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Nippon Ichi opened an American branch called NIS America in 2003 (which has also operated in Europe since 2009, under the same name), which publishes games from both its Japanese parent company and other smaller companies (much like Creator/{{Atlus}} USA, which localized several of Nippon Ichi's games before 2003 and today distributes several of NIS America's games). These include numerous games developed by Creator/IdeaFactory, Creator/CompileHeart and Hitmaker, and nearly anything from Gust Corporation; the two have been partners in Japan for some time and that extends to America as well, with the ''VideoGame/AtelierSeries'' (from ''Atelier Iris'' on) essentially forming the "second tentpole" of NIS America's output.

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Nippon Ichi opened an American branch called NIS America in 2003 (which has also operated in Europe since 2009, under the same name), which publishes games from both its Japanese parent company and other smaller companies (much like Creator/{{Atlus}} USA, which localized several of Nippon Ichi's games before 2003 and today distributes several of NIS America's games). These include numerous games developed by Creator/IdeaFactory, Creator/CompileHeart and Hitmaker, Hit Maker, and nearly anything from Gust Corporation; the two have been partners in Japan for some time and that extends to America as well, with the ''VideoGame/AtelierSeries'' (from ''Atelier Iris'' on) essentially forming the "second tentpole" of NIS America's output.
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* ''VideoGame/{{Reynatis}}''
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* CompilationRerelease: ''Prinny Presents: NIS Classics'' is a series of internationally-released two-pack compilations for UsefulNotes/TheNinthGenerationOfConsoleVideoGames, while notably including updated versions of titles [[LateExportForYou that had previously been exclusive to Japan]].

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* CompilationRerelease: ''Prinny Presents: NIS Classics'' is a series of internationally-released two-pack compilations for UsefulNotes/TheNinthGenerationOfConsoleVideoGames, MediaNotes/TheNinthGenerationOfConsoleVideoGames, while notably including updated versions of titles [[LateExportForYou that had previously been exclusive to Japan]].



* SpritePolygonMix: The majority of Nippon Ichi's games from UsefulNotes/TheSixthGenerationOfConsoleVideoGames onward utilize sprites for characters and other objects while the stages are made with polygons. When UsefulNotes/TheSeventhGenerationOfConsoleVideoGames rolled around, some of their games began adding more interaction between the sprite and polygon elements like rendering particularly large characters with polygons.

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* SpritePolygonMix: The majority of Nippon Ichi's games from UsefulNotes/TheSixthGenerationOfConsoleVideoGames MediaNotes/TheSixthGenerationOfConsoleVideoGames onward utilize sprites for characters and other objects while the stages are made with polygons. When UsefulNotes/TheSeventhGenerationOfConsoleVideoGames MediaNotes/TheSeventhGenerationOfConsoleVideoGames rolled around, some of their games began adding more interaction between the sprite and polygon elements like rendering particularly large characters with polygons.



** It has been explicitly stated that ''VideoGame/{{Disgaea 5}}'' will not receive one, at least on the Vita, as A: ''Disgaea 4'' already pushed the system to the limit and required the old graphics to be cut, and B: The [=PS4=] is much more powerful than the Vita or [=PS3=] which has allowed ''Disgaea 5'' to have more units on a map than any of the previous games (''Disgaea 5'' can have over 100 on the field at a time under the right conditions). While ''Disgaea 5'' migrated to PC & the UsefulNotes/NintendoSwitch as ''Disgaea 5 Complete'', it was only a straight port of the game, but did have all the DLC included for free. Later, ''VideoGame/{{Disgaea 6}}'' received the same "Complete" edition treatment, adding some additional unit color palettes in addition to the free DLC.

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** It has been explicitly stated that ''VideoGame/{{Disgaea 5}}'' will not receive one, at least on the Vita, as A: ''Disgaea 4'' already pushed the system to the limit and required the old graphics to be cut, and B: The [=PS4=] is much more powerful than the Vita or [=PS3=] which has allowed ''Disgaea 5'' to have more units on a map than any of the previous games (''Disgaea 5'' can have over 100 on the field at a time under the right conditions). While ''Disgaea 5'' migrated to PC & the UsefulNotes/NintendoSwitch Platform/NintendoSwitch as ''Disgaea 5 Complete'', it was only a straight port of the game, but did have all the DLC included for free. Later, ''VideoGame/{{Disgaea 6}}'' received the same "Complete" edition treatment, adding some additional unit color palettes in addition to the free DLC.



* {{Vaporware}}: ''Makai Wars'', the often alluded to game that Asagi was supposed to be the star of. It was originally slated to be released in 2005 and would have been Nippon Ichi's first PSP game. It was put on hold (With ''Makai Kingdom'' taking its place that year) with Nippon Ichi announcing that ''Makai Wars'' was going to be released on the UsefulNotes/PlayStation3 a couple of years later until the project was cancelled. The success of Asagi's fan club and the Makai Wars live concert has renewed Nippon Ichi's motivation to give Asagi her own game, leading to the announcement of ''Makai Wars'' for [[MilestoneCelebration the company's 25th anniversary]], though as a MobilePhoneGame rather than on a console or handheld. They have gone on record saying they would like to also produce the game for Playstation, but aren't sure they can just yet.

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* {{Vaporware}}: ''Makai Wars'', the often alluded to game that Asagi was supposed to be the star of. It was originally slated to be released in 2005 and would have been Nippon Ichi's first PSP game. It was put on hold (With ''Makai Kingdom'' taking its place that year) with Nippon Ichi announcing that ''Makai Wars'' was going to be released on the UsefulNotes/PlayStation3 Platform/PlayStation3 a couple of years later until the project was cancelled. The success of Asagi's fan club and the Makai Wars live concert has renewed Nippon Ichi's motivation to give Asagi her own game, leading to the announcement of ''Makai Wars'' for [[MilestoneCelebration the company's 25th anniversary]], though as a MobilePhoneGame rather than on a console or handheld. They have gone on record saying they would like to also produce the game for Playstation, but aren't sure they can just yet.

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* ''VideoGame/SpectralSouls: Resurrection of the Ethereal Empires''

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* ''VideoGame/SpectralSouls: Resurrection of the Ethereal Empires''''VideoGame/SpectralSoulsRessurrectionOfTheEtherealEmpires''


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* ''VisualNovel/YurukillTheCalumniationGames'' (console versions only)
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* ''VideoGame/TrinityUniverse'' (Developed for Nippon Ichi by Idea Factory in combination with Gust. Features Etna, Flonne, and Prinny from ''VideoGame/DisgaeaHourOfDarkness'' and Violet and Pamela from ''[[VideoGame/{{Atelier}} Atelier Violet]]'' as guest cameos.)

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* ''VideoGame/TrinityUniverse'' (Developed for Nippon Ichi by Idea Factory in combination with Gust. Features Etna, Flonne, and Prinny from ''VideoGame/DisgaeaHourOfDarkness'' and Violet and Pamela from ''[[VideoGame/{{Atelier}} ''[[VideoGame/AtelierVioletTheAlchemistOfGramnad2 Atelier Violet]]'' as guest cameos.)
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* ''VideoGame/{{Atelier}}'' series (handed off to Creator/KoeiTecmo as of ''VideoGame/AtelierAyeshaTheAlchemistOfDusk'')

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* ''VideoGame/{{Atelier}}'' series ''VideoGame/AtelierSeries'' (handed off to Creator/KoeiTecmo as of ''VideoGame/AtelierAyeshaTheAlchemistOfDusk'')
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Nippon Ichi opened an American branch called NIS America in 2003 (which has also operated in Europe since 2009, under the same name), which publishes games from both its Japanese parent company and other smaller companies (much like Creator/{{Atlus}} USA, which localized several of Nippon Ichi's games before 2003 and today distributes several of NIS America's games). These include numerous games developed by Creator/IdeaFactory, Creator/CompileHeart and Hitmaker, and nearly anything from Gust Corporation; the two have been partners in Japan for some time and that extends to America as well, with the ''VideoGame/{{Atelier}}'' series (from ''Atelier Iris'' on) essentially forming the "second tentpole" of NIS America's output.

to:

Nippon Ichi opened an American branch called NIS America in 2003 (which has also operated in Europe since 2009, under the same name), which publishes games from both its Japanese parent company and other smaller companies (much like Creator/{{Atlus}} USA, which localized several of Nippon Ichi's games before 2003 and today distributes several of NIS America's games). These include numerous games developed by Creator/IdeaFactory, Creator/CompileHeart and Hitmaker, and nearly anything from Gust Corporation; the two have been partners in Japan for some time and that extends to America as well, with the ''VideoGame/{{Atelier}}'' series ''VideoGame/AtelierSeries'' (from ''Atelier Iris'' on) essentially forming the "second tentpole" of NIS America's output.
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** ''VideoGame/TheLegendOfHeroesTrailsThroughDaybreak''
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* ''VideoGame/AmagoushiNoYakata''
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** ''VideoGame/Disgaea7''

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** ''VideoGame/Disgaea7''''VideoGame/Disgaea7VowOfTheVirtueless''
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* TalkingToHimself: Almost inevitable with Creator/KaoriMizuhashi always providing the voice of a main character and Laharl in all of his cameos.

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* TalkingToHimself: ActingForTwo: Almost inevitable with Creator/KaoriMizuhashi always providing the voice of a main character and Laharl in all of his cameos.
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Monster Menu is out now


* ''[[VideoGame/MonsterMenuTheScavengersCookbook Monster Menu: The Scavenger's Cookbook]]'' (Currently only available in Japan, Western release set for early 2023.)

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* ''[[VideoGame/MonsterMenuTheScavengersCookbook Monster Menu: The Scavenger's Cookbook]]'' (Currently only available in Japan, Western release set for early 2023.)Cookbook]]''
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added Process of Ellimination

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* ''VisualNovel/ProcessOfElimination''
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* OlderAndWiser: Borderline--many of said {{Bonus Boss}}es tend to be earlier heroes.

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* OlderAndWiser: Borderline--many of said {{Bonus {{Optional Boss}}es tend to be earlier heroes.

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* BonusBoss: Cameos from just about every other game appear in every other game, but Baal deserves special mention -- he is in every major game by Nippon Ichi and is always the ultimate threat.
** And as soon as Zetta calls him on this fact, Asagi makes her premier.


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* OptionalBoss: Cameos from just about every other game appear in every other game, but Baal deserves special mention -- he is in every major game by Nippon Ichi and is always the ultimate threat. And as soon as Zetta calls him on this fact, Asagi makes her premier.
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* ''LightNovel/OurHomesFoxDeity''

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* ''LightNovel/OurHomesFoxDeity''''Literature/OurHomesFoxDeity''
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* ''{{LightNovel/Katanagatari}}'' [[note]]License has expired[[/note]]

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* ''{{LightNovel/Katanagatari}}'' ''{{Literature/Katanagatari}}'' [[note]]License has expired[[/note]]



* ''LightNovel/NyarukoCrawlingWithLove'' (NIS' license to the first season has expired, and it is streaming on Crunchyroll but it has yet to re-enter print)

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* ''LightNovel/NyarukoCrawlingWithLove'' ''Literature/NyarukoCrawlingWithLove'' (NIS' license to the first season has expired, and it is streaming on Crunchyroll but it has yet to re-enter print)
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** ''VideoGame/LabyrinthOfGalleriaTheMoonSociety'' (Currently only available in Japan, Western release set for early 2023.)

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** ''VideoGame/LabyrinthOfGalleriaTheMoonSociety'' (Currently only available in Japan, Western release set for early 2023.)''VideoGame/LabyrinthOfGalleriaTheMoonSociety''
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* ''VisualNovel/KamigamiNoAsobi''

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* ''Videogame/TheLiarPrincessAndTheBlindPrince''

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* ''Videogame/TheLiarPrincessAndTheBlindPrince''''VideoGame/TheLiarPrincessAndTheBlindPrince''



* ''VideoGame/RhapsodyAMusicalAdventure''[[note]]Publisher as of 2008's Nintendo DS UpdatedRerelease. Original [=PS1=] release published by Creator/{{Atlus}}[[/note]]

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* ''Rhapsody'' series
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''VideoGame/RhapsodyAMusicalAdventure''[[note]]Publisher as of 2008's Nintendo DS UpdatedRerelease. Original [=PS1=] release published by Creator/{{Atlus}}[[/note]]Creator/{{Atlus}}[[/note]]
** ''VideoGame/RhapsodyIIBalladOfTheLittlePrincess''
** ''VideoGame/RhapsodyIIIMemoriesOfMarlKingdom''
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trope disambiguated


* EverythingIsBetterWithPenguins: Prinnies have been a Nippon Ichi staple since ''Disgaea'', [[VerbalTic dood]].
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* CreatorDrivenSuccessor:
** ''VideoGame/HotaruNoNikkiTheFireflyDiary'' and ''VideoGame/ARoseInTheTwilight'' are story-unrelated 2D Horror platformers with chibi artstyle by Masayuki Furuya. ''VideoGame/VoidTRrLMVoidTerrarium'' sometimes is added to the lineup by being by the same team even if it's a different genre.
** ''VideoGame/TheCruelKingAndTheGreatHero'' and ''Videogame/TheLiarPrincessAndTheBlindPrince'' are a SugarBowl picture book-like stories by Sayaka Oda, but aside a crossover comic are unrelated.
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* ''LightNovel/IfHerFlagBreaks''

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* ''LightNovel/IfHerFlagBreaks''''Literature/IfHerFlagBreaks''
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** ''VisualNovel/ShinHayarigami3''

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