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** [[Characters/MegaManArchieComicsMegaManXCharacters Mega Man X Characters]]
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** [[Characters/MegaManArchieComicsOthers Others]]
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** [[Characters/MegaManArchieComicsDrWilysRobotMastersOneAndTwo Dr. Wily's Robot Masters (MM1 and MM2)]]

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** [[Characters/MegaManArchieComicsDrWilysRobotMastersOneAndTwo [[Characters/MegaManArchieComicsDrWilysRobotMasters Dr. Wily's Robot Masters (MM1 and MM2)]]Masters]]
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** [[Characters/MegaManArchieComicsMajorAntagonists Major Antagonists]]
** [[Characters/MegaManArchieComicsDrWilysRobotMastersOneAndTwo Dr. Wily's Robot Masters (MM1 and MM2)]]
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** [[Characters/MegaManArchieComicsDrLightsRobotMasters Dr.Light's Robot Masters]]

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** [[Characters/MegaManArchieComicsDrLightsRobotMasters Dr. Light's Robot Masters]]
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** [[Characters/MegaManArchieComicsDr.Light'sRobotMasters Dr.Light's Robot Masters]]

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** [[Characters/MegaManArchieComicsDr.Light'sRobotMasters [[Characters/MegaManArchieComicsDrLightsRobotMasters Dr.Light's Robot Masters]]
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** [[Characters/MegaManArchieComicsDr.Light'sRobotMasters Dr.Light's Robot Masters]]
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** [[Characters/MegaManArchieComicsSupportingCharacters Supporting Characters]]
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** [[Characters/MegaManArchieComicsMainCharacters Main Characters]]
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* UnresolvedSexualTension[=/=]ShipTease: They are implied to have hots for Mega Man, or Proto Man in Ciel’s and Prairie’s cases.

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* UnresolvedSexualTension[=/=]ShipTease: They are implied to have hots for Mega Man, or Proto Man in Ciel’s Ciel's and Prairie’s Prairie's cases.



This is notably the only archetype not to be introduced through the Classic series; The original rival, Vile, predates the Classic Series' Bass by 15 months.

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This is notably the only archetype not to be introduced through the Classic series; The the original rival, Vile, predates the Classic Series' Bass by 15 months.
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The guy who the series is named after. He (or [[VideoGame/MegaManZX she)]] is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]] and [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]].

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The guy who the series is named after. He (or [[VideoGame/MegaManZX she)]] is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], VideoGame/MegaManX, [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]] and [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]].



* CombatAndSupport: Combat to Roll’s support.

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* CombatAndSupport: Combat to Roll’s Roll's support.
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* DistaffCounterpart: To Mega Man, if they appear as {{Secret Character}}s.

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* DistaffCounterpart: To If playable, they are similar to Mega Man, if they appear as {{Secret Character}}s.Man gameplay-wise.
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* MoralityPet: Some of them have people they exclusively care for. Original Bass has Treble, Rogue has Laplace, Pandora and Prometheus are siblings, and so are Queen Virgo and Jack Corvus.
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* BreakoutCharacter: Zero is ''the'' definitive example for the entire franchise. Other Proto Men are also likely to be popular within their own series' fanbases.

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* BreakoutCharacter: Zero is ''the'' definitive example for the entire franchise.franchise, to the point that most of the Proto Man archetype resemble him more than the original. Other Proto Men are also likely to be popular within their own series' fanbases.
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* BoringYetPractical: Their play style boils down to jumping and shooting, but they are fairly durable and their busters have long range and decent power. This makes them very easy for beginners to pickup and play.
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Barrett only exists in a cancelled game and MML's character page does not mention him.


Proto Man is probably the closest thing this series gets for a heroic CharClone. Proto Man serves as a BigBrotherMentor who watches Mega Man's back and has quite a BackStory. Out of the archetypes, he is the most likely playable character behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]].

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Proto Man is probably the closest thing this series gets for a heroic CharClone. Proto Man serves as a BigBrotherMentor who watches Mega Man's back and has quite a BackStory. Out of the archetypes, he is the most likely playable character behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]].
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* ForGreatJustice[=/=]Wide Eyed Idealist: Their motivation.

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* ForGreatJustice[=/=]Wide Eyed Idealist: ForGreatJustice: Their motivation.

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* OneManArmy: They often defeat the {{Big Bad}}'s army themselves.



* OneManArmy: They often defeat the {{Big Bad}}'s army themselves.



* HeelFaceTurn: Either in backstory or in the game that introduces them. Giro averts this, but we don’t know much about him anyway.

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* HeelFaceTurn: Either Most of them start out evil or working for the bad guys, but they switch to the heroes' side either in backstory or in the game that introduces them.their debut. Giro averts this, but we don’t know much about him anyway.
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* BigDamnHeroes: Their hobby, apparently.

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* BigDamnHeroes: Their hobby, apparently.They are often introduced by rescuing Mega Man.



** [[VideoGame/MightyNo9 Brandish (aka No. 7)]] is a mixture of Proto Man and Cut Man while Ray is a mix of Zero and Bass.

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** [[VideoGame/MightyNo9 Brandish (aka No. 7)]] is a mixture of Proto Man * CoolHelmet: Their helmets are very stylish and Cut Man while Ray is a mix of Zero and Bass. elaborate compared to Mega Man's.



* AlwaysFemale

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* AlwaysFemaleAlwaysFemale: There is no male Roll to date.



* TheChick[=/=]: They may not fight as well as the Mega Man, but the Mega Man can always rely on them for tactical and emotional support.

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* TheChick[=/=]: TheChick: They may not fight as well as the Mega Man, but the Mega Man can always rely on them for tactical and emotional support.
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* GlassCannon: In general their health is lackluster and they tend to have a risky playstyle. However, they make up for it with high mobility and powerful techniques.
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Each series has a girl who helps TheHero in his missions. These ladies' importance to the story depends on each series; they can range from the BigGood to glorified item shops. Rolls are rarely playable except as secret characters or via PowerCopying. Notable Roll archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]]

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Each series has a girl who helps TheHero in his missions. These ladies' importance to the story depends on each series; they can range from the BigGood to glorified item shops. Rolls are rarely playable except as secret characters or via PowerCopying. Notable Roll archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]]
Kalinka]].



Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy work. This is where Bass ([[ItsPronouncedTroPAY it’s pronounced BASE]]) comes in. Bass is TheRival and EvilCounterpart of Mega Man. Bass is more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass archetype examples include [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass.EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]]\\

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Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy work. This is where Bass ([[ItsPronouncedTroPAY it’s pronounced BASE]]) comes in. Bass is TheRival and EvilCounterpart of Mega Man. Bass is more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass archetype examples include [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass.EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]]\\Virgo]].\\

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Uhm on second thought.... I'm taking this to Discussion page first


Given that there are plenty of {{expies}} scattered throughout the franchise, it is only reasonable that we keep track of them. No matter how much the developers have played with these archetypes, their core elements can still be recognized. These archetypes were reused in ''VideoGame/AzureStrikerGunvolt'', ''VideoGame/MightyNo9'' and ''VideoGame/{{Rosenkreuzstilette}}'' as well.

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Given that there are plenty of {{expies}} scattered throughout the franchise, it is only reasonable that we keep track of them. No matter how much the developers have played with these archetypes, their core elements can still be recognized. These archetypes were reused in ''VideoGame/AzureStrikerGunvolt'', ''VideoGame/MightyNo9'' and ''VideoGame/{{Rosenkreuzstilette}}'' as well.



The guy who the series is named after. He (or [[VideoGame/MegaManZX she)]] is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]], [[VideoGame/AzureStrikerGunvolt Gunvolt]], [[VideoGame/MightyNo9 Beck/Mighty No. 9]] and [[VideoGame/{{Rosenkreuzstilette}} Spiritia Rosenberg]].

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The guy who the series is named after. He (or [[VideoGame/MegaManZX she)]] is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], A]] and [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]], [[VideoGame/AzureStrikerGunvolt Gunvolt]], [[VideoGame/MightyNo9 Beck/Mighty No. 9]] and [[VideoGame/{{Rosenkreuzstilette}} Spiritia Rosenberg]].
Stelar/Omega-Xis]].



* ClothesMakeTheLegend: Always in dark and light blue armor, with an ArmCannon and blue helmet most of the time. They tend to have brown hair too. [[VideoGame/MightyNo9 Beck]] and, to a lesser extent, [[VideoGame/AzureStrikerGunvolt Gunvolt]] also follows this formula. Spiritia is the one that doesn't follow this formula due to the more magical nature of her series (so she uses [[PowerDyesYourHair something else]]).

to:

* ClothesMakeTheLegend: Always in dark and light blue armor, with an ArmCannon and blue helmet most of the time. They tend to have brown hair too. [[VideoGame/MightyNo9 Beck]] and, to a lesser extent, [[VideoGame/AzureStrikerGunvolt Gunvolt]] also follows this formula. Spiritia is the one that doesn't follow this formula due to the more magical nature of her series (so she uses [[PowerDyesYourHair something else]]).



Proto Man is probably the closest thing this series gets for a heroic CharClone. Proto Man serves as a BigBrotherMentor who watches Mega Man's back and has quite a BackStory. Out of the archetypes, he is the most likely playable character behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]], [[VideoGame/AzureStrikerGunvolt Copen Kamizono]], [[VideoGame/MightyNo9 Brand/Mighty No. 7]], [[VideoGame/{{Rosenkreuzstilette}} Freudia Neuwahl and Grolla Seyfarth]].

to:

Proto Man is probably the closest thing this series gets for a heroic CharClone. Proto Man serves as a BigBrotherMentor who watches Mega Man's back and has quite a BackStory. Out of the archetypes, he is the most likely playable character behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]], [[VideoGame/AzureStrikerGunvolt Copen Kamizono]], [[VideoGame/MightyNo9 Brand/Mighty No. 7]], [[VideoGame/{{Rosenkreuzstilette}} Freudia Neuwahl and Grolla Seyfarth]].
Advent)]].



* FriendlyRivalry:
** Their relationship with the Blue Guy is often like this, except for Giro, who sheds out the "rival" part entirely.
** The Proto Man of ''VideoGame/AzureStrikerGunvolt'', Copen, subverts this: while he has a gun and a shield like original Proto Man, he is thoroughly antagonistic to Gunvolt. Even if he's also going to stop the baddies' plan, he refuses Gunvolt's offer of alliance.

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* FriendlyRivalry:
**
FriendlyRivalry: Their relationship with the Blue Guy is often like this, except for Giro, who sheds out the "rival" part entirely.
** The Proto Man of ''VideoGame/AzureStrikerGunvolt'', Copen, subverts this: while he has a gun and a shield like original Proto Man, he is thoroughly antagonistic to Gunvolt. Even if he's also going to stop the baddies' plan, he refuses Gunvolt's offer of alliance.
entirely.



Each series has a girl who helps TheHero in his missions. These ladies' importance to the story depends on each series; they can range from the BigGood to glorified item shops. Rolls are rarely playable except as secret characters or via PowerCopying. Notable Roll archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]], [[VideoGame/AzureStrikerGunvolt Joule]], [[VideoGame/MightyNo9 Call]], [[VideoGame/{{Rosenkreuzstilette Lilli and Strudel]].

to:

Each series has a girl who helps TheHero in his missions. These ladies' importance to the story depends on each series; they can range from the BigGood to glorified item shops. Rolls are rarely playable except as secret characters or via PowerCopying. Notable Roll archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]], [[VideoGame/AzureStrikerGunvolt Joule]], [[VideoGame/MightyNo9 Call]], [[VideoGame/{{Rosenkreuzstilette Lilli and Strudel]].
Kalinka]]



Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy work. This is where Bass ([[ItsPronouncedTroPAY it’s pronounced BASE]]) comes in. Bass is TheRival and EvilCounterpart of Mega Man. Bass is more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass archetype examples include [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass.EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]], [[VideoGame/MightyNo9 Ray/Mighty No. 0]] and [[VideoGame/{{Rosenkreuzstilette}} Pamela Arwig]].\\

to:

Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy work. This is where Bass ([[ItsPronouncedTroPAY it’s pronounced BASE]]) comes in. Bass is TheRival and EvilCounterpart of Mega Man. Bass is more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass archetype examples include [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass.EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]], [[VideoGame/MightyNo9 Ray/Mighty No. 0]] and [[VideoGame/{{Rosenkreuzstilette}} Pamela Arwig]].\\Virgo]]\\



* AxCrazy: Not the most stable guys around. Pandora and Queen Virgo are more subtle about it, but still pretty insane. By far, Pamela is the 'sanest', in as much as [[KnightTemplar her setting allowed her to be.]]

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* AxCrazy: Not the most stable guys around. Pandora and Queen Virgo are more subtle about it, but still pretty insane. By far, Pamela is the 'sanest', in as much as [[KnightTemplar her setting allowed her to be.]]
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Each series has a girl who helps TheHero in his missions. These ladies' importance to the story depends on each series; they can range from the BigGood to glorified item shops. Rolls are rarely playable except as secret characters or via PowerCopying. Notable Roll archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]], [[VideoGame/AzureStrikerGunvolt Joule]], and [[VideoGame/MightyNo9 Call]].

to:

Each series has a girl who helps TheHero in his missions. These ladies' importance to the story depends on each series; they can range from the BigGood to glorified item shops. Rolls are rarely playable except as secret characters or via PowerCopying. Notable Roll archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]], [[VideoGame/AzureStrikerGunvolt Joule]], and [[VideoGame/MightyNo9 Call]].
Call]], [[VideoGame/{{Rosenkreuzstilette Lilli and Strudel]].
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* AxCrazy: Not the most stable guys around. Pandora and Queen Virgo are more subtle about it, but still pretty insane.

to:

* AxCrazy: Not the most stable guys around. Pandora and Queen Virgo are more subtle about it, but still pretty insane. By far, Pamela is the 'sanest', in as much as [[KnightTemplar her setting allowed her to be.]]
Is there an issue? Send a MessageReason:
I think since RKS is meant to be a rather direct Follow The Leader to the classic series, they end up using this a lot.


Given that there are plenty of {{expies}} scattered throughout the franchise, it is only reasonable that we keep track of them. No matter how much the developers have played with these archetypes, their core elements can still be recognized. These archetypes were reused in ''VideoGame/AzureStrikerGunvolt'' and ''VideoGame/MightyNo9'' as well.

to:

Given that there are plenty of {{expies}} scattered throughout the franchise, it is only reasonable that we keep track of them. No matter how much the developers have played with these archetypes, their core elements can still be recognized. These archetypes were reused in ''VideoGame/AzureStrikerGunvolt'' and ''VideoGame/AzureStrikerGunvolt'', ''VideoGame/MightyNo9'' and ''VideoGame/{{Rosenkreuzstilette}}'' as well.



The guy who the series is named after. He (or [[VideoGame/MegaManZX she)]] is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]], [[VideoGame/AzureStrikerGunvolt Gunvolt]], and [[VideoGame/MightyNo9 Beck/Mighty No. 9]].

to:

The guy who the series is named after. He (or [[VideoGame/MegaManZX she)]] is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]], [[VideoGame/AzureStrikerGunvolt Gunvolt]], and [[VideoGame/MightyNo9 Beck/Mighty No. 9]].
9]] and [[VideoGame/{{Rosenkreuzstilette}} Spiritia Rosenberg]].



* ClothesMakeTheLegend: Always in dark and light blue armor, with an ArmCannon and blue helmet most of the time. They tend to have brown hair too. [[VideoGame/MightyNo9 Beck]] and, to a lesser extent, [[VideoGame/AzureStrikerGunvolt Gunvolt]] also follows this formula.

to:

* ClothesMakeTheLegend: Always in dark and light blue armor, with an ArmCannon and blue helmet most of the time. They tend to have brown hair too. [[VideoGame/MightyNo9 Beck]] and, to a lesser extent, [[VideoGame/AzureStrikerGunvolt Gunvolt]] also follows this formula. Spiritia is the one that doesn't follow this formula due to the more magical nature of her series (so she uses [[PowerDyesYourHair something else]]).



Proto Man is probably the closest thing this series gets for a heroic CharClone. Proto Man serves as a BigBrotherMentor who watches Mega Man's back and has quite a BackStory. Out of the archetypes, he is the most likely playable character behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]], [[VideoGame/AzureStrikerGunvolt Copen Kamizono]], and [[VideoGame/MightyNo9 Brand/Mighty No. 7]].

to:

Proto Man is probably the closest thing this series gets for a heroic CharClone. Proto Man serves as a BigBrotherMentor who watches Mega Man's back and has quite a BackStory. Out of the archetypes, he is the most likely playable character behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]], [[VideoGame/AzureStrikerGunvolt Copen Kamizono]], and [[VideoGame/MightyNo9 Brand/Mighty No. 7]].
7]], [[VideoGame/{{Rosenkreuzstilette}} Freudia Neuwahl and Grolla Seyfarth]].



Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy work. This is where Bass ([[ItsPronouncedTroPAY it’s pronounced BASE]]) comes in. Bass is TheRival and EvilCounterpart of Mega Man. Bass is more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass archetype examples include [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass.EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]], and [[VideoGame/MightyNo9 Ray/Mighty No. 0]].\\

to:

Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy work. This is where Bass ([[ItsPronouncedTroPAY it’s pronounced BASE]]) comes in. Bass is TheRival and EvilCounterpart of Mega Man. Bass is more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass archetype examples include [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass.EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]], and [[VideoGame/MightyNo9 Ray/Mighty No. 0]].0]] and [[VideoGame/{{Rosenkreuzstilette}} Pamela Arwig]].\\
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This is notably the only archetype not to be introduced through the Classic series; The original rival, Vile, predates the Classic Series' Bass by 5 months.

to:

This is notably the only archetype not to be introduced through the Classic series; The original rival, Vile, predates the Classic Series' Bass by 5 15 months.

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The guy who the series is named after. Mega Man is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]], [[VideoGame/AzureStrikerGunvolt Gunvolt]], and [[VideoGame/MightyNo9 Beck / Mighty No. 9]].

to:

The guy who the series is named after. Mega Man He (or [[VideoGame/MegaManZX she)]] is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]], [[VideoGame/AzureStrikerGunvolt Gunvolt]], and [[VideoGame/MightyNo9 Beck / Mighty Beck/Mighty No. 9]].



* OneManArmy: They often defeat the {{Big Bad}}’s army themselves.
* BashBrothers: With Proto Man
* BlueBoyPinkGirl: Blue to Roll’s pink/red.

to:

* OneManArmy: They often defeat the {{Big Bad}}’s Bad}}'s army themselves.
* BashBrothers: With Proto Man
Man. In the classic series' case, they are literal brothers.
* BlueBoyPinkGirl: Blue to Roll’s Roll's pink/red.



* ClothesMakeTheLegend: Always in a dark and light blue armor, and ArmCannon, and a blue helmet most of the time. When they go without helmet, they tend to have brown hair too. [[VideoGame/MightyNo9 Beck]] and, to a lesser extent, [[VideoGame/AzureStrikerGunvolt Gunvolt]] also follows this formula.

to:

* ClothesMakeTheLegend: Always in a dark and light blue armor, with an ArmCannon and ArmCannon, and a blue helmet most of the time. When they go without helmet, they They tend to have brown hair too. [[VideoGame/MightyNo9 Beck]] and, to a lesser extent, [[VideoGame/AzureStrikerGunvolt Gunvolt]] also follows this formula.



* {{For Great Justice}}/{{Wide Eyed Idealist}}: Their motivation.

to:

* {{For Great Justice}}/{{Wide ForGreatJustice[=/=]Wide Eyed Idealist}}: Idealist: Their motivation.



* GreenEyes: Everyone except for the original and ''Star Force'' examples. Classic has InnocentBlueEyes, while in Star Force, the main character has brown eyes that are tinted reddish-pink by his visor when in [[HenshinHero hero mode]], while his partner has red eyes.

to:

* GreenEyes: Everyone except for the original and ''Star Force'' examples. Classic The original has InnocentBlueEyes, while in Star Force, the main character has brown eyes that are tinted reddish-pink by his visor when in [[HenshinHero hero mode]], while his partner has red eyes.



Proto Man is probably the closest thing this series gets for a heroic CharClone. Proto Man serves as a BigBrotherMentor who watches Mega Man’s back and has quite a BackStory. Out of the archetypes, Proto Man is the most likely playable behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]], [[VideoGame/AzureStrikerGunvolt Copen Kamizono]], and [[VideoGame/MightyNo9 Brand / Mighty No. 7]].

to:

Proto Man is probably the closest thing this series gets for a heroic CharClone. Proto Man serves as a BigBrotherMentor who watches Mega Man’s Man's back and has quite a BackStory. Out of the archetypes, Proto Man he is the most likely playable character behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]], [[VideoGame/AzureStrikerGunvolt Copen Kamizono]], and [[VideoGame/MightyNo9 Brand / Mighty Brand/Mighty No. 7]].



* {{Bishounen}}

to:

* {{Bishounen}}{{Bishounen}}: They tend to have a mature looking design compared to the usually childish-looking Mega Man.



* ClothesMakeTheLegend: He's right behind Mega Man in this aspect. With red helmet, a yellow scarf (or, as Zero popularized it, a long blonde hair), red armor, and (again from Zero) a LaserBlade.

to:

* ClothesMakeTheLegend: He's right behind Mega Man in this aspect. With red helmet, a yellow scarf (or, as Zero popularized it, a long blonde hair), red armor, and (again from Zero) a LaserBlade.



* {{Fighting Your Friend}}/{{Fighting The Lancer}}: Each Mega Man and Proto Man fight each other at least once, though the circumstances vary.
* FriendlyRivalry: their relationship with the Blue Guy is often like this, except for Giro, who sheds out the "rival" part entirely.

to:

* {{Fighting Your Friend}}/{{Fighting The Lancer}}: Each FightingYourFriend[=/=]FightingTheLancer: Every Mega Man and Proto Man fight each other at least once, though the circumstances vary.
* FriendlyRivalry: their FriendlyRivalry:
** Their
relationship with the Blue Guy is often like this, except for Giro, who sheds out the "rival" part entirely.



* {{Laser Blade}}/{{Sword And Gun}}: Popularized by Zero. The original Proto Man uses a [[LuckilyMyShieldWillProtectMe shield]].
* LawOfChromaticSuperiority: Averted; once Mega Man acquires all powerups, Proto Man are outclassed. Played straight in a way as they are popular with the fandom.
* {{Red Is Heroic}}/{{Bring My Red Jacket}}: They usually wear red armor. They also tend to get quite some abuse.
* TheStoic: They are always calm before fire.

to:

* {{Laser Blade}}/{{Sword And Gun}}: LaserBlade[=/=]SwordAndGun: Popularized by Zero. The original Proto Man uses a [[LuckilyMyShieldWillProtectMe shield]].
* LawOfChromaticSuperiority: Averted; once the Mega Man acquires all powerups, reach the height of their power, the Proto Man Men are outclassed. Played straight in a way as they are popular with the fandom.
* {{Red Is Heroic}}/{{Bring My Red Jacket}}: RedIsHeroic[=/=]BringMyRedJacket: They usually wear red armor. They also tend to get quite some abuse.
* TheStoic: They are always calm before the fire.



Each series has a girl who helps TheHero in his missions. These ladies’ importance to the story depends on each series; they can range from BigGood to glorified item shops. Roll are rarely playable except as secret characters or via PowerCopying. Notable Roll archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]], [[VideoGame/AzureStrikerGunvolt Joule]], and [[VideoGame/MightyNo9 Call]].

to:

Each series has a girl who helps TheHero in his missions. These ladies’ ladies' importance to the story depends on each series; they can range from the BigGood to glorified item shops. Roll Rolls are rarely playable except as secret characters or via PowerCopying. Notable Roll archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]], [[VideoGame/AzureStrikerGunvolt Joule]], and [[VideoGame/MightyNo9 Call]].



* BlueBoyPinkGirl: Pink/Red girl to Mega Man’s blue boy. Ciel averts this, as she is pink girl to Zero’s red boy. Kalinka is [[TrueBlueFemininity blue girl]] to OVER-1’s white boy, though it might not be canon.
* {{The Chick}}/{{The Heart}}: They may not fight as well as Mega Man, but Mega Man can always rely on them for tactical and emotional support.

to:

* BlueBoyPinkGirl: Pink/Red girl to Mega Man’s Man's blue boy. Ciel averts this, as she is the pink girl to Zero’s Zero's red boy. Kalinka is the [[TrueBlueFemininity blue girl]] to OVER-1’s OVER-1's white boy, though it might not be canon.
* {{The Chick}}/{{The Heart}}: TheChick[=/=]: They may not fight as well as the Mega Man, but the Mega Man can always rely on them for tactical and emotional support.



* {{Deuteragonist}}: Sometimes, if Proto Man hasn’t stolen the spot.

to:

* {{Deuteragonist}}: Sometimes, if Proto Man hasn’t hasn't stolen the spot.



* {{Green Eyes}}/{{Innocent Blue Eyes}}: Their large, pearly eyes are one of their most notable features.

to:

* {{Green Eyes}}/{{Innocent Blue Eyes}}: GreenEyes[=/=]InnocentBlueEyes: Their large, pearly eyes are one of their most notable features.



* MissionControl: In the Classic timeline; sometimes border on AnnoyingVideoGameHelper. Also Ciel and (to a lesset extent) Prairie, although they're less annoying.
* NiceGirl: They are kind, caring, and considerate to others’ well-being.
* PinkMeansFeminine: A good half of them.
* {{Unresolved Sexual Tension}}/{{Ship Tease}}: They are implied to have hots for Mega Man, or Proto Man in Ciel’s and Prairie’s cases.

to:

* MissionControl: In They usually give advice to the Classic timeline; sometimes border on AnnoyingVideoGameHelper. Also Ciel and (to a lesset extent) Prairie, although they're less annoying.
playable characters if they aren't playable themselves.
* NiceGirl: They are kind, caring, and considerate to others’ others' well-being.
* PinkMeansFeminine: A good half of them.
them. The original Roll is more associated with red.
* {{Unresolved Sexual Tension}}/{{Ship Tease}}: UnresolvedSexualTension[=/=]ShipTease: They are implied to have hots for Mega Man, or Proto Man in Ciel’s and Prairie’s cases.



Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy work. This is where Bass ([[ItsPronouncedTroPAY it’s pronounced BASE]]) comes in. Bass are essentially TheRival and EvilCounterpart of Mega Man. Bass are more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass archetype examples include [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]], and [[VideoGame/MightyNo9 Ray / Mighty No. 0]].

to:

Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy work. This is where Bass ([[ItsPronouncedTroPAY it’s pronounced BASE]]) comes in. Bass are essentially is TheRival and EvilCounterpart of Mega Man. Bass are is more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass archetype examples include [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass Bass.EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]], and [[VideoGame/MightyNo9 Ray / Mighty Ray/Mighty No. 0]].
0]].\\
\\
This is notably the only archetype not to be introduced through the Classic series; The original rival, Vile, predates the Classic Series' Bass by 5 months.



* DragonWithAnAgenda: They only work for BigBad because their goals demand it. More often than not, they hate the BigBad as much as they hate the heroes.
* EnemyMine: Are not above joining forces with Mega Man. Just don’t mistake this for a HeelFaceTurn.
* {{Jerkass}}/{{Jerk With A Heart Of Gold}}

to:

* DragonWithAnAgenda: They only work for the BigBad because their goals demand it. More often than not, they hate the BigBad as much as they hate the heroes.
* EnemyMine: Are not above joining forces with Mega Man. Just don’t don't mistake this for a HeelFaceTurn.
* {{Jerkass}}/{{Jerk With A Heart Of Gold}}{{Jerkass}}: All of them are antagonistic pricks. Some of them have PetTheDog moments, but they are usually rare.
* PurpleIsPowerful: Purple is a recurring theme among characters of this archetype, and they often rival the hero's power.



* WildCard
[[/folder]]

to:

* WildCard
[[/folder]]
WildCard: Sometimes working for the BigBad, sometimes working for themselves.
[[/folder]]
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Is there an issue? Send a MessageReason:
Added mention of Gunvolt characters to the Archetype descriptions.


The guy who the series is named after. Mega Man is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]], and [[VideoGame/MightyNo9 Beck / Mighty No. 9]].

to:

The guy who the series is named after. Mega Man is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]], [[VideoGame/AzureStrikerGunvolt Gunvolt]], and [[VideoGame/MightyNo9 Beck / Mighty No. 9]].



Proto Man is probably the closest thing this series gets for a heroic CharClone. Proto Man serves as a BigBrotherMentor who watches Mega Man’s back and has quite a BackStory. Out of the archetypes, Proto Man is the most likely playable behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]], and [[VideoGame/MightyNo9 Brand / Mighty No. 7]].

to:

Proto Man is probably the closest thing this series gets for a heroic CharClone. Proto Man serves as a BigBrotherMentor who watches Mega Man’s back and has quite a BackStory. Out of the archetypes, Proto Man is the most likely playable behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]], [[VideoGame/AzureStrikerGunvolt Copen Kamizono]], and [[VideoGame/MightyNo9 Brand / Mighty No. 7]].



Each series has a girl who helps TheHero in his missions. These ladies’ importance to the story depends on each series; they can range from BigGood to glorified item shops. Roll are rarely playable except as secret characters or via PowerCopying. Notable Roll archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]], and [[VideoGame/MightyNo9 Call]].

to:

Each series has a girl who helps TheHero in his missions. These ladies’ importance to the story depends on each series; they can range from BigGood to glorified item shops. Roll are rarely playable except as secret characters or via PowerCopying. Notable Roll archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]], [[VideoGame/AzureStrikerGunvolt Joule]], and [[VideoGame/MightyNo9 Call]].
Is there an issue? Send a MessageReason:
None


The guy who the series is named after. Mega Man is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man are [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]]. [[VideoGame/MightyNo9 Beck / Mighty No. 9]].

to:

The guy who the series is named after. Mega Man is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man are archetype examples include [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]]. Stelar/Omega-Xis]], and [[VideoGame/MightyNo9 Beck / Mighty No. 9]].



* OneBulletAtATime: Three in the Classic Timeline. Some upgrades increases them though.

to:

* OneBulletAtATime: Three in the Classic Timeline. Some upgrades increases them them, though.



Proto Man are probably the closest thing this series get for a heroic CharClone. Proto Man serve as a BigBrotherMentor who watch Mega Man’s back and have quite a BackStory. Out of the archetypes Proto Man are most likely playable behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man are [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]], [[VideoGame/MightyNo9 Brand / Mighty No. 7]].

to:

Proto Man are is probably the closest thing this series get gets for a heroic CharClone. Proto Man serve serves as a BigBrotherMentor who watch watches Mega Man’s back and have has quite a BackStory. Out of the archetypes archetypes, Proto Man are is the most likely playable behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man are archetype examples include [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]], and [[VideoGame/MightyNo9 Brand / Mighty No. 7]].



* {{Laser Blade}}/{{Sword And Gun}}: Popularized by Zero. The original Proto Man uses a [[LuckilyMyShieldWillProtectMe shield]]
* LawOfChromaticSuperiority: Averted, once Mega Man acquire all powerups, Proto Man are outclassed. Played straight in a way as they are popular with the fandom.

to:

* {{Laser Blade}}/{{Sword And Gun}}: Popularized by Zero. The original Proto Man uses a [[LuckilyMyShieldWillProtectMe shield]]
shield]].
* LawOfChromaticSuperiority: Averted, Averted; once Mega Man acquire acquires all powerups, Proto Man are outclassed. Played straight in a way as they are popular with the fandom.



Each series has a girl who helps TheHero in his missions. These ladies’ importance to the story depends on each series; they can range from BigGood to glorified item shops. Roll are rarely playable except as secret characters or via PowerCopying. Notable Roll are [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]], [[VideoGame/MightyNo9 Call]].

to:

Each series has a girl who helps TheHero in his missions. These ladies’ importance to the story depends on each series; they can range from BigGood to glorified item shops. Roll are rarely playable except as secret characters or via PowerCopying. Notable Roll are archetype examples include [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]], and [[VideoGame/MightyNo9 Call]].



Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy works. This is where Bass ([[ItsPronouncedTroPAY it’s pronounced BASE]]) come in. Bass are essentially TheRival and EvilCounterpart of Mega Man. Bass are more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass are [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]], [[VideoGame/MightyNo9 Ray / Mighty No. 0]].

to:

Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy works. work. This is where Bass ([[ItsPronouncedTroPAY it’s pronounced BASE]]) come comes in. Bass are essentially TheRival and EvilCounterpart of Mega Man. Bass are more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass are archetype examples include [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]], and [[VideoGame/MightyNo9 Ray / Mighty No. 0]].



* DragonWithAnAgenda: They only work for BigBad because their goals demand it. More often than not they hate the BigBad as much as they hate the heroes.
* EnemyMine: Are not above joining force with Mega Man. Just don’t mistake this with HeelFaceTurn.

to:

* DragonWithAnAgenda: They only work for BigBad because their goals demand it. More often than not not, they hate the BigBad as much as they hate the heroes.
* EnemyMine: Are not above joining force forces with Mega Man. Just don’t mistake this with for a HeelFaceTurn.

Changed: 213

Removed: 175

Is there an issue? Send a MessageReason:
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* GreenEyes: Except for the Original one (who has InnocentBlueEyes), ALL of ‘em.
** Except for Star Force, where the main character has brown eyes that are tinted reddish-pink by his visor when in [[HenshinHero hero mode.]], while his partner has red eyes.

to:

* GreenEyes: Except Everyone except for the Original one (who original and ''Star Force'' examples. Classic has InnocentBlueEyes), ALL of ‘em.
** Except for
InnocentBlueEyes, while in Star Force, where the main character has brown eyes that are tinted reddish-pink by his visor when in [[HenshinHero hero mode.]], mode]], while his partner has red eyes.

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