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Jason Cottle returned to voice Cole in this game, not Eric Ladin. This was proven in the voice clips.
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--> Voice Actor: Creator/EricLadin
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--> Voice Actor: Creator/EricLadin
Jason Cottle
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* VocalEvolution: Eric Laden's voice for Cole is deeper and more gravelly in ''Street Fighter X Tekken'' than it was in ''inFAMOUS 2'', sounding more like Cole's original voice actor Jason Cottle.
to:
* VocalEvolution: Eric Laden's voice for Cole is deeper and more gravelly in ''Street Fighter X Tekken'' than it was in ''inFAMOUS 2'', sounding more like Cole's RoleReprisal: Jason Cottle, the original voice actor Jason Cottle.for Cole from the first inFAMOUS game reprised his role in this game. Interestingly, he did not reprise his role in inFamous 2 due to Sucker Punch wanting Creator/EricLadin for motion capture and voice performance.
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* {{Kaiju}}: His ending has him become a giant sized version of his sprite, treating a city as a maze.
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--> Voice Actor: Eric Ladin
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--> Voice Actor: Eric Ladin
Creator/EricLadin
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For the main article, go [[VideoGame/StreetFighterXTekken here]].
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[[index]]
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[[/index]]
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A former bike messenger from Empire City, who was given powers when a package (i.e. the Ray Sphere device) he was delivering explodes, cause the city to fall into anarchy. Now with the ability to manipulate electricity as a weapon, Cole must use his powers to defend the innocent from the arrival of The Beast, a being intent on destroy the very fabric of reality.
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A former bike messenger from Empire City, who was given powers when a package (i.e. the Ray Sphere device) he was delivering explodes, cause the city to fall into anarchy. Now with the ability to manipulate electricity as a weapon, Cole must use his powers to defend the innocent from the arrival of The Beast, a being intent on destroy destroying the very fabric of reality.
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----
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* GuestFighter
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----
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* [[UglyGuyHotWife Ugly Guy, Hot Friend]]: Roll's appearance in [[https://www.youtube.com/watch?v=4xaM6PyJF_w his prologue]] clearly invokes this.
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* [[UglyGuyHotWife Ugly Guy, Hot Friend]]: Roll's appearance in [[https://www.youtube.com/watch?v=4xaM6PyJF_w his prologue]] clearly invokes this.
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----
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* DependingOnTheWriter: How Capcom is describing Pac-Man is somewhat creepy and doesn't match up to how the Dot Eater would develop; apparently this little guy does not have a wife nor a little kid, or a personality for that matter. This Pac-Man seems to be a literal personification of the hungry yellow creature from his first game, who had no character whatsoever.
to:
* DependingOnTheWriter: How Capcom is describing Pac-Man is somewhat creepy and doesn't match up to how the Dot Eater would develop; apparently this little guy does not have a wife nor a little kid, or a personality for that matter. This Pac-Man seems to be a literal personification of the hungry yellow creature from his first game, who had no character whatsoever.
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* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''VideoGame/PacManWorld'' series. His punches also share a similar sound effect to what they were in Pac-Man World 3, and he's been known to grow larger under his own volition in the original game's animations. In fact, the only move that absolutely cannot be appended to anything he's ever done would be the Pac-Laser.
to:
* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''VideoGame/PacManWorld'' series. His punches also share a similar sound effect to what they were in Pac-Man World 3, and he's been known to grow larger under his own volition in the original game's animations. In fact, the The only move that absolutely cannot be appended to anything he's ever done would be the Pac-Laser.
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Not ''necessarily'' [[VideoGame/MegaMan that one]]. What you've got here is the interpretation of the Blue Bomber from the infamous [[http://image.com.com/gamespot/images/bigboxshots/1/563441_29030_front.jpg North American box art for the original game]] (you know, the one that didn't describe anything about the game itself), often known as [[https://megaman.wikia.com/wiki/Bad_Box_Art_Mega_Man Bad Box Art Megaman]]. Not content with simply just porting over that vision of Mega Man, the one presented in ''Street Fighter X Tekken'' appears as if he spent the last 20 years on the couch then suddenly wants to get back into the action. He's overweight, bears a butt-chin with stubble, and his outfit barely fits anymore. He's still pretty nimble, though. He fights with his handheld blaster gun (as opposed to the real Mega's inline arm cannon).
* {{Acrofatic}}: Despite being out of shape, Mega Man's still seems [[BigFun more than eager]] to throw his hat (or helmet, as it were) into the ring.
* {{Acrofatic}}: Despite being out of shape, Mega Man's still seems [[BigFun more than eager]] to throw his hat (or helmet, as it were) into the ring.
to:
Not ''necessarily'' [[VideoGame/MegaMan that one]]. What you've got here is the interpretation of the Blue Bomber from the infamous [[http://image.com.com/gamespot/images/bigboxshots/1/563441_29030_front.jpg North American box art for the original game]] (you know, the one that didn't describe anything about the game itself), often known as [[https://megaman.[[http://vignette.wikia.nocookie.net/megaman/images/3/3b/Mmbox1.png North American box art for the original game]] (you know, the one that didn't describe anything about the game itself), often known as [[https://megaman.wikia.com/wiki/Bad_Box_Art_Mega_Man Bad Box Art Megaman]].Mega Man]]. Not content with simply just porting over that vision of Mega Man, the one presented in ''Street Fighter X Tekken'' appears as if he spent the last 20 years on the couch then suddenly wants to get back into the action. He's overweight, bears a butt-chin with stubble, and his outfit barely fits anymore. He's still pretty nimble, though. He fights with his handheld blaster gun (as opposed to the real Mega's inline arm cannon).
* {{Acrofatic}}: Despite being out of shape, MegaMan's Man still seems [[BigFun more than eager]] to throw his hat (or helmet, as it were) into the ring.
* {{Acrofatic}}: Despite being out of shape, Mega
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* OffModel: [[StylisticSuck Intentinally so]]. They use his design from the [[CoversAlwaysLie infamous cover]] of the first game.
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* OffModel: [[StylisticSuck Intentinally Intentionally so]]. They use his design from the [[CoversAlwaysLie infamous cover]] of the first game.
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* RummageSaleReject: Other characters have some critical statments about his... unusual attire.
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* RummageSaleReject: Other characters have some critical statments statements about his... unusual attire.
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-->Debut: ''PacMan''
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-->Debut: ''PacMan''''VideoGame/PacMan''
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Not ''necessarily'' [[VideoGame/MegaMan that one]]. What you've got here is the interpretation of the Blue Bomber from the infamous [[http://image.com.com/gamespot/images/bigboxshots/1/563441_29030_front.jpg North American box art for the original game]] (you know, the one that didn't describe anything about the game itself). Not content with simply just porting over that vision of Mega Man, the one presented in ''Street Fighter X Tekken'' appears as if he spent the last 20 years on the couch then suddenly wants to get back into the action. He's overweight, bears a butt-chin with stubble, and his outfit barely fits anymore. He's still pretty nimble, though. He fights with his handheld blaster gun (as opposed to the real Mega's inline arm cannon).
to:
Not ''necessarily'' [[VideoGame/MegaMan that one]]. What you've got here is the interpretation of the Blue Bomber from the infamous [[http://image.com.com/gamespot/images/bigboxshots/1/563441_29030_front.jpg North American box art for the original game]] (you know, the one that didn't describe anything about the game itself).itself), often known as [[https://megaman.wikia.com/wiki/Bad_Box_Art_Mega_Man Bad Box Art Megaman]]. Not content with simply just porting over that vision of Mega Man, the one presented in ''Street Fighter X Tekken'' appears as if he spent the last 20 years on the couch then suddenly wants to get back into the action. He's overweight, bears a butt-chin with stubble, and his outfit barely fits anymore. He's still pretty nimble, though. He fights with his handheld blaster gun (as opposed to the real Mega's inline arm cannon).
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None
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* VocalEvolution: Eric Laden's voice for Cole is deeper and more gravelly sounding than it was in ''inFAMOUS 2, sounding more like Cole's original voice actor Jason Cottle.
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* VocalEvolution: Eric Laden's voice for Cole is deeper and more gravelly sounding in ''Street Fighter X Tekken'' than it was in ''inFAMOUS 2, 2'', sounding more like Cole's original voice actor Jason Cottle.
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Putting them in the right subpages.
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* UnexpectedCharacter: Making it in as a GuestFighter, as he's not in either Capcom or Namco's side.
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* [[MarthDebutedInSmashBros Toro and Kuro Debuted in Street Fighter X Tekken]]: This is the first time westerners will legitimately be able to play as Toro and Kuro in a game; some may only have seen them in [[TheCameo cameos]] for Sony exclusive (Japanese) games and products.
* UnexpectedCharacter: Toro is barely known outside Japan, despite being created in 1999 and being Sony's mascot in there, he had only a few games made for himself since then; Toro basically grew to be a real mascot rather than an actual video game character, his being actually playable instead of just a cameo is quite surprising. Kuro was even more unexpected due not being a heavy advertised mascot as Toro, he doesn't even get the cameo treatment, he is purely a ''Doko Demo Issho'' character.
* UnexpectedCharacter: Toro is barely known outside Japan, despite being created in 1999 and being Sony's mascot in there, he had only a few games made for himself since then; Toro basically grew to be a real mascot rather than an actual video game character, his being actually playable instead of just a cameo is quite surprising. Kuro was even more unexpected due not being a heavy advertised mascot as Toro, he doesn't even get the cameo treatment, he is purely a ''Doko Demo Issho'' character.
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* AdaptationalCurves: Cole did NOT have this much muscle in ''VideoGame/{{Infamous}}''.
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* ShockAndAwe
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* ShockAndAweShockAndAwe: Like In his games, he has electrical powers.
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* TrashTalk
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* TrashTalkTrashTalk: Whenever he beats someone, he says this:
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* CallingYourAttacks
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* CallingYourAttacksCallingYourAttacks:
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* JokeCharacter
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* JokeCharacterJokeCharacter: Admit it, ''no one'' can take him seriously with the way he looks.
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* PermaStubble
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* PerpetualSmiler
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* [[BadassAdorable Badass Adorables]]
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* [[BadassAdorable Badass Adorables]]Adorables]]: They may be adorable little kitty cats, but make no mistake, they will kick ass!
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* ChivalrousPervert: Kuro.
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* {{Guest Fighter}}s
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* VocalEvolution: Eric Laden's voice for Cole is deeper and more gravelly sounding than it was in ''inFAMOUS 2, sounding more like Cole's original voice actor Jason Cottle.
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* OffModel: They use his design from the [[CoversAlwaysLie infamous cover]] of the first game.
** StylisticSuck
** StylisticSuck
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* OffModel: [[StylisticSuck Intentinally so]]. They use his design from the [[CoversAlwaysLie infamous cover]] of the first game.
** StylisticSuckgame.
** StylisticSuck
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* TakeThat: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a TakeThat at the fans of Megaman by Capcom considering VideoGame/MegamanLegends3 was recently canceled and Inafune had just left the company around the release of the game. However, Inafune himself was partly responsible for his inclusion in this form and thought it was rather funny. In the end it all just came down to bad timing rather than ill will.
to:
* TakeThat: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a TakeThat jab at the fans of Megaman by Capcom considering VideoGame/MegamanLegends3 VideoGame/MegamanLegends 3 was recently canceled and Inafune had just left the company around the release of the game. However, Inafune himself was partly responsible for his inclusion in this form and thought it was rather funny. In the end it all just came down to bad timing rather than ill will.
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-->Guest Fighter for: ''PlayStation 3 and Playstation Vita''
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-->Guest Fighter for: ''PlayStation 3 ''UsefulNotes/PlayStation3 and Playstation Vita''UsefulNotes/PlaystationVita''
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* MartialArtsHeadband: Toro sports a copy of Ryu's red headband, but with Sony's trademark {{Playstation}} buttons in it.
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* MartialArtsHeadband: Toro sports a copy of Ryu's red headband, but with Sony's trademark {{Playstation}} UsefulNotes/PlayStation buttons in it.
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-->Guest Fighter for: ''Free DLC for PS3 and Vita''
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-->Guest Fighter for: ''Free DLC for PS3 [=PS3=] and Vita''
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-->Guest Fighter for: ''Free DLC for PS3 and Vita''
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-->Guest Fighter for: ''Free DLC for PS3 [=PS3=] and Vita''
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[[quoteright:248:http://static.tvtropes.org/pmwiki/pub/images/sfxtk_cole.jpg]]
[[caption-width-right:248:Is this man a hero, or a villain?]]
[[caption-width-right:248:Is this man a hero, or a villain?]]
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/bba_megaman_7261.jpg]]
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[[caption-width-right:248:Middle Aged Hero!]]
[[quoteright:248:http://static.tvtropes.org/pmwiki/pub/images/sfxtk_pacman.jpg]]
[[caption-width-right:248:Dot Eater]]
[[caption-width-right:248:Dot Eater]]
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[[quoteright:248:http://static.tvtropes.org/pmwiki/pub/images/character_toro_kuro_8889.JPG]]
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[[quoteright:248:http://static.tvtropes.org/pmwiki/pub/images/character_toro_kuro_8889.JPG]]
org/pmwiki/pub/images/sfxtk_toro_kuro.jpg]]
[[caption-width-right:248:The cat who wants to be human\\
Two Dimensional Justice]]
[[caption-width-right:248:The cat who wants to be human\\
Two Dimensional Justice]]
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-->Official Tag Partner: ''TORO for KURO'', and vice versa
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-->Official Tag Partner: ''TORO for KURO'', and vice versa
Each other
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* CompositeCharacter: His color scheme and... looks come from the Box Art, his attacks and some elements of his design come from the actual original Mega Man game and his backstory is based off [[MegaManLegends Volnutt]].
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* CompositeCharacter: His color scheme and... looks come from the Box Art, his attacks and some elements of his design come from the actual original Mega Man game and his backstory is based off [[MegaManLegends [[VideoGame/MegaManLegends Volnutt]].
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* FandomNod: His win quote: "I could do that again! [[{{Vaporware}} Not three times, though]]. [[MegamanLegends Nobody wants the third of something with ol' Mega Man]]." [[SarcasmMode Subtle]].
to:
* FandomNod: His win quote: "I could do that again! [[{{Vaporware}} Not three times, though]]. [[MegamanLegends [[VideoGame/MegamanLegends Nobody wants the third of something with ol' Mega Man]]." [[SarcasmMode Subtle]].
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* TakeThat: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a TakeThat at the fans of Megaman by Capcom considering MegamanLegends3 was recently canceled and Inafune had just left the company around the release of the game. However, Inafune himself was partly responsible for his inclusion in this form and thought it was rather funny. In the end it all just came down to bad timing rather than ill will.
to:
* TakeThat: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a TakeThat at the fans of Megaman by Capcom considering MegamanLegends3 VideoGame/MegamanLegends3 was recently canceled and Inafune had just left the company around the release of the game. However, Inafune himself was partly responsible for his inclusion in this form and thought it was rather funny. In the end it all just came down to bad timing rather than ill will.
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None
Changed line(s) 108 (click to see context) from:
* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''Main/PacManWorld'' series. His punches also share a similar sound effect to what they were in Pac-Man World 3, and he's been known to grow larger under his own volition in the original game's animations. In fact, the only move that absolutely cannot be appended to anything he's ever done would be the Pac-Laser.
to:
* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''Main/PacManWorld'' ''VideoGame/PacManWorld'' series. His punches also share a similar sound effect to what they were in Pac-Man World 3, and he's been known to grow larger under his own volition in the original game's animations. In fact, the only move that absolutely cannot be appended to anything he's ever done would be the Pac-Laser.
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[[folder:Cole MacGrath]]
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[[folder:Cole MacGrath]]
[=MacGrath=]]]
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* TakeThat: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a TakeThat at the fans of Megaman by Capcom considering MegamanLegends3 was recently canceled and Inafune had just left the company around the release of the game. However, Inafune himself was partly responsible for his inclusion in this form and thought it was rather funny. In the end it all just came down to bad timing rather than ill will.
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None
Deleted line(s) 137 (click to see context) :
* MarthDebutedInSmashBros: This is the first time westerners will legitimately be able to play as Toro and Kuro in a game; some may only have seen them in [[TheCameo cameos]] for Sony exclusive (Japanese) games and products.
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* [[MarthDebutedInSmashBros Toro and Kuro Debuted in Street Fighter X Tekken]]: This is the first time westerners will legitimately be able to play as Toro and Kuro in a game; some may only have seen them in [[TheCameo cameos]] for Sony exclusive (Japanese) games and products.
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* EvilEye: Kuro and his Kazuya-inspired red left eye.
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* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''VideoGame/PacManWorld'' series.
to:
* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''VideoGame/PacManWorld'' series.''Main/PacManWorld'' series. His punches also share a similar sound effect to what they were in Pac-Man World 3, and he's been known to grow larger under his own volition in the original game's animations. In fact, the only move that absolutely cannot be appended to anything he's ever done would be the Pac-Laser.
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None
Added DiffLines:
* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''VideoGame/PacManWorld'' series.
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-->''"So you're the one standing in my way."''
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[[caption-width-right:300:"This is... my DESTINY!"]]
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-->''"This is... my
-->''"Here we go!"''
-->''"Don't underestimate me!"''
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* JokeCharacter: They have very small hitboxes and arr pretty slow when not jumping. sadly there shortness doesn't do them any favors, and they still get hit by an attack any other character would. On the other hand...
** LethalJokeCharacter: They do have all the moves of Ryu and Kazuya and there strength is more or less at the same levels as their human counterparts.
* MarthDebutedInSmashBros: This is the first time westerners will legitimally be able to play as Toro and Kuro in a game; some may only have seen them in [[TheCameo cameos]] for Sony exclusive (Japanese) games and produtcs.
** LethalJokeCharacter: They do have all the moves of Ryu and Kazuya and there strength is more or less at the same levels as their human counterparts.
* MarthDebutedInSmashBros: This is the first time westerners will legitimally be able to play as Toro and Kuro in a game; some may only have seen them in [[TheCameo cameos]] for Sony exclusive (Japanese) games and produtcs.
to:
* JokeCharacter: They have very small hitboxes and arr are pretty slow when not jumping. sadly there Sadly their shortness doesn't do them any favors, and they still get hit by an attack any other character would. On the other hand...
** LethalJokeCharacter: They do have all the moves of Ryu and Kazuya andthere their strength is more or less at the same levels as their human counterparts.
* MarthDebutedInSmashBros: This is the first time westerners willlegitimally legitimately be able to play as Toro and Kuro in a game; some may only have seen them in [[TheCameo cameos]] for Sony exclusive (Japanese) games and produtcs.products.
** LethalJokeCharacter: They do have all the moves of Ryu and Kazuya and
* MarthDebutedInSmashBros: This is the first time westerners will
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Added DiffLines:
* JokeCharacter: They have very small hitboxes and arr pretty slow when not jumping. sadly there shortness doesn't do them any favors, and they still get hit by an attack any other character would. On the other hand...
** LethalJokeCharacter: They do have all the moves of Ryu and Kazuya and there strength is more or less at the same levels as their human counterparts.
** LethalJokeCharacter: They do have all the moves of Ryu and Kazuya and there strength is more or less at the same levels as their human counterparts.