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* ''VideoGame/PhantasyStar'' (''Online'' - ''Portable''[[note]]The series would be taken over by Sega Sapporo Studios beginning with ''Phantasy Star Online 2''[[/note]])

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* ''VideoGame/PhantasyStar'' (''Online'' (''VideoGame/PhantasyStarOnline'' - ''Portable''[[note]]The ''VideoGame/PhantasyStarPortable''[[note]]The series would be taken over by Sega Sapporo Studios beginning with ''Phantasy Star Online 2''[[/note]])
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Beginning in 2016, due to a series of internal mergers and restructures, the Sonic Team banner would be semi-retired as the name of Sega CS2/Division 2, with only the development team behind the ''Sonic'' franchise currently using it (likely [[GrandfatherClause because they originated it]]). The division's current games are currently just credited under Sega.

to:

Beginning in 2016, due to a series of internal mergers and restructures, the Sonic Team banner would be semi-retired as the name of Sega CS2/Division 2, the division, with only the development team behind the ''Sonic'' franchise currently using it (likely [[GrandfatherClause because they originated it]]). The division's current games are currently just credited under Sega.
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Beginning in 2016, due to a series of internal mergers and restructures, the Sonic Team banner would be semi-retired, with only the development team behind their namesake franchise currently using it (likely [[GrandfatherClause because they originated it]]). The division's current games are currently just credited under Sega.

to:

Beginning in 2016, due to a series of internal mergers and restructures, the Sonic Team banner would be semi-retired, semi-retired as the name of Sega CS2/Division 2, with only the development team behind their namesake the ''Sonic'' franchise currently using it (likely [[GrandfatherClause because they originated it]]). The division's current games are currently just credited under Sega.



* ''VideoGame/PhantasyStar'' (''Online'' onward)
* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPop2001'' onwards[[note]]Beginning with ''VideoGame/PuyoPuyoChronicle'', Sonic Team's name would be dropped from the series after the banner was semi-retired. The newer games are currently credited under Sega. The developers behind ''Puyo Puyo'' are currently considered a separate team within the division informally known as the "Puyo Puyo Team".[[/note]])

to:

* ''VideoGame/PhantasyStar'' (''Online'' onward)
- ''Portable''[[note]]The series would be taken over by Sega Sapporo Studios beginning with ''Phantasy Star Online 2''[[/note]])
* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPop2001'' onwards[[note]]Beginning with ''VideoGame/PuyoPuyoChronicle'', Sonic Team's name would be dropped from the series after the banner was semi-retired. The newer games are currently credited under Sega. The developers behind ''Puyo Puyo'' are currently considered a separate team within the division informally known as the "Puyo Puyo Team".[[/note]])onwards)

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However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/{{Puyo Pop|2001}}'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior. Since UsefulNotes/TheNewTens, the Sonic Team name and branding has become reserved for the developers behind the ''Sonic'' franchise, with the division's other games being credited under the Sega branding.

to:

However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/{{Puyo Pop|2001}}'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior. Since UsefulNotes/TheNewTens,

Beginning in 2016, due to a series of internal mergers and restructures,
the Sonic Team name and branding has become reserved for banner would be semi-retired, with only the developers development team behind the ''Sonic'' franchise, with the their namesake franchise currently using it (likely [[GrandfatherClause because they originated it]]). The division's other current games being are currently just credited under the Sega branding.Sega.



* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPop2001'' onwards[[note]]Beginning with ''VideoGame/PuyoPuyoChronicle'', Sonic Team's name would be dropped from the series after it became reserved for the ''Sonic'' developers. The newer games are currently credited under Sega. The developers behind ''Puyo Puyo'' are currently considered a separate team within the division informally known as the "Puyo Puyo Team".[[/note]])

to:

* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPop2001'' onwards[[note]]Beginning with ''VideoGame/PuyoPuyoChronicle'', Sonic Team's name would be dropped from the series after it became reserved for the ''Sonic'' developers.banner was semi-retired. The newer games are currently credited under Sega. The developers behind ''Puyo Puyo'' are currently considered a separate team within the division informally known as the "Puyo Puyo Team".[[/note]])
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* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPop2001'' onwards[[note]]After ''VideoGame/PuyoPuyoTetris'', Sonic Team's name would be dropped from the series after the Sonic Team banner became reserved for the ''Sonic'' developers. The newer games are currently credited under Sega. The developers behind ''Puyo Puyo'' are currently considered a separate team within the division informally known as the "Puyo Puyo Team".[[/note]])

to:

* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPop2001'' onwards[[note]]After ''VideoGame/PuyoPuyoTetris'', onwards[[note]]Beginning with ''VideoGame/PuyoPuyoChronicle'', Sonic Team's name would be dropped from the series after the Sonic Team banner it became reserved for the ''Sonic'' developers. The newer games are currently credited under Sega. The developers behind ''Puyo Puyo'' are currently considered a separate team within the division informally known as the "Puyo Puyo Team".[[/note]])
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* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPop2001'' onwards[[note]]After ''VideoGame/PuyoPuyoTetris'', Sonic Team's name would be dropped from the series after the Sonic Team branding became reserved for the ''Sonic'' developers. The newer games are currently credited under Sega. The developers behind ''Puyo Puyo'' are now currently a separate team informally known as the "Puyo Puyo Team".[[/note]])

to:

* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPop2001'' onwards[[note]]After ''VideoGame/PuyoPuyoTetris'', Sonic Team's name would be dropped from the series after the Sonic Team branding banner became reserved for the ''Sonic'' developers. The newer games are currently credited under Sega. The developers behind ''Puyo Puyo'' are now currently considered a separate team within the division informally known as the "Puyo Puyo Team".[[/note]])
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Sonic Team is a Japanese video game development team within Creator/{{Sega}} Division 2 (formerly Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the two prior iterations of Sega [=CS2=] from 1991 and 1996 respectively, the latter would become Overworks by 2000 and was merged with fellow Sega studio WOW Entertainment in 2003 renaming it to Sega WOW in the process. Sega WOW was later consolidated into [=R&D2=] (console game development), [=AM1=] (arcade game development) and Mobile Content [=R&D=] (Mobile game development) respectively in 2004.[[/note]]) founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.

to:

Sonic Team is a Japanese video game development team within Creator/{{Sega}} Division 2 (formerly Consumer Reasearch Research & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the two prior iterations of Sega [=CS2=] from 1991 and 1996 respectively, the latter would become Overworks by 2000 and was merged with fellow Sega studio WOW Entertainment in 2003 renaming it to Sega WOW in the process. Sega WOW was later consolidated into [=R&D2=] (console game development), [=AM1=] (arcade game development) and Mobile Content [=R&D=] (Mobile game development) respectively in 2004.[[/note]]) founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.


* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPop2001'' onwards[[note]]After ''VideoGame/PuyoPuyoTetris'', Sonic Team's name would be dropped from the series as the Sonic Team branding would become reserved for the ''Sonic'' developers. The newer games are currently credited under Sega.[[/note]])

to:

* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPop2001'' onwards[[note]]After ''VideoGame/PuyoPuyoTetris'', Sonic Team's name would be dropped from the series as after the Sonic Team branding would become became reserved for the ''Sonic'' developers. The newer games are currently credited under Sega. The developers behind ''Puyo Puyo'' are now currently a separate team informally known as the "Puyo Puyo Team".[[/note]])
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Sonic Team is a Japanese video game development team within Creator/{{Sega}}'s Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the two prior iterations of Sega [=CS2=] from 1991 and 1996 respectively, the latter would become Overworks by 2000 and was merged with fellow Sega studio WOW Entertainment in 2003 renaming it to Sega WOW in the process. Sega WOW was later consolidated into [=R&D2=] (console game development), [=AM1=] (arcade game development) and Mobile Content [=R&D=] (Mobile game development) respectively in 2004.[[/note]] founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.

to:

Sonic Team is a Japanese video game development team within Creator/{{Sega}}'s Creator/{{Sega}} Division 2 (formerly Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the two prior iterations of Sega [=CS2=] from 1991 and 1996 respectively, the latter would become Overworks by 2000 and was merged with fellow Sega studio WOW Entertainment in 2003 renaming it to Sega WOW in the process. Sega WOW was later consolidated into [=R&D2=] (console game development), [=AM1=] (arcade game development) and Mobile Content [=R&D=] (Mobile game development) respectively in 2004.[[/note]] [[/note]]) founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.



However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/{{Puyo Pop|2001}}'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior. Since UsefulNotes/TheNewTens, the Sonic Team name and branding has become reserved for the developers behind the ''Sonic'' franchise, with the team's other games being credited under the Sega branding.

to:

However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/{{Puyo Pop|2001}}'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior. Since UsefulNotes/TheNewTens, the Sonic Team name and branding has become reserved for the developers behind the ''Sonic'' franchise, with the team's division's other games being credited under the Sega branding.



* ''VideoGame/PuyoPuyo'' series (''VideoGame/{{Puyo Pop|2001}}'' onward)

to:

* ''VideoGame/PuyoPuyo'' series (''VideoGame/{{Puyo Pop|2001}}'' onward)(''VideoGame/PuyoPop2001'' onwards[[note]]After ''VideoGame/PuyoPuyoTetris'', Sonic Team's name would be dropped from the series as the Sonic Team branding would become reserved for the ''Sonic'' developers. The newer games are currently credited under Sega.[[/note]])
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Puyo Pop is Sonic Team's first Puyo game, not Fever.


However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/PuyoPuyoFever'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior. Since UsefulNotes/TheNewTens, however, the Sonic Team name is largely reserved for their namesake franchise, with other games developed by the team being credited to Sega as a whole instead.

to:

However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/PuyoPuyoFever'' ''VideoGame/{{Puyo Pop|2001}}'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior. Since UsefulNotes/TheNewTens, however, the Sonic Team name is largely and branding has become reserved for their namesake the developers behind the ''Sonic'' franchise, with the team's other games developed by the team being credited to under the Sega as a whole instead.branding.



* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPuyoFever'' onward)

to:

* ''VideoGame/PuyoPuyo'' series (''VideoGame/PuyoPuyoFever'' (''VideoGame/{{Puyo Pop|2001}}'' onward)
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[[caption-width-right:350:Jeez, [[ExactlyWhatitSaysOnTheTin we wonder what games]] they [[Franchise/SonicTheHedgehog make?]][[note]][[BaitAndSwitchComment It's obviously NiGHTS!]][[/note]]]]

to:

[[caption-width-right:350:Jeez, [[ExactlyWhatitSaysOnTheTin we wonder what games]] they [[Franchise/SonicTheHedgehog make?]][[note]][[BaitAndSwitchComment It's obviously NiGHTS!]][[/note]]]]\n
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[[caption-width-right:350:Jeez, [[ExactlyWhatitSaysOnTheTin we wonder what games]] they [[Franchise/SonicTheHedgehog make?]][[note]][[ComicallyMissingThePoint It's obviously NiGHTS!]][[/note]]]]

to:

[[caption-width-right:350:Jeez, [[ExactlyWhatitSaysOnTheTin we wonder what games]] they [[Franchise/SonicTheHedgehog make?]][[note]][[ComicallyMissingThePoint make?]][[note]][[BaitAndSwitchComment It's obviously NiGHTS!]][[/note]]]]
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[[caption-width-right:350:Jeez, [[ExactlyWhatitSaysOnTheTin wonder what it]] is they [[Franchise/SonicTheHedgehog make.]][[note]][[ComicallyMissingThePoint It's obviously NiGHTS!]][[/note]]]]

to:

[[caption-width-right:350:Jeez, [[ExactlyWhatitSaysOnTheTin we wonder what it]] is games]] they [[Franchise/SonicTheHedgehog make.]][[note]][[ComicallyMissingThePoint make?]][[note]][[ComicallyMissingThePoint It's obviously NiGHTS!]][[/note]]]]
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None



to:

[[caption-width-right:350:Jeez, [[ExactlyWhatitSaysOnTheTin wonder what it]] is they [[Franchise/SonicTheHedgehog make.]][[note]][[ComicallyMissingThePoint It's obviously NiGHTS!]][[/note]]]]
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Sonic Team is a Japanese video game development team within Creator/{{Sega}}'s Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the two prior iterations of Sega [=CS2=] from 1991 and 1996 respectively, the latter would become Overworks by that year and would be consolidated with WOW Entertainment in 2003 renaming it to Sega WOW in the process. Sega WOW was later consolidated into [=R&D2=] (console game development), [=AM1=] (arcade game development) and Mobile Content [=R&D=] (Mobile game development) respectively in 2004.[[/note]] founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.

to:

Sonic Team is a Japanese video game development team within Creator/{{Sega}}'s Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the two prior iterations of Sega [=CS2=] from 1991 and 1996 respectively, the latter would become Overworks by that year 2000 and would be consolidated was merged with fellow Sega studio WOW Entertainment in 2003 renaming it to Sega WOW in the process. Sega WOW was later consolidated into [=R&D2=] (console game development), [=AM1=] (arcade game development) and Mobile Content [=R&D=] (Mobile game development) respectively in 2004.[[/note]] founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.
Is there an issue? Send a MessageReason:
None


Sonic Team is a Japanese video game development team within Creator/{{Sega}}'s Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the two prior iterations of Sega [=CS2=] from 1991 and 1996 respectively, the latter would become Overworks by that year and would be consolidated with WOW Entertainment in 2003 renaming it to Sega WOW in the process. Sega WOW was later consolidated into [=R&D2=] (console development), [=AM1=] (Arcade development) and Mobile [=R&D=] (Mobile game development) respectively in 2004.[[/note]] founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.

to:

Sonic Team is a Japanese video game development team within Creator/{{Sega}}'s Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the two prior iterations of Sega [=CS2=] from 1991 and 1996 respectively, the latter would become Overworks by that year and would be consolidated with WOW Entertainment in 2003 renaming it to Sega WOW in the process. Sega WOW was later consolidated into [=R&D2=] (console game development), [=AM1=] (Arcade (arcade game development) and Mobile Content [=R&D=] (Mobile game development) respectively in 2004.[[/note]] founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.
Is there an issue? Send a MessageReason:
None


Sonic Team is a Japanese video game development team within Creator/{{Sega}}'s Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the two prior iterations of Sega [=CS2=] from 1991 and 1996 respectively, the latter would become Overworks by that year.[[/note]] founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.

to:

Sonic Team is a Japanese video game development team within Creator/{{Sega}}'s Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the two prior iterations of Sega [=CS2=] from 1991 and 1996 respectively, the latter would become Overworks by that year.year and would be consolidated with WOW Entertainment in 2003 renaming it to Sega WOW in the process. Sega WOW was later consolidated into [=R&D2=] (console development), [=AM1=] (Arcade development) and Mobile [=R&D=] (Mobile game development) respectively in 2004.[[/note]] founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.
Is there an issue? Send a MessageReason:
None


Sonic Team is a Japanese video game development team within Creator/{{Sega}}'s Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the original iterations of Sega [=CS2=] from 1991 and 2000 respectively, the latter would become Overworks by that year.[[/note]] founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.

to:

Sonic Team is a Japanese video game development team within Creator/{{Sega}}'s Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the original two prior iterations of Sega [=CS2=] from 1991 and 2000 1996 respectively, the latter would become Overworks by that year.[[/note]] founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.
Is there an issue? Send a MessageReason:
None


Sonic Team is a Japanese video game development team and a subsidiary of Creator/{{Sega}}, founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.

to:

Sonic Team is a Japanese video game development team within Creator/{{Sega}}'s Consumer Reasearch & Development Dept. 2 ([=CS2=])[[note]]Not to be confused with the original iterations of Sega [=CS2=] from 1991 and a subsidiary of Creator/{{Sega}}, 2000 respectively, the latter would become Overworks by that year.[[/note]] founded in 1990 by Creator/YujiNaka and Naoto Ohshima and headed by Eigo Kasahara since 2008. The team was formed with the express purpose of creating a mascot for Sega to compete directly with Creator/{{Nintendo}}'s [[Franchise/SuperMarioBros Mario]]. The studio was initially composed of 15 staff members, called Sega [=AM8=], and these 15, with the leadership of Ohshima and Naka, produced the original ''VideoGame/{{Sonic The Hedgehog|1}}'' for the UsefulNotes/SegaGenesis. The game was an instant success and instantly propelled Sega to being one of the top video game companies in the industry. Sega [=AM8=] later renamed itself after their BreakthroughHit, calling itself Sonic Team.
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However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/PuyoPuyoFever'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior. Since UsefulNotes/TheNewTens, however, the Sonic Team name is largely reserved for their namesake franchise, with games developed by the team being credited to Sega as a whole instead.

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However, they have produced other well-known games besides their namesake series. Other titles they have developed include ''VideoGame/NightsIntoDreams'', ''VideoGame/PhantasyStarOnline'', and ''VideoGame/{{Ristar}}''. They would also become the developers of the ''VideoGame/PuyoPuyo'' series beginning with ''VideoGame/PuyoPuyoFever'' after Sega had bought the rights from Creator/{{Compile}} a couple of years prior. Since UsefulNotes/TheNewTens, however, the Sonic Team name is largely reserved for their namesake franchise, with other games developed by the team being credited to Sega as a whole instead.

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->SONIC TEAM PRESENTS
-->-- '''Frequently used at the beginning of their games throughout the 90s.'''


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->'''SONIC TEAM PRESENTS'''

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