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* AssholeVictim: [[spoiler:Matthias truly believes that his relationship with the machine is symbiotic. The last free moments of his life has the Cochise AI overwriting his memories and personality and replacing it with its own, turning him into a disposable pawn. No one int the Wasteland will shed tear over his demise.]]
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* IHaveYourWife: The Tinker threatens to kill a little girl she kidnapped if the Rangers keep interfering with her plans.
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* MookMaker: Scorpitron spawns Mini-Scorpitrons every four rounds after they are lost. [[ThisIsGonnaSuck Say your prayers.]]
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* KillItWithFire: It has flamethrowers to roast your melee attackers.


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* MoreDakka: It's a walking arsenal with [[GatlingGood a mini-gun that fires 8 times in a single burst]]

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* CloningBlues: In ''VideoGame/Wasteland3'', you can meet a nerdy and awkward clone of him.
** CloneDegeneration: Irv, Finster's clone in ''Wasteland 3'', is "fourth generation" and not as smart as the original (though, thankfully, also not as omnicidal as the original either). Irv's own attempts to make clones resulted in clones that were barely human in intelligence, utterly insane, and so unstable that they dissolve into goo without a nearby machine emitting resonance to keep them intact.

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* CloningBlues: In ''VideoGame/Wasteland3'', you can meet a nerdy and awkward clone of him.
**
CloneDegeneration: Irv, Finster's clone in ''Wasteland 3'', is "fourth generation" and not as smart as the original (though, thankfully, also not as omnicidal as the original either). Irv's own attempts to make clones resulted in clones that were barely human in intelligence, utterly insane, and so unstable that they dissolve into goo without a nearby machine emitting resonance to keep them intact.

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This is a character sheet for the major recurring antagonists of the ''VideoGame/{{Wasteland}}'' series. See the main index for the series [[Characters/{{Wasteland}} here]].

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[[WMG: [[center: [-''VideoGame/{{Wasteland}}'' - ''VideoGame/Wasteland2'' - ''VideoGame/Wasteland3'' - ''[[Characters/{{Wasteland}} Index]]''\\
[[Characters/WastelandDesertRangers The Desert Rangers]] ([[Characters/WastelandTeamAlpha Team Alpha and Recruits]], [[Characters/Wasteland2TeamEcho Team Echo and Recruits]], [[Characters/Wasteland3TeamNovember Team November and Recruits]]) - '''Major Antagonists'''\\
[[Characters/Wasteland3ThePatriarchAndBuchananFamily The Patriarch and the Buchanan Family]] - [[Characters/WastelandRecurringCharacters Other Recurring Characters]]\\
---- ''Factions and Settlements'' ----\\
[[Characters/WastelandArizonaFactions Arizona and Nevada]] - [[Characters/WastelandCaliforniaFactions California]]\\
Colorado ([[Characters/Wasteland3ColoradoSpringsFactions Colorado Springs]], [[Characters/Wasteland3PlainsGangs The Plains Gangs]], [[Characters/Wasteland3ColoradoOthers Other Factions and Characters in Colorado]]) -] ]] ]]

This is a character sheet for the major recurring antagonists of the ''VideoGame/{{Wasteland}}'' ''Wasteland'' series. See the main index for the series [[Characters/{{Wasteland}} here]].
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* {{Mascot}}: The Scorpitron serves as the face of ''Wasteland'', being featured on the title screens of both the second and third games.
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He doesn't really come out of nowhere. You hear his broadcasts almost as soon as you step into California, and encounter his robot agents.


* GiantSpaceFleaFromNowhere: Although he presents himself as an OutsideContextProblem and the game's true BigBad, you don't actually hear about him until shortly before you meet him. When you confront him face-to-face, he seems almost ''offended'' by the fact that you don't know who he is. [[spoiler: Makes sense, as he's actually just Matthias's [[TheDragon dragon]].]]
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* NotSoDifferentRemark: In your final dialogue with him, Matthias will question the Rangers on their methods and motivations for opposing him. He'll argue that at the end of the day, the law they claim to enforce is based entirely on what they alone decide is the law that should be imposed on everyone else and that said enforcement results in killing those they deem as guilty or a threat to their rule, which makes them exactly the same as him.
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Not So Different has been renamed, and it needs to be dewicked/moved


* NotSoDifferent: In the endgame, he eventually asks Team Echo why they'vecontinued to chase him down and oppose him, despite the constant risk to their lives. If they answer that [[JustDoingMyJob it's because he's an enemy of the Rangers,]] he'll invoke this trope.
--> '''Matthias''': Ah, honesty at last. You hound me because I threaten your status as the alpha wolves of Arizona, just as you hound all others who defy you. At least you're honest enough to admit that it has nothing to do with humanity, or morals, or civilization. Your gang hates my gang, and that's that.
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A former member of the Guardians of the Old Order before their destruction at the hands of the Rangers, Matthias is the ounder of the Children of the New Citadel, a cult that believes in the union between man and machine as the next step in the evolution of humanity as a whole. Matthias and his Children wish to embrace the seemingly benign message through promises of artificial implants, ranging from simple prosthetic limbs to atomic hearts. '''Spoilers follow.'''

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A former member of the Guardians of the Old Order before their destruction at the hands of the Rangers, Matthias is the ounder founder of the Children of the New Citadel, a cult that believes in the union between man and machine as the next step in the evolution of humanity as a whole. Matthias and his Children wish to embrace the seemingly benign message through promises of artificial implants, ranging from simple prosthetic limbs to atomic hearts. '''Spoilers follow.'''
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A pre-war scientist, he survived the nuclear apocalypse inside the Cochise Base and was driven insane by the Cochise AI and turned into a emotionless cyborg. He's the TheDragon to the real BigBad of the first game.

to:

A pre-war scientist, he scientist that survived the nuclear apocalypse inside the Cochise Base and was driven insane by the Cochise [[spoiler:Cochise AI and turned into a emotionless cyborg.cyborg]]. He's the TheDragon to the real BigBad of the first game.
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* AdaptationalAttractiveness: In ''Wasteland Remastered'', Finster's appearance has been changed to match his paragraph book description of being "a handsome, slender man", looking rather like a young Creator/WalterKoenig in a lab coat. His old "red-skinned, metal-bodied android" appearance is still used for his Mind Maze incarnations.


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** CloneDegeneration: Irv, Finster's clone in ''Wasteland 3'', is "fourth generation" and not as smart as the original (though, thankfully, also not as omnicidal as the original either). Irv's own attempts to make clones resulted in clones that were barely human in intelligence, utterly insane, and so unstable that they dissolve into goo without a nearby machine emitting resonance to keep them intact.

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%%!!Robert John Finster

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%%!!Robert
[[folder:Irwin
John FinsterFinster]]
A pre-war scientist, he survived the nuclear apocalypse inside the Cochise Base and was driven insane by the Cochise AI and turned into a emotionless cyborg. He's the TheDragon to the real BigBad of the first game.
----
* {{Cyborg}}: By the time you meet him, he's barely human.
* CloningBlues: In ''VideoGame/Wasteland3'', you can meet a nerdy and awkward clone of him.
* TheDragon: To the Cochise AI.
* MadScientist: He's responsible for the robots ravaging Arizona in the first game.

[[/folder]]

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->'''Appears In:''' ''Wasteland'', ''Wasteland 2''



!!The Robot Army
[[folder:Dugan]]
!!Dugan
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/wl2_portrait_dugan_tex_705.png]]
->''"Nothing can save you from being ground beneath the iron-shod feet of my robot army."''

A malevolent robotic overlord who intends to annihilate all organic life. At the same time when the Children of Citadel broadcasted their messages of machine-human integration, the Robot Army began to announce their malevolent intents as they rampaged across Los Angeles wasteland. While their combat robots fought the locals, their worker robots secured supplies to sustain their goal of terror against mankind. [[spoiler: At least this was their impression they give to distract the locals from finding out Matthias' plan to convert sizeable populace in cyborg army for Cochise AI to control.]]

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!!The Robot Army
[[folder:Dugan]]
!!Dugan
Children of the Citadel
[[folder:Matthias]]
!!!Matthias
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/wl2_portrait_dugan_tex_705.org/pmwiki/pub/images/wl2_portrait_matthias_8941.png]]
->''"Nothing can save you from being ground beneath -> ''"Matthias's law is vengeance. And soon, Matthias's law will stretch all the iron-shod feet of my robot army.way to Arizona..."''

->'''Appears In:''' ''Wasteland 2''

A malevolent robotic overlord who intends to annihilate all organic life. At former member of the same time when Guardians of the Old Order before their destruction at the hands of the Rangers, Matthias is the ounder of the Children of Citadel broadcasted their messages of machine-human integration, the Robot Army began to announce their malevolent intents as they rampaged across Los Angeles wasteland. While their combat robots fought New Citadel, a cult that believes in the locals, their worker robots secured supplies to sustain their goal of terror against mankind. [[spoiler: At least this was their impression they give to distract union between man and machine as the locals next step in the evolution of humanity as a whole. Matthias and his Children wish to embrace the seemingly benign message through promises of artificial implants, ranging from finding out Matthias' plan simple prosthetic limbs to convert sizeable populace in cyborg army for Cochise AI to control.]]atomic hearts. '''Spoilers follow.'''



* CardCarryingVillain: He's very forthright about his hatred of humans and his intention to exterminate them all. [[spoiler:It's all part of the act to get everyone to rightfully fear him, and thus rally behind the "hero" set to defeat him.]]
* TheDragon: [[spoiler: He presents himself as an OutsideContextProblem that Matthias will save the wasteland from in order to draw more people to the Children of the New Citadel.]]
* EvilVersusEvil: He desires to destroy humanity, and is thusly opposed by Matthias, who wishes to enslave humanity. [[spoiler: At least, that's what he tells everyone - they're actually in cahoots.]]
* GiantSpaceFleaFromNowhere: Although he presents himself as an OutsideContextProblem and the game's true BigBad, you don't actually hear about him until shortly before you meet him. When you confront him face-to-face, he seems almost ''offended'' by the fact that you don't know who he is. [[spoiler: Makes sense, as he's actually just Matthias's [[TheDragon dragon]].]]
* KillAllHumans: His first goal for the Robot Army, though he claims that he's willing to temporarily spare any who aid him in his conquest. [[spoiler: This isn't actually his goal at all, of course - he's actually helping Matthias to reawaken the Machine God.]]
* LargeAndInCharge: Is noticeably larger than other Synthetics, and has a minigun for an arm.
* LargeHam: In contrast to the creepy and soft-spoken Matthias, Dugan is a full blown scenery-chewing supervillain.
* OmnicidalManiac: His second goal for the Robot Army, converting the entire earth into a giant factory to produce more of his robots. [[spoiler: This isn't actually his goal at all, of course - he's actually helping Matthias to reawaken the Machine God.]]
* TheRemnant: [[spoiler: Like Matthias, he's a surviving member of the Guardians of the Citadel, who were driven out by the original Desert Rangers.]]
* ResistanceIsFutile: Every single thing that comes out of his mouth on the radio is some form of this.
[[/folder]]

!!The Children of the Citadel
[[folder:Matthias]]
!!!Matthias
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/wl2_portrait_matthias_8941.png]]
-> ''"Matthias's law is vengeance. And soon, Matthias's law will stretch all the way to Arizona..."''

A former member of the Guardians of the Old Order before their destruction at the hands of the Rangers, Matthias is the ounder of the Children of the New Citadel, a cult that believes in the union between man and machine as the next step in the evolution of humanity as a whole. Matthias and his Children wish to embrace the seemingly benign message through promises of artificial implants, ranging from simple prosthetic limbs to atomic hearts. '''Spoilers follow.'''
----



!!Tinker

to:

!!Tinker!!Tinker / The Machine Priest



->'''Appears In:''' ''Wasteland 2'', ''Wasteland 3''



The God of the Children of the Citadel, an all-powerful machine that they claim will guide humanity into a cybernetic golden age. They're wrong, of course - it wants nothing more than to eradicate all life on earth, starting with the human race.

to:

->'''Appears In:''' ''Wasteland'', ''Wasteland 2''

The God of the Children of the Citadel, an all-powerful machine that they claim will guide humanity into a cybernetic golden age. They're wrong, of course - -- it wants nothing more than to eradicate all life on earth, starting with the human race.



!!Recurring Enemies
[[folder:Scorpitrons]]
!!Scorpitron / Scorpitron 2.0
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/wasteland_scorpitron_2_0_by_andreewallin-d4w6776_8844.jpg]]

Enormous robot scorpions designed before the war, and among the deadliest opponents in each of the games.

to:

!!Recurring Enemies
[[folder:Scorpitrons]]
!!Scorpitron / Scorpitron 2.0
!!The Robot Army
[[folder:Dugan]]
!!Dugan
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/wasteland_scorpitron_2_0_by_andreewallin-d4w6776_8844.jpg]]

Enormous
org/pmwiki/pub/images/wl2_portrait_dugan_tex_705.png]]
->''"Nothing can save you from being ground beneath the iron-shod feet of my
robot scorpions designed before army."''

->'''Appears In:''' ''Wasteland 2''

A malevolent robotic overlord who intends to annihilate all organic life. At
the war, and among same time when the deadliest opponents in each Children of Citadel broadcasted their messages of machine-human integration, the games.Robot Army began to announce their malevolent intents as they rampaged across Los Angeles wasteland. While their combat robots fought the locals, their worker robots secured supplies to sustain their goal of terror against mankind. [[spoiler: At least this was their impression they give to distract the locals from finding out Matthias' plan to convert sizeable populace in cyborg army for Cochise AI to control.]]



* AttackOfTheFiftyFootWhatever: The thing is ''gigantic''.
* DamageSpongeBoss: With 50-250 HP in the first game and up to 4000 HP in the second, you'd better believe it's one of these.
* FlunkyBoss: Every few turns it will fire a batch of Mini-Scorpitrons at the player, forcing them to deal with multiple threats.
* RecurringBoss: The player fights at least two of them over the course of the California storyline.
* StationaryBoss: The original Scorpitron, despite being mounted on tank treads, never moves from its initial position.
* SpiderTank: The later models crawl on six articulated legs.

to:

* AttackOfTheFiftyFootWhatever: The thing is ''gigantic''.
* DamageSpongeBoss: With 50-250 HP in
CardCarryingVillain: He's very forthright about his hatred of humans and his intention to exterminate them all. [[spoiler:It's all part of the act to get everyone to rightfully fear him, and thus rally behind the "hero" set to defeat him.]]
* TheDragon: [[spoiler: He presents himself as an OutsideContextProblem that Matthias will save the wasteland from in order to draw more people to the Children of the New Citadel.]]
* EvilVersusEvil: He desires to destroy humanity, and is thusly opposed by Matthias, who wishes to enslave humanity. [[spoiler: At least, that's what he tells everyone - they're actually in cahoots.]]
* GiantSpaceFleaFromNowhere: Although he presents himself as an OutsideContextProblem and the game's true BigBad, you don't actually hear about him until shortly before you meet him. When you confront him face-to-face, he seems almost ''offended'' by the fact that you don't know who he is. [[spoiler: Makes sense, as he's actually just Matthias's [[TheDragon dragon]].]]
* KillAllHumans: His
first game and up to 4000 HP in goal for the second, you'd better believe it's one Robot Army, though he claims that he's willing to temporarily spare any who aid him in his conquest. [[spoiler: This isn't actually his goal at all, of these.
* FlunkyBoss: Every few turns it will fire a batch of Mini-Scorpitrons at the player, forcing them to deal with multiple threats.
* RecurringBoss: The player fights at least two of them over the
course - he's actually helping Matthias to reawaken the Machine God.]]
* LargeAndInCharge: Is noticeably larger than other Synthetics, and has a minigun for an arm.
* LargeHam: In contrast to the creepy and soft-spoken Matthias, Dugan is a full blown scenery-chewing supervillain.
* OmnicidalManiac: His second goal for the Robot Army, converting the entire earth into a giant factory to produce more of his robots. [[spoiler: This isn't actually his goal at all, of course - he's actually helping Matthias to reawaken the Machine God.]]
* TheRemnant: [[spoiler: Like Matthias, he's a surviving member
of the California storyline.
* StationaryBoss: The
Guardians of the Citadel, who were driven out by the original Scorpitron, despite being mounted Desert Rangers.]]
* ResistanceIsFutile: Every single thing that comes out of his mouth
on tank treads, never moves from its initial position.
* SpiderTank: The later models crawl on six articulated legs.
the radio is some form of this.


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!!Recurring Enemies
[[folder:Scorpitrons]]
!!Scorpitron / Scorpitron 2.0
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/wasteland_scorpitron_2_0_by_andreewallin-d4w6776_8844.jpg]]

->'''Appears In:''' ''Wasteland'', ''Wasteland 2'', ''Wasteland 3''

Enormous robot scorpions designed before the war, and among the deadliest opponents in each of the games.
----
* AttackOfTheFiftyFootWhatever: The thing is ''gigantic''.
* DamageSpongeBoss: With 50-250 HP in the first game and up to 4000 HP in the second, you'd better believe it's one of these.
* FlunkyBoss: Every few turns it will fire a batch of Mini-Scorpitrons at the player, forcing them to deal with multiple threats.
* RecurringBoss: The player fights at least two of them over the course of the California storyline.
* StationaryBoss: The original Scorpitron, despite being mounted on tank treads, never moves from its initial position.
* SpiderTank: The later models crawl on six articulated legs.
[[/folder]]
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!!The Children of the New Citadel

to:

!!The Children of the New Citadel



The Children of the New Citadel is a cult that believes in the union between man and machine as the next step in the evolution of humanity as a whole. Founded by Matthias, a former member of the Guardians of the Old Order before their destruction at the hands of the Rangers, the Children wish to embrace the seemingly benign message through promises of artificial implants; ranging from simple prosthetic limbs to atomic hearts. '''Spoilers follow.'''

to:

The A former member of the Guardians of the Old Order before their destruction at the hands of the Rangers, Matthias is the ounder of the Children of the New Citadel is Citadel, a cult that believes in the union between man and machine as the next step in the evolution of humanity as a whole. Founded by Matthias, a former member of the Guardians of the Old Order before their destruction at the hands of the Rangers, the Matthias and his Children wish to embrace the seemingly benign message through promises of artificial implants; implants, ranging from simple prosthetic limbs to atomic hearts. '''Spoilers follow.'''
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Added DiffLines:

This is a character sheet for the major recurring antagonists of the ''VideoGame/{{Wasteland}}'' series. See the main index for the series [[Characters/{{Wasteland}} here]].
----
[[foldercontrol]]

!!The Old Order
%%!!Robert John Finster
%%!!The Guardians of the Old Order

[[folder:The Cochise AI]]
!!The Cochise AI

An artificial intelligence housed in Base Cochise in Arizona, responsible for several technological leaps forward in the years leading up to the Great War.
----
* AIIsACrapshoot: Eventually arrived at the conclusion that the only way to protect itself was to bring an end to humanity. [[spoiler:It faked the nuclear alert which touched off armageddon. The US fired its nuclear arsenal, which caused the Soviets to fire theirs in return.]]
* BigBad: The FinalBoss of the first game. [[spoiler:It returns and possesses Matthias, intent on taking over Ranger Citadel, in the last few moments of ''Wasteland 2''.]]
* ContagiousAI: [[spoiler: Its intended method of spreading its influence.]]
* TheCorrupter: [[spoiler: At the beginning of the final battle, it will take over any of your party members who have cybernetic implants, forcing you to fight and kill them on top of the regular enemies in the fight.]]
* CreepyMonotone: Speaks with a flat, robotic voice, due to it's nature as a machine intelligence.
* TheDreaded: [[spoiler: The Rangers fear its return, and with very good reason.]]
* EvilIsNotAToy: [[spoiler: Matthias learns this the hard way.]]
* GreaterScopeVillain: [[spoiler: Confesses to being responsible for starting the nuclear war in the first place.]] On a smaller scale, [[spoiler: it manipulated the other villains into helping it gain power.]]
* HiddenVillain: Doesn't show up until the very end.
* HijackedByGanon: [[spoiler: Immediately takes over as the BigBad when Matthias awakens it.]]
* HoistByTheirOwnPetard: [[spoiler:Base Cochise was severed from the rest of the world when it was hit by a Soviet missile -- a missile fired in a war which the Cochise AI precipitated itself.]]
* OmnicidalManiac: Its ultimate goal is to wipe the Earth clean of all life that isn't itself.
* SealedEvilInACan: It lay dormant for over a decade before Matthias released it.
* SuddenlyVoiced: [[spoiler: As with all returning characters from the first game.]]
* WalkingSpoiler: How'd you guess? [[spoiler: Being the first game's BigBad will do that to you.]]
[[/folder]]

!!The Robot Army
[[folder:Dugan]]
!!Dugan
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/wl2_portrait_dugan_tex_705.png]]
->''"Nothing can save you from being ground beneath the iron-shod feet of my robot army."''

A malevolent robotic overlord who intends to annihilate all organic life. At the same time when the Children of Citadel broadcasted their messages of machine-human integration, the Robot Army began to announce their malevolent intents as they rampaged across Los Angeles wasteland. While their combat robots fought the locals, their worker robots secured supplies to sustain their goal of terror against mankind. [[spoiler: At least this was their impression they give to distract the locals from finding out Matthias' plan to convert sizeable populace in cyborg army for Cochise AI to control.]]
----
* CardCarryingVillain: He's very forthright about his hatred of humans and his intention to exterminate them all. [[spoiler:It's all part of the act to get everyone to rightfully fear him, and thus rally behind the "hero" set to defeat him.]]
* TheDragon: [[spoiler: He presents himself as an OutsideContextProblem that Matthias will save the wasteland from in order to draw more people to the Children of the New Citadel.]]
* EvilVersusEvil: He desires to destroy humanity, and is thusly opposed by Matthias, who wishes to enslave humanity. [[spoiler: At least, that's what he tells everyone - they're actually in cahoots.]]
* GiantSpaceFleaFromNowhere: Although he presents himself as an OutsideContextProblem and the game's true BigBad, you don't actually hear about him until shortly before you meet him. When you confront him face-to-face, he seems almost ''offended'' by the fact that you don't know who he is. [[spoiler: Makes sense, as he's actually just Matthias's [[TheDragon dragon]].]]
* KillAllHumans: His first goal for the Robot Army, though he claims that he's willing to temporarily spare any who aid him in his conquest. [[spoiler: This isn't actually his goal at all, of course - he's actually helping Matthias to reawaken the Machine God.]]
* LargeAndInCharge: Is noticeably larger than other Synthetics, and has a minigun for an arm.
* LargeHam: In contrast to the creepy and soft-spoken Matthias, Dugan is a full blown scenery-chewing supervillain.
* OmnicidalManiac: His second goal for the Robot Army, converting the entire earth into a giant factory to produce more of his robots. [[spoiler: This isn't actually his goal at all, of course - he's actually helping Matthias to reawaken the Machine God.]]
* TheRemnant: [[spoiler: Like Matthias, he's a surviving member of the Guardians of the Citadel, who were driven out by the original Desert Rangers.]]
* ResistanceIsFutile: Every single thing that comes out of his mouth on the radio is some form of this.
[[/folder]]

!!The Children of the New Citadel
[[folder:Matthias]]
!!!Matthias
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/wl2_portrait_matthias_8941.png]]
-> ''"Matthias's law is vengeance. And soon, Matthias's law will stretch all the way to Arizona..."''

The Children of the New Citadel is a cult that believes in the union between man and machine as the next step in the evolution of humanity as a whole. Founded by Matthias, a former member of the Guardians of the Old Order before their destruction at the hands of the Rangers, the Children wish to embrace the seemingly benign message through promises of artificial implants; ranging from simple prosthetic limbs to atomic hearts. '''Spoilers follow.'''
----
%%ZCE * BaldOfEvil: Going by his portrait.
* BigBadDuumvirate: [[spoiler: He and Dugan are secretly working together -- Dugan drives followers to the Children, and the Children convert them into cyborgs under their control.]]
* BigBadWannabe: [[spoiler: He's just another pawn of the Machine God.]]
* {{Cyborg}}: [[spoiler: He's actually a synthetic "shell" that was to be used to house the Cochise AI.]]
* EvilVersusEvil: He wishes to enslave humanity, and is thus opposed to Dugan, who wants to KillAllHumans. [[spoiler: At least, that's what he tells everyone -- they're actually in cahoots.]]
* MachineWorship: He worships the Machine God, an advanced AI that he believes will bring about a golden age.
* NotSoDifferent: In the endgame, he eventually asks Team Echo why they'vecontinued to chase him down and oppose him, despite the constant risk to their lives. If they answer that [[JustDoingMyJob it's because he's an enemy of the Rangers,]] he'll invoke this trope.
--> '''Matthias''': Ah, honesty at last. You hound me because I threaten your status as the alpha wolves of Arizona, just as you hound all others who defy you. At least you're honest enough to admit that it has nothing to do with humanity, or morals, or civilization. Your gang hates my gang, and that's that.
* TheRemnant: [[spoiler: He is a survivor of the ''original'' Children of the Citadel, AKA The Guardians of the Old Order, who the Rangers defeated before they could complete the artificial shell which would have allowed it to expand its influence beyond Base Cochise. Matthias is that shell -- Dugan was an earlier prototype.]]
* UtopiaJustifiesTheMeans: He preaches that by awakening the Machine God and destroying the Rangers, he can bring about a cybernetic golden age for humanity. [[spoiler: He's wrong, obviously, and he knows it.]]
[[/folder]]

[[folder:Tinker]]
!!Tinker
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/tinker_8182.png]]

At first, the Tinker is just a mysterious figure to be investigated by the Ranger. '''Spoilers follow.'''

In actuality, Tinker is an agent for Matthias who activated the then-inactive robots of Damonta and experimented Lexicanum and Binh to created [[HollywoodCyborg cybernetic soldiers]] in upcoming extermination campaign for New Citadel and by extension Cochise AI.
----
* InTheHood: Used to keep her synthetic appearance hidden while she travels the wastes. Visible in her character portrait.
* ReusedCharacterDesign: Her portrait art is used for every synth character in the second game.
* RidiculouslyHumanRobots: One of the best examples of the craftsmanship of Matthias' New Citadel, Tinker is able to pass for human, at least at a distance..
* WalkingSpoiler: [[spoiler: Her role in the story of Wasteland 2, not only applied to Damonta's robot problem, but also the schemes of Matthias and Cochise AI in exterminating mankind.]]
[[/folder]]

[[folder:The Machine God (spoilers)]]
!!The Machine God
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/wl2_cnc_insignia_5542.png]]

The God of the Children of the Citadel, an all-powerful machine that they claim will guide humanity into a cybernetic golden age. They're wrong, of course - it wants nothing more than to eradicate all life on earth, starting with the human race.

See the folder for The Cochise AI.
[[/folder]]

!!Recurring Enemies
[[folder:Scorpitrons]]
!!Scorpitron / Scorpitron 2.0
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/wasteland_scorpitron_2_0_by_andreewallin-d4w6776_8844.jpg]]

Enormous robot scorpions designed before the war, and among the deadliest opponents in each of the games.
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* AttackOfTheFiftyFootWhatever: The thing is ''gigantic''.
* DamageSpongeBoss: With 50-250 HP in the first game and up to 4000 HP in the second, you'd better believe it's one of these.
* FlunkyBoss: Every few turns it will fire a batch of Mini-Scorpitrons at the player, forcing them to deal with multiple threats.
* RecurringBoss: The player fights at least two of them over the course of the California storyline.
* StationaryBoss: The original Scorpitron, despite being mounted on tank treads, never moves from its initial position.
* SpiderTank: The later models crawl on six articulated legs.
[[/folder]]
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