOfPrey: The Eagle. It's able to grab your salmon, and if you don't [[SmashingSurvival mash the buttons enough in time]], it eats you for a OneHitKill.

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* KidnappingBirdOfPrey: The Eagle. It's able to grab your salmon, and if you don't [[SmashingSurvival mash the buttons enough in time]], it eats you that salmon for a OneHitKill.
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* HoistByTheirOwnPetard: When the cyborg eagle is defeated, it falls into the water below -- that it covered in napalm not long ago. It promptly cooks itself to death.

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* HoistByTheirOwnPetard: When the cyborg eagle is defeated, it falls into the water below -- that it covered in napalm not long ago. It promptly cooks itself to death.death via the flames it set up.

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* HoistByTheirOwnPetard: When the cyborg eagle is defeated, it falls into the water below -- that it covered in napalm not long ago. It promptly cooks itself to death.



* RuleOfCool: A lot of ArtisticLicenseBiology animal behaviour is done on purpose to enforce this. The eagle is ''far'' bigger than a real life one, the polar bear's ice-breaking is normally used for seals and not salmon, and there's of course the sheer awesomeness of ''animals holding weaponry''.

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* RuleOfCool: A lot of ArtisticLicenseBiology animal behaviour is done on purpose to enforce this. The eagle is ''far'' bigger than a real life one, the polar bear's ice-breaking is normally used for seals and not salmon, and there's of course the sheer awesomeness of ''animals holding weaponry''. Similarly, a lot of ArtisticLicensePhysics is also done on purpose for this, such as napalm not being washed away by the flowing rapid current.
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** There's also the ''[[WeCanRebuildHim cyborg]]'' Great White Shark, who fights like his earlier battle except with far more dangerous stuff thrown in -- like FreezeRays to make you stop moving and to freeze the fish mooks. He's quickly offed by a fishing trawler, however [[spoiler:or not, if you're on a NewGamePlus and let the fishermen survive]].

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** There's also the ''[[WeCanRebuildHim cyborg]]'' Great White Shark, who fights like his earlier battle except with far more dangerous stuff thrown in -- like FreezeRays {{Freeze Ray}}s to make you stop moving and to freeze the fish mooks. He's quickly offed by a fishing trawler, however [[spoiler:or not, [[spoiler:[[NotQuiteDead or not]], if you're on a NewGamePlus and let the fishermen survive]].
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* ThreateningShark: The great white shark boss. It's faster than you, can turn on a dime, has a good bit of health and it will OneHitKill you if it bites you, but thankfully, it's distracted by blood in the water -- which appears when you shoot the fish mooks that enter the area. Partway through the third-to-last level, you'll encounter a cyborgified version of him [[spoiler:who's [[BaitAndSwitchBoss taken out by the real boss]] but is revealed to be NotQuiteDead and a BonusBoss if you let the fishermen survive the trawler's destruction. As a BonusBoss, it's ''far'' tougher and now comes with FreezeRays to make it harder for you to bleed the fishes -- and easier for you to get eaten]].

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* ThreateningShark: The great white shark boss. It's faster than you, can turn on a dime, has a good bit of health and it will OneHitKill you if it bites you, but thankfully, it's distracted by blood in the water -- which appears when you shoot the fish mooks that enter the area. Partway through the third-to-last level, you'll encounter a cyborgified version of him [[spoiler:who's [[BaitAndSwitchBoss taken out by the real boss]] but is revealed to be NotQuiteDead and a BonusBoss if you let the fishermen survive the trawler's destruction. As a BonusBoss, it's ''far'' tougher and now comes with FreezeRays {{Freeze Ray}}s to make it harder for you to bleed the fishes -- and easier for you to get eaten]].

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