Follow TV Tropes

Following

History DarthWiki / Metaspace

Go To

OR

Is there an issue? Send a MessageReason:
another unpublished work. Removing links is cleaner


%%* ''DarthWiki/{{MESH}}'', a TowerDefence of sorts.
* ''DarthWiki/DiamondPhase'', a prequel to the main story.

to:

%%* ''DarthWiki/{{MESH}}'', * ''MESH'', a TowerDefence of sorts.
* ''DarthWiki/DiamondPhase'', ''Diamond Phase'', a prequel to the main story.
Is there an issue? Send a MessageReason:
Currently an unpublished work, should not be linked outside of Darth Wiki till it's done


* ''DarthWiki/{{MESH}}'', a TowerDefence of sorts.

to:

* %%* ''DarthWiki/{{MESH}}'', a TowerDefence of sorts.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{MESH}}'', a TowerDefence of sorts.

to:

* ''VideoGame/{{MESH}}'', ''DarthWiki/{{MESH}}'', a TowerDefence of sorts.
Is there an issue? Send a MessageReason:
None


* ''ArcAngle'', a ShootEmUp (if you can call it one)

to:

* ''ArcAngle'', ''VideoGame/ArcAngle'', a ShootEmUp (if you can call it one)



This description is for 31st Soldier, an (not yet existant) UsefulNotes/AdobeFlash PlatformGame that is still in very early development

to:

This description is for 31st Soldier, an (not yet existant) existent) UsefulNotes/AdobeFlash PlatformGame that is still in very early development
Is there an issue? Send a MessageReason:
Dangerously Genre Savvy is being merged with Genre Savvy. Misuse and zero context examples will be cut.


* OutsideContextProblem: All the Metas that invade the multiverse, [[DangerouslyGenreSavvy especially the Enforcers]] and Black Virus.

to:

* OutsideContextProblem: All the Metas that invade the multiverse, [[DangerouslyGenreSavvy especially the Enforcers]] Enforcers and Black Virus.



* PlotTailoredToTheParty: Inverted. The Enforcers and Defiance are DangerouslyGenreSavvy, and send out units that put their foes in the worst possible situation. (e.g. Magic/Psychic/Ki users are pitted against Valiants, which nullify any supernatural activity in a large radius).

to:

* PlotTailoredToTheParty: Inverted. The Enforcers and Defiance are DangerouslyGenreSavvy, and send out units that put their foes in the worst possible situation. (e.g. Magic/Psychic/Ki users are pitted against Valiants, which nullify any supernatural activity in a large radius).
Is there an issue? Send a MessageReason:
None


* OutsideContextVillain: All the Metas that invade the multiverse, [[DangerouslyGenreSavvy especially the Enforcers]] and Black Virus.

to:

* OutsideContextVillain: OutsideContextProblem: All the Metas that invade the multiverse, [[DangerouslyGenreSavvy especially the Enforcers]] and Black Virus.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhenDimensionsCollide: The premise is when an entire different ''multiverse'' that also makes the "current" multiverse's laws of physics and concepts themselves begins to encroach, causing otherworldly beings to start taking over.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ContainmentField: Used liberally for lots of weapons and abilities, such as heat based weapons using "heat packets", which are essentially huge amounts of heat shot out in these which prevent the heat from escaping, and disintegrate when hitting enemies, causing the heat to damage them, and it's their primary method of making heat-based projectile attacks work in space.
Is there an issue? Send a MessageReason:
The Presidents Daughter is no longer a trope.


** You know it's this when ThePresidentsDaughter is an ActionGirl with mastery over solids/cold and is competent with a gun.

to:

** You know it's this when ThePresidentsDaughter the President's daughter is an ActionGirl with mastery over solids/cold and is competent with a gun.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PercentDamageAttack: Several units have attacks that deal percent damage. Unlike most variations, these do a percent of ''maximum'' health instead of current health. Most boss-level units have abilities to mitigate the damage, however.
Is there an issue? Send a MessageReason:
None


* DamageTyping: Meta have up to three HP bars- [[DeflectorShields shielding]], [[DamageReduction armor]] (for different parts of their body), and [[HitPoints integrity]]. Different attacks can deal different amounts of damage to shielding, armor and integrity. Shielding regenerates when not being damaged for a while, and if it goes to 0, the Meta won't be able to shield against attacks. Armor provides DamageReduction, if it goes to zero for a part, that part cannot reduce damage anymore. Integrity regenerates at a slow but constant rate, if it reaches 0, the Meta is [[CessationOfExistence deleted]].

to:

* DamageTyping: Meta have up to three HP bars- [[DeflectorShields shielding]], [[DamageReduction armor]] (for different parts of their body), and [[HitPoints integrity]]. Different attacks can deal different amounts of damage to shielding, armor and integrity. Shielding regenerates when not being damaged for a while, and if it goes to 0, the Meta won't be able to shield against attacks.will take damage from attacks instead of the shielding. Armor provides DamageReduction, if it goes to zero for a part, that part cannot reduce damage anymore. Integrity regenerates at a slow but constant rate, if it reaches 0, the Meta is [[CessationOfExistence deleted]]. Certain attacks can bypass shielding and/or armor entirely.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DamageTyping: Meta have up to three HP bars- [[DeflectorShields shielding]], [[DamageReduction armor]] (for different parts of their body), and [[HitPoints integrity]]. Different attacks can deal different amounts of damage to shielding, armor and integrity. Shielding regenerates when not being damaged for a while, and if it goes to 0, the Meta won't be able to shield against attacks. Armor provides DamageReduction, if it goes to zero for a part, that part cannot reduce damage anymore. Integrity regenerates at a slow but constant rate, if it reaches 0, the Meta is [[CessationOfExistence deleted]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeButImpractical: In-universe, the Meta consider BulletHell as this. Why bother spamming {{Painfully Slow Projectile}}s when one can use weapons that hit instantly (lasers, targeting attacks) or can't be avoided (shockwaves, "[[AdvancingWallOfDoom WALL OF DEATH]]")?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LovecraftLite: Even though some of the Enforcer/Defiance Meta are ludicrously powerful {{Eldritch Abomination}} aliens, the game and story show that they can be felled with co-operation and exploitation of weaknesses. Then there's a number of said aliens being genuinely {{Nice Guy}}s.

Added: 448

Removed: 318

Is there an issue? Send a MessageReason:
None


** There's an Enforcer Officer whose power is to ''[[ApocalypseHow/ClassX4 destroy another universe]]'' in a very short period of time. However... it turns out that it's all he's good at- there's a reason why he hides in a pocket dimension when doing it. In a ''direct'' fight, he's an ''[[BreatherBoss utter wimp]]''.


Added DiffLines:

* SquishyWizard: There's an Enforcer Officer whose power is to ''[[ApocalypseHow/ClassX4 destroy another universe]]'' in a very short period of time... from within his pocket dimension. However... it turns out that [[CripplingOverspecialization it's the only thing he's good at]]- there's a ''reason'' why he hides in a pocket dimension. In a ''direct'' fight, he's an ''[[BreatherBoss utter wimp that can't deal much damage and goes down fast]]''.

Added: 1413

Changed: 100

Is there an issue? Send a MessageReason:
None


** There's an Enforcer Officer whose power is to ''[[ApocalypseHow/ClassX4 destroy another universe]]'' in a very short period of time. However... it turns out that it's all he's good at- there's a reason why he hides in a pocket dimension when doing it. In a ''direct'' fight, he's an ''[[BreatherBoss utter wimp]]''.



* ThereIsNoKillLikeOverkill:
** There's one Enforcer officer whose job is to ''shut down'' and erase universes. He can easily perform a Class X-4 apocalypse with ease.
** Certain attacks in the game are so powerful, they deal more damage than pretty much any other video game character. If [[OneHitKill somebody gets hit by them]] and doesn't have a way to [[NoSell resist]], only one damage number comes out- ''[[{{Infinite}} the infinity sign]]''. Later on, all the mooks' melee weapons are upgraded to this, ensuring that they kill players in one hit.
** A huge number of late-game MOOKS are able to do this. One of the late-game mooks can fire an entire sun at you. The 20ks have a laser that can bust galaxies in one hit. Another of the late-game mooks can fire an ever-expanding hollow SphereOfDestruction wave... that keeps going on and on, enough to eradicate an entire universe. And yes, the last two are just two of those "infinity-damage" attacks. Even the ''weakest'' final-area EliteMooks can rarely transform itself into a WaveMotionGun that hits for- you guessed it, infinite damage.



** Omni-Proof. This material is NighInvulnerable- it can survive a supernova, black hole, ''dimensional collapse'' or even a reality-shattering attack and come out unscathed. The only known way to break it is via Omni-proof weapons.

to:

** Omni-Proof. This material is NighInvulnerable- it can survive a supernova, black hole, ''dimensional collapse'' or even a reality-shattering attack and come out unscathed. To put it, none of the above attacks under ThereIsNoKillLikeOverkill can scratch this at all. under The only known way to break it is via Omni-proof weapons.

Added: 840

Removed: 865

Is there an issue? Send a MessageReason:
None


* EnergyAbsorption: The Plasman and Energuy mooks have a ridiculously powerful form of it. Both can absorb any form of energy, ''including'' kinetic energy. The latter can even absorb Mana, Ki Energy, Psionic energy, and LifeEnergy, allowing them to perform LifeDrain and ManaDrain. And both Plasmen and Energuys have ''no limit'' to what they can absorb, preventing PhlebotinumOverload. Fittingly enough, Plasmen and Energuys are [[ElementalRockPaperScissors vulnerable to]] [[KillItWithIce Ice-]], [[CastingAShadow Darkness-]], and [[PowerOfTheVoid Void-]] based attacks, as those are formed from a ''lack'' of energy, therefore removing energy from and damaging them.
* EveryoneHasASpecialMove: Every single character. Including all the bosses ''and'' even the Mooks have {{signature move}}s. And you get to [[PowerCopying take those special moves for yourself]].


Added DiffLines:

* EnergyAbsorption: Plasman and Energuy ''mooks'' have a ridiculously powerful form of it. Both can absorb any form of energy, ''including'' kinetic energy. The latter can even absorb Mana, Ki Energy, Psionic energy, and LifeEnergy, allowing them to perform LifeDrain and ManaDrain. Both have ''no limit'' to what they can absorb, preventing PhlebotinumOverload. Fittingly enough, Plasmen and Energuys are [[ElementalRockPaperScissors vulnerable to]] [[KillItWithIce Ice-]], [[CastingAShadow Darkness-]], and [[PowerOfTheVoid Void-]] based attacks, as those are formed from a ''lack'' of energy, therefore removing energy from and damaging them.


Added DiffLines:

* EveryoneHasASpecialMove: Every single character. Including all the bosses ''and'' even the Mooks have {{signature move}}s. And you get to [[PowerCopying take those special moves for yourself]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EnergyAbsorption: The Plasman and Energuy mooks have a ridiculously powerful form of it. Both can absorb any form of energy, ''including'' kinetic energy. The latter can even absorb Mana, Ki Energy, Psionic energy, and LifeEnergy, allowing them to perform LifeDrain and ManaDrain. And both Plasmen and Energuys have ''no limit'' to what they can absorb, preventing PhlebotinumOverload. Fittingly enough, Plasmen and Energuys are [[ElementalRockPaperScissors vulnerable to]] [[KillItWithIce Ice-]], [[CastingAShadow Darkness-]], and [[PowerOfTheVoid Void-]] based attacks, as those are formed from a ''lack'' of energy, therefore removing energy from and damaging them.
Is there an issue? Send a MessageReason:
None


This description is for 31st Soldier, an (not yet existant) AdobeFlash PlatformGame that is still in very early development

to:

This description is for 31st Soldier, an (not yet existant) AdobeFlash UsefulNotes/AdobeFlash PlatformGame that is still in very early development
Is there an issue? Send a MessageReason:
None

Added DiffLines:

--> "When reality fights against itself, the end of existence will draw near..."

Not to be confused with [[RealLife Meatspace]].

Metaspace is a series of games by Tropers/{{Ironcommando}}. The series includes:
* ''ArcAngle'', a ShootEmUp (if you can call it one)
* ''VideoGame/GridWarrior'', an overhead run and gun
* ''VideoGame/{{MESH}}'', a TowerDefence of sorts.
* ''DarthWiki/DiamondPhase'', a prequel to the main story.
* ''31st Soldier'', a Flash Platform Game.

This description is for 31st Soldier, an (not yet existant) AdobeFlash PlatformGame that is still in very early development

!!'''Storyline:'''

Metaspace is AnotherDimension which governs the very coding of reality itself. The entities in Metaspace, known as "Metas", are [[PersonOfMassDestruction extremely powerful]] EnergyBeings, some of which govern the very laws of physics. Metas primarily run on energy drawn from their dimension, termed "Meta-energy". Outside Metaspace, they are normally unable to survive for long unless they can find an energy connection to their universe- this is solved by creating machines that provide a connection.

The multiverse has been unwillingly dragged into a large-scale war. Two factions from Metaspace have started a power struggle over various planets and worlds: the [[TheEmpire Enforcers]] and the [[BombThrowingAnarchists Defiance]]. Both of them have different ideals from each other- The Enforcers want a WorldOfSilence, while the Defiance just want to [[OmnicidalManiac destroy everything]]. However, a third faction, termed the Resistance, is actively trying to stop both the Enforcers and Defiance from their goals.

You play as I.C. (Identity Crisis), the 31st soldier in the 31st division of the Enforcers, who ironically dislikes the strict order that the Enforcers impose. When cruising through outer space, I.C.'s carrier ship is attacked by Defiance. I.C. uses this chance to escape to the nearby planet, joining the Resistance in the process...

Has a [[{{Characters/Metaspace}} character sheet]].

----
!! '''The series as a whole displays the following tropes:'''

[[folder: Gameplay Tropes]]
* ActionBomb: Suicide Defiance units, which appear in the mission "Lands of [[TakingYouWithMe Sacrifice]]".
* AlwaysAccurateAttack: Several of the Meta have abilities that always hit, as the users of said abilities have a very limited form of causality manipulation. These, however, have a noticeable startup time and can be cancelled, and are usually signified via [[CrosshairAware a crosshair]] appearing on the victim before it hits.
* AnotherSideAnotherStory: 4rx acts as MissionControl [[VoiceWithAnInternetConnection with an internet connection]] [[spoiler: but is actually off somewhere kicking Enforcer/Defiance butt. You get an option to play the game from his side once yoou finish I.C.'s]]
* AntagonistAbilities: Many of the enemy Metas have them. ''Even the Mooks''.
* ArmorPiercingAttack: Omni-proof bullets and weapons. These instantly destroy most DeflectorShields[=/=]{{Mana Shield}}s and in the case of drills, chew through any form of armor AND OneHitKill the guy wearing it.
* ConservationOfNinjutsu: Enemies actually have this as a stat, either Yes or No. If it's the former, feel free to mow them down, if it's the latter, get the heck out of there unless your weapons are good enough!
* DamageReduction: Armored enemies have this. You need to do over a certain amount of damage in one attack in order to actually damage them, otherwise, they will not be harmed (not even ScratchDamage). Because of this, DeathOfAThousandCuts is out of the question against armored foes.
* DegradedBoss: If there is a boss fight early in the game, chances are that it will be fought as a ''normal enemy'' later. Thankfully, you will probably have enough firepower to take them down.
* DesperationAttack: Most Officer bosses have one. They also tend to be {{One Hit Kill}}s if they hit.
* EverythingTryingToKillYou: Giant blobs of liquid metal, living gas and animated sand dunes are some of the enemies you face.
* ExclusiveEnemyEquipment: Almost all of the Meta weapons are obtained from the data of defeated foes.
** TheEnemyWeaponsAreBetter: You get many of the cool and devastating weapons from doing so.
* FakeWeakness: Many enemies pull this off. For instance, one of them sports an armored protrusion on its back that has a "face" on it. Attacking it there does no damage at all.
-->Damage: "This thing's trying to be funny by having a fake head. Shoot it over here!" *points to real weak spot*
* GiantEnemyCrab: The Defience have Crabburn, a NighInvulnerable EnergyBeing crab made of HardLight. It's also larger than a small city!
* GiantEqualsInvincible: Partially Justified. Most WEAPONS are made of [[NighInvulnerable Omni-Proof]] armor, and thus must be hit in the weakspots or weaponry to deal any damage.
* GlassCannon: Many of your foes are like this.
* ImprobableWeaponUser: Several {{Worker Unit}}s use improvised weapons, such as pickaxes, rivets, jackhammers, pilebunkers, etc to attack.
** The medal goes to the "[[MeaningfulName Flyswat-R]]" enemy, who wields a '''''giant laser flyswatter'''''.
* InstantDeathRadius: Some Mooks have an "aura" that causes continuous damage to you if you get within a range, like a heat aura [[AvertedTrope due to]] [[ConvectionSchmonvection convection/radiation]]. There's one which is literally this- it fires an extremely high-powered, faster-than-anything energy attack at the first thing that enters.
** Some of the Black Virus employ a ''FateWorseThanDeath [[InstantDeathRadius Radius]]'' via MindRape, such as a fear, insanity or [[DespairEventHorizon despair]] radius.
* IntangibleMan: One of the I.C.'s abilities. Metas in their pure form (unarmored) are like this too, and are completely immune to physical damage.
* InterestingSituationDuel: Several instances, such as when riding a bomb, scaling a building, [[FreeFallFight freefall]], hanging from a helicopter, etc.
* MiniBoss: Most levels have at least two of them.
* MonsterCompendium: Various data and stats are shown for the different enemies you fight (as well as the good guys).
* MookDebutCutscene: Several of the more dangerous enemies have a cutscene showing them destroying your forces (or the forces of the opposing faction) with their signature attacks.
* {{Mooks}}: This game is heavily Mook-based, as it expects the player to learn and know the different strategies for fighting different mooks.
** AirborneMook: Aerial enemies like aircraft and birds appear very frequently. Good thing you do not suffer from DenialOfDiagonalAttack.
** AquaticMook: Marines are regular grunts but with underwater capability. There are also various underwater units based off sea creatures or water transport.
** EliteMook: The Enforcer Leader's personal army. You know they're elite when they are ''mooks'' with {{story breaker power}}s!
** GiantMook: Heavy Units, PoweredArmor, as well as many vehicles.
** HeavilyArmoredMook: Armored Soldiers, which are regular Enforcer/Defiance soldiers [[RecycledInSpace IN ARMOR]]! There are also Vechicle and Heavy units that have strong armor.
** KungFuProofMook: Several variants, such as {{Teleport Spam}}mers, NighInvulnerable armored units, [[IntangibleMan Phasing units]], etc.
** MechaMooks: If the enemy isn't a Meta, there's a high chance it'll be a machine of some sort.
** MookBouncer: Tele-transport units normally teleport enemies into your ranks, but they can also teleport you into a large bunch of enemies.
** MookLieutenant: "Commander" type units, which are basically stronger-than-average mooks that attack, [[EnemySummoner summon their soldiers]] to fight you, and also buff all allied units in a radius.
** MookMedic: Spanners are able to heal MechaMooks. Anti-Virus units can execute a repair program to help their allies.
** MookMobile: A variant- the vehicles in the game are mostly {{Sentient Vehicle}}s, so the {{Mook Mobile}}s ''are'' the mooks themselves!
** MoreDakka: Many weapons have this, but the PERSEC stands out for being able to fire a million shots in one second.
** NightOfTheLivingMooks: Black Virus enemies, as well as Metas and robots infected by them.
** NocturnalMooks: [=BlackTech=] units cannot function in bright daylight, so they attack the player in dark areas, where their InvisibilityCloak activates.
** ShieldBearingMook: Shielder units will block all attacks from the front. Later vairants have the ability to block attacks from above.
** SmashMook: Somewhat averted with many of the melee-based [[GiantMook Heavy units]]. While they ''do'' try to smash you for ''painful'' damage, they also use many long-distance attacks.
* RecurringBossTemplate: There is going to be ''at least'' one boss per game that uses an omnidirectional energy burst, which can only be evaded by [[CorridorCubbyholeRun periodically finding a shelter]] behind a structure when they use it.
* RespawnOnTheSpot: Being a NintendoHard game based off ''VideoGame/{{Contra}}'', this is pretty much required when you die. Also has an in-universe explanation for it.
* RoarBeforeBeating: W.E.A.P.O.N.s will let off a loud, hollow-metallic "roar" when they encounter a large group of opponents. Then they unleash fists and firepower on their enemies.
* RocketRide [=/=] RidingTheBomb: Stage 2, "Fire In The Sky" has you doing this for the entire level.
** Rocket Riders are Mooks that try to ride a rocket into you.
* SentientVehicle: You'll come across many of them as enemies- [[CoolCar Roaders, Drives]], [[TankGoodness Microns, Macrons]], [[CoolPlane Flies, Aereons]], {{Kill Sat}}s, etc.
* SheatheYourSword: The only way to defeat internet {{troll}}s is to ignore them, as their health decreases over time. Hitting them with anything (or healing them) will only heal them instead, as trolls crave attention.
* SpiderTank: One of the enemy units that comes in many sizes. They tend to be of the [[ShockAndAwe lightning]] element and have the ability to jump high and walk on [[WallCrawl walls]] and [[CeilingCling ceiling]]. One of the protagonists is [[WhyDidItHaveToBeSnakes terrified]] by them due to their spider-like form.
* SwissArmyWeapon: Omni-Claws. A pincer-like weapon that can grasp like a pincer, merge together to form a sword for slashing, piercing ''and'' [[ThisIsADrill drilling]], open up further to become a DoubleWeapon, produce DeflectorShields, and best of all, act as a WaveMotionTuningFork! Being made of Omni-proof, it has no problem cutting any kind of armour.
** Naturally, only elite units and the Enforcer leader have them.
[[/folder]]

[[folder: Storyline Tropes]]
* ActionGirl: Calia Rayfer shows that AuthorityEqualsAsskicking by destoying a huge number of Metas in the name of the Universal Federation.
* AgonyBeam: Xilus' and his units have ManaDrain siphons that also cause excruciating pain. The pain part wasn't originally there, but they wanted to watch enemy magic users suffer.
* AntiVillain: Many of the Enforcers and Defiance are like this. Some are fighting only for the sake of others, others because they are JustFollowingOrders, etc. [[spoiler: These are the ones who are most likely to pull a HeelFaceTurn.]]
** In fact, the DiscOneFinalBoss is arguably LawfulGood, a being who rules over the galaxy but cares deeply about the needs of his units and the people and helps to maintain peace. He's only an antagonist because he can't refuse an order from the Enforcer Leader to [[spoiler: traffic and harvest lifeforms for the Enforcer Leader's army]].
* ArchaicWeaponForAnAdvancedAge: Several Metas prefer to use melee weapons over guns, bombs, and spell-like programs. Granted, said archaic weapons are {{Enhanced Archaic Weapon}}s.
* BigBadEnsemble: Enforcer Leader and Defiance Leader are the two main {{Big Bad}}s. [[spoiler: And then there's Metaspace itself...]]
* CanonWelding: With ''DarthWiki/MUGENClashOfUniverses''. The Enforcers gain much-needed info thanks to hacking Caesar's database, and [[spoiler: Nexus Corporation joins up with the Enforcers to take revenge against the Gifted for turning Caesar into an EmptyShell]].
* {{CrossOver}}: With ''DarthWiki/UnchainedLightning'', featuring Stormer Aurion as a GuestStarPartyMember (The pregnant Chiharu would be brought to Raysilon and act as MissionControl). The Enforcers have invaded Stormer Aurion's universe, turning the New Orleans Ground Zero site into their own base of operations (which Stormer finds ''extremely disrespectful''). Worse still, they've resurrected and brainwashed Stormer's family who had been killed there, forcing Stormer to ''[[PlayerPunch kill his own family]]''. [[ArsonMurderAndJaywalking Lastly]], they implant the scene of [[spoiler: Fidel's]] rather brutal and gory death into everybody's heads, scarring the minds of many- the officer stationed there even thought that [[spoiler: Fidel]] was too much, and wanted to broadcast his death as a "public execution" of sorts. [[spoiler: And as a further kick in the face, when the Enforcers there are defeated, they remove the entire presence of New Orleans and leave it a barren wasteland, causing Stormer to swear eternal revenge on them.]]
* TheChosenOne: Averted. There is ''no'' chosen one, for the main theme is co-operation and friendship. As such, ''everyone'' is the one who can take down the Enforcers and Defiance.
* DarkIsEvil: The Black Virus, which are AlwaysChaoticEvil Metas that devour, convert, or corrupt sentient beings that they come across.
* DataCrystal: Some Metas take the form of these, and many WEAPONS have one as their "core". Of course, that means Data Crystals are Mooks that can kill you.
* DavidVersusGoliath[=/=]EvilIsBigger: Many of the bosses you face are [[HumongousMecha WEAPONS]]. Quite a number of the enemy officers are taller than the height of a room. As for the good guys- they're human sized.
* EndlessCorridor: The Enforcer Corridors, a realm which is actually an immigration gateway that the Enforcers use to control the traffic between universes. This is made of corridors that never end until the Enforcers allow you through.
* EnemyMine: Enforcers and Defiance will team up together (and even with the Resistance) when the Black Virus is around.
* [[spoiler: TheExtremistWasRight]]: [[spoiler: The Enforcer Leader's last words "I hope you regret your decision when you find out the true nature of your leader" turns out to be true.]]
* FoodChainOfEvil: The Black Virus' favorite foods include [[MechaMooks evil robots]] and AIs, technologically-advanced evil aliens, and ''[[TrademarkFavoriteFood especially]]'' other Metas like Enforcers and Defiance.
* GiantEqualsInvincible: Justified. Giant WEAPONS are armored with Omni-Proof, which means you need to hit them in the weak points or you deal no damage is dealt.
* HalfHumanHybrids: There are half-human, half-Meta, as a result of an experiment. "Gifted" are half-human, half-Arcane beings.
* HeroWithBadPublicity: Happens when you free certain Enforcer-aligned cities from Enforcer reign, especially those governed by the nicer, less oppressive Enforcers. The citizens actually ''liked'' being under Enforcer control, and thus tell the Resistance to scram once the Enforcers are dealt with.
* {{Jobber}}: There's an officer in the Enforcers who does this. His unit is the first one sent in to attack opposing forces, and both he and his unit are easily trashed. [[spoiler: Subverted- he [[ILetYouWin loses on purpose]], as his unit's main job is to [[ThoseWereOnlyTheirScouts see how]] [[TellMeHowYouFightthe opponent fights]] and [[AwesomenessByAnalysis find out which Enforcers]] will beat their fighting style.]]
* LaserGuidedAmnesia: The Resistance can use this on entire planets. Only used as a GodzillaThreshold, however.
* LetsYouAndHimFight:
** Calia mistakes the Resistance to be Enforcer Metas and attacks them in a boss fight.
** The Enforcers goad Calia and Amber into a blind rage against their friends [[Characters/TheHailStormer Stormer and Chiharu]] by [[spoiler: exposing the secret history information the latter secretly copied by Chiharu [[DarthWiki/MUGENClashOfUniverses Nexus Corporation]] to Stormer and Chiharu's world, giving Calia and Amber massive negative PR. It gets bad to the point where Calia and Amber attack innocents to "[[HeKnowsTooMuch silence]]" them and even perform an unwarranted MindRape just to make Chiharu "regret her actions". Thankfully, the citizens all get a MindWipe of the incident and the blame is pinned on the Enforcers, but the innocent lives that were taken couldn't be restored.]]
* TheMagicVersusTechnologyWar: Enforcers and Defiance vs Superpowered Beings and Arcanes. You join forces with the latter.
** On a side note, magic completely trumps normal technology. It is roughly on equal footing with Meta Technology.
** Thirdly, both Arcane beings and Metas take extra damage from each others' attacks.
* MileLongShip: Ray.
* NicknamingTheEnemy: Several instances. Metas are called "Cybers", "Progs", "Technos", and other names by many alien races.
* NothingCanStopUsNow: Played with.
--> Fortress, Bastion of the Defiance: "Hahahaha! You can't hurt me at all! I'm '''INVINCIBLE'''!!!"
--> I.C.: "You do know that every time a villain says 'I'm Invincible!!!' is usually the [[LampshadeHanging last time they are]]?"
* NotWhatISignedOnFor: Many people who sign up for the Enforcer army soon realize that they are going to be [[UnwillingRoboticization changed forever]]. Those who somehow retain their conscience will shout this out.
* OrderVersusChaos: [[TheEmpire The Enforcers]] versus [[WellIntentionedExtremist The Defiance]]. Both of them are bad- you play as the neutral third faction.
* OutsideContextVillain: All the Metas that invade the multiverse, [[DangerouslyGenreSavvy especially the Enforcers]] and Black Virus.
* PlanetSpaceship: The Defiance Mothership.
* PlotTailoredToTheParty: Inverted. The Enforcers and Defiance are DangerouslyGenreSavvy, and send out units that put their foes in the worst possible situation. (e.g. Magic/Psychic/Ki users are pitted against Valiants, which nullify any supernatural activity in a large radius).
* ThePowerOfFriendship: This allows the main characters to defeat the Enforcer and Defiance leaders, both of whom have ''massive armies'', but no true friends to back them up.
** [[spoiler: In the final battle, some of the Resistance (Steel, Glitch, Calia) have to face the ''ludicrously powerful'' Metaspace forces (Raysilon, 4rx, #31, Zyraz). They win because the latter are reluctant to attack their friends and are holding back.]]
* PrisonShip: The Defiance broke into and took over many of these around the multiverse, so as to find evil-minded criminals to convert into Terror Division units.
* RagtagBunchOfMisfits[=/=]DysfunctionJunction: The Resistance forces have many personality flaws, and due to this, are constantly getting on each others' nerves. Through friendship, co-operation and character development, they become a unified force capable of destroying Enforcer and Defiance armies.
* [[SavingTheWorld Saving The Multiverse]]: The Enforcers and Defiance have brought their ForeverWar into the multiverse, and it's up to another faction of Metas to help and teach everyone how to destroy them.
* SentientCosmicForce: [[spoiler: Metaspace is revealed to produce this and distribute it through multiverses. Said cosmic force holds the laws of physics together. Metas are made of it and can manipulate it to warp physics.]]
* SnarkToSnarkCombat: Happens quite a few times between I.C. and Calia. Especially when paired up with each other for missions.
* SnipingTheCockpit: A very cruel tactic employed by the Enforcers and Defiance against HumongousMecha. They send units that [[IntangibleMan phase through the mecha]] and rip up the pilot from inside.
* ThoseWereOnlyTheirScouts: An Enforcer strategy. When initiating war with another force, they first send in their weakest armies (which are actually quite powerful). These guys aren't supposed to win, but to scout the enemy's weaponry, powers and strategies. The next fight, they send in specialized troops which just so happen to counter the opponent's strategy.
* [[spoiler: UnwittingPawn: The entire freaking multiverse, who sided with the Resistance. By defeating the Enforcers and Defiance, they allowed the Resistance to continue the merging of universes and the resetting of reality unhindered. No one knew about this until the Enforcer leader is defeated, as the plan was so well kept.]]
* WellIntentionedExtremist: Both the Enforcers and Defiance want to [[spoiler: change Metaspace's decision of resetting reality due to the misdeeds of humanity... by use of multiverse-wide MindControl so that the masses will never conduct misdeeds again and [[OmnicidalManiac destroying everything]] so that there would be no one to do so, respectively]]. They both fail, because of you.
* VillainWithGoodPublicity: Many of the Enforcer planet rulers that aren't ruthless with their control. They're very nice and understanding, which gets support from the citizens under them. [[spoiler: By doing so, they also keep the population in the dark about the Enforcer Leader and his need for HumanResources.]]
** Due to this, I.C. and co. get a [[HeroWithBadPublicity bad name]] when these Enforcer rulers are taken down.
[[/folder]]

[[folder: Other Tropes]]
* AnimalThemeNaming: Many air units used by the Enforcers and Defiance are named after birds of prey, such as Eagle, Hawk, Falcon, Vulture, Kite, Osprey, Raptor, even though they resemble airplanes more.
** Subverted with the "Fly" series of Metas, which are small air drone units. They're named that because they can fly!
* AnotherDimension: Metaspace, as well as the Magical Dimension.
* AntiMagic: Valiant technology. One of the newer Metaspace developments, this nullifies all supernatural ability in a very wide radius. It also prevents supernatural teleportation of objects into the radius.
** If regular Valiant AntiMagic is somehow nullifed, Valiants themselves are immune to magic damage.
* AppliedPhlebotinum
* BlindedByTheLight: Some Enforcer units like Brightsparks give out light so intense that it blinds those who look at them without protection.
* CripplingOverspecialization: One weakness of the Metas. Most of their units are specialized to counter certain opponents, but suck at fighting others. For example, [[AntiMagic Valiants]] annihilate any users of the supernatural, but ''absolutely suck'' at fighting tech users. The truly dangerous ones are those who can perform many specialized jobs at one go.
* {{Cyberspace}}: [[spoiler: Part of Metaspace. The Enforcer Leader uses it to take over Earth by taking advantage of human's dependance on it, and turns Earth into a twisted version of Cyberspace. Over there, you face [[WasOnceAMan once-human]] metas that act like unscrupulous people, such as hackers, {{troll}}s, {{GIFT}}s, spambots, scammers, emos, camwhores, phishers. And trustworthy ones like Site Moderators.]]
* DarkIsNotEvil: [[TheVirus Viruses]] and [[RealityWarping Hacking]] abilities are of the [[CastingAShadow Corruptive]] element, but that doesn't mean that they can't be used by good guys (Glitch, Sharp). In-universe, these sort of powers are illegal by most Meta standards, unless registered.
* DigitizedHacker: Hacker units, who can literally [[RealityWarper hack the coding of reality]] and change it. As such, they are very high-tier opponents. One of them is on your side, unfortunately, he [[PowerIncontinence can't control his powers]].
* [[spoiler: EarthThatWas: You actually travel to Earth in a BrutalBonusLevel. Unfortunately, it has been taken over by an avatar of the ''[[BigBad Enforcer Leader]]'' himself, and has been turned into a cyber zone resembling the internet.]]
* EveryoneHasASpecialMove: Every single character. Including all the bosses ''and'' even the Mooks have {{signature move}}s. And you get to [[PowerCopying take those special moves for yourself]].
* EldritchAbomination[=/=]EldritchLocation: [[spoiler: Metaspace itself is a dormant entity which is also reality itself. The internet that we all know and use is an extension of it.]]
** There are also some {{elite mook}}s which are these in disguise. Examples include 1213-TARQUIS, which takes the form of a {{speed blitz}}ing ''ninja [[CoolBike motorbike]]'' and can reality-warp its surroundings into a city-like landscape.
* ElementalEmbodiment: Metaspace has entities like Math Elementals, Physics Elementals, Chemistry Elementals. The Gifted call Metas "Techno-Elementals", which is actually pretty accurate.
* ElementalPowers: For a sci-fi race, Metas actually have these.
* EnergyBeings: Metas are beings that are made of the same energy that the laws of physics are made of. There are also the magical coutnerpart Arcanes, which are {{made of magic}}.
* FeedItWithFire: Many Metas have the ability to absorb attacks of their element. Then there are Mana-powered units that absorb ANY magical attack thrown at them.
* HardLight: Most "physical" equipment and armor are made of this.
* HeroesPreferSwords: Mostly subverted, as most of the heroes use long-range weaponry or magic. 4rx [[DualWielding dual wields]] {{Laser Blade}}s, however.
** Invoked with the "Bane of Heroes" enemy. They're made to be immune to all bladed weapons even known or created, as well as anything with the "blade" in it. (They're also immune to fire, lightning and holy elemental attacks, three elements commonly used by RPG heroes).
* HumongousMecha: You'll face off against W.E.A.P.O.N.s, which are gigantic machines. Some of the giant robots you face aren't robots, but actually large [[EnergyBeing Metas]] made of HardLight.
* HyperspaceIsAScaryPlace: Many people who go in there without some form of protection either get killed by rogue programs, go insane from seeing some of them, or worse, ''become'' one of them.
* InsistentTerminology: They're Metas, not programs.
* LightIsNotGood: Many of the Enforcers are [[LightEmUp Light-elemental]], and they are KnightTemplar people who have no problems slaughtering those who do not join the Enforcers.
** The "Soul Cleanser" program used by said Light-aligned Enforcers. This is a horrifying move that ''burns a victim from the inside out with holy flames by using their soul and evil emotions as fuel'', and ignores armor. You obtain a modified version that uses the [[EnergyBeing Meta]] itself as fuel- [[VideoGameCrueltyPotential using it on other Metas]] causes them to "writhe in pain".
* LinearWarriorsQuadraticWizards: When attacking a fantasy world, both the Enforcers and Defiance can make short work of melee classes thanks to the Metas' physical intangibility or heavy armor, and the melee classes' short range. The main problems they face are magic users, due to long-range, wide-area spells and the Metas' natural weakness against magic.
* TheMetaverse: Metaspace is this taken UpToEleven, people can go inside it without the need of an avatar. [[HyperspaceIsAScaryPlace Not many would want to do so, however]]...
* NighInvulnerable: Omni-Proof armour. The only things known to cut it are... Omni-Proof weapons.
** Some of the enemy generals have an ability that prevents any harm from being dealt to them. However, there is a specific way to counter this, usually via WeaksauceWeakness.
* PunnyName: Several enemies, such as Shockroach, Carburn, Axe Ray, etc.
* PureMagicBeing: Arcanes. Metas are the tech equivalent of this.
* RealityWarper: Most of the Metas have a mild version of this. They are ''authorized'' to bend the laws of physics, but each one is only allowed to warp certain laws. Stronger ones have the power to control direction (vectors), or even the arbitrary/conceptual value of something.
** Stronger Arcane beings are able to do this, usually with less restriction than metas.
* RuleOfCool: Runs on it. The first stage takes place in a spaceship that's breaking apart. The second stage has I.C. ride a rocket from outer space into the planet's atmosphere. And that's just the icing on the cake.
* SlidingScaleOfSillinessVersusSeriousness: All over the place, usually depending on the enemy unit the protagonists are facing. {{Hero Killer}}s and EldritchAbomination-tier foes are almost always treated seriously, though.
* SuperWeight:
** 0: Most civilians
** 1: Most combat-fit Terrans/Humans/Normals
** 2: Private Steel, Metamorphs in human form
** 3: I.C., 4rx, Xeno Cyde, Low-level Metas
** 4: Major Damage, Glitch, Gifted, Mid-level Metas, Low-level Arcanes
** 5: Raysilon, Defiance Leader, High-level Metas, Mid-level Arcanes
** 6: Enforcer Leader, Shattered One, Concept-level Metas, High- to Concept-level Arcanes
** 7: [[spoiler: Metaspace itself]]
* TakesOneToKillOne: Omni-Proof armor can only be damaged by Omni-Proof weapons. Later, the protagonists find a magically-created equivalent that does this too.
* TeleportInterdiction: Some Enforcer and Defiance units are a walking NoWarpingZone, which prevents anything from teleporting into the area near them or from the area around them. In combat, they are used against {{Teleport Spam}}mers and WeaponizedTeleportation.
** Unfortunately, [[BlessedWithSuck this also affects their own units]], and as such these rely on transport vehicles to be moved.
* {{Unobtanium}}:
** Omni-Proof. This material is NighInvulnerable- it can survive a supernova, black hole, ''dimensional collapse'' or even a reality-shattering attack and come out unscathed. The only known way to break it is via Omni-proof weapons.
** [=BlackTech=]: This armor is made from Black Virus, and it allows the wearer to have powerful Stealth capability and TouchOfDeath on living things. [[spoiler: There's also a small chance where the virus inside goes malignant and corrupts the user]].
* VillainProtagonist: The ''VideoGame/GridWarrior'', who is a [[EliteMook powerful unit]] of the Enforcers.
* WeaksauceWeakness: Quite a few. All of the NighInvulnerable enemies have a weakness that, when exposed to, robs them of their invulnerability, or in few case, instantly defeats it. Some weaknesses are ''the colour blue'', ''ice cream'', ''secondhand smoke'', etc.
--> "He's killed by ICE CREAM!? [[LampshadeHanging That's a lame weakness]]!"
* WasOnceAMan: Organic beings that accidentally wander into Metaspace are transformed into Metas if they are exposed to the strange dimension for too long. Examples include [[spoiler: Volcan, Energy X, Hell E. Copter, Shark]]. Then there's also [[spoiler: the people turned by the Enforcer Leader]].
* WhenDimensionsCollide: This is what is happening in the backstory.
* WitchSpecies: The "Gifted", part Arcane, part human. Justified, as Arcanes are MadeOfMagic.
* WorldOfBadass: Every Meta, including the {{worker unit}}s, {{sentient vehicle}}s, and appliances are capable of combat. Even the ''[[MalevolentArchitecture floor/walls/ceilings]]'' of their ships and structures are capable of combat.
** You know it's this when ThePresidentsDaughter is an ActionGirl with mastery over solids/cold and is competent with a gun.
** Even Defiance and Enforcer {{Worker Unit}}s join in the badassery with explosives, [[ThisIsADrill deadly drills]], and mining lasers.
** Not just the Metas and Gifted, but there are quite a few Muggles who are trained to fight and defeat them as well.
[[/folder]]

Top