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Trope was cut/disambiguated due to cleanup


* DropTheHammer: He wields a huge one in the first game. It's about twice his size, yet doesn't hamper his movement speed at all.



* DropTheHammer: Like Darn Fab, she wields a big one.
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Trope was cut/disambiguated due to cleanup


* BonusBoss: He can only be fought on higher difficulties as Xoda, and only if a secret area is found.

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* BonusBoss: OptionalBoss: He can only be fought on higher difficulties as Xoda, and only if a secret area is found.
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* WalkingSpoiler: His connection to Tango spoils her [[ReallyRoboticReveal being a Darn]].

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* WalkingSpoiler: His connection to Tango spoils her [[ReallyRoboticReveal [[RoboticReveal being a Darn]].
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//

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//
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* HoistByHisOwnPetard: Both the second and third phases of his are defeated this way. [[spoiler:The nameless turret is defeated by getting it to shoot parts of the wall that reflect its shots back at it, and Darnacus himself is finally beaten when you climb onto the arena's upper levels to activate his deadly laser while he's too distracted laughing at you to get out of the way.]]

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* HoistByHisOwnPetard: Both the second and third phases of his battle are defeated this way. [[spoiler:The nameless turret is defeated by getting it to shoot parts of the wall that reflect its shots back at it, and Darnacus himself is finally beaten when you climb onto the arena's upper levels to activate his deadly laser while he's too distracted laughing at you to get out of the way.]]

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* HoistByHisOwnPetard: Both the second and third phases of the first game's final battle are defeated this way. [[spoiler:The nameless turret is defeated by getting it to shoot parts of the wall that reflect its shots back at it, and Darnacus himself is finally beaten when you climb onto the arena's upper levels to activate his deadly laser while he's too distracted laughing at you to get out of the way.]]

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* HoistByHisOwnPetard: Both the second and third phases of the first game's final battle his are defeated this way. [[spoiler:The nameless turret is defeated by getting it to shoot parts of the wall that reflect its shots back at it, and Darnacus himself is finally beaten when you climb onto the arena's upper levels to activate his deadly laser while he's too distracted laughing at you to get out of the way.]]


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* TrapMaster: When fought directly, attacks by activating various traps in the room.

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* WalkingSpoiler: In the first game, "Lori" in the final stage turns out to be her in a minor twist, while in the sequel, she is built up as the BigBad before being revealed as a DiscOneFinalBoss, and is also another playable character.



* AndIMustScream: [[spoiler:Rilo]] states in the sequel that [[spoiler:Tango]] was left by herself for hundreds of years after the Grinning Darns were defeated by Noitu. [[spoiler:No wonder she's gone mad.]]

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* AndIMustScream: [[spoiler:Rilo]] Rilo states in the sequel that [[spoiler:Tango]] Tango was left by herself for hundreds of years after the Grinning Darns were defeated by Noitu. [[spoiler:No No wonder she's gone mad.]]



* TheChessmaster: She spends seven centuries carrying out her plan to TakeOverTheWorld, getting the trust of the Peacekeepers and causing chaos through the Darn army to distract them, framing Rilo for it, and getting Xoda and Almond exactly where she needs them. If Xoda didn't survive the base and return to defeat Tango, she would have won.



* RecurringBoss: Fought three times; in Stage 3 and Stage 5 of the original, and in Stage 2 of the sequel.



* BerserkButton: Has three.
** Noitu's 'piano playing' (jumping on the keys). Exploiting it is the only way to make him be vulnerable to attack in the first game.
** Being interrupted during his performance. He decides to kill Noitu for interrupting his piano playing.
** In ''Devolution'', after taking enough damage he gets visibly upset and teleports to the foreground to confront Xoda directly.

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* BerserkButton: Has three.
**
Bad piano playing (in Noitu's 'piano playing' (jumping case, [[spoiler:jumping on the keys). keys]]). Exploiting it it, thus enrgaing him, is the only way to make him be vulnerable to attack in the first game.
** Being interrupted during his performance. He decides to kill Noitu for interrupting his piano playing.
** In ''Devolution'', after taking enough damage he gets visibly upset and teleports to the foreground to confront Xoda directly.
game.



* CampGay: Darn Fab, who dresses in bright pink, uses a pink hammer with a heart symbol on it, and blows kisses at Noitu. Less so in the second game, where he's reimagined as a guitar-playing cowboy.

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* CampGay: Darn Fab, who He dresses in bright pink, uses a pink hammer with a heart symbol on it, and blows kisses at Noitu. Less so in the second game, where he's reimagined as a guitar-playing cowboy.



* BackgroundBoss: In both games. In the first, he can only be hit by messing with machines on the plane to fire missiles. In the second, he's close enough to Xoda that she can wail on his eye without having to do anything fancy.

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* BackgroundBoss: In both games. In the first, he it can only be hit by messing with machines on the plane to fire missiles. In the second, he's it's close enough to Xoda that she can wail on his its eye without having to do anything fancy.



* PuzzleBoss: In the first game. First Noitu has to transform into Smart form and activate the consoles, then turn back to normal and damage the gear in the middle of the arena to activate the missile. Finally he has to transform into Chimp and push the button to deal damage, rinse and repeat. All while dodging its attacks. Averted in the second game.

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* PuzzleBoss: In the first game. First Noitu has to transform into Smart form and activate the consoles, then turn back to normal and damage the gear in the middle of the arena to activate the missile. Finally he has to transform into Chimp and push the button to deal damage, rinse and repeat. All while dodging its attacks. Averted in the second game.game, where it is a more traditional boss.



* WolfpackBoss: The Grinning 4 in ''Devolution'' are an odd case. Instead of fighting all four at once, you fight them in an arena that rotates to each one of them, letting them attack and also opening them up to damage. After killing one, an electric barrier appears in their section to serve as a hazard for when the rooms spins.

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* WolfpackBoss: The Grinning 4 in ''Devolution'' They are an odd case. Instead of fighting all four at once, you fight them in an arena that rotates to each one of them, letting them attack and also opening them up to damage. After killing one, an electric barrier appears in their section to serve as a hazard for when the rooms spins.


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* WalkingSpoiler: His connection to Tango spoils her [[ReallyRoboticReveal being a Darn]].
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* DragonAscendant: Rilo Doppelori, the penultimate boss in the original game, returns in the sequel and appears to be now leading the Darns despite it being 100 years since the last game. Except she's [[DiscOneFinalBoss not]]- the ''real'' example is Tango, the professor’s MasterComputer who’s gained control of the army for herself.

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* DragonAscendant: Rilo Doppelori, the penultimate boss in the original game, returns in the sequel and appears to be now leading the Darns despite it being 100 years since the last game. Except she's [[DiscOneFinalBoss not]]- the ''real'' example is Tango, the professor’s professor's MasterComputer who’s who's gained control of the army for herself.



* {{Leitmotif}}: [[https://youtu.be/2pR3LRtk7gQ Sexy]]/[[https://youtu.be/OlE4Y72N5xU Primal Metal.
* SecretAIMoves: [[spoiler:In the fight with her in Xoda's story, she can perform moves that can't be done while playing as her.]]

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* {{Leitmotif}}: [[https://youtu.be/2pR3LRtk7gQ Sexy]]/[[https://youtu.be/OlE4Y72N5xU Primal Metal.
Metal]].
* SecretAIMoves: [[spoiler:In In the fight with her in Xoda's story, she can perform moves that can't be done while playing as her.]]
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* OnlyICanKillHim: In ''Devolution'', [[spioiler:Tango]] thinks this of Noitu; [[spoiler:despite needing an Evomatic to become a machine god, she chose to restore 2288, when only one exists, instead of 2188, when Evomatics were common, because she believes only Noitu Love can defeat her, and he's gone by 2288. [[SubvertedTrope She's wrong]].]]

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* OnlyICanKillHim: In ''Devolution'', [[spioiler:Tango]] [[spoiler:Tango]] thinks this of Noitu; [[spoiler:despite needing an Evomatic to become a machine god, she chose to restore 2288, when only one exists, instead of 2188, when Evomatics were common, because she believes only Noitu Love can defeat her, and he's gone by 2288. [[SubvertedTrope She's wrong]].]]

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* TheOnlyOneAllowedToDefeatYou: Doppelori states that only Darnacus and his true servants (meaning herself) are allowed to defeat the Peacekeepers and TakeOverTheWorld-- this is her reason for stopping Tango from doing that.



* WalkingSpoiler: Tango initially seems to just be a minor helper, but she’s the true BigBad, FinalBoss, and [[RoboticReveal the Darns’]] MasterComputer.

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* ThemeNaming: Tango and Waltz, who are both [=AIs=] at Darnacus's secret base.
* TomTheDarkLord: The BigBad of the first game is called [[GoshDangItToHeck Darnacus Damnation]], which is a silly yet still somewhat threatening name. But in the sequel, the [[GodhoodSeeker god-wannabe]] MasterComputer BigBad calls herself ''Tango''.
* WalkingSpoiler: Tango initially seems to just be a minor helper, but she’s she's the true BigBad, FinalBoss, and [[RoboticReveal the Darns’]] Darns]]' MasterComputer.



* TrickBoss: In Level [[spoiler:3]] of the sequel, the boss of the level appears to be [[spoiler:Rilo]] ([[spoiler:or Xoda, if Rilo is the player character]]). About halfway through the battle, it blows both of the fighters into the river on a wheel, and is fought as the real boss of the level.
* UnderwaterBossBattle: The lone underwater segment of ''Devolution'' ends with a fight against it, though the water doesn't affect the battle greatly.



An artificial intellect uploaded to a robotic body who serves as the final boss of Doppelori's storyline.

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An artificial intellect uploaded to a robotic body who serves as the final boss of Doppelori's storyline. He is Tango's brother of sorts.


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* SequentialBoss: He first fights as Waltz in a humanoid form, then becomes the bigger Shadowaltz.
* ThemeNaming: Waltz and Tango, who are both [=AIs=] at Darnacus's secret base.
* TimeLimitBoss: He must be beaten before the timer on the Darn Base's self-destruct expires.
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* SecretAIMoves: [[spoiler:In the fight with her in Rilo's mode, she can perform moves that can't be done while playing as her.]]


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* SecretAIMoves: [[spoiler:In the fight with her in Xoda's story, she can perform moves that can't be done while playing as her.]]

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* OnlyICanKillHim: In ''Devolution'', [[spioiler:Tango]] thinks this of Noitu; [[spoiler:despite needing an Evomatic to become a machine god, she chose to restore 2288, when only one exists, instead of 2188, when Evomatics were common, because she believes only Noitu Love can defeat her, and he's gone by 2288. [[SubvertedTrope She's wrong]].]]



* DistaffCounterpart: Xoda, The sequel’s protagonist, to Noitu, protagonist of the original.

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* DistaffCounterpart: Xoda, The sequel’s as the sequel's protagonist, is this to Noitu, protagonist of the original.



* FlashStep: Xoda can do this with a dashing kick, flying through the air if necessary.



* GreaterScopeVillain: Of ''Devolution''. He is long dead, but his creation, the Grinning Darns, are still around causing chaos.
* HoistByHisOwnPetard: Both the second and third phases of the first game's final battle are defeated this way. [[spoiler:The nameless turret is defeated by getting it to shoot parts of the wall that reflect its shots back at it, and Darnacus himself is finally beaten when you climb onto the arena's upper levels to activate his deadly laser while he's too distracted laughing at you to get out of the way.]]



* DistressedDude: He gets kidnapped by Tango after Stage 4 and held in her hideout.



* MissionControl: To Xoda, serving a simialr role to Lori in the first game. At least until he gets kidnapped.
* LethalJokeCharacter: Almond has no way to attack and a pitiful jump. Fortunately, he can shield himself at will just by holding down, and the player gets to attack enemies directly in his stead in the vein of a mouse-controlled light gun shooter, and can pick him up with the crosshairs and carry him around for limited periods of time.



* GodhoodSeeker: [[spoiler:Tango]] attempts this in the finale of ''Devolution'' by [[spoiler:fusing with the last Evomatic.]]

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* GodhoodSeeker: [[spoiler:Tango]] attempts this in the finale of ''Devolution'' by [[spoiler:fusing Her goal is to fuse with the last Evomatic.]]Evomatic and become a machine god.



* MorallyAmbiguousDoctorate: A doctor who is the BigBad.



* TheGrimReaper: A robotic version of one that appears in both games. Fittingly, it's called the ''Grin'' Reaper.



* PuzzleBoss: In both games. In the first, you must [[spoiler:trigger his BerserkButton (jumping on his piano) so he'll move down to hitting distance]]. In the second, he's on a [[BackgroundBoss background stage]], and to hit him, [[spoiler:piano keys must be stepped on when he moves to the left or right, causing a piano hammer to hit him. He becomes a more conventional boss after hitting half health, though]].



* QuintessentialBritishGentleman: He wears a monocle and suit, which goes well with his segmented bionic arm.



* HumongousMecha: Omega Darn in the first game. He gets scaled down quite a bit in the second game, but is still one of the largest bosses.



* LoadBearingBoss: After beaten, her hammer breaks the bridge you've been fighting on, sending you into the next section of the level.



* MusicalAssassin: Each of them use an instrument to attack.




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A miniboss in Stage 6. It rolls on both the floor and the celing, and lacks a weak point, requiring the player to get creative.


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* HoistByHisOwnPetard: It has no weak point. Instead, it must be hurt by [[spoiler:manipulating gravity so that its electricity bombs fly back at it]].
* PuzzleBoss: It lacks a weak-point, but will drop bombs that create electric fields. The trick is to [[spoiler:wait for them to activate, then flip gravity so they fly back at the Janitor]].

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* DuelingPlayerCharacters: In ''Devolution'', [[spoiler:the initial boss of Stage 3 is Rilo (when playing as Xoda or Almond) or Xoda (when playing as Rilo)]]. Both bosses share two attacks and have one unique one ([[spoiler:Rilo can jump away and carpet-bomb the bridge, and Xoda can dash to Rilo's location and throw a punch]]).



* DarkActionGirl: She is one of the few clearly female members of the Darn army, and TheDragon to Darnacus who [[DragonAscendant becomes]] the villain of the sequel ([[FrameUp or so it seems]]).



* DiscOneFinalBoss: In ''Devolution''; Tango convinces Xoda and Almond that she is the new leader of the Darns, when it turns out to be [[TheMole Tango herself]] who leads them.



* DragonAscendant: Rilo Doppelori, the penultimate boss in the original game, returns in the sequel and appears to be now leading the Darns despite it being 100 years since the last game. Except she's [[DiscOneFinalBoss not]]- the ''real'' example is Tango, the professor’s MasterComputer who’s gained control of the army for herself.
* DuelingPlayerCharacters: In ''Devolution'', the initial boss of Stage 3 is Rilo (when playing as Xoda or Almond) or Xoda (when playing as Rilo). Both bosses share two attacks and have one unique one (Rilo can jump away and carpet-bomb the bridge, and Xoda can dash to Rilo's location and throw a punch).



* {{Leitmotif}}: [[https://youtu.be/2pR3LRtk7gQ Sexy]]/[[https://youtu.be/OlE4Y72N5xU Primal Metal]].

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* {{Leitmotif}}: [[https://youtu.be/2pR3LRtk7gQ Sexy]]/[[https://youtu.be/OlE4Y72N5xU Primal Metal]].Metal.



* DarkActionGirl: She is one of the few clearly female members of the Darn army, and is the BigBad of ''Devolution'' with a three-phase battle.



* DropTheHammer: He wields one in the first game.

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* DropTheHammer: He wields a huge one in the first game.game. It's about twice his size, yet doesn't hamper his movement speed at all.



* FluffyTheTerrible: As seen on the writing on the side of it, Mordecai Fluke's ship is named "Daisy". Said ship is outfitted with crushing wheels and several cannons.
* ICallItVera: He calls his ship Daisy.



* DropTheHammer: Like Darn Fab, she wields a big one.



* DeathByFallingOver: How Sleeper Brakeman's vehicle meets its end; it keeps running after the conductor dies, but then trips on Grinsley Gumsburrow's fist and slams into the ground.




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The boss of Stage 5. A quartet of Darn performers who rotate around the stage as they battle.


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* WolfpackBoss: The Grinning 4 in ''Devolution'' are an odd case. Instead of fighting all four at once, you fight them in an arena that rotates to each one of them, letting them attack and also opening them up to damage. After killing one, an electric barrier appears in their section to serve as a hazard for when the rooms spins.

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* BirdRun: Xoda Rap runs with her arms out.



* CampGay: Darn Fab, who dresses in bright pink, uses a pink hammer with a heart symbol on it, and blows kisses at Noitu. Less so in the second game, where he's reimagined as a guitar-playing cowboy.



An absolutely gargantuan Darn that serves as the FinalBoss of the original game, controlled directly by Darnascus. It reappears in the sequel as a miniboss in Xoda's Stage 6, badly damaged but still functioning.

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An absolutely gargantuan Darn that serves as the FinalBoss of the original game, controlled directly by Darnascus.Darnacus. It reappears in the sequel as a miniboss in Xoda's Stage 6, badly damaged but still functioning.



* AttackOfTheFiftyFootWhatever
* BackgroundBoss: In the first game.

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* AttackOfTheFiftyFootWhatever
AttackOfTheFiftyFootWhatever: Darnacus's ultimate Darn creation, a massive Darn that attacks the city in the finale of the first game.
* BackgroundBoss: In both games. In the first game.first, he can only be hit by messing with machines on the plane to fire missiles. In the second, he's close enough to Xoda that she can wail on his eye without having to do anything fancy.




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A secret boss in Stage 5. He is a shadow puppeteer who uses the shadows to attack.


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* BonusBoss: He can only be fought on higher difficulties as Xoda, and only if a secret area is found.
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* DarkIsNotEvil: Doppelori has dark blue [[RobotGirl “skin”]] and black clothing, and is TheDragon in the first game, but in the sequel she’s somewhat of an AntiHero (or at worst a NominalHero).
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!!Darn Bosses from ''Devolution''

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Darn Bosses from ''Devolution''

!!Sky Crawler

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Darn Bosses from ''Devolution''

!!Sky Crawler
[[folder:Sky Crawler]]




!!Mordecai Fluke

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\n!!Mordecai Fluke[[/folder]]

[[folder:Mordecai Fluke]]




!!Cyberus

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\n!!Cyberus[[/folder]]

[[folder:Cyberus]]




!!Poundelita

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\n!!Poundelita[[/folder]]

[[folder:Poundelita]]




!!The Sea Serpent
A massive serpent Darn that can travel underwater. First appearing as a miniboss, it reappears halfway through the Rilo/[[spoiler:Xoda]] fight and hijacks it, forcing both to fight it on a rotating waterwheel.

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\n!!The [[/folder]]

[[folder:The
Sea Serpent
Serpent]]
A massive serpent Darn that can travel underwater. First appearing as a miniboss, it reappears halfway through the Rilo/[[spoiler:Xoda]] fight battle between Xoda and Rilo and hijacks it, forcing both to fight it on a rotating waterwheel.




!!Darn Reckless
As the name implies, it is a reckless Darn. Appears at the end of Xoda's Stage 4, it drops its shield to fire 3 shots before putting it up again, rinse and repeat.

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\n!!Darn Reckless\n[[/folder]]

[[folder:Darn Reckless]]
As the name implies, it is a reckless Darn. Appears at the end of Xoda's Stage 4, it drops its shield to fire 3 shots before putting it up again, rinse and repeat.again.




!!Sleeper Brakeman

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\n!!Sleeper Brakeman[[/folder]]

[[folder:Sleeper Brakeman]]




!!Darn Deco

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\n!!Darn Deco\n[[/folder]]

[[folder:Darn Deco]]



!!Sailorman

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!!Sailorman
[[/folder]]

[[folder:Sailorman]]



!!The Grinning 4

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!!The [[/folder]]

[[folder:The
Grinning 4
4]]



!!Shady Hanz

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!!Shady Hanz
[[/folder]]

[[folder:Shady Hanz]]



!!Janitor

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!!Janitor
[[/folder]]

[[folder:Janitor]]



!'''SPOILER BOSS'''

!!Waltz/Shadowaltz

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!'''SPOILER BOSS'''

!!Waltz/Shadowaltz
[[/folder]]

[[folder:Waltz/Shadowaltz (spoilers)]]



----

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--------
[[/folder]]

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!Main Characters

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!Main Characters
!Protagonists


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* LightningBruiser: A brawler capable of agile attacks and swift maneuvers.


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* AIIsACrapshoot: Rilo is an aversion; her loyalty to Darnacus is a major reason why she hates Tango so much.


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* AndIMustScream: [[spoiler:Rilo]] states in the sequel that [[spoiler:Tango]] was left by herself for hundreds of years after the Grinning Darns were defeated by Noitu. [[spoiler:No wonder she's gone mad.]]

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* HeroicMime: He never speaks in the game.



Main protagonist and playable character of ''Noitu Love 2: Devolution''.

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Main The protagonist and playable character of ''Noitu Love 2: Devolution''.



* HeroicMime: Just like Noitu before her, she never speaks.



!Humans]

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!Humans]
!Major Characters



* LoveInterest: As a newspaper implies, she and Noitu are an item.
* MissionControl: To Noitu, interjecting and telling him where to go during each mission.



[[/folder]]

!!Introduced in ''Devolution''

[[folder:Mr. Almond]]
A male member of the Peacekeepers who serves as Xoda's MissionControl.

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[[/folder]]

!!Introduced in ''Devolution''

[[folder:Mr. Almond]]
A male member
The antagonist of the Peacekeepers original game. He is an evil scientist who serves as Xoda's MissionControl.wants to dominate the world and turn everyone into monkeys.



* MissingMissionControl: After Stage 4, he is kidnapped and taken to the Darn HQ.
* NonActionGuy: To the point where, when you play as him, he does nothing except dodge. The mouse cursor can shoot enemies and cause Almond to fly, but neither action appears to be performed by ''him'' on-screen.
* SpearCounterpart: To Lori.

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* MissingMissionControl: After Stage 4, BigBad: Of the original game, as the leader and creator of the Grinning Darns who wants to TakeOverTheWorld.
* DirtyOldMan: He created Doppelori in part to be a SexBot, as indicated when he says he "did things" to her.
* FinalBoss: Piloting the Omega Darn,
he is kidnapped the last enemy of the original game.
* MadScientist: He created the Grinning Darns as his robot army to conquer everything
and taken to made the Darn HQ.
Evomatics to turn all of humanity into monkeys.
* NonActionGuy: To MorallyAmbiguousDoctorate: An evil professor who wants world domination.
* TakeOverTheWorld: His goal is to overthrow
the point where, when you play as him, he does nothing except dodge. The mouse cursor can shoot enemies Peacekeepers and cause Almond to fly, but neither action appears to be performed by ''him'' on-screen.
* SpearCounterpart: To Lori.
dominate the world.



[[folder:Dr. Tango]]
An associate of Almond and member of the Peacekeepers, she ends up taking over as Xoda's MissionControl after Stage 4.\\
\\
There are many spoilers for the end of the game; as such all spoilers will be unmarked.

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[[folder:Dr. Tango]]
An associate
[[folder:Rilo Doppelori (spoilers)]]
A robotic {{Doppelganger}}
of Almond and member of Lori created by Darnascus. In the Peacekeepers, first game, she ends up taking over as Xoda's MissionControl after impersonates the real Lori for most of Stage 4.5 and serves as the end-boss of that stage.\\
\\
There are many spoilers for
//
In ''Devolution'', she is thought to be
the end leader of the game; new Darn uprising and responsible for causing the city to transform into parts of the past, and is fought by Xoda in Stage 3. Doppelori is also a playable character in ''Devolution'' with her own story mode and is unlocked after beating the game as such all spoilers will be unmarked.Xoda.



* AIIsACrapshoot: Tango was originally the Darn Base's [[MasterComputer main computer]], until she started thinking independently and using the Darn Army to her advantage.
* BigBad: Of Devolution, as the true mastermind of the Darn invasion.
* BishonenLine: Antepenultimate Tango is a body in the fetal position protected by an egg, Penultimate Tango is an emotional HumongousMecha with bat wings who can project diamonds from her forehead, and Ultimate Tango is a normal-sized superhuman with HardLight powers. This is a justified case, as Tango is going through stages of human development: embryo, child, and adult.
* TheDogWasTheMastermind: The true BigBad of ''Devolution'', the MasterComputer who seeks to [[TakeOverTheWorld rule the world]], is Doctor Tango, who was introduced as an ally and didn’t seem to have a major role in the plot, only appearing occasionally.
* DragonAscendant: Originally the MasterComputer of Darnacus, she gained control of his army for herself.
* GodhoodSeeker: [[spoiler:Tango]] attempts this in the finale of ''Devolution'' by [[spoiler:fusing with the last Evomatic.]]
* HumongousMecha: Penultimate Tango, though only because Tango is later [[RoboticReveal revealed to be a robot]]; the form itself is humanoid aside from some gears on her sides.
* HoistByHisOwnPetard: Tango gives away the locations of the Darn base, sending Xoda there on what is essentially a suicide mission with the intent to be rid of her. Funny thing is, the heroes couldn't have found the base themselves, and the Darns would have eventually destroyed all human resistance.
* LightIsNotGood: She wears a white coat, her second form is colored light blue, and her final form attacks with HardLight. She is also the BigBad.
* MasterComputer: The BigBad of ''Devolution'' is one of these for the robotic Darns. She disguises herself as Tango for most of the game.
* MissionControl: Becomes this halfway through after Almond is kidnapped, though she stops when Almond is rescued.
* TheMole: In ''Devolution'', Doctor Tango is the one behind the return of the Darns, having manipulated everything behind the scenes so that she could prepare an Evomatic for her godly ascension.
* WalkingSpoiler: Tango initially seems to just be a minor helper, but she’s the true BigBad, FinalBoss, and [[RoboticReveal the Darns’]] MasterComputer.

to:

* AIIsACrapshoot: Tango was originally the Darn Base's [[MasterComputer main computer]], until she started thinking independently and using the Darn Army to AnotherSideAnotherStory: Doppelori's story shows her advantage.
* BigBad: Of Devolution, as the true mastermind of the Darn invasion.
* BishonenLine: Antepenultimate Tango is a body in the fetal position protected by an egg, Penultimate Tango is an emotional HumongousMecha with bat wings who can project diamonds from her forehead, and Ultimate Tango is a normal-sized superhuman with HardLight powers. This is a justified case, as Tango is
going through the same stages as Xoda, even confronting Xoda in Stage 3. At the end of human development: embryo, child, Stage 5, when Xoda and adult.
Almond head back to the Peacekeepers' HQ, Doppelori stays to destroy the Darn base and fights a different final boss.
* TheDogWasTheMastermind: The true BigBad of AscendedExtra: In the first game, Rilo Doppelori was only in one level, and was just another boss with minor plot importance (admittedly, she was [[TheDragon the penultimate boss]]). Come ''Devolution'', the MasterComputer who seeks to [[TakeOverTheWorld rule the world]], is Doctor Tango, who was introduced as an ally and didn’t seem to have a major role in the plot, only appearing occasionally.
* DragonAscendant: Originally the MasterComputer of Darnacus, she gained control of his army for herself.
* GodhoodSeeker: [[spoiler:Tango]] attempts this in the finale of ''Devolution'' by [[spoiler:fusing with the last Evomatic.]]
* HumongousMecha: Penultimate Tango, though only because Tango is later [[RoboticReveal revealed to be a robot]]; the form itself is humanoid aside from some gears on her sides.
* HoistByHisOwnPetard: Tango gives away the locations
she's one of the Darn base, sending Xoda there on what is essentially a suicide mission with main characters, and the intent only one other than some bosses to return from the original game.
* BaitAndSwitchBoss: In the second game. Once she reaches half health, the Sea Serpent hijacks the battle.
* {{BFG}}: Uses a huge gun in both games.
* DecoyDamsel: She pretends
to be rid of her. Funny thing is, the heroes couldn't have found the base themselves, Lori and being chased by the Darns would have eventually destroyed all human resistance.
to lead Noitu into a trap where she can kill him.
* LightIsNotGood: She wears a white coat, her second form is colored light blue, TheDragon: To Darnacus in the original game, as his right-hand woman and her the last enemy faced before the final form attacks with HardLight. She battle against him.
* EvilKnockoff: Rilo Doppelori
is also the BigBad.
* MasterComputer: The BigBad of ''Devolution'' is one of these for the robotic Darns. She disguises
this to Lori, and was disguised as her before revealing herself as Tango for most of in the first game.
* MissionControl: Becomes this halfway through after Almond is kidnapped, though she stops when Almond is rescued.
* TheMole: In ''Devolution'', Doctor Tango is the one behind the return of the Darns, having manipulated everything behind the scenes so that she could prepare an Evomatic for her godly ascension.
* WalkingSpoiler: Tango initially seems to just be a minor helper, but she’s the true BigBad, FinalBoss, and [[RoboticReveal the Darns’]] MasterComputer.
{{Leitmotif}}: [[https://youtu.be/2pR3LRtk7gQ Sexy]]/[[https://youtu.be/OlE4Y72N5xU Primal Metal]].



!The Grinning Darns

!!Darn Bosses from the original

[[folder:Practitioners of Dim]]
Three [[EliteMook Darn Dimwits]] piloting a giant robot. They serve as the boss of the first level, ambushing Noitu in a parking garage.

to:

!The Grinning Darns

!!Darn Bosses from the original

[[folder:Practitioners of Dim]]
Three [[EliteMook Darn Dimwits]] piloting a giant robot. They serve as the boss
!!Introduced in ''Devolution'' (unmarked spoilers)

[[folder:Mr. Almond]]
A male member
of the first level, ambushing Noitu in a parking garage.Peacekeepers who serves as Xoda's MissionControl.



* DegradedBoss: They appear as a miniboss in Stage 5.
* FlunkyBoss: They can summon Darn Dimwits.
* IntentionalEngrishForFunny: They speak like this.
-->"Is Noitu we see! Is going to die!"
* ThrowDownTheBomblet: The two Dimwits on the left and right throw bombs.
* VerbalTic: "NGEH!"
* WarmupBoss: As it's the first boss, this is a given. Their attacks are slow, telegraphed and easy to dodge compared to the later bosses.

to:

* DegradedBoss: They appear as a miniboss in MissingMissionControl: After Stage 5.
* FlunkyBoss: They can summon Darn Dimwits.
* IntentionalEngrishForFunny: They speak like this.
-->"Is Noitu we see! Is going to die!"
* ThrowDownTheBomblet: The two Dimwits on the left
4, he is kidnapped and right throw bombs.
* VerbalTic: "NGEH!"
* WarmupBoss: As it's the first boss, this is a given. Their attacks are slow, telegraphed and easy to dodge compared
taken to the later bosses.Darn HQ.
* NonActionGuy: To the point where, when you play as him, he does nothing except dodge. The mouse cursor can shoot enemies and cause Almond to fly, but neither action appears to be performed by ''him'' on-screen.
* SpearCounterpart: To Lori.



[[folder:Sergeant Killburne]]
A Darn styling itself as an army sergeant, complete with tank treads, hat, and sunglasses. Fought at the end of Stage 2 inside a mech.

to:

[[folder:Sergeant Killburne]]
A Darn styling itself as an army sergeant, complete with tank treads, hat,
[[folder:Dr. Tango]]
An associate of Almond
and sunglasses. Fought at member of the end of Peacekeepers, she ends up taking over as Xoda's MissionControl after Stage 2 inside a mech.4.



* AttackItsWeakPoint: Complete with "Weak Point" sign after it is exposed.
* BloodKnight: If his dialogue before the boss fight is any indication, he's eager to fight Noitu.
-->"Yes! Noitu! You! [[DepartmentOfRedundancyDepartment You're Noitu!]] Show me your strength!"
* BossArenaIdiocy: If there wasn't an Evomatic in the arena, Killburne's weak point wouldn't be able to be exposed.
* MacrossMissileMassacre: One of his attacks has him fire homing missiles.

to:

* AttackItsWeakPoint: Complete AIIsACrapshoot: Tango was originally the Darn Base's [[MasterComputer main computer]], until she started thinking independently and using the Darn Army to her advantage.
* BigBad: Of ''Devolution'', as the true mastermind of the Darn invasion.
* BishonenLine: Antepenultimate Tango is a body in the fetal position protected by an egg, Penultimate Tango is an emotional HumongousMecha
with "Weak Point" sign bat wings who can project diamonds from her forehead, and Ultimate Tango is a normal-sized superhuman with HardLight powers. This is a justified case, as Tango is going through stages of human development: embryo, child, and adult.
* TheDogWasTheMastermind: The true BigBad of ''Devolution'', the MasterComputer who seeks to [[TakeOverTheWorld rule the world]], is Doctor Tango, who was introduced as an ally and didn’t seem to have a major role in the plot, only appearing occasionally.
* DragonAscendant: Originally the MasterComputer of Darnacus, she gained control of his army for herself.
* GodhoodSeeker: [[spoiler:Tango]] attempts this in the finale of ''Devolution'' by [[spoiler:fusing with the last Evomatic.]]
* HumongousMecha: Penultimate Tango, though only because Tango is later [[RoboticReveal revealed to be a robot]]; the form itself is humanoid aside from some gears on her sides.
* HoistByHisOwnPetard: Tango gives away the locations of the Darn base, sending Xoda there on what is essentially a suicide mission with the intent to be rid of her. Funny thing is, the heroes couldn't have found the base themselves, and the Darns would have eventually destroyed all human resistance.
* LightIsNotGood: She wears a white coat, her second form is colored light blue, and her final form attacks with HardLight. She is also the BigBad.
* MasterComputer: The BigBad of ''Devolution'' is one of these for the robotic Darns. She disguises herself as Tango for most of the game.
* MissionControl: Becomes this halfway through
after it Almond is exposed.
kidnapped, though she stops when Almond is rescued.
* BloodKnight: If his dialogue before TheMole: In ''Devolution'', Doctor Tango is the boss fight is any indication, he's eager to fight Noitu.
-->"Yes! Noitu! You! [[DepartmentOfRedundancyDepartment You're Noitu!]] Show me your strength!"
* BossArenaIdiocy: If there wasn't
one behind the return of the Darns, having manipulated everything behind the scenes so that she could prepare an Evomatic in for her godly ascension.
* WalkingSpoiler: Tango initially seems to just be a minor helper, but she’s
the arena, Killburne's weak point wouldn't be able to be exposed.
* MacrossMissileMassacre: One of his attacks has him fire homing missiles.
true BigBad, FinalBoss, and [[RoboticReveal the Darns’]] MasterComputer.



[[folder:The Grin Reaper]]
A Darn with the design of, well, TheGrimReaper. Fought in Stage 3 and Stage 5 as a miniboss, [[RecurringBoss and returns]] as a miniboss of Stage 2 of the sequel.

to:

[[folder:The Grin Reaper]]
A
!The Grinning Darns

!!Darn Bosses from the original

[[folder:Practitioners of Dim]]
Three [[EliteMook
Darn with Dimwits]] piloting a giant robot. They serve as the design of, well, TheGrimReaper. Fought in Stage 3 and Stage 5 as a miniboss, [[RecurringBoss and returns]] as a miniboss of Stage 2 boss of the sequel.first level, ambushing Noitu in a parking garage.



* AttackItsWeakPoint: In ''Devolution'', Xoda has to attack its heart.
* GetBackHereBoss: His erratic flight patterns and tendency to go offscreen (in both games) mean players spend some time chasing after it.
* ShockAndAwe: Fires lightning from its hands in the sequel. In the original, it summons it from the sky.
* SinisterScythe: Naturally, being designed after TheGrimReaper.

to:

* AttackItsWeakPoint: In ''Devolution'', Xoda has DegradedBoss: They appear as a miniboss in Stage 5.
* FlunkyBoss: They can summon Darn Dimwits.
* IntentionalEngrishForFunny: They speak like this.
-->"Is Noitu we see! Is going
to attack its heart.
die!"
* GetBackHereBoss: His erratic flight patterns ThrowDownTheBomblet: The two Dimwits on the left and tendency to go offscreen (in both games) mean players spend some time chasing after it.
right throw bombs.
* ShockAndAwe: Fires lightning from its hands in VerbalTic: "NGEH!"
* WarmupBoss: As it's
the sequel. In first boss, this is a given. Their attacks are slow, telegraphed and easy to dodge compared to the original, it summons it from the sky.
* SinisterScythe: Naturally, being designed after TheGrimReaper.
later bosses.



[[folder:Father Boogie]]
One miniboss of Stage 3. A Darn with a disco aesthetic.

to:

[[folder:Father Boogie]]
One miniboss
[[folder:Sergeant Killburne]]
A Darn styling itself as an army sergeant, complete with tank treads, hat, and sunglasses. Fought at the end
of Stage 3. A Darn with 2 inside a disco aesthetic.mech.



* DegradedBoss: Two of him show up as minibosses in Stage 5.

to:

* DegradedBoss: Two AttackItsWeakPoint: Complete with "Weak Point" sign after it is exposed.
* BloodKnight: If his dialogue before the boss fight is any indication, he's eager to fight Noitu.
-->"Yes! Noitu! You! [[DepartmentOfRedundancyDepartment You're Noitu!]] Show me your strength!"
* BossArenaIdiocy: If there wasn't an Evomatic in the arena, Killburne's weak point wouldn't be able to be exposed.
* MacrossMissileMassacre: One
of his attacks has him show up as minibosses in Stage 5.fire homing missiles.



[[folder:02-Joy]]
Boss of Stage 3 in the original game, and of Stage 2 in the sequel. He fights primarily in the background, with it providing a visual indicator as to what attacks he'll use next.

to:

[[folder:02-Joy]]
Boss of
[[folder:The Grin Reaper]]
A Darn with the design of, well, TheGrimReaper. Fought in
Stage 3 in the original game, and Stage 5 as a miniboss, [[RecurringBoss and returns]] as a miniboss of Stage 2 in of the sequel. He fights primarily in the background, with it providing a visual indicator as to what attacks he'll use next.sequel.



* AttackItsWeakPoint: In ''Devolution'', Xoda has to attack its heart.
* GetBackHereBoss: His erratic flight patterns and tendency to go offscreen (in both games) mean players spend some time chasing after it.
* ShockAndAwe: Fires lightning from its hands in the sequel. In the original, it summons it from the sky.
* SinisterScythe: Naturally, being designed after TheGrimReaper.
[[/folder]]

[[folder:Father Boogie]]
One miniboss of Stage 3. A Darn with a disco aesthetic.
----
* DegradedBoss: Two of him show up as minibosses in Stage 5.
[[/folder]]

[[folder:02-Joy]]
Boss of Stage 3 in the original game, and of Stage 2 in the sequel. He fights primarily in the background, with it providing a visual indicator as to what attacks he'll use next.
----



[[folder:Rilo Doppelori]]
A robotic {{Doppelganger}} of Lori created by Darnascus. In the first game, she impersonates the real Lori for most of Stage 5 and serves as the end-boss of that stage.\\
\\
In ''Devolution'', she is thought to be the leader of the new Darn uprising and responsible for causing the city to transform into parts of the past, and is fought by Xoda in Stage 3. [[spoiler: Doppelori is also a playable character in ''Devolution'' with her own story mode and is unlocked after beating the game as Xoda.]]

to:

[[folder:Rilo Doppelori]]
A robotic {{Doppelganger}}
[[folder:Omega Darn]]
An absolutely gargantuan Darn that serves as the FinalBoss
of Lori created the original game, controlled directly by Darnascus. In It reappears in the first game, she impersonates the real Lori for most of sequel as a miniboss in Xoda's Stage 5 and serves as the end-boss of that stage.\\
\\
In ''Devolution'', she is thought to be the leader of the new Darn uprising and responsible for causing the city to transform into parts of the past, and is fought by Xoda in Stage 3. [[spoiler: Doppelori is also a playable character in ''Devolution'' with her own story mode and is unlocked after beating the game as Xoda.]]
6, badly damaged but still functioning.



* AnotherSideAnotherStory: [[spoiler: Doppelori's story shows her going through the same stages as Xoda, even confronting Xoda in Stage 3. At the end of Stage 5, when Xoda and Almond head back to the Peacekeepers' HQ, Doppelori stays to destroy the Darn base and fights a different final boss.]]
* AscendedExtra: In the first game, Rilo Doppelori was only in one level, and was just another boss with minor plot importance (admittedly, she was [[TheDragon the penultimate boss]]). Come ''Devolution'', and she's one of the main characters, and the only one other than some bosses to return from the original game.
* BaitAndSwitchBoss: In the second game. Once she reaches half health, the Sea Serpent hijacks the battle.
* {{BFG}}: Uses a huge gun in both games.
* EvilKnockoff: Rilo Doppelori is this to Lori, and was disguised as her before revealing herself in the first game.
* {{Leitmotif}}: [[https://youtu.be/2pR3LRtk7gQ Sexy]]/[[https://youtu.be/OlE4Y72N5xU Primal Metal]].

to:

* AnotherSideAnotherStory: [[spoiler: Doppelori's story shows her going through the same stages as Xoda, even confronting Xoda in Stage 3. At the end of Stage 5, when Xoda and Almond head back to the Peacekeepers' HQ, Doppelori stays to destroy the Darn base and fights a different final boss.]]
AttackOfTheFiftyFootWhatever
* AscendedExtra: BackgroundBoss: In the first game, Rilo Doppelori was only in one level, and was just another boss with minor plot importance (admittedly, she was [[TheDragon the penultimate boss]]). Come ''Devolution'', and she's one of the main characters, and the only one other than some bosses to return from the original game.
* BaitAndSwitchBoss: In the second game. Once she reaches half health, the Sea Serpent hijacks the battle.
* {{BFG}}: Uses a huge gun in both games.
* EvilKnockoff: Rilo Doppelori is this to Lori, and was disguised as her before revealing herself in
the first game.
* {{Leitmotif}}: [[https://youtu.be/2pR3LRtk7gQ Sexy]]/[[https://youtu.be/OlE4Y72N5xU Primal Metal]].GoForTheEye: Its intact eye in the second game is its weak point.
* PuzzleBoss: In the first game. First Noitu has to transform into Smart form and activate the consoles, then turn back to normal and damage the gear in the middle of the arena to activate the missile. Finally he has to transform into Chimp and push the button to deal damage, rinse and repeat. All while dodging its attacks. Averted in the second game.



[[folder:Omega Darn]]
An absolutely gargantuan Darn that serves as the FinalBoss of the original game, controlled directly by Darnascus. It reappears in the sequel as a miniboss in Xoda's Stage 6, badly damaged but still functioning.

to:

[[folder:Omega Darn]]
An absolutely gargantuan
Darn that Bosses from ''Devolution''

!!Sky Crawler
A helicopter mech piloted by a Darn Dimwit; it
serves as the FinalBoss of the original game, controlled directly by Darnascus. It reappears in the sequel as a miniboss in Xoda's of Stage 6, badly damaged but still functioning.1.



* AttackOfTheFiftyFootWhatever
* BackgroundBoss: In the first game.
* GoForTheEye: Its intact eye in the second game is its weak point.
* PuzzleBoss: In the first game. First Noitu has to transform into Smart form and activate the consoles, then turn back to normal and damage the gear in the middle of the arena to activate the missile. Finally he has to transform into Chimp and push the button to deal damage, rinse and repeat. All while dodging its attacks. Averted in the second game.
[[/folder]]

Darn Bosses from ''Devolution''

!!Sky Crawler
A helicopter mech piloted by a Darn Dimwit; it serves as the miniboss of Stage 1.
----

to:

* AttackOfTheFiftyFootWhatever
* BackgroundBoss: In the first game.
* GoForTheEye: Its intact eye in the second game is its weak point.
* PuzzleBoss: In the first game. First Noitu has to transform into Smart form and activate the consoles, then turn back to normal and damage the gear in the middle of the arena to activate the missile. Finally he has to transform into Chimp and push the button to deal damage, rinse and repeat. All while dodging its attacks. Averted in the second game.
[[/folder]]

Darn Bosses from ''Devolution''

!!Sky Crawler
A helicopter mech piloted by a Darn Dimwit; it serves as the miniboss of Stage 1.
----
Is there an issue? Send a MessageReason:
None


----

[[/folder]]

to:

----

[[/folder]]
----
Is there an issue? Send a MessageReason:
None


A robotic {{Doppleganger}} of Lori created by Darnascus. In the first game, she impersonates the real Lori for most of Stage 5 and serves as the end-boss of that stage.\\

to:

A robotic {{Doppleganger}} {{Doppelganger}} of Lori created by Darnascus. In the first game, she impersonates the real Lori for most of Stage 5 and serves as the end-boss of that stage.\\



* BFG: Uses a huge gun in both games.

to:

* BFG: {{BFG}}: Uses a huge gun in both games.



* {{Leifmotif}}: [[https://youtu.be/2pR3LRtk7gQ Sexy]]/[[https://youtu.be/OlE4Y72N5xU Primal Metal]].

to:

* {{Leifmotif}}: {{Leitmotif}}: [[https://youtu.be/2pR3LRtk7gQ Sexy]]/[[https://youtu.be/OlE4Y72N5xU Primal Metal]].

Added: 126

Removed: 120

Is there an issue? Send a MessageReason:
None


* AGodAmI: [[spoiler:Tango]] attempts this in the finale of ''Devolution'' by [[spoiler:fusing with the last Evomatic.]]


Added DiffLines:

* GodhoodSeeker: [[spoiler:Tango]] attempts this in the finale of ''Devolution'' by [[spoiler:fusing with the last Evomatic.]]

Added: 3229

Changed: 3481

Removed: 1652

Is there an issue? Send a MessageReason:
None


[[folder:Main Characters]]

!Noitu Love

to:

[[folder:Main Characters]]

!Noitu Love
!Main Characters

[[folder:Noitu Love]]



* TheDreaded: Noitu Love apparently becomes enough of this for the Darn Army in the sequel that [[spoiler:Tango opts to use the time towers to recreate 2288, where there's only one Evomatic in existence, instead of 2188, where Evomatics are more plentiful, but Noitu Love is still alive]].





!Xoda Rap

to:

\n\n!Xoda Rap[[/folder]]

[[folder:Xoda Rap]]



* DistaffCounterpart: Xoda, The sequel’s protagonist, to Noitu, protagonist of the original.







[[folder:Humans]]

!Introduced in the original game

!!Lori

to:

[[folder:Humans]]

!Introduced
!Humans]

!!Introduced
in the original game

!!Lori[[folder:Lori]]





!!Professor Afro


to:

\n\n!!Professor Afro\n\n[[/folder]]

[[folder:Professor Afro]]
[[/folder]]

[[folder:Professor Darnacus Damnation]]
[[/folder]]

!!Introduced in ''Devolution''

[[folder:Mr. Almond]]
A male member of the Peacekeepers who serves as Xoda's MissionControl.




!!Peacekeepers

to:

\n!!Peacekeepers\n* MissingMissionControl: After Stage 4, he is kidnapped and taken to the Darn HQ.
* NonActionGuy: To the point where, when you play as him, he does nothing except dodge. The mouse cursor can shoot enemies and cause Almond to fly, but neither action appears to be performed by ''him'' on-screen.
* SpearCounterpart: To Lori.
[[/folder]]

[[folder:Dr. Tango]]
An associate of Almond and member of the Peacekeepers, she ends up taking over as Xoda's MissionControl after Stage 4.\\
\\
There are many spoilers for the end of the game; as such all spoilers will be unmarked.




!Introduced in ''Devolution''

!!Mr. Almond
A male member of the Peacekeepers who serves as Xoda's MissionControl

to:

\n!Introduced * AGodAmI: [[spoiler:Tango]] attempts this in ''Devolution''

!!Mr. Almond
A male member
the finale of ''Devolution'' by [[spoiler:fusing with the last Evomatic.]]
* AIIsACrapshoot: Tango was originally the Darn Base's [[MasterComputer main computer]], until she started thinking independently and using the Darn Army to her advantage.
* BigBad: Of Devolution, as the true mastermind
of the Peacekeepers Darn invasion.
* BishonenLine: Antepenultimate Tango is a body in the fetal position protected by an egg, Penultimate Tango is an emotional HumongousMecha with bat wings
who serves can project diamonds from her forehead, and Ultimate Tango is a normal-sized superhuman with HardLight powers. This is a justified case, as Xoda's MissionControlTango is going through stages of human development: embryo, child, and adult.
* TheDogWasTheMastermind: The true BigBad of ''Devolution'', the MasterComputer who seeks to [[TakeOverTheWorld rule the world]], is Doctor Tango, who was introduced as an ally and didn’t seem to have a major role in the plot, only appearing occasionally.
* DragonAscendant: Originally the MasterComputer of Darnacus, she gained control of his army for herself.
* HumongousMecha: Penultimate Tango, though only because Tango is later [[RoboticReveal revealed to be a robot]]; the form itself is humanoid aside from some gears on her sides.
* HoistByHisOwnPetard: Tango gives away the locations of the Darn base, sending Xoda there on what is essentially a suicide mission with the intent to be rid of her. Funny thing is, the heroes couldn't have found the base themselves, and the Darns would have eventually destroyed all human resistance.
* LightIsNotGood: She wears a white coat, her second form is colored light blue, and her final form attacks with HardLight. She is also the BigBad.
* MasterComputer: The BigBad of ''Devolution'' is one of these for the robotic Darns. She disguises herself as Tango for most of the game.
* MissionControl: Becomes this halfway through after Almond is kidnapped, though she stops when Almond is rescued.
* TheMole: In ''Devolution'', Doctor Tango is the one behind the return of the Darns, having manipulated everything behind the scenes so that she could prepare an Evomatic for her godly ascension.
* WalkingSpoiler: Tango initially seems to just be a minor helper, but she’s the true BigBad, FinalBoss, and [[RoboticReveal the Darns’]] MasterComputer.
[[/folder]]

!The Grinning Darns

!!Darn Bosses from the original

[[folder:Practitioners of Dim]]
Three [[EliteMook Darn Dimwits]] piloting a giant robot. They serve as the boss of the first level, ambushing Noitu in a parking garage.




!!Dr. Tango
An associate of Almond and member of the Peacekeepers, she ends up taking over as Xoda's MissionControl after Stage 4.\\
\\
There are many spoilers for the end of the game; as such all spoilers will be unmarked.
----

to:

\n!!Dr. Tango\nAn associate of Almond and member of the Peacekeepers, she ends up taking over * DegradedBoss: They appear as Xoda's MissionControl after a miniboss in Stage 4.\\
\\
There
5.
* FlunkyBoss: They can summon Darn Dimwits.
* IntentionalEngrishForFunny: They speak like this.
-->"Is Noitu we see! Is going to die!"
* ThrowDownTheBomblet: The two Dimwits on the left and right throw bombs.
* VerbalTic: "NGEH!"
* WarmupBoss: As it's the first boss, this is a given. Their attacks
are many spoilers for slow, telegraphed and easy to dodge compared to the end of the game; as such all spoilers will be unmarked.
----
later bosses.



[[folder:The Grinning Darns]]
!In General

to:

[[folder:The Grinning Darns]]
!In General
[[folder:Sergeant Killburne]]
A Darn styling itself as an army sergeant, complete with tank treads, hat, and sunglasses. Fought at the end of Stage 2 inside a mech.




!!Darnascus Damnation


to:

\n!!Darnascus Damnation\n\n* AttackItsWeakPoint: Complete with "Weak Point" sign after it is exposed.
* BloodKnight: If his dialogue before the boss fight is any indication, he's eager to fight Noitu.
-->"Yes! Noitu! You! [[DepartmentOfRedundancyDepartment You're Noitu!]] Show me your strength!"
* BossArenaIdiocy: If there wasn't an Evomatic in the arena, Killburne's weak point wouldn't be able to be exposed.
* MacrossMissileMassacre: One of his attacks has him fire homing missiles.
[[/folder]]

[[folder:The Grin Reaper]]
A Darn with the design of, well, TheGrimReaper. Fought in Stage 3 and Stage 5 as a miniboss, [[RecurringBoss and returns]] as a miniboss of Stage 2 of the sequel.



!Darn Bosses from the original

!!Practitioners of Dim
Three [[EliteMook Darn Dimwits]] piloting a giant robot. They serve as the boss of the first level, ambushing Noitu in a parking garage.

to:

!Darn Bosses * AttackItsWeakPoint: In ''Devolution'', Xoda has to attack its heart.
* GetBackHereBoss: His erratic flight patterns and tendency to go offscreen (in both games) mean players spend some time chasing after it.
* ShockAndAwe: Fires lightning from its hands in the sequel. In the original, it summons it
from the original

!!Practitioners
sky.
* SinisterScythe: Naturally, being designed after TheGrimReaper.
[[/folder]]

[[folder:Father Boogie]]
One miniboss
of Dim
Three [[EliteMook
Stage 3. A Darn Dimwits]] piloting with a giant robot. They serve as the boss of the first level, ambushing Noitu in a parking garage.disco aesthetic.



* DegradedBoss: They appear as a miniboss in Stage 5.
* FlunkyBoss: They can summon Darn Dimwits.
* IntentionalEngrishForFunny: They speak like this.
-->"Is Noitu we see! Is going to die!"
* ThrowDownTheBomblet: The two Dimwits on the left and right throw bombs.
* VerbalTic: "NGEH!"
* WarmupBoss: As it's the first boss, this is a given. Their attacks are slow, telegraphed and easy to dodge compared to the later bosses.

!!Sergeant Killburne
A Darn styling itself as an army sergeant, complete with tank treads, hat, and sunglasses. Fought at the end of Stage 2 inside a mech.

to:

* DegradedBoss: They appear Two of him show up as a miniboss minibosses in Stage 5.
* FlunkyBoss: They can summon Darn Dimwits.
* IntentionalEngrishForFunny: They speak like this.
-->"Is Noitu we see! Is going to die!"
* ThrowDownTheBomblet: The two Dimwits on
[[/folder]]

[[folder:02-Joy]]
Boss of Stage 3 in
the left original game, and right throw bombs.
* VerbalTic: "NGEH!"
* WarmupBoss: As it's the first boss, this is a given. Their attacks are slow, telegraphed and easy to dodge compared to the later bosses.

!!Sergeant Killburne
A Darn styling itself as an army sergeant, complete with tank treads, hat, and sunglasses. Fought at the end
of Stage 2 inside in the sequel. He fights primarily in the background, with it providing a mech.visual indicator as to what attacks he'll use next.



* AttackItsWeakPoint: Complete with "Weak Point" sign after it is exposed.
* BloodKnight: If his dialogue before the boss fight is any indication, he's eager to fight Noitu.
-->"Yes! Noitu! You! [[DepartmentOfRedundancyDepartment You're Noitu!]] Show me your strength!"
* BossArenaIdiocy: If there wasn't an Evomatic in the arena, Killburne's weak point wouldn't be able to be exposed.
* MacrossMissileMassacre: One of his attacks has him fire homing missiles.

!!The Grin Reaper
A Darn with the design of, well, TheGrimReaper. Fought in Stage 3 and Stage 5 as a miniboss, [[RecurringBoss and returns]] as a miniboss of Stage 2 of the sequel.
----
* AttackItsWeakPoint: In ''Devolution'', Xoda has to attack its heart.
* GetBackHereBoss: His erratic flight patterns and tendency to go offscreen (in both games) mean players spend some time chasing after it.
* ShockAndAwe: Fires lightning from its hands in the sequel. In the original, it summons it from the sky.
* SinisterScythe: Naturally, being designed after TheGrimReaper.

!!Father Boogie
One miniboss of Stage 3. A Darn with a disco aesthetic.
----
* DegradedBoss: Two of him show up as minibosses in Stage 5.

!!02-Joy
Boss of Stage 3 in the original game, and of Stage 2 in the sequel. He fights primarily in the background, with it providing a visual indicator as to what attacks he'll use next.

----




!!Grinsley Gumsborough/Gumsburrow

to:

\n!!Grinsley Gumsborough/Gumsburrow[[/folder]]

[[folder:Grinsley Gumsborough/Gumsburrow]]




!!Darn Fab

to:

\n!!Darn Fab[[/folder]]

[[folder:Darn Fab]]





!!Rilo Doppelori

to:

\n\n!!Rilo Doppelori[[/folder]]

[[folder:Rilo Doppelori]]



* AscendedExtra: In the first game, Rilo Doppelori was only in one level, and was just another boss with minor plot importance (admittedly, she was [[TheDragon the penultimate boss]]). Come ''Devolution'', and she's one of the main characters, and the only one other than some bosses to return from the original game.



* EvilKnockoff: Rilo Doppelori is this to Lori, and was disguised as her before revealing herself in the first game.




!!Omega Darn

to:

\n!!Omega Darn[[/folder]]

[[folder:Omega Darn]]



* PuzzleBoss: In the first game... hoo boy. First Noitu has to transform into Smart form and activate the consoles, then turn back to normal and damage the gear in the middle of the arena to activate the missile. Finally he has to transform into Chimp and push the button to deal damage, rinse and repeat. All while dodging its attacks. Averted in the second game.


!Darn Bosses from ''Devolution''

to:

* PuzzleBoss: In the first game... hoo boy.game. First Noitu has to transform into Smart form and activate the consoles, then turn back to normal and damage the gear in the middle of the arena to activate the missile. Finally he has to transform into Chimp and push the button to deal damage, rinse and repeat. All while dodging its attacks. Averted in the second game.


!Darn
game.
[[/folder]]

Darn
Bosses from ''Devolution''''Devolution''

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to:

\n\n* DamselInDistress: She ends up getting captured in Stage 5 by Darn Fab [[spoiler:(though it's actually Doppelori)]] and Darnascus.





to:

A male member of the Peacekeepers who serves as Xoda's MissionControl



!!Dr. Tango '''(WARNING: UNMARKED SPOILERS)'''

to:

!!Dr. Tango '''(WARNING: UNMARKED SPOILERS)'''
Tango
An associate of Almond and member of the Peacekeepers, she ends up taking over as Xoda's MissionControl after Stage 4.\\
\\
There are many spoilers for the end of the game; as such all spoilers will be unmarked.



* PunnyName: It sounds like ''Ode to Joy''.





to:

\n* YouDontLookLikeYou: In the second game, he's dressed as a cowboy and lacking his hammer.




In ''Devolution'', she is thought to be the leader of the new Darn uprising and responsible for causing the city to transform into parts of the past, and is fought by Xoda in Stage 3. Doppelori is also a playable character in ''Devolution'' with her own story mode and is unlocked after beating the game as Xoda.

to:

In ''Devolution'', she is thought to be the leader of the new Darn uprising and responsible for causing the city to transform into parts of the past, and is fought by Xoda in Stage 3. [[spoiler: Doppelori is also a playable character in ''Devolution'' with her own story mode and is unlocked after beating the game as Xoda.]]





to:

\n* AnotherSideAnotherStory: [[spoiler: Doppelori's story shows her going through the same stages as Xoda, even confronting Xoda in Stage 3. At the end of Stage 5, when Xoda and Almond head back to the Peacekeepers' HQ, Doppelori stays to destroy the Darn base and fights a different final boss.]]
* BaitAndSwitchBoss: In the second game. Once she reaches half health, the Sea Serpent hijacks the battle.
* BFG: Uses a huge gun in both games.
* {{Leifmotif}}: [[https://youtu.be/2pR3LRtk7gQ Sexy]]/[[https://youtu.be/OlE4Y72N5xU Primal Metal]].



* PuzzleBoss: Hoo boy. First Noitu has to transform into Smart form and activate the consoles, then turn back to normal and damage the gear in the middle of the arena to activate the missile. Finally he has to transform into Chimp and push the button to deal damage, rinse and repeat. All while dodging its attacks.


to:

* PuzzleBoss: Hoo In the first game... hoo boy. First Noitu has to transform into Smart form and activate the consoles, then turn back to normal and damage the gear in the middle of the arena to activate the missile. Finally he has to transform into Chimp and push the button to deal damage, rinse and repeat. All while dodging its attacks.

attacks. Averted in the second game.





to:

A helicopter mech piloted by a Darn Dimwit; it serves as the miniboss of Stage 1.







to:

A Darn with a sea captain motif, he is the boss of Stage 1 and fights on his metal ship/tank.







to:

One of the minibosses of Stage 2. It has multiple heads and each uses a different attack.







to:

A hammer-wielding Darn dressed in traditional clothing. A miniboss in Stage 3.



* {{Expy}}: Of the original game's Darn Fab; as both wield a hammer and can fly without aid.




to:

A massive serpent Darn that can travel underwater. First appearing as a miniboss, it reappears halfway through the Rilo/[[spoiler:Xoda]] fight and hijacks it, forcing both to fight it on a rotating waterwheel.







to:

As the name implies, it is a reckless Darn. Appears at the end of Xoda's Stage 4, it drops its shield to fire 3 shots before putting it up again, rinse and repeat.







to:

The conductor Darn of the train in Xoda's Stage 4. After defeating Darn Reckless, the train transforms into a mech piloted by Brakeman.


Added DiffLines:

* GlassCannon: Despite piloting a powerful train mech, it only takes 3 hits from the Combolt Battery to destroy him.
* PuzzleBoss: Destroy the orb on the back of the train, then chain the minions summoned from it into Brakeman.

Added: 290

Changed: 316

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* DegradedBoss: They appear as a miniboss in Stage 5

to:

* DegradedBoss: They appear as a miniboss in Stage 55.



* DegradedBoss: The boss of Stage 4 in the original, but gets downgraded to a miniboss in ''Devolution''.



* SpellMyNameWithAnS: "Gumsborough" in the first game, "Gumsburrow" in the second.




to:

A flamboyant [[RealMenWearPink pink-colored]] Darn wielding a hammer twice his size. He appears as a miniboss in Stage 5 of the original game, and reappears in the sequel as a miniboss in Xoda's Stage 4, redesigned as a guitar-playing cowboy.






A robotic {{Doppleganger}} of Lori created by Darnascus. In the first game, she impersonates the real Lori for most of Stage 5 and serves as the endboss of that stage.\\

to:

A robotic {{Doppleganger}} of Lori created by Darnascus. In the first game, she impersonates the real Lori for most of Stage 5 and serves as the endboss end-boss of that stage.\\



In ''Devolution'', she is thought to be the leader of the new Darn uprising and responsible for causing the city to transform into parts of the past, and is fought by Xoda [[spoiler: and Almond]] in Stage 3. Doppelori is also a playable character in ''Devolution'' with her own story mode and is unlocked after beating the game as Xoda.

to:

In ''Devolution'', she is thought to be the leader of the new Darn uprising and responsible for causing the city to transform into parts of the past, and is fought by Xoda [[spoiler: and Almond]] in Stage 3. Doppelori is also a playable character in ''Devolution'' with her own story mode and is unlocked after beating the game as Xoda.



An absolutely gargantuan Darn that serves as the FinalBoss of the original game, controlled directly by Darnascus. It reappears in the sequel as a miniboss in Xoda's Stage 6 [[spoiler: and Doppelori and Almond's Stage 5]], badly damaged but still functioning.

to:

An absolutely gargantuan Darn that serves as the FinalBoss of the original game, controlled directly by Darnascus. It reappears in the sequel as a miniboss in Xoda's Stage 6 [[spoiler: and Doppelori and Almond's Stage 5]], 6, badly damaged but still functioning.


Added DiffLines:

* BackgroundBoss: In the first game.
* GoForTheEye: Its intact eye in the second game is its weak point.

Added: 1719

Changed: 905

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* DegradedBoss: They appear as a miniboss in Stage 5



* VerbalTic: "NGEH!"



A Darn with the design of, well, the Grim Reaper. Fought in Stage 3 as a miniboss, [[RecurringBoss and returns]] as a miniboss of Stage 2 of the sequel.

to:

A Darn with the design of, well, the Grim Reaper. TheGrimReaper. Fought in Stage 3 and Stage 5 as a miniboss, [[RecurringBoss and returns]] as a miniboss of Stage 2 of the sequel.



* GetBackHereBoss: His erratic flight patterns and tendency to go offscreen mean players spend some time chasing after it.

to:

* GetBackHereBoss: His erratic flight patterns and tendency to go offscreen (in both games) mean players spend some time chasing after it.




to:

* SinisterScythe: Naturally, being designed after TheGrimReaper.




to:

* DegradedBoss: Two of him show up as minibosses in Stage 5.



* BackgroundBoss: In the second game, he is initially this. Xoda has to stand on the marked piano keys to send a hammer into him to deal damage. He comes to the foreground after taking enough damage.



** Poor piano playing. Exploiting it is the only way to make him be vulnerable to attack in the first game.
** Being interrupted during his performances. He decides to kill Noitu for interrupting his piano playing.

to:

** Poor piano playing.Noitu's 'piano playing' (jumping on the keys). Exploiting it is the only way to make him be vulnerable to attack in the first game.
** Being interrupted during his performances.performance. He decides to kill Noitu for interrupting his piano playing.



* DiscardAndDraw: Loses the ability to summon minions in the sequel, but gains new attacks, teleportation and can actually fight on his own.

to:

* DiscardAndDraw: Loses the ability to summon minions in the sequel, but gains new attacks, teleportation the ability to teleport and can actually fight on his own.



* FlunkyBoss: In the first game, he summons Darn Piece of Crap minions during his stage and X-Sharps in one of his attacks. He loses this ability in the sequel.

to:

* FlunkyBoss: In the first game, he summons Darn Piece of Crap minions during his stage and both C and X-Sharps in one some of his attacks. He loses this ability in the sequel.sequel.
* InsufferableGenius: Has this personality in the first game, berating Noitu for his poor piano playing and repeatedly calling him an imbecile.




to:

* RecurringBoss: Returns for the sequel as the boss of the second stage.
* TrapMaster: Uses various traps to attack in both boss fights, and which one he'll use is indicated by the background.




to:

A Darn that dresses and acts like a QuintessentialBritishGentleman. He pilots a zeppelin with a nuclear arm onboard and serves as the boss of Stage 4.



* AffablyEvil: He holds a civil conversation with Noitu and Lori about how he plans to destroy the city and use the nuclear arm to do it.
* RecurringBoss: Appears in ''Devolution'' as a miniboss in Xoda's Stage 4.
* RedRightHand: The nuclear arm that's held on his blimp? It's his right arm.
* VerbalTic: He inserts the word "marvellous" into every other sentence.



* DropTheHammer: He wields one in the first game.




to:

A robotic {{Doppleganger}} of Lori created by Darnascus. In the first game, she impersonates the real Lori for most of Stage 5 and serves as the endboss of that stage.\\
\\
In ''Devolution'', she is thought to be the leader of the new Darn uprising and responsible for causing the city to transform into parts of the past, and is fought by Xoda [[spoiler: and Almond]] in Stage 3. Doppelori is also a playable character in ''Devolution'' with her own story mode and is unlocked after beating the game as Xoda.








to:

An absolutely gargantuan Darn that serves as the FinalBoss of the original game, controlled directly by Darnascus. It reappears in the sequel as a miniboss in Xoda's Stage 6 [[spoiler: and Doppelori and Almond's Stage 5]], badly damaged but still functioning.




to:

* AttackOfTheFiftyFootWhatever
* PuzzleBoss: Hoo boy. First Noitu has to transform into Smart form and activate the consoles, then turn back to normal and damage the gear in the middle of the arena to activate the missile. Finally he has to transform into Chimp and push the button to deal damage, rinse and repeat. All while dodging its attacks.




!!'''SPOILER BOSS'''

to:

!!'''SPOILER BOSS'''
!'''SPOILER BOSS'''

!!Waltz/Shadowaltz
An artificial intellect uploaded to a robotic body who serves as the final boss of Doppelori's storyline.


Added DiffLines:

Added: 2249

Changed: 1184

Removed: 36

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to:

The protagonist and playable character of the first game. Noitu Love is a member of the Peacekeeper's League whose fighting skills make him a fair bit more competent than [[ThePiratesWhoDontDoAnything the rest of the Peacekeepers]]. He can use the Evomatic to evolve himself into several different forms, which he'll need to combat the army of Grinning Darns threatening his city.



* SdrawkcabName: "Evolution" spelled backwards.





to:

Main protagonist and playable character of ''Noitu Love 2: Devolution''.



* SdrawkcabName: As with Noitu. Xoda Rap is "Paradox" spelled backwards.








---
!!Professor Afro

to:

\n---\n!!Professor Afro\nA female Peacekeeper who serves as Noitu's MissionControl for the first game.






!!Professor Afro


----


















!!Darn Wicked

----




to:

Three [[EliteMook Darn Dimwits]] piloting a giant robot. They serve as the boss of the first level, ambushing Noitu in a parking garage.



* FlunkyBoss: They can summon Darn Dimwits.
* IntentionalEngrishForFunny: They speak like this.
-->"Is Noitu we see! Is going to die!"
* ThrowDownTheBomblet: The two Dimwits on the left and right throw bombs.
* WarmupBoss: As it's the first boss, this is a given. Their attacks are slow, telegraphed and easy to dodge compared to the later bosses.




to:

A Darn styling itself as an army sergeant, complete with tank treads, hat, and sunglasses. Fought at the end of Stage 2 inside a mech.



* AttackItsWeakPoint: Complete with "Weak Point" sign after it is exposed.
* BloodKnight: If his dialogue before the boss fight is any indication, he's eager to fight Noitu.
-->"Yes! Noitu! You! [[DepartmentOfRedundancyDepartment You're Noitu!]] Show me your strength!"
* BossArenaIdiocy: If there wasn't an Evomatic in the arena, Killburne's weak point wouldn't be able to be exposed.
* MacrossMissileMassacre: One of his attacks has him fire homing missiles.




to:

A Darn with the design of, well, the Grim Reaper. Fought in Stage 3 as a miniboss, [[RecurringBoss and returns]] as a miniboss of Stage 2 of the sequel.



* AttackItsWeakPoint: In ''Devolution'', Xoda has to attack its heart.
* GetBackHereBoss: His erratic flight patterns and tendency to go offscreen mean players spend some time chasing after it.
* ShockAndAwe: Fires lightning from its hands in the sequel. In the original, it summons it from the sky.




to:

One miniboss of Stage 3. A Darn with a disco aesthetic.







to:

Boss of Stage 3 in the original game, and of Stage 2 in the sequel. He fights primarily in the background, with it providing a visual indicator as to what attacks he'll use next.


Added DiffLines:

* BerserkButton: Has three.
** Poor piano playing. Exploiting it is the only way to make him be vulnerable to attack in the first game.
** Being interrupted during his performances. He decides to kill Noitu for interrupting his piano playing.
** In ''Devolution'', after taking enough damage he gets visibly upset and teleports to the foreground to confront Xoda directly.
* DiscardAndDraw: Loses the ability to summon minions in the sequel, but gains new attacks, teleportation and can actually fight on his own.
* EarlyBirdCameo: He appears early in Stage 3 summoning multiple Darn Piece(s) of Crap; hit him enough times and he'll flee.
* {{Flight}}: 02-Joy can fly. Oddly enough, he uses a machine for it during his boss fight in the original.
* FlunkyBoss: In the first game, he summons Darn Piece of Crap minions during his stage and X-Sharps in one of his attacks. He loses this ability in the sequel.
* MusicalAssassin: One of many Darn bosses who share this motif, and one of few to actually use it in his attacks.

Changed: 48

Removed: 4

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!!Grinsley Gumsborough

to:

!!Grinsley Gumsborough
Gumsborough/Gumsburrow



!!Darn Fab and Darn Stupid

to:

!!Darn Fab and Darn Stupid
Fab



!!I didn't name this.

----

to:

!!I didn't name this.

----
Is there an issue? Send a MessageReason:
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Added DiffLines:

This is the characters page for ''VideoGame/NoituLove'' and its sequel, ''Noitu Love 2: Devolution''.

[[foldercontrol]]

[[folder:Main Characters]]

!Noitu Love

----
!Xoda Rap

----
[[/folder]]

[[folder:Humans]]

!Introduced in the original game
!!Lori

---
!!Professor Afro

----
!!Peacekeepers

----
!Introduced in ''Devolution''
!!Mr. Almond

----
!!Dr. Tango '''(WARNING: UNMARKED SPOILERS)'''

----
[[/folder]]

[[folder:The Grinning Darns]]
!In General

----
!!Darnascus Damnation


----
!Darn Bosses from the original

!!Darn Wicked

----
!!Practitioners of Dim

----
!!Sergeant Killburne

----
!!The Grin Reaper

----
!!Father Boogie

----
!!02-Joy

----
!!Grinsley Gumsborough

----
!!Darn Fab and Darn Stupid

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!!Rilo Doppelori

----
!!Omega Darn

----
!!I didn't name this.

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!Darn Bosses from ''Devolution''
!!Sky Crawler

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!!Mordecai Fluke

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!!Cyberus

----
!!Poundelita

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!!The Sea Serpent

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!!Darn Reckless

----
!!Sleeper Brakeman

----
!!Darn Deco

----
!!Sailorman

----
!!The Grinning 4

----
!!Shady Hanz

----
!!Janitor

----
!!'''SPOILER BOSS'''

----
[[/folder]]

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