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* ''VideoGame/{{Commando}}''

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* ''VideoGame/{{Commando}}''''VideoGame/CommandoCapcom''
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Data East ran into financial difficulties in the late 1990s, first closing Data East USA and selling Data East Pinball to Creator/{{Sega}}. Data East stopped producing games for arcades in 1997, and for consoles in late 1999. Data East hung on for a few more years, selling electronic components and licensed out some of its old games before succumbing to bankruptcy in 2003. The rights to its old games were then divided among several companies, primarily Paon and mobile game developer G-Mode. Various Data East arcade games have been made available digitally on the UsefulNotes/NintendoSwitch under the banner of "ComicBook/JohnnyTurbo's Arcade", with the company Flying Tiger Entertainment (headed by Jonathan Brandstetter, who Turbo is based on) heading their conversion efforts.

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Data East ran into financial difficulties in the late 1990s, first closing Data East USA and selling Data East Pinball to Creator/{{Sega}}. Data East stopped producing games for arcades in 1997, and for consoles in late 1999. Data East hung on for a few more years, selling electronic components and licensed out some of its old games before succumbing to bankruptcy in 2003. The rights to its old games were then divided among several companies, primarily Paon and mobile game developer G-Mode. Various Data East arcade games have been made available digitally on the UsefulNotes/NintendoSwitch Platform/NintendoSwitch under the banner of "ComicBook/JohnnyTurbo's Arcade", with the company Flying Tiger Entertainment (headed by Jonathan Brandstetter, who Turbo is based on) heading their conversion efforts.



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* ''VideoGame/RoadBlaster''[[note]] Not to be confused with the similarly named 1987 arcade game [=RoadBlasters=] by Atari Games. This UsefulNotes/{{Laserdisc}}-based arcade game was later released for consoles under two different names: "Road Prosecutor" (for the Pioneer [=LaserActive=]), and "Road Avenger" (for the UsefulNotes/SegaCD; this version is known as "Road Blaster FX" in Japan), likely for this reason.[[/note]]

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* ''VideoGame/RoadBlaster''[[note]] Not to be confused with the similarly named 1987 arcade game [=RoadBlasters=] by Atari Games. This UsefulNotes/{{Laserdisc}}-based arcade game was later released for consoles under two different names: "Road Prosecutor" (for the Pioneer [=LaserActive=]), and "Road Avenger" (for the UsefulNotes/SegaCD; Platform/SegaCD; this version is known as "Road Blaster FX" in Japan), likely for this reason.[[/note]]



* CompilationRerelease: "Data East Arcade Classics" on the UsefulNotes/{{Wii}}, which contained ''Bad Dudes'', ''Bump n' Jump'', ''[=BurgerTime=]'', ''Caveman Ninja'', ''Express Raider'', ''Heavy Barrel'', ''Lock n' Chase'', ''Magical Drop III'', ''Peter Pepper's Ice Cream Factory'', ''Side Pocket'', ''Sly Spy'', ''Street Hoop'', ''Super Real Darwin'', ''Two Crude Dudes'', and ''Wizard Fire''.

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* CompilationRerelease: "Data East Arcade Classics" on the UsefulNotes/{{Wii}}, Platform/{{Wii}}, which contained ''Bad Dudes'', ''Bump n' Jump'', ''[=BurgerTime=]'', ''Caveman Ninja'', ''Express Raider'', ''Heavy Barrel'', ''Lock n' Chase'', ''Magical Drop III'', ''Peter Pepper's Ice Cream Factory'', ''Side Pocket'', ''Sly Spy'', ''Street Hoop'', ''Super Real Darwin'', ''Two Crude Dudes'', and ''Wizard Fire''.
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* ''Creator/{{ABC}} ''[[Creator/AmericanBroadcastingCompany ABC]] Series/MondayNightFootball'' (UsefulNotes/{{SNES}})
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* ''Flim/{{RoboCop|1987}}'' ''VideoGame/Robocop'' duology (arcade and NES versions)
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Data East USA in many years published games for more systems than its Japanese parent company, and licensed commando and martial-arts games from other Japanese companies to distribute along with Data East's own. Data East also started a {{pinball}} division in the mid-1980s, absorbing some assets and employees from the bankrupt Creator/SternElectronics. By all accounts, their pinball strategy tended towards [[TheProblemWithLicensedGames buying expensive, high-profile properties, then applying them to whatever pinball machines were in development]] at the time.

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Data East USA in many years published games for more systems than its Japanese parent company, and licensed commando and martial-arts games from other Japanese companies to distribute along with Data East's own. Data East also started a {{pinball}} division in the mid-1980s, absorbing some assets and employees from the bankrupt Creator/SternElectronics. By all accounts, their pinball strategy tended towards [[TheProblemWithLicensedGames buying expensive, high-profile properties, then applying them to whatever pinball machines were in development]] at the time.
time. However, [[GrowingTheBeard they later shook this problem off and began creating pinball tables that were just as good as the competition]]; that said, their previous modus operandi meant many of their better tables were, and to an extent still are, overlooked by many.

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