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branding is largely reserved for their namesake franchise.
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However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/PuyoPuyoFever'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior. Since UsefulNotes/TheNewTens, however, the Sonic Team branding is largely reserved for their namesake franchise, with other games developed by the team being credited to Sega as a whole instead.


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However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/PuyoPuyoFever'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior. Since UsefulNotes/TheNewTens, however, the Sonic Team branding name is largely reserved for their namesake franchise, with other games developed by the team being credited to Sega as a whole instead.

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* ''VideoGame/RhythmThiefAndTheEmperorsTreasure'' (uncredited, collaboration with xeen Inc.)

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* ''VideoGame/RhythmThiefAndTheEmperorsTreasure'' (uncredited, collaboration (collaboration with xeen Inc.)



* ''VideoGame/SakuraWars2019'' (uncredited)

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* ''VideoGame/SakuraWars2019'' (uncredited)''VideoGame/SakuraWars2019''
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* ''VideoGame/RhythmThiefAndTheEmperorTreasure'' (uncredited, collaboration with xeen Inc.)

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* ''VideoGame/RhythmThiefAndTheEmperorTreasure'' ''VideoGame/RhythmThiefAndTheEmperorsTreasure'' (uncredited, collaboration with xeen Inc.)
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* ''VideoGame/RhythmThiefAndTheEmperorTreasure'' (uncredited, collaboration with xeen Inc.)


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* ''VideoGame/SakuraWars2019'' (uncredited)

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However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/PuyoPuyoFever'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior.

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However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/PuyoPuyoFever'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior. Since UsefulNotes/TheNewTens, however, the Sonic Team branding is largely reserved for their namesake franchise, with other games developed by the team being credited to Sega as a whole instead.


branding is largely reserved for their namesake franchise.
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Sonic Team is a Japanese video game development team and a subsidiary of Creator/{{Sega}}, founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Oshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.

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Sonic Team is a Japanese video game development team and a subsidiary of Creator/{{Sega}}, founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Oshima Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.
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As suggested by their name, they are best known for creating and developing the ''Franchise/SonicTheHedgehog'' series. Sonic Team works directly on the main series console games and supervises development on spinoffs and handheld titles in the series developed by other companies.

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As suggested by their name, [[ExactlyWhatItSaysOnTheTin name]], they are best known for creating and developing the ''Franchise/SonicTheHedgehog'' series. Sonic Team works directly on the main series console games and supervises development on spinoffs and handheld titles in the series developed by other companies.
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As suggested by their name, they are best known for creating and developing the ''VideoGame/SonicTheHedgehog'' series. Sonic Team works directly on the main series console games and supervises development on spinoffs and handheld titles in the series developed by other companies.

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As suggested by their name, they are best known for creating and developing the ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' series. Sonic Team works directly on the main series console games and supervises development on spinoffs and handheld titles in the series developed by other companies.
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* ''VideoGame/SonicTheHedgehog'' series

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* ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' series
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[[caption-width-right:350:They're totally [[BlatantLies not the guys]] behind ''Franchise/{{Sonic}}''.]]

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[[caption-width-right:350:They're totally [[BlatantLies not the guys]] behind ''Franchise/{{Sonic}}''.]]
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[[caption-width-right:350:They're totally [[BlatantLies not the guys]] behind ''Franchise/{{Sonic}}''.]]
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However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''.

to:

However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''.
''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/PuyoPuyoFever'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior.
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-->--'''Frequently used at the beginning of their games throughout the 90s.'''

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-->--'''Frequently -->-- '''Frequently used at the beginning of their games throughout the 90s.'''
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-->--Frequently used at the beginning of their games throughout the 90s.

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-->--Frequently -->--'''Frequently used at the beginning of their games throughout the 90s.
90s.'''
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* ''VideoGame/AstroBoy2004''
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* ''VideoGame/PuyoPuyo'' series (''Puyo Pop'' onward)

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* ''VideoGame/PuyoPuyo'' series (''Puyo Pop'' (''VideoGame/PuyoPuyoFever'' onward)
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Capitalization was fixed from VideoGame.Ni GHTS Journey Of Dreams to VideoGame.Nights Journey Of Dreams. Null edit to update index.
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Capitalization was fixed from VideoGame.Ni GHTS Into Dreams to VideoGame.Nights Into Dreams. Null edit to update index.
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-->Frequently used at the beginning of their games throughout the 90s.

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-->Frequently -->--Frequently used at the beginning of their games throughout the 90s.
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Sonic Team is a Japanese video game development team and a subsidiary of Creator/{{Sega}}, founded in 1990 by Yuji Naka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Oshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.

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Sonic Team is a Japanese video game development team and a subsidiary of Creator/{{Sega}}, founded in 1990 by Yuji Naka Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Oshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.
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-->Frequently used at the beginning of their games through the 90s.

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-->Frequently used at the beginning of their games through throughout the 90s.
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->Sonic Team Presents

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->Sonic Team Presents->SONIC TEAM PRESENTS
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->Sonic Team Presents
-->Frequently used at the beginning of their games through the 90s.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sonic_team_logo.png]]

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[[quoteright:300:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sonic_team_logo.png]]org/pmwiki/pub/images/sonic_team_logo_5.png]]
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** ''VideoGame/NiGHTSJourneyOfDreams''
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Twitter actually confirmed that Sonic Team isn't involved in Sakura Wars after all.


* ''VideoGame/ShinSakuraWars''
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Reinstating

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* ''VideoGame/ShinSakuraWars''
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And so it seems that Sonic Team isn't mentioned as the developers after all, according to Kenji Matsubara's interview.


* ''VideoGame/ShinSakuraWars''
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As suggested by their name, they are best known for creating and developing the ''Franchise/SonicTheHedgehog'' series. Sonic Team works directly on the main series console games and supervises development on spinoffs and handheld titles in the series developed by other companies.

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As suggested by their name, they are best known for creating and developing the ''Franchise/SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog'' series. Sonic Team works directly on the main series console games and supervises development on spinoffs and handheld titles in the series developed by other companies.



* ''Franchise/SonicTheHedgehog'' series

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* ''Franchise/SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog'' series

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