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IUEO now
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* AwesomeMcCoolName: Much like her [[Film/{{Commando}} namesake]]; Jean ''Matrix''.
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* TheStoic: It comes with the territory of being an [[TheOjou Ojou.]]
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* TheStoic: It comes with the territory of being an [[TheOjou Ojou.]]{{Ojou}}.
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Spot Of Tea has been disambiguated.
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* SpotOfTea: Gertrude ''really'' likes tea, and fears the lack of it much more than enemy bullets and bombs. One of her potentials (Teatime) allow her to randomly regain HP during turn, and her TragicKeepsake item is a posh tea set that boosts Defense of the user.
-->'''Gertrude:''' A lack of tea would kill me more surely than any bullet. You'd understand if you were a noble.
-->'''Gertrude:''' A lack of tea would kill me more surely than any bullet. You'd understand if you were a noble.
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* TrademarkFavoriteFood: Gertrude ''really'' likes tea, and fears the lack of it much more than enemy bullets and bombs. One of her potentials (Teatime) allow her to randomly regain HP during turn, and her TragicKeepsake item is a posh tea set that boosts Defense of the user.
-->'''Gertrude:''' A lack of tea would kill me more surely than any bullet. You'd understand if you were a noble.
-->'''Gertrude:''' A lack of tea would kill me more surely than any bullet. You'd understand if you were a noble.
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* NotSoDifferent: After witnessing an Imperial's dying conversation, he begins to see his enemies as people rather than monsters.
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** Their durability does become rather notable, however. Late-game enemy lancers can survive multiple headshots, while your own can eventually survive multiple shocktrooper's machine guns. They also notably acquire anti-blast effects, making them almost immune to the normally-troublesome grenadiers
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For his Valkyria Chronicles tropes, see the [[Characters/ValkyriaChronicles relevant page]].
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Hair Decorations is now a disambiguation, and these examples do not make it clear what trope to use
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* HairDecorations: Wears a hair band lined with pearls, presumably as a symbol of her wealth.
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* CripplingOverspecialization: The Lancers' job is to destroy tanks. That's pretty much all they can do. Their lances are too inaccurate to be of any use against infantry, their lack of intercepting fire makes them sitting ducks against enemy soldiers, and they have so little movement range that it's really not worth bringing them in unless you know they'll be needed. Mortar lances let them take down human targets, but equipping those comes at the cost of the Lancers' tank-busting abilities, losing the one thing they bring to the field in exchange for something that other units can do just as well anyway.
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* CripplingOverspecialization: The Lancers' job is to destroy tanks. That's pretty much all they can do. Their lances are too inaccurate to be of any use against infantry, their lack of intercepting fire makes them sitting ducks against enemy soldiers, and they have so little movement range that it's really not worth bringing them in unless you know they'll be needed. All this is handily ignored by the AI, which will happily spend CP on lancers to try and shoot your foot soldiers [[TheComputerIsACheatingBastard with relatively greater accuracy than you can.]]
** Mortar lances let them take down human targets, but equipping those comes at the cost of the Lancers' tank-busting abilities, losing the one thing they bring to the field in exchange for something that other units can do just as well anyway.
** Mortar lances let them take down human targets, but equipping those comes at the cost of the Lancers' tank-busting abilities, losing the one thing they bring to the field in exchange for something that other units can do just as well anyway.
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* ShoutOut: She's a RaceLift and GenderFlip of John Matrix from ''Film/{{Commando}}'' down to her name. Even some of her quotes to Stanley in “Girl in the Iron Mask” are these.
--> Remember when I promised to kill you last, Stanley? ILied.
--> Remember when I promised to kill you last, Stanley? ILied.
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* ShoutOut: She's a RaceLift and GenderFlip of John Matrix from ''Film/{{Commando}}'' ''Film/{{Commando}}'', down to her name. Even some Some of her quotes are even taken from a couple of Schwarzenegger's most famous movies:
--> to Stanley in“Girl in the Iron Mask” are these.
--> Remembertheir Squad Story: "Remember when I promised to kill you last, Stanley? ILied.[[ILied I lied]]."
--> when assigned as a leader: "Come with me if you want to live."
--> to Stanley in
--> Remember
--> when assigned as a leader: "Come with me if you want to live."
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* WeaksauceWeakness: She is shown to be unbeatable at Arm Wrestling, and after the war she goes on to win world championship- yet she could never best her wimpy husband. The reason? [[BruiserWithASoftCenter She was always too flustered about holding his hand.]]
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* WeaksauceWeakness: She is shown to be unbeatable at Arm Wrestling, and after the war she goes on to win world championship- championship - yet she could never best her wimpy husband. The reason? [[BruiserWithASoftCenter She was always too flustered about holding his hand.]]
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* OneHitKill: Any Lancer with the Tank Destroyer potential can one-shot a non-boss enemy tank regardless of where they hit it and with what lance. [[NotTheIntendedUse Infantry]] [[ThereIsNoKillLikeOverkill will almost never survive]], unless they're behind sandbags.
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* OneHitKill: Any Lancer with the Tank Destroyer potential can one-shot a non-boss enemy tank regardless of where they hit it and with what lance. lance [[NotTheIntendedUse Infantry]] [[ThereIsNoKillLikeOverkill will almost never survive]], unless they're behind sandbags.sandbags.
*OvershadowedByAwesome:
**Lancers have one job: take out enemy tanks. Except Grenadiers are much better at it since they have vastly superior range and accuracy, with the added bonus of being able to do it without needing line-of-sight.
**Eventually, your snipers will gain access to anti-tank sniper rifles which allows them to 1-shot enemy tanks from halfway across field; outclassing the Lancers and Grenadiers by a considerable margin.
*OvershadowedByAwesome:
**Lancers have one job: take out enemy tanks. Except Grenadiers are much better at it since they have vastly superior range and accuracy, with the added bonus of being able to do it without needing line-of-sight.
**Eventually, your snipers will gain access to anti-tank sniper rifles which allows them to 1-shot enemy tanks from halfway across field; outclassing the Lancers and Grenadiers by a considerable margin.
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*NoIndoorVoice: Or so her personnel files says. In most of her cutscene interactions, she almost never raises her voice. It only becomes an issue during gameplay, where her "Big Mouth" personal Potential has a chance of triggering whenever she's hiding in tall grass. If it does, it gives away her position and lowers her evasion.
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* CripplingOverspecialization: The Lancers' job is to destroy tanks. That's pretty much all they can do. Their lances are too inaccurate to be of any use against infantry, their lack of intercepting fire makes them sitting ducks against enemy soldiers, and they have so little movement range that it's really not worth bringing them in unless you know they'll be needed. Mortar lances let them take down human targets, but equipping those comes at the cost of the Lancers' tank-busting abilities, losing the one thing they bring to the field in exchange for something that other units can do just as well anyway.
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* HonorBeforeReason: Believes a noble should always keep their head up in the battlefield and refuses to hide from pursuing Imperials even when outnumbered. This makes her one of a small handful of units who shouldn't take cover, as Warzone Etiquette will lower her Defense, making the cover's protection moot.
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* HonorBeforeReason: Believes a noble should always keep their head up in the battlefield and refuses to hide from pursuing Imperials even when outnumbered. This makes her one of a small handful of units who shouldn't take cover, as Warzone Etiquette will lower her Defense, making the cover's protection moot. Also the reason why she ends up surrounded multiple times in her Squad Story, as lampshaded by a exasperated Zaiga.
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* SlidingScaleOfGameplayIntegration: Although her squad story (side stories that focus on some of your non-main character units) takes place in the same location that Chapter 4 of VC4 occurred in, it is more than likely that, with the massive amount of money you need to unlock her (1 million DCT!) you'll unlock her long after her story takes place canonically.
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* SlidingScaleOfGameplayIntegration: SlidingScaleOfGameplayAndStoryIntegration: Although her squad story (side stories that focus on some of your non-main character units) takes place in the same location that Chapter 4 of VC4 occurred in, it is more than likely that, with the massive amount of money you need to unlock her (1 million DCT!) you'll unlock her long after her story takes place canonically.
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* SlidingScaleOfGameplayIntegration: Although her squad story (side stories that focus on some of your non-main character units) takes place in the same location that Chapter 4 of VC4 occurred in, it is more than likely that, with the massive amount of money you need to unlock her (1 million DCT!) you'll unlock her long after her story takes place canonically.
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* JerkassHasAPoint: While her remarks on Zaiga's heritage have no real ground to stand on, she does have a point in calling him out on his overreliance on Raz. It ultimately pushes him into becoming a better soldier on his own merits.
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* JerkassHasAPoint: While her remarks on insults toward Zaiga's heritage have no real ground to stand on, she does have a point in calling him out on his overreliance on Raz. It ultimately pushes him into becoming a better soldier on his own merits. He even even acknowledges this himself later in their squad story, which combined with her apologizing for her racism, helps build a friendship between the two of them.