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* {{Retraux}}: [[https://i.imgur.com/7Hn7HM5.png Their shiny]] [[https://i.imgur.com/srb9OSE.png sprites]] makes them resemble Mons from the [[UsefulNotes/GameBoyColor GameBoy Color era]].

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* {{Retraux}}: [[https://i.imgur.com/7Hn7HM5.png Their shiny]] [[https://i.imgur.com/srb9OSE.png sprites]] makes them resemble Mons from the [[UsefulNotes/GameBoyColor [[Platform/GameBoyColor GameBoy Color era]].
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Trope was cut/disambiguated due to cleanup


* UglyCute: Maymay's CatSmile and derpy eyes make it endearing despite being a bizarre amalgamation of conjoined faces.

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* UglyCute: Maymay's CatSmile smile and derpy eyes make it endearing despite being a bizarre amalgamation of conjoined faces.
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Spelling/grammar fix(es)


!007: Ejescam / Kahegakubi (カヘガクビ ''kahegakubi'')\\

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!007: Ejescam Ejacasm / Kahegakubi (カヘガクビ ''kahegakubi'')\\



The Water-type starter of the game, they incorporate elements from sea snakes, sperm, and condoms. Ejescam starts as a wimpy PerpetualFrowner, but soon evolves into the [[PerpetualSmiler now always-smiling Hosajack]], which also acquires the Poison-type upon doing so. Their final form, Condoom, returns to being a PerpetualFrowner, but is [[TookALevelInBadass far from wimpy]].

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The Water-type starter of the game, they incorporate elements from sea snakes, sperm, and condoms. Ejescam Ejacasm starts as a wimpy PerpetualFrowner, but soon evolves into the [[PerpetualSmiler now always-smiling Hosajack]], which also acquires the Poison-type upon doing so. Their final form, Condoom, returns to being a PerpetualFrowner, but is [[TookALevelInBadass far from wimpy]].
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Just For Pun is a disambiguation


* MightyGlacier: Tankube is slightly [[JustForPun tankier]] than Fabkube, having 5 less points in HP in exchange for overall greater defenses (which can be further enhanced if it's holding an Eviolite). Its great Special Attack is also close to its evolution's, with Tankube only having 15 less points. Of course, this comes at the cost of half the Speed it would have if it evolved into Fabkube.

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* MightyGlacier: Tankube is slightly [[JustForPun tankier]] tankier than Fabkube, having 5 less points in HP in exchange for overall greater defenses (which can be further enhanced if it's holding an Eviolite). Its great Special Attack is also close to its evolution's, with Tankube only having 15 less points. Of course, this comes at the cost of half the Speed it would have if it evolved into Fabkube.
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* SlaveRace: Vandash's Pokédex entry mentions that they originated from another region but they were imported as slaves.
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* BlackfaceStyleCaricature: Vandash is an '''extremely''' blatant example of one.
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Per TRS, Rated M For Manly is about manly works, not specific characters


* RatedMForManly: Kuuroba's dex entry emphasizes its exaggerated masculinity.
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The Grass-type starter of the Fochun region, as well as one of the many, ''many'' Pokémon in this game which will make you raise an eyebrow in bemusement while looking at it. Loosely based on naked mole rats with plants growing out of their buttocks, Grasshole starts small and adorable, but soon evolves into the much more intimidating Analgae, which also acquires the Ground-type upon doing so. Their final form, Rectreem, tends to engage in battles with other of its kind, with the loser receiving a rather... [[AssShove unfortunate punishment.]]

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The Grass-type starter of the Fochun region, as well as one of the many, ''many'' Pokémon in this game which will make you raise an eyebrow in bemusement while looking at it. Loosely based on naked mole rats with plants growing out of their buttocks, Grasshole starts small and adorable, but soon evolves into the much more intimidating Analgae, which also acquires the Ground-type upon doing so. Their final form, Rectreem, tends to engage in battles with other others of its kind, with the loser receiving a rather... [[AssShove unfortunate punishment.]]

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Buxom Is Better has been renamed. Examples do not fit the rename


Fairy/Fire Pokémon that look like slimy girls made of cheese in a slice of pizza. They reference many {{Anime}} and {{Hentai}} tropes such as [[LoliconAndShotacon Lolicon]], [[SlimeGirl Slime Girls]], and the YuriGenre. While Chezetta is a single child-like entity, Mozzamazel becomes a double slice of pizza with two [[BuxomIsBetter far more developed]] women.

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Fairy/Fire Pokémon that look like slimy girls made of cheese in a slice of pizza. They reference many {{Anime}} and {{Hentai}} tropes such as [[LoliconAndShotacon Lolicon]], [[SlimeGirl Slime Girls]], and the YuriGenre. While Chezetta is a single child-like entity, Mozzamazel becomes a double slice of pizza with two [[BuxomIsBetter far more developed]] developed women.



* BarbieDollAnatomy: They appear to be naked, but nothing overly explicit is shown.
* BuxomIsBetter: Mozzamazel become noticeably curvier when they evolve.

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* BarbieDollAnatomy: They appear to be naked, but nothing overly explicit is shown.
* BuxomIsBetter: Mozzamazel become noticeably curvier when they evolve.
shown
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Asskicking Equals Authority has been renamed.


* AsskickingEqualsAuthority: The strongest Armando leads its pack.

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* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: The strongest Armando leads its pack.

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* CrutchCharacter: {{Downplayed}}. Usually, early-game Bug-types quickly get OvershadowedByAwesome as the game progresses and the player acquires more powerful Mons. However, Gutsifly's physical stats and movepool are solid enough that it can avert this if one is willing to ignore its atrocious Special stats and Speed, as there are Mons with far better numbers on those stats.

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* CrutchCharacter: {{Downplayed}}. Usually, early-game Bug-types quickly get OvershadowedByAwesome as the game progresses and the player acquires more powerful Mons. However, Gutsifly's physical stats and movepool are solid enough that it can avert this if one is willing to ignore its atrocious Special stats and Speed, as there are Mons with far better numbers on those stats. However, the game encourages you to trade it away early-game for a Praunch, who has a much better matchup against the first Gym Leader and evolves into a much stronger mon.
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Seldom Seen Species is no longer a trope.


* SeldomSeenSpecies: Baitmaster takes cues from the four-eyed fish, a family of fishes that have eyes that are each segmented into two parts, much like Baitmaster's own eyes.



* SeldomSeenSpecies: Really, just how many Venezuelan Poodle Moths have you seen in the media lately?
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* PolicePig: Piguson is a pig-like Pokémon who dresses up as a police officer. It also chases after Vandash (a Pokémon based on Black stereotypes) in a jab at the bias against black people from the police, and its name is a play on both the word "pig" and the Ferguson riots, which began after the fatal shooting of Michael Brown by a police officer.
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* PuttingOnTheReich: Yes, both of them are doing the Nazi salute.

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* PuttingOnTheReich: Yes, both of them are doing the Nazi salute. Their Pokedex entries also show that they have swastikas on their tracks.
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* PunnyName: Its name is a play on ''shimapan'', the Japanese term for striped panties.
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* StarterMon: This line is specifically the [[GreenThumb Grass-type]] starter for Fochun.


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* StarterMon: This line is specifically the [[PlayingWithFire Fire-type]] starter of Fochun.


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* StarterMon: This line is specifically the [[MakingASplash Water-type]] starter for Fochun.
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* ElementalAbsorption: It can have Lighting Rod as ability, which nullifies Electric-type attacks aimed at it and boosts its Special Attack to boot.

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* ElementalAbsorption: It can have Lighting Rod as its ability, which nullifies Electric-type attacks aimed at it and boosts its Special Attack to boot.



033: Hazmate / Eikabuta (エイカブタ ''eikabuta'')

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033: Hazmate Piguson / Eikabuta (エイカブタ ''eikabuta'')
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* SecretArt: The online line capable of learning Rototiller, which boosts the Attack and Special Attack of every Grass-type Pokémon in the field. Fortunately, this includes them.

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* SecretArt: The online Grasshole line is the only line in ''Clover'' capable of learning Rototiller, which boosts the Attack and Special Attack of every Grass-type Pokémon in the field. Fortunately, this includes them.



* ActionBomb: And how! The entire line learns a repertory of explosive moves that would make an Electrode blush. They naturally learn Self-Destruct, Explosion, Mind Blown, Egg Bomb and the Clover-exclusive Holy Duty on top of possibly having Aftermath as their ability. In short, ''bring'' a Pokémon with [[PowerNullifier Damp]] if you plan battling one.

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* ActionBomb: And how! The entire line learns a repertory of explosive moves that would make an Electrode blush. They naturally learn Self-Destruct, Explosion, Mind Blown, Egg Bomb Bomb, and the Clover-exclusive Holy Duty on top of possibly having Aftermath as their ability. In short, ''bring'' ''bring a Pokémon with [[PowerNullifier Damp]] Damp]]'' if you plan on battling one.



* SecretArt: They are the only line capable of learning Mind Blown, Blacephalon's SignatureMove in the normal games.

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* SecretArt: They are the only line in ''Clover'' capable of learning Mind Blown, Blacephalon's SignatureMove in the normal games.



* SuicideAttack: Probably the master of these. On top the already mentioned Self-Destruct, Explosion and Holy Duty, the line also learns Memento and Final Gambit via level-up.
* TakingYouWithMe: Can be breed to know Destiny Bond, adding another layer to their suicidal attack motif.

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* SuicideAttack: Probably the master of these. On top the already mentioned Self-Destruct, Explosion Explosion, and Holy Duty, the line also learns Memento and Final Gambit via level-up.
* TakingYouWithMe: Can be breed bred to know Destiny Bond, adding another layer to their suicidal attack motif.



* HealingFactor: Learns Aqua Ring as level-up moves, which gradually lets them recover health.

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* HealingFactor: Learns Aqua Ring as a level-up moves, move, which gradually lets them recover health.



* StatusInflictionAttack: They are one of the few Mons that learn Toxic Thread and Venom Drench, the former lowers the opponent's Speed in addition of poisoning it and the latter reduces the offensive stats and Speed of the victim if it's poisoned.

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* StatusInflictionAttack: They are one of the few Mons that learn Toxic Thread and Venom Drench, the former lowers the opponent's Speed in addition of to poisoning it and the latter reduces the offensive stats and Speed of the victim if it's poisoned.



* ConfusionFu: Typical from Normal-types, they have a big movepool. They can use damage-dealing attacks from every type bar Dragon, Fairy, Ghost, Poison, and Water.

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* ConfusionFu: Typical from for Normal-types, they have a big movepool. They can use damage-dealing attacks from every type bar Dragon, Fairy, Ghost, Poison, and Water.



* StatusBuff: As mentioned above, they naturally learn Nasty Plot and Swords Dance and can be breed to know Power-Up Punch.

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* StatusBuff: As mentioned above, they naturally learn Nasty Plot and Swords Dance and can be breed bred to know Power-Up Punch.



The regional bird Pokemon of Fochun, which draws inspiration from fried chicken, specifically from the [[UsefulNotes/KentuckyFriedChicken Kentucky Fried Chicken]] franchise. Kengeon starts as a small chicken-nugget shaped pigeon which soon evolves into Frieden, a drumstick-shaped bird with wings resembling french fries. Their final form, Corooster, takes the appearance of both a rooster and a whole fried chicken. They are know for smelling quite tasty.

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The regional bird Pokemon of Fochun, which draws inspiration from fried chicken, specifically from the [[UsefulNotes/KentuckyFriedChicken Kentucky Fried Chicken]] franchise. Kengeon starts as a small chicken-nugget shaped pigeon which soon evolves into Frieden, a drumstick-shaped bird with wings resembling french fries. Their final form, Corooster, takes the appearance of both a rooster and a whole fried chicken. They are know known for smelling quite tasty.



* FunWithAcronyms: '''K'''engeon, '''F'''rieden and '''C'''orooster = '''[[UsefulNotes/KentuckyFriedChicken KFC]]'''

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* FunWithAcronyms: '''K'''engeon, '''F'''rieden '''F'''rieden, and '''C'''orooster = '''[[UsefulNotes/KentuckyFriedChicken KFC]]'''



** Kengeon's Pokédex entry claims that it uses its tasty odor to attract preys. Apart from learning Sweet Scent, the line can also have Aroma Veil as one of its abilities.

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** Kengeon's Pokédex entry claims that it uses its tasty odor to attract preys.prey. Apart from learning Sweet Scent, the line can also have Aroma Veil as one of its abilities.



* HealThyself: They naturally learn Roost and Morning Sun. The former has more uses, but the latter doesn't removes their Flying-type and can be boosted during harsh sunlight.

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* HealThyself: They naturally learn Roost and Morning Sun. The former has more uses, but the latter doesn't removes remove their Flying-type and can be boosted during harsh sunlight.



* PoorPredictableRock: Actually {{Subverted}}. Unlike most regional birds, Corooster has a pretty sizable movepool to use with its Attack stat. Apart from the typical Normal and Flying-type moves, it also learns Rollout, Steel Wing, Flare Blitz and Close Combat by level-up, and can be tutored to know U-Turn, Zen Headbutt and Cut (which in this game is a 70 BP Grass-type move).

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* PoorPredictableRock: Actually {{Subverted}}. Unlike most regional birds, Corooster has a pretty sizable movepool to use with its Attack stat. Apart from the typical Normal and Flying-type moves, it also learns Rollout, Steel Wing, Flare Blitz Blitz, and Close Combat by level-up, and can be tutored to know U-Turn, Zen Headbutt Headbutt, and Cut (which in this game is a 70 BP Grass-type move).



* SecretArt: They take the Fletching's line mantle as the only users of the Gale Wings ability, which gives them priority Flying-type moves at full health. Also, along with Upchucken, Corooster is the only Pokémon capable of learning Beak Blast.

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* SecretArt: They take the Fletching's line Fletchling line's mantle as the only users of the Gale Wings ability, which gives them priority Flying-type moves at full health. Also, along with Upchucken, Corooster is the only Pokémon capable of learning Beak Blast.



* StatusBuff: They naturally learn Agility to greatly increase their Speed. They also get Tailwind, which does this for the entire team during 5 turns.

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* StatusBuff: They naturally learn Agility to greatly increase their Speed. They also get Tailwind, which does this for the entire team during for 5 turns.



* DumpStat: Gutsifly has one of the lowest base Special Attack of any fully evolved Mon in Clover, and its repertory of Special moves is very scarce anyway, so it has absolutely no reason to use it.

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* DumpStat: Gutsifly has one of the lowest base Special Attack of any fully evolved Mon in Clover, ''Clover'', and its repertory of Special moves is very scarce anyway, so it has absolutely no reason to use it.



* MagicallyIneptFighter: The line has pathetic Special Attack/Defense stats, with Gutsifly having a whooping '''25''' Special Attack stat. Don't expect any of its (admittedly scarce) Special attacks to hit remotely well.
* MightyGlacier: Despite its fragile appearance, Gutsifly has surprisingly good HP, Attack and Defense stats (105, 100 and 110, respectively), making it very bulky and hard-hitting on the physical side. On the other hand, with only 30 base Speed, it tends to move last most of the time ([[ActionInitiative unless it's using a Prankster-boosted status move]]).
* NonDamagingStatusInflictionAttack: Similarly to Butterfree, Gutsifly has access to the three respective powders (Poison, Sleep and Stun). Combined with priority status moves thanks to Prankster, Gutsifly is extremely effective at spreading poison, sleep and paralysis onto the enemy team.

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* MagicallyIneptFighter: The line has pathetic Special Attack/Defense stats, with Gutsifly having a whooping whopping '''25''' Special Attack stat. Don't expect any of its (admittedly scarce) Special attacks to hit remotely well.
* MightyGlacier: Despite its fragile appearance, Gutsifly has surprisingly good HP, Attack Attack, and Defense stats (105, 100 100, and 110, respectively), making it very bulky and hard-hitting on the physical side. On the other hand, with only 30 base Speed, it tends to move last most of the time ([[ActionInitiative unless it's using a Prankster-boosted status move]]).
* NonDamagingStatusInflictionAttack: Similarly to Butterfree, Gutsifly has access to the three respective powders (Poison, Sleep Sleep, and Stun). Combined with priority status moves thanks to Prankster, Gutsifly is extremely effective at spreading poison, sleep sleep, and paralysis onto the enemy team.



* SupportPartyMember: Its wide array of status moves to abuse with Prankster (including [[StatusBuff Quiver Dance, Swords Dance]] and Baton Pass to buff other teammates), [[HealThyself recovery in Moonlight]] as well as Rage Powder and Follow Me makes Gutsifly an excellent support Mon both in singles and double battles.

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* SupportPartyMember: Its wide array of status moves to abuse with Prankster (including [[StatusBuff Quiver Dance, Swords Dance]] Dance]], and Baton Pass to buff other teammates), [[HealThyself recovery in Moonlight]] Moonlight]], as well as Rage Powder and Follow Me makes Gutsifly an excellent support Mon both in singles and double battles.



* SwitchOutMove: Gutsifly learns U-Turn and Baton Pass a level-up moves, which forces it to switch out after using them.
* WeakToMagic: Gutsifly has surprisingly good HP and Defense stats, but its Special Defense is ''very'' low, so even weak Special moves can put a dent or simply kill it.

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* SwitchOutMove: Gutsifly learns U-Turn and Baton Pass a as level-up moves, which forces it to switch out after using them.
* WeakToMagic: Gutsifly has surprisingly good HP and Defense stats, but its Special Defense is ''very'' low, so even weak Special moves can put a dent or simply flat-out kill it.



A line based on mosquitoes. Larvades starts as the larva, predictably being Bug-type and having low stats. It soon evolve into Proboskito, an adult mosquito that acquires the Electric-type and a sizable boost in its Speed stat. Exposing Proboskito to a Thunder Stone will make it evolve into Venowatt, which loses its Bug-type and Speed in exchange of a Poison-type and better stats everywhere else.

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A line based on mosquitoes. Larvades starts as the larva, predictably being Bug-type and having low stats. It soon evolve evolves into Proboskito, an adult mosquito that acquires the Electric-type and a sizable boost in its Speed stat. Exposing Proboskito to a Thunder Stone will make it evolve into Venowatt, which loses its Bug-type and Speed in exchange of for a Poison-type and better stats everywhere else.



* DiscOneNuke: For being a very early-game Mon, the line is stupidly powerful thanks to their many strengths. Larvades evolves into Proboskito at the measly level 12, giving you an extremely fast Pokémon with good attacking stats and moves before the first gym. Granted, Proboskito just happens to be weak [[DishingOutDirt to said gym's type]], but it doesn't really matter when you're blasting it with a freshly learned super-effective Mega Drain. Proboskito's typing also happens to be invaluable when dealing with the [[MakingASplash second]], [[ShockAndAwe third]], [[GreenThumb fourth]] and [[PsychicPowers fifth]] gyms (the last one assuming you haven't evolved it into Venowatt by then). And speaking of Venowatt, it evolves after being exposed to a Thunder Stone, which you can buy in Animango City ''before the fourth gym''. That's right, you can acquire a powerful, well-rounded third-stage evolution before completing half of the main storyline. There's a reason why catching a Larvades is considered by many as putting the game on easy mode.
* DivergentCharacterEvolution: While Proboskito is a FragileSpeedster with some GlassCannon tendencies that can use its blistering speed to reliably kill something already weakened, Venowatt takes things [[MightyGlacier in a much slower but powerful way while not being as fragile as its pre-evolution]], allowing both members of the family to adapt themselves towards different roles.

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* DiscOneNuke: For being a very early-game Mon, the line is stupidly powerful thanks to their many strengths. Larvades evolves into Proboskito at the measly level 12, giving you an extremely fast Pokémon with good attacking stats and moves before the first gym. Granted, Proboskito just happens to be weak [[DishingOutDirt to said gym's type]], but it doesn't really matter when you're blasting it with a freshly learned super-effective Mega Drain. Proboskito's typing also happens to be invaluable when dealing with the [[MakingASplash second]], [[ShockAndAwe third]], [[GreenThumb fourth]] fourth]], and [[PsychicPowers fifth]] gyms (the last one assuming you haven't evolved it into Venowatt by then). And speaking of Venowatt, it evolves after being exposed to a Thunder Stone, which you can buy in Animango City ''before the fourth gym''. That's right, you can acquire a powerful, well-rounded third-stage evolution before completing half of the main storyline. There's a reason why catching a Larvades is considered by many as putting the game on easy mode.
* DivergentCharacterEvolution: While Proboskito is a FragileSpeedster with some GlassCannon tendencies that can use its blistering speed to reliably kill something already weakened, Venowatt takes things [[MightyGlacier in a much slower but more powerful way while not being as fragile as its pre-evolution]], allowing both members of the family to adapt themselves towards different roles.



* GlassCannon: Proboskito has respectable 85 Attack and Special Attack and access to high powered moves like Thunder or Bug Buzz. However, its low defenses mean that if the enemy manages to survive one of its moves, Proboskito is surely going down.
* LifeDrain: They naturally learn Leech Life, Absorb, Mega Drain and Giga Drain by leveling.
* MightyGlacier: Venowatt loses a whopping 50 points of Speed upon evolving from Proboskito (and also some Attack, but it has no use for it), but its HP, Defenses and Special Attack get ''much'' better, making the trade-off worth it.

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* GlassCannon: Proboskito has respectable 85 Attack and Special Attack and access to high powered high-powered moves like Thunder or Bug Buzz. However, its low defenses mean that if the enemy manages to survive one of its moves, Proboskito is surely going down.
* LifeDrain: They naturally learn Leech Life, Absorb, Mega Drain Drain, and Giga Drain by leveling.
* MightyGlacier: Venowatt loses a whopping 50 points of Speed upon evolving from Proboskito (and also some Attack, but it has no use for it), but its HP, Defenses Defenses, and Special Attack get ''much'' better, making the trade-off worth it.



* PoisonousPerson: Venowatt ditches its pre-evolution's Bug-type in favor of a Poison-type. Larvades and Proboskito may also invoke this if they have Poison Point as their ability, which can poison enemies who make contact with it.
* PoorPredictableRock: Even though Proboskito has many powerful moves, most of them share the same typing or effectiveness. By level up, it only learns Bug, Grass and Electric-type moves, and tutoring/breeding isn't much better as it only acquires Hidden Power, Normal-type moves, Flash Cannon and Psybeam (which are notably weak without STAB). Venowatt slightly mitigates this by incorporating Poison-type moves, Dark Pulse and having a much better Special Attack stat, meaning that even non-STAB moves hit hard coming from it.

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* PoisonousPerson: Venowatt ditches its pre-evolution's pre-evolutions' Bug-type in favor of a Poison-type. Larvades and Proboskito may also invoke this if they have Poison Point as their ability, which can poison enemies who make contact with it.
* PoorPredictableRock: Even though Proboskito has many powerful moves, most of them share the same typing or effectiveness. By level up, it only learns Bug, Grass Grass, and Electric-type moves, and tutoring/breeding isn't much better as it only acquires Hidden Power, Normal-type moves, Flash Cannon Cannon, and Psybeam (which are notably weak without STAB). Venowatt slightly mitigates this by incorporating Poison-type moves, Dark Pulse Pulse, and having a much better Special Attack stat, meaning that even non-STAB moves hit hard coming from it.



Grass-type clover-like Pokémon that represent [[Website/FourChan 4chan]] itself, as well as the first Mon in the Pokédex capable of having a branching evolution. Clovour can become a Chanolour is it's exposed to a Leaf Stone, gaining the Steel-type in the process. On the other hand, waiting ''very'' patiently will reward the player with a Kuuroba instead, becoming Fighting-type more manly than anyone could hope to be. Yes, even that guy.

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Grass-type clover-like Pokémon that represent [[Website/FourChan 4chan]] itself, as well as the first Mon in the Pokédex capable of having a branching evolution. Clovour can become a Chanolour is if it's exposed to a Leaf Stone, gaining the Steel-type in the process. On the other hand, waiting ''very'' patiently will reward the player with a Kuuroba instead, becoming a Fighting-type more manly than anyone could hope to be. Yes, even that guy.



* CycleOfHurting: Chanolour access to Serene Grace and high speed makes it the premier user of the Iron Head flinching strategy, similarly to Jirachi from the original games.

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* CycleOfHurting: Chanolour Chanolour's access to Serene Grace and high speed makes it the premier user of the Iron Head flinching strategy, similarly to Jirachi from the original games.



* {{Irony}}: Despite Kuuroba's appearance and its Pokédex entry noting how manly it is, the species actually has a gender ration inclined towards female Kuuroba.

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* {{Irony}}: Despite Kuuroba's appearance and its Pokédex entry noting how manly it is, the species actually has a gender ration ratio inclined towards female Kuuroba.



* MagikarpPower: Clovour. You can use a Leaf Stone on it to evolve it into Chanolour, which is easily more than decent with high Attack and Speed, decent defenses and an amazing defensive typing of Grass/Steel. Or you could keep training it normally, until at level 60 (!) it finally evolves into [[MightyGlacier Kuuroba]], which has an arguably worse typing and stats that would leave it a MasterOfNone... if it didn't have Huge Power, which more than doubles its already decent Attack to monstrous proportions. Unlike Chanolour, it doesn't learn Swords Dance, but it arguably doesn't need it.

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* MagikarpPower: Clovour. You can use a Leaf Stone on it to evolve it into Chanolour, which is easily more than decent with high Attack and Speed, decent defenses defenses, and an amazing defensive typing of Grass/Steel. Or you could keep training it normally, until at level 60 (!) it finally evolves into [[MightyGlacier Kuuroba]], which has an arguably worse typing and stats that would leave it a MasterOfNone... if it didn't have Huge Power, which more than doubles its already decent Attack to monstrous proportions. Unlike Chanolour, it doesn't learn Swords Dance, but it arguably doesn't need it.



* MonsterModesty: Kuuroba wears a pair of briefs in its otherwise all-naked body.
* RatedMForManly: Kuuroba's dex entry emphasized its exaggerated masculinity.

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* MonsterModesty: Kuuroba wears a pair of briefs in on its otherwise all-naked body.
* RatedMForManly: Kuuroba's dex entry emphasized emphasizes its exaggerated masculinity.



* StatusBuff: The line learns Growth, which boosts their Attack and Special Attack by one level or two in harsh sunlight. Chanolous also gets Iron Defense, which greatly boosts its already solid Defense.

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* StatusBuff: The line learns Growth, which boosts their Attack and Special Attack by one level or two in harsh sunlight. Chanolous Chanolour also gets Iron Defense, which greatly boosts its already solid Defense.



* UselessUsefulSpell: One of Kuuroba's possible abilities is Super Luck, which increases critical hit ratio. A nice ability on its own, but Huge/Pure Power are far better as the raw power they provide will always outdamage any of Super Luck's critical hits.

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* UselessUsefulSpell: One of Kuuroba's possible abilities is Super Luck, which increases its critical hit ratio. A nice ability on its own, but Huge/Pure Power are far better as the raw power they provide will always outdamage any of Super Luck's critical hits.



Poison-type Pokémon with sickness as their theme. Nauseon is a strange creature that is always wearing a medical mask and likes roam cities at night to spread diseases. Once it reaches a certain level, Nauseon will evolve into either Hazmate if its Attack is higher than its Special attack, with the contrary meaning that it will evolve into Ebolable instead. Hazmate is tough enough that it can survive any kind of disease and radiation, while Ebolable loves to contaminate water with its viruses and watch other people suffer.

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Poison-type Pokémon with sickness as their theme. Nauseon is a strange creature that is always wearing a medical mask and likes to roam cities at night to spread diseases. Once it reaches a certain level, Nauseon will evolve into either Hazmate if its Attack is higher than its Special attack, Attack, with the contrary meaning that it will evolve into Ebolable instead. Hazmate is tough enough that it can survive any kind of disease and radiation, while Ebolable loves to contaminate water with its viruses and watch other people suffer.



* StatusInflictionAttack: They are very good at inflicting these, tying into their sickness and disease theme. Poison Gas, Toxic, Toxic Spikes and Glare are among their level-up moves, Poison Touch lets them spread even more poison with contact moves, and their almost-exclusive move, Daily Dose, can inflict ''three'' different status effects at random (Poisoned, Badly Poisoned, and Sleep). They naturally learn Venom Drench, which reduces the Speed and offensive stats of poisoned foes. Considering how easy is for them to poison opponents, they can use this move quite effectively.

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* StatusInflictionAttack: They are very good at inflicting these, tying into their sickness and disease theme. Poison Gas, Toxic, Toxic Spikes Spikes, and Glare are among their level-up moves, Poison Touch lets them spread even more poison with contact moves, and their almost-exclusive move, Daily Dose, can inflict ''three'' different status effects at random (Poisoned, Badly Poisoned, and Sleep). They naturally learn Venom Drench, which reduces the Speed and offensive stats of poisoned foes. Considering how easy is for them to poison opponents, they can use this move quite effectively.



* GlassCannon: Its bulk is nothing to write about (for comparison, it's are only slightly more resistant than a Sableye), but it has a decent Special Attack —almost the double of Pikachu— that can be boosted by the [[IconicItem Light Ball]].

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* GlassCannon: Its bulk is nothing to write about (for comparison, it's are only slightly more resistant than a Sableye), but it has a decent Special Attack —almost the — almost double that of Pikachu— Pikachu — that can be boosted by the [[IconicItem Light Ball]].



* GreenThumb: Despite not being Grass-type, it's are made out of wood and can learn a handful of Grass-type moves via level-up, namely Bullet Seed, Seed Bomb, and Wood Hammer.

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* GreenThumb: Despite not being Grass-type, it's are made out of wood and can learn a handful of Grass-type moves via level-up, namely Bullet Seed, Seed Bomb, and Wood Hammer.



* ExtraOreDinary: Shurimash is part Steel-type.
* InformedAbility: Shurimash's Pokédex entry notes that it can drill in any direction at incredible speeds. Seems like it forgot it can also do this during battles, since its speed is nothing incredible.
* LastChanceHitPoint: They can have Sturdy as an ability, which gives them an immunity to be knocked out from full health.
* MightyGlacier: Shurimash is actually faster than its appearance might suggest, but base 77 Speed is still average at best. On the other hand, its HP, defenses and Attack are far more impressive.
* NonIndicativeName: Shurimash doesn't resembles a [[StockNinjaWeaponry shuriken]] in the slightest. This is because its original design did resemble it, but it was change whilst its name remained the same. This might also be the reason why it gets Victory Star.

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* ExtraOreDinary: Shurimash Shurismash is part Steel-type.
* InformedAbility: Shurimash's Shurismash's Pokédex entry notes that it can drill in any direction at incredible speeds. Seems like it forgot it can also do this during battles, since its speed is nothing incredible.
* LastChanceHitPoint: They can have Sturdy as an ability, which gives them an immunity to be being knocked out from full health.
* MightyGlacier: Shurimash is actually faster than its appearance might suggest, but base 77 Speed is still average at best. On the other hand, its HP, defenses defenses, and Attack are far more impressive.
* NonIndicativeName: Shurimash Shurismash doesn't resembles a [[StockNinjaWeaponry shuriken]] in the slightest. This is because its original design did resemble it, but it was change changed whilst its name remained the same. This might also be the reason why it gets Victory Star.



* StatusBuff: Shurimash learns the coveted Shell Smash via level, letting it go from a slow MightyGlacier to a [[FragileSpeedster speedy]] GlassCannon in the brink of an eye. It also gets Rock Polish in case you're worried about the defense drops, and Iron Defense to buff its Defense instead of dropping it.
** Their hidden abilities also buff them in certain circumstances: Sand Veil boosts their Evasion during a Sandstorm, Sand Force makes their Rock, Ground and Steel-type attacks hit harder in said weather, and Victory Star (exclusive to Shurimash) boosts the accuracy of its moves by 10%.
* ThisIsADrill: Both Lanshil and Middril have a drill atop of their heads, and Shurimash takes this even further by completely encasing its body inside said drill in addition to growing four more as hands and feet.

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* StatusBuff: Shurimash Shurismash learns the coveted Shell Smash via level, letting it go from a slow MightyGlacier to a [[FragileSpeedster speedy]] GlassCannon in the brink blink of an eye. It also gets Rock Polish in case you're worried about the defense drops, and Iron Defense to buff its Defense instead of dropping it.
** Their hidden abilities also buff them in certain circumstances: Sand Veil boosts their Evasion during a Sandstorm, Sand Force makes their Rock, Ground Ground, and Steel-type attacks hit harder in said weather, and Victory Star (exclusive to Shurimash) Shurismash) boosts the accuracy of its moves by 10%.
* ThisIsADrill: Both Lanshil and Middril have a drill atop of their heads, and Shurimash Shurismash takes this even further by completely encasing its body inside said drill in addition to growing four more as hands and feet.



* BlessedWithSuck: Maymay and Memenace with Normalize become a lot less threatening than ones with any of their other abilities, as none of their attacks get any coverage which means that Rock, Ghost and Steel-types completely shut them down.

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* BlessedWithSuck: Maymay and Memenace with Normalize become a lot less threatening than ones with any of their other abilities, as none of their attacks get any coverage coverage, which means that Rock, Ghost Ghost, and Steel-types completely shut them down.



* RecurringElement: They serve as this game's regional cat Pokémon in the similar vein to Meowth (in Kanto, Johto, Alola and Galar), Skitty, Glameow, Purrloin, and Espurr.

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* RecurringElement: They serve as this game's regional cat Pokémon in the a similar vein to Meowth (in Kanto, Johto, Alola Alola, and Galar), Skitty, Glameow, Purrloin, and Espurr.



* SpamAttack: Memenace learns Shitpost, a Ground-type clone of Thrash/Outrage who forces to attack 2-3 times before ending.

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* SpamAttack: Memenace learns Shitpost, a Ground-type clone of Thrash/Outrage who which forces them to attack 2-3 times before ending.



* UnskilledButStrong: They can have either Hustle or Sheer Force as their abilities. The former increases the power of physical attacks by 50% at the cost of lowering 20% of their accuracy, while the latter removes secondary effects from any attack that may have them, but increases their power by 30%.
* UselessUsefulSpell: Memenace with Steadfast or Normalize are considered much more inferior than ones with Hustle or Sheer Force. The speed boosts provided by Steadfast are situational at best and don't really work on a slow Mon like Memenace, while Normalize gets it entirely walled by three common types even with the 20% power boost the ability provides. On the other hand, Hustle and Sheer Force allows Memenace to hit harder with physical moves/attacks with secondary effects, respectively, and hilariously enough, the power boost of these abilities outmatch the one given by Normalize (20% vs 30% or 50%).
* YouWillNotEvadeMe: They learn Mean Look as a level-up moves.

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* UnskilledButStrong: They can have either Hustle or Sheer Force as their abilities. The former increases the power of physical attacks by 50% at the cost of lowering 20% of their accuracy, accuracy by 20%, while the latter removes secondary effects from any attack that may have them, but increases their power by 30%.
* UselessUsefulSpell: Memenace with Steadfast or Normalize are considered much more heavily inferior than to ones with Hustle or Sheer Force. The speed boosts provided by Steadfast are situational at best and don't really work on a slow Mon like Memenace, while Normalize gets it entirely walled by three common types even with the 20% power boost the ability provides. On the other hand, Hustle and Sheer Force allows Memenace to hit harder with physical moves/attacks with secondary effects, respectively, and hilariously enough, the power boost of these abilities outmatch the one given by Normalize (20% vs 30% or 50%).
* YouWillNotEvadeMe: They learn Mean Look as a level-up moves.move.



* ActionInitiative: Vandash gets Fake Out, Speed Weed, Sucker Punch and (only by breeding) Quick Attack. Piguson also gets Mach Punch and Bullet Punch, which it can use to circumvent its low Speed.

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* ActionInitiative: Vandash gets Fake Out, Speed Weed, Sucker Punch Punch, and (only by breeding) Quick Attack. Piguson also gets Mach Punch and Bullet Punch, which it can use to circumvent its low Speed.



* FragileSpeedster: Vandash posses a good Speed stat of 95, but only 55/55 defenses.

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* FragileSpeedster: Vandash posses possesses a good Speed stat of 95, but only 55/55 defenses.



* HealThyself: Piguson naturally learns Slack Off and the ''Clover''-exclusive Focus Munch, which heals and raises accuracy but only if Piguson doesn't receives damage that turn.
* MagicallyIneptFighter: Piguson's Special stats are very low, with none of them even reaching the 60 points. As a result, it can't deal or receive Special attacks very well.

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* HealThyself: Piguson naturally learns Slack Off and the ''Clover''-exclusive Focus Munch, which heals and raises accuracy accuracy, but only if Piguson doesn't receives damage that turn.
* MagicallyIneptFighter: Piguson's Special stats are very low, with none of them even reaching the 60 points. As a result, it can't deal or receive Special attacks very well.



* SituationalDamageAttack: Piguson learns a few of these as regular gains: Punishment deals more damage against opponents with [[StatusBuff Status Buffs]], Power Trip gets stronger the more buffs Piguson has, Retaliate doubles in power if an ally fainted the previous turn, and Reversal gets steadily more powerful the more damaged Piguson is.

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* SituationalDamageAttack: Piguson learns a few of these as regular gains: level-up moves: Punishment deals more damage against opponents with [[StatusBuff Status Buffs]], Power Trip gets stronger the more buffs Piguson has, Retaliate doubles in power if an ally fainted the previous turn, and Reversal gets steadily more powerful the more damaged Piguson is.



** Vandash's description as being royalty on its home region is a refference to the [[https://knowyourmeme.com/memes/we-wuz-kings We Wuz Kangz and Shiet]] meme.
* UndyingLoyalty. According to its Pokédex entry, Piguson are very loyal towards each other.

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** Vandash's description as being royalty on in its home region is a refference reference to the [[https://knowyourmeme.com/memes/we-wuz-kings We Wuz Kangz and Shiet]] meme.
* UndyingLoyalty. UndyingLoyalty: According to its Pokédex entry, Piguson are very loyal towards each other.



Arm-like Pokémon that also take a phallic shape. Armando starts as a single, muscular arm whose fingers serve as its "feet". When it evolves into Muscledude, another arm and "face" is incorporated, greatly increasing their strength which they use to tear apart thing that bothers them. Predictably, their final form, Tripecs, takes the appearance of three veiny arms conjoined together. Tripecs use their newfound shape as a mobility tool, rolling and punching everything in their way without stopping for anything.

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Arm-like Pokémon that also take a phallic shape. Armando starts as a single, muscular arm whose fingers serve as its "feet". When it evolves into Muscledude, another arm and "face" is incorporated, greatly increasing their strength which they use to tear apart thing anything that bothers them. Predictably, their final form, Tripecs, takes the appearance of three veiny arms conjoined together. Tripecs use their newfound shape as a mobility tool, rolling and punching everything in their way without stopping for anything.



* TheJuggernaut: Once Tripecs start rolling, it becomes an unstoppable force--it will punch through everything that's in its way.

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* TheJuggernaut: Once Tripecs start rolling, it becomes an unstoppable force--it force — it will punch through everything that's in its way.



** They also are a three-stage line that adds another one of its kind with every evolution, just like the Diglett, Magnemite and Beldum lines.

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** They also are a three-stage line that adds another one of its kind with every evolution, just like the Diglett, Magnemite Magnemite, Beldum, and Beldum Klink lines.



* UselessUsefulSpell: Skill Link is this, as it only benefits one move (Arm Trust) that will still be weaker than its other moves. Inner Focus and specially Iron Fist (which boosts plenty of its repertory of moves) are much better to have.

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* UselessUsefulSpell: Skill Link is this, as it only benefits one move (Arm Trust) Thrust) that will still be weaker than its other moves. Inner Focus and specially Iron Fist (which boosts plenty of its repertory repertoire of moves) are much better to have.



* HoistByHisOwnPetard: The entire line has Liquid Ooze as a Hidden Ability, which punishes enemies attacking with LifeDrain moves by actually damaging them instead. This can lead to some hilarious situations if Semdemen is attacked by Giga Drain, Horn Leech or Enema, as its double weakness to Grass-type moves and massive HP stat means that the attacker [[TakingYouWithMe might have just killed itself in the process]].

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* HoistByHisOwnPetard: The entire line has Liquid Ooze as a Hidden Ability, which punishes enemies attacking with LifeDrain moves by actually damaging them instead. This can lead to some hilarious situations if Semdemen is attacked by Giga Drain, Horn Leech Leech, or Enema, as its double weakness to Grass-type moves and massive HP stat means that the attacker [[TakingYouWithMe might have just killed itself in the process]].



* StatusBuff: They learn Acid Armor which does wonders for both Semrust and Semdemen as it patches up their lesser Defense stat.

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* StatusBuff: They learn Acid Armor Armor, which does wonders for both Semrust and Semdemen as it patches up their lesser Defense stat.



* StoneWall: Since Semdemen's HP and defenses don't change by much after evolving, a Semrust carrying an [[StatusBuff Eviolite]] will actually be far more bulkier than its evolution, though its offenses will be noticeably lower.

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* StoneWall: Since Semdemen's HP and defenses don't change by much after evolving, a Semrust carrying an [[StatusBuff Eviolite]] will actually be far more bulkier than its evolution, though its offenses will be noticeably lower.



* ConfusionFu: Finasoven has a pretty big movepool, with most of it benefiting the line's great Special Attack stat. The only attacking types it doesn't get Special moves to use from (discounting Hidden Power) are Bug, Dragon, Fairy, Flying, Ice, and Psychic (though it learns Zen Headbutt in case you're desperate for some Psychic-type coverage).

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* ConfusionFu: Finasoven has a pretty big movepool, with most of it benefiting from the line's great Special Attack stat. The only attacking types it doesn't get Special moves to use from (discounting Hidden Power) are Bug, Dragon, Fairy, Flying, Ice, and Psychic (though it learns Zen Headbutt in case you're desperate for some Psychic-type coverage).



* DeliciousDistraction: Baitmaster's bait is a candy cane covered in honey. Judging by its Pokédex entry, these manage to be very effective at attracting preys.

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* DeliciousDistraction: Baitmaster's bait is a candy cane covered in honey. Judging by its Pokédex entry, these manage to be very effective at attracting preys.prey.



* GlassCannon: Baitmaster's good 105 Special Attack stat means that it can hit hard (specially with a Competitive or Nasty Plot boost), but its HP and defenses makes knocking it out a non-issue as long as it doesn't carries [[HealThyself Moonlight]] or [[HealingFactor Regenerator]].

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* GlassCannon: Baitmaster's good 105 Special Attack stat means that it can hit hard (specially with a Competitive or Nasty Plot boost), but its HP and defenses makes knocking it out a non-issue as long as it doesn't carries carry [[HealThyself Moonlight]] or [[HealingFactor Regenerator]].Regenerator]] (or maybe even if it does if your Pokémon hits hard enough).



** The line can also be breed to know Dragon Dance, which increases their Attack and Speed by one stage. Useful on Monstrap, but you'll probably want to run something else on Baitmaster.
* StatusInflictionAttack: They learn Memento as level-up moves, which [[SuicideAttack makes them faint]] but strongly weakens both of the opponent's attack stats, letting them go out with one last hurrah.
* SwitchOutMove: The entire line gets U-Turn as level-up moves.

to:

** The line can also be breed bred to know Dragon Dance, which increases their Attack and Speed by one stage. Useful on Monstrap, but you'll probably want to run something else on Baitmaster.
* StatusInflictionAttack: They learn Memento as a level-up moves, move, which [[SuicideAttack makes them faint]] but strongly weakens both of the opponent's attack stats, letting them go out with one last hurrah.
* SwitchOutMove: The entire line gets U-Turn as a level-up moves.move.



Bug/Fairy-type Pokémon with the [[https://en.wikipedia.org/wiki/Venezuelan_poodle_moth Venezuelan Poodle Moth]] as their inspiration. Pixila looks more like a small mammal with wings and antennae than a bug, and its cheerfulness is said to provoke optimistic behavior in others. Fairileon become more bug-like upon evolution, gaining an extra set of legs, bigger moth-like wings and a long tongue they use to feed on nectar. Despite what their name and appearance may suggest, they aren't related nor based on Eevee.

to:

Bug/Fairy-type Pokémon with the [[https://en.wikipedia.org/wiki/Venezuelan_poodle_moth Venezuelan Poodle Moth]] as their inspiration. Pixila looks more like a small mammal with wings and antennae than a bug, and its cheerfulness is said to provoke optimistic behavior in others. Fairileon become more bug-like upon evolution, gaining an extra set of legs, bigger moth-like wings wings, and a long tongue they use to feed on nectar. Despite what their name and appearance may suggest, they aren't related nor based on Eevee.



* HealThyself: The line gets many ways to recover HP. Regenerator heals them by a third of their health when they switch out, Moonlight lets them directly regain 50% of their HP back (or 66% during Sunny Day), Dream Eater and Draining Kiss heal them by half of the damage they inflicted, and the ''Clover''-exclusive Lick Clean [[StatusBuffDispel removes status buffs]] from other Mons and heals them depending of how much the target was buffed.

to:

* HealThyself: The line gets many ways to recover HP. Regenerator heals them by a third of their health when they switch out, Moonlight lets them directly regain 50% of their HP back (or 66% during Sunny Day), Dream Eater and Draining Kiss heal them by half of the damage they inflicted, and the ''Clover''-exclusive Lick Clean [[StatusBuffDispel removes status buffs]] from other Mons and heals them depending of on how much the target was buffed.



* LightningBruiser: Of the physical variety. Despite having no legs, Knokedge are only two points shy of a base 100 Speed stat. They've also got a big amount of HP and their physical stats are also great. Just keep them away from Special Attacks and you've got a fast, hard hitting and bulky Mon on your hands.
* MagicallyIneptFighter: Both of their Special stats are terrible, and unfortunately, the three of its weakness (Grass, Ice and Water) tend to be specially-oriented.

to:

* LightningBruiser: Of the physical variety. Despite having no legs, Knokedge are only two points shy of a base 100 Speed stat. They've also got a big amount of HP and their physical stats are also great. Just keep them away from Special Attacks and you've got a fast, hard hitting hard-hitting, and bulky Mon on your hands.
* MagicallyIneptFighter: Both of their Special stats are terrible, and unfortunately, the all three of its weakness weaknesses (Grass, Ice Ice, and Water) tend to be specially-oriented.



* PoorPredictableRock: While it doesn't have it as bad as other Electric-types, Ribbizap's level-up moves that don't make use of its low Attack stat are Electric, Normal and Steel-typed. It also get Ice Beam/Blizzard and Hidden Power as TM and Scald and Focus Blast as tutor moves, but that's it. Liquid Voice lets it have more Water-type attacks, but it also removes uts Normal-type coverage since all of its Special Attacks of said type are sound-based.

to:

* PoorPredictableRock: While it doesn't have it as bad as other Electric-types, Ribbizap's level-up moves that don't make use of its low Attack stat are Electric, Normal Normal, and Steel-typed. It also get gets Ice Beam/Blizzard and Hidden Power as TM and Scald and Focus Blast as tutor moves, but that's it. Liquid Voice lets it have more Water-type attacks, but it also removes uts its Normal-type coverage since all of its Special Attacks of said type are sound-based.



* FriendlyFireproof: With Telepathy as ability, Elephas become immune to being hit by spread moves (e.g. Earthquake) by its own teammates during Double Battles.

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* FriendlyFireproof: With Telepathy as it’s ability, Elephas become becomes immune to being hit by spread moves (e.g. Earthquake) by its own teammates during Double Battles.



* PsychicPowers: It's are Psychic-type.

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* PsychicPowers: It's are a Psychic-type.



* StatusBuff: Naturally learns Amnesia, Barrier and Calm Mind to improve its defenses (and offense in the latter's case).

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* StatusBuff: Naturally learns Amnesia, Barrier Barrier, and Calm Mind to improve its defenses (and offense in the latter's case).
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* ElvisImpersonator: Its entire schtick.

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* ThrowDownTheBomblet: Iguallah and Lizakbar both carry sticks of dynamite, befitting their explosive movesets.



* Plaguemaster: All of them have the ability to spread diseases.

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* Plaguemaster: {{Plaguemaster}}: All of them have the ability to spread diseases.
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* Plaguemaster: All of them have the ability to spread diseases.
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Normal/Fire-type Pokémon based on bears with pig and [[TheLastOfTheseIsNotLikeTheOthers bacon]] thrown into the mix. Bacub's skin is said to be particularly tasty after being fried, acting as a common breakfast food for people. Urswine is far more ferocious than its pre-evolution, being extremely territorial and tearing down anything that gets in its way. They also smell nice.

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Normal/Fire-type Pokémon based on bears with pig and [[TheLastOfTheseIsNotLikeTheOthers bacon]] bacon thrown into the mix. Bacub's skin is said to be particularly tasty after being fried, acting as a common breakfast food for people. Urswine is far more ferocious than its pre-evolution, being extremely territorial and tearing down anything that gets in its way. They also smell nice.
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* UtilityPartyMember: Vandash is notable for being able to learn every HM in the game (yes, even [[{{Flight}} Fly]]), effectively making it the ultimate [[FanNickname HM Slave]].

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* UtilityPartyMember: Vandash is notable for being able to learn every HM in the game (yes, even [[{{Flight}} Fly]]), effectively making it the ultimate [[FanNickname HM Slave]].Slave.
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* StealthPun: Justified raises its attack when hit by a Dark-Type move. This isn't because they are fans of justice, but because, well, racism.
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** Vandash's description as being royalty on its home region is a refference to the [[https://knowyourmeme.com/memes/we-wuz-kings We Wuz Kangz and Shiet]] meme.

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* StatusAilment: They are one of the few Mons that learn Toxic Thread and Venom Drench, the former lowers the opponent's Speed in addition of poisoning it and the latter reduces the offensive stats and Speed of the victim if it's poisoned.

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* StatusAilment: StatusInflictionAttack: They are one of the few Mons that learn Toxic Thread and Venom Drench, the former lowers the opponent's Speed in addition of poisoning it and the latter reduces the offensive stats and Speed of the victim if it's poisoned.



* StatusAilment: The line learns many moves designed to lower stats as level-up gains, including String Shot, Struggle Bug, Electroweb, and Acid Spray.



* StatusInflictionAttack: Proboskito and Venowatt learn Thunder Wave via level-up. In addition, Venowatt has Toxic Spikes, which poisons enemies entering into battle unless they are immune to them.

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* StatusInflictionAttack: The line learns many moves designed to lower stats as level-up gains, including String Shot, Struggle Bug, Electroweb, and Acid Spray. Proboskito and Venowatt learn Thunder Wave via level-up. In addition, Venowatt has Toxic Spikes, which poisons enemies entering into battle unless they are immune to them.



* StatusAilment: They naturally learn Venom Drench, which reduces the Speed and offensive stats of poisoned foes. Considering how easy is for them to poison opponents, they can use this move quite effectively.



* StatusInflictionAttack: They are very good at inflicting these, tying into their sickness and disease theme. Poison Gas, Toxic, Toxic Spikes and Glare are among their level-up moves, Poison Touch lets them spread even more poison with contact moves, and their almost-exclusive move, Daily Dose, can inflict ''three'' different status effects at random (Poisoned, Badly Poisoned, and Sleep).

to:

* StatusInflictionAttack: They are very good at inflicting these, tying into their sickness and disease theme. Poison Gas, Toxic, Toxic Spikes and Glare are among their level-up moves, Poison Touch lets them spread even more poison with contact moves, and their almost-exclusive move, Daily Dose, can inflict ''three'' different status effects at random (Poisoned, Badly Poisoned, and Sleep). They naturally learn Venom Drench, which reduces the Speed and offensive stats of poisoned foes. Considering how easy is for them to poison opponents, they can use this move quite effectively.



* StatusAilment: They learn Memento as level-up moves, which [[SuicideAttack makes them faint]] but strongly weakens both of the opponent's attack stats, letting them go out with one last hurrah.
* StatusBuff: Monstrap and Baitmaster learn Swords Dance and Nasty Plot via level-up, respectively, which greatly increases their stronger offensive stat. In addition, they can have Defiant or Competitive as an ability, which boosts their Attack/Special Attack if any stat gets lowered by opposing Pokémon.

to:

* StatusAilment: They learn Memento as level-up moves, which [[SuicideAttack makes them faint]] but strongly weakens both of the opponent's attack stats, letting them go out with one last hurrah.
* StatusBuff:
StatusBuff:
**
Monstrap and Baitmaster learn Swords Dance and Nasty Plot via level-up, respectively, which greatly increases their stronger offensive stat. In addition, they can have Defiant or Competitive as an ability, which boosts their Attack/Special Attack if any stat gets lowered by opposing Pokémon.


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* StatusInflictionAttack: They learn Memento as level-up moves, which [[SuicideAttack makes them faint]] but strongly weakens both of the opponent's attack stats, letting them go out with one last hurrah.
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* GlassCannon: Pretzley has a pretty good 105 Special Attack stat, but the rest of its stats range from weak to average. As such, it cannot survive many hits.

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* GlassCannon: Pretzley has a pretty good 105 Special Attack stat, but the rest of its stats range from weak to average. As such, it cannot survive many hits. However, it can hold the Suede Shoes to double its speed, becoming a FragileSpeedster instead.



* WeakButSkilled: At first look, Pretzley may look rather weak with its unimpressive stats apart from a good Special Attack (and Speed if its holding the [[IconicItem Suede Shoes.]] However, a Pretzley sporting the Prankster ability guarantees that all of its status moves will go first unless a faster Pokémon also uses a priority move against it. Said status moves include [[HealThyself Recover]], [[StatusInflictionAttack Will-O-Wisp, Thunder Wave, Sing, Toxic, Confuse Ray, Swagger]], [[YouWillNotEvadeMe Mean Look, Block]], [[TakingYouWithMe Destiny Bond, Perish Song]], [[TrapMaster Stealth Rock]] and many, ''many'' more, which can make Pretzley extremely annoying to deal with for an unprepared opponent or even a team without an appropriate answer against it.

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* WeakButSkilled: At first look, Pretzley may look rather weak with its unimpressive stats apart from a good Special Attack (and Speed if its holding the [[IconicItem Suede Shoes.]] ]]), as well as a poor defensive typing. However, a Pretzley sporting the Prankster ability guarantees that all of its status moves will go first unless a faster Pokémon also uses a priority move against it. Said status moves include [[HealThyself Recover]], [[StatusInflictionAttack Will-O-Wisp, Thunder Wave, Sing, Toxic, Confuse Ray, Swagger]], [[YouWillNotEvadeMe Mean Look, Block]], [[TakingYouWithMe Destiny Bond, Perish Song]], [[TrapMaster Stealth Rock]] and many, ''many'' more, which can make Pretzley extremely annoying to deal with for an unprepared opponent or even a team without an appropriate answer against it.

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